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https://github.com/Pomax/BezierInfo-2.git
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@@ -19,6 +19,8 @@ draw() {
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curve.drawPoints();
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});
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// For the "both directions" version, we also want
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// to show the circle that fits our curve.
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if (this.parameters.omni) {
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let t = this.position;
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let curve = q;
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@@ -30,14 +32,16 @@ draw() {
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drawCurvature(curve) {
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let s, t, p, n, k, ox, oy;
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for(s=0; s<256; s++) {
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setStroke(`rgba(255,127,${s},0.6)`);
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// compute the curvature at `t`:
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t = s/255;
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p = curve.get(t);
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n = curve.normal(t);
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k = this.computeCurvature(curve, t) * 10000;
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// and then draw it.
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ox = k * n.x;
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oy = k * n.y;
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setStroke(`rgba(255,127,${s},0.6)`);
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line(p.x, p.y, p.x + ox, p.y + oy);
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// And if requested, also draw it along the anti-normal.
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@@ -55,6 +59,7 @@ computeCurvature(curve, t) {
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qdsum = d.x * d.x + d.y * d.y,
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dnm = qdsum ** 3/2;
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// shortcut
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if (num === 0 || dnm === 0) return 0;
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return num / dnm;
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@@ -70,7 +75,6 @@ drawIncidentCircle(curve, t) {
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setFill(`rgba(200,200,255,0.4)`);
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setStroke(`red`);
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line(p.x, p.y, rx, ry);
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circle(p.x, p.y, 3);
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circle(rx, ry, 3);
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