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@@ -34,12 +34,11 @@ module maze_masking(start, mask, cell_width, wall_thickness, wall_height, base_h
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mz_square_initialize(mask = mask)
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);
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pts = contour ? vx_contour([
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for(y = [0:rows - 1])
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for(x = [0:columns - 1])
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if(mask[rows - y - 1][x] == 1)
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[x, y]
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], sorted = true) : [];
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pts = contour ?
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vx_contour([
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for(y = [0:rows - 1], x = [0:columns - 1]) if(mask[rows - y - 1][x] == 1) [x, y]
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], sorted = true) :
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[];
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walls = mz_squarewalls(cells, cell_width);
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@@ -47,8 +46,7 @@ module maze_masking(start, mask, cell_width, wall_thickness, wall_height, base_h
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linear_extrude(wall_height)
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intersection() {
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union() {
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for(wall = walls) {
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for(i = [0:len(wall) - 2]) {
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for(wall = walls, i = [0:len(wall) - 2]) {
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if(wall[i][0] != 0 && wall[i][1] != 0) {
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hull() {
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translate(wall[i])
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@@ -58,16 +56,13 @@ module maze_masking(start, mask, cell_width, wall_thickness, wall_height, base_h
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}
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}
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}
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}
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for(y = [0:rows - 1]) {
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for(x = [0:columns - 1]) {
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for(y = [0:rows - 1], x = [0:columns - 1]) {
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if(mask[rows - y - 1][x] == 0) {
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translate([x * cell_width + wall_thickness, y * cell_width + wall_thickness])
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square(cell_width);
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}
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}
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}
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}
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if(contour) {
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translate([wall_thickness * 2, wall_thickness * 2])
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@@ -5,7 +5,7 @@ use <polyline2d.scad>;
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$fn = 48;
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rings = 6;
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rings = 5;
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beginning_number = 5;
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cell_width = 2;
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@@ -29,8 +29,7 @@ module maze_tower() {
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r = cell_width * (rings + 1);
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module maze() {
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for(rings = mz) {
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for(cell = rings) {
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for(rings = mz, cell = rings) {
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ri = cell[0];
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ci = cell[1];
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type = cell[2];
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@@ -59,7 +58,6 @@ module maze_tower() {
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}
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}
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}
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}
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arc(r, 360, wall_thickness);
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}
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@@ -77,7 +75,7 @@ module maze_tower() {
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circle(r + wall_thickness * 0.4999);
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}
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translate([0, 0, -0.1])
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linear_extrude(wall_height * (mz_leng + 2))
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linear_extrude(wall_height * (mz_leng + 2), convexity = 10)
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maze();
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}
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last_rings = mz[mz_leng - 1];
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@@ -91,15 +89,13 @@ module maze_tower() {
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num_stairs = 4;
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stair_thickness = wall_thickness / 3;
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or = r + half_wall_thickness;
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for(ri = [0:2:rings * 2]) {
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for(si = [0:2]) {
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for(ri = [0:2:rings * 2], si = [0:2]) {
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r = or - stair_thickness * si - wall_thickness * ri;
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translate([0, 0, wall_height * ri / 2 + wall_height / num_stairs * (si + 1)])
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linear_extrude(wall_height / num_stairs * (3 - si))
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arc(r, 360, stair_thickness, width_mode = "LINE_INWARD");
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}
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}
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}
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difference() {
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maze_floors();
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