use use use use use <../tiles/city_tile.scad> rows = 10; columns = 10; skyscraper_prs = 0.05; maze_city(rows, columns, skyscraper_prs); module maze_city(rows, columns, skyscraper_prs) { mask = [for(r = [0:rows - 1]) [for(c = [0:columns - 1]) rand() < skyscraper_prs ? 0 : 1] ]; cells = mz_square(rows, columns, [0, 0], init_cells = mz_square_initialize(rows, columns, mask)); tiles = mz_tiles(cells); tile_width = 30; for(tile = tiles) { translate([tile.x, tile.y] * tile_width) city_tile(tile[2], tile_width); } }