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Creational - Translation to spanish
- Page SimpleFactory was not correctly referencing the original text. - Minor fixes.
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@ -4,14 +4,14 @@ msgstr ""
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"Project-Id-Version: DesignPatternsPHP 1.0\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2015-05-29 12:18+0200\n"
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"PO-Revision-Date: 2015-09-15 17:15+0100\n"
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"Last-Translator: Daniel González <daniel@desarrolla2.com>\n"
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"PO-Revision-Date: 2021-10-08 22:57+0200\n"
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"Last-Translator: Nicolás Marulanda P\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Language: es\n"
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"Language-Team: \n"
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"X-Generator: Poedit 1.5.4\n"
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"X-Generator: Poedit 2.0.5\n"
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#: ../../Creational/FactoryMethod/README.rst:2
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msgid "`Factory Method`__"
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@ -49,9 +49,9 @@ msgid ""
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"It means the FactoryMethod class depends on abstractions, not concrete "
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"classes. This is the real trick compared to SimpleFactory or StaticFactory."
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msgstr ""
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"Esto significa que la clase FactoryMethod depende de abstraciones, no de "
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"Esto significa que la clase FactoryMethod depende de abstracciones, no de "
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"clases concretas. Esto es el truco con respecto a SimpleFactory o "
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"StaticFactory"
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"StaticFactory."
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#: ../../Creational/FactoryMethod/README.rst:20
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msgid "UML Diagram"
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@ -1,15 +1,17 @@
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#
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: DesignPatternsPHP 1.0\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2015-05-29 12:18+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"PO-Revision-Date: 2021-10-08 23:23+0200\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Language: es\n"
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"Last-Translator: Nicolás Marulanda P\n"
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"Language-Team: \n"
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"X-Generator: Poedit 2.0.5\n"
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#: ../../Creational/SimpleFactory/README.rst:1
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msgid "Simple Factory"
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@ -25,18 +27,15 @@ msgstr "La Factoría Simple es un patrón de factoría simple."
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#: ../../Creational/SimpleFactory/README.rst:9
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msgid ""
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"It differs from the static factory because it is not static."
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"It differs from the static factory because it is not static. "
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"Therefore, you can have multiple factories, differently parameterized, "
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"you can subclass it and you can mock it. It always should be preferred "
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"over a static factory!"
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msgstr ""
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"Difiere de la factoría estática porque no es estática."
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#: ../../Creational/SimpleFactory/README.rst:10
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msgid ""
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"Therefore, you can have multiple factories, differently parametrized, you "
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"can subclass it and you can mock it."
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msgstr ""
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"Por lo tanto, se pueden tener varias factorías parametrizadas de forma "
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"diferente, se pueden crear subclases y se pueden generar imitaciones (mock) de "
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"ellas."
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"Se diferencia de la fábrica estática porque no es estática. Por lo "
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"tanto, se pueden tener varias factorías parametrizadas de forma "
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"diferente, se pueden crear subclases y se pueden generar imitaciones "
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"(mock) de ellas. ¡Siempre se debe preferir esta a una Fábrica Estática!"
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#: ../../Creational/SimpleFactory/README.rst:13
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msgid "UML Diagram"
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@ -4,14 +4,14 @@ msgstr ""
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"Project-Id-Version: DesignPatternsPHP 1.0\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2015-05-29 12:18+0200\n"
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"PO-Revision-Date: 2015-09-08 17:47+0100\n"
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"Last-Translator: Daniel González <daniel@desarrolla2.com>\n"
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"PO-Revision-Date: 2021-10-09 00:30+0200\n"
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"Last-Translator: Nicolás Marulanda P\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Language: es\n"
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"Language-Team: \n"
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"X-Generator: Poedit 1.5.4\n"
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"X-Generator: Poedit 2.0.5\n"
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#: ../../Creational/StaticFactory/README.rst:2
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msgid "Static Factory"
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@ -31,9 +31,9 @@ msgid ""
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msgstr ""
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"Parecido a la factoría abstracta, este patrón es usado para crear conjuntos de "
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"objetos relacionados o dependientes. La diferencia entre este y la factoría "
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"abstracta es que el patrón factoría estática usa un sólo método estático "
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"para crear todos los tipos de objetos que puede crear. Este método "
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"normalmente se llama ``factory`` or ``build``."
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"abstracta es que el patrón factoría estática usa un sólo método estático para "
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"crear todos los tipos de objetos que puede crear. Este método normalmente se "
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"llama ``factory`` o ``build``."
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#: ../../Creational/StaticFactory/README.rst:20
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msgid "UML Diagram"
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