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mirror of https://github.com/Irev-Dev/Round-Anything.git synced 2025-01-16 18:48:14 +01:00

Fix beamChain example and add negative polyRoundExtrude example

This commit is contained in:
Kurt Hutten 2021-06-07 17:06:02 +10:00
parent 28814a34a0
commit f69ddaa05b
2 changed files with 24 additions and 1 deletions

View File

@ -16,7 +16,6 @@ linear_extrude(1){
// Add some radii to the line transitions
translate([0,-7,0]){
radiiPoints=beamPoints(2,1);
for(i=[0: len(beamPoints(2,1))]){color("red")translate([radiiPoints[i].x,radiiPoints[i].y,0])cylinder(d=0.2, h=1);}
polygon(polyRound(beamChain(radiiPoints,offset1=0.02, offset2=-0.02),20));
}

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@ -0,0 +1,24 @@
// negative polyRoundExtrude example
include <Round-Anything-1.0.4/polyround.scad>
extrudeRadius = 0.8;
extrudeHeight = 2;
tiny = 0.005; // tiny value is used to stop artifacts from planes lining up perfectly
radiiPoints=[
[-7, -3, 0 ],
[7, -3, 0 ],
[0, 6, 1 ] // top of the triagle is rounded
];
negativeRadiiPoints=[
[-3, -1, 0 ],
[3, -1, 0 ],
[0, 3, 1 ] // top of the triagle is rounded
];
difference() {
polyRoundExtrude(radiiPoints,extrudeHeight, extrudeRadius, extrudeRadius,fn=20);
translate([0,0,-tiny])
polyRoundExtrude(negativeRadiiPoints,extrudeHeight+2*tiny, -extrudeRadius, -extrudeRadius,fn=20);
}