# shear Shear all child elements along the X-axis, Y-axis, or Z-axis in 3D. **Since:** 1.1 ## Parameters - `sx` : An array `[SHy, SHz]`. The new coordinates of child elements are `(x + SHy * y + SHz * z, y, z)`. - `sy` : An array `[SHx, SHz]`. The new coordinates of child elements are `(x, y + SHx * x + SHz * z, z)`. - `sz` : An array `[SHx, SHy]`. The new coordinates of child elements are `(x, y, z + SHx * x + SHy * y)`. ## Examples use color("red") { shear(sx = [1, 0]) cube(1); translate([2, 0, 0]) shear(sx = [0, 1]) cube(1); translate([4, 0, 0]) shear(sx = [1, 1]) cube(1); } translate([0, -3, 0]) color("green") { shear(sy = [1, 0]) cube(1); translate([2, 0, 0]) shear(sy = [0, 1]) cube(1); translate([4, 0, 0]) shear(sy = [1, 1]) cube(1); } translate([0, -5, 0]) color("blue") { shear(sz = [1, 0]) cube(1); translate([2, 0, 0]) shear(sz = [0, 1]) cube(1); translate([4, 0, 0]) shear(sz = [1, 1]) cube(1); } ![shear](images/lib3x-shear-1.JPG)