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Merge branch 'command-more-precise-example'
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commit
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<?php
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namespace DesignPatterns;
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namespace DesignPatterns\Command;
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/**
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* Command pattern
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*
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* Purpose:
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* to build a simple interface for commands that can all be run by just executing a single method they all have in
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* common, often called 'run' or 'execute'
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* Purpose: To encapsulate invocation and decoupling
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*
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* We have an Invoker and a Receiver. This pattern use a "Command" to delegate the
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* method call against the Receiver and use the same method "execute".
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* Therefore, the Invoker just know to call "execute" to process the Command of
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* the client. The Receiver is decoupled from the Invoker
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*
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* The second aspect of ths pattern is the undo(), which undoes the method execute()
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* Command can also be agregated to combine more complex commands with minimum
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* copy-paste and relying on composition over inheritance.
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*
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* Examples:
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* - A text editor : all events are Command which can be undone, stacked and saved.
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* - Symfony2: SF2 Commands that can be run from the CLI are built with just the Command pattern in mind
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* - big CLI tools use subcommands to distribute various tasks and pack them in "modules", each of these
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* can be implemented with the Command pattern (e.g. vagrant)
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*
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*/
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interface CommandInterface
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interface Command
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{
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/**
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* this is the most important method in the Command pattern,
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* all config options and parameters should go into the constructor
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*
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* @return mixed
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* The Receiver go in the constructor.
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*/
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public function execute();
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}
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class EchoCommand implements CommandInterface
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{
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public function __construct($what)
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{
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$this->what = (string)$what;
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}
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public function execute()
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{
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echo $this->what;
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}
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}
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30
Command/HelloCommand.php
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30
Command/HelloCommand.php
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<?php
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namespace DesignPatterns\Command;
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/**
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* This concrete command calls "print" on the Receiver, but an external
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* invoker just know he can call "execute"
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*/
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class HelloCommand implements Command
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{
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protected $output;
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/**
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* Each concrete command is builded with different receivers.
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* Can be one, many, none or even other Command in parameters
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*/
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public function __construct(Receiver $console)
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{
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$this->output = $console;
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}
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public function execute()
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{
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// sometimes, there is no receiver and this is the command which
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// does all the work
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$this->output->write('Hello World');
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}
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}
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34
Command/Invoker.php
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34
Command/Invoker.php
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<?php
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/*
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* DesignPatternPHP
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*/
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namespace DesignPatterns\Command;
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/**
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* Invoker is using the command given to it.
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* Example : an Application in SF2
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*/
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class Invoker
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{
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protected $command;
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/**
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* In the invoker we find this kind of method for subscribing the command.
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* There can be also a stack, a list, a fixed set...
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*/
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public function setCommand(Command $cmd)
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{
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$this->command = $cmd;
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}
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public function run()
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{
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// here is a key feature of the invoker
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// the invoker is the same whatever is the command
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$this->command->execute();
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}
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}
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20
Command/Receiver.php
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20
Command/Receiver.php
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<?php
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/*
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* DesignPatternPHP
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*/
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namespace DesignPatterns\Command;
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/**
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* Receiver is specific service with its own contract and can be only concrete
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*/
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class Receiver
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{
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public function write($str)
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{
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echo $str;
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}
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}
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36
Tests/Command/CommandTest.php
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36
Tests/Command/CommandTest.php
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<?php
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/*
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* DesignPatternPHP
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*/
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namespace DesignPatterns\Tests\Command;
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use DesignPatterns\Command\Invoker;
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use DesignPatterns\Command\Receiver;
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use DesignPatterns\Command\HelloCommand;
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/**
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* CommandTest has the role of the Client in the Command Pattern
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*/
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class CommandTest extends \PHPUnit_Framework_TestCase
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{
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protected $invoker;
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protected $receiver;
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protected function setUp()
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{
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// this is the context of the application
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$this->invoker = new Invoker();
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$this->receiver = new Receiver();
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}
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public function testInvocation()
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{
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$this->invoker->setCommand(new HelloCommand($this->receiver));
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$this->expectOutputString('Hello World');
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$this->invoker->run();
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}
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}
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