# vx_ascii Generate 8x8 voxel points of printable ASCII characters (codes 32dec to 126dec). You can use these points to build voxel-style models. **Since:** 2.4 ## Parameters - `char` : A printable ASCII character. - `center`: . If `true`, object is centered in X- and Y-axis. Otherwise, the object is placed in the positive quadrant. Defaults to `false`. - `invert`: Inverts points of the character. Default to `false`. ## Examples use for(i = [0:94]) { translate([8 * (i % 10), -8 * floor(i / 10), 0]) for(p = vx_ascii(chr(i + 32))) { translate(p) linear_extrude(1, scale = 0.8) square(1); } } ![vx_ascii](images/lib3x-vx_ascii-1.JPG) use t = "dotSCAD"; for(i = [0:len(t) - 1]) { translate([i * 8, 0]) for(pt = vx_ascii(t[i], invert = true)) { translate(pt) sphere(0.5, $fn = 24); } } ![vx_ascii](images/lib3x-vx_ascii-2.JPG)