# triangulate Given a 2D shape. This function performs a simple polygon triangulation algorithm and returns the indices of each triangle. **Since:** 1.3. ## Parameters - `shape_pts` : The shape points. - `epsilon` : An upper bound on the relative error due to rounding in floating point arithmetic. Default to 0.0001. ## Examples include ; shape = [ [0, 0], [10, 0], [12, 5], [5, 10], [10, 15], [0, 20], [-5, 18], [-18, 3], [-4, 10] ]; tris = triangulate(shape); difference() { polygon(shape); for(tri = tris) { offset(-.2) polygon([for(idx = tri) shape[idx]]); } } ![triangulate](images/lib-triangulate-1.JPG)