From e3c5d035aa9e6c9b39a2767b0f53ee30b6a537de Mon Sep 17 00:00:00 2001 From: Justin Lin Date: Thu, 14 Apr 2022 09:52:22 +0800 Subject: [PATCH] refactor: vector minus --- src/voxel/_impl/_vx_bezier_impl.scad | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/voxel/_impl/_vx_bezier_impl.scad b/src/voxel/_impl/_vx_bezier_impl.scad index a9584b4b..27dc82d3 100644 --- a/src/voxel/_impl/_vx_bezier_impl.scad +++ b/src/voxel/_impl/_vx_bezier_impl.scad @@ -11,7 +11,8 @@ function _vx_bezier_pt3(p1, p2, p3, p4, pts) = _vx_bezier3(c, b2, a3, p4, _vx_bezier3(p1, a1, b1, c, [each pts, p])); function _vx_bezier3(p1, p2, p3, p4, pts) = - (abs(p1[0] - p4[0]) < 0.5 && abs(p1[1] - p4[1]) < 0.5 && abs(p1[2] - p4[2]) < 0.5) ? + let(v = p1 - p4) + abs(v.x) < 0.5 && abs(v.y) < 0.5 && abs(v.z) < 0.5 ? pts : _vx_bezier_pt3(p1, p2, p3, p4, pts); @@ -28,6 +29,7 @@ function _vx_bezier_pt2(p1, p2, p3, p4, pts) = _vx_bezier2(c, b2, a3, p4, _vx_bezier2(p1, a1, b1, c, [each pts, p])); function _vx_bezier2(p1, p2, p3, p4, pts) = - (abs(p1[0] - p4[0]) < 0.5 && abs(p1[1] - p4[1]) < 0.5) ? + let(v = p1 - p4) + abs(v.x) < 0.5 && abs(v.y) < 0.5 ? pts : _vx_bezier_pt2(p1, p2, p3, p4, pts); \ No newline at end of file