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[](https://GitHub.com/microsoft/Web-Dev-For-Beginners/network/)
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[](https://GitHub.com/microsoft/Web-Dev-For-Beginners/stargazers/)
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# Web Development for Beginners - A Curriculum
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Azure Cloud Advocates at Microsoft are pleased to offer a 12-week, 24-lesson curriculum all about JavaScript, CSS, and HTML basics. Each lesson includes pre- and post-lesson quizzes, written instructions to complete the lesson, a solution, an assignment and more. Our project-based pedagogy allows you to learn while building, a proven way for new skills to 'stick'.
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> **Students**, to use this curriculum on your own, fork the entire repo and complete the exercises on your own, starting with a pre-lecture quiz, then reading the lecture and completing the rest of the activities. Try to create the projects by comprehending the lessons rather than copying the solution code; however that code is available in the /solutions folders in each project-oriented lesson. Another idea would be to form a study group with friends and go through the content together. For further study, we recommend [Microsoft Learn](https://docs.microsoft.com/users/jenlooper-2911/collections/jg2gax8pzd6o81?WT.mc_id=academic-13441-cxa) and by watching the videos mentioned below.
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[](https://youtube.com/watch?v=R1wrdtmBSII "Promo video")
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[](https://youtube.com/watch?v=R1wrdtmBSII "Promo video")
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Gif by [Mohit Jaisal](https://linkedin.com/in/mohitjaisal)
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> 🎥 Click the image above for a video about the project and the folks who created it!
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## Pedagogy
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We have chosen two pedagogical tenets while building this curriculum: ensuring that it is project-based and that it includes frequent quizzes. By the end of this series, students will have built a typing game, a virtual terrarium, a 'green' browser extension, a 'space invaders' type game, and a business-type banking app, and will have learned the basics of JavaScript, HTML, and CSS along with the modern toolchain of today's web developer.
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We have chosen two pedagogical tenets while building this curriculum: ensuring that it is project-based and that it includes frequent quizzes. By the end of this series, students will have built a typing game, a virtual terrarium, a 'green' browser extension, a 'space invaders' type game, and a business-type banking app, and will have learned the basics of JavaScript, HTML, and CSS along with the modern toolchain of today's web developer.
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> 🎓 You can take the first few lessons in this curriculum as a [Learn Path](https://docs.microsoft.com/learn/paths/web-development-101?WT.mc_id=academic-13441-cxa) on Microsoft Learn!
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@@ -38,7 +39,7 @@ In addition, a low-stakes quiz before a class sets the intention of the student
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While we have purposefully avoided introducing JavaScript frameworks so as to concentrate on the basic skills needed as a web developer before adopting a framework, a good next step to completing this curriculum would be learning about Node.js via another collection of videos: "[Beginner Series to: Node.js](https://channel9.msdn.com/Series/Beginners-Series-to-Nodejs?WT.mc_id=academic-13441-cxa)".
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> Find our [Code of Conduct](CODE_OF_CONDUCT.md), [Contributing](CONTRIBUTING.md), and [Translation](TRANSLATIONS.md) guidelines. We welcome your constructive feedback!
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>
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## Each lesson includes:
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- optional sketchnote
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## Lessons
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| | Project Name | Concepts Taught | Learning Objectives | Linked Lesson | Author |
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| :---: | :------------------------------------------------------: | :--------------------------------------------------------------------: | ----------------------------------------------------------------------------------------------------------------------------------- | :----------------------------------------------------------------------------------------------------------------------------: | :---------------------: |
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| 01 | Getting Started | Introduction to Programming and Tools of the Trade | Learn the basic underpinnings behind most programming languages and about software that helps professional developers do their jobs | [Intro to Programming Languages and Tools of the Trade](/1-getting-started-lessons/1-intro-to-programming-languages/README.md) | Jasmine |
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| 02 | Getting Started | Basics of GitHub, includes working with a team | How to use GitHub in your project, how to collaborate with others on a code base | [Intro to GitHub](/1-getting-started-lessons/2-github-basics/README.md) | Floor |
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| 03 | Getting Started | Accessibility | Learn the basics of web accessibility | [Accessibility Fundamentals](/1-getting-started-lessons/3-accessibility/README.md) | Christopher |
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| 04 | JS Basics | JavaScript Data Types | The basics of JavaScript data types | [Data Types](/2-js-basics/1-data-types/README.md) | Jasmine |
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| 05 | JS Basics | Functions and Methods | Learn about functions and methods to manage an application's logic flow | [Functions and Methods](/2-js-basics/2-functions-methods/README.md) | Jasmine and Christopher |
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| 06 | JS Basics | Making Decisions with JS | Learn how to create conditions in your code using decision-making methods | [Making Decisions](/2-js-basics/3-making-decisions/README.md) | Jasmine |
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| 07 | JS Basics | Arrays and Loops | Work with data using arrays and loops in JavaScript | [Arrays and Loops](/2-js-basics/4-arrays-loops/README.md) | Jasmine |
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| 08 | [Terrarium](/3-terrarium/solution/README.md) | HTML in Practice | Build the HTML to create an online terrarium, focusing on building a layout | [Introduction to HTML](/3-terrarium/1-intro-to-html/README.md) | Jen |
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| 09 | [Terrarium](/3-terrarium/solution/README.md) | CSS in Practice | Build the CSS to style the online terrarium, focusing on the basics of CSS including making the page responsive | [Introduction to CSS](/3-terrarium/2-intro-to-css/README.md) | Jen |
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| 10 | [Terrarium](/3-terrarium/solution) | JavaScript Closures, DOM manipulation | Build the JavaScript to make the terrarium function as a drag/drop interface, focusing on closures and DOM manipulation | [JavaScript Closures, DOM manipulation](/3-terrarium/3-intro-to-DOM-and-closures/README.md) | Jen |
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| 11 | [Typing Game](/4-typing-game/solution) | Build a Typing Game | Learn how to use keyboard events to drive the logic of your JavaScript app | [Event-Driven Programming](/4-typing-game/typing-game/README.md) | Christopher |
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| 12 | [Green Browser Extension](/5-browser-extension/solution) | Working with Browsers | Learn how browsers work, their history, and how to scaffold the first elements of a browser extension | [About Browsers](/5-browser-extension/1-about-browsers/README.md) | Jen |
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| 13 | [Green Browser Extension](/5-browser-extension/solution) | Building a form, calling an API and storing variables in local storage | Build the JavaScript elements of your browser extension to call an API using variables stored in local storage | [APIs, Forms, and Local Storage](/5-browser-extension/2-forms-browsers-local-storage/README.md) | Jen |
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| 14 | [Green Browser Extension](/5-browser-extension/solution) | Background processes in the browser, web performance | Use the browser's background processes to manage the extension's icon; learn about web performance and some optimizations to make | [Background Tasks and Performance](/5-browser-extension/3-background-tasks-and-performance/README.md) | Jen |
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| 15 | [Space Game](/6-space-game/solution) | More Advanced Game Development with JavaScript | Learn about Inheritance using both Classes and Composition and the Pub/Sub pattern, in preparation for building a game | [Introduction to Advanced Game Development](/6-space-game/1-introduction/README.md) | Chris |
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| 16 | [Space Game](/6-space-game/solution) | Drawing to canvas | Learn about the Canvas API, used to draw elements to a screen | [Drawing to Canvas](/6-space-game/2-drawing-to-canvas/README.md) | Chris |
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| 17 | [Space Game](/6-space-game/solution) | Moving elements around the screen | Discover how elements can gain motion using the cartesian coordinates and the Canvas API | [Moving Elements Around](/6-space-game/3-moving-elements-around/README.md) | Chris |
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| 18 | [Space Game](/6-space-game/solution) | Collision detection | Make elements collide and react to each other using keypresses and provide a cooldown function to ensure performance of the game | [Collision Detection](/6-space-game/4-collision-detection/README.md) | Chris |
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| 19 | [Space Game](/6-space-game/solution) | Keeping score | Perform math calculations based on the game's status and performance | [Keeping Score](/6-space-game/5-keeping-score/README.md) | Chris |
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| 20 | [Space Game](/6-space-game/solution) | Ending and restarting the game | Learn about ending and restarting the game, including cleaning up assets and resetting variable values | [The Ending Condition](/6-space-game/6-end-condition/README.md) | Chris |
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| 21 | [Banking App](/7-bank-project/solution) | HTML Templates and Routes in a Web App | Learn how to create the scaffold of a multipage website's architecture using routing and HTML templates | [HTML Templates and Routes](/7-bank-project/1-template-route/README.md) | Yohan |
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| 22 | [Banking App](/7-bank-project/solution) | Build a Login and Registration Form | Learn about building forms and handing validation routines | [Forms](/7-bank-project/2-forms/README.md) | Yohan |
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| 23 | [Banking App](/7-bank-project/solution) | Methods of Fetching and Using Data | How data flows in and out of your app, how to fetch it, store it, and dispose of it | [Data](/7-bank-project/3-data/README.md) | Yohan |
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| 24 | [Banking App](/7-bank-project/solution) | Concepts of State Management | Learn how your app retains state and how to manage it programmatically | [State Management](/7-bank-project/4-state-management/README.md) | Yohan |
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| | Project Name | Concepts Taught | Learning Objectives | Linked Lesson | Author |
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| :-: | :------------------------------------------------------: | :--------------------------------------------------------------------: | ----------------------------------------------------------------------------------------------------------------------------------- | :----------------------------------------------------------------------------------------------------------------------------: | :---------------------: |
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| 01 | Getting Started | Introduction to Programming and Tools of the Trade | Learn the basic underpinnings behind most programming languages and about software that helps professional developers do their jobs | [Intro to Programming Languages and Tools of the Trade](/1-getting-started-lessons/1-intro-to-programming-languages/README.md) | Jasmine |
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| 02 | Getting Started | Basics of GitHub, includes working with a team | How to use GitHub in your project, how to collaborate with others on a code base | [Intro to GitHub](/1-getting-started-lessons/2-github-basics/README.md) | Floor |
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| 03 | Getting Started | Accessibility | Learn the basics of web accessibility | [Accessibility Fundamentals](/1-getting-started-lessons/3-accessibility/README.md) | Christopher |
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| 04 | JS Basics | JavaScript Data Types | The basics of JavaScript data types | [Data Types](/2-js-basics/1-data-types/README.md) | Jasmine |
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| 05 | JS Basics | Functions and Methods | Learn about functions and methods to manage an application's logic flow | [Functions and Methods](/2-js-basics/2-functions-methods/README.md) | Jasmine and Christopher |
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| 06 | JS Basics | Making Decisions with JS | Learn how to create conditions in your code using decision-making methods | [Making Decisions](/2-js-basics/3-making-decisions/README.md) | Jasmine |
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| 07 | JS Basics | Arrays and Loops | Work with data using arrays and loops in JavaScript | [Arrays and Loops](/2-js-basics/4-arrays-loops/README.md) | Jasmine |
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| 08 | [Terrarium](/3-terrarium/solution/README.md) | HTML in Practice | Build the HTML to create an online terrarium, focusing on building a layout | [Introduction to HTML](/3-terrarium/1-intro-to-html/README.md) | Jen |
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| 09 | [Terrarium](/3-terrarium/solution/README.md) | CSS in Practice | Build the CSS to style the online terrarium, focusing on the basics of CSS including making the page responsive | [Introduction to CSS](/3-terrarium/2-intro-to-css/README.md) | Jen |
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| 10 | [Terrarium](/3-terrarium/solution) | JavaScript Closures, DOM manipulation | Build the JavaScript to make the terrarium function as a drag/drop interface, focusing on closures and DOM manipulation | [JavaScript Closures, DOM manipulation](/3-terrarium/3-intro-to-DOM-and-closures/README.md) | Jen |
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| 11 | [Typing Game](/4-typing-game/solution) | Build a Typing Game | Learn how to use keyboard events to drive the logic of your JavaScript app | [Event-Driven Programming](/4-typing-game/typing-game/README.md) | Christopher |
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| 12 | [Green Browser Extension](/5-browser-extension/solution) | Working with Browsers | Learn how browsers work, their history, and how to scaffold the first elements of a browser extension | [About Browsers](/5-browser-extension/1-about-browsers/README.md) | Jen |
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| 13 | [Green Browser Extension](/5-browser-extension/solution) | Building a form, calling an API and storing variables in local storage | Build the JavaScript elements of your browser extension to call an API using variables stored in local storage | [APIs, Forms, and Local Storage](/5-browser-extension/2-forms-browsers-local-storage/README.md) | Jen |
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| 14 | [Green Browser Extension](/5-browser-extension/solution) | Background processes in the browser, web performance | Use the browser's background processes to manage the extension's icon; learn about web performance and some optimizations to make | [Background Tasks and Performance](/5-browser-extension/3-background-tasks-and-performance/README.md) | Jen |
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| 15 | [Space Game](/6-space-game/solution) | More Advanced Game Development with JavaScript | Learn about Inheritance using both Classes and Composition and the Pub/Sub pattern, in preparation for building a game | [Introduction to Advanced Game Development](/6-space-game/1-introduction/README.md) | Chris |
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| 16 | [Space Game](/6-space-game/solution) | Drawing to canvas | Learn about the Canvas API, used to draw elements to a screen | [Drawing to Canvas](/6-space-game/2-drawing-to-canvas/README.md) | Chris |
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| 17 | [Space Game](/6-space-game/solution) | Moving elements around the screen | Discover how elements can gain motion using the cartesian coordinates and the Canvas API | [Moving Elements Around](/6-space-game/3-moving-elements-around/README.md) | Chris |
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| 18 | [Space Game](/6-space-game/solution) | Collision detection | Make elements collide and react to each other using keypresses and provide a cooldown function to ensure performance of the game | [Collision Detection](/6-space-game/4-collision-detection/README.md) | Chris |
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| 19 | [Space Game](/6-space-game/solution) | Keeping score | Perform math calculations based on the game's status and performance | [Keeping Score](/6-space-game/5-keeping-score/README.md) | Chris |
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| 20 | [Space Game](/6-space-game/solution) | Ending and restarting the game | Learn about ending and restarting the game, including cleaning up assets and resetting variable values | [The Ending Condition](/6-space-game/6-end-condition/README.md) | Chris |
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| 21 | [Banking App](/7-bank-project/solution) | HTML Templates and Routes in a Web App | Learn how to create the scaffold of a multipage website's architecture using routing and HTML templates | [HTML Templates and Routes](/7-bank-project/1-template-route/README.md) | Yohan |
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| 22 | [Banking App](/7-bank-project/solution) | Build a Login and Registration Form | Learn about building forms and handing validation routines | [Forms](/7-bank-project/2-forms/README.md) | Yohan |
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| 23 | [Banking App](/7-bank-project/solution) | Methods of Fetching and Using Data | How data flows in and out of your app, how to fetch it, store it, and dispose of it | [Data](/7-bank-project/3-data/README.md) | Yohan |
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| 24 | [Banking App](/7-bank-project/solution) | Concepts of State Management | Learn how your app retains state and how to manage it programmatically | [State Management](/7-bank-project/4-state-management/README.md) | Yohan |
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## Offline access
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- [Machine Learning for Beginners](https://aka.ms/ml-beginners)
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- [IoT for Beginners](https://aka.ms/iot-beginners)
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- [Data Science for Beginners](https://aka.ms/datascience-beginners)
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- [Data Science for Beginners](https://aka.ms/datascience-beginners)
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