This commit is contained in:
Himanshi Sharma
2023-03-20 01:44:45 +05:30
committed by GitHub
parent 9c4ad52915
commit 94e8a6266e

View File

@@ -30,7 +30,7 @@ ctx.fillStyle = "black";
ctx.drawImage(heroImg, hero.x, hero.y);
```
✅ Can you think of a reason why redrawing your hero many frames per second might accrue performance costs? Read about [alternatives to this pattern](https://www.html5rocks.com/en/tutorials/canvas/performance/).
✅ Can you think of a reason why redrawing your hero many frames per second might accrue performance costs? Read about [alternatives to this pattern](https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Optimizing_canvas).
## Handle keyboard events