From fbd10cd25d53e2943865bb21f73e4c67fede07c6 Mon Sep 17 00:00:00 2001 From: Justin Lin Date: Sat, 22 Jun 2019 14:10:37 +0800 Subject: [PATCH] update doc --- docs/lib-along_with.md | 4 ---- docs/lib-bijection_offset.md | 1 - docs/lib-path_extrude.md | 8 -------- docs/lib-shape_arc.md | 1 - docs/lib-shape_path_extend.md | 1 - docs/lib-torus_knot.md | 1 - 6 files changed, 16 deletions(-) diff --git a/docs/lib-along_with.md b/docs/lib-along_with.md index 8ed51b2b..00530d01 100644 --- a/docs/lib-along_with.md +++ b/docs/lib-along_with.md @@ -12,7 +12,6 @@ Puts children along the given path. If there's only one child, it will put the c ## Examples - include ; include ; include ; @@ -25,7 +24,6 @@ Puts children along the given path. If there's only one child, it will put the c ![along_with](images/lib-along_with-1.JPG) - include ; include ; include ; @@ -46,7 +44,6 @@ Puts children along the given path. If there's only one child, it will put the c ![along_with](images/lib-along_with-2.JPG) - include ; include ; include ; include ; @@ -68,7 +65,6 @@ Puts children along the given path. If there's only one child, it will put the c ![along_with](images/lib-along_with-3.JPG) - include ; include ; include ; diff --git a/docs/lib-bijection_offset.md b/docs/lib-bijection_offset.md index 77de9699..51fec586 100644 --- a/docs/lib-bijection_offset.md +++ b/docs/lib-bijection_offset.md @@ -35,7 +35,6 @@ Move 2D outlines outward or inward by a given amount. Each point of the offsette include ; include ; include ; - include ; include ; include ; diff --git a/docs/lib-path_extrude.md b/docs/lib-path_extrude.md index 15b23e12..c8425f9f 100644 --- a/docs/lib-path_extrude.md +++ b/docs/lib-path_extrude.md @@ -18,7 +18,6 @@ When using this module, you should use points to represent the 2D shape. If your include ; include ; - include ; include ; include ; @@ -48,7 +47,6 @@ When using this module, you should use points to represent the 2D shape. If your include ; include ; - include ; include ; include ; @@ -83,7 +81,6 @@ When using this module, you should use points to represent the 2D shape. If your include ; include ; - include ; include ; include ; @@ -158,7 +155,6 @@ If you have only points, what `path_extrude` can do is to **guess** data about r include ; include ; include ; - include ; include ; shape_pts = [ @@ -185,7 +181,6 @@ You might think this is wrong. Actually, it's not. It's the correct/default beha include ; include ; include ; - include ; include ; shape_pts = [ @@ -211,7 +206,6 @@ You might think this is wrong. Actually, it's not. It's the correct/default beha include ; include ; - include ; include ; shape_pts = [[5, -5], [5, 5], [-5, 5], [-5, -5]]; @@ -238,7 +232,6 @@ The problem doesn't happen when `method` is `"AXIS_ANGLE"`. include ; include ; - include ; include ; shape_pts = [[5, -5], [5, 5], [-5, 5], [-5, -5]]; @@ -270,7 +263,6 @@ So, which is the correct method? Both methods are correct when you provide only include ; include ; include ; - include ; include ; include ; diff --git a/docs/lib-shape_arc.md b/docs/lib-shape_arc.md index 83a7728f..42c50d6e 100644 --- a/docs/lib-shape_arc.md +++ b/docs/lib-shape_arc.md @@ -21,7 +21,6 @@ Returns shape points of an arc shape. They can be used with xxx_extrude modules include ; include ; include ; - include ; include ; include ; diff --git a/docs/lib-shape_path_extend.md b/docs/lib-shape_path_extend.md index 1ce9c079..f9fc36b0 100644 --- a/docs/lib-shape_path_extend.md +++ b/docs/lib-shape_path_extend.md @@ -50,7 +50,6 @@ When using this function, you should use points to represent the 2D stroke. include ; include ; - include ; include ; diff --git a/docs/lib-torus_knot.md b/docs/lib-torus_knot.md index 50a40862..7c54e3d0 100644 --- a/docs/lib-torus_knot.md +++ b/docs/lib-torus_knot.md @@ -17,7 +17,6 @@ Generate a path of [The (p,q)-torus knot](https://en.wikipedia.org/wiki/Torus_kn include ; include ; include ; - include ; include ; include ;