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https://github.com/DesignPatternsPHP/DesignPatternsPHP.git
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PHP7 SimpleFactory
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@ -2,17 +2,9 @@
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namespace DesignPatterns\Creational\SimpleFactory;
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/**
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* Bicycle is a bicycle.
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*/
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class Bicycle implements VehicleInterface
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class Bicycle
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{
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/**
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* @param mixed $destination
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*
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* @return mixed|void
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*/
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public function driveTo($destination)
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public function driveTo(string $destination)
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{
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}
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}
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@ -6,11 +6,9 @@ Purpose
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SimpleFactory is a simple factory pattern.
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It differs from the static factory because it is NOT static and as you
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know: static => global => evil!
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Therefore, you can have multiple factories, differently parametrized,
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you can subclass it and you can mock-up it.
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It differs from the static factory because it is not static.
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Therefore, you can have multiple factories, differently parametrized, you can subclass it and you can mock it.
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It always should be preferred over a static factory!
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UML Diagram
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-----------
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@ -42,12 +40,6 @@ Bicycle.php
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:language: php
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:linenos:
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Scooter.php
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.. literalinclude:: Scooter.php
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:language: php
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:linenos:
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Usage
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-----
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@ -1,16 +0,0 @@
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<?php
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namespace DesignPatterns\Creational\SimpleFactory;
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/**
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* Scooter is a Scooter.
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*/
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class Scooter implements VehicleInterface
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{
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/**
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* @param mixed $destination
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*/
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public function driveTo($destination)
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{
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}
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}
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@ -2,44 +2,10 @@
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namespace DesignPatterns\Creational\SimpleFactory;
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/**
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* class SimpleFactory.
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*/
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class SimpleFactory
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{
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/**
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* @var array
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*/
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protected $typeList;
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/**
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* You can imagine to inject your own type list or merge with
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* the default ones...
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*/
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public function __construct()
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public function createBicycle(): Bicycle
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{
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$this->typeList = array(
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'bicycle' => __NAMESPACE__.'\Bicycle',
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'other' => __NAMESPACE__.'\Scooter',
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);
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}
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/**
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* Creates a vehicle.
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*
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* @param string $type a known type key
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*
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* @throws \InvalidArgumentException
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*
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* @return VehicleInterface a new instance of VehicleInterface
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*/
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public function createVehicle($type)
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{
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if (!array_key_exists($type, $this->typeList)) {
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throw new \InvalidArgumentException("$type is not valid vehicle");
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}
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$className = $this->typeList[$type];
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return new $className();
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return new Bicycle();
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}
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}
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@ -4,40 +4,11 @@ namespace DesignPatterns\Creational\SimpleFactory\Tests;
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use DesignPatterns\Creational\SimpleFactory\SimpleFactory;
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/**
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* SimpleFactoryTest tests the Simple Factory pattern.
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*/
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class SimpleFactoryTest extends \PHPUnit_Framework_TestCase
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{
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protected $factory;
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protected function setUp()
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public function testCanCreateBicycle()
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{
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$this->factory = new SimpleFactory();
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}
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public function getType()
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{
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return array(
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array('bicycle'),
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array('other'),
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);
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}
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/**
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* @dataProvider getType
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*/
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public function testCreation($type)
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{
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$obj = $this->factory->createVehicle($type);
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$this->assertInstanceOf('DesignPatterns\Creational\SimpleFactory\VehicleInterface', $obj);
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}
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/**
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* @expectedException \InvalidArgumentException
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*/
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public function testBadType()
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{
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$this->factory->createVehicle('car');
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$bicycle = (new SimpleFactory())->createBicycle();
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$this->assertInstanceOf('DesignPatterns\Creational\SimpleFactory\Bicycle', $bicycle);
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}
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}
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@ -1,16 +0,0 @@
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<?php
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namespace DesignPatterns\Creational\SimpleFactory;
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/**
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* VehicleInterface is a contract for a vehicle.
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*/
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interface VehicleInterface
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{
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/**
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* @param mixed $destination
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*
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* @return mixed
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*/
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public function driveTo($destination);
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}
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@ -1,36 +1,20 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Diagram>
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<ID>PHP</ID>
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<OriginalElement>\DesignPatterns\Creational\SimpleFactory\SimpleFactory</OriginalElement>
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<nodes>
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<node x="173.0" y="97.0">\DesignPatterns\Creational\SimpleFactory\Scooter</node>
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<node x="0.0" y="189.0">\DesignPatterns\Creational\SimpleFactory\SimpleFactory</node>
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<node x="86.5" y="0.0">\DesignPatterns\Creational\SimpleFactory\VehicleInterface</node>
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<node x="0.0" y="97.0">\DesignPatterns\Creational\SimpleFactory\Bicycle</node>
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</nodes>
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<notes />
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<edges>
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<edge source="\DesignPatterns\Creational\SimpleFactory\Bicycle" target="\DesignPatterns\Creational\SimpleFactory\VehicleInterface">
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<point x="0.0" y="-23.5" />
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<point x="76.5" y="72.0" />
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<point x="124.75" y="72.0" />
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<point x="-38.25" y="23.5" />
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</edge>
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<edge source="\DesignPatterns\Creational\SimpleFactory\Scooter" target="\DesignPatterns\Creational\SimpleFactory\VehicleInterface">
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<point x="0.0" y="-23.5" />
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<point x="249.5" y="72.0" />
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<point x="201.25" y="72.0" />
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<point x="38.25" y="23.5" />
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</edge>
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</edges>
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<settings layout="Hierarchic Group" zoom="1.0" x="163.0" y="139.0" />
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<SelectedNodes />
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<Categories>
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<Category>Fields</Category>
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<Category>Constants</Category>
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<Category>Constructors</Category>
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<Category>Methods</Category>
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</Categories>
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<VISIBILITY>private</VISIBILITY>
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</Diagram>
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<?xml version="1.0" encoding="UTF-8"?>
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<Diagram>
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<ID>PHP</ID>
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<OriginalElement>\DesignPatterns\Creational\SimpleFactory\Bicycle</OriginalElement>
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<nodes>
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<node x="0.0" y="0.0">\DesignPatterns\Creational\SimpleFactory\Bicycle</node>
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<node x="0.0" y="96.0">\DesignPatterns\Creational\SimpleFactory\SimpleFactory</node>
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</nodes>
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<notes />
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<edges />
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<settings layout="Hierarchic Group" zoom="1.0" x="60.0" y="51.5" />
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<SelectedNodes />
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<Categories>
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<Category>Methods</Category>
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<Category>Constants</Category>
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<Category>Fields</Category>
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</Categories>
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<VISIBILITY>private</VISIBILITY>
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</Diagram>
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