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BezierInfo-2/README.md
2019-06-10 16:57:05 -07:00

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# BezierInfo-2
Dev repository for https://Pomax.github.io/bezierinfo
## Working on the code
- To run this dev version: `npm start`, then view in the browser on [http://localhost:8080](http://localhost:8080)
- To compile for production: `npm run build`.
Both operations run continuous linting. Also note that there are specific requirements for development, see the section on dev requirements below.
## Dev location
- Dev repository: https://github.com/Pomax/BezierInfo-2
- Dev preview: https://Pomax.github.io/BezierInfo-2
### Dev requirements
- [Node.js](https://nodejs.org)
- XeLaTeX (available through [TeXLive](https://www.tug.org/texlive) on unix/linux/OSX and [MiKTeX](https://miktex.org) on Windows)
- pdfcrop (available through [TeXLive](https://www.tug.org/texlive) on unix/linux/OSX and [MiKTeX](https://miktex.org) on Windows)
- The [`pdf2svg`](http://www.cityinthesky.co.uk/opensource/pdf2svg) utility
### Fonts required for proper LaTeX typesetting
- en-GB LaTeX fonts: TeX Gyre Pagella and TeX Gyre Pagella Math fonts (installable through TeXLive and MiKTeX)
- ja-JP LaTeX font: IPAex Mincho (installable through TeXLive and MiKTeX)
- zh-CN LaTeX font: Arhpic gbsn (installable through TeXLive and MiKTeX)
All fonts come with TeXLive and MiKTeX, and should be easy to install. Note that you will need the modern OpenType (otf/ttf) fonts, not the obsolete type1 fonts.
### Running a build
As mentioned up top, run a build using `npm run build`.
If you have all the prerequisites installed, this should "just work", although I can't make any guarantees on how long it will take: on my rather beefy workstation it takes around 85 seconds to run a build for all locales (`en-GB`, `zh-CN`, and `ja-JP`) when there are no new SVG images to generate.
## Main site location
- Main repository: https://github.com/Pomax/BezierInfo
- Main site: https://Pomax.github.io/BezierInfo
## Localization
Interested in (helping with) localizing the Primer to your own language? That's awesome! Please read [the instructions on how to start localizing](https://github.com/Pomax/BezierInfo-2/wiki/localize) and please file issues if anything is unclear.
## Additional information
Interested in the actual architecture and tech stack? Read the blog post on how Webpack's sync processing and MathJAx's async processing were made to work together:
http://pomax.github.io/1451617530567/react-with-latex-without-needing-client-side-mathjax
And read about the tech choices made to enable localization in:
http://pomax.github.io/1489108158510/localization-is-hard
Finally, a fair number of people have helped by filing PRs for fixes for typos small and large over the years, all of whom are listed on the [contributors](https://github.com/Pomax/BezierInfo-2/graphs/contributors) page for this project. And a special thanks goes out to Simon Cozens who [went through the entire book](https://github.com/Pomax/BezierInfo-2/pulls?utf8=%E2%9C%93&q=is%3Apr+author%3Asimoncozens) to fix typos and phrasing.