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^ \pi ^ \pi ^
normal (t) = x(t) · cos ─── - y(t) · sin ─── = - y(t)
x 2 2
^ \pi ^ \pi ^
normal (t) = \underset quarter circle rotation \underbrace x(t) · sin ─── + y(t) · cos ─── = x(t)
y 2 2