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STARFLEET PERSONNEL as of Stardate 45944
compiled by Scott Hollifield
Rank and/or position given where available. Personnel marked with an
asterisk (*) do NOT serve (and have never been depicted as having
served) aboard the USS Enterprise.
Personnel marked with a (+) were documented on the Enterprise in the
altered timeline only.
The "#" sign indicates that information documented about the listed
individual may come in part from a novelization.
Aaron, Admiral *
played by Ray Reinhardt ("Coming of Age")
Alans
Science officer, USS Enterprise
played by Whitney Rydbeck ("Pen Pals")
Albert, Cadet Joshua *
Flight cadet, Starfleet Academy, deceased
Killed in a collision with another training ship ("The First Duty")
Albert, Lt. Cmdr. *
played by Ed Lauter ("The First Duty")
Allenby, Ens.
Helm officer, USS Enterprise
played by Mary Kohnert ("Final Mission", "The Loss")
Aniah, Ens. April
Helm officer, USS Enterprise
played by Page Leong ("The Nth Degree")
Anmeder, Lt.
Engineering officer, USS Enterprise, deceased
Killed by physical fusion with corridor floor ("In Theory")
Arden, Jeff *
("In Theory")
Argyle, Lt. Cmdr. Blake
Former Chief Engineer, USS Enterprise
played by Biff Yeager ("Where No One Has Gone Before", "Datalore")
Aron
played by Peter Neptune ("The Dauphin")
Aster, Lt. Marla
Science officer, USS Enterprise, deceased; killed by Koinoinian bomb
played by Susan Powell ("The Bonding", "Ethics")
Balfus, Dr.
Plant biology specialist, USS Enterprise ("Night Terrors")
Ballard, Lt.
Social sciences/Education officer, USS Enterprise
played by Judyann Elder ("The Offspring")
Barclay, Lt. Reginald
Engineering officer, USS Enterprise
played by Dwight Schultz ("Hollow Pursuits", "The Nth Degree")
Barrett, Lt. (+)
("Yesterday's Enterprise")
Batesman, Capt. Morgan *
Commanding officer, USS Bozeman
played by Kelsey Grammer ("Cause and Effect")
Bennett, Ens.
Helm officer, USS Enterprise ("Captain's Holiday")
Bernard, Dr. Harry
played by Dierk Torsek ("When the Bough Breaks")
Bogrow, Paul *
Served aboard USS Victory ("Identity Crisis")
Brackett, Adm. Ruah * #
Informed Capt. Picard of Ambassador Spock's disappearance.
played by Karen Hensel ("Unification I")
Brahms, Dr. Leah *
Propulsion engineer, Starfleet Theoretical Propulsion Group
played by Susan Gibney ("Booby Trap", "Galaxy's Child")
Brand, Adm. *
Superintendent, Starfleet Academy
played by Jacqueline Brooke ("The First Duty")
Brevelle, Ens. Anthony *
Served aboard USS Victory; mutated into Tarchannen creature
played by Paul Tomkins ("Identity Crisis")
Brink, Cmdr. *
First officer, USS Brattain, deceased; killed by his insane captain
Brooks, Ens. Janet
Linguistics officer, USS Enterprise
played by Kim Braden ("The Loss")
Brossmer, Chief
Transporter officer, USS Enterprise
played by Shelby Leverington ("The Next Phase")
Brower
Engineering officer, USS Enterprise
played by David Coburn ("The Nth Degree")
Burke, Ens.
Tactial officer, USS Enterprise
played by Glenn Morshower ("Peak Performance")
Carlin, Tom
Science officer, USS Enterprise ("Night Terrors")
Carteno
Tactical officer, USS Enterprise ("The Best of Both Worlds")
Casey
Security officer, USS Enterprise ("Brothers")
Castillo, Lt. Richard
Helm/tactical officer, USS Enterprise (NCC 1701-C)
Missing, presumed casuality in battle with Romulans
played by Christopher MacDonald ("Yesterday's Enterprise")
Chang, Lt. *
played by Robert Ito ("Coming of Age")
Clancy, Ens.
Tactical officer, former Ops officer, USS Enterprise
played by Anne Elizabeth Ramsay ("Elementary Dear Data", "The
Emissary")
Costa, Lt.
Engineering officer, USS Enterprise ("Hollow Pursuits", "In The Mind's
Eye")
Craig, Ens. *
Helm officer, USS Sutherland
played by Clifton James ("Redemption II")
Crusher, (Cmdr.) Dr. Beverly
Chief Medical Officer, USS Enterprise
played by Gates McFadden
Crusher, Lt. Jack *
served on the USS Stargazer, now deceased
played by Jack Wert ("Family", "Violations")
Crusher, Ens. Wesley
currently attending Starfleet Academy
played by Wil Wheaton
Darson, Capt. *
Commanding officer, USS Adelphi, deceased; killed in Ghorusda
disaster
("Tin Man")
Data, Lt. Cmdr.
Second Officer and Main Bridge Ops, USS Enterprise
Formerly served on USS Trieste
played by Brent Spiner
Davies, Ens.
Science officer, USS Enterprise
played by Nicholas Cascone ("Pen Pals")
Davis
Crewman, USS Enterprise
played by Craig Benton ("Violations")
Dealt, Lt. Cmdr. Hester *
Federation Medical Collection Station trustee
played by Seymour Cassel ("The Child")
Dean, Lt.
played by Dan Kern ("We'll Always Have Paris")
DeSora, Lt. Jenna
Security officer, USS Enterprise
played by Michele Scarabelli ("In Theory")
DeSoto, Capt. Robert *
Commanding officer, USS Hood
played by ("Encounter At Farpoint"; seen in "Tin Man")
Duffy
Engineering officer, USS Enterprise
played by Charley Lang ("Hollow Pursuits")
Dumont, Ens. Suzanne
("Sarek")
Fang Li
deceased officer, USS Enterprise
("Ethics")
Flaherty, Cmdr. *
First officer, USS Ares ("The Icarus Factor")
Fletcher, Ens.
Engineering officer, USS Enterprise ("Cause and Effect")
Foley, Lt.
("Menage A Troi")
Garrett, Capt. Rachel
Commanding officer, USS Enterprise (NCC 1701-C)
Deceased, killed in battle with Klingons in alternate timeline
played by Tricia O'Neill ("Yesterday's Enterprise")
Gibson, Ens.
Ops officer, USS Enterprise
played by Jennifer Barlow ("The Dauphin")
Gillespie, Lt.
played by Duke Moosekian ("Night Terrors")
Gleason, Capt. *
Commanding officer, USS Zhukov ("Hollow Pursuits")
Gleason, Lt.
Ops officer, USS Enterprise ("The Best of Both Worlds")
Gomez, Ens. Sonya
Engineering officer, USS Enterprise
played by Lycia Naff ("Q Who", "Samaritan Snare")
Graham
("The Icarus Factor")
Graham, Ens.
Helm officer, USS Enterprise
played by Mona Grudt ("Identity Crisis")
Gromek, Adm. *
played by Georgann Johnson ("The Emissary")
Haden, Adm. *
played by John Hancock ("The Defector", "Night Terrors")
Haftel, Adm. Anthony *
played by Nicholas Coster ("The Offspring")
Hahn, Adm. *
("Menage A Troi")
Hajar, Cadet Jean *
Flight cadet, Starfleet Academy
played by Walker Brandt ("The First Duty")
Hanson, Adm. J.P. *
Starfleet tactical specialist, deceased; killed in battle with the
Borg
played by George Murdock ("The Best of Both Worlds", "The Best of
Both Worlds Part 2")
Haro, Cadet Mitena *
played by Jocelyn O'Brien ("Allegiance")
Haskell
Helm officer, USS Enterprise, deceased; killed by Nagilum
played by Charles Douglass ("Where Silence Has Lease")
Hendrick
Transporter officer, USS Enterprise
played by Dennis Madalone ("Identity Crisis")
Hennessey
("The Dauphin")
Henry, Adm. Thomas *
Starfleet Command Security officer
played by Earl Billings ("The Drumhead")
Herbert, Ens.
Transporter officer, USS Enterprise
played by Lance Spellerberg ("We'll Always Have Paris", "The Icarus
Factor")
Hickman, Lt. Paul *
Served aboard USS Victory, deceased; killed by flying a shuttle
into a star
played by Amick Byram ("Identity Crisis")
Hildebrandt
Science officer, USS Enterprise
played by Ann H. Gillespie ("Pen Pals")
Hill, Dr.
Medical officer, USS Enterprise ("Remember Me")
Hobson, Lt. Cmdr. Christopher *
Former temporary first officer, USS Sutherland
played by Timothy Carhart ("Redemption II")
Hoy, Ens.
Transporter officer, USS Enterprise ("Who Watches the Watchers")
Imbato, Lt.
("Data's Day")
Jameson, Adm. Mark *
Former commanding officer, USS Gettysberg; died of a drug overdose
played by Clayton Rohner ("Too Short A Season")
Juarez, Lt.
("Data's Day")
Kaden, Will *
Served aboard USS Rutledge, deceased; killed at Setlek Three
Keel, Capt. Walker *
Commanding officer, USS Horatio; killed in the Horatio's
destruction
played by Jonathan Farwell ("Conspiracy")
Keith *
Tactical officer, USS Sutherland ("Redemption II")
Keller, Ens.
Engineering officer, USS Enterprise, deceased; killed by radiation
exposure in engine room
("Violations")
Kelley, Lt. Morgan *
Security chief, USS Essex, deceased; killed in the Essex's
destruction
("Power Play")
Kellogg, Ens.
Security officer, USS Enterprise ("The Drumhead")
Kenneky
Engineering officer, USS Enterprise ("Night Terrors")
Kennelley, Adm. *
Currently facing criminal hearing
played by Cliff Potts ("Ensign Ro")
Kim, Dr. Joshua (+)
Medical officer, USS Enterprise ("Yesterday's Enterprise")
Kirk, Capt. James T.
Commanding officer, USS Enterprise (NCC-1701, NCC-1701-A)
("The Naked Now", "Unification II")
Kopf, Ens.
Engineering officer, USS Enterprise
played by James Lashly ("Brothers")
Kosinski, Lt. *
Member of Starfleet Corps of Engineers
played by Stanley Kamel ("Where No One Has Gone Before")
LaForge, Lt. Cmdr. Geordi
Chief Engineer, USS Enterprise; former Helm officer
Formerly served on USS Victory
played by LeVar Burton
Larson, Lt. Linda
Engineering officer, USS Enterprise
played by Saxon Trainor ("The Nth Degree")
Lefler, Ens. Robin
Engineering officer, USS Enterprise
played by Ashley Judd ("Darmok", "The Game")
Leitjen, Lt. Cmdr. Susanna
Former security officer, USS Victory
played by Maryann Plunkett ("Identity Crisis")
Lin, Ens. Kenny
Tactical officer, USS Enterprise
played by Brian Tochi ("Night Terrors")
Locklin, Ens.
Transporter officer, USS Enterprise
("Clues")
Logan
Former Chief Engineer, USS Enterprise
played by Vyto Ruginis ("The Arsenal of Freedom")
Lokarno, Cadet Nicholas *
Flight cadet, Starfleet Academy
Expelled from the Academy during senior year
played by Robert Duncan O'Neill ("The First Duty")
Louvois, Capt. Philippa *
Senior officer, JAG Starbase 173
played by Amanda McBroom ("The Measure of a Man")
Lynch, Leland T.
Engineering officer, USS Enterprise
played by Walker Boone ("Skin of Evil")
MacDougal, Lt. Cmdr. Sarah
Associate Chief Engineer, USS Enterprise
played by Brooke Bundy ("The Naked Now")
Maddox, Cmdr. Bruce *
Asst. Chair of Robotics, Daystrom Institute
played by Brian Brophy ("The Measure of a Man")
Mandell, Ens.
Ops officer, USS Enterprise
played by Cameron Arnett ("Disaster")
Marcus, Crewman
Security crewman, USS Enterprise ("The Drumhead")
Martin, Dr.
Medical officer, USS Enterprise
played by Rick Fitts ("Violations")
Martinez
Medical officer, USS Enterprise ("Who Watches the Watchers")
Martoni, Cadet Adam
Student, Starfleet Academy ("The Game")
Maxwell, Capt. Benjamin *
Former commanding officer, USS Phoenix, relieved of command
Former commanding officer, USS Rutledge
played by Bob Gunton ("The Wounded")
McCleckidge, Nurse
("Imaginary Friend")
McCoy, Adm. Leonard H.
Surgeon-General of Starfleet Command, retired
played by DeForest Kelley ("Encounter At Farpoint")
McDowell, Ens.
Tactical officer, USS Enterprise
played by Kenneth Meseroll ("The Next Phase")
McKinney *
killed in a conspiracy-related accident ("Conspiracy")
McKnight, Ens.
Helm officer, USS Enterprise
played by Pamela Winslow ("In Theory")
Mendez, Ens. *
Formerly served on USS Ares
Formerly served on USS Victory
Mutated into Tarchannen creature ("Identity Crisis")
Mendon, Ens.
Temporary science officer, USS Enterprise
played by John Putch ("A Matter of Honor")
Minnerly, Lt.
("Skin of Evil")
Monroe, Lt.
Helm officer, USS Enterprise
Killed by explosion caused by collision with a quantum filament
played by Jana Marie Hupp ("Disaster")
Moore, Adm. James *
("Up the Long Ladder")
Mordock, Cadet *
Benzite entrant into Starfleet Academy ("Coming of Age")
Mullen, Cmdr. Steven *
First officer, USS Essex, deceased; killed in the Essex's
destruction ("Power Play")
Myers
Engineering officer, USS Enterprise ("Hollow Pursuits")
Nagel, Ens.
Tactical officer, USS Enterprise
played by Leslie Neale ("Peak Performance")
Narsu, Adm. Utan *
Deceased ("Power Play")
Nokamura, Adm. *
Base Commander, Starbase 173
played by Clyde Kusatsu ("The Measure of a Man")
Nsomeka, Adm. *
("Final Mission")
O'Brien, CPO Miles Edward
Transporter Chief, USS Enterprise
Former temporary tactical officer of Enterprise
former chief tactical officer, USS Rutledge
played by Colm Meaney
Ogawa, Nurse Alissa
played by Patti Yasutake ("Clues", "Identity Crisis", "The Host"
The Game", "Ethics", "Imaginary Friend", "The Inner Light")
Ortiz, Ens.
("The Ensigns of Command")
Parker
Bridge officer, USS Enterprise (NCC 1701-C) ("Yesterday's
Enterprise")
Paupa, Ens.
Engineering officer, USS Enterprise
played by Jana Marie Hupp ("Galaxy's Child")
Picard, Capt. Jean-Luc
Commanding officer, USS Enterprise
former commanding officer, USS Stargazer
played by Patrick Stewart
Prieto, Ben
played by Raymond Forchion ("Skin of Evil")
Prixis
Science officer, USS Enterprise ("Pen Pals")
Pulaski, Dr. Katherine
Former Chief Medical Officer, USS Enterprise
Former Chief Medical Officer, USS Repulse
played by Diana Muldaur
Quaice, Dr. Dalen *
Medical officer, formerly stationed at Starbase 133
played by Bill Erwin ("Remember Me")
Quinn, Adm. Gregory *
played by Ward Costello ("Coming of Age", "Conspiracy")
Quinteros, Cmdr. Orfil *
Base Commander of Starbase 74
played by Gene Dynarski ("11001001")
Ramos
Security officer, USS Enterprise; killed by renegade Klingons
played by Dennis Madalone ("Heart of Glory")
Ramsey, Capt. *
Commanding officer of freightor SS Odin
played by Sam Hennings ("Angel One")
Rayger, Ens.
Helm officer, USS Enterprise
played by Lane Chapman ("Galaxy's Child", "Night Terrors")
Reel, Ens.
Helm officer, USS Enterprise
played by Tom Ormeny ("Redemption")
Remmick, Cmdr. Dexter *
Investigator, Inspector-General's Office, deceased; possesed by
parasites
played by Robert Schenkkan ("Coming of Age", "Conspiracy")
Rice, Capt. Paul *
Commanding officer, USS Drake, deceased; killed on Minos
played by Marco Rodriguez ("The Arsenal of Freedom")
Riker, Cmdr. William T.
First officer, USS Enterprise
Commissioned temporary Captain of the Enterprise
Former first officer, USS Hood
Former tactical officer, USS Potemkin
played by Jonathan Frakes
Rixx, Capt. *
Commanding officer, USS Thomas Paine
played by Michael Berryman ("Conspiracy")
Ro Laren, Ens.
Helm officer, USS Enterprise
Former helm officer, USS Wellington
Formerly incarcerated at Jaros Two
played by Michelle Forbes ("Ensign Ro", "Disaster", "Conundrum",
"Power Play", "Cause and Effect", "The Next Phase")
Robinson, Lt.
Transporter officer, USS Enterprise ("The Outrageous Okona")
Rossa, Adm. Canaught *
played by Barbara Townshend ("Suddenly Human")
Rossa, Connor *
Deceased; killed at Galen Four during Talarian attack ("Suddenly
Human")
Rozhenko, CPO Sergei *
Warp field specialist, retired
Formerly served on USS Intrepid
played by Theodore Bikel ("Family")
Russell
Engineering officer, USS Enterprise ("Tin Man")
Sandival
Served on USS Enterprise, deceased; killed by a disruptor blast
("Ethics")
Satie, Adm. Norah *
Retired
played by Jean Simmons ("The Drumhead")
Savar, Adm. *
played by Henry Darrow ("Conspiracy")
Scott, Capt. Tryla *
Commanding officer, USS Renegade
played by Ursaline Bryant ("Conspiracy")
Selar, (Lt.) Dr.
Medical officer, USS Enterprise
played by Suzie Plakson ("The Schizoid Man")
Setelk, Capt. *
Senior staff member, Starfleet Academy
played by Richard Fancy ("The First Duty")
Shanthi, Adm. *
Fleet Admiral
played by Fran Bennett ("Redemption II")
Shelby, Cmdr.
Tactical officer, Starfleet Borg Task Force
Former temporary first officer, USS Enterprise
played by Elizabeth Dennehy ("The Best of Both Worlds", "The Best of
Both Worlds Part 2")
Shimoda, Jim
Former Assistant Chief Engineer, USS Enterprise
played by Benjamin W.S. Lum ("The Naked Now")
Shumar, Capt. Bryce *
Commanding officer, USS Essex, deceased; killed in the Essex's
destruction ("Power Play")
Silvestri, Capt. *
Commanding officer, USS Shiku Maru ("Darmok")
Singh
Engineering officer, USS Enterprise, deceased; killed by energy
cloud
played by Kavi Raz ("Lonely Among Us")
Sito, Cadet *
Flight cadet, Starfleet Academy
played by Shannon Fill ("The First Duty")
Solis, Lt.
Helm officer, USS Enterprise
played by George de la Pena ("The Arsenal of Freedom")
Spock, Ambassador
Former captain, USS Enterprise (NCC-1701, NCC-1701-A)
Final rank unknown
Joined diplomatic corps; now working covertly on Romulus
played by Leonard Nimoy ("Unification I", "Unification II")
Standen, Nurse
("Family")
Sutter, Ens.
Engineering officer, USS Enterprise
played by Jeff Allin ("Imaginary Friend")
Swenson
Science officer, USS Enterprise
("Skin of Evil")
Sype, Ryan *
killed in conspiracy-related accident ("Conspiracy")
Taggart, Capt. *
Commanding officer, USS Repulse
played by J. Patrick McNamara ("Unnatural Selection")
Taggart, Ens.
Shuttle bay officer, USS Enterprise ("The Host")
Tarses, Crewman Simon
Medical technician, USS Enterprise
played by Spencer Garrett ("The Drumhead")
Temple, Nurse
played by Patti Tippo ("Transfigurations")
Terry *
Engineering officer, USS Sutherland ("Redemption II")
Thomas, Ens. (+)
("Yesterday's Enterprise")
Thorn, Lt.
Engineering officer, USS Enterprise ("In Theory")
Tolaka, Capt. L. Iso *
Commanding officer, USS Lantree, deceased; killed by genetic
mutagen
("Unnatural Selection")
Torres, Ens.
played by Jimmy Ortega ("Encounter At Farpoint")
Troi, (Lt. Cmdr.) Counselor Deanne
Ship's Counselor, USS Enterprise
played by Marina Sirtis
T'Su, Ens. Lian
Ops officer, USS Enterprise
played by Julia Nickson ("The Arsenal of Freedom")
Varley, Capt. Donald *
Commanding officer, USS Yamato, deceased; killed in the Yamato's
destruction
played by Thalmus Rasulala ("Contagion")
Vigo *
Foemer weapons officer, USS Stargazer ("The Battle")
Whalen
Historian, USS Enterprise
played by David Selburg ("The Big Goodbye")
Williams, Ens.
("A Matter of Perspective")
Wong, Lt.
Engineering officer, USS Enterprise ("Angel One")
Worf, Lt.
Chief Security Officer and tactical officer, USS Enterprise
played by Michael Dorn
Wright, Lt.
("A Matter of Perspective")
Yar, Lt. Natasha
Former Chief Security Officer, USS Enterprise, deceased; killed by
slime creature on Vagra Two
played by Denise Crosby
Youngblood, Ens.
Science specialist, USS Enterprise
played by James Becker
Zaheva, Capt. *
Commanding officer, USS Brattain, deceased
Killed in madness epidemic caused by lack of REM sleep
played by Deborah Taylor ("Night Terrors")
Zembata, Capt. *
Commanding officer, USS Victory ("Elementary, Dear Data")


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WARNING: This posting contains spoilers for this week's TNG episode, "A Matter
of Perspective". Anyone who doesn't want to know details should stay clear.
Hmm.
Well, it was better than expected, but not by too much. Aside from a few
technical problems, I found the ending a little too cliched. Details after
the synop, to follow right after this blank line here:
The Enterprise, finding itself in the area, has stopped by a science station
to check up on the progress of Dr. Apgar, who's looking for Kreeger waves. We
come in the morning after their arrival, when Geordi has just come back. He's
a little closemouthed about events down there, but says when pressed that Riker
will explain everything when he beams up. Just then, Riker calls to beam up.
During the transport, there's first a small energy drain, and then the station
blows up. Riker, fortunately, arrives safely, but Dr. Apgar is killed.
The planetary chief of security immediately comes on board and insists on
taking Riker into custody as chief suspect for Dr. Apgar's murder. Picard
is leery of this step, particularly because this particular planet's legal
system uses the "guilty until proven innocent" rationale. He says that he
would prefer to conduct the preliminary hearings on board ship, and claims
that they can use the holodeck to recreate the sequence of events according to
all the various depositions. The hearing is convened, and the main points of
each witness's testimony are as follows:
RIKER: He and Geordi arrived, and were greeted somewhat brusquely by Dr.
Apgar. Geordi went off with Apgar's assistant (I forget her name), while
Riker was entertained by a somewhat grumpy Apgar and a much more charming and
interested Manua, also known as Mrs. Apgar. She insisted that he and Geordi
stay on the station with them, rather than down on the planet, and showed Riker
to his room. While there, she tried to seduce him. He attemped to turn her
away, but happened to have his hands on her shoulders when Dr. Apgar walked in
and found them. He slapped Manua away and attempted to punch Riker out, who
easily dodged. The next morning, Apgar said that he'd submit a formal complaint
to Starfleet, but was sure it would create an unfavorable climate for Riker's
report and he would be denied the extra supplies he's been ordering. Riker
claimed it was all just a misunderstanding, and said his report will in no way
be affected by Apgar's complaints. He also, when Apgar said he has explanations
for all the extra material he'd received, said he didn't need any explanations.
He beamed up and found the station was destroyed while he was in transit. End
of story.
MANUA: Same idea, but Riker asked to stay, and he tried to rape her, rather
than her seducing him. Apgar caught them, and Riker punched him out. When
Apgar claimed he would ruin Riker's career, Riker said that that would be a
very bad mistake. She's certain Riker killed her husband, probably by firing
a phaser at the wave generator just as he beamed out, which is consistent with
the energy readings at the time of the explosion.
ASSISTANT: (what Apgar told her, which Picard dismisses as hearsay, but must
hear according to planetary law) Apgar came in and found the two of them locked
in a passionate embrace. He punched Riker out, and Riker said, "You're a DEAD
man, Apgar!" Before his final confrontation with Riker, he asked the assistant
to take Manua and head down to the planet, but said he would take care of things
like contacting the authorities.
Okay. The security chief is certain that Riker killed Apgar. The energy
readings indicate some type of energy, consistent with a phaser blast, origina-
ting from where Riker was standing, emitted just before beam-out. He is confi-
dent that he's established means, motive, and opportunity, and demands to be
allowed to extradite Riker.
Meanwhile, the Enterprise keeps being hit with some very strange radiation. It
seems to attack random areas of the ship, and can burn its way through corridor
walls. After the second blast, Geordi, Data, and Wesley notice that they were
spaced exactly 5 hours, 20 minutes, and 3 seconds apart, and that the station
was destroyed exactly 4 times that amount previous to the first radiation burst
(plus about a ten-thousandth of a second, which they can't account for).
Curious, isn't it?
Eventually, what's discovered is this: Dr. Apgar had already made his break-
through, and had managed to create Kreeger waves. Reasoning, however, that he
wouldn't get much prestige, money, etc. just giving it to the Federation as a
new power source, he decided to try to find weaponry uses for it and sell it
to the Romulans, Ferengi, etc. Hence, the extra material he was ordering. When
the Enterprise showed up early, he was worried they were suspicious, and tried
to safeguard his secret. When he caught Riker with his wife (in whatever form),
he went a little crazy, and decided to kill him. What he'd planned to do was
activate the generator, and send Kreeger waves at Riker as he was beaming up,
making it look like a transporter malfunction. However, the waves bounced off
the beam, and hit the generator, blowing up the station (and accounting for the
.00016 second delay). In other words, he killed himself in the attempt to kill
Riker.
Now, on with the review:
Near the beginning of the show, I said to those I was watching with, "Oh, God,
I hope they don't fall back on the old cliche of Apgar really having faked his
own death." Not only would it have been dull, it would have been a poor rip-off
of "Court-Martial" when all was said and done. They didn't quite fall that far
wrong, but unfortunately, too much of this was a poor mystery.
I had the "unknown" radiation pegged as Kreeger waves from the start. I also
had the assistant's testimony down as hearsay, which Picard at least mentioned.
We all knew that Riker didn't really do any of what the security chief claimed
he did, and we knew that somehow Apgar was up to no good. It was pretty plain
to see (at least to me, and I'm not all _that_ much of a mystery buff).
Just not the greatest of ideas.
Besides, just once, I'd like for a mystery like this to end with the discovery
that it was an accident. Not an accident that happened while someone else was
trying something nasty, but just a good, old-fashioned mistake. Ah, well.
Silly of me.
Now, I had a few technical quibbles to start, and I've even thought of a few
more while typing this. For example:
--The use of the .00016-second delay as proof that the beam bounced was abso-
lute gibberish. First of all, if the radiation bursts were EXACTLY 5h20m3s
apart, even when the Enterprise was at a different section of its orbit (which,
by the show's own words, it was), and if that EXACTLY coincided with the
time taken by the field generator down on the surface to warm up after each
burst, you're implying an infinite beam velocity. If you have an infinite
particle velocity, there's no reason for a .00016-second delay in bouncing
another 4 or 5 meters. Poor science.
Also, I wouldn't accept that delay as a real one in the first place. We're
talking an error of one part in ten to the eighth (work it out for yourself)
in your time measurement. Unless you deliberately have conditions set up so
as to be able to measure things that accurately (some very high-precision
experiments do exist), I would simply take that as experimental error. I saw
no indications that that was a real error.
Now, normally, I wouldn't quibble that much about this error. However, in this
case, the delay was absolutely essential to prove Riker's innocence, so if it's
invalid, the whole story is invalid. Whoops!
On another note, characterization was adequate, but no more. It was nice to
see proof that Picard does so have an ego (there's a quick painting scene in
the holodeck to start the show off, complete with nude model (2 nude bodies in
2 stories--gee, is it sweeps month? :-) )). However, Troi didn't have nearly as
big a reaction as I thought she should have, and several of the other charac-
ters (Bev and Worf, as examples) had 60 seconds of screen time, just so the
producers could say they were in the show. All in all, it just seemed half-
hearted.
Well, perhaps my original estimate was in error. It wasn't really any better
than it looked from the previews. Ah, well. Maybe they're saving it all up
for Tasha's return next week. :-) Time for the final ratings:
Plot: 4. We've seen well frame-ups before, and this wasn't quite well-put
together enough to give it more points.
Plot Handling: 4. The "mysterious radiation" was far too obvious, for one.
Characterization: 6. Decent...no more.
Technical: 5. It's this high only because I think this was a particularly
GOOD use for the holodeck, which mitigates the rest somewhat.
TOTAL: 4.8. Is that the worst of the season? Maybe.
NEXT WEEK:
Tasha is back! Apparently, she's brought a war with her. This looks like a lot
of fun.
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"So, you see, what I told you _was_ true...from a certain point of view."

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STAR TREK LOCATIONS
~~~~~~~~~~~~~~~~~~~
by: D. Joseph Creighton
Joe_Creighton@UManitoba.CA
Updated: Mar 13, 1994 Copyright (c) 1992 - 1994 All rights reserved.
You are free to distribute this list in its electronic format provided
that its contents are not changed and this copyright notice remains attached.
-----------------------------------------------------------------------------
- Only information from "Star Trek", "Star Trek: The Next Generation",
"Star Trek: Deep Space Nine", and the feature films will be considered
for use in this list.
- All notations will be listed with their first appearance in any series.
- Numbering (unless noticed as otherwise):
planets->Roman numerals; systems->alphabetic; starbases->Arabic numerals
- Please feel free to notify me of any corrections and/or suggestions.
* This list is primarily for my personal use and reference. Therefore, any
interpretation of canon material is left up to the reader.
* Updates of this list will be posted monthly (on or around the 13th) and
are available via anonymous ftp from the following sites:
rtfm.mit.edu in /pub/usenet/news.answers/star-trek/locations
ftp.cc.umanitoba.ca in /startrek/locations.
* This list is current up to and including:
TNG "Eye of the Beholder"
DS9 "Playing God"
-----------------------------------------------------------------------------
--- REGIONS, BODIES, PHENOMENONS ---
Alpha Quadrant ST VI:TUC
Alwaner Nebula TNG "Rightful Heir"
Amagosa DeAspera Cluster TNG "Schisms"
Andromeda Galaxy TOS "By Any Other Name"
Argolis Cluster (six systems) TNG "I Borg"
Argosian Sector DS9 "Babel"
Argus Sector TNG "Gambit, Part I"
Belati Sector TNG "Ethics"
Beta Quadrant ST VI:TUC
Bajoran Sector TNG "Chain of Command, Part I"
Black Cluster, Sector 97 TNG "Hero Worship"
Borgilus Nebula TNG "Lessons"
Brechtian Cluster TNG "Silicon Avatar"
Cavis Alpha Sector TNG "Evolution"
Chalmra Vortex, Gamma Quadrant DS9 "Vortex"
Crab Nebula TNG "Manhunt"
Delta Quadrant TNG "The Price"
Deltivid Asteroid Belt TNG "Deja Q"
Denorias Belt (charged plasma field) DS9 "Emissary"
Dingkeery Arm, Gamma Quadrant TNG "The Price"
Epsilon 9 Sector TNG "Samaritan Snare"
FGC13 (Cluster) TNG "Schisms"
FGC47 (Nebula) TNG "Imaginary Friend"
Fledka Asteroid Belt DS9 "Rivals"
Galaxy M-33 TNG "Where No One..."
Gamma 7 Sector TNG "Unnatural Selection"
Gamma Quadrant TNG "The Price"
Garamin Sector TNG "Rightful Heir"
Giles Belt TNG "The Most Toys"
Glaceen Sector DS9 "Babel"
Hanoli Rift DS9 "If Wishes Were Horses"
Hekarus Corridor TNG "Force of Nature"
Horami Cluster TNG "The Vengeance Factor"
Hyralan Sector TNG "Gambit, Part II"
Igo Sector TNG "Realm of Fear"
Ikainian Asteroid Belt TNG "Mind's Eye"
Kadasian Sector TNG "The Wounded"
Kaleb Sector TNG "Face of the Enemy"
Karaya Sector TNG "Birthright, Part I"
Klingon Neutral Zone TOS
Latar Nebula DS9 "Q-Less"
Legana Sector TNG "Second Chances"
Lonka Cluster TNG "Allegiance"
Lorenz Cluster TNG "Arsenal of Freedom"
McAlister C5 Nebula (11 LY from Minos Korva) TNG "Chain of Command, Part I"
Mar-Oscura Nebula TNG "In Theory"
Mempa Sector TNG "Redemption"
Mikoria Quazar TNG "The Pegasus"
Mogawna Quadrant TNG "Where Silence Has Lease"
Morab Sector TNG "Time's Arrow"
Murasaki 312 TOS "The Galileo Seven"
Murasaki Quasar TNG "Data's Day"
Mutara Nebula ST II:TWOK
Mutara Sector ST III:TSFS
Nagami Nebula TNG "Clues"
Neutral Zone TOS
NGC321 (Star Cluster) TOS "A Taste of Armageddon"
Onias Sector (near Romulan Neutral Zone) TNG "Future Imperfect"
Outer Cometary Cloud TNG "Sins of the Father"
Paulson Nebula TNG "The Best of Both Worlds"
Pelloris Asteroid Field TNG "Cost of Living"
Phoenix Cluster TNG "The Game"
Phyecus Sector TNG "Up the Long Ladder"
Pleiades Cluster TNG "Home Soil"
Quad L-14 ST:TMP
Quadrant 9 TNG "Heart of Glory"
Quadrant 448 TOS "The Deadly Years"
Romboy Droniger Sector TNG "Samaritan Snare"
Romulan Neutral Zone TOS "Balance of Terror"
Sector 001 TNG "The Best of Both Worlds"
Sector 5 ST IV:TVH
Sector 23 TNG "The Measure of a Man"
Sector 30 TNG "The Neutral Zone"
Sector 31 TNG "The Neutral Zone"
Sector 63 TNG "Conspiracy"
Sector 97 TNG "Hero Worship"
Sector 396 TNG "The Offspring"
Sector 1156
(over two sectors away from Darcaya System) TNG "Masks"
Sector 1607 TNG "The Pegasus"
Sector 3556, Delta Quadrant TNG "The Price"
Sector 9569 TNG "Transfigurations"
Sector 19658 TNG "Parallels"
Sector 21305 TNG "Ensign Ro"
Sector 21459 TNG "The Chase"
Sector 21503 TNG "The Wounded"
Sector 21505 TNG "The Wounded"
Sector 21527 TNG "Chain of Command, Part II"
Sector 21947 TNG "Suddenly Human"
Selcumby Drama Sector (five systems) TNG "Pen Pals"
Septimus Minor TNG "The Ensigns of Command"
Solarian Sector TNG "The Inner Light"
Staleeby Asteroid Belt, Sector 396 TNG "The Offspring"
Talos Star Group TOS "The Cage"
Telleris Cluster DS9 "Q-Less"
Typhon Expanse TNG "Cause and Effect"
Vega Omicron Sector TNG "The Icarus Factor"
Voltara Nebula TNG "The Chase"
Zed Lapis Sector TNG "Skin of Evil"
Zeta Gellis Cluster TNG "Transfigurations"
<Unnamed asteroid belt>, Gamma Quadrant
(located in an uncharted binary system) DS9 "Battle Lines"
--- SOLAR/STAR SYSTEMS ---
Acamar TNG "The Vengeance Factor"
Alpha Centauri TOS "Metamorphosis"
Alpha Leonis TNG "The Vengeance Factor"
Alpha Omicron (seven or more planets) TNG "Galaxy's Child"
Alpha Onias TNG "Future Imperfect"
Altair TOS "Amok Time"
Argaia (near Cardassian border) TNG "Lower Decks"
Argo TNG "Silicon Avatar"
Atalia TNG "The Chase"
Bersallis (three or more planets) TNG "Lessons"
Beta Casius TNG "Haven"
Beta Coupsic TNG "The Icarus Factor"
Beta Magellon TNG "11001001"
Beta Niobe (went nova) TOS "All Our Yesterdays"
Beta Oragae (binary system) TOS "Turnabout Intruder"
Beta Renna TNG "Lonely Among Us"
Beta Stromgrin TNG "Tin Man"
Bilaren TNG "True Q"
Borratis TNG "The Emisarry"
Bras Lota (two or more planets) TNG "Peak Performance"
Cabral TNG "Homeward"
Calder TNG "Gambit, Part I"
Carraya TNG "Rightful Heir"
Clarius DS9 "The Nagus"
Cornelia TNG "Where Silence Has Lease"
Dala TNG "Symbiosis"
Darcaya
(over two sectors away from Sector 1156) TNG "Masks"
Delphi Ardu (eleven planets; unexplored) TNG "The Last Outpost"
Delta Ranna TNG "The Survivors"
Detrian (new born star) TNG "Ship in a Bottle"
Devidia, Morab Sector TNG "Time's Arrow"
Diamidian TNG "Clues"
Dracana TNG "Legacy"
Draycon TNG "Face of the Enemy"
Eladrell TNG "Darmok"
Endicor TNG "Time Squared"
Edron, Gamma Quadrant (twin companions;
~70,000 LY from Bajor) DS9 "Emissary"
El Orean DS9 "Rivals"
Epsilon Indy TOS "The Enemy Within"
Epsilon Mynos TNG "When the Bough Breaks"
Epsilon One-Nineteen (dead sun; reborn) DS9 "Second Sight"
Epsilon Sola TNG "Conundrum"
40 Eridani A TOS "Amok Time"
Fealin TNG "The Outcast"
Galvon Five TNG "Data's Day"
Gamalon TNG "Final Mission"
Gamma Eradon TNG "Redemption II"
Gamma Hydra TOS "The Deadly Years"
Gamma Oregulon TNG "Reunion"
Garth (neighbouring system to Malkor III) TNG "First Contact"
Gernika TNG "Galaxy's Child"
Halley TNG "Heart of Glory"
Hanoli (destroyed by subspace anomaly expansion
in the mid-23rd century) DS9 "If Wishes Were Horses"
Hekarus TNG "Force of Nature"
Hyashi TNG "Tin Man"
Illicom TNG "We'll Always Have Paris"
Indri TNG "The Chase"
J Two-Five TNG "Q Who"
Karaya, Karaya Sector TNG "Birthright, Part II"
Karrats DS9 "The Siege"
Kataan (six planets; star novaed 1000 yrs ago) TNG "The Inner Light"
Kazeus Binary TNG "The Neutral Zone"
Kerlan TNG "The Chase"
Kilarn TNG "The Nth Degree"
Kleone TNG "The Game"
Korridon TOS "Journey to Babel"
Krios TNG "Mind's Eye"
Lapolis DS9 "Emissary"
L-370 (seven planets; all destroyed) TOS "The Doomsday Machine"
L-374 (at least four planets; two left) TOS "The Doomsday Machine"
Lician TNG "Conundrum"
Lima Sierra (4 planets) TNG "Loud as a Whipser"
Loran TNG "The Chase"
Lygos TNG "Rascals"
Maricor TNG "Ethics"
Maxia Zeta TNG "The Battle"
Meara (six planets) TNG "Conspiracy"
Meldrar I (lunar prison) DS9 "Necessary Evil"
Mesalina TNG "Ethics"
Minos Korva (11 LY from McAlister C5 Nebula) TNG "Chain of Command, Part II"
Moab TNG "The Masterpiece Society"
Modine TNG "Imaginary Friend"
MS TNG "Descent"
M-24 Alpha TOS "The Gamesters..."
Myrichri VII TNG "Interface"
Nelbato TNG "The Most Toys"
Nell (two or more planets) TNG "Violations"
Nelvana, Romulan Neutral Zone TNG "The Defector"
Nequencia TNG "Birthright, Part II"
Ohniaka TNG "Descent"
Omega TOS "Requiem for Methuselah"
Omega Saggita TNG "The Outrageous Okona"
Omicron TNG "Manhunt"
Omicron Pascal TNG "11001001"
Operlyne TNG "Symbiosis"
Orelious Minor DS9 "Paradise"
Oxmal TNG "Power Play"
Paradas (at least four planets) DS9 "Whispers"
Parvenium TNG "The Inner Light"
Pegos Minor TNG "We'll Always Have Paris"
Pelia TNG "The Host"
Pheban TNG "A Matter of Honor"
Praxilla (star destroyed in experiment) TNG "Half a Life"
Quayar TNG "The Wounded"
Ramatis TNG "Loud as a Whipser"
Ramazad TNG "The Chase"
Rechelli TNG "The Child"
Rigel TOS "The Doomsday Machine"
Rua TNG "The Chase"
Rubikin (adjoining Strenab) TNG "Justice"
Selcumby One, Selcumby Drama Sector TNG "Pen Pals"
Selcumby Two, Selcumby Drama Sector TNG "Pen Pals"
Selcumby Three, Selcumby Drama Sector TNG "Pen Pals"
Shelia TNG "The Ensigns of Command"
Sherlaya Six TNG "Cost of Living"
Sigma Draconis TOS "Spock's Brain"
Sigma Erani TNG "The Most Toys"
Sigma Three TNG "Hide and Q"
6-11 TOS "The Return of the Archons"
Sol TOS
Solarian TNG "Ensign Ro"
Space Quadrant 904 TOS "The Squire of Gothos"
Strenab (adjoingin Rubikin) TNG "Justice"
Taleed Beta TNG "The Loss"
Talos (eleven planets) TOS "The Cage"
Tau Cigna TNG "The Ensigns of Command"
Taugus TNG "Gambit, Part II"
Tellun TOS "Elaan of Troyius"
Terlina TNG "Inheritance"
Theta One-Sixteen TNG "The Royale"
Tiarchanon TNG "Identity Crisis"
Triacus TOS "The Enemy Within"
Tycho TOS "Obsession"
Tyran TNG "The Quality of Life"
Valo TNG "Ensign Ro"
Vandor TNG "We'll Always Have Paris"
Veyton TNG "Suspicions"
Vilmoran (seven planets) TNG "The Chase"
Vorath, Gamma Quadrant DS9 "Q-Less"
Wolf 359 TNG "The Best of Both Worlds"
Zairtzi Seven TNG "When the Bough Breaks"
Zendi Sabu TNG "The Battle"
<Unnamed> (Dyson Sphere) TNG "Relics"
--- PLANETS ---
Adelphus IV TNG "Data's Day"
Acamar III, Acamar TNG "The Vengenace Factor"
Akrayde VII TNG "Captain's Holiday"
Aldaya, Epsilon Mynos TNG "When the Bough Breaks"
Aldron IV TNG "Coming of Age"
Algeron (planet?) TNG "The Pegasus"
Alpha 177 TOS "The Enemy Within"
Alpha Aradoni II TOS "Wolf in the Fold"
Alpha Corina V TOS "Wolf in the Fold"
Alpha Majoris I TOS "Wolf in the Fold"
Alpha Moon, Peliazel TNG "The Host"
Alpha Onias III, Onias TNG "Future Imperfect"
Altair III TNG "Encounter at Farpoint"
Altair VI TOS "Amok Time"
Altec, Omega Saggita TNG "The Outrageous Okona"
Altoor VII TNG "Birthright, Part I"
Angel One TNG "Angel One"
Angosia III TNG "The Hunted"
Antidi III TNG "Manhunt"
Antos TOS "Whom Gods Destroy"
Antos IV TOS "Whom Gods Destroy"
Arakang VII DS9 "Q-Less"
Archer IV TNG "Yesterday's Enterprise"
Argelius II TOS "Wolf in the Fold"
Argus X TOS "Obsession"
Arianus TOS "Let That Be Your Last..."
Arlof IX TNG "The Neutral Zone"
Armus IX TNG "Angel One"
Arret TOS "Return to Tomorrow"
Atalia VII, Atalia TNG "The Chase"
Atrea IV TNG "Inheritance"
Axanar TOS "Whom Gods Destroy"
Babel (codename) TOS "Journey to Babel"
Bajor (at least five moons) DS9 "Emissary"
Bajor VII (at least three moons) DS9 "Whispers"
Bajor VIII (six colonies) DS9 "Past Prologue"
Balisty DS9 "The Nagus"
Barkon IV TNG "Thyne Own Self"
Barson II TNG "Eye of the Beholder"
Barzaan II TNG "The Price"
Benzar TNG "Coming of Age"
Bersallis III, Bersallis TNG "Lessons"
Beta Agni II TNG "The Most Toys"
Beta Antares TOS "A Piece of the Action"
Beta III, 6-11 TOS "The Return of the Archons"
Beta XII-A TOS "The Day of the Dove"
Beta Moon, Peliazel TNG "The Host"
Beta Thorador (planet?) TNG "Redemption"
Betaline Kel (planet?) TNG "Redemption II"
Betazed TNG
Bilana III (approx. 3 LY from Layma II) TNG "New Ground"
Binus, Beta Magellon TNG "11001001"
Blue Horizon (developed by Gideon Seyetik) DS9 "Second Sight"
Bokara VI TNG "Face of the Enemy"
Boraal II (atmosphere dissapated) TNG "Homeward"
Borratis III, Borratis TNG "The Emissary"
Brax DS9 "Q-Less"
Brayel IV TNG "Deja Q"
Brekka, Dala TNG "Symbiosis"
Brentalya TNG "New Ground"
Browda IV TNG "Allegiance"
Cairn TNG "Dark Page"
Calder II, Calder TNG "Gambit, Part I"
Caldos IV (terraformed) TNG "Sub Rosa"
Caldonia TNG "The Price"
Camus II TOS "Turnabout Intruder"
Capella IV TOS "Friday's Child"
Carraya IV, Carraya TNG "Rightful Heir"
Cardassia TNG "The Chase"
Cardassia IV DS9 "The Homecoming"
Cardassia V DS9 "Shadowplay"
Castel I TNG "Suddenly Human"
Celfala Prime (near Draylon II) DS9 "Sanctuary"
Celtris III TNG "Chain of Command, Part I"
Cestus III TOS "Arena"
Ceti Alpha V TOS "Space Seed"
Ceti Alpha VI (destroyed) ST II:TWOK
Cetlic III DS9 "Emissary"
Chalna TNG "Allegiance"
Chandra V TNG "Tin Man"
Chantil III TNG "Darmok"
Cheron TOS "Let That Be Your Last..."
Chya VII TNG "Booby Trap"
Clauvdia III TNG "The Dauphin"
Colendia IV DS9 "Playing God"
Corcoroli V TNG "Allegiance"
Cosla II DS9 "The Alternate"
Costalane TNG "Cost of Living"
Daled IV TNG "The Dauphin"
Deanius III TNG "Contagion"
Deilos IV TNG "Remember Me"
Delb II TNG "The Drumhead"
Delta IV ST:TMP
Delta Vega TOS "Where No Man..."
Deneb II TOS "Wolf in the Fold"
Deneb IV TNG "Encounter at Farpoint"
Deneb V TOS "I, Mudd"
Deneva TOS "Operation: Annihilate!"
Desica II TNG "Gambit, Part I"
Devidia II, Devidia TNG "Time's Arrow"
Dilicium IV TNG "Unification II"
Dilula II TNG "The Best of Both Worlds 2"
Ditalix B, Meara TNG "Conspiracy"
Dorat I TNG "Unification"
Dracana IV, Dracana TNG "Legacy"
Dracon IV TNG "Gambit, Part I"
Drago IV (within 3 LY of Cardassian space) TNG "Homeward"
Drama IV, Selcumby II TNG "Pen Pals"
Draycon IV, Draycon TNG "Face of the Enemy"
Draylon II (near Celfala Prime) DS9 "Sanctuary"
Dynomicus VII TNG "A Fistful of Datas"
Earth, Sol TOS
Eden TOS "The Way to Eden"
Eden ST V:TFF
892 IV TOS "Bread and Circuses"
Ekos TOS "Patterns of Force"
Elas, Tellun TOS "Elaan of Troyius"
Eladrell IV TNG "Darmok"
Elba II TOS "Whom Gods Destroy"
Emila II TNG "A Matter of Perspective"
Eminiar VII TOS "A Taste of Armageddon"
Enan VI TNG "Time Squared"
Epsilon Canarus IV TOS "Metamorphosis"
Epsilon Hydra VII DS9 "Q-Less"
Excalabia TOS "The Savage Curtain"
Exo III TOS "What Are Little Girls..?"
Filina III DS9 "Dramatis Personae"
Forkis III TNG "Parallels"
Gailen IV (Federation colony) TNG "Suddenly Human"
Galas II TNG "Darmok"
Galor IV TNG "The Offspring"
Galorndon Kor TNG "The Ememy"
Gamalon V, Gamalon TNG "Final Mission"
Gamaras V TNG "Captain's Holiday"
Gamma II TOS "The Gamesters..."
Gamma VII-A (destroyed) TOS "The Immunity Syndrome"
Gamma Canaris N TOS "Metamorphosis"
Gamma Horami II, Horami Cluster TNG "The Vengeance Factor"
Gamma Hydra II, Gamma Hydra TOS "The Deadly Years"
Gamma Hydra IV, Gamma Hydra TOS "The Deadly Years"
Gamma Tauri IV TNG "The Last Outpost"
Gamma Trianguli VI TOS "The Apple"
Gault TNG "Heart of Glory"
Gagaran IV TNG "Unnatural Selelction"
Garadias IV TNG "The Next Phase"
Garon II TNG "Ensign Ro"
Garon IV TNG "The Next Phase"
Garushda TNG "Tin Man"
Genesis, Mutara Sector (destroyed) ST III:TSFS
Germulon V DS9 "Paradise"
Gideon TOS "The Mark of Gideon"
Gon-el IV TNG "Disaster"
Graves' World TNG "The Schizoid Man"
Harrakis V TNG "Clues"
Harrod IV TNG "The Perfect Mate"
Harrok IV, Latar Nebula DS9 "Q-Less"
Haven, Beta Casius TNG "Haven"
Heirata III TNG "Violations"
Hekarus II, Hekarus TNG "Force of Nature"
Hercoze III TNG "The Price"
Hogas II TNG "Brothers"
Holberg 917-G TOS "Requiem for Methuselah"
Hottar II TNG "The Offspring"
Iconia TNG "Contagion"
Indri VIII, Indri (biosphere destroyed) TNG "The Chase"
Iotia TOS "A Piece of the Action"
Iratin V TNG "The Most Toys"
Isis III TNG "Too Short a Season"
Ivadni IV TNG "Clues"
Izar TOS "Whom Gods Destroy"
Janus VI TOS "Devil in the Dark"
Jerido (fifth moon of Bajor) DS9 "Progress"
Juri IV TNG "The Best of Both Worlds"
Kabatris TNG "Angel One"
Kafka IV DS9 "Invasive Procedures"
Kaldra IV TNG "Violations"
Kalon II TNG "Half a Life"
Kanda IV TNG "Darmok"
Kataan, Kataan TNG "The Inner Light"
Kelva, Andromeda TOS "By Any Other Name"
Kendal II TNG "Remember Me"
"Kentanna" DS9 "Sanctuary"
Kerl, Kerlan TNG "The Chase"
Kesprit III TNG "Attached"
Khitomer TNG "Yesterday's Enterprise"
Keeair TNG "The Chase"
Klaestron IV DS9 "Dax"
Kling TNG "Heart of Glory"
Kora II DS9 "Duet"
Koltair IV TNG "We'll Always Have Paris"
Korbin II TNG "New Ground"
Korridon, Korridon TOS "Journey to Babel"
Krios, Krios TNG "Mind's Eye"
Kresalia TNG "The Price"
Kronos ST VI:TUC
Lagobus X DS9 "Second Sight"
Laggon II TNG "Code of Honor"
Lalya IV TNG "Identity Crisis"
Lambda Paz (moon of Pentarus III) TNG "Final Mission"
Landris II TNG "Lessons"
Lapa IV TNG "Me'nage a' Troi"
Largo V DS9 "Babel"
Larieshe IV TNG "Darmok"
Layma II (approx. 3 LY from Bilana III) TNG "New Ground"
Licia, Lician TNG "Conundrum"
Loran III, Loran TNG "The Chase"
LS VI, Gamma Quadrant (6 LY from wormhole) DS9 "The Alternate"
Lyar TNG "Liaisons"
Lygos VII, Lygos TNG "Rascals"
Lunar V (moon of Angosia III) TNG "The Hunted"
Lunar V Base (Bajoran moon) DS9 "The Siege"
M-113 TOS "The Man Trap"
Mabo VI (single moon) TNG "Power Play"
Makus III TOS "The Galileo Seven"
Malena II TNG "Violations"
Malkor III (2000+ LY from Earth) TNG "First Contact"
Malkus IX TNG "Loud as a Whipser"
Malona IV (stripped of life by crystal entity) TNG "Silicon Avatar"
Mariposa, Phyecus Sector TNG "Up the Long Ladder"
Markus II TOS "Requiem for Methuselah"
Markus XII TOS "The Enemy Within"
Marlonia TNG "Rascals"
Mars, Sol TNG "The Best of Both Worlds 2"
Melas II TNG "Ship in a Bottle"
Melindy VII TNG "Darmok"
Melnos IV TNG "Lessons"
Melvala IV TNG "Inheritance"
Memory Alpha TOS "The Lights of Zetar"
Mentaka III TNG "Who Watches the Watchers"
Merak II TOS "The Cloudminders"
Meudo V TNG "Disaster"
Millica III TNG "Tapestry"
Minara TOS "Turnabout Intruder"
Minas V TNG "Tapestry"
Minos TNG "Arsenal of Freedom"
Miradin DS9 "Q-Less"
Miridian VI TNG "Future Imperfect"
Mizarr II TNG "Allegiance"
Moab IV, Moab TNG "The Masterpiece Society"
Mordon IV TNG "Too Short a Season"
Moria IV DS9 "Dramatis Personae"
Moricon VII TNG "Tapestry"
Muendella, Telleris Cluster DS9 "Q-Less"
Narendra III TNG "Yesterday's Enterprise"
Nawme IV TNG "Hollow Persuits"
Neinmen, Zairtzi Seven TNG "When the Bough Breaks"
Nell III, Nell TNG "Violations"
Nelvana III, Nelvana TNG "The Defector"
Nervala IV TNG "Second Chances"
Neural TOS "A Private Little War"
New Halana DS9 "Second Sight"
Neygor TNG "Birthright, Part I"
Nimbus III, Neutral Zone ST V:TFF
Norpin IV TNG "Rascals"
Norpin V TNG "Relics"
Oceanis IV TNG "The Game"
Odet IX TNG "The Child"
Ohniaka Three, Ohniaka TNG "Descent"
Omega IV TOS "The Omega Glory"
Omicron IV TOS "Assignment: Earth"
Omicron Ceti III TOS "This Side of Paradise"
Omicron Theta TNG "Datalore"
Onara III, Dala TNG "Symbiosis"
Ophyicus III TOS "Mudd's Women"
Orealius IX (astroidal) TNG "Booby Trap"
Organia TOS "Errand of Mercy"
Orion TOS "Journey to Babel"
Pacifica TNG "Conspiracy"
Parada II, Paradas DS9 "Whispers"
Parada IV, Paradas (seven moons) DS9 "Whispers"
Pasiphony V TNG "Too Short a Season"
Parliament, Beta Renna TNG "Lonely Among Us"
Peliazel, Pelia TNG "The Host"
Pellius V TNG "11001001"
Pentarus II TNG "Final Mission"
Pentarus III TNG "Final Mission"
Pentarus V TNG "Final Mission"
Penthara IV TNG "A Matter of Time"
Phendouse V TNG "Loud as a Whisper"
Pholar III TNG "Dark Page"
Platonius TOS "Plato's Stepchildren"
Pollux IV TOS "Who Mourns for Adonais?"
Praxis (Klingon moon; over 3/4 destroyed) ST VI:TUC
Proctol II TNG "In Theory"
Psi 2000 TOS "The Naked Time"
Pyris VII TOS "Catspaw"
Pythra V DS9 "Rivals"
Q TOS "Conscience of the King"
Quadra Sigma III, Sigma Three TNG "Hide and Q"
Qualar II TNG "Unification"
Rakhar, Gamma Quadrant DS9 "Vortex"
Ramatis III, Ramatis TNG "Loud as a Whipser"
Ramazad, Ramazad TNG "The Chase"
Ranna IV, Delta Ranna TNG "The Survivors"
Raynas VI TNG "Q Who"
Regula, Mutara Sector ST II:TWOK
Regulus V TOS "Amok Time"
Reina VI TNG "Pen Pals"
Rekok Saronia TNG "Man of the People"
Relva VII TNG "Coming of Age"
Rigel IV TOS "Wolf in the Fold"
Rigel V TOS "Journey to Babel"
Rigel VII TOS "The Cage"
Rigel XII TOS "Mudd's Women"
Rigley's Pleasure Planet TOS "Man Trap"
Rochanie III DS9 "Dramatis Personae"
Romulus TOS
Rua IV, Rua TNG "The Chase"
Rubikin III, Rubikin TNG "Justice"
Ruso V (astroidal) TNG "The Dauphin"
Ruteeya IV TNG "The High Ground"
Rysa TNG "Captain's Holiday"
Sarpeidon, Beta Niobe (destroyed in sun nova) TOS "All Our Yesterdays"
Saturn TNG "The First Duty"
Scalos TOS "Wink of an Eye"
Seary IV TNG "The Most Toys"
Seltic III TNG "The Wounded"
Septal Minor IV TNG "The Best of Both Worlds"
Sherman's Planet TOS "The Trouble with Tribbles"
Signa XIV TOS "Tomorrow is Yesterday"
Solarian IV TNG "Ensign Ro"
Solayas V TNG "Loud as a Whisper"
Sorana VIII TNG "We'll Always Have Paris"
Sorata IV TNG "Shades of Gray"
Sosha III TNG "The Chase"
Stirus IV TNG "Code of Honor"
Straleb, Omega Saggita TNG "The Outrageous Okona"
Suven IV TNG "Rascals"
T'Lani III DS9 "Armageddon Game"
T'Lani Prime DS9 "Armageddon Game"
Tagra IV, Argolis Cluster TNG "True Q"
Takara TNG "Suspicions"
Talos IV TOS "The Cage"
Tanika IV TNG "A Matter of Perspective"
Tantalus Five TOS "Dagger of the Mind"
Tarella TNG "Haven"
Tarsus IV TOS "Conscience of the King"
Tasus III TNG "11001001"
Tataris V DS9 "Q-Less"
Tau Alpha-C TNG "Where No One..."
Tau Ceti III TNG "Conspiracy"
Tau Cigna V, Tau Cigna TNG "The Ensigns of Command"
Taurus II TOS "The Galileo Seven"
Tavila Minor TNG "Imaginary Friend"
Taygus III TNG "Qpid"
Tazna V TNG "Darmok"
Terlina III, Terlina TNG "Inheritance"
Terosa Prime DS9 "Second Sight"
Tessen III TNG "Cost of Living"
Tethis III TNG "Clues"
Thala VII TNG "The Dauphin"
Thanatos VII TNG "Phantasms"
Thasus TOS "Charlie X"
Thelca IV TNG "Lessons"
Theta VII TOS "Obsession"
Theta VIII, Theta One-Sixteen TNG "The Royale"
Theydat IV TNG "When the Bough Breaks"
Tiarchanon III, Tiarchanon TNG "Identity Crisis"
Tiburon TOS "The Savage Curtain"
Tilonus IV TNG "Frame of Mind"
Titan, moon of Saturn TNG "The First Duty"
Titus IV TNG "Realm of Fear"
Tobin III TNG "Chain of Command, Part II"
Tormin V TNG "Chain of Command, Part I"
Triacus TOS "And the Children Shall..."
Triskelion, M-24 Alpha TOS "The Gamesters of..."
Troyius, Tellun TOS "Elaan of Troyius"
Turkana IV TNG "Legacy"
Tycho IV, Tycho TOS "Obsession"
Tyra VII-A, Tyran TNG "The Quality of Life"
Udala Prime TNG "Gambit, Part I"
Ultima Thul DS9 "Dramatis Personae"
Vacca VI, Cabral TNG "Homeward"
Vagris III DS9 "Q-Less"
Valo I (three or more moons) TNG "Ensign Ro"
Valo II TNG "Ensign Ro"
Valo III TNG "Ensign Ro"
Valt Minor TNG "The Perfect Mate"
Vandor IV, Vandor TNG "We'll Always Have Paris"
Vega IX TOS "Mirror, Mirror"
Vegra II, Zed Lapis TNG "Skin of Evil"
Velara III, Pleiades Cluster TNG "Home Soil"
Velos VII DS9 "Babel"
Vendikar TOS "A Taste of Armageddon"
Ventax II TNG "Devil's Due"
Vilmora II, Vilmoran TNG "The Chase"
Volchek Prime DS9 "The Nagus"
Vulcan, 40 Eridani A TOS "Amok Time"
Yadera Prime DS9 "Shadowplay"
Yonada (astroidal body) TOS "For the World is Hollow..."
Zalcon TNG "Transfigurations"
Zeon TOS "Patterns of Force"
Zeta Alpha II TNG "The Best of Both Worlds"
<Unnamed planet> TOS "Requiem for Methuselah"
<Unnamed moon>, Gamma Quadrant
(located in an uncharted binary system) DS9 "Battle Lines"
<Unnamed planet> TNG "Descent"
<Unnamed planet> TNG "Liaisons"
<Unnamed planet> (160 M km from Orelious Minor) DS9 "Paradise"
--- COUNTRIES, PROVINCES, STATES, CITIES ---
Aberdeen, Scotland, Earth TNG "Sub Rosa"
Alameda, California, USA, Earth (20th Cent.) ST IV:TVH
Anchorage, Alaska, Earth TNG "The Icarus Factor"
Australia, Earth (21st Cent.) TNG "Attached"
Bozeman, USA, Earth (19th Cent.) TNG "A Fistful of Datas"
Brussels, European Alliance, Earth TNG "The Price"
Canada, Earth TOS "The Trouble With Tribbles"
Calgary, Alberta, Canada, Earth TNG "The First Duty"
Chicago, Illinois, USA, Earth (20th Cent.) TOS "A Piece of the Action"
Deadwood, USA, Earth (19th Cent.) TNG "A Fistful of Datas"
Edinburgh, Scotland, Earth TNG "Sub Rosa"
First City, Klingon Imperial Empire TNG "Sins of the Father"
France, Earth TNG "We'll Always Have Paris"
Glasgow, Scotland, Earth TNG "Sub Rosa"
Heliopolis, Alpha Aradoni II TOS "Wolf in the Fold"
Hindrics Pool Province, Bajor DS9 "Shadowplay"
India, Earth TOS "Space Seed"
Indianapolis, USA, Earth TNG "The Neutral Zone"
La Barre, France, Earth TNG "Family"
Leningrad, Russia, Earth TOS "I, Mudd"
Marta Community, Southern Continent, Malkor III TNG "First Contact"
Nahalek Province, Rakkar DS9 "Vortex"
New Marteem-vaz, Atlantic Ocean, Earth TNG "The Survivors"
Old Bandi City, Deneb IV TNG "Encounter at Farpoint"
Onkor Village, Prit border TNG "Attached"
Paradise City, Nimbus III ST V:TFF
Paris, France, Earth TNG "We'll Always Have Paris"
Rapid City, USA, Earth (19th Cent.) TNG "A Fistful of Datas"
Resic, Northern Province, Kataan TNG "The Inner Light"
Russia, Earth TOS "I, Mudd" (?)
San Francisco, California, USA, Earth ST:TMP
Sausalito, California, USA, Earth (20th Cent.) ST IV:TVH
Scotland, Earth TOS (?)
Secaucus, New Jersey, USA, Earth TNG "The Neutral Zone"
Tombstone, Arizona, USA, Earth (19th Cent.) TOS "Spectre of the Gun"
United States of America (USA), Earth TOS "The Omega Glory"
Valdez, Alaska, Earth TNG "The Icarus Factor"
--- OTHERS ---
Argus Array (deep space telescope) TNG "The Nth Degree"
Arkaria base TNG "Starship Mine"
Benecia Colony, Beta Oragae TOS "Turnabout Intruder"
Bersallis III Outpost (Federation), Bersallis
(destroyed by firestorm) TNG "Lessons"
Camp Khitomer (near Romulan border) ST VI:TUC
Cardassian Navigation Control Post 24 DS9 "The Homecoming"
Colony Beta Six TOS "The Squire of Gothos"
Comm Station Epsilon 9 (destroyed by V'ger) ST:TMP
Communication Relay Station 47
(near Klingon border) TNG "Aquiel"
Communication Relay Station 194 TNG "Aquiel"
Crasnar Outpost (massacred by Talarian forces) TNG "Suddenly Human"
Darmok Colony, Melindy VII TNG "Darmok"
Darwin Station, Gagaran TNG "Unnatural Selection"
Deep Space Three Station TNG "Interface"
Deep Space Four Station TNG "The Chase"
Deep Space Five Station (Regula 1 type) TNG "Parallels"
Deep Space Nine Station (Cmdr Benjamin Sisko) DS9 - All
(Cardassian name: Terak Nor)
Earth Colony II Research Station TNG "Tapestry"
Earth Station Babruisk TNG "Family"
Earth Station McKinley TNG "The Best of Both Worlds 2"
Experimental Colony, Gamma Hydra IV TOS "The Deadly Years"
Farpoint Station, Deneb IV (dissolved) TNG "Encounter at Farpoint"
Fastbase Starbase Erheart TNG "Samaritan Snare"
Feloris Colony TNG "The Perfect Mate"
Gallitepp Labour Camp DS9 "Duet"
Hailium Experimental Station TOS "Mudd's Women"
Hanolin Colony DS9 "The Siege"
Jupiter Outpost Nine-Two TNG "The Best of Both Worlds 2"
Khitomer Outpost (destroyed) TNG "Heart of Glory"
Klingon Outpost, Narendra III TNG "Yesterday's Enterprise"
Lician Central Command (15,311 people) TNG "Conundrum"
Lithium Cracking Station, Delta Vega TOS "Where No Man..."
Lya Station Alpha (orbital) TNG "Ensign Ro"
Mars Defence Perimeter TNG "The Best of Both Worlds 2"
Mars Station TNG "Booby Trap"
Martian Colony TOS "Wolf in the Fold"
McKinley Rocket Base, Earth (1968) TOS "Assignment: Earth"
Mimas Station, Mimas of Saturn TNG "The First Duty"
Milona IV Colony (destroyed) TNG "Silicon Avatar"
Morska (Klingon listening post) ST VI:TUC
MS One Colony TNG "Descent"
New Berlin Colony TNG "Descent"
New Paris Colony, Makus III TOS "Galileo Seven"
New Providence Colony, Juri IV (destroyed) TNG "The Best of Both Worlds"
Norcan Outpost TNG "The Defector"
Norpin Colony, Norpin IV TNG "Rascals"
Norpin Colony, Norpin V TNG "Relics"
Outpost 06 TNG "The Defector"
Outpost 23 (location Top Secret) TNG "Future Imperfect"
Outpost MZ 5 TNG "Heart of Glory"
Outpost Seran T-1 TNG "Booby Trap"
Outpost Terra 9 (destroyed) TNG "The Neutral Zone"
Paralex Colony, Sherlaya VI TNG "Cost of Living"
Pellio Station DS9 "Invasive Procedures"
Pentarus Station TNG "Final Mission"
Relageth Refugee Camp, Bajor DS9 "Shadowplay"
Research Station 75 TNG "Face of the Enemy"
Remmler Array TNG "Starship Mine"
Rigel Colony, Rigel TOS "The Doomsday Machine"
Rura Penthe (dilithium mine/penal asteroid) ST VI:TUC
Science Station 402, Kilarn TNG "The Nth Degree"
Science Station Delta 05 (destroyed) TNG "The Neutral Zone"
Science Station Tango Sierra TNG "The Child"
Singa Refugee Camp, Bajor DS9 "Shadowplay"
Solarian IV Colony (destroyed) TNG "Ensign Ro"
Spacedock, Earth (orbital) ST:TMP
Space Station K7 TOS "The Trouble With Tribbles"
Space Station Regula 1, Regula (orbital) ST II:TWOK
Starbase TNG "Home Soil"
Starbase, Hottar II TNG "The Offspring"
Starbase 2 TOS "Turnabout Intruder"
Starbase 4 TOS "The Enemy Within"
Starbase 6 TOS "The Menagerie"
Starbase 9 TOS "Tomorrow is Yesterday"
Starbase 10 TOS "The Deadly Years"
Starbase 11 (Commodore Stone) TOS "Court-Martial"
Starbase 23 TNG "Suspicions"
Starbase 24 TNG "Redemption"
Starbase 35 Sierra TNG "The Neutral Zone"
Starbase 41 DS9 "Playing God"
Starbase 47 TNG "Parallels"
Starbase 55 TNG "Relics"
Starbase 67 TNG "Disaster"
Starbase 73 TNG "Time Squared"
Starbase 74, Tasus III (orbital) TNG "11001001"
Starbase 82 TNG "The Game"
Starbase 83 TNG "Q Who"
Starbase 84 TNG "Heart of Glory"
Starbase 87 TNG "Homeward"
Starbase 105 TNG "Yesterday's Enterprise"
Starbase 112 TNG "Identity Crisis"
Starbase 123 TNG "Tin Man"
Starbase 129 TNG "Parallels"
Starbase 133 (orbital, Earth) TNG "Remember Me"
Starbase 152 TNG "Tin Man"
Starbase 153 TNG "The Emissary"
Starbase 157 TNG "The Best of Both Worlds"
Starbase 173 TNG "The Measure of a Man"
Starbase 179 TNG "A Matter of Honor"
Starbase 185 TNG "Q Who"
Starbase 200 TOS "The Alternative Factor"
Starbase 211 TNG "The Wounded"
Starbase 214 TNG "A Matter of Time"
Starbase 218 TNG "Lessons"
Starbase 219 TNG "Phantasms"
Starbase 220 TNG "Night Terrors"
Starbase 231 TNG "Thyne Own Self"
Starbase 227 TNG "Gambit, Part I"
Starbase 234 TNG "Redemption II"
Starbase 247 TNG "The Pegasus"
Starbase 260 TNG "In Theory"
Starbase 295 TNG "Decent, Part II"
Starbase 301 TNG "Conundrum"
Starbase 313 TNG "Galaxy's Child"
Starbase 324 TNG "The Best of Both Worlds"
Starbase 328 TNG "Eye of the Beholder"
Starbase 336 TNG "The Emissary"
Starbase 343 TNG "The Vengeance Factor"
Starbase 401 DS9 "Whispers"
Starbase 410 TNG "Clues"
Starbase 416 TNG "Brothers"
Starbase 440 TNG "Violations"
Starbase 495 TNG "Interface"
Starbase 514 TNG "Hero Worship"
Starbase 515 TNG "Samaritan Snare"
Starbase 621 TNG "Sub Rosa"
Starbase 718 TNG "The Neutral Zone"
Starbase G-6, Quadra Sigma III TNG "Hide and Q"
Starbase Lyra 3 TNG "The Hunted"
Starbase Montgommery TNG "The Icarus Factor"
Starfleet base, Cestus III (destroyed) TOS "Arena"
Starfleet Headquarters, San Francisco ST:TMP
Star Station India TNG "Unnatural Selection"
Station Lya 4 TNG "The Most Toys"
Station Negala 4 TNG "Deja Q"
Station Salem 1 TNG "The Enemy"
Surplus Depo Z-1-5, Qualar II TNG "Unification"
Tanika IV Research Station (orbital; destroyed) TNG "A Matter of Perspective"
Terenko Colony TNG "Thyne Own Self"
Tyran Partical Fountain, Tyra VII A (orbital) TNG "The Quality of Life"
Utopia Planetia, Mars Station TNG "Booby Trap"
Velos VII Internment Camp (closed s.d. 46302) DS9 "Babel"
Yaderan Colony, Yadera Prime DS9 "Shadowplay"
<Unnamed> Federation Outpost, Calder II TNG "Gambit, Part II"

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******************************************************************************
STAR TREK: IN SEARCH OF POWER
"Sulu, set path to the root directory and install the ram disk for
320k. We're taking her out."
"Aye, sir."
"Scotty, I want full power to the megabit ram chips and to the hard
drives."
"Captain, yer overloadin' her as it is. The power supply just isn't
built to take two hard drrrives."
"Power, Scotty! I want more power! Chekov, install the disk cache.
Spock, any word on the millions of instructions per second?"
"Fascinating, Captain. It seems as if the turbo accelerator board
is overrunning the hard drive, which, due to its poorer response time,
is slowing down the system performance."
"Scotty, where is that power!?"
"Captain, I'm givin ye all she's got. It's that miserable 80986
with the 512k bit bus multiplexed down to one pin. The wee beastie has
these teeny weeny little segments that can only handle so much. You'll
have to install an extended memory board, do bank switching, and
allocate a huge ram disk if you want to go any faster."
"Chekov, install the EMS board."
"Yes, sir."
"Uhura, any word from mainframe command?"
"Well, Captain, we're received several interrupts from the serial
port, but because we're not multitasking, the data is just sitting
there."
"Scotty, how much longer until we can shift into Unix?"
"Captain, if ye can squeeze another 60 megabytes onto that hard
disk, we might have room for Unix and a couple of system utilities.
Possibly an application. We'll need to increase the clock speed to 28
gigahertz. I think we can do it, but there are too many unknowns, too
many bugs in the system! We'll have to do a proper shakedown."
"Spock?"
"Unix is a massive system, Captain, and the commands have to be
decoded from hieroglyphics invented back in ancient times. It may be
more than we can handle."
"Sulu, put in the 60 meg hard drive, install Unix for mouse drive.
Prepare to go to Task speed on my signal."
"Mouse drive? ......Aye, Captain."
"Now! Yes, Bones? What do you want?"
"Jim, you just have a little spreadsheet work, mailing labels, and
some word processing. Don't you think you're overdoing it a bit?"
"Sulu?"
"Captain, she's shifting into multitasking. Task one. Task two....
Captain, I'm losing control at the helm. It looks like we've
encountered a bad sector."
"Put it on visual, Sulu."
"Captain, the VGA is not responding, sir. Shifting resolution into
EGA mode."
"Spock? What's the problem?"
"Unknown, Captain. Unix seems to be rerouting all input to a null
device." Trying 'grep'", now muttering, "whatever that is."
"Scotty, what's happening with those '/dev' subdirectories?"
"Captain, she canna take much morrre.... Another fifteen seconds
and me math chips'll burrrn up for surrre...."
"Scotty, we're not using the math chip."
"Sorry, Captain, but I haven't been able to say that for twenty
minutes."
"Uhura, notify mainframe command."
"Captain, either communications is breaking up, or you're dropping
into Shakespearean stutter mode again."
"Captain, she canna take much morrre.... Another fifteen seconds
and me math chips'll burrrn up for surrre...."
"Enough Scotty!"
"Captain! I'm getting a message from mainframe command......
Apparently, sir, they're going to time-warp previously forgotten modes
of data handling, it looks like SQL syntax is forming in the language
port now."
"Scotty, quick, pop-up the menu shields. This could be a trick to
get us back to card punching."
"I'm sorry, Captain, but Dbase LCXIX doesn't have pop-ups that work
yet."
"Chekov, we need hardcopy! Fire HP LaserJet!"
"Aye, sir."
"Bones, how do I see which tasks are active?"
"I'm a doctor, Jim, not a command shell!"
"Scotty! Why can't I get a directory on this thing!!?"
"Captain, ye just canna have a mouse driven pull down menu system
with Unix. It's like matter and antimatter, the system's too bogged
down. Yer drainin me quartz crystals."
"Chekov, report."
"Captain, the little arrow is responding, but it gets to the side of
the screen before the windows have a chance to move..."
"Spock? What's happening to our multitasking?"
"It appears as if the needs of the one are outweighing the needs of
the many."
"Captain, she's not even runnin on reserve now. We'll have to do a
cold boot for surrre."
"Bones?"
"It's dead, Jim."
******************************************************************************

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WARNING: The following post contains spoilers for this week's TNG episode,
"Power Play". Those not wishing to see how PP plays out really ought hang
back right about now...
Hmm. Something of a mixed bag. Definitely not "Conundrum" level, but I
enjoyed it...
...to a certain extent. We'll have to see on this one. More after a
synopsis:
The Enterprise follows a distress signal to a deserted moon. The signal
turns out to be from a 200-year-old starship, the USS Essex; and although the
surface is so unpleasant that no one's likely to be alive, Troi feels the
presence of *something* alive down there. Since transporters can't cut
through the electromagnetic storms on the surface, Riker, Troi and Data take
a shuttle down. The shuttle crashes, however, leaving all shaken and Riker
with a broken arm. As Troi senses the life-forms coming toward them with a
storm front, O'Brien boosts the transporter enough to beam down with a
pattern enhancer; but while there, all are struck down by lightning, and all
but Riker are entered by strange energy. Once they're back aboard,
Beverly makes short work of their injuries and returns them to duty.
Data, however, strongly suggests that they assume an orbit around the
southern polar region; when Riker demurs, he programs it in anyway. When
discovered, he, O'Brien and Troi attempt to take control of the bridge.
Riker manages to transfer controls to Engineering, however, locking the three
out, and they leave in a turbolift. As those remaining on the bridge (Picard,
Riker, Ro and Worf) attempt to stop them, the three make their way
to Ten-Forward, where they take the entire group inside hostage (including
O'Brien's wife Keiko, and their child). Worf arrives with a security team,
but the team is made short work of, and they become prisoners as well.
As the threesome quickly cement their position by isolating Ten-Forward from
the rest of the ship, Picard puts Beverly to work on possibly finding out
what happened to them on the moon below. Troi demands a polar orbit
(threatening the hostages' safety if balked), and Picard agrees, but
ordering the helm to do so as slowly as possible. Beverly quickly discovers
traces of extra synaptic activity in the threesome's brainscans, and
theorizes there's a second entity controlling each of them. Riker was
somehow immune; she theorizes that the pain from his arm was the cause, and
further suggests that causing them pain will force them to leave. She works
on a way to contain them, while Geordi and Ro leave for the deck above
Ten-Forward to set up a scanner and a plasma inverter for the rescue attempt.
To insure the prompt medical treatment of the injured hostages, Picard takes
their place, assuring Riker that he will attempt to offer them another rescue
opportunity if Geordi and Ro fail. "Troi" introduces herself to Picard--as
the captain of the USS Essex. According to her, the bridge was struck by
lightning just as the ship was ripped apart in the atmosphere, and it somehow
trapped them in permanent "spirit" form. Picard quizzes her on details, and
she passes with flying colors, but Picard remains privately skeptical.
Geordi and Ro arrive above Ten-Forward and begin calibrating the inverter, as
Bev applies the finishing touches to a containment field. As Data's
possessor shows increasing sadism, O'Brien's terrorizes Keiko. Finally, as
the ship reaches the polar region, Troi orders Picard to beam up their bodies
and return them to Earth. Picard refuses to cooperate without the release of
the hostages, and Data threatens to make Picard choose between killing Worf
and killing Keiko. As he does so, however, all three are within range of the
inverter, and Ro fires. The shot is a second too late, however, as Data
leaves the circle, and while the other two writhe in pain, he puts a
stranglehold on Picard and forces the Enterprise to abort the attempt.
The storms' interference near the Essex is so great that transporters will
not function at the present time; Picard suggests O'Brien work with them, and
offers all three safe passage to cargo bay 4 if they release the hostages.
After ensuring that the transporter cannot be used against them, they agree,
but take one hostage apiece for safety: Picard, Worf, and Keiko. As O'Brien
prepares to beam up the "bodies", however, Picard coaxes the truth from Troi:
they're not from the Essex, they are three out of hundreds of convicted
prisoners, set adrift there five centuries ago as punishment. Riker,
however, having taken the hint from Picard's choice of location, orders the
containment field used just as the other entities beam up. Picard, seizing
the opportunity, convinces Troi that her only options are to give up, or to
die when the bay hatch is blown minutes later. Angrily, Troi agrees, and the
three officers are freed, as all the prisoners are beamed back to the moon.
Well, that's a lot shorter than *last* time, I must say. Of course, I left
more out. Anyway:
Y'know, I hate to say it, but the more time I spend thinking about this, the
less attractive it becomes. I enjoyed it, and it had a lot of really good
things about it, but...well...something's missing here.
The plot was both tighter and looser than that of "Conundrum". I think there
are two types of "holes" one can find in a plot: plausibility holes, i.e.
suspension of disbelief in accepting the premise; and regular holes, which
make one or more characters look daft in missing the obvious. I tend to not
worry much about the first (I've seen and read enough fantasy and SF in my
time that suspending disbelief is not generally a tough thing for me to do),
but the second can rankle.
The objections I've seen others raise about "Conundrum" are of the first
group, and this really didn't have any of those. "Power Play", however, had
a few of the latter kind, which *is* a problem for me.
The biggest one that comes to mind is the arrival of Picard in Ten-Forward
with the medical team. The forcefield needed to be dropped to let him in
(and to let the team out a few minutes later with the wounded), and
*everybody* knew it. It's an obvious spot for a rescue attempt. Now, it
makes perfect sense that Riker would decide not to try then (it's TOO
obvious, after all), but it makes *no* sense that the troika would take
absolutely no steps to prepare for or defend against an attack. That's
sloppy. Another one, though much smaller, would be why the bridge didn't
try to use transporters on the troika *before* they reached Ten-Forward. It
should have been tried, but that's heat-of-the-moment enough that I can
overlook it. And one last: um, maybe it's just me, but given all the
banging around Geordi and Ro were doing above Ten-Forward when setting up the
inverter, isn't it just a tad silly and unnecessary for them to then
*whisper* back up to the bridge. Guys, if they could hear you talk, they
already have a bead on you...
On the other hand, aside from the minor transporter problem, the rest of the
journey from the bridge to Ten-Forward was put together well. (Worf and a
team actually *running* for a change, for example.) And the complaint by
O'Brien that "I said *all* transporter controls, including those in the
shuttles!" was a good attention to a detail that I'd missed entirely. (After
all, we've only seen the shuttle transporter once; it's about time its
presence was acknowledged again.) That part was sharp.
(Oh...one plausibility argument, I think. I've finally seen the "someone
seizes control of the computer" bit one too many times, I guess, because I
admit to distinct curiosity about how lower officers can completely isolate
the computer from the commanding officer. They probably shouldn't be able to
do that. On the other hand, the same applies to "Brothers", and I managed to
rationalize that one away. :-) )
Other things, while sound enough, seemed a little...pointless. While I
thought the Data/Worf interplay was generally marvelous, most of the
O'Brien/Keiko material fell flat for me. One exception was O'Brien's whole
"I gave you that..." scene, up to the attempt to kiss her. *That* disturbed
the hell out of me, and was meant to, I think. Nice. But the rest...well, I
don't know, but it just seemed kinda there.
Surprisingly, given the writers, a few bits of the dialogue here and there
were downright *grating*. The one thing in particular that finally got to me
was the persistent, and repetitive, use of "our people". It's a fine enough
term, but when Beverly uses it *three times* in a two-minute period, it's
overkill. Please, enough. (Speaking of grating, but in a different vein...I
understand the reason Molly "As Seen Only on Ten-Forward" O'Brien was in the
show, but having a significant amount of screen time devoted to hearing a
crying baby is simply Not a Good Idea [TM]. [Has it been scientifically
proven yet that that's the most annoying sound known to humanity? :-) ])
However, as I said, much of it was nice. Characterization was fairly strong,
particularly of the possessed Data and Troi. Troi's been getting better
writing recently, and it appears Marina's honed up her acting skills as well;
when you compare her menacing possession here to that by the Paxons in
"Clues", the difference is impressive. I don't know exactly what Data's
possessor had against Klingons [or maybe just big, strong aliens], but he had
a very consistent, and *very* watchable, character throughout. [Colm
Meaney...well, I think he hit his stride playing the regular O'Brien a ways
back, 'cos this didn't quite grab me. Sigh.) The regular regulars were
fine, although fairly standard. Nothing wrong, just nothing jumping out as
superb either. (Let me backpedal: one line really did something there.
Worf's simple "you have no idea..." [about his forbearance] was priceless,
and wholly in character. Grin.)
[Aside: all right, what particular group of Norns intervened to ensure that
just as bits of the rec.arts.startrek.* groups started up a conversation on
the Star Wars films almost out of the blue, a show with a *blatant* tribute
to the beginning of the first film airs? I mean, I was expecting to hear
James Earl Jones asking Picard "if this is a consular ship, *where is the
ambassador?*" before that particular chokehold was through...:-) ]
On to presentation. The direction of the scenes was, for the most part,
amazing. This isn't overly surprising to me, though, since the other show
David Livingston directed was "The Mind's Eye", which is probably one of the
five best-directed shows they've ever had (along with, say, "Q Who", for
starters). Lots of rather bizarre camera angles [can we say "fun with
wide-angle lenses", boys and girls?], nearly all of which worked, and even a
sound trick or two. The hollow echo of voices in the turbolift ride up to
the bridge had to be intentional; and it was strangely effective. Something
tells me Livingston might not be much for directing "a day in the life",
deeply personal shows, but for "something is very wrong here, and we're going
to horribly abuse your senses as much as possible" stories such as this and
TME, he's effective. Keep 'im.
I'm not sure if this is a directing or a writing quibble, but I had one
problem with a *choice* of scene which really hurt a little. When Troi had
her "they're coming..." line down on the moon, and then they'd all moved back
towards the shuttle by the time O'Brien beamed down, I fully expected them to
have been taken over by the entities by the time he got there. Given the
preview, I should have known better; but that's the impression I got from the
scene. I think it would have been very nice to somehow arrange it that way;
let those who haven't seen the preview *really* wonder what the hell is going
on when the mutiny begins, and slowly add the pieces in later. Remember how
effective showing Riker walking up to Bev in "Conspiracy" was? This could
have been equally so, I think; and I think actually showing the lightning
strike was a bit much. (Actually...hmm. Perhaps showing the four struck by
lightning and flattened, and then cutting back to the bridge getting the
pattern enhancer without any idea who turned it on, and simply having them
beamed up after being hit. Yeah, that might do it...)
One thing which helped a bit in making up for that IMHO poor choice, however,
was the initial "I'm Captain Bryce Shumar of the USS Essex." Okay, so in
retrospect it's probably not too surprising that they'd choose such a tactic,
and it was fairly transparent (as Picard knew). Regardless, it caught me
flatfooted, and got my attention focused a bit higher. Nice work there.
On to short points, since I'm rambling.
--Music: Jay Chattaway's picking up steam again. I don't know if there were
any real, new themes, but the music really heightened the tone of the show
this time around. He managed to jump between heavily foreboding [O'Brien's
move on Keiko, for instance] and heavy action [Worf's run to the turbolift
with the team, for example], and rather nicely.
--FX: Nothing special, really. The "Tinkerbell" possessors brought back too
many unpleasant memories of "The Child", I guess. (The storm front was nice,
though, particularly since I'd just reread the old Wollheim short story
"Storm Warning". Brr...)
--Seatbelts on a shuttle? Hey, 'bout time!
--"Lunchtime, Miles!" This was probably the best line indirectly related to
Molly O'Brien all show. Something about it just rang true.
--Credits-watching note: someone noticed last week that Susan Sackett, late
of the ST offices, was no longer in the end credits, but that Richard Arnold
was still around. Wait no more; Richard has left the credits as of "Power
Play". [I, for one, shed nary a tear.]
Well...I think that's about it. 'Twould seem to be most of the bases,
anyway. It was interesting, and I enjoyed it, but I have this nasty feeling
it's not going to age all that well. Ah, well. The numbers, then:
Plot: 6. An interesting concept, but a little more solidity would help.
Plot Handling: 9.5. Just drop the one explicit "here come the bad guys"
scene on the moon.
Characterization: 7. Lose O'Brien and Keiko, the rest are fine.
TOTAL: 7.5, after I round up a bit for music. Not bad, but not spectacular
either.
NEXT WEEK:
Another delay for me due to travel, and Worf faces the return of the dreaded
Cardinal Center for Cardiac Corrections. (You remember them, from "Samaritan
Snare"...:-) )
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"They're coming. They're coming with the storm..."
--Troi
--
Copyright 1992, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING! The following post contains spoiler information on this week's TNG
episode, "The Price". Those who haven't seen the episode yet risk summary
spoilage if they continue.
Last chance to escape.
Hmm.
Well, it was better than I expected. It wasn't even all that bad. It wasn't
GREAT, mind you, but it wasn't bad.
Unfortunately, it had a number of plots, somewhat intertwined. I'll try to
separat them out here for the synopsis.
PLOT ONE:
(Note...owing to sudden brain-death, I've forgotten nearly all the
names of the races and guest characters involved. So sorry.)
A race which has relied on other races, including many in the Federation, for
help in survival for centuries has finally obtained its own natural resource.
They've discovered a STABLE wormhole. If it's truly stable, it could take
ships to the Gamma quadrant (normal travel time: 90 years or so) in a minute
or two. They plan to hear several offers and then choose. Several different
races are involved in the negotiations, which are taking place aboard the
Enterprise. The Federation, naturally, has a negotiator there. So do one race
of mostly scholars. So do (gasp!) the FERENGI! And then, there are the
Chrysalians. We don't actually see them...just the negotiator acting on their
behalf, one, er...damn. Forgot his name. Something or other Rol. The various
negotiations are quite interesting, particularly because there's no certainty
as to just how stable this beastie is.
PLOT TWO:
Counselor Troi falls for this Chrysalian negotiator...hard and fast. A conflict
of interest quickly develops (no surprise there), when she discovers that he's
1/4 Betazoid, and is using his empathic powers to manipulate the other negotia-
tors over to his side.
Other Plots:
--Data and Geordi head a shuttle into the wormhole to check its stability. A
Ferengi shuttle comes along as well. It turns out the hole is only stable on
the end originally discovered. The other end is a bitch, and the Ferengi
shuttle actually gets stranded.
--Riker ends up having to take over negotiations for the Federation when the
regular negotiator is poisoned by the Ferengi, though no one knows about the
poisoning but the Ferengi. (The poison was a collection of DaiMon Gaz's own
body toxins--harmless to him, but inducing a potent allergic reaction to anyone
he shakes hands with.)
Anyway, enough on the synopsis. Let's have some comments.
Well, I'm not really sure what to say. It had some very nice scenes, and some
good elements. It also had some horrible scenes, and some stupid bits. Very,
very tricky to rate.
I despised the "Deanna falls in love" plot itself, but it had some nice side
effects. For example, there's one scene between Deanna and Beverly, occurring
while they're both stretching in some gym or other. Here's as much of it as I
can recall:
"Sorry I'm late."
"You seem awfully LIMBER this morning."
"Oh, yes. (says whathisname's name)"
She goes on to say that she's worried about it going too fast. Bev says that
it happened to her once too.
"It happened that way with you and Jack?"
"No...this was another fella, before Jack. Fell in love in a day, lasted a
week. But what a week."
Bwahahaha. We always knew Bev had an interesting past. Besides, didn't most of
us always want to see a little "girl talk" between the two of them? This scene
alone brought up Troi's plot considerably.
God knows Matt McCoy's performance didn't. Ugh. He may well have been attrac-
tive, but how anyone could fall in love with a block of wood is beyond me.
The negotiations were an interesting change of pace. I thought they could have
been handled better, but it was nice to see something like this. In addition,
it was this type of situation for which the Ferengi were born. They were
splendid. Besides, I've always liked their ships.
Riker didn't have much to do (albeit more than Picard), but didn't do so badly.
His poker skills came in handy. In fact, early on, when the normal negotiator
talks to him, he's impressed. "Do you play poker, Cmdr. Riker?" "Poker...is
that a game of some sort?" Hee.
There really isn't all that much to say. In some ways, this episode was vaguely
like a Twinkie: sort of fun going down, but leaves a nasty feeling in the pit
of your stomach. I thought most of the regulars were handled well, but the
episode seemed somewhat...well...purposeless, particularly when the wormhole
turned out to be a pig in a poke.
I guess that's about all for now. Time for some ratings.
Plot: 6.5, rounded down. The negotiations themselves get an 8.5, but Troi-in-
love only gets a 5. (And THAT was due mostly to Bev's input...'twas a
3 earlier.)
Plot Handling: 5.5. The negotiations get a 7, Troi gets a 4.
Characterization: 8. Competent, but no more. I did like Riker's poker in-
stincts at work.
Technical: 9. I didn't find any real fault with the wormhole, and damn, it
looked mighty pretty.
TOTAL: 29/4---> 7.2, again rounded down. All right.
NEXT WEEK:
Not a rerun, as I originally guessed. The Enterprise is trying to settle a
long-running feud between two clans on a planet. Sounds vaguely "Loud As a
Whisper"-like, but doesn't look nearly as good.
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"Yes."
--Lisa Colleen Hazard, 11/9/89, 10:37 pm, Ithaca, NY

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From: v130qh57@ubvmsb.cc.buffalo.edu (sandra guzdek)
Newsgroups: alt.startrek.creative
Subject: NEW STORY: Qlue (or, ....)
Message-ID: <BszEJz.6pE@acsu.buffalo.edu>
Date: 14 Aug 92 17:16:00 GMT
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well, here it is, the last thing that i shall submit for the approval of all
of you (well, unless i go back to school). it is a semi-parody.
at the risk of being flamed for wasting bandwidth/
being sappy, it's been a good time and i shall miss this newsgroup dearly.
anyone so inclined may write to me at the below address... i would love if
those so inclined could post me (snail mail) the latest and greatest fiction
on this newsgroup... bye! :'(
+ + +
sandra guzdek + username: v130qh57@ubvmsb.cc.buffalo.edu + til 28 Aug 1992
6037 Devlin Avenue + Niagara Falls, NY + 14304 + after 28 Aug 1992
"Higher emotions are what separate us from the lower orders of life...
Higher emotions, and table manners."
--- Deanna Troi, _Imzadi_
Qlue (or, Man, Do I Ever Need A Vacation!) * Copyright 1992 by Sandra Guzdek
_______________________________________________________________________________
There was nothing in the world Jean-Luc Picard wanted more at that
moment than to reach his quarters. To be more specific and more accurate, to
the novel he had acquired at the last starbase stop the Enterprise had made,
but hadn't had time to sink his teeth into. As he turned the corner, his
pace quickened. Sinking into a chair, lights high enough to read, low enough
to soothe... he smiled in anticipation. Just a few more steps. Just a few...
more... steps...
His door whooshed open under the swift, light touch of his fingertips,
and he stepped in, deeply drawing in air as if breathing for the first time. He
smiled and nodded. _Finally, alone._
He changed out of the restrictive uniform and stretched out along the
couch, reaching for the book that he had set on the table beside the statue
he had brought back with him from Risa. _Ariadne's Web_ was its title,
the latest offering by a proliferative young Terran author called Roth
Vandalay, whose rather interesting series of mystery books never failed to
surprise the captain. Before he flipped open the cover, the horgon caught his
eye; a fleeting thought of the devilishly delightful Vash passed through his
mind as quickly as the smile that played on his lips. He settled back as he
read the first line.
They found her lying face up on a deserted beach, her auburn hair
tangled artfully with the deep forest green of the seaweed, her pale limbs
twisted painfully, her blue eyes questioning the clouded sky.
Picard smiled... until he heard a voice come out of nowhere to comment
on his apparent amusement:
"Tut, tut, Captain. Surely you don't smile at the thought of *murder*."
Picard did not even have to look up at this annoyance to know who it
was. Impeccable timing as always, to interrupt such well-deserved relaxation.
The captain slapped shut the text, and let out a huff that would have sent
any one of his subordinates fleeing. He looked up glaringly. "Q."
Q was insultingly dressed in a Starfleet captain's uniform, and he
pouted when he perceived a building anger in Picard. He gestured an
exaggerated bow. "Always a pleasure to see you as well, Picard."
"What are you doing on my ship?" he asked with remarkable restrain,
standing, fists clenched at his sides.
"Ah, but you have not as yet answered my subtle query. *Does* murder
please you?"
Picard held the book up and shook it, as if to emphasize what he was to
say next. "*Reading* pleases me. That this book happens to involve a murder is
irrelevant."
Q took a seat, and shook his finger at the captain. "Au contraire,
mon capitan. I think the subject is of *extreme* relevance. The circumstances
surrounding the murder interest you to no end, don't dare deny it. I will tell
you now, her twin sister did it. Not very creative at all."
Disgusted, Picard threw down the book. "Get off of this ship!"
"Poor sport!" Q said. "But do you deny that murder does not fascinate
you?" Picard opened his mouth to retort but Q continued, "For example, if
your *beloved* Vash turned up on a deserted beach, her pale limbs twisted
painfully, do you mean to tell me that it would not interest you to know how
it happened?"
Picard had blanched a shade three times lighter that white. "If
you've hurt her, Q --"
Q laughed, enjoying that the mighty captain was brought to such
struggle. "Of course not. I did give you my word, didn't I? She is... *safe*.
-- But what of murder? What if Riker confided in you that he had murdered?
Does not the human race have some morbid fascination with the mystery of
murder? The success of Dame Agatha Christie and your Roth Vandalay, among
*countless* others, seems to support this without refute."
Picard's anger was mounting. Not only had Q spoiled his night of
relaxation, but he had ruined the end of the book before Picard had even
gotten through the first paragraph, and now Q was broadly supposing something
yet again about the human race. "This is absurd." Jean-Luc decided he needed
some tea and went over to the replicator, where Q was already waiting for
him. "Murder mystery books are purely escapism. If there were only some
escape from *you*." He grabbed the tea and made for his desk. Some spilled on
his hand, adding to his frustration, and he cursed under his breath.
The captain turned to Q and said, "In reality, murder is a very
serious business. In these times, murder is a rare thing, cold and ruthless.
Most people, if not all, are able to separate the fiction from the reality.
Certainly Starfleet officers will know the difference, especially upper rank
officers. To suppose Will Riker of all people could murder is preposterous. He
could never."
Q rose from his seat behind the desk, both hands squarely supporting
him. "And *I* say he would, given the opportunity, means and motive. *No*
human is beyind this instinct. Not even 'upper rank officers'."
"How wrong you are, Q. I would stake my life on the fact that none of
my senior staff would ever commit cold-blooded murder." As soon as he said the
words he wished he could take them back, because to Q this would be nothing
more than an invitation.
"*I* think you are a fool to suppose anything of the sort!" He smiled
that charming yet menacing smile. "'Stake your life,' eh? We shall see. We
shall see."
He was gone in a flash of blinding light, and Picard was right behind
him.
+++
Howling wind circled in his ears, and nearly took the fedora off of his
head, as the rain came down blindingly. He looked around himself from under
the edge of a wide black umbrella. It was dark, but in the brief, illuminating
flashes of lightning, he could see he was on a short path leading towards an
ivy-covered estate, surrounded on all sides by acres of lush, manicured land.
Behind him, in the crescent driveway, sat a large black sedan that he supposed
he must have 'driven' all the way out here, to the country. He could only
think that he was to go to the house and knock on the large wooden doors, which
he did after folding the umbrella closed.
As Picard waited for a reply, he looked down at his clothing. He had
on a trenchcoat, and on his feet fine dress shoes. The lower pantlegs
suggested a tailored suit made from the best linen. Picard smiled, satisfied
in knowing what Q had done -- thrown him into a Dixon Hill scenario, a big
mistake on Q's part. Picard knew everything there was to know about Hill.
Finally the doors creaked opened, and what he saw next almost made
him laugh. It was Worf, unceremoniously stuffed into the stiffest butler's
uniform he had ever seen. "Mr. Hill. We have been -- expecting you," said
Worf in his usual low, almost subaudible tone. Picard smiled, stepping in from
under the awning.
"Thank you, Mr. --"
"Jeeves. Just call me Jeeves, sir." Worf was stone serious, standing
at an obscenely motionless attention.
Picard blinked. He had a feeling that this was real, for it was not a
situation he was familiar with in the holodeck. He felt thrown for a loop. What
did Q have planned, after all?
As Worf turned, he said, "This way, sir."
They went into what appeared to be a library, Picard was brought face
to face with a roomful of familiarity that was not reciprocated. "Let me
introduce you, sir. -- Excuse me, but Mr. Dixon Hill has arrived."
Someone murmured, "Thank God. We can finally get this cleared up,"
catching the captain's ear. It was... Geordi?
"Would someone kindly explain what this is all about?" Picard asked,
not wanting to blow his cover, but confused nonetheless.
Worf turned to him with a look of surprise. "I thought it had all been
explained over the phone, sir. Mr. Boddy has been murdered."
The crowd in the room came closer. Beverly, Riker, Deanna... they
were all here. But evidently they were not themselves, in the strictest
sense.
"Murdered, you say?" Picard turned to face Worf. As he did he caught
a glance of his own face in a large mirror. Apparently he was not himself,
either: Q had changed his face. The basic features were the same, but the nose
was thinner, the eyes more cynical, the cheeks more prominent. And the hair!
His hairline looked as if it had only recently begun to recede. What the hell
was going on?
"Murdered. And one of these... guests has done it."
Protests buzzed around the room.
"Quiet all of you!" The man who looked like Riker stepped forward,
harrumphing boisterously. "Mr. Hill, my name is Colonel Mustard, and I can
most assuredly say that I am *not* the murderer." He was dressed in a military
style suit of drab brown, with insignia on his chest that indicated that this
man was indeed in the armed forces. "I have more important things to do than
waste time on such... *trivial* pursuits."
"Oh, and I suppose if all of us come forward like you, we all *must* be
innocent?" This from the mouth of Ro Larren, who was in a slinky white skirt
with a matching suit jacket, her head topped with a white pillbox hat. Her
feet were clothed in heels of white patent leather.
"If anything is to be accomplished, we must have order." Picard said
this, and it calmed the crowd at once. "Let me have your names. I will also
need to see the body." He swallowed hard at the last word. He pulled out the
notebook in his pocket, and prepared to take notes with the pencil in his hand.
Ro came forth boldly. "I am Mrs. White."
"I am Professor Plum," said Data: he had a mustard brown tweed suit on
with a suffocating bow tie at his neck that was the perfect shade of... well,
plum.
Beverly wore a deep blue-green A-line dress that plunged dangerously
low in the front, and her shapely legs ended with satin pumps of the same
colour. Her hair was pulled up at the crown, and tumbled over her shoulders in
auburn curls. "My name is Mrs. Peacock," she said in a deep, resonant tone,
her smile indicating at once both shyness and invitation. Picard's eyes
lingered on her longer than necessary.
"Miss Scarlet." Picard turned his eyes to Troi upon hearing her
voice. She was in a red satin dress that clung to her like a second skin, a
showcase for her ample features. Her high-heeled shoes were a little bit taller
than Beverly's were and matched Troi's dress perfectly. Deanna's black hair was
swept off of her neck and into a french twist, with a few curls escaping and
clinging to her face and neck. She smiled at him with ruby red lips, her
intentions towards him and all other of his gender more than obvious.
From beside her came a meek voice. It was Geordi, dressed in a plain
blue wool suit, straight tie, and dress shoes. "Mr. Green here." He offered a
nervous smile and waved.
As he jotted down the last of his notes they looked a little like this:
Mr. Worf ---> butler - Jeeves ___
Riker, Colonel Mustard. / \
Ro Larren = Mrs. White, _/
Mr. Data is Professor Plum. |
Beverly ------> Mrs. Peacock |
Counselor Troi, Miss Scarlet.
LaForge is Mr. Green. O
He looked at those names, and looked again. Somehow the fact that
they were all colours was significant and somehow familiar. And what was the
victim's name again? Mr. Boddy? That was surely a strange occurrance.
He heard the voice of Q, seemingly emanating from a round, blue
painting that very much resembled the earth's sky on a sunny day. "Oh, it's no
coincedence, Captain. If you were the big history buff you claim to be, you
would know exactly what this is you're involved with." Picard looked around for
Q and saw him sitting on a bookshelf near where Beverly was standing. Q's face
scowled. "Don't worry, they can't hear me. I'm here for your benefit, you might
say."
Just then he realized why the names had sounded so familiar. A 20th
century board game. "Clue."
"What's that? Did you find a clue?" asked Geordi.
He all but ignored him to hear Q's reply. "I've underestimated your
knowledge of the past. Very well, you're right. Can you believe it? A *board
game* that revolves around *murder*!" Q laughed; Picard just seethed. "Well?
Go take a look at the body!" Q disappeared again.
As Picard came out of his apparent reverie, he realized all eyes were
upon him. He suggested the very thing Q had recommended -- to go look at the
body. Data, in his most professorial voice, informed him that it was in the
study.
As Picard approached the room he saw the body lying on the floor, limbs
askew, face down, in the center of the floor. He motioned that they should
remain at the door as he entered. Worf said, "We haven't moved it since we
found it."
"*Who* found it specifically?" he addressed the crowd.
"The maid."
"And where is she?"
"Right here." From behind him came the voice of Vash. As he turned
back towards the crowd, she made her way through it, looking at him through
her lashes, a smile playing on the corner of her lips. It did not help that she
was dressed in a short black and white French maid's outfit, her bosom pushed
up for display. Her brown hair was piled on top of her head, ringlets framing
her pretty face. She cocked one delicate eyebrow upon making eye contact with
the captain.
Picard cleared his throat, forcing himself to turn his eyes from her,
and back to the body on the floor. "Are there any other people in this house
that I should be aware of?"
Worf said, "The cook... and Mr. O'Brien."
*Chief* O'Brien? "What does this O'Brien do?"
"Isn't he the chauffeur?" asked Ro.
"I thought he was the gardener," Data offered.
"He told me he was the stable master," Geordi said, puzzled.
Worf said, "Officially, he has no title. He just works around the
house." Picard thought about this, his fingers to his chin, staring some
more at the notes he was accumulating.
"And what are you all doing here?"
"We all received invitations to spend the weekend here at the Boddy
Estate," offered Geordi, who pushed on the edge of his VISOR as if it were
the arm of a pair of eyeglasses.
"We all arrived last night for dinner," concluded Troi, sipping from
her brandy. "This morning, the maid finds our host as dead as a doornail.
Some host," she tried to joke. Picard ignored it.
"Did you all know each other before last night?" asked Picard. At
this prompt, nervous glances crossed the room. Some answered "yes," some
answered "no." Picard made note of this as well.
"And how did you all know Mr. Boddy?"
Again, intimidated looks went back and forth between them.
Riker, as Colonel Mustard, said, "We just did." He raised his chin and
struck a determined pose. Picard knew that was as much as he was going to get
from them at that moment.
"Let's examine the body, shall we?" said Picard, changing the subject.
He dropped to a squat and turned the body over.
Only to see the spitting image of himself.
+++
He nearly fainted. He wanted to scream. He wanted to strangle the
life out of Q. Instead he looked with a morbid revulsion for any signs of the
cause of death. There was a large wound on his temple and a bruise that had
begun to turn purple around the front of his neck. He felt nauseous and could
look no more.
"One of them has killed *you*, Picard!" came Q's grating voice. "I'll
bet you can't guess who."
Q materialized next to the body, looking up at the captain from a
reclining position. Picard quickly stood and said to the crowd, "Excuse me, I
need a moment to myself. I'll join you in the library in a short while. If
you'd please..." They abandoned the study's threshhold, and Picard closed the
doors behind them.
When he turned back to Q, Picard was wearing a completely different
face, a mask of rage and ill-temper. "Q! What is the purpose of this charade?
These people are just mockeries of my crew! And to involve Vash, how dare you!"
"Temper, temper!" scolded Q. "These people are most certainly your
crew. They all have plenty of motive to kill you without me changing a thing.
I have just seen to it that they know you, well, *him*--" he indicated the
body on the floor "--and each other, for different reasons. They are merely...
shall we say, *enhanced* versions of themselves."
"What does this all mean, 'enhanced versions'? Have you altered their
minds?" Picard was not aware that Q had that type of power.
"Let's just say that they *believe* they are the characters they are,
and as sure as you and I are here, one of them has killed you. Vash included."
Q smiled again, and patted Picard's shoulder. "Don't look so down, Mr. Brown!
Their motives will all become apparent in due time!"
Q left him alone again, and Picard was filled with a profound hatred
for the impish entity. But he quelled it, smoothed down his suit, and surveyed
the study. His mind was filled with turbulent questions. Who did it? Why?
They were all capable. Data had superhuman strength. Worf was strong
as well. Beverly had expert knowledge of the human anatomy. And any one of
them could use a revolver.
This thought was spurred by the fact that he found a bullet hole in
the dark leather chair behind the desk. Could he have missed a bullet wound?
He dashed to the body again and noticed that there was a patch of
blood staining the shirt covering the abdomen, but it hadn't gone through to
the jacket. Was he shot before or after he was bludgeoned? And when exactly
was he strangled? Did he die where he was found, or was that another ploy to
throw him off the track? God did he need Beverly's expertise. How frightening
that he doubted his trust for her.
Suddenly he thought: what if these wounds were three separate attempts
on the life of Mr. Boddy? Which one succeeded?
Trust or not, he needed Beverly.
He left the study, closing the doors behind him. Nervous pacing filled
the room that he crossed the hallway for. When he entered, all motion stopped
and all eyes turned to Picard.
"Well, Mr. Hill? What's the verdict?" asked Riker.
Picard decided to play it cool. He walked over to the bar and poured
himself a drink, took a swig of the amber liquid and set it down. He looked
directly to the doctor. "I understand you have medical training, Mrs. Peacock."
Beverly was taken aback, but covered for herself sufficiently. "How did
you know?" Her voice was sultrier than he could ever remember.
Picard's smile oozed charm. "I have my sources," he said enigmatically.
"Right now I need some answers, before I can tell any of you anything. Mrs.
Peacock, please come with me."
+++
"Well, as far as I can tell, bruising occured before death, as did
the shot, and the head wound. The direction of blood flow suggests that he
was upright when shot, and possibly upright when he died. It's hard to tell
without more sophisticated equipment exactly how long he has been dead. The
rate of rigor mortis does suggest, however, that not more than 18 hours has
passed, placing the time of death at about one o'clock this morning in this
very room." Her tone was thoroughly professional. She rose to her feet and
looked him squarely in the eye; they were very close in height. "It's
difficult to say which occurred first, though. It could be that all were
delivered within a short period of each other."
Unbelievably he felt uncomfortable under her gaze, and turned away,
making a note in his pad. "Do you think they were all committed by the same
person?"
"I'd have to say yes. The injuries were delivered, I believe, one
right after another. If it's by more than one person, these persons would
have incredible coordination."
Picard put the pencil's eraser to his lips, thinking about all she
had just told him. If she was the murderer, then this was probably all
misinformation. Dammit! "Someone certainly wanted m-- Mr. Boddy dead. They
certainly tried hard enough."
"Well. They succeeded." She came up behind him and touched his arm.
Whether or not she was really looking at the notes or only pretending to, he
couldn't tell, but he put the notes out of view. She smiled, catching his eye
again. "Tell me," she said, her voice smooth, "who do *you* think did it?"
_And what would a Dixon Hill scenario be without a gorgeous gal
falling all over him?_ he thought quickly. "I'm afraid I don't have enough
evidence yet."
"Come on, Dixon. Can't you even guess?" she cooed, her arms leisurely
entwining him.
His brain shouted, _Trust her! Trust her!_ Luckily, though, his
reason kicked in and he pulled away from her. "No, I can't even guess, Mrs.
Peacock." She was highly disappointed, and sighed.
"Come on, back to the others. We all have a lot to talk about." He
headed for the door and turned back to make sure she was following. She looked
breathtaking. Did she always look that way? He never noticed. On a daily
basis she was just part of the well-oiled machinery, even though she was a
dear and trusted friend. He made a mental note to pay her more attention.
At that moment the doors swung opened. It was the maid. More
specifically, it was Vash. She gave him a cold, hard look. For a moment, it
seemed that she knew who he really was. Not knowing if he and Beverly had been
locked in a mental embrace for seconds, minutes or hours, he smiled and hoped
that it would be enough. She was unchanging. "Dinner is ready."
She left. But she said volumes more without words -- the look exchanged
between the two women could have frozen nitrogen.
+++
After a delicious yet tension-filled dinner they all gathered in the
library for after dinner drinks. Jean-Luc had mentioned at dinner that he
needed to speak to all of them regarding the case. Now they each in their own
way acted nervously: Geordi twiddled his fingers, Deanna twisted her hair,
Riker hovered the bar in a geo-synchronous orbit. He even called for the butler,
the cook, the maid and O'Brien. When they all seemed quite settled, Picard
engaged their eyes one pair at a time. "I want to know, and I want to know
now, how each of you know Mr. Boddy. I assume that all of you worked under
him?"
They nodded, though it was like pulling teeth to get them to do so.
At that moment the cook walked in with Mr. O'Brien. It was Guinan.
Picard stared for a moment, then brought down the first victim with a
piercing gaze. "Colonel Mustard," he began, "how did *you* know him?"
Undaunted, Riker said bravely, "He was my commanding officer in the
Armed Forces." And the snowball began rolling from there.
Troi laughed. "And he never let you forget it." Riker shot her a look
of pure evil.
"And the old coot was on to you, Miss Scarlet, or should I say Agent
Fembot, of the international espionage association Bimb--"
She shrieked: "I could *sense* that you were going to use that against
me, you traitor! Yes, he knew as well, but that does not mean I wanted him
dead!" She looked to be on the verge of tears.
Beverly spoke up. "*I'm* not ashamed to admit, I'm glad that he's gone.
He was, after all, responsible for the death of my husband, rest poor Jack's
soul." She was totally cool and confident as she said this.
"How can you say that?" It was Vash's voice. "No wait, let me guess!
You're jealous that he never gave you the attention I got. How could he have?
*You're* nothing but a cold medical *robot*!"
"And he knew about your son!" chimed in Troi, or Scarlet, or Agent
Fembot. "He knew that he was your son's real father!" Even Picard was
surprised at this revelation. Hopefully, like the Fembot claim, this was Q's
idea of a joke.
Beverly turned with a look that could frighten the dead. Picard was
surprised at the hatred in her always kind eyes. "We all know the only thing
*you* were ever good for," she said, addressing the both of them, really.
"Yeah, the one thing he couldn't get from *you* any more!" Vash
retorted angrily, raising her chin in victory. Picard also noticed Troi's
angry look had found its way to Vash, and it didn't seem like it was going to
be leaving any time soon.
Beverly rose to her feet, and for a moment there was a tangible
tension in the air. Picard said, "Ladies, please control yourselves!"
Bev sat back down, unflustered, but said under her breath, "Cow."
Ro's voice was small by comparison. "He never did give me the
promotions I deserved, that old windbag."
"When did you deserve any promotions?" Geordi muttered. "The phaser
tester is more useful than you are."
"I could say the same about you," she returned coolly, folding her
arms and staring him down. "You're no better than any of the people he put
you in charge of. You are incompetent, and he full well knew it... He was
going to get you transferred, with a sizeable demotion!"
The look on Geordi's face told that he knew, but did not know anyone
else had known. "Why you little-- "
"My son," Worf's voice cut through soberly. "He sent my son out of this
house. He has *no* honour." He looked restrained, like he wanted to beat
*someone* up, but knew not who.
Riker stood. "And you, Professor! He knew of your trysts with a certain
Head of Security, and was prepared to spill the beans on it now that she's
dead!" Data's normally impassive face became enraged. Well, enraged for Data.
"That is true, but everyone knew about that!"
"But not everybody knows about the night that you used your detachable
arm to--"
"*COLONEL*!"
And through all of this he made notes.
So far, all of them except Guinan and O'Brien had all but volunteered
a motive. Jealousy, revenge, hatred. They were all there. The thought of any
one of them striking him down sent shivers along his spine.
Picard tugged down on his jacket subconsciously as his voice
attempted to slice through the chaotic chorus of shouting. "MAY I HAVE
QUIET?!?!?!"
The noise rumbled down, and finally all was still. Picard smiled.
"Now *that* is more like it. I can see I'm getting nowhere talking to all of
you like this. Go on to your rooms, I'll be around for personal interviews."
He swept out of the room with the air of authority he always did. But as Dixon
Hill, he wondered if it was appropriate.
+++
Luckily, the butler had prepared a room for the private investigator,
which Picard went to after this outburst amongst his senior officers. He
noticed with some sort of irony that he, too, had a round, blue painting on
his wall, that looked rather like the sunny blue sky of earth. From a carafe
of water he poured himself a drink and sat on the bed, his head in his hands.
He was exhausted, and needed sleep desperately. He seriously contemplated
heading for bed at this "early" hour when he heard a knock on his door. He
sighed for the umpteenth time that day. "Who is it?" he called.
"It's me," called the familiar voice of Vash in a low, secretive tone,
"the maid. I have a message for you."
Opening the door to her might have proved fatal to his libido, so he
merely called back, "What do you want?"
"Miss Scarlet would like to see you."
_I'll bet she would,_ he thought wryly.
"I'll be right there."
He headed for her room; the door was slightly ajar. He pushed it
opened. It was smoky and dark. "Hello?" he called softly. Strange... on her
wall was, again, the blue, round painting. Must have been a series. Or at the
very least, a discount sale.
A voice called from deep within, "Come in, make yourself comfortable."
He imagined she was doing the same, and when she emerged, he knew he had been
right: she was dressed in a lacy red peignoir, her ebony hair unbound and
falling around her shoulders. She smiled. "You're probably wondering why I
called you here."
He stood up to leave. "I think I have a pretty good idea, Scarlet. I
don't have time for that."
She grabbed his sleeve. "That wasn't the only reason, love. You may
have heard Mustard mention that I am an agent of Bimbo, an international
espionage agency. He was correct. But what I didn't want to say in front of
all of them is that I believe our agency has vital information to implicate
one of our guests in the murder of not only Mr. Boddy but--"
At that moment she doubled over, her hands at her temples. "Oh, the
PAIN! The PAIN!" She sobbed and screamed this over and over again. Finally
she collapsed onto the floor, unconscious. He tried to pick her up and put
her into the nearby bed, but she was heavier than she looked, heavier than
Picard could manage, absolutlely dead weight.
Undoubtedly, this was the work of the murderer. He thought for the
moment, then left the room in search of more clues.
+++
Picard headed for the study where the body had been found. He'd called
O'Brien and had him take the body down to the meat freezer in the kitchen
until he this had been solved. Had this been a holodeck scenario, he would
have abandoned it long ago. He sighed as he entered the room and closed the
door behind him.
With his hands on his hips, he looked around himself. What was that
vital something that he had overlooked before? With that he noticed that the
walls were covered with the finest of paintings -- Monet, Matisse, Cassatt.
Look there, another one of those round, blue, sky paintings! That it was in
every room had to be more than just a coincedence. He stepped closer, letting
his eyes roll over the beautiful and subtle clouds, its landscape, almost.
Coming nearer he became lost in it. Serene, beautiful... safe.
Safe.
He reached out his fingers and ran them along the right side of the
curve and smiled as it came forward on a hinge to reveal a slate-coloured iron
wall safe. "Damn," he muttered to himself, an amused smile on his face, "if
only I was a safecracker."
Dressed as a black cat-burglar complete with the tools of the trade,
Q was beside him in an instant. "Did I hear the word 'safecracker'?" This
was actually one instant that Picard actually welcomed Q's appearance. Q
pushed his head through the wall of the safe and a muffled voice echoed from
within, "Oh! Well, this could certainly be helpful to your case!"
Picard didn't like to beg, but in this instant he came very close to
it. "Can you open it, Q? More importantly -- *will* you open it?"
Q made a pouty face. "You didn't say 'Pretty please with sugar on
top'!"
The anger on Picard's face told Q that the fuse had come to its
end. "Here you are." As Q snapped his fingers, the lock was released and the
door slid smoothly open. "Have fun, my little P.I.!"
Again, Q was gone. For that Picard was grateful. Perhaps the entity
had finally learned the limits of human patience.
As Picard opened the door, his eyes became as wide as saucers. At
least now he had somewhere to begin.
+++
He approached Professor Plum's door, passing Mrs. White's and hearing
sounds coming from behind that made him glad he didn't have to interrupt her
and her paramour-du-jour, undoubtedly the dashing Colonel Mustard/Will Riker.
He at first knocked delicately. From behind Data's door, the sound of drilling
permeated the air almost at the same time, just as from under the door came
flashes of bright blue light. What in the world was he doing in there? Picard
banged with his fist and the drilling ceased.
The door opened and there stood Data -- Professor Plum -- with
smudges on his face and a sweat just beginning to bead on his brow. "May I
help you, Mr. Hill?" His head tilted as he said this like a marionette's string
had just been snipped.
The captain forgot for a moment what he was there for and strained to
look around the android-become-academic. "What's going on in there?"
Data was immovable. "I am an inventor."
"What are you... inventing?"
The android, looking particularly silly in the tweed suit, finally
stepped aside. On the table sat a large, flat, electronic looking metallic
device, a blue beam connecting the components that stood up from its surface.
Wires ran down from it to an anvil that sat on the ground, dirty and rusted.
Data pulled out a flat, flaccid object and placed it in the beam's path,
singeing it to a dark golden brown.
"It," Data began, "is a device to change the outermost layers of a
cross-section of a starchy lattice structure to being darker, crispier, and
warmer; in essence, baking it."
"A *toaster*? You've built a toaster?"
As always, Data did not understand the confusion. "That is what I
said."
Picard rolled his eyes impatiently, and remembered the task at hand.
"Tell me, Mr. D--uh, Professor Plum, what can you tell me about... *THIS*?"
He held up a brown bag and reached inside for its contents.
It was Data's head, wide eyed and rather wrinkly.
Data was obviously surprised. "Where did you get that?!?"
Picard smirked. "Found it in Mr. Boddy's safe. What else did he have on
you?"
Data just lunged for it, and being superhuman in strength, he took it
and had it in the path of the blue beam before you could say "temporal
distortion."
"There can be only one!" he yelled, as the head incinerated to a black,
smoldering ball, filling the room with the smell of burning plastic.
Picard was aghast. "What was the meaning of that?!" Picard demanded.
"He was using this head against me, threatened to tell the world that
there was more than one operable positronic brain. Now no one has that kind
of leverage against me!" He cackled with a robust laugh. "I killed my
brother, took his place... no one knew, except Mr. Boddy!!!" Realizing that
this whole scenario was moving farther and farther away from reality, it dawned
on Picard who was standing before him.
"LORE!"
Lore smirked. "You got it, pal. Now with that insufferable brother of
mine and his boss out of the way.... heh heh heh..."
In a split second Lore was on top of Picard, pummeling the life out
of him. "Now I shall see to it that no one else can ruin my plan!!! There can
BE only one! There CAN be only ONE!"
All hope was fading away, until the door opened and Worf stood there,
growling, ready to kick some android butt. Lore abandoned the wilting captain
for fresh blood.
Within moments, Worf was flat on his back, paralyzed, cursing to
himself about being a warrior and other such nonsense. Picard was to become
the prey again when the threshold was filled by another, more powerful being.
Lore went pale, and backed off from Jean-Luc. "Uh, uh... um..." he tripped
over his own tongue. She stuck her arm out and he fell over. Finally, his
circuits overloaded and he shut down once and for all.
Picard turned a swollen eye to see the cook standing there. "Guinan,"
he managed.
"No, I'm not Guinan. I am Whoopi Goldberg, actress and comedienne,
and proud leader of the Men Against Bodacious Baldies, of which Lore here was
our renegade field operative. He was supposed to kill Boddy... just to get Mr.
Dixon Hill here." From behind her came other members of MABB; the likes of
Will Smith, Luke Perry, A Martinez and Burt Reynolds. "But we know that you are
not really Mr. Dixon Hill at all. Dixon Hill doesn't exist anywhere." The men
behind her came forward more menacingly, looking to finish him off.
Picard turned his head towards Worf, who said apologetically, "Oh, did
I forget to mention that these ten or so men were here as well? Oh, man, I'm
really sorry."
_Typical murder mystery,_ he thought, rolling his eyes.
"Yes, we know who you really are --- MR. PATRICK STEWART!!!!"
+++
As the horde of men were about to land on his chest to crush the life
out of him, Patrick Stewart's steely eyes flew opened in a panic, only to see
the sun coming in through the blinds on this, a beautiful Sunday morning in
the hills just outside of Los Angeles. He sighed, picking the book up from off
of his chest. Fell asleep reading again. Whew. It was all a dream, after all.
_____________________________________________________________________________
..a tribute to the Net and to the inane discussions on r.a.s.* that i enjoy
so! i'll really miss it, sniff, sniff...
_____________________________________________________________________________
Copyright 1992 by Sandra Guzdek
standard disclaimers about Paramount, and threats of death for plagiarism,
apply.
_____________________________________________________________________________

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@@ -0,0 +1,616 @@
NEW STORY: Qlue (or, ....)
well, here it is, the last thing that i shall submit for the approval of all
of you (well, unless i go back to school). it is a semi-parody.
at the risk of being flamed for wasting bandwidth/
being sappy, it's been a good time and i shall miss this newsgroup dearly.
anyone so inclined may write to me at the below address... i would love if
those so inclined could post me (snail mail) the latest and greatest fiction
on this newsgroup... bye! :'(
+ + +
sandra guzdek + username: v130qh57@ubvmsb.cc.buffalo.edu + til 28 Aug 1992
6037 Devlin Avenue + Niagara Falls, NY + 14304 + after 28 Aug 1992
"Higher emotions are what separate us from the lower orders of life...
Higher emotions, and table manners."
--- Deanna Troi, _Imzadi_
Qlue (or, Man, Do I Ever Need A Vacation!) * Copyright 1992 by Sandra Guzdek
_______________________________________________________________________________
There was nothing in the world Jean-Luc Picard wanted more at that
moment than to reach his quarters. To be more specific and more accurate, to
the novel he had acquired at the last starbase stop the Enterprise had made,
but hadn't had time to sink his teeth into. As he turned the corner, his
pace quickened. Sinking into a chair, lights high enough to read, low enough
to soothe... he smiled in anticipation. Just a few more steps. Just a few...
more... steps...
His door whooshed open under the swift, light touch of his fingertips,
and he stepped in, deeply drawing in air as if breathing for the first time. He
smiled and nodded. _Finally, alone._
He changed out of the restrictive uniform and stretched out along the
couch, reaching for the book that he had set on the table beside the statue
he had brought back with him from Risa. _Ariadne's Web_ was its title,
the latest offering by a proliferative young Terran author called Roth
Vandalay, whose rather interesting series of mystery books never failed to
surprise the captain. Before he flipped open the cover, the horgon caught his
eye; a fleeting thought of the devilishly delightful Vash passed through his
mind as quickly as the smile that played on his lips. He settled back as he
read the first line.
They found her lying face up on a deserted beach, her auburn hair
tangled artfully with the deep forest green of the seaweed, her pale limbs
twisted painfully, her blue eyes questioning the clouded sky.
Picard smiled... until he heard a voice come out of nowhere to comment
on his apparent amusement:
"Tut, tut, Captain. Surely you don't smile at the thought of *murder*."
Picard did not even have to look up at this annoyance to know who it
was. Impeccable timing as always, to interrupt such well-deserved relaxation.
The captain slapped shut the text, and let out a huff that would have sent
any one of his subordinates fleeing. He looked up glaringly. "Q."
Q was insultingly dressed in a Starfleet captain's uniform, and he
pouted when he perceived a building anger in Picard. He gestured an
exaggerated bow. "Always a pleasure to see you as well, Picard."
"What are you doing on my ship?" he asked with remarkable restrain,
standing, fists clenched at his sides.
"Ah, but you have not as yet answered my subtle query. *Does* murder
please you?"
Picard held the book up and shook it, as if to emphasize what he was to
say next. "*Reading* pleases me. That this book happens to involve a murder is
irrelevant."
Q took a seat, and shook his finger at the captain. "Au contraire,
mon capitan. I think the subject is of *extreme* relevance. The circumstances
surrounding the murder interest you to no end, don't dare deny it. I will tell
you now, her twin sister did it. Not very creative at all."
Disgusted, Picard threw down the book. "Get off of this ship!"
"Poor sport!" Q said. "But do you deny that murder does not fascinate
you?" Picard opened his mouth to retort but Q continued, "For example, if
your *beloved* Vash turned up on a deserted beach, her pale limbs twisted
painfully, do you mean to tell me that it would not interest you to know how
it happened?"
Picard had blanched a shade three times lighter that white. "If
you've hurt her, Q --"
Q laughed, enjoying that the mighty captain was brought to such
struggle. "Of course not. I did give you my word, didn't I? She is... *safe*.
-- But what of murder? What if Riker confided in you that he had murdered?
Does not the human race have some morbid fascination with the mystery of
murder? The success of Dame Agatha Christie and your Roth Vandalay, among
*countless* others, seems to support this without refute."
Picard's anger was mounting. Not only had Q spoiled his night of
relaxation, but he had ruined the end of the book before Picard had even
gotten through the first paragraph, and now Q was broadly supposing something
yet again about the human race. "This is absurd." Jean-Luc decided he needed
some tea and went over to the replicator, where Q was already waiting for
him. "Murder mystery books are purely escapism. If there were only some
escape from *you*." He grabbed the tea and made for his desk. Some spilled on
his hand, adding to his frustration, and he cursed under his breath.
The captain turned to Q and said, "In reality, murder is a very
serious business. In these times, murder is a rare thing, cold and ruthless.
Most people, if not all, are able to separate the fiction from the reality.
Certainly Starfleet officers will know the difference, especially upper rank
officers. To suppose Will Riker of all people could murder is preposterous. He
could never."
Q rose from his seat behind the desk, both hands squarely supporting
him. "And *I* say he would, given the opportunity, means and motive. *No*
human is beyind this instinct. Not even 'upper rank officers'."
"How wrong you are, Q. I would stake my life on the fact that none of
my senior staff would ever commit cold-blooded murder." As soon as he said the
words he wished he could take them back, because to Q this would be nothing
more than an invitation.
"*I* think you are a fool to suppose anything of the sort!" He smiled
that charming yet menacing smile. "'Stake your life,' eh? We shall see. We
shall see."
He was gone in a flash of blinding light, and Picard was right behind
him.
+++
Howling wind circled in his ears, and nearly took the fedora off of his
head, as the rain came down blindingly. He looked around himself from under
the edge of a wide black umbrella. It was dark, but in the brief, illuminating
flashes of lightning, he could see he was on a short path leading towards an
ivy-covered estate, surrounded on all sides by acres of lush, manicured land.
Behind him, in the crescent driveway, sat a large black sedan that he supposed
he must have 'driven' all the way out here, to the country. He could only
think that he was to go to the house and knock on the large wooden doors, which
he did after folding the umbrella closed.
As Picard waited for a reply, he looked down at his clothing. He had
on a trenchcoat, and on his feet fine dress shoes. The lower pantlegs
suggested a tailored suit made from the best linen. Picard smiled, satisfied
in knowing what Q had done -- thrown him into a Dixon Hill scenario, a big
mistake on Q's part. Picard knew everything there was to know about Hill.
Finally the doors creaked opened, and what he saw next almost made
him laugh. It was Worf, unceremoniously stuffed into the stiffest butler's
uniform he had ever seen. "Mr. Hill. We have been -- expecting you," said
Worf in his usual low, almost subaudible tone. Picard smiled, stepping in from
under the awning.
"Thank you, Mr. --"
"Jeeves. Just call me Jeeves, sir." Worf was stone serious, standing
at an obscenely motionless attention.
Picard blinked. He had a feeling that this was real, for it was not a
situation he was familiar with in the holodeck. He felt thrown for a loop. What
did Q have planned, after all?
As Worf turned, he said, "This way, sir."
They went into what appeared to be a library, Picard was brought face
to face with a roomful of familiarity that was not reciprocated. "Let me
introduce you, sir. -- Excuse me, but Mr. Dixon Hill has arrived."
Someone murmured, "Thank God. We can finally get this cleared up,"
catching the captain's ear. It was... Geordi?
"Would someone kindly explain what this is all about?" Picard asked,
not wanting to blow his cover, but confused nonetheless.
Worf turned to him with a look of surprise. "I thought it had all been
explained over the phone, sir. Mr. Boddy has been murdered."
The crowd in the room came closer. Beverly, Riker, Deanna... they
were all here. But evidently they were not themselves, in the strictest
sense.
"Murdered, you say?" Picard turned to face Worf. As he did he caught
a glance of his own face in a large mirror. Apparently he was not himself,
either: Q had changed his face. The basic features were the same, but the nose
was thinner, the eyes more cynical, the cheeks more prominent. And the hair!
His hairline looked as if it had only recently begun to recede. What the hell
was going on?
"Murdered. And one of these... guests has done it."
Protests buzzed around the room.
"Quiet all of you!" The man who looked like Riker stepped forward,
harrumphing boisterously. "Mr. Hill, my name is Colonel Mustard, and I can
most assuredly say that I am *not* the murderer." He was dressed in a military
style suit of drab brown, with insignia on his chest that indicated that this
man was indeed in the armed forces. "I have more important things to do than
waste time on such... *trivial* pursuits."
"Oh, and I suppose if all of us come forward like you, we all *must* be
innocent?" This from the mouth of Ro Larren, who was in a slinky white skirt
with a matching suit jacket, her head topped with a white pillbox hat. Her
feet were clothed in heels of white patent leather.
"If anything is to be accomplished, we must have order." Picard said
this, and it calmed the crowd at once. "Let me have your names. I will also
need to see the body." He swallowed hard at the last word. He pulled out the
notebook in his pocket, and prepared to take notes with the pencil in his hand.
Ro came forth boldly. "I am Mrs. White."
"I am Professor Plum," said Data: he had a mustard brown tweed suit on
with a suffocating bow tie at his neck that was the perfect shade of... well,
plum.
Beverly wore a deep blue-green A-line dress that plunged dangerously
low in the front, and her shapely legs ended with satin pumps of the same
colour. Her hair was pulled up at the crown, and tumbled over her shoulders in
auburn curls. "My name is Mrs. Peacock," she said in a deep, resonant tone,
her smile indicating at once both shyness and invitation. Picard's eyes
lingered on her longer than necessary.
"Miss Scarlet." Picard turned his eyes to Troi upon hearing her
voice. She was in a red satin dress that clung to her like a second skin, a
showcase for her ample features. Her high-heeled shoes were a little bit taller
than Beverly's were and matched Troi's dress perfectly. Deanna's black hair was
swept off of her neck and into a french twist, with a few curls escaping and
clinging to her face and neck. She smiled at him with ruby red lips, her
intentions towards him and all other of his gender more than obvious.
From beside her came a meek voice. It was Geordi, dressed in a plain
blue wool suit, straight tie, and dress shoes. "Mr. Green here." He offered a
nervous smile and waved.
As he jotted down the last of his notes they looked a little like this:
^L
Mr. Worf ---> butler - Jeeves ___
Riker, Colonel Mustard. / \
Ro Larren = Mrs. White, _/
Mr. Data is Professor Plum. |
Beverly ------> Mrs. Peacock |
Counselor Troi, Miss Scarlet.
LaForge is Mr. Green. O
He looked at those names, and looked again. Somehow the fact that
they were all colours was significant and somehow familiar. And what was the
victim's name again? Mr. Boddy? That was surely a strange occurrance.
He heard the voice of Q, seemingly emanating from a round, blue
painting that very much resembled the earth's sky on a sunny day. "Oh, it's no
coincedence, Captain. If you were the big history buff you claim to be, you
would know exactly what this is you're involved with." Picard looked around for
Q and saw him sitting on a bookshelf near where Beverly was standing. Q's face
scowled. "Don't worry, they can't hear me. I'm here for your benefit, you might
say."
Just then he realized why the names had sounded so familiar. A 20th
century board game. "Clue."
"What's that? Did you find a clue?" asked Geordi.
He all but ignored him to hear Q's reply. "I've underestimated your
knowledge of the past. Very well, you're right. Can you believe it? A *board
game* that revolves around *murder*!" Q laughed; Picard just seethed. "Well?
Go take a look at the body!" Q disappeared again.
As Picard came out of his apparent reverie, he realized all eyes were
upon him. He suggested the very thing Q had recommended -- to go look at the
body. Data, in his most professorial voice, informed him that it was in the
study.
As Picard approached the room he saw the body lying on the floor, limbs
askew, face down, in the center of the floor. He motioned that they should
remain at the door as he entered. Worf said, "We haven't moved it since we
found it."
"*Who* found it specifically?" he addressed the crowd.
"The maid."
"And where is she?"
"Right here." From behind him came the voice of Vash. As he turned
back towards the crowd, she made her way through it, looking at him through
her lashes, a smile playing on the corner of her lips. It did not help that she
was dressed in a short black and white French maid's outfit, her bosom pushed
up for display. Her brown hair was piled on top of her head, ringlets framing
her pretty face. She cocked one delicate eyebrow upon making eye contact with
the captain.
Picard cleared his throat, forcing himself to turn his eyes from her,
and back to the body on the floor. "Are there any other people in this house
that I should be aware of?"
Worf said, "The cook... and Mr. O'Brien."
*Chief* O'Brien? "What does this O'Brien do?"
"Isn't he the chauffeur?" asked Ro.
"I thought he was the gardener," Data offered.
"He told me he was the stable master," Geordi said, puzzled.
Worf said, "Officially, he has no title. He just works around the
house." Picard thought about this, his fingers to his chin, staring some
more at the notes he was accumulating.
"And what are you all doing here?"
"We all received invitations to spend the weekend here at the Boddy
Estate," offered Geordi, who pushed on the edge of his VISOR as if it were
the arm of a pair of eyeglasses.
"We all arrived last night for dinner," concluded Troi, sipping from
her brandy. "This morning, the maid finds our host as dead as a doornail.
Some host," she tried to joke. Picard ignored it.
"Did you all know each other before last night?" asked Picard. At
this prompt, nervous glances crossed the room. Some answered "yes," some
answered "no." Picard made note of this as well.
"And how did you all know Mr. Boddy?"
Again, intimidated looks went back and forth between them.
Riker, as Colonel Mustard, said, "We just did." He raised his chin and
struck a determined pose. Picard knew that was as much as he was going to get
from them at that moment.
"Let's examine the body, shall we?" said Picard, changing the subject.
He dropped to a squat and turned the body over.
Only to see the spitting image of himself.
+++
He nearly fainted. He wanted to scream. He wanted to strangle the
life out of Q. Instead he looked with a morbid revulsion for any signs of the
cause of death. There was a large wound on his temple and a bruise that had
begun to turn purple around the front of his neck. He felt nauseous and could
look no more.
"One of them has killed *you*, Picard!" came Q's grating voice. "I'll
bet you can't guess who."
Q materialized next to the body, looking up at the captain from a
reclining position. Picard quickly stood and said to the crowd, "Excuse me, I
need a moment to myself. I'll join you in the library in a short while. If
you'd please..." They abandoned the study's threshhold, and Picard closed the
doors behind them.
When he turned back to Q, Picard was wearing a completely different
face, a mask of rage and ill-temper. "Q! What is the purpose of this charade?
These people are just mockeries of my crew! And to involve Vash, how dare you!"
"Temper, temper!" scolded Q. "These people are most certainly your
crew. They all have plenty of motive to kill you without me changing a thing.
I have just seen to it that they know you, well, *him*--" he indicated the
body on the floor "--and each other, for different reasons. They are merely...
shall we say, *enhanced* versions of themselves."
"What does this all mean, 'enhanced versions'? Have you altered their
minds?" Picard was not aware that Q had that type of power.
"Let's just say that they *believe* they are the characters they are,
and as sure as you and I are here, one of them has killed you. Vash included."
Q smiled again, and patted Picard's shoulder. "Don't look so down, Mr. Brown!
Their motives will all become apparent in due time!"
Q left him alone again, and Picard was filled with a profound hatred
for the impish entity. But he quelled it, smoothed down his suit, and surveyed
the study. His mind was filled with turbulent questions. Who did it? Why?
They were all capable. Data had superhuman strength. Worf was strong
as well. Beverly had expert knowledge of the human anatomy. And any one of
them could use a revolver.
This thought was spurred by the fact that he found a bullet hole in
the dark leather chair behind the desk. Could he have missed a bullet wound?
He dashed to the body again and noticed that there was a patch of
blood staining the shirt covering the abdomen, but it hadn't gone through to
the jacket. Was he shot before or after he was bludgeoned? And when exactly
was he strangled? Did he die where he was found, or was that another ploy to
throw him off the track? God did he need Beverly's expertise. How frightening
that he doubted his trust for her.
Suddenly he thought: what if these wounds were three separate attempts
on the life of Mr. Boddy? Which one succeeded?
Trust or not, he needed Beverly.
He left the study, closing the doors behind him. Nervous pacing filled
the room that he crossed the hallway for. When he entered, all motion stopped
and all eyes turned to Picard.
"Well, Mr. Hill? What's the verdict?" asked Riker.
Picard decided to play it cool. He walked over to the bar and poured
himself a drink, took a swig of the amber liquid and set it down. He looked
directly to the doctor. "I understand you have medical training, Mrs. Peacock."
Beverly was taken aback, but covered for herself sufficiently. "How did
you know?" Her voice was sultrier than he could ever remember.
Picard's smile oozed charm. "I have my sources," he said enigmatically.
"Right now I need some answers, before I can tell any of you anything. Mrs.
Peacock, please come with me."
+++
"Well, as far as I can tell, bruising occured before death, as did
the shot, and the head wound. The direction of blood flow suggests that he
was upright when shot, and possibly upright when he died. It's hard to tell
without more sophisticated equipment exactly how long he has been dead. The
rate of rigor mortis does suggest, however, that not more than 18 hours has
passed, placing the time of death at about one o'clock this morning in this
very room." Her tone was thoroughly professional. She rose to her feet and
looked him squarely in the eye; they were very close in height. "It's
difficult to say which occurred first, though. It could be that all were
delivered within a short period of each other."
Unbelievably he felt uncomfortable under her gaze, and turned away,
making a note in his pad. "Do you think they were all committed by the same
person?"
"I'd have to say yes. The injuries were delivered, I believe, one
right after another. If it's by more than one person, these persons would
have incredible coordination."
Picard put the pencil's eraser to his lips, thinking about all she
had just told him. If she was the murderer, then this was probably all
misinformation. Dammit! "Someone certainly wanted m-- Mr. Boddy dead. They
certainly tried hard enough."
"Well. They succeeded." She came up behind him and touched his arm.
Whether or not she was really looking at the notes or only pretending to, he
couldn't tell, but he put the notes out of view. She smiled, catching his eye
again. "Tell me," she said, her voice smooth, "who do *you* think did it?"
_And what would a Dixon Hill scenario be without a gorgeous gal
falling all over him?_ he thought quickly. "I'm afraid I don't have enough
evidence yet."
"Come on, Dixon. Can't you even guess?" she cooed, her arms leisurely
entwining him.
His brain shouted, _Trust her! Trust her!_ Luckily, though, his
reason kicked in and he pulled away from her. "No, I can't even guess, Mrs.
Peacock." She was highly disappointed, and sighed.
"Come on, back to the others. We all have a lot to talk about." He
headed for the door and turned back to make sure she was following. She looked
breathtaking. Did she always look that way? He never noticed. On a daily
basis she was just part of the well-oiled machinery, even though she was a
dear and trusted friend. He made a mental note to pay her more attention.
At that moment the doors swung opened. It was the maid. More
specifically, it was Vash. She gave him a cold, hard look. For a moment, it
seemed that she knew who he really was. Not knowing if he and Beverly had been
locked in a mental embrace for seconds, minutes or hours, he smiled and hoped
that it would be enough. She was unchanging. "Dinner is ready."
She left. But she said volumes more without words -- the look exchanged
between the two women could have frozen nitrogen.
+++
After a delicious yet tension-filled dinner they all gathered in the
library for after dinner drinks. Jean-Luc had mentioned at dinner that he
needed to speak to all of them regarding the case. Now they each in their own
way acted nervously: Geordi twiddled his fingers, Deanna twisted her hair,
Riker hovered the bar in a geo-synchronous orbit. He even called for the butler,
the cook, the maid and O'Brien. When they all seemed quite settled, Picard
engaged their eyes one pair at a time. "I want to know, and I want to know
now, how each of you know Mr. Boddy. I assume that all of you worked under
him?"
They nodded, though it was like pulling teeth to get them to do so.
At that moment the cook walked in with Mr. O'Brien. It was Guinan.
Picard stared for a moment, then brought down the first victim with a
piercing gaze. "Colonel Mustard," he began, "how did *you* know him?"
Undaunted, Riker said bravely, "He was my commanding officer in the
Armed Forces." And the snowball began rolling from there.
Troi laughed. "And he never let you forget it." Riker shot her a look
of pure evil.
"And the old coot was on to you, Miss Scarlet, or should I say Agent
Fembot, of the international espionage association Bimb--"
She shrieked: "I could *sense* that you were going to use that against
me, you traitor! Yes, he knew as well, but that does not mean I wanted him
dead!" She looked to be on the verge of tears.
Beverly spoke up. "*I'm* not ashamed to admit, I'm glad that he's gone.
He was, after all, responsible for the death of my husband, rest poor Jack's
soul." She was totally cool and confident as she said this.
"How can you say that?" It was Vash's voice. "No wait, let me guess!
You're jealous that he never gave you the attention I got. How could he have?
*You're* nothing but a cold medical *robot*!"
"And he knew about your son!" chimed in Troi, or Scarlet, or Agent
Fembot. "He knew that he was your son's real father!" Even Picard was
surprised at this revelation. Hopefully, like the Fembot claim, this was Q's
idea of a joke.
Beverly turned with a look that could frighten the dead. Picard was
surprised at the hatred in her always kind eyes. "We all know the only thing
*you* were ever good for," she said, addressing the both of them, really.
"Yeah, the one thing he couldn't get from *you* any more!" Vash
retorted angrily, raising her chin in victory. Picard also noticed Troi's
angry look had found its way to Vash, and it didn't seem like it was going to
be leaving any time soon.
Beverly rose to her feet, and for a moment there was a tangible
tension in the air. Picard said, "Ladies, please control yourselves!"
Bev sat back down, unflustered, but said under her breath, "Cow."
Ro's voice was small by comparison. "He never did give me the
promotions I deserved, that old windbag."
"When did you deserve any promotions?" Geordi muttered. "The phaser
tester is more useful than you are."
"I could say the same about you," she returned coolly, folding her
arms and staring him down. "You're no better than any of the people he put
you in charge of. You are incompetent, and he full well knew it... He was
going to get you transferred, with a sizeable demotion!"
The look on Geordi's face told that he knew, but did not know anyone
else had known. "Why you little-- "
"My son," Worf's voice cut through soberly. "He sent my son out of this
house. He has *no* honour." He looked restrained, like he wanted to beat
*someone* up, but knew not who.
Riker stood. "And you, Professor! He knew of your trysts with a certain
Head of Security, and was prepared to spill the beans on it now that she's
dead!" Data's normally impassive face became enraged. Well, enraged for Data.
"That is true, but everyone knew about that!"
"But not everybody knows about the night that you used your detachable
arm to--"
"*COLONEL*!"
And through all of this he made notes.
So far, all of them except Guinan and O'Brien had all but volunteered
a motive. Jealousy, revenge, hatred. They were all there. The thought of any
one of them striking him down sent shivers along his spine.
Picard tugged down on his jacket subconsciously as his voice
attempted to slice through the chaotic chorus of shouting. "MAY I HAVE
QUIET?!?!?!"
The noise rumbled down, and finally all was still. Picard smiled.
"Now *that* is more like it. I can see I'm getting nowhere talking to all of
you like this. Go on to your rooms, I'll be around for personal interviews."
He swept out of the room with the air of authority he always did. But as Dixon
Hill, he wondered if it was appropriate.
+++
Luckily, the butler had prepared a room for the private investigator,
which Picard went to after this outburst amongst his senior officers. He
noticed with some sort of irony that he, too, had a round, blue painting on
his wall, that looked rather like the sunny blue sky of earth. From a carafe
of water he poured himself a drink and sat on the bed, his head in his hands.
He was exhausted, and needed sleep desperately. He seriously contemplated
heading for bed at this "early" hour when he heard a knock on his door. He
sighed for the umpteenth time that day. "Who is it?" he called.
"It's me," called the familiar voice of Vash in a low, secretive tone,
"the maid. I have a message for you."
Opening the door to her might have proved fatal to his libido, so he
merely called back, "What do you want?"
"Miss Scarlet would like to see you."
_I'll bet she would,_ he thought wryly.
"I'll be right there."
He headed for her room; the door was slightly ajar. He pushed it
opened. It was smoky and dark. "Hello?" he called softly. Strange... on her
wall was, again, the blue, round painting. Must have been a series. Or at the
very least, a discount sale.
A voice called from deep within, "Come in, make yourself comfortable."
He imagined she was doing the same, and when she emerged, he knew he had been
right: she was dressed in a lacy red peignoir, her ebony hair unbound and
falling around her shoulders. She smiled. "You're probably wondering why I
called you here."
He stood up to leave. "I think I have a pretty good idea, Scarlet. I
don't have time for that."
She grabbed his sleeve. "That wasn't the only reason, love. You may
have heard Mustard mention that I am an agent of Bimbo, an international
espionage agency. He was correct. But what I didn't want to say in front of
all of them is that I believe our agency has vital information to implicate
one of our guests in the murder of not only Mr. Boddy but--"
At that moment she doubled over, her hands at her temples. "Oh, the
PAIN! The PAIN!" She sobbed and screamed this over and over again. Finally
she collapsed onto the floor, unconscious. He tried to pick her up and put
her into the nearby bed, but she was heavier than she looked, heavier than
Picard could manage, absolutlely dead weight.
Undoubtedly, this was the work of the murderer. He thought for the
moment, then left the room in search of more clues.
+++
Picard headed for the study where the body had been found. He'd called
O'Brien and had him take the body down to the meat freezer in the kitchen
until he this had been solved. Had this been a holodeck scenario, he would
have abandoned it long ago. He sighed as he entered the room and closed the
door behind him.
With his hands on his hips, he looked around himself. What was that
vital something that he had overlooked before? With that he noticed that the
walls were covered with the finest of paintings -- Monet, Matisse, Cassatt.
Look there, another one of those round, blue, sky paintings! That it was in
every room had to be more than just a coincedence. He stepped closer, letting
his eyes roll over the beautiful and subtle clouds, its landscape, almost.
Coming nearer he became lost in it. Serene, beautiful... safe.
Safe.
He reached out his fingers and ran them along the right side of the
curve and smiled as it came forward on a hinge to reveal a slate-coloured iron
wall safe. "Damn," he muttered to himself, an amused smile on his face, "if
only I was a safecracker."
Dressed as a black cat-burglar complete with the tools of the trade,
Q was beside him in an instant. "Did I hear the word 'safecracker'?" This
was actually one instant that Picard actually welcomed Q's appearance. Q
pushed his head through the wall of the safe and a muffled voice echoed from
within, "Oh! Well, this could certainly be helpful to your case!"
Picard didn't like to beg, but in this instant he came very close to
it. "Can you open it, Q? More importantly -- *will* you open it?"
Q made a pouty face. "You didn't say 'Pretty please with sugar on
top'!"
The anger on Picard's face told Q that the fuse had come to its
end. "Here you are." As Q snapped his fingers, the lock was released and the
door slid smoothly open. "Have fun, my little P.I.!"
Again, Q was gone. For that Picard was grateful. Perhaps the entity
had finally learned the limits of human patience.
As Picard opened the door, his eyes became as wide as saucers. At
least now he had somewhere to begin.
+++
He approached Professor Plum's door, passing Mrs. White's and hearing
sounds coming from behind that made him glad he didn't have to interrupt her
and her paramour-du-jour, undoubtedly the dashing Colonel Mustard/Will Riker.
He at first knocked delicately. From behind Data's door, the sound of drilling
permeated the air almost at the same time, just as from under the door came
flashes of bright blue light. What in the world was he doing in there? Picard
banged with his fist and the drilling ceased.
The door opened and there stood Data -- Professor Plum -- with
smudges on his face and a sweat just beginning to bead on his brow. "May I
help you, Mr. Hill?" His head tilted as he said this like a marionette's string
had just been snipped.
The captain forgot for a moment what he was there for and strained to
look around the android-become-academic. "What's going on in there?"
Data was immovable. "I am an inventor."
"What are you... inventing?"
The android, looking particularly silly in the tweed suit, finally
stepped aside. On the table sat a large, flat, electronic looking metallic
device, a blue beam connecting the components that stood up from its surface.
Wires ran down from it to an anvil that sat on the ground, dirty and rusted.
Data pulled out a flat, flaccid object and placed it in the beam's path,
singeing it to a dark golden brown.
"It," Data began, "is a device to change the outermost layers of a
cross-section of a starchy lattice structure to being darker, crispier, and
warmer; in essence, baking it."
"A *toaster*? You've built a toaster?"
As always, Data did not understand the confusion. "That is what I
said."
Picard rolled his eyes impatiently, and remembered the task at hand.
"Tell me, Mr. D--uh, Professor Plum, what can you tell me about... *THIS*?"
He held up a brown bag and reached inside for its contents.
It was Data's head, wide eyed and rather wrinkly.
Data was obviously surprised. "Where did you get that?!?"
Picard smirked. "Found it in Mr. Boddy's safe. What else did he have on
you?"
Data just lunged for it, and being superhuman in strength, he took it
and had it in the path of the blue beam before you could say "temporal
distortion."
"There can be only one!" he yelled, as the head incinerated to a black,
smoldering ball, filling the room with the smell of burning plastic.
Picard was aghast. "What was the meaning of that?!" Picard demanded.
"He was using this head against me, threatened to tell the world that
there was more than one operable positronic brain. Now no one has that kind
of leverage against me!" He cackled with a robust laugh. "I killed my
brother, took his place... no one knew, except Mr. Boddy!!!" Realizing that
this whole scenario was moving farther and farther away from reality, it dawned
on Picard who was standing before him.
"LORE!"
Lore smirked. "You got it, pal. Now with that insufferable brother of
mine and his boss out of the way.... heh heh heh..."
In a split second Lore was on top of Picard, pummeling the life out
of him. "Now I shall see to it that no one else can ruin my plan!!! There can
BE only one! There CAN be only ONE!"
All hope was fading away, until the door opened and Worf stood there,
growling, ready to kick some android butt. Lore abandoned the wilting captain
for fresh blood.
Within moments, Worf was flat on his back, paralyzed, cursing to
himself about being a warrior and other such nonsense. Picard was to become
the prey again when the threshold was filled by another, more powerful being.
Lore went pale, and backed off from Jean-Luc. "Uh, uh... um..." he tripped
over his own tongue. She stuck her arm out and he fell over. Finally, his
circuits overloaded and he shut down once and for all.
Picard turned a swollen eye to see the cook standing there. "Guinan,"
he managed.
"No, I'm not Guinan. I am Whoopi Goldberg, actress and comedienne,
and proud leader of the Men Against Bodacious Baldies, of which Lore here was
our renegade field operative. He was supposed to kill Boddy... just to get Mr.
Dixon Hill here." From behind her came other members of MABB; the likes of
Will Smith, Luke Perry, A Martinez and Burt Reynolds. "But we know that you are
not really Mr. Dixon Hill at all. Dixon Hill doesn't exist anywhere." The men
behind her came forward more menacingly, looking to finish him off.
Picard turned his head towards Worf, who said apologetically, "Oh, did
I forget to mention that these ten or so men were here as well? Oh, man, I'm
really sorry."
_Typical murder mystery,_ he thought, rolling his eyes.
"Yes, we know who you really are --- MR. PATRICK STEWART!!!!"
+++
As the horde of men were about to land on his chest to crush the life
out of him, Patrick Stewart's steely eyes flew opened in a panic, only to see
the sun coming in through the blinds on this, a beautiful Sunday morning in
the hills just outside of Los Angeles. He sighed, picking the book up from off
of his chest. Fell asleep reading again. Whew. It was all a dream, after all.
_____________________________________________________________________________
..a tribute to the Net and to the inane discussions on r.a.s.* that i enjoy
so! i'll really miss it, sniff, sniff...
_____________________________________________________________________________
Copyright 1992 by Sandra Guzdek
standard disclaimers about Paramount, and threats of death for plagiarism,
apply.
_____________________________________________________________________________


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WARNING: The following article contains spoiler information about this week's
TNG episode, "Qpid". So if you don't want spoilers, don't read it until
they're not spoilers anymore...:-)
They didn't really mean to make this one, did they?
Yech. Not a pleasant experience for the most part. They've finally made a Q
episode I dislike. Damn. But anyway, before I rant on too much, here's a
synop:
After working for hours on a keynote address to the Federation Archaeology
Council symposium that he must deliver, Picard goes to his quarters to get
some rest, but finds a surprise waiting for him--flowers, a card, a horgon,
and Vash.
Everything seems fine at first, but Vash soon discovers that Picard plans to
keep his public dealings with her strictly platonic, and further finds that he
has never mentioned her or their adventures together to any of the bridge
crew. Eventually, at the pre-conference reception, she confronts him about
this. When he tells her that he feels it would have been "inappropriate" to
mention her, she nastily apologizes for causing him so much embarrassment, and
stalks off. Picard, already in a lousy mood, goes to his ready room--where he
finds Q sitting in his chair, and grinning from ear to ear.
Q has returned, or so he says, to repay an old debt. Picard's attempt to
rescue Q last time they met left him owing Picard something, and he wants to
do something nice in return. Picard, however, will have none of it, and
refuses his every offer. Q, annoyed, leaves.
After another fight with Vash, Picard is not happy, and becomes even less so
when Q arrives later that evening and taunts him about having been made so
vulnerable by a woman. He says that his gift should be to remove this
weakness, but Picard angrily refuses. When Picard says that yes, he would
have Q stand idly by while Vash "led him to his destruction", Q smirks and
vanishes.
Q's plan becomes apparent, however, when during Picard's speech, the entire
bridge crew vanishes, only to reappear in Sherwood Forest, appropriately
garbed. Riker is cast as Little John, Data as Friar Tuck, Picard as Robin
Hood...and as Q (as the Sheriff of Nottingham) gleefully comments, Vash, or
Maid Marian, is to be put to death in Nottingham Castle at midday the next
day. Picard is faced with a choice: risk his bridge crew or live with Vash's
death.
Although Vash, confused by her situation, tries to salvage it by agreeing to
marry Sir Guy, Picard soon appears (having come alone by his own choice) to
save her. When she hears he has come alone, however, she refuses to go with
him, and their bickering continues until guards burst into "Marian"'s tower.
Before Picard can begin to fight, Vash takes his sword and captures "Robin"
herself, giving him as a wedding gift to Sir Guy. (She too, however, ends up
under a death sentence when Q discovers and calls attention to her hurried
note to Riker and the Merry Men asking them to come save Picard.)
Riker and the others, not willing to stand idly by under any circumstances,
show up in the nick of time to save Picard and Vash from the chopping block.
"Robin" kills Sir Guy and rescues Maid Marian, and after Q observes that
love brings out the worst in Picard (a statement Vash angrily protests), he
sends everyone back except Vash. A short time later, though, Vash appears to
say goodbye: she's taken on Q as a partner, and they'll explore the universe
together.
There we are. Now, on to commentary:
I've thought about it, and hours later, I've _still_ to see the point behind
this show. It doesn't seem to have had anything to say, or indeed any
coherence whatsoever. That's not a good sign. There really were very few
good signs here at all, in fact.
One objection of mine was that this show put Q in a rut. One big reason I've
enjoyed every Q episode to date (excepting "Encounter at Farpoint") is that
each time, the spin on the character has been different. In "Hide and Q", we
first got a glimpse that he wasn't the only one of his kind, and gained a hint
of his devious nature. "Q Who" showed a terrifying Q, representing precisely
those unknowns that are most dangerous. "Deja Q", on the other hand, showed
the absurd side of Q and his existence, and also a hint of his vulnerability
when turned mortal. "Qpid" didn't do anything new with the character, and in
fact reversed his development significantly in my opinion. ("Deja Q" showed
that perhaps Q had matured just a little, from early adolescence in Farpoint
to late adolescence. "Qpid" had him back to around age 10, I
think...certainly still in the "girls have cooties" stage. Blech.)
A related objection there is that Q *has a past*, and it was pretty much
ignored entirely. Remember, Q was in a way indirectly responsible for
Picard's alteration by the Borg, since he is the one that brought the two
cultures together in the first place. For Picard to see Q and not immediately
think "you bastard, you nearly managed to steal away my SOUL!" is hard to
believe. For Picard to not think that at ALL is stupid beyond belief. (Given
the really poor handling of Q here, I found it very difficult to believe that
this character was the same one who once told Picard "the auditorium's been
rented, the orchestra engaged...it's now time to see if you can _dance.")
I mourn the complete mangling of a previously enjoyable character. (It's not
beyond redemption--just take us to the Qontinuum next time, dammit!)
I have no such mournful sentiments toward Vash, because I never liked her in
the first place. I loathed her in "Captain's Holiday", and I loathed her
here. If they'd given her an actual character and stuck to it, it _might_
have had some chance of working, but to give her this pool of disjointed
scenes and actions to play with was a really rotten move. Yech.
In addition, as long as we're on the subject, I thought that this show was
schizophrenic in a way. It was allegedly about Picard and about his dealings
with Q and Vash, right? Then why did we see so much of Vash: why was every
scene with her in it carefully arranged to show us just what a "stunning babe"
Jennifer Hetrick is, and not to actually do little things like tell us
anything? Her slinking into the captain's chair, the direction as "Robin"
picked up "Marian" then swiveled a full 360 degrees as the guards came in, and
so on--all of them seemed to me to be little more than showing off various
features of Ms. Hetrick. Sorry, but that's not what I'm watching the show
for, guys.
The really depressing thing is that the show didn't HAVE to be as bad as it
was. There were several different occasions where the show might have
redeemed itself, if only it had followed little scene X up, or had had
character Y do something that wasn't 100% formulaic. For several zillion
examples:
--The show COULD have been played straight, dealing with the problems that
happen when a shorebound fling comes back demanding attention. It looked for
a few minutes (during Vash's initial argument with Picard) like they were
going to do that, but it was not to be. Instead, they made it a mix of
bickering between the two of them which I could not possibly see Picard doing
unless drugged and of meaningless playing around with costumes. Yech. (The
only good thing about this point is that it means there's still room for a
decent story which does deal with the above problems, which a friend of mine
is currently writing.)
--It's been shown enough times that Q really doesn't know how the hell humans
think. They could have made Vash's abrupt agreement to marry Guy _really_
throw him, which at least might have changed something for the better.
--They could have had the guts to make Vash completely unscrupulous (which is
how I saw her in "Captain's Holiday". They could have set it up so that she
really DIDN'T care all that much for Picard, and made her capture of "Robin" a
sincere one. But no--she's got to deep down be a decent person who really
does care for Picard. Give me a break.
--They could have actually had Vash go with Picard the first time he tried to
rescue her. It would've changed things a lot, but even a long, not all that
interesting chase sequence would've been miles better than what we were fed.
--It looked like Bev and Vash were getting along so well, we could have had
fun with the two of them teaming up against Picard. That would've been
strictly for laughs, but it could have been fun.
That should do for starters. Other negative points:
--Sexism at Paramount strikes again. In the final battle sequence, Riker,
Geordi, Worf, and Data (and Picard, of course) draw swords and come out
swinging. What do the women do? Vash gets taken to the tower and squeaks a
lot, and Bev and Deanna get to bash people on the heads with vases. Spare me.
--A few alleged "comic relief" scenes that quite honestly rank up there with
the STUPIDEST scenes I've ever seen on TNG. First, we had Worf's smashing of
Geordi's mandolin, complete with "Sorry." right afterwards. Sorry to break it
to Ira Steven Behr (the guy who wrote the teleplay--and he also did the one
for "Yesterday's Enterprise", so he should KNOW better!), but "Animal House"
has already done that, and far better than here. Then, we had Deanna shooting
Data with an arrow. Bo-ring; and also dead wrong, since it's been established
way back since "The Naked Now" that he will at the very least LEAK.
--Just about everybody acted way too stereotypical. Sure, Picard's sometimes
stiff, but I have NEVER seen him as brusque as he was in the early parts of
the show. (Nor have I ever seen him to be so ignorantly trusting as to take
Vash's appearance at face value--I think Stewart just wanted to arrange it so
he had as many chances to lip-mash with Hetrick as possible.) Worf was lousy
as well--he managed to be funny in "Deja Q" without going out of character, so
why did he have to have horrible lines like "I am NOT a MERRY MAN!" and "Nice
legs. [...] For a human."? Yech. The only character who seemed decently
done was Riker, and that's because he only had about 5 lines.
--Although I enjoyed the big climactic sword-fight well enough, I thought the
dialogue was pretty atrocious.
There were a few minor good points, however. While most of the one-liners
were ones I didn't care for in the least, there were a couple of good moments,
such as:
--Riker's attempt to hit on Vash. So Picard does a good Riker-imitation, huh?
THAT I would have liked to see...:-)
--Picard's exchange with Riker right after Q first leaves. This was the high
point of the show for me: "Q? Any idea what he was up to?" "He wants to do
something _nice_ for me." "I'll alert the crew." That was great fun. :-)
--One really nice, sort of technical effect: the galloping of Q's horse is
heard long before Q and the horse actually flash into existence. That was
nice. (The flash was used entirely too many times, though, and I thought Q's
poking his head through Vash's wall was useless.)
--As I said, I enjoyed the sword-fight. It wasn't on "Princess Bride" level
or anything, but it'll do well enough, and it did look like an excuse for most
of the regular cast to run around and have the time of their lives, which
should be worth something. :-)
That's about it, though. I'm sure there are some people who are going to like
this; I suspect it will be the same people who laughed uproariously at
"Captain's Holiday" and "Menage a Troi". I loathed both, and this is no
exception. Sigh. Anyway, here's the wrapup:
Plot: 1. A little bit of potential, but not much more.
Plot Handling: 0. COMPLETELY bungled.
Characterization: 1. Riker was fine, everyone else was crap.
Technical: 4. It's that high for the gallop--I didn't find the medieval
setting believable or interesting, and the Q-effects are growing tiresome.
TOTAL: 1.5. Now *that*'s poor. Easily the worst of this season, and
probably in my bottom 5. Yech.
NEXT WEEK:
Sabotage on the Enterprise, and Picard caught in the ensuing witch-hunt.
Could be interesting...
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"He wants to do something nice for me."
"I'll alert the crew."

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@@ -0,0 +1,195 @@
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 06:15:47 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - DS9 - Season 1
STAR TREK: DEEP SPACE NINE
QUICK REFERENCE GUIDE
FIRST SEASON
1/2. 1/02/93 721 46379.1 Emissary
On a distant outpost at the edge of the final frontier, an untested
crew embarks on an unprecedented journey in the two-hour series
premiere of STAR TREK: DEEP SPACE NINE.
3. 1/09/93 404 not given Past Prologue
A reunion with a member of the Bajoran underground forces Kira to
choose between her people and her duty as a Federation officer.
4. 1/16/93 403 46421.5 A Man Alone
Odo must prove his innocence when a known enemy of his is found
brutally murdered in a Holosuite.
5. 1/23/93 405 46423.7 Babel
The residents of Deep Space Nine fall victim to a mysterious and fatal
virus--will Kira find an antidote in time?
6. 1/30/93 406 not given Captive Pursuit
O'Brien befriends the "prey" in an otherworldly hunting game--can he
and the rest of the officers save the being from a life in captivity?
7. 2/06/93 407 46531.2 Q-Less
The irrepressible Q and the adventuress Vash arrive at Deep Space
Nine -- just as strange, destructive forces begin threatening the
space station.
8. 2/13/93 408 46910.1 Dax
Lieutenant Dax's former self is accused of murder.
9. 2/20/93 409 not given The Passenger
A sinister alien criminal hides his consciousness in the brain of
someone aboard the station.
10. 3/13/93 410 not given Move Along Home (was Sore Losers)
Quark's attempt at deception toward a newly-encountered alien race
places the space station's senior officers in a labrinth of danger.
11. 3/20/93 411 not given The Nagus (was Friends and Foes)
Quark is suddenly named leader of the Ferengi financial empire,
and discovers that he's not only popular -- he's now a target for death.
12. 4/17/93 412 not given Vortex
An alien criminal from the other side of the wormhole tempts Odo by
telling the shape-shifter he can put the changeling in contact with
others like himself.
13. 4/24/93 413 not given Battle Lines
Sisko, Kira, and Bashir are stranded on a war-torn world where it is
impossible for the combatants to die.
14. 5/01/93 414 46729.1 The Storyteller
Against his will, O'Brien becomes spiritual leader of a Bajoran
village -- and the only one who can save them from a destructive
energy force.
15. 5/08/93 415 46844.3 Progress
A stubborn old Bajoran farmer forces Kira to take a good look at how
much she has changed since her alliance with the Federation.
16. 5/15/93 416 not given If Wishes Were Horses
When Members of the station find their fantasies coming to life, it
becomes the prelude to a very real danger which threatens everyone.
17. 5/22/93 417 46925.1 The Forsaken
While an alien entity wreaks havoc with the station's computer, the
irrepressible Lwaxana Troi sets her sights for romance -- with Odo!
18. 5/29/93 418 46922.3 Dramatis Personae
Odo is caught in the middle when an alien influence pits Kira against
Sisko in a deadly power struggle.
19. 6/12/93 419 not given Duet
Kira discovers that a Cardassian visiting the station could actually
be a notorious war criminal.
20. 6/19/93 420 not given In the Hands of the Prophets
When a Bajoran spititual leader objects to Keiko's secular teachings,
she threatens to destroy the alliance between Bajor and the Federation.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 06:16:24 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - DS9 - Season 2
STAR TREK: DEEP SPACE NINE
QUICK REFERENCE GUIDE
SECOND SEASON
21. 9/25/93 421 not given Homecoming
Kira risks her life, and war with the Cardassians, to rescue a
mythical Bajoran hero from a distant prison colony.
22. 10/02/93 422 not given The Circle
Relieved of her post and exiled back to Bajor, Kira helps to reveal
the hidden force behind The Circle -- and a greater secret that could
destroy them all.
23. 10/09/93 423 not given The Siege
While Sisko leads a daring last stand against the Bajoran takeover
forces, Kira ans Dax embark on a desperate mission to reveal the truth
about the coup.
24. 10/16/93 424 47182.1 Invasive Procedures
The crew must fight for Jadzia's life when a desperate Trill takes
the group hostage and steals the Dax symbiont.
25. 10/23/93 425 not given Cardassians
A young Cardassians, orphaned in the war and raised by Bajorans,
causes turmoil on the station when his people attempt to reclaim him.
26. 10/30/93 426 47229.1 Melora
After falling in love with a woman whose species is unable to walk in
"normal" gravity, Bashir develops a technology that could free her of
her wheelchair forever.
27. 11/06/93 427 Rules of Aquisition
A Ferengi female who has defied the law and disguised herself as a
male risks it all when she falls in love with Quark.
28. 11/13/93 428 Necessary Evil
An attack on Quark's life brings Odo face to face with a five-year-old
unsolved murder -- for which Kira was a prime suspect.
29. 11/20/93 429 Second Sight
Sisko falls in love for the first time since his wife's death,
but the object of his affections may not be all that she seems.
30. 11/27/93 430 Sanctuary
Kira is torn when a displaced alien race arrives on Deep Space Nine
and claims Bajor as its people's legendary homeland.
Note: Acquisition is spelled incorrectly on the episode's title screen.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com

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@@ -0,0 +1,985 @@
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 05:42:31 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - TNG - Season 1
STAR TREK: THE NEXT GENERATION
QUICK REFERENCE GUIDE
FIRST SEASON
1/2. 9/26/87 721 41153.7 Encounter at Farpoint
The crew of the Enterprise is put on trial by a mysterious force
called ``Q'' for all the crimes of mankind.
3. 10/03/87 103 41209.2 The Naked Now
Romance, danger and chaos result when a mysterious contaminant
renders the crew of the Enterprise intoxicated.
4. 10/10/87 104 41235.25 Code of Honor
Kidnapped by aliens known as Ligonians, Lieutenant Tasha Yar battles
for her freedom and the welfare of a diseased Federation planet.
5. 10/18/87 107 41386.4 The Last Outpost
Held captive over an unknown planet, the away teams of the U.S.S.
Enterprise and Ferengi starships must pass an important inquisition by
a mysterious life form known as Portal, before they are allowed to
continue their journeys through space.
6. 10/24/87 106 41263.1 Where No One Has Gone Before
Teenager Wesley Crusher and a dying alien are the crew's only hope
for escape from a bizarre galaxy where thoughts become real.
7. 10/31/87 108 41249.3 Lonely Among Us
Passing through a series of complex energy patterns, the
Enterprise crew find themselves trying to solve the mystery
surrounding the murder of Assistant Chief Engineer Singh and
the altered personalities of Lt. Worf, Dr. Crusher and the Captain.
8. 11/07/87 109 41255.6 Justice
When Wesley is sentenced to death for innocently violating a foreign
planet's customs, Captain Picard is forced to chose between negotiating
for Wesley's life or adhering to the Federation's prime directive which
prohibits interfering with another civilization's way of life.
9. 11/14/87 110 41723.9 The Battle
A thought altering device, controlled by a Ferengi Captain seeking
revenge on Picard for his son's death, threatens the life of the
Captain and the safety of the Enterprise.
10. 11/21/87 111 41590.5 Hide And Q
The Enterprise is once again challenged by the dangerous and powerful
"Q" who offers Riker god-like powers in exchange for Riker's
membership in the "Q" continuum.
11. 11/28/87 105 41294.5 Haven
Deanna Troi is caught between her feelings for Riker and her devotion
to family customs when she faces a prearranged marriage.
12. 1/09/88 113 41997.7 The Big Goodbye
When the holodecks malfunction, the Captain and two crew members become
trapped in San Francisco, 1941, where they are held hostage by
murderous gangsters.
13. 1/16/88 114 41242.4 Datalore
Data's android look-alike formulates an evil masterplan that could
destroy the Enterprise.
14. 1/23/88 115 41636.9 Angel One
While the away team struggles to save male fugitives on a planet run by
women, the Enterprise is ravaged by a highly infectious virus.
15. 1/30/88 116 41365.9 11001001
The Enterprise is hijacked by an alien species who need the ship's
computer to regenerate the one damages on their own planet.
16. 2/06/88 112 41309.5 Too Short A Season
The Enterprise escorts a Federation admiral to a planet to negotiate the
release of hostages, but the planet governor wants to kill him in
revenge for a previous hostage crisis that ended in tragedy.
17. 2/13/88 118 41509.1 When The Bough Breaks
Wesley and several children from the Enterprise are kidnapped by a
sterile civilization which hopes to use them to rebuild their race.
18. 2/20/88 117 41463.9 Home Soil
A powerful microscopic life form declares war on humans, takes
over the Enterprise's lab and computers and threatens to destroy
the ship.
19. 3/12/88 119 41416.2 Coming Of Age
While Wesley endures the grueling Starfleet Academy entrance exam,
Captain Picard faces an investigation into his competency as a
commander.
20. 3/19/88 120 41503.7 Heart of Glory
Lt. Worf is torn between his loyalty to the Enterprise and his fierce
Klingon heritage when two Klingon fugitives take over the ship.
21. 4/09/88 121 41798.2 The Arsenal of Freedom
Picard and the away team fight for their lives on a planet run by a
computerized weapons system.
22. 4/16/88 123 not given Symbiosis
The Enterprise is caught in the middle when two alien races wage a
bitter battle over cargo which one of them needs for survival.
23. 4/23/88 122 41601.3 Skin of Evil
A rescue mission turns the tragedy when one of the Enterprise officers
is killed by an evil alien.
24. 4/30/88 124 41697.9 We'll Always Have Paris
Captain Picard is unexpectedly reunited with his first love in the midst
of an investigation into lethal time warp experiments.
25. 5/07/88 125 41775.5 Conspiracy
Captain Picard and Commander Riker travel to Earth to investigate a
conspiracy in the highest ranks of Starfleet command.
26. 5/14/88 126 41986.0 The Neutral Zone
While traveling to a meeting with hostile Romulans, the crew discovers
a ship containing three frozen Americans from the 20th century.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 05:43:05 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - TNG - Season 2
STAR TREK: THE NEXT GENERATION
QUICK REFERENCE GUIDE
SECOND SEASON
27. 11/19/88 127 42073.1 The Child
While preparing to transport a deadly plague to a research lab, the crew
is stunned by the announcement of Counselor Troi's pregnancy.
28. 11/26/88 128 42193.6 Where Silence Has Lease
The crew is held hostage in a mysterious void by a being who wishes to
observe the many ways in which humans die.
29. 12/03/88 129 42286.3 Elementary, Dear Data
Pretending to be Sherlock Holmes, Data uses the holodeck to solve a
mystery that threatens Dr. Pulaski's life.
30. 12/10/88 130 42402.7 The Outrageous Okona
While the Enterprise crew play host to a witty renegade captain, Data
struggles to acquire a sense of humor.
31. 1/07/89 132 42477.2 Loud As A Whisper
The future of a warring planet depends on a deaf mediator, who
suddenly loses his ability to commmunicate.
32. 1/21/89 131 42437.5 The Schizoid Man
A brilliant but terminally ill scientist seeks eternal life by
transferring his mind into Data's body.
33. 1/28/89 133 42494.8 Unnatural Selection
The crew grapples with a mysterious disease which accelerates the aging
process, causing humans to die of old age within a matter of days.
34. 2/04/89 134 42506.5 A Matter Of Honor
Riker's loyalties are put to the test when he is assigned to a Klingon
vessel which plans to attack the Enterprise.
35. 2/11/89 135 42523.7 The Measure Of A Man
When Data refuses to be disassembled for research purposes, Picard is
enlisted to defend his rights in court.
36. 2/18/89 136 42568.8 The Dauphin
Wesley finds romance with the beautiful young ruler of Daled Four
whose secret power could destroy the Enterprise and her crew.
37. 3/18/89 137 42609.1 Contagion
The Enterprise's computer system falls prey to a mysterious electronic
"virus" which program the ship to self destruct.
38. 3/25/89 138 42625.4 The Royale
Investigating the discovery of a piece of metal bearing a United States
Air Force insignia, the Away Team finds itself trapped in the world of
"The Hotel Royale", a novel come to life.
39. 4/01/89 139 42679.2 Time Squared
The U.S.S. Enterprise discovers a Federation shuttle containing an exact
double of Captain Picard from six hours in the future.
40. 4/22/89 140 42686.4 The Icarus Factor
Riker's long-lost father reappears on the eve of his departure to
become captain on a new starship.
41. 4/29/89 141 42695.3 Pen Pals
Data races against time to save the life a little alien girl on a planet
doomed for destruction.
42. 5/06/89 142 42761.3 Q Who
The crew is hurled into the future by the malevolent Q, who sets them
up for destruction by a race of half-human, half-robot aliens known as
the Borgs.
43. 5/13/89 143 42779.1 Samaritan Snare
While Picard fights for his life in surgery, Geordi is held hostage by
the leaders of an alien race.
44. 5/20/89 144 42823.2 Up The Long Ladder
The crew's rescue of a missing earth colony leads to the discovery of a
civilization composed entirely of clones.
45. 6/17/89 145 42859.2 Manhunt
In her search for the perfect mate, Troi's mother beams aboard the
Enterprise--and sets her sights on Captain Picard.
46. 6/24/89 146 42901.3 The Emissary
An official mission becomes a personal matter when Worf's former love is
sent to the Enterprise to mediate a dispute between Klingons and the
Federation.
47. 7/08/89 147 42923.4 Peak Performance
A simulated war game turns deadly when the crew is ambushed by a Ferengi
battleship.
48. 7/15/89 148 42976.1 Shades Of Gray
Commander Riker is struck down by a deadly microbe which invades his
central nervous system and attacks his brain.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 05:43:36 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - TNG - Season 3
STAR TREK: THE NEXT GENERATION
QUICK REFERENCE GUIDE
THIRD SEASON
49. 9/23/89 150 43125.8 Evolution
The crew fights for survival when a mysterious force attacks the ship's
life support systems.
50. 9/30/89 149 not given The Ensigns of Command
Data races against time to save a human colony that's been marked for
death by aliens.
51. 10/07/89 151 43142.4 The Survivors
The crew travels to Rana IV, a remote colony where just two of its
11,000 inhabitants have miraculously survived a devastating attack.
52. 10/14/89 152 43173.5 Who Watches The Watchers
Mistakenly believing Captain Picard to be a god, the members of a
primitive culture seize Troi and prepare to sacrifice her to him.
53. 10/21/89 153 43198.7 The Bonding
When the ship's archeologist is killed on a mission led by Worf, the
Klingon feel responsible for the son she left behind.
54. 10/28/89 154 43205.6 Booby Trap
The Enterprise is caught in a booby trap that captures the ship and
converts its energy into lethal levels of radiation.
55. 11/04/89 155 43349.2 The Enemy
After Geordi is stranded on a storm-ravaged planet, the crew's
attempts to rescue him are hindered by an aggressive Romulan
warship.
56. 11/11/89 156 43385.6 The Price
Counselor Troi is swept off her feet by a dashing delegate
who uses unethical methods to conduct his business on board
the U.S.S. Enterprise.
57. 11/18/89 157 43421.9 The Vengeance Factor
The crew's attempts to mediate a violent dispute between
warring clans is sabotaged by a mysterious assassin.
58. 12/30/89 158 43462.5 The Defector
A Romulan defector leads the crew into a showdown that could
erupt into a full scale war.
59. 1/06/90 159 43489.2 The Hunted
The Enterprise is bombarded by a soldier who is the victim of
government mind control which turns him into a violent killer.
60. 1/27/90 160 43510.7 The High Ground
Doctor Crusher's abduction by a radical terrorist group
thrusts the crew into an explosive civil war on Rutia Four.
61. 2/03/90 161 43539.1 Deja Q
The crew is surprised by the appearance of their mischievous
nemesis, Q.
62. 2/10/90 162 43610.4 A Matter of Perspective
Riker is suspected of murdering a respected scientist who had
accused the Enterprise officer of seducing his wife.
63. 2/17/90 163 43625.2 Yesterday's Enterprise
The course of history is altered when a time rift brings a
starship Enterprise from the past into the present with a crew
which includes Tasha Yar.
64. 3/10/90 164 43657.0 The Offspring
Data becomes a father when he creates an android using a
transfer of his own neural programming.
65. 3/17/90 165 43685.2 Sins of the Father
When his long-lost brother appears on the Enterprise, Worf is
thrust into a life-or-death battle for his family's honor.
66. 3/24/90 166 43714.1 Allegiance
Without the crew's knowledge, Captain Picard is kidnapped and
replaced by an evil imposter.
67. 3/31/90 167 43745.2 Captain's Holiday
While on vacation, Picard becomes entangled in the search for
a missing weapon from the future.
68. 4/21/90 168 43779.3 Tin Man
The crew is thrust into a deadly showdown with the Romulans over a
newly discovered life-form in a remote star system.
69. 4/28/90 169 43807.4 Hollow Pursuits
The crew struggles to help a young engineer who's obsession
with the fantasy world Holodeck is endangering the ship.
70. 5/05/90 170 43872.2 The Most Toys
The crew leave Data for dead when his shuttle craft explodes
during a dangerous mission.
71. 5/12/90 171 43917.4 Sarek
The Enterprise is plagued by an outbreak of violence when it
is visited by a renowned Vulcan ambassador.
72. 5/26/90 172 43930.7 Menage A Troi
The Enterprise is thrown into chaos when Counsellor Troi
and her mother are kidnapped by the Ferengi.
73. 6/02/90 173 43957.2 Transfigurations
The Enterprise rescues a mysterious humanoid whose remarkable
powers affect the entire crew.
74. 6/16/90 174 43989.1 The Best of Both Worlds
The evil Borg capture Picard in an attempt to conquer the
human race.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 05:44:06 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - TNG - Season 4
STAR TREK: THE NEXT GENERATION
QUICK REFERENCE GUIDE
FOURTH SEASON
75. 9/22/90 175 44001.4 Best of Both Worlds Part II
Riker must choose between saving Picard and saving humanity
when the Borg use the kidnapped captain as part of their plan
to destroy Earth.
76. 9/29/90 178 44012.3 Family
While the Enterprise undergoes repairs on Earth, crew members
reunite with family as Picard comes face to face with his
jealous brother.
77. 10/06/90 177 44085.7 Brothers
After being summond home by his elderly creator, Data clashes
with his evil brother, Lore.
78. 10/13/90 176 44143.7 Suddenly Human
Picard risks war when he refuses to return a human boy to the alien
father who raised him, and may have abused him.
79. 10/20/90 179 44161.2 Remember Me
Wesley's experiment with warp fields result in the mysterious
disappearance of the crew.
80. 10/27/90 180 44215.2 Legacy
A rescue mission leads the crew to the birthplace of their late
comrade Tasha Yar, where they encounter her mysterious sister.
81. 11/03/90 181 44246.3 Reunion
When Picard is chosen to mediate a Klingon power struggle,
Worf confronts the Klingon who disgraced him.
82. 11/10/90 182 44286.5 Future Imperfect
After an Away Team mission fails, Riker awakens in sickbay to
discover sixteen years have passed and he now commands the
Enterprise.
83. 11/17/90 183 44307.3 Final Mission
After being accepted to Starfleet Academy, Wesley accompanies
Picard on a final mission, only to find himself struggling to
keep the captain alive.
84. 12/29/90 184 44356.9 The Loss
Counselor Troi resigns her post after experiencing a
mysterious loss of her empathetic powers.
85. 1/05/91 185 44390.1 Data's Day
A friend's impending wedding compounds Data's confusion about
the nuances of human feelings.
86. 1/26/91 186 44429.6 The Wounded
Picard must stop a renegade Federation starship which is
making unprovoked attacks on a former enemy's ship.
87. 2/02/91 187 44474.5 Devil's Due
Picard fights to save a terrorist planet from a powerful woman who
claims to be the devil.
88. 2/09/91 188 44502.7 Clues
Picard and the crew are shocked to discover that Data is lying to them.
89. 2/16/91 189 not given First Contact
Critically wounded during a first contact mission, Riker is mistaken
for a hostile alien.
90. 3/09/91 190 44614.6 Galaxy's Child
The Enterprise becomes surrogate mother to a huge alien creature after
Picard is forced to destroy its real mother.
91. 3/16/91 191 44631.2 Night Terrors
Trapped in a rift in space, the crew of the Enterprise are palgued by
unexplained paranoia and hallucinations.
92. 3/23/91 192 44664.5 Identity Crisis
Dr. Crusher races against time to locate a parasite that threatens
to transform Geordi into an alien creature.
93. 3/30/91 193 44704.2 The Nth Degree
When a crew member is endowed with super human intelligence by an
alien probe, he threatens the fate of the Enterprise.
94. 4/20/91 194 44741.9 Qpid
The mischievous Q turns Picard into Robin Hood and sends him on a
quest designed to force him to prove his love for an old flame.
95. 4/27/91 195 44769.2 The Drumhead
A search for a spy aboard the Enterprise turns into a witch hunt in
which Picard is implicated as a traitor.
96. 5/04/91 196 44805.3 Half a Life
Picard risks war when he offers asylum to a visiting scientist who
wishes to escape the ritual suicide mandated by his society.
97. 5/11/91 197 44821.3 The Host
Dr. Crusher's love is put to the test when she falls for an alien
who exists in different "host bodies" in order to survive.
98. 5/25/91 198 44885.5 The Mind's Eye
Romulan forces kidnap Geordi and turn him into a killing machine.
99. 6/01/91 199 44923.3 In Theory
Data experiments with love by pursuing a romantic relationship with
a fellow crew member.
100. 6/15/91 200 44995.3 Redemption
As civil war threatens the Klingon Empire, Worf's loyalties are torn
between the Federation and his people.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 05:44:36 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - TNG - Season 5
STAR TREK: THE NEXT GENERATION
QUICK REFERENCE GUIDE
FIFTH SEASON
101. 9/21/91 201 45020.4 Redemption II
Picard risks all-out war with the Romulans when he involves
Starfleet in a Klingon civil war.
102. 9/28/91 202 45047.2 Darmok
The crew is rendered helpless when Picard is kidnapped and
forced to go to war with an alien captain.
103. 10/05/91 203 45076.3 Ensign Ro
Picard suspects a high-level Federation conspiracy when the
crew is ordered to locate the terrorist leader of a renegade race.
104. 10/12/91 204 45122.3 Silicon Avatar
Picard struggles to communicate with a mysterious, destructive
force before a visiting scientist can destroy it.
105. 10/19/91 205 45156.1 Disaster
The lives of the crew are in Troi's hands when a natural disaster
forces her to take over as captain of the seriously damaged Enterprise.
106. 10/26/91 206 45208.2 The Game
The fate of the Federation is in Wesley Crusher's hands when he
returns to find the crew of the Enterprise addicted to a dangerous
new game.
107. 11/02/91 208 45233.1 Unification: Part I
Picard and Data travel to Romulus to investigate an unauthorized
mission undertaken by the Federation's legendary Mr. Spock
108. 11/09/91 207 45245.8 Unification: Part II
Picard and Mr. Spock clash over over a proposed reunification of
the Romulans and the Vulcans.
109. 11/16/91 209 45349.1 A Matter of Time
Picard's quest to save an endangered planet leads him to violate a
Prime Directive when he seeks advice from a visitor from the future.
110. 1/04/92 210 45376.3 New Ground
Worf learns some painful lessons about parenting when his son
Alexander arrives to join his father on the Enterprise.
111. 1/25/92 211 45397.3 Hero Worship
A Young boy who is the sole survivor of a devastated ship becomes
obsessed with simulating Data.
112. 2/01/92 212 45429.3 Violations
Troi, Riker and Dr. Crusher fall into unexplained comas while the
Enterprise plays host to an alien race.
113. 2/08/92 213 45470.1 The Masterpiece Society
Picar's efforts to save a genetically engineered society from a
natural disaster threatens to destroy it.
114. 2/15/92 214 45494.2 Conundrum
While suffering an unexplained case of amnesia, the crew finds
themselves fighting a war they do not remember or understand.
115. 2/22/92 215 45571.2 Power Play
Inhabited by alien spirits, Data and Troi overthrow the Bridge
of the Enterprise.
116. 2/29/92 216 45587.3 Ethics
Loyalty and ethics clash when a paralyzed Worf asks Riker
to help him commit suicide.
117. 3/14/92 217 45614.6 The Outcast
A rescue mission leads to a dangerous romance between Riker
and a rebellious member of an androgynous race.
118. 3/21/92 218 45652.1 Cause And Effect
The Enterprise is trapped in a time warp that forces the crew
to endlessly repeat the same experiences.
119. 3/28/92 219 45703.9 The First Duty
Caught between loyalty to his friends and the need to tell
the truth, Wesley becomes involved in a cover-up when his
Starfleet Acadamy squadron suffers a deadly collision.
120. 4/18/92 220 45733.6 Cost Of Living
Preparing for her wedding aboard the Enterprise, Troi's free-thinking
mother causes trouble btween Worf and his son.
121. 4/25/92 221 45761.3 The Perfect Mate
A beautiful woman, chosen by her people to serve as a peace offering
to end a centuries-long war, falls in love with Picard.
122. 5/02/92 222 45852.1 Imaginary Friend
A little girl's imaginary friend becomes a frightening reality for
the crew when she threatens to destroy the Enterprise.
123. 5/09/92 223 45854.2 I Borg
Picard and the crew suffer from conflicting emotions when the
Enterprise rescues a critically-injured Borg.
124. 5/16/92 224 not given The Next Phase
Geordi and Ro are pronounced dead after a transporting maneuver from
a distressed Romulan ship goes awry.
125. 5/30/92 225 45944.1 Inner Light
After a mysterious accident, Picard awakes up living the life of
another person on a faraway planet
126. 6/13/92 226 45959.1 Time's Arrow
After Data learns of his own death in late-19th-century San Francisco,
a freak accident transports him back to that period.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 05:45:20 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - TNG - Season 6
STAR TREK: THE NEXT GENERATION
QUICK REFERENCE GUIDE
SIXTH SEASON
127. 9/19/92 227 46001.3 Time's Arrow, Part II
The Enterprise crew travels between the 19th and 24th centuries in an
attempt to prevent Data's death in the 19th century San Francisco.
128. 9/26/92 228 46041.1 Realm Of Fear
A young Enterprise engineer is forced to confront his paralyzing fear
of being transported.
129. 10/03/92 229 46071.6 Man Of The People
Troi is drastically transformed when a visiting ambassador secretly
uses her to achieve his aims.
130. 10/10/92 230 46125.3 Relics
Trapped in limbo for 75 years, "Star Trek's" Scotty awakens to join
the "Next Generation" in the 24th century.
131. 10/17/92 231 46154.2 Schisms
The Enterprise crew suffers bizarre consequences following a secret,
unwelcome alien visit.
132. 10/24/92 232 46192.3 True Q
A gifted young intern learns of her true heritage and must face the
question, "To Q or not to Q?"
133. 10/31/92 233 46235.7 Rascals
A bizarre transporter mishap transform Picard and three other staff
members into children just as Ferengis invade and disable the ship.
134. 11/07/92 234 46271.5 A Fistful of Datas
A holodeck fantasy goes awry, sending Worf and his son into a Wild
West showdown with a villain who's a dead ringer for Data.
135. 11/14/92 235 46307.2 The Quality of Life
Data risks Picard and Geordi's lives in order to protect
another "living" machine.
136. 12/12/92 236 46357.4 Chain of Command, Part I
After resigning his command to participate in a dangerous secret
mission, Captain Picard is taken hostage by the Cardassians.
137. 12/19/92 237 46360.8 Chain of Command, Part II
While under the command of an unfeeling new captain, the Enterprise
attempts to rescue Picard from the Cardassians.
138 1/23/93 238 46424.1 Ship In A Bottle
A calculating Sherlock Holmesian character traps Picard and others
in a holodeck simulation.
139 1/30/93 239 46461.3 Aquiel
Geordi is enamored with a beautiful and mysterious Starfleet
lieutenant accused of murder.
140 2/06/93 240 46519.1 Face Of The Enemy
Forced to impersonate a Romulan Intelligence officer,
Counselor Troi becomes a pivotal part of an elaborate defection scheme.
141 2/13/93 241 not given Tapestry
After Picard loses his life in a surprise attack,
Q gives him the chance to change his destiny.
142 2/20/93 242 46578.4 Birthright, Part I
Worf and Data embark on unusual journeys to seek out their fathers.
143 2/27/93 243 46579.2 Birthright, Part II
Imprisioned in a society of peaceful Klingons and Romulans,
Worf risks his life to show the younger Klingons their lost heritage
and inspire them to claim their honor.
144 3/27/93 244 46682.4 Starship Mine
While the Enterprise is bombarded with lethal rays,
Picard is trapped on board with a band of interstellar thieves.
145 4/03/93 245 46693.1 Lessons
Picard is torn between love and duty when he is forced to send the
woman he loves on a potentially deadly mission.
146 4/24/93 246 46731.5 The Chase
Picard finds himself in a race with Cardassians, Klingons, and Romulans
to solve a four-billion-year old genetic puzzle.
147 5/01/93 247 46778.1 Frame of Mind
Trapped in an alien mental hospital, with little memory of the past,
Riker is convinced he is going insane.
148 5/08/93 248 46830.1 Suspicions
A pioneering Ferengi scientist is found dead, and Beverly risks her
career to prove he was murdered.
149 5/15/93 249 46852.2 Rightful Heir
Worf finds his faith sorely tested when it appears that the greatest
Klingon warrior of all time has returned from the dead to reclaim
the empire.
150 5/22/93 250 46915.2 Second Chances
Returning to the site of an eight-year-old mission, Riker encounters
an identical double of himself, who tries to rekindle a relationship
with Troi.
151 6/12/93 251 46944.2 Timescape
The Enterprise is frozen in time on the brink of total annihilation,
and Picard must figure out how to rescue it without destroying it.
152 6/19/93 252 46982.1 Descent
When the Borg return to do battle with the Federation, they boast a
new individuality -- and tempt Data when they help him feel his first
emotion.
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
harvard\ spool.cs.wisc.edu!astroatc!vidiot!brown
Vidiot ucbvax!uwvax!astroatc!vidiot!brown
rutgers/ INTERNET:vidiot!brown%astroatc.UUCP@spool.cs.wisc.edu
brown@wi.extrel.com
From: brown@vidiot.UUCP (Vidiot)
Date: 10 Nov 93 05:46:39 GMT
Newsgroups: rec.arts.startrek.misc
Subject: Quick Reference Guide - TNG - Season 7
STAR TREK: THE NEXT GENERATION
QUICK REFERENCE GUIDE
SEVENTH SEASON
153 9/18/93 253 47025.4 Descent, Part II
Picard, Troi, and Geordi are help prisoner by Data, who has left the
Enterprise to join his evil brother Lore as leaders of the Borg.
154 9/25/93 254 not given Liaisons
While the crew plays host to ambassadors from an alien race, Picard is
stranded on a barren planet with a woman who falls depserately in love
with him.
155 10/02/93 255 47215.5 Interface
Geordi defies Picard's commands and risks his life in what appears to
be a futile attempt to rescue his missing mother.
156 10/09/93 256 47135.2 Gambit, Part I
Riker is shocked to find Picard, who has been missing and presumed dead,
posing as a mercenary on an alien ship.
157 10/16/93 257 47160.1 Gambit, Part II
Picard and Riker masquerade as mercenaries in order to retrieve a
potentially lethal Vulcan artifact.
158 10/23/93 258 47225.7 Phantasms
Data's first bad dream turns into a real-life nightmare for the rest
of the Enterprise crew.
159 10/30/93 259 47254.1 Dark Page
Troi must probe her mother's psyche when a traumatic secret causes a
psychic breakdown that threatens Lwaxana's life.
160 11/06/93 260 Attached
Imprisoned and telepathically joined by an alien race, Picard and
Beverly are forced to face the feelings they have always had for each
other.
161 11/13/93 261 Force of Nature
An alien brother and sister resort to desperate measures to prove
their theory that warp drive is destroying the universe.
162 11/20/93 262 Inheritance
A routine mission to save an endangered planet brings Data face-to-face
with a woman who claims to be his mother.
163 11/27/93 263 Parallels
Returning to the Enterprise from a competition, Worf finds reality
changing, and is troubled when no one else seems to notice.
164 1/08/94 264 The Pegasus
165 1/15/94 265 Homeward
166 1/29/94 266 Sub Rosa
The date is the first date of satellite uplink. Paramount's official
'week of' is two days later.
--
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Path: tivoli.tivoli.com!geraldo.cc.utexas.edu!cs.utexas.edu!uwm.edu!spool.mu.edu!sgiblab!sgigate.sgi.com!olivea!charnel.ecst.csuchico.edu!csusac!csus.edu!netcom.com!ix.netcom.com!netnews
From: pal310@ix.netcom.com (Patricia Ann La Ferrara)
Newsgroups: alt.startrek.creative
Subject: New Story: Q'riosity
Date: 15 Oct 1994 01:53:31 GMT
Organization: Netcom
Lines: 383
Distribution: world
Message-ID: <37ncmr$dfh@ixnews1.ix.netcom.com>
NNTP-Posting-Host: ix-nwk4-19.ix.netcom.com
ALL STANDARD DISCLAIMERS APPLY. STAR TREK AND ITS CHARACTERS ARE REGISTERED TRADEMARKS OF PARAMOUNT, INC. AND NO COPYRIGHT INFRINGEMENT IS INTENDED.
PATRICIA ANN LA FERRARA COPYRIGHT APRIL 1994
Q'riosity by Patricia Ann La Ferrara
Amanda watched Q's behavior with growing disdain. She had grown close to Doctor Beverly
Crusher and Q's condescending attitude towards her friend irritated Amanda. After leaving the Enterprise,
she decided to show Q the extraordinary woman Beverly Crusher was. Amanda dutifully endured all of
Q's lessons in learning her abilities. After a time, she felt confident enough to question him.
"Q, why do you treat Doctor Crusher so condescendingly?" Amanda floated serenely amongst the
clouds. This was her favorite time of day...when her lessons were finished and she could relax.
"What brought her to mind?"
"She's my friend. I miss her." Q scoffed at the comments.
"You are a Q. You have no friends!"
"Doctor Crusher is a kind, caring person who gave me understanding and support," replied
Amanda harshly. "Even though she knew I could turn into YOU!" Q simply smiled as she continued.
"Why don't you like her?"
"She is human. She is irritating. She is so-o-o goody-goody....so conventional."
"You don't know anything about her!" argued Amanda. Then a thought occurred to her. "It's
because she stands up to you, isn't it? She knows you have the power to do whatever you want to her and
she still stands up to you. You admire that."
"Really....let's not get carried away."
"All right, I'll make you a deal. Let me show you Doctor Crusher's life. You can see for yourself
why I think she is remarkable. If, after seeing what she has experienced, you still don't agree with me,
then I won't bring it up again. Deal?"
"All right! All right! If it will shut you up." In a flash, a much younger Beverly Crusher appeared
before them. Smiling and laughing, she reached up to a man who shared her laugh.
"Who is that?" asked Q, quickly adding, "Not that I care."
"Of course not," grinned Amanda. "That is her father."
Images began to appear before them. Images that revealed a little girl's harsh introduction to
death and despair. Q watched with growing interest.
"Where is this place?" he asked as he watched a young Beverly deal with the death of her brother.
"Arveda III," whispered Amanda in deference to the little girl's obvious pain. "The colony was
devastated by a quake and a dealt virus. Doctor Crusher herself contracted it."
"But she obviously survived."
"No, she died. Somehow, her grandmother brought her back."
"How? She wasn't Q!"
"Through love and faith," smiled Amanda. "Two things more powerful than even a Q."
"Oh come now," he scoffed, "let's not get carried away." He was about to admonish her more
when an image caught his eye. He watched as Beverly sat at her father's bedside, her hand in his. Beverly
was talking softly to the man as he died. Q saw the little girl's anguish. But even more he felt her pain.
The images jumped to a different period and a much different Beverly. 16 years old, confident,
strong and beautiful, she exuded sensuality. Beverly's love for the young man with her was apparent. As
was her sexual desire for him. Despite himself, Q found this Beverly to be intriguing....and arousing. Even
a Q has some needs!
"Enough!" he shouted after a particularly erotic episode between Beverly and her lover.
"But there is so much more!" protested Amanda.
"I have seen enough!"
"And?"
"And..." he admitted grudgingly, "You are correct." Amanda leapt up and hugged him. "Stop
that!" he ordered. "Now, I have to go.
"Where are you going?" she asked suspiciously.
"Where do you think?" he grinned. With a flash, he was gone.
"Q!" shouted Amanda. She had seen Q's reaction to the teen-aged Beverly but she also felt his
arousal. Amanda surmised where he was going and quickly followed.
The senior staff of the Enterprise gathered in the conference room. They were tired but relieved
their last mission was over. It had been one of their most frustrating to date.
The inhabitants of Kerian V were suffering from a mysterious ailment that affected only part of
the population. For generations, no one had been able to determine the problem. Beverly Crusher and
Geordi La Forge worked diligently to track down a common denominator...any link as to why only those
in the cities were affected. It was Crusher who realized the problems lie in the way their water was
purified.
The water flowed into the city's reservoir from the neighboring mountain streams. However, the
water remained stagnant until it was filtered through the distillery. During the stagnancy, a bacterium
developed. Not even the filtering systems were able to affect its potency. The residents of the cities had
been drinking the contaminated water for decades. As time passed, there were fewer deaths. Beverly
attributed the decrease in fatalities to each new generation building an immunity to the bacteria. But the
death toll still affected half the population as more and more inhabitants moved to the cities. Crusher
knew about contaminated water all too well. She devised a treatment for the ill while Geordi helped
develop a better water purification system.
Now the crew of the Enterprise was looking forward to some well-deserved shore leave. Their
destination was Epcot 7, a well-known resort in the galaxy.
"Governor Taiman once again expresses his heartfelt gratitude for your assistance." Picard was
speaking to the entire staff but they knew it was meant, deservedly so, for Crusher and LaForge. "You'll be
happy to hear, doctor, that the ill are responding to your treatment at a remarkable recovery rate."
"I'm glad," replied Beverly softly. The mission had stirred memories long buried deep into her
soul. Picard and Troi had tried to comfort her but Crusher merely brushed their concerns aside.
"I hear Epcot 7 is known for it's night life," added Geordi. Data was about to regale them with
more specific details when Q appeared. Loud groans were heard from around the table.
"And it is a pleasure to see all of you also," grinned Q.
"What do you want now, Q?" asked the captain, his irritation apparent in the tone of his voice. Q
ignored Picard and moved to Beverly's side.
"I have come to give you what you want most in this world." Q smiled at the amused look on the
doctor's face. Beverly, for her part, refrains from laughing.
"And what might that be?" she asked.
"Come with me and find out." Crusher had dealt enough with Q to know he could not be trusted.
"What game are you playing now, Q?" demanded Picard. Q's attention to Beverly annoyed the
captain.
"No game. I will give Doctor Crusher the one thing she desires most if..." Q's grin broadened as
he turned back to Beverly.
"There's always a condition, isn't there?" she mused.
"Q! Enough of this!" ordered the captain. Q glared at Picard.
"I am not talking to you, Jean-Luc. This is between the good doctor and myself."
"If what?" prompted Crusher.
"Beverly!" cried Troi, "You're not serious?" Beverly simply shrugged. She hated to admit it but Q
had piqued her curiosity. 'The one thing I want most in this world?' she thought.
Q dramatically dropped to one knee in front of her. He took her hand and said, "If you will give
yourself to me." He smiled as Beverly's expression changed to surprise. The fact that the others in the
room gasped at his suggestion, and that Picard was turning deep red, added to his fun. Crusher stared at Q
then burst out laughing. He looked at her curiously.
"Now, I know you're joking!" she breathed.
"You wound me, madam," moaned Q. Just then, Amanda joined the group.
"Doctor Crusher, Q is quite serious," she stated softly. Leaning closer to Beverly, Amanda
revealed what had led up to this moment. Q waited patiently...well, as patiently as Q could be. Beverly
looked from Amanda to Q. 'Her and Q...together?' It was unthinkable. 'Still,' she thought, 'the idea of
being with an omnipotent being intrigued her.' She brushed the thought from her mind.
Picard watched Beverly closely. He saw her expression change from amusement to shock to one
he knew well...curiosity. It was a look he had never felt uncomfortable with...until now.
"Doctor, may I speak to you?" He stood and waited for Crusher to follow.
"Really, Jean-Luc, this is none of your concern!" chastised Q. "You've had your chance with the
good doctor and have obviously blown it...as they say. It is my turn."
"Excuse me, but I have something to say about this!" injected Beverly indignantly. Amanda
placed a gentle hand on the doctor's shoulder before leading Q to a corner of the room.
"If this is to happen," started Amanda, "Beverly has to agree. It's her decision, Q. Not the
captain's and not yours." Q started to protest but she waved him silent. "She must agree or it doesn't mean
anything...to either of you." Q reluctantly nodded his agreement. Suddenly, everyone disappears leaving
Beverly and Jean-Luc alone. The silence between them is awkward.
"Beverly, you can't seriously be considering his offer?" asked Picard a bit more harshly than he
intended. Lately their relationship had become strained. The reason neither of them would admit to.
Crusher turned towards him, her intense blue eyes flashing.
"Why not? It's the only offer I've had in a long time!" Crusher waited, hoping Picard would
suggest a different proposition.
"You have to do what is best for you," was all he offered. Angry and frustrated, Beverly pushed
past him and onto the bridge. Picard followed closely. He wanted to stop her from doing anything foolish
but did know how.
"One question Q!" demanded Beverly. "Did you ever have sex with Vash?"
"No, I..." Beverly cut him off.
"Then you have a deal!" No one was more surprised by her decision than Beverly. With a smile,
Q bowed and took her hand. Picard paled as he watched them disappear.
Beverly suspected she made a mistake when they reappeared in a large room occupied by a single
piece of furniture...a bed.
"Shall we start?" grinned Q as he moved towards her. She quickly sidestepped him.
"Just like that?" she mused. "Wham! Bam! Thank you ma'm? I don't think so!"
"Really, Doctor, this is no time for games. We have an agreement..."
"That's right, we do," challenged Beverly. "You said you would give me what I wanted most in
this world. You haven't delivered your part of the bargain, then neither will I!" She folded her arms and
stood defiantly in front of him. Her face mere inches from his.
He had underestimated this woman. Q was tempted to use his powers to make her subject to him.
But Amanda's words played through his mind. She was right. It would not mean anything if Beverly did
not give herself freely. For some reason, he wanted it to mean something.
"All right, Doctor, you win," grumbled Q, "for now." Crusher simply smiled. She hated to admit
it but she was enjoying herself. "Are you ready to fulfill your most inner desire?" Once again they
disappeared. Beverly could not imagine what Q was referring to. Suddenly they appeared on the colony of
Arveda III. Before the tragedy.
She started to question Q but he simply smiles and points to the scene before them. Beverly
watches silently as a much younger version of herself ran into the arms of the one person she loved more
than any one else in her life...her father. Crusher struggled to calm the emotions churning inside her. Her
father looked so young, so vibrant...so alive.
"Q, if this is some kind of a joke," swore Beverly, "it's a cruel one!"
"I assure you, Doctor, this is no joke." Suddenly, they were no longer on Arveda but in her
quarters on the Enterprise.
"Q, what is going on?" demanded Crusher. "Why tease me with a glimpse of my past, then return
me to the ship?"
"Ah, good Doctor, but we are not on the Enterprise. I simply thought you would be more
comfortable here to speak with him."
"Him? Who?" The color drained from Beverly's face as a familiar voice came from behind her.
"Pups? Is that you?" Crusher turned slowly and searched the face she had only been able to see in
her dreams.
"Daddy?" Paul Howard smiled and held his arms open. She hesitated a moment before rushing
into his embrace. Beverly clung to her father, afraid he'd disappear if she loosened her grip. After a while,
she turned to Q.
"Why?" she whispered.
"Because, Beverly," he responded softly, "you never had the chance to say good-bye." Then Q
was gone.
"Who was that, Pups?" asked Paul still staring at the space Q had just vanished from.
"That's Q, Daddy. He's an omnipotent being." Paul turned back to the woman before him. He
gazed lovingly at the face that was so different, yet so familiar.
"You are beautiful," he whispered as he brushed strands of red from her face. "You always were.
You look like your mother." Beverly winced at his comment. "But you also favor me." Paul laughed as the
smile returned to his daughter's face.
"I gather your relationship with your mother did not improve with time?"
"If anything, it got worse after you..." Beverly caught herself.
"Before I died?" She nodded slowly. "It's all right, Pups, I know I'm not suppose to be here. I
gather your friend Q had something to do with it?" Beverly chuckled. It was the first time anyone had
called Q her friend.
"Yes, he said he was going to fulfill my most secret desire. I had no idea what he meant but..."
she took her father's hand and led him to the sofa. "I guess he knew what was in my heart better than I
did."
"I don't know how much time we have, Pups, but I want to hear everything. What you've done.
Obviously, you did join Starfleet." He motioned to her uniform. "Are you happy?"
"I'm happy with my life...for the most part. I'm a doctor, Daddy. Chief Medical Officer of the
Federation Starship Enterprise." She waved her hand around the room. "These are my quarters. Well, at
least a replica of them."
"Chief Medical Officer," smiled Paul proudly. "A doctor. I guess your grandmother won out after
all. How is she?"
"Gram died a few months ago, Daddy," whispered Beverly. The pain in his eyes reflected her
own.
"Was she all right? She didn't blame herself for what happened on Arveda, did she?" Beverly
nodded.
"Yes, she did...we all did."
"It was no one's fault, Pups. Not mine. Not your grandmother's and certainly not yours." He
wrapped his arms around Beverly and pulled her close. She snuggled in his embrace like she use to when
she was little. "Will you tell me what happened after I, well, you know."
Beverly rarely, if ever, talked about what happened on Arveda but she found herself revealing
every detail to her father. Paul listened quietly, comforting his daughter when he felt her body tremble at
the memories. When she finished, they sat silently, each lost in their own thoughts.
"I'm sorry you had to experience that, Pups. But I am not surprised at your strength or your
determination. You always were independent and strong." Beverly raised her head and returned her
father's smile.
"Who taught me to be?" Paul kissed her forehead lightly.
"You didn't have to learn so well, did you?" he laughed. Beverly sighed and laid her head back
onto his shoulder. She had missed him more than she could say. It felt good to talk to him again. To hold
him.
"So, tell me what happened after Arveda." Beverly told him about Starfleet Medical and how she
became a research project. Then she told him about Damien and her wild teenage years.
"Damien Medina? Lawrence's son? Didn't he run away?"
"Lawrence used to abuse him, Daddy. That's why he left. Damien is gentle and caring and he
loved me, Daddy. He protected me from Mother!" Paul lifted her head.
"What is it, Pups?"
"Everyone always assumed the worst of Damien. But they were wrong! Gram understood that I
needed to have to people I loved close to me. That's why she allowed Damien to live with me."
"You and Damien..." gulped Paul. "Shared a bed?"
"Yes," she replied softly. "I loved him, Daddy." Paul knew his little girl would eventually learn
about sex but he didn't expect her to learn so young.
"What happened to Damien?" he asked softly.
"We were together for four years. But when I was accepted in the academy, he believed he would
be a hindrance to my career. so he walked away. We are still friends and occasionally lovers. I know he
will always be there for me as I will be for him."
"If you love him, Pups, he must be special. Tell me more."
Beverly told him about her academy days and her dearest friend Katie. She told him about
marrying Jack Crusher, giving birth to their son and becoming a widow all within five years. She told him
about Paul and his family. She told him of her Starfleet career, her medical accomplishments and her brief
tenure as captain of the Enterprise.
"That's quite a life, Pups," he whispered.
"Not quite what we mapped out though."
"No, but then life doesn't always cater to our plans. I had planned to watch you grow up. Go on
your first date. Smile proudly at your academy graduation. Give you away at your wedding. Hold my
grand-children..." His voice, filled with sadness, trailed off.
"So was I," she whispered.
"Tell me, Pups, tell me what's in your heart." Beverly smiled. He always knew when something
was wrong. She realized she needed to say what had been in her heart since he died. With a sigh, she
began.
"You promised you would take care of everything and then you went away. I was angry with
you, Daddy. Angry you died and left me alone. Angry you weren't there to protect me. Weren't there to
love me. I used to imagine what life would have been like if you hadn't died. We were happy and
together...all of us...except Mother of course. But that was only a fantasy. And I had to live with the reality
of you're not being there. For a long time, I didn't talk about you. It hurt too much. I know you didn't want
to die. I know you didn't want to leave us. but I was eleven years old and you were the most important
person in my life! It just hurt too much." Beverly clung to Paul as she finished. She had been angry with
her father. It seemed wrong. But she had come to realize, over the years, that it was normal. And that she
wasn't a bad person to feel that way.
"I'm sorry, Pups," whispered Paul, his voice heavy with emotion.
"You have nothing to be sorry for, Daddy." She placed her hands on his face and turned him
towards her. "Remember Gram's creed? You deal with what comes. That's all any of us can do. You gave
me a foundation of love and security and strength. It was up to me to follow through."
"And that you have, my baby. You have grown into an extraordinary woman. He was smiling
again. "But then, you were an extraordinary child."
"Not that you are at all biased?"
"Of course not." They laughed easily now.
"So, tell me about him."
"Who?"
"The man you're in love with." Beverly was surprised. "Come on, Pups. I could always tell when
you had a crush!" teased her father. "Who is he?"
"His name is Jean-Luc Picard and he's my captain."
"I suspect he's more than that." Beverly nodded and told her father about her relationship with
Jean-Luc.
"It sounds complicated," observed Paul when she finished.
"It is. I get so tired of it all."
"Don't give up, baby. It sounds like you both are afraid of a commitment."
"Maybe but it's frustrating."
"Love usually is." Paul thought a moment then offered some advice. "Time is precious, Pups. You
better than anyone knows that. If you love this man, tell him. If he doesn't give you what you need, move
on. You deserve to be happy, baby. Go after it." He kissed her cheek softly. "Promise me."
"I promise, Daddy," she whispered. "I promise." She leaned back into his embrace as they talked
long into the night. What seemed like a few hours to Beverly were in reality several days. Father and
daughter were sharing a laugh when Q returned.
"It is time." Paul nodded and started to rise. Beverly did not want to let him go. Her father took
her hands and gently pulled her to her feet. He took her face lovingly in his hands.
"I have always been proud of you, my baby. And I am proud of the woman you have become.
Always remember how much I love you. I will be with you forever...in your heart and in your mind."
"I love you, Daddy," she breathed. A hug, a kiss and then he was gone.
Her tears flowed easily for the first time in thirty-five years. Saying good-bye to her father this
time was much more difficult. As the emotions she had buried deep within her soul flowed through her,
Beverly collapsed on the bed.
Q was taken aback by her vulnerability. Cautiously he approached her and offered his support.
Beverly welcomed his comfort and held onto him as she slowly regained her control.
"Thank you, Q," she whispered. "It was the greatest gift anyone has ever given me."
"You are welcome," was all he could say. His growing feelings for this woman surprised him. He
knew he could not hold her to their bargain. "If you are ready, I will take you back now." Beverly looked
up at him confused. Her eyes glistened with tears.
"I haven't fulfilled my end of the bargain."
"You don't need to." Crusher straightened to look him in the eye. She saw a tender side to Q that
she never imagined existed. It was a gentleness that aroused. Silently, she placed her hand on his cheek
and turned his face towards her.
"I want to." With a smile, she leaned in and kissed him. Gently at first, then more passionately.
Q hesitated. "What's wrong?" she breathed, her face pressed next to his.
"I don't want you just because you feel obligated." He couldn't believe those words came out of his
mouth.
"There is something you have to learn about me, Q," she smiled. "I never do anything I don't
want to." She kissed him again and this time Q did not resist. He pulled her to him, his hands caressing
her back.
Their need outweighed their senses as they clumsily removed each other's clothing. Q nearly
gasped at the sight of her naked body. Feelings were new to him and he was struggling to maintain some
semblance of Q. Beverly, for her part, was enjoying the feeling of spontaneity.
She ran her hands along his chest and smiled when he jumped as she went lower. Taking his
growing hardness in her hand, she gently massaged him. Q was overcome by the sensations her touch
triggered.
"Q, have you ever had sex before?" she asked softly, her hand stroking him gently.
"Of course!" he replied indignantly. "I..." He faltered when he saw the amusement in her eyes.
Then he shook his head slowly.
"Men! Omnipotent, human...it doesn't matter. You all have such egos!" teased Beverly. Pressing
him down on the bed, she straddled his thighs. "Let me introduce you to the pleasure."
Q moaned as Beverly expertly massaged his thighs, his abdomen, his chest. She followed her
hands with light kisses that shot electricity through his body. His need for her was growing and she
tenderly encouraged him to his peak. With a smile, she lowered herself onto him. Q never imagined the
shock waves that went through his body as she took him inside her.
Beverly slowly drew herself up, then back down on top of him. The motion was maddening to
both of them. Q matched her movement and soon they were near their climax. Q came first, the power of
his orgasm overrode his senses. In the distance he heard Beverly's voice and realized she also had
climaxed. She collapsed on top of him and he cradled her in his arms. Q decided he liked sex.
They laid together for a long while. Neither one knew what to say. Their joining had been
passionate and exciting but they both knew Crusher's heart belonged to another. At that moment, Q
envied that man more than he ever had.
"It's time to go back," he said softly, his hand playing with the strands of red on his pillow.
"Why?" sighed Beverly, her eyes still closed. "Why should I go back?"
"Because it's where you belong." Q regretted saying those words no matter how true he knew
them to be. "You belong with him." Crusher looked at him, an amused grin on her face.
"Who do you mean?" Q's grin mirrored her own.
"That bald fellow...the irritating one."
"Oh him!" laughed Beverly. Her smile faded as she thought about Picard. She used to think they
belonged together but lately there had been such tension...such anger.
"Beverly?" She glanced at Q. "You love him." It wasn't a question. It was a statement of fact.
"Yes," she replied, her voice low. "But it doesn't matter. Not to him." Q laughed heartily. Beverly
glared at him, her anger reflecting in her cheeks. "What is so damn funny?"
"You are alike, you and Jean-Luc. He tries so desperately to hide his desire for you and yet you
are the only one who doesn't see it." He deflected a well-aimed fist. "The man paled when you agreed to
go with me. Not to mention he tried, rather unsuccessfully, to draw my attention from you."
"He is very protective..."
"Of the people he cares about. Yes, I know. He cares about all the galaxies but he loves you."
Crusher sighed. She was tired of arguing. "And I will prove it."
"How?" In a flash, Picard was unceremoniously dumped alongside the bed. Beverly looked from
Q to Picard and back. She didn't know whether to laugh or slide under the covers.
"What is the meaning of this, Q?" growled a very irate captain. The sight of Beverly Crusher in
bed with Q inflamed Picard. Q appeared, fully clothed, standing over Jean-Luc.
"Ah, mon ami, you will have to discover that for yourself." Turning to Beverly, he bowed. "Good
Doctor, the next time you make a deal, it would be wise to hold up your end of the bargain. Another might
not be so lenient." He smiled at the look of surprise on her face. Then he leaned towards her so the captain
could not hear. "I leave the truth up to you." With a smile, Q disappeared,
Beverly was touched by his gesture. She turned to Picard who looked relieved by Q's "revelation."
She suddenly remembered she was naked but, on a hunch, checked under the covers. She found herself
dressed in Starfleet's finest.
"Are you all right?" Picard sat beside her on the bed. "He didn't hurt you?"
"No, Jean-Luc, Q did not hurt me. I'm fine."
"Beverly, there's something..."
"No, there's something I have to tell you." With a sigh, she revealed the events of her adventure
with Q...including their night of passion. Picard listened quietly. His hope that Q had not known Beverly
in the way he wanted to most were dashed. He did not notice when she stopped talking until he felt her
hand on his arm. He turned slowly to look at her. She was shocked by the sadness in his eyes.
"Jean-Luc, I'm sorry if you are disappointed with me but I don't regret what's happened."
"Are you saying you're in love with Q?" The words sounded ridiculous...to both of them.
"No, I am not in love with Q."
"But you slept with him!?" His tone was angry and accusing. Beverly struggled not to let her own
anger flare.
"And you have never had sex with someone you were simply attracted to? Or need I remind you
of Vash?" She forced him to look at her and saw the understanding in his eyes. He smiled then and his
face softened. Without a word, he leaned down and kissed her. Softly. Tenderly. Lovingly.
"You said you had sex," he breathed into her hair, his hands pulling her to him. "You didn't say
you made love."
"You can only make love with someone you're in love with," whispered Beverly as she savored
his touch. "The rest is just sex." He lifted her chin and gazed into the rich blueness of her eyes.
"And with me?"
"It could never be just sex with you." She smiled as he pulled her closer and claimed her mouth.
She reached to pull his uniform shirt from his pants, her hands eagerly caressing the warm skin beneath.
Jean-Luc unfastened her uniform and slowly trailed it down her body. Soft kisses followed the uniform's
trail. Beverly shivered at the feel of his lips on her breasts. With a light touch, he traced the outline of her
nipples and casually moved down her stomach. His hand found its way between her legs and his fingers
delighted in her wetness. Gently he played with her sensitive point as Beverly moaned with pleasure. His
mouth replaced his hand and he let his tongue dance playfully inside her.
"Jean-Luc," she gasped, one hand clutching the sheet, the other caressing the back of his head.
His own arousal was growing with each moment. He brought her close to her climax before he entered
her.
"I love you, Beverly," he whispered. "I always have."
"I love you, Jean-Luc," she breathed. "With all my heart."
Their passions mounted as they were swept away by desires long denied. Neither noticed the
figure watching from the darkness of the other room. Q watched a moment and considered sending the
captain to another galaxy. He sensed Amanda's presence and turned to face her.
"It was a thought," he whispered just before he vanished. "Just a thought!"
THE END

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From: bb106@FreeNet.Carleton.CA (JoAnne Soper-Cook)
Subject: Q Stories
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Date: Sat, 4 Feb 1995 14:30:08 GMT
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Quantum Q May 28, 1994
Emily Tarrant turned over in her bed and wished she could go
to sleep. It had been a long day, she ought to be tired enough.
Still, there was a nagging insomnia pulling at her, something
beckoning that there were other things to be doing, other
interests to pursue. She just wanted to sleep.
It had been bad enough being stuck all morning rerouting
circuit pathways on one of the shuttlecraft. She would have
though that might have filled the boredom quota for the day.
Then, after lunch, Counselor Troi had cornered her in Ten-
Foreward and demanded that she come right then to the Psych lab
for her quarterly testing. Long overdue, Troi had said, pulling
her insistently along the corridor. Better to get it done and
over with. So she'd whiled the rest of the day away in the Psych
lab looking at holograms and indicating if she was (a) mildly
happy, (b) moderately happy, or (c) markedly happy. It had been
a colossal waste of time. And after spending a fretful evening
in her quarters trying to read a holo-book, placating herself
with warm milk and boozy jazz tunes, she had given up in disgust
and gone early to bed. Most of her friends (the techie ones, she
thought sourly) had gone to an Engineering convention on Rigel,
and the bulk of her colleagues from Exobiology were at some
seminar somewhere. There was nobody she could talk to, nobody to
go to the holodeck with...she'd run into Commander Data in one of
the corridors, but it was too awkward: both of them,
unfortunately, remembered only too well their attempts at a
relationship, and how badly it had ended. She had muttered a
quick greeting and bolted.
So now she was utterly bored, and her bed seemed to be
getting harder and harder, her pillow turning into cement. No
matter which way she turned, she became more and more
uncomfortable. Finally, she sat up in frustration. "God damn
it!"
"Tut, tut, my dear!" A sensuous male voice slid out of the
wall and coiled around her. "Blasphemy! Just because you're a
little bored...."
Tarrant watched as Q followed his voice into her quarters,
gazing in dismay as he seemed to coalesce out of the bulkhead,
forming his normal appearence in front of her.
"What's the matter? No excitement in Chez Picard?" Q
grinned at her, sitting on the end of her bed.
"Q!" Tarrant frowned. She wondered what he wanted, wondered
if she wanted him to stay or leave. Q had visited her before,
this wasn't the first time. And his visits were always
stimulating, in many ways. The only trouble was, Tarrant wasn't
sure if it was good protocol to be running around the galaxy with
an omnipotent being who got a kick out of needling Starfleet.
"What are you doing here?" She watched as one of his hands rose
to shoulder height, a bright red apple appearing in his palm.
The apple hadn't been there before.
"I heard you complaining--decided to see what I could do."
He bit into the apple with a loud crunch, chewed thoughtfully as
he gazed at her. "How can I help?" He leaned forward. "Just
you come and sit on Uncle Q's lap...."
Tarrant shivered. She had definite visions of sitting on
Q's lap, and none of them were even remotely avuncular in nature.
Oh, she'd like to sit on his lap, alright--
She pushed it from her head. "I've had an awful day."
He looked suitably sympathetic, or as sympathetic as he
could with a mouthful of Red Delicious. "Oh...so let's have some
fun!" He got that tell-tale twinkle in his dark eyes, the one
that Tarrant knew so well, the one that took her to the Festival
of Masques on Saturn three, and Comet-Skating near the Devarae
Nebula, and that one time that she'd gotten drunk on Dronogan
neisroi at the New Moon Ball and had found herself kissing Q in a
corner of the crowded ballroom, while his warm, long-fingered
hands had held her close to him, and...
Damn! Tarrant shook her head to loosen the thought. Where
the hell had that come from? She cast a look at Q, who was still
innocently eating the apple he'd conjured out of nowhere. "Where
did you get that apple?" she asked, to change the subject.
"Canada--the Annapolis Valley, to be exact." He took
another bite, examined it closely. "Want some?"
"No--how can you get apples from Canada, Q?"
He finished the fruit, and the core disappeared into
nothingness. "Can I stay here for awhile?" He asked, apparently
apropros of nothing. "Some of the other Q's are looking for me."
His gaze was guileless, betraying nothing.
Tarrant sighed, loudly. "What have you done now?"
"Nothing." he sounded disgruntled that she would even ask.
"I was just having some fun with the Mayor-Emeritus of Pamre
Five." Suddenly, Q's fingers were intensely interesting to him.
"What did you do to him?" Tarrant resisted the urge to
giggle--now that Q was here, her bad day had vanished like a
mist.
"I just let the air out of his ritual phallic-enhancement
trousers." Q's face was poised to laugh, Tarrant could see that.
"Q!" She composed herself. "You know how
important...er...size is to those people. Especially for their
ruler--it's necessary for the people to think he has the biggest-
-you know--"
"I know all about it." Q was trying to look chastened,
without much success. "I just think it's a ridiculous custom--
and the pants were bright yellow--"
"What color was the phallic enhancement unit?" Tarrant
couldn't look him in the eye.
Q's composure was beginning to show signs of wear.
"Green...a sort of really putrid--" He caught Tarrant's gaze and
started to laugh, slowly at first, like a valve releasing
pressure, then building in intensity until he was lying across
Tarrant's bed, holding his sides. "--a really horrible cucumber
green, with these little brass bells--at least, I think they were
brass, which would ring every time he moved...." He laughed for
a few moments longer, pausing to wipe his eyes with the corner of
the bedsheets. "So, I need somewhere to hide--can I stay here for
a week?"
"No."
"A couple of days, then--just until the Mayor-Emeritus cools
off--"
Tarrant shook her head. "No way."
"A day--"
"No!"
He was getting desperate. "Just for tonight then--I promise,
I'll behave myself--"
"Out of the question--Captain Picard doesn't want you
anywhere near this ship!"
"Please--I'm begging you--just for tonight--"
Tarrant sighed. "Alright, but--"
"Gee, thanks!" The air rippled for a moment, and Q's
uniform disappeared, was replaced with silk pajamas. "What side
of the bed do you want? I like to sleep near the wall, myself,
what with all that stellar drift near the windows--"
"Shut up, Q."
"Yes, Ma'am. Your wish is my command." Q pulled the covers
over himself.
"That's what I'm afraid of," Tarrant confessed, wearily.
There was silence for a few moments.
"Remember that time on Lrawner Two when I convinced that
Paklid senator that you were the long-lost Regent Of Vicaria? We
had him conned into calling you 'Majesty' and everything--it was
priceless!" Q sounded positively gleeful, Tarrant couldn't tell
for sure: it was completely dark. "We had him eating out of our
hands--"
Tarrant hit him with a pillow.
She was awakened some time later by her computer chime. She
sat up in the eerie darkness, the total blackness of space, her
room formless around her. "Tarrant here."
"Just wanted to inform you that we're on possible alert
status," Jackson, the officer on night-watch, sounded tired. "The
remote sensor array spotted three Romulan Warbirds uncloaking
near the edge of the neutral zone. Captain wants a ship-wide
alert."
Tarrant struggled to concentrate...she'd been dreaming about
something, floating somewhere... "Alright--thanks Commander
Jackson." Since she was one of the ship's tactical officers,
Jackson had been correct in notifying her.
"Romulans--interesting." Q sat up beside her, an oblique
shape in the bed. His voice sounded less alert than usual, and
Tarrant wondered if he'd been caught sleeping. If he was in
human form, he could sleep, couldn't he?
"Don't get any ideas," Tarrant warned. "The last thing I
need--"
"Shh." Q touched her lips gently. "I wouldn't dare--do you
think I want every Q in this sector trampling all over each
other? If they find out where I am, I'm in big trouble." He was
silent for a brief moment. "It seems I forgot to thank you for
taking me in."
"Were you asleep just now?" Tarrant was suddenly curious.
"Not in the way you think about sleeping--I was simply
elsewhere."
"But I woke up, you were here in the bed, right where you'd
been when I turned off the lights. I don't remember you going
anywhere."
He shook his head. "Precisely--my body was still here, or
this human configuration of it."
"What do you really look like?" Tarrant asked him. "In your
natural state, I mean?" Her eyes were getting used to the
darkness, she could make out his features a little. For once, he
wasn't smirking.
"There is no 'natural state' for a Q--not one that anybody
remembers. Each of us has the option, of course, of taking
whatever physical configuration we desire. I could appear to you
as anything you can think of, or as nothing you've even
envisioned, even in your wildest dreams." He smiled. "Is there
any particular configuration you would like me to take?"
"You don't have to do that for me," Tarrant demurred.
"No, seriously--I can appear as anything you wish."
Tarrant hesitated. "I like the way you look right now best
of all."
Q laughed. "What do you mean, 'best of all'--you haven't
seen any of the other choices!" He seemed quite amused. "I can
be anything--the perfect quantum Q."
"I don't want you to be anything other than what you are
right now," Tarrant affirmed quietly.
"So you like this?" He indicated, with a gesture, his
present form.
Tarrant nodded. "Do you guys--Qs, I mean--get to choose how
you want to look if you appear humanoid?"
Q frowned, a little ruefully, Tarrant thought.
"Unfortunately, no--there are limited combinations of humanoid
appearence. And there are some..." He paused, seeming to look
inward, "...prerequisites." He laughed shortly, an unpleasant
sound. "I had to take what they were giving out."
"You don't like the way you look?" Tarrant readjusted her
pillow so that she could lie on her side and talk to him at the
same time.
"Well--I'm not exactly the stuff of holo-vids, now am I?"
"You can't be serious!" Tarrant was both amazed and amused.
"You'd want to look like Dack Liu-Desmia? Or gar-Shish Melnack?
Why?"
Q fidgited. "I...would rather not discuss it."
"You're insecure!"
"I am not--that's a human quality. One that, thankfully, I
am without." Q sounded miffed.
"Vulnerable, then--Oh, come on, Q! I know you like humans,
and I know how lonely you get sometimes. Being omnipotent isn't
all bread and circuses, now is it?"
"I've never been lonely in my life."
"No--that's why you're always here, on this ship. Because
you don't get lonely. I know how lonely you get, when you've seen
it all and done it all, because you see and do it all alone!"
"You know? How do you know?" Q was beginning to get angry,
Tarrant could feel it; his anger pulsed between them, a living
thing.
She touched his silk-clothed forearm. "Because of how you
kissed me on Dronogar Seven...."
Dronogar Seven....standing under the arches of the ballroom,
a glass in her hand, Tarrant had turned to survey the crowd of
wise, peaceful Dronogans calling in their new year. When she had
turned again, she raised her glass to Q, standing beside her,
resplendant in the requisite Dronogan ritual robes. "To the
angry gods, that they might be appeased," she had intoned, as was
the custom.
"And to you, my dear--" He had smiled at her. "I must
confess, you look absolutely stunning."
"Thank you for bringing me." Tarrant touched his arm,
feeling the warm skin so close underneath. Her fingers moved up
his arm, and then around his neck, as her other hand joined the
first. She stood for a long moment, simply looking at him.
"What are you doing?" His voice had been hushed, expectant.
And then she had kissed him: pressing her opened mouth to
his, feeling the impulsive, beating life underneath her hands,
the silkiness of his dark hair when she slid her fingers into it.
She had pulled away for a moment, to stare at him, and then he
pulled her again into his embrace, returning the caress she had
offered, his hands holding her face to his as his tongue gently,
so gently, coaxed her lips open. She had felt the shocking,
intense desire leap from his body to hers, scorching her like
sheet lightning, and where she was pressed so tightly to him, she
could feel the unmistakable physical signs. She had wanted him
so badly, it was a physical pain....
"I don't know what you're talking about," Q said.
"I think you do know--I think you know and you're afraid to
admit it, because if you do, you won't seem as all-powerful as
you'd like me to think."
"Oh thank you Counselor Troi for that very entertaining
spate of meaningless psychobabble," he spat, angrily. He threw
back the covers and got out of the bed. "I have never asked you
for help in all the time I've known you, and when I do--"
Tarrant got out of the bed and faced him across the floor.
"I told you--you could stay here with me, at least until the
Mayor Emeritus calms down a bit! What are you getting all upset
about?"
Q was silent for a moment. When Tarrant had gotten out of
her bed, the computer had sensed the movement of her body's heat
signature and had turned up the lights a little. She could see Q
standing across from her in those silk pajamas. The fabric was
very fine and soft, the cut of the garment relaxed, and she could
discern the outline of his body underneath the cloth. His
shoulders looked broad and hard, and she was sure that his belly
was flat, muscular.
"I have never met a more infuriating humanoid in all of my
lengthy and considerable existence," Q was saying slowly, as he
crossed the room and took her into his arms. "I do not know why
you continue to irritate me so much--"
"--malice is the other side of love," Tarrant pointed out.
"I'm not capable of love," Q countered. His hands were on
her waist, his long fingers holding her close to him. "I'm far
too jaded for that!"
"You are capable of it--" Tarrant assured him, running her
hand through his hair and down his face. "--of that and much
more. When I think of all the covert help you've given this
ship, times you've gotten us out of situations when it seemed
hopeless--"
"Stop saying those things," Q said. "You'll ruin my
reputation." He kissed her, a long, deep kiss that lit fire in
her belly. Tarrant clutched his shoulders and pulled him tighter
against her; she wanted to crawl inside him, stay there.
"You know, for an omnipotent being, you really are a good
kisser," Tarrant told him, brazenly nipping his bottom lip with
her teeth. "And you know, I would very much like to take you to
bed now, if you're ready for that sort of thing."
"Oh, I don't know," he said, teasing her. "I don't know if
my omnipotent self could stand the strain."
But then there was nothing else to say, for they were
clasped in each others' arms, moving blissfully together, Tarrant
exploring every inch of him to see what kinds of things he liked,
and how much he liked them, and when he begged her to stop. He
was surprisingly human in his desires and his needs, but his
skill at these particular pleasures were definitely otherworldly.
He relished making Tarrant feel things she would have previously
thought impossible.
Much later, lying in each others' embrace, Tarrant lazily
smoothed his chest with the palm of her hand. "I didn't know you
could do that sort of thing," she teased.
Q turned to look at her. "Oh, really?" One of his eyebrows
went up. "What do you think we Qs do all day? Play chess and
misplace galaxies?"
"What's it like?" Tarrant wanted to know, "Between two Qs,
I mean?"
Q smirked. "I don't know--I never had a relationship with
any of them--you, on the other hand--"
Computer dimmed the lights.
THE END
--
JoAnne
("Oh night that was my guide, oh night! more loving than
the rising sun..."
St. John of the Cross)

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STAR TREK TRIVIA QUIZ
It's multiple choice, so feel free to make multiple choices.
SCORE: 5 points for each question answered (correctly or incorrectly),
10 bonus points for reading the instructions.
0-4: You're not trying!
5-9: Better luck next time!
10-14: Pretty good! I guess you've watched the show once!
15-19: Excellent!
20-infinity: Expert! Now you're ready for Wheel of Fortune!
WARNING: There may be spoilers, but you won't be able to tell if I'm
just being facetious.
(Rats!! How do you type "^L" on a Macintosh?)
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
(1) Tripoli is
(a) the ship that discovered Data
(b) a city with as many shores as Montezuma had halls
(c) Dolly Parton's bra cup size
(2) James T. Kirk is/was/will be
(a) in command of the Enterprise
(b) a real fun guy
(c) a real fungi
(3) When did Captain Picard surrender?
(a) The Captain never surrenders, you pig!
(b) That wimp surrenders every chance he gets!
(c) I thought Kirk was Captain!
(4) Identify the first ship named Enterprise.
(a) It was Capt. Kirk's ship, NCC-1701.
(b) No way, the aircraft carrier was eons before that!
(c) Wait, wasn't there some old wooden ship with that name?
(d) The only ship name I remember is "Galactica."
(5) Where is the alien origin of Mr. Spock?
(a) The planet Vulcan.
(b) The planet Epsilon Eridani 2.
(c) 'E's from America, mate!
(6) Leonard McCoy is
(a) a doctor, not an engineer!
(b) a doctor, not a brick layer!
(c) a doctor, not an escalator!
(d) sick and tired of your damn logic, Mr. Spock!
(7) Mr. Spock is
(a) the best first officer in the fleet
(b) a pointy-eared hobgoblin
(c) a Chinese who, as a child, caught his ears in an automatic
rice-picker

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WARNING! The following posting contains spoilers for "Q-Who", this week's
upcoming TNG episode. Not maybe, not probably--it's got 'em. If you don't
want to know details, get out. NOW.
Oh, a live one, huh?
In the words of Nigel Tufnel, lead guitarist for Spinal Tap, "But this goes to
eleven."
Or, in other words: YA-HOOO!!!
I loved it. Some humor, the return of Q, some wonderful bits of continuity, a
little personal abuse, and the Enterprise almost going foom. Beautiful.
With that gushing aside out of the way, here's a hopefully-quick (but probably
not) synopsis:
Picard, on his way to change his uniform after having hot chocolate spilled on
it by a young ensign (bwa ha ha), steps out of a turbolift (oh no, not again) to
find himself in a shuttle, out of the Enterprise's scanner range, with Q at the
controls.
Evnetually, Q brings him back...to Ten-Forward, which he apparently cleared of
all personnel. All, that is, except for Guinan, who's had dealings with Q
before...TWO CENTURIES before. Q's been kicked out of the Q-Continuum, and has
decided that he really likes it on the Enterprise. So, he'd like to join the
crew. Picard, naturally, has other ideas. Q gets a bit upset at Picard's
assertion that they don't need him, that they're adequate to the tasks that
await them, and decides to give them a taste of what's out beyond the space
they've explored. He snaps his fingers, and Boom!, the ship's two years out
from the most outer-rim starbase.
I won't give too many details beyond that, except that the race they meet is
called the Borg, they're a race of cyborgs, they're exceptionally nasty, and
that the ending's probably not what you expect. (In some ways, it resembles
"Conspiracy"--not a "oh, everything's wonderful now" ending at all.)
Now, for my usual ramblings:
Continuity ho! Remember those outposts that got wiped out (literally) in
"The Neutral Zone"? Well, it appears that the Borg were responsible for it.
It took them nearly a season, but they actually mentioned it. Yippee! (One
thought, though; does this mean that the truce with the Romulans is now over?
As I recall, the truce covered that one issue only.)
I hereby take back every last qualm I had about Whoopi Goldberg's acting
ability before the season started. Guinan lent a wonderful air of mystery
to the episode that I don't think could have been done otherwise, and I
eagerly await more details about her and her people.
John DeLancie was his usual wonderful self. It's nice to have a recurring
villain; gives the show a certain texture. And if they have to have one
specific person come back, Q is it; but only when DeLancie plays him. Who
else could get away with saying to the newly arrived (to Ten-Forward) Riker
and Worf, "Ah, Commander Riker. And Micro-Brain! So nice to drop in. Give me
a growl so I know you still care." Got to love him.
I've said that in some ways, the show resembled "Conspiracy". (Actually, it
was lots of ways: the ending, the superior enemy, the possibility of a coming
invasion, etc.) Certain bits of it also resembled "Encounter at Farpoint", but
only in good ways. I'm referring specifically to the ship being chased by the
Borg craft, when they're going as fast as they can, but it isn't enough. A good
chase now and then is nice to see.
Lastly, the teaser was quite nice, albeit irrelevant until the last twenty
seconds. I don't remember who played Ens. Sonia Gomez, but she was fun. It's
not everyone who can boast about spilling hot chocolate on the captain and
surviving, after all. Tee-hee.
Well, my summing up is sort of a foregone conclusion, but I'll do it anyway.
Plot: 9.9. A tenth off for murky logic after they wounded the other ship, but
that's all.
Plot Handling: 10. 'nuff said.
Characterization: 10. Between Picard, Q, and Guinan, I don't think I could
have given it anything else.
Technical: 10. Beautiful shields on the Borg, among other things.
TOTAL: 9.9975---> 10. Very, very nice.
Next week:
Picard undergoes a dangerous operation while Geordi is held hostage by
terrorists. Could go either way.
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"Frightened? You are talking to one who has laughed in the face of death,
sneered at doom, and chuckled at catastrophe. (I was petrified.)"

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---- PEOPLES OF TNG ----
compiled by Scott Hollifield
updated through the end of Season 5
This is an index which I recently completed which makes an attempt to
catalog all of the various races of sentient beings seen or referenced
in Star Trek The Next Generation. First of all, a cursory glance at
this index will reveal that many of these are not distinct races, but
merely human(oid) colonies or similiar groupings. I include these for
completist's sake, because there are many "races" which have been
referenced to vaguely (is the Arcanian diplomat mentioned in "In The
Mind's Eye" a human or not? for instance), so I decided to lump them all
in. (That's why I prefer to refer to this index as a list of "peoples",
not "races".) This was fairly easy to do, but there are some exceptions.
For instance, I omitted any references which did not clearly describe a
distint group of sentient beings. Examples: the show drops names all the
time like "Arcturian fizz" and "Thelusian flu" (in addition to a litany
of languages like Stroierian and Denasian), but there is no evidence
that there are Arcturians, Thelusians, etc. to go along with them.
Under each listing, you'll see three obligatory lines with a potential
fourth one: Type, Origin, Representatives (or Reps) if applicable, and
a line for the appropriate episode title(s). "Type" is usually Human,
Humanoid, or Unknown. What's the difference between Human and Humanoid?
Good question. First, a Human is Homo sapiens sapiens. A Humanoid is a
being who has two arms and two legs (or an acceptable other combination
thereof), but differs from a Human in at least one of the following
ways: (1) Possessing some physiological distinction which no human has
(like forehead ridges); (2) Possessing some unique ability which humans
generally don't have (like the Betazoids' telepathy); (3) Having
evidently been around in outer space since before Earthlings began
interstellar travel. The bottom line is, Humans, ultimately, come from
Earth. If there's no evidence to the contrary that a particular people
came from Earth, I'm going to assume they're human (like in the case of
the Edo from "Justice", for example). Also, you might wonder at some of
the more unique Type classifications; if a particular race suggests a
more descriptive Type, I'll use it, like with the dog-like Anticans from
"Lonely Among Us", who are technically Humanoid, but I list as
"Caninoid".
Origin indicates the planet, star system, etc. that the people is either
originally from or currently makes their base on, depending on the
nature of the people. Ex.: There's a whole section of space for the
Romulans, yet I only list "Romulus".
Representatives are members of that particular people who have been
named on the show, whether in dialogue or in credits (although I don't
think that there are any examples exclusive to the latter). I have
omitted any obvious political titles - Marouk, instead of Sovereign
Marouk; Tog, instead of Daimon Tog, etc. The exception is the case of
the Cardassians, for whom I'm not sure if "Gul" - as in Gul Macet and
Gul Galac - is merely a title or actually part of the personal name.
The episode listings detail episodes in which the people are mentioned
and/or shown. This varies according to scope of the entry. I didn't
list every episode in which the word "Klingon" was said aloud (let alone
every one where Worf appears), merely the ones in which we actually see
Klingons (other than Worf). (For the record, future episodes with
Alexander will not be listed unless they add significantly to Klingon
continuity.) On the other hand, "Brothers" is listed for the Pakleds,
even though they were merely mentioned in that episode.
As with all my indexes, the spellings of the names are occasionally
unverified beginning with the fourth season. If you have any VERIFIED
spelling corrections, please let me know. Similiarly, if you want to
correct or debate the usage of a particular entry or reference, leave me
a public message.
(June 1992) Note: This is, like the Actors index, just a simple barebones
reference designed to be used in conjunction with the other files. When I
have the time, I'll set about creating a new expanded version of this
index, with a bit more information on each race, so watch for it.
------
Acamarians
Type: Human
Origin: Acamar Three
Reps: Marouk, Yuta (see also Gatherers)
("The Vengeance Factor")
Actosians
Type: Unknown
Origin: Actos Four
("Manhunt")
Alassomorphs
Type: Shapeshifters
Origin: Daled Four
Reps: Salia, Anya
("The Dauphin")
Alcyonans
Type: Human
Origin: Alcyone
("Haven")
Aldeans
Type: Human
Origin: Aldea, Epsilon Mynos system
Reps: Radue, Rashella, Accolan, Aran, Duana, Leda, Lettian, Zena
("When The Bough Breaks")
Alpha Centaurians
Type: Humanoid
Origin: Alpha Centauri
Reps: Zefrem Cochrane
("Elementary, Dear Data", "New Ground")
Andorians
Type: Humanoid
Origin: Andor, Epsilon Indi system
(passim)
Androids
Type: Artificial life
Origin: ---
Reps: Data, Lore, Lal
("Datalore", "The Schizoid Man", "The Offspring",
"Brothers")
Angelites
Type: Human
Origin: Angel One
Reps: Beate, Ariel, Trent
("Angel One")
Angosians
Type: Human
Origin: Angosia
Reps: Nayrok, Roga Danar, Zayner, Wagnor
("The Hunted")
Ansata
--- see Rutians
Antedians
Type: Marinoid
Origin: Antede Three
("Manhunt")
Anticans
Type: Caninoid
Origin: Antica, Beta Renner system
Reps: Badar N'D'D'
("Lonely Among Us")
Arcanians
Type: Unknown
Origin: Unknown
("The Drumhead")
Armusians
Type: Unknown
Origin: Armus Nine
("Angel One")
Atlek
--- see Madinans
Avedans
Type: Human
Origin: Aveda Three
Reps: Beverly Crusher
("The Arsenal of Freedom")
Bajorans
(also called "Bajora")
Type: Humanoid
Origin: Nomadic (based in Valo system)
Reps: Ro Laren, Keeve Falor, Jas Holza, Orta, Sito
("Ensign Ro", "The First Duty", "The Next Phase")
Balduk warriors
Type: Unknown
Origin: Unknown
("New Ground")
Bandi
Type: Human
Origin: Farpoint (also known as Deneb Four)
Reps: Zorn
("Encounter At Farpoint")
Barolians
Type: Humanoid
Origin: Unknown
("Unification I", "Unification II")
Barzans
Type: Humanoid
Origin: Barzan Two
Reps: Bhavani
("The Price")
Benzites
Type: Humanoid
Origin: Benzar
Reps: Mordock, Mendon
("Coming of Age", "A Matter of Honor")
Berusians
Type: Unknown
Origin: Berusian cluster
("Devil's Due")
Betazoids
Type: Humanoid
Origin: Betazed
Reps: Deanna Troi, Lwaxana Troi, Tam Elbrun, Reittan Grax, Sabin
Jenestra, Anders Hagan
("Haven", "Manhunt", "Tin Man", "Menage A Troi", "Night
Terrors", "The Drumhead", "Half A Life")
Bolians
Type: Humanoid
Origin: Bolius Nine
Reps: Rixx, Mitena Haro
("Conspiracy", "Allegiance")
Borg
Type: Organic/cybernetic hybrid
Origin: Unknown
Reps: Locutus, Hugh
("Q Who", "The Best of Both Worlds, Part 1", "The Best of
Both Worlds, Part 2", "I, Borg")
Brectians
Type: Unknown
Origin: Brectian cluster
("Silicon Avatar")
Bre'ellians
Type: Humanoid
Origin: Bre'el Four
Reps: Garin
("Deja Q")
Breen
Type: Unknown
Origin: Unknown
("The Loss", "Hero Worship")
Brekkans
Type: Human
Origin: Brekka (also known as Delos Four)
Reps: Langor, Sobi
("Symbiosis")
Bringloidi
Type: Human
Origin: Bringloid, Ficus sector
Reps: Brenna O'Dell, Danilo O'Dell
("Up The Long Ladder")
Burellians
Type: Unknown
Origin: Unknown
("Redemption II")
Bynars
Type: Humanoid
Origin: Bynaus, Beta Magellan system
Reps: 11, 00, 10, 01
("11001001")
Calamarain
Type: Gaseous/energy life
Origin: Unknown
("Deja Q")
Caldonians
Type: Humanoid
Origin: Unknown
Reps: Leyor
("The Price")
Cardassians
Type: Humanoid
Origin: Cardassian sector
Reps: Gul Macet, Glen Telle, Glen Dara, Gul Dolek
("The Wounded", "Ensign Ro", "Unification I", "Ethics")
Cerberans
Type: Humanoid
Origin: Cerberus Two
("Too Short A Season")
Cetaceans
Type: Cetacean
Origin: Earth
("Yesterday's Enterprise", "The Perfect Mate")
Chalnoth
Type: Humanoid
Origin: Chalna
Reps: Esoqq
("Allegiance")
Chandrans
Type: Unknown
Origin: Chandra Five
("Tin Man")
Chrysalians
Type: Unknown
Origin: Unknown
("The Price")
Constellanes
Type: Human
Origin: Constellane
Reps: Campio, Erko
("Cost of Living")
Coridans
Type: Unknown
Origin: Coridan
("Sarek")
Creosians
Type: Humanoid
Origin: Creos
Reps: Briam, Kamala
("The Perfect Mate")
Crystal Entities
Type: Unique
Origin: Unknown
("Datalore", "Brothers", "Silicon Avatar")
Cytherians
Type: Unknown
Origin: Cytherian system
("The Nth Degree")
Dachlyds
Type: Unknown
Origin: Gemaris system
("Captain's Holiday")
Darwin children
Type: Humanoid
Origin: Darwin Station
Reps: David
("Unnatural Selection")
Delbans
Type: Human
Origin: Delb Two
Reps: Nellen Tor
("The Drumhead")
Douwd
Type: Unique
Origin: Unknown
Reps: Kevin Uxbridge
("The Survivors")
Drellians
Type: Unknown
Origin: Unknown
("Devil's Due")
Dremans
Type: Humanoid
Origin: Drema Four
Reps: Sarjenka
("Pen Pals")
Edo
Type: Human
Origin: Rubicam Three
Reps: Liator, Rivan
("Justice")
Energy beings
Type: Plasma-based life
Origin: FGC-47
Reps: Isabella
("Imaginary Friend")
Ferengi
Type: Humanoid
Origin: Unknown
Reps: Taar, Letek, Mordoc, Kayron, Bok, Kazago, Rata, Bractor
Goss, Arridor, Kol, Sovak, Tog, Farek, Nibor, Omag, Lenor
("The Last Outpost", "The Battle", "Peak Performance", "The
Price", "Captain's Holiday", "Menage A Troi", "Unification
II", "The Perfect Mate")
Galenians
Type: Human
Origin: Galen Four
Reps: Connor Rossa, Moira Rossa
("Suddenly Human")
Galvanians
Type: Unknown
Origin: Galvan Five
("Data's Day")
Gamalons
Type: Humanoid
Origin: Gamalon Five
Reps: Sonji
("Final Mission")
Gatherers
Type: Human
Origin: Nomadic (originally Acamar Three)
Reps: Brull, Chorgon, Temarek, Volnoth, Mallon, Penthor-Mul
("The Vengeance Factor")
Gemarians
Type: Unknown
Origin: Gemaris Five
("Captain's Holiday")
Genom
Type: Human
Origin: Moab Four
Reps: Aaron Conor, Hannah Bates, Martin Benbeck, Matthew
("The Masterpiece Society")
Ghorusdans
Type: Unknown
Origin: Ghorusda
("Tin Man")
Gomtuu
Type: Unique
Origin: Unknown
Reps: Gomtuu
("Tin Man")
Havenites
Type: Human
Origin: Haven, Beta Cassius system
Reps: Valeda Innis
("Haven")
Humans
Type: Human
Origin: Earth; other extraterrestrial colonies
(passim)
Husnock
Type: Unknown
Origin: Unknown
("The Survivors")
Iconians
Type: Unknown
Origin: Iconia
("Contagion")
Jarada
Type: Insectoid
Origin: Torona Four, Jarada sector
("The Big Goodbye", "Samaritan Sector")
Jentons
Type: Unknown
Origin: Unknown
("Violations")
J'naii
Type: Humanoid
Origin: J'naii
Reps: Soren, Krite, Noor
("The Outcast")
Kabatrisians
Type: Unknown
Origin: Kabatris
("Angel One")
Kaelons
Type: Humanoid
Origin: Kaelon Two
Reps: Timicin, Dara, B'Tardat
("Half A Life")
Kanarians
Type: Unknown
Origin: Unknown
("In The Mind's Eye")
Klingons
Type: Humanoid
Origin: Klingon homeworld; Klingon space
Reps: Worf, K'Nera, Korris, Konmel, Kunivas, Kargan, Klag, Vekma,
K'Ehleyr (1/2), K'Temoc, Duras, Ja'rod, Kahlest, K'mpec,
Kurn, Lorgh, Mogh, Alexander (3/4), Gowron, Emrel, Lursa
B'Etor, K'Tal, J'Ddan, Kell, Vagh, Toral, Larg, Kluge,
Bijek, K'Vada, Kahless, Morof
("Heart of Glory", "A Matter of Honor", "The Emissary",
"Sins of the Father", "The Defector", "Yesterday's
Enterprise", "Reunion", "In The Mind's Eye", "Redemption",
"Redemption II", "Unification I", "Unification II",
"New Ground")
Koinoinians
Type: I: Humanoid; II: Energy-based life
Origin: Koinoinia
Reps: II: Marla Aster replicant
("The Bonding")
Kriosians
Type: Klingon
Origin: Krios system
Reps: Vagh
("In The Mind's Eye")
K'tanians
Type: Humanoid
Origin: K'tan, Solarian sector
Reps: Caiman, Eline, Batai, Meribor, Young Batai, Danik, Administrator
("The Inner Light")
Ktarians
Type: Humanoid
Origin: Unknown
Reps: Etana
("The Game")
Lairons
Type: Unknown
Origin: Malkis Nine
("Loud As A Whisper")
Legarans
Type: Unknown
Origin: Legara Four
("Sarek")
Ligonians
Type: Human
Origin: Ligon Two
Reps: Lutan, Hagon, Yareena
("Code of Honor", "The First Duty")
Lornack
--- see Gatherers
Lycians
Type: Unknown
Origin: Lycian system
("Conundrum")
Madinans
Type: Human
Origin: Coalition of Madina (Atlek & Streleb)
Reps: Debin, Yanar (Atlek); Kushell, Benzan (Streleb)
("The Outrageous Okona")
Malcorians
Type: Humanoid
Origin: Malcor Three
Reps: Avil Durkin, Mirasta Yale, Krola, Berel, Nilrem, Tava,
Lanel
("First Contact")
Malthusians
Type: Unknown
Origin: Unknown
Reps: Bella Tiken
("Night Terrors")
Mariposans
Type: Human clones
Origin: Mariposa
Reps: Wilson Granger, Victor Granger
("Up The Long Ladder")
Martians
Type: Human
Origin: Mars colony
Reps: Simon Tarses
("The Drumhead")
Melonans
Type: Human
Origin: Melona Four
Reps: Carmen Davila
("Silicon Avatar")
Menthars
Type: Unknown
Origin: Unknown
("Booby Trap")
Metamorphs
Type: Creosian-humanoid
Origin: Creos
Reps: Kamala
("The Perfect Mate")
Mikulaks
Type: Unknown
Origin: Unknown
("Hollow Pursuits")
Minosians
Type: Humanoid
Origin: Minos, Lorenze cluster
Reps: Peddler (holographic image)
("The Arsenal of Freedom")
Mintakans
Type: Humanoid
Origin: Mintaka Three
Reps: Liko, Nuria, Oji, Fento, Hali, Rabo, Haki, Yari
("Who Watches The Watchers")
Mizarans
Type: Humanoid
Origin: Mizar Two
Reps: Kova Tholl
("Allegiance")
Moab colonists
--- see Genom
Mordanites
Type: Human
Origin: Mordan Four
Reps: Karnas, Peretor Sain, Ardan, Gilnor
("Too Short A Season")
Moropa
Type: Unknown
Origin: Unknown
("Allegiance")
Nanites
Type: Microscopic robots
Origin: Dakar, Senagal, Earth
("Evolution", "The Best of Both Worlds, Part 2")
Neufians
Type: Unknown
Origin: Unknown
("Brothers")
Norsicans
Type: Unknown
Origin: Unknown
("Samaritan Snare")
Ofidian
Type: Reptilian
Origin: Unknown, perhaps Devidia Two
("Time's Arrow")
Omicron Thetans
Type: Human
Origin: Omicron Theta Four
Reps: Noonian Soong, Tom Handy, Dr. Klendening, Renny Marr,
Janeena, the Wellesses
("Datalore", "Brothers", "Silicon Avatar")
Ornarans
Type: Human
Origin: Ornara (also known as Delos Three)
Reps: T'Jon, Romas, Margan
("Symbiosis")
Pacificans
Type: Unknown
Origin: Pacifica
Reps: Dylaplane
("Conspiracy", "Manhunt")
Pakleds
Type: Humanoid
Origin: Unknown
Reps: Grebnedlog, Reginod
("Samaritan Snare", "Brothers")
Parasites
Type: Unique
Origin: Unknown
("Conspiracy")
Paxons
Type: Unknown
Origin: T-Tauri system
("Clues")
Peliar Zellians
Type: Humanoid
Origin: Peliar Zel & moons
Reps: Leka Trion, Kalin Trose, Lathel Bine
("The Host")
Pentarans
Type: Unknown
Origin: Pentarus system
("Final Mission")
Pentharans
Type: Human
Origin: Penthara Four
Reps: Moseley
("A Matter of Time")
Progenitors
Type: Unknown
Origin: Aldea's past
("When The Bough Breaks")
Promellians
Type: Humanoid
Origin: Unknown
Reps: Galek Sar
("Booby Trap")
Proto-Vulcans
--- see Mintakans
Q Continuum
Type: Unique
Origin: Unknown
Reps: Q, Q2
("Encounter At Farpoint", "Hide & Q", "Q Who", "Deja Q",
"Devil's Due", "Qpid")
Qualorians
Type: Humanoid
Origin: Qualor Two
Reps: Amarie
("Unification II")
Ramatans
Type: Human
Origin: Ramatis Three
Reps: Riva
("Loud As A Whisper")
Ranans
Type: Human
Origin: Rana Four
Reps: Rishan Uxbridge
("The Survivors")
Raynans
Type: Human
Origin: Rayna Six
Reps: Sonya Gomez
("Q Who")
Risans
Type: Human
Origin: Risa
Reps: Joval
("Captain's Holiday")
Romulans
Type: Humanoid
Origin: Romulus; Romulan space
Reps: T'Bok, Thei, Taras, Tomalak, Bochra, Patakh, Jarok, Mendak,
Selok, V'Sal, Movar, Taibak, Sela (1/2), Pardek, Neral,
D'Tan, Mirok, Varel, Parem
("The Neutral Zone", "Contagion", "The Enemy", "The
Defector", "Future Imperfect", "Data's Day", "In The
Mind's Eye", "Redemption", "Redemption II", "Unification
I", "Unification II", "The Next Phase")
Rutians
Type: Human
Origin: Rutia Four
Reps: Alexana Devos, Kyril Finn, Katik Shaw
("The High Ground")
Sarthongians
Type: Unknown
Origin: Sarthong Five
("Captain's Holiday", "Qpid")
Selayans
Type: Reptiloid
Origin: Selay, Beta Renner system
Reps: Ssestar
("Lonely Among Us")
Sheliak
Type: Crystiloid
Origin: Shelios
("The Ensigns of Command")
Solari
Type: Humanoid
Origin: Soleis Five
("Loud As A Whisper")
Streleb
--- see Madinans
Sutterans
Type: Humanoid
Origin: Unknown
Reps: Kieran MacDuff
("Conundrum")
Tagans
Type: Unknown
Origin: Tagus Three
("Qpid")
Talarians
Type: Humanoid
Origin: Unknown
Reps: Endar, Jono (adopted)
("Heart of Glory", "Suddenly Human")
Tamarians
Type: Humanoid
Origin: Tama
Reps: Dathon
("Darmok")
Tanugans
Type: Humanoid
Origin: Tanuga Four
Reps: Nel Apgar, Manua Apgar, Tayna, Krag
("A Matter of Perspective")
Tarellans
Type: Human
Origin: Tarella
Reps: Ariana, Wrenn
("Haven")
Tarchannens
Type: Unique
Origin: Tarchannen Three
("Identity Crisis")
Tau Alphans
--- see Travellers
Tau Cygnans
Type: Human
Origin: Tau Cygna Five
Reps: Gosheven, Ard'rian MacKenzie, Kentor, Haritath
("The Ensigns of Command")
Telepathic beings
Type: Unknown
Origin: Unknown
("Night Terrors")
Thandausians
Type: Unknown
Origin: Thanduas Five
("Loud As A Whisper")
Tholians
Type: Unknown
Origin: Unknown
("The Icarus Factor", "Peak Performance", "Reunion)
Tkon
Type: Unknown
Origin: Delphi Ardru
Reps: Portal
("The Last Outpost")
Tralestas
--- see Acamarians
Travellers
Type: Unique
Origin: Tau Alpha C (?)
Reps: Traveller
("Where No One Has Gone Before", "Time Squared", "Remember
Me")
Trill
Type: Parasitic/humanoid symbiosis
Origin: Unknown
Reps: Odan, Kareel
("The Host")
Turkanans
Type: Human
Origin: Turkana Four
Reps: Tasha Yar, Ishara Yar, Hayne
("Legacy")
Two-dimensional beings
Type: Unique
Origin: Unknown
("The Loss")
Ulans
Type: Unknown
Origin: Marajeritus Six
("Manhunt")
Ulians
Type: Humanoid
Origin: Ulian homwworld
Reps: Tarmin, Inad, Jev
("Violations")
Valtese
Type: Humanoid
Origin: Valt Minor
Reps: Alrek
("The Perfect Mate")
Ventaxians
Type: Humanoid
Origin: Ventax Two
Reps: Acost Jared
("Devil's Due")
Vorgons
Type: Humanoid
Origin: 27th century
Reps: Ajur, Boratis
("Captain's Holiday")
Vulcans
Type: Humanoid
Origin: Vulcan; other extrahephaestrial colonies
Reps: T'Shalik, Savar, Selar, Sarek, Sakkath, Spock, Setelk
("Coming of Age", "Conspiracy", "The Schizoid Man", "The
Enemy", "Sarek", "Unification I", "Unification II", "The First
Duty")
Wogneer creatures
Type: Unknown
Origin: Ordek nebula
("Allegiance")
Zakdorn
Type: Humanoid
Origin: Unknown
Reps: Sirna Kolrami, Klim Dokachen
("Peak Performance", "Unification I")
Zaldans
Type: Humanoid
Origin: Zaldan
Reps: Rondon
("Coming of Age")
Zalkonians
Type: Humanoid
Origin: Zalkon, Zeta Gelis cluster
Reps: "John Doe", Sunad
("Transfigurations")
Zibalians
Type: Humanoid
Origin: Zibalia
Reps: Kivas Fajo, Varria
("The Most Toys")


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@@ -0,0 +1,250 @@
WARNING: The following article contains spoiler information concerning TNG's
season finale, "Redemption". Those not wishing said spoiler information are
advised to duck and cover, here and now.
The first 45 minutes: wonderful. The last minute: They are NOT allowed to
do that!
No, I don't mean the cliffhanger ending: it's not a problem per se, and this
one was a fairly light one anyway. Anyone who's been paying attention on
r.a.s knows precisely what I'm talking about...and for those of you who
haven't...I'll go into it later. Right now, it's time for a synopsis:
The Enterprise is en route to the Klingon homeworld to install Gowron as the
next leader of the Empire. However, after Picard briefly talks to Worf and
urges him to challenge the Council and restore his family's honor, all aboard
are surprised to find an escort; the Bortas, with Gowron himself on board.
Gowron tells them they must hurry--if they are to prevent a Klingon civil war.
You see, although Duras is dead, his legacy lives on. His family is still
powerful, and Duras's two sisters, Lursa and B'Etor, are mounting their own
challenge to the throne. Gowron asks Jean-Luc to see his duty as arbiter of
the succession through to the end, and support Gowron's rightful accession.
Picard says that he will only act within the bounds of Klingon law: but that
may not be enough...
Worf takes Gowron back to the transporter room (and Picard, based on past
experience with Duras's family, orders a search for Romulan communications
nearby), and then asks Gowron for the restoration of his good name. Gowron
refuses, even after hearing that not only was it Duras's family that was
responsible for the Khitomer attack, but that the Council members _knew_ about
it. Gowron is isolated, and needs the support of the Council to survive--so
he cannot challenge them on Worf's behalf yet.
After Guinan and Worf talk on the phaser range for a bit (ending with Guinan's
observation that Worf is only now discovering what it's really like to be a
Klingon), Worf asks Picard for a leave of absence. Picard grants it, and
wishes Worf luck.
Worf then locates and boards the ship belonging to his brother Kurn, now a
captain. Kurn is initially *against* Gowron, preferring to sweep the entire
Council aside in favor of new blood, but Worf, as the older brother, claims
that he is the one to speak for the family. After Worf points out that they
will not support him until he has nowhere left to turn (and insist on the
restoration of their family's honor as recompense) Kurn agrees, and says he
shall attempt to persuade his own allies to support Gowron.
Before the Council, Picard reports that Gowron is the choice for leader. At
the last minute, however, there comes a challenge: from Toral, a mere
stripling, and, apparently, Duras's heretofore unknown SON. Lursa and B'Etor
tell K'Tal, interim leader of the Council, that Toral's bloodline is true, and
K'Tal puts the whole matter in Picard's lap.
Some time later, Lursa, B'Etor, and Toral are talking to Movar, a _Romulan_.
Movar is saying that everything is going well--and his companion, cloaked in
shadow, says that when the time is right, they will deal with the Federation,
and Captain Picard.
Kurn reports to Worf that of his four squadron-commanding allies, three are
with him, one against. Most of the Fleet hasn't decided yet which banner
to follow. Kurn shall return soon. Worf then works with Data on accessing
Federation records of the Khitomer massacre, but Picard briefly takes him
aside and yells at him about using Federation influence and privileges to
influence local politics. Picard realizes that he's primarily worried about
crossing that line himself (certainly he has no wish to see the Duras family
in power), and backs off--but he insists he cannot take sides. He allows Worf
access to the Khitomer records, and will also open it to anyone else who
wishes it--but this is the farthest he will go.
Picard then goes planetside and briefly pays an invited visit to Lursa and
B'Etor, who attempt to convince him that Toral's challenge must be approved.
Picard, however, realizes that they've manipulated the situation to their
advantage: if he rules in favor of Toral, they win; and if he rules against
Toral, they claim Federation interference and declare war on Gowron (and,
Lursa points out, if they win, it's the end of the alliance...). He
congratulates them on a strategy worthy of a Romulan, and departs.
The next day, Picard rules in favor of Gowron, saying that Toral has done
nothing to prove his worthiness. Toral claims interference and calls his
allies to war; Gowron claims that the law is on his side. The Council splits,
with nearly all in favor of Toral.
Later, Worf goes on the Bortas to offer his assistance to Gowron. Gowron is
not impressed--until Worf mentions that Kurn is his brother, and brings four
squadrons. Gowron is then willing to listen, but also demands Federation
help, and becomes very angry when Worf refuses to talk to Picard about it.
Their argument is interrupted, however, when the Bortas comes under fire from
two ships. ("It's begun," says Picard.) The Bortas is heavily damaged, but
Picard, bending over backward to avoid taking sides, merely orders the
Enterprise out of the fighting area. Worf deceives the two ships and suckers
them in close, managing to destroy one; and Kurn returns just in time, causing
the other to flee. He offers his allegiance to Gowron, who accepts, and
invites all down to witness his installment as leader.
His first act as leader is to restore Worf's good name, saying that in the
recent struggle, he proved himself to have the heart of a Klingon. "Let your
name be spoken once again. You are Worf, son of Mogh." Gowron then formally
requests Federation aid as leader of the Empire, but Picard refuses to
intervene in what is clearly an internal conflict, even refusing Worf's plea.
Worf, unwilling to leave the sector in such a critical period, resigns his
commission.
Later, Worf, in old Klingon garb, is packing his bags. Picard comes by to
check that he's certain he's doing the right thing. Worf is sure he is, and
Picard congratulates him for taking the best of humanity into himself. Worf,
with a full honor guard, makes his way to the transporter room and departs for
the Bortas (there to serve as weapons officer).
Finally, we see Movar, Duras's sisters and son, and Movar's companion, still
cloaked in darkness. Movar smugly reports, "Picard has rejected Gowron's plea
for help. The Enterprise has left orbit." Toral, brash and foolish as ever,
says "Coward! He didn't have the courage to face us! The Federation--"
"Celebrate later, Toral!" says Movar's companion, now stepping into the light
to reveal a slim, blonde figure who bears more than a passing resemblance to
Tasha Yar (although her name is not said). "You should not discount Jean-Luc
Picard yet. He is human--and humans have a way of showing up when you least
expect them."
Freeze frame.
TO BE CONTINUED...
There. NOW do you see why I said they can't do that? :-)
For those who weren't paying attention a few weeks ago, I've been crusading
against having any connection between this mysterious Romulan (first seen in
"The Mind's Eye" three weeks ago), and Tasha Yar--and it looks very much like
they're going to have one. I'm not certain yet, and I'm not going to scream
and yell (figuratively speaking, of course :-) ) at them about it until they
firmly do so...but the odds aren't looking too favorable here. Damn.
However, apart from my own frustration at the chance they're doing something
so silly, I must say I was _very_ impressed by the finale. It wasn't quite as
riveting, as earth-shattering, or as edge-of-your-seat suspenseful as "The
Best of Both Worlds, part I", which as last season's finale is the obvious
comparison--but on the other hand, it's been led into far better. BOBW1 could
have happened any time--but "Redemption" is dealing with elements we've slowly
seen building for the past season and more. Something had to come to a head
soon--and thanks to a 26-episode season limit, it's now. :-) Generally
speaking, well done.
As for specific comments...wow. Bunches of 'em. I'm not sure where to
begin.
First of all, the previews were TREMENDOUSLY misleading. I could swear from
the previous week's previews that Gowron was going to at _Worf's_ throat
beyond all others, and that somehow Worf's honor was a key element of the
cause of the war. That turned out, as you can see, to be completely, 100%
wrong. About the only thing the preview wasn't misleading on was Worf's
resignation. Not that I'm complaining about all this, mind you; it led to
some very pretty surprises while I was watching. ("Huh? Gowron's being a
GOOD guy?" :-) ) Just worthy of note.
Second, I thought the casting was for the most part excellent. In
particular, I found it interesting that nearly all the Council members apart
from Gowron himself were rather old Klingons--perhaps Kurn's desire for new
blood isn't such a bad one. (It also leads to an interesting question: WHY
are there so few young Council members? Even nepotism, which the Klingons
appear to thrive on, should lead to some younglings here and there. Hmm...)
Also, B'Etor was exceptionally well cast and acted--I thought she looked,
moved, and sounded a LOT like one of Duras's relatives should sound. Nicely
done indeed.
The plot, I would say, was quite sound--everything fell neatly into place,
leading everything down into flames. (Worthy of a Romulan, hell; everything
was so fatalistic, I thought it was rather Wagnerian myself.) Kurn's sudden
return to save the Bortas was, in hindsight, almost a given; but I was caught
up enough in the battle itself at the time that it caught me off-guard.
(Okay, who else thought of the Falcon streaking to the rescue at the last
minute at the end of "Star Wars: A New Hope"? Uh-huh. I thought so. :-) )
I can't say I'm too surprised about that, though, since this was written by
Ron Moore. Ron helped, at least, on the teleplays to both "Sins of the
Father" and "Reunion", so it was to be expected that he was paying attention
to what had gone before. Of course, he also helped on the teleplay for
"Yesterday's Enterprise", so maybe my worries about a Tasha connection are
more founded than I thought...uh-oh...
I won't be around to see all the complaints raised (and I have no doubt there
will be some, given the nature of the net :-) ), but I can guess one of them
already: why didn't we hear some explanations of Kell's actions in "The
Mind's Eye"? Simple--Romulan machinations were not the focus of this show;
the stability of the Klingon Empire was. In fact, it looks like this
particular two-part show is going to neatly evolve from a Klingon-centered
story to a Romulan-centered story, given that the ending did all but guarantee
a strong Romulan presence in next season's premiere. I suspect that all about
Kell's situation will be revealed in due course.
Another objection I'd anticipate (damn...and I won't even get to find out if
these guesses are right! :-) ) would be a few condemnations of Picard turning
tail during the battle. I don't agree. Picard is doing everything he can to
keep the Federation out of what looks to be a very bloody war--and
unfortunately, that does sometimes include letting your friends, maybe even
letting short-term justice, fall by the wayside. He did it in "The Wounded",
and he did it here--and I expect him to at some point do it again. (I also
expect him to eventually get really pissed off at Starfleet continually giving
him these type of expectations...but for now, that's neither here nor there.)
I would agree, however, with those who object to Picard's lecture to Worf
about conflicts of interest....at least, I would agree a little bit. I think
he went overboard, considering that he was more than happy to contribute
information back when the question of Worf's father's honor was first raised
(although I'd certainly argue there that at the time, he didn't consider it
major political interference the way this one would be). However, most of my
objections were removed when Picard stepped back, emotionally, and realized he
was stepping on toes because he was worried about doing so himself. So it's
still an objection, but only a minor one.
I'm also a little bit miffed that Gowron has turned into someone who really
does seem almost totally honorable. There were a lot of hints back in
"Reunion" that he was hardly squeaky clean, and I'd like to have seen a little
mroe questioning from the Federation on that angle.
On the whole, though, I can't say I have any major complaints. Worf, in
particular, was done absolutely splendid through and through. The effects
were superb throughout the entire battle sequence, and the music is beginning
to stand out a little more; certainly, it managed to accent the situation a
bit better during Kurn's rescue than it's done in similar situations before.
Worf's departure had some nice music as well, but that entire farewell
sequence was exceedingly good. (Good enough, in fact, that for a moment I had
to stop and remind myself that no, Michael Dorn doesn't have any plans to
leave.)
So, that should just about cover that. A very worthy finale...and let's hope
the second part lives up in September. (I'm not going to take off more than a
token bit for the possible Tasha connection yet, because it hasn't been made
clear yet. If they do so in September, then part 2 gets blasted for it.)
Anyway, the numbers:
Plot: 9.5. Half a point off for the hints at Her Tashaness.
Plot Handling: 10. No complaints here.
Characterization: 9. Half a point off each for Picard and Gowron, but
nothing major.
TOTAL: 10, once I round up for absolutely phenomenal effects and good music.
A very pleasant way to end a season, methinks.
Well, we've got reruns for the next 13 weeks now...and I must take my leave.
I'll see you folks again in the middle of July.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"The grasp of Duras reaches out from the grave."
--Gowron
--
Copyright 1991, Timothy W. Lynch. All rights reserved, but feel free to ask...

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@@ -0,0 +1,321 @@
WARNING: This article contains severe spoilers for TNG's fifth-season
premiere, "Redemption II." Anyone proceeding beyond this point had
better be comfortable knowing what happens therein. (And for this particular
case, I'll go all out; two Ctrl-L's [usual conduct; a quick one-line summary
after the first, then the full review], plus 30 lines, plus a small lemming
named Herbert.
(I was kidding about the lemming.)
Curse them all to an eternity of having to continually watch "Qpid".
If you've been on r.a.s for any length of time longer than a shrew's lifespan,
you know the primary reason for THAT comment. There are others, though--this
had a lot of potential, and only _some_ of it was fulfilled. More on that,
plus the usual rantings 'n' ravings, after this synopsis:
Kurn's ship, the Hectar, is heavily damaged and running from two attacking
Klingon cruisers. Worf, tactical officer, is advising a complete
retreat--Kurn has other ideas. He orders the ship dangerously close to a
nearby star, and goes into warp just shy of the photosphere; the resulting
distortion causes a wall of superheated plasma to form, which destroys both
pursuers. Meanwhile, Captain Picard tries to convince Fleet Admiral Sharanti
[sp?] to let him set up a fleet along the Klingon-Romulan border. The idea is
to serve as a blockade, to prevent supplies from being shipped from the
Romulans to the Duras family--or to catch Romulan ships in the act and reveal
their connection. (And since Geordi has worked out a way to use tachyonic
streams to weave a "net" to detect cloaked ships, it's got a chance of
working.) He gets that permission. "I hope we know what we're doing." "So
do I, Number One."
The fleet's stretched thin in that area, but he manages to assemble a fleet of
23 ships. Riker takes command of the USS Excalibur, and after asking if
Picard considers him fit to command, Data takes command of the USS Sutherland.
Meanwhile, Kurn, Worf, and other Gowron loyalists spend time in a bar with
Duras loyalists. Kurn urges Worf to think of these people as fellow
_warriors_ for the evening, not as enemies--and Lursa and B'Etor look on,
decided to make Worf a very appealing offer. Data formally assumes command of
the Sutherland, over objections from his first officer, LCDR Hobson, who
doesn't believe androids are fit to command. All ships being ready, the Fleet
heads into the breach...
A short time later, the convoy of supplies to the Duras family is running
late--Lursa and B'Etor are seething, but the Blonde Romulan tries to ease
their worries. All, however, are taken by surprise when they receive word of
the approaching Federation fleet; the Blonde Romulan orders Movar to assemble
a Romulan fleet in response. After Worf's attempt to intercede in a challenge
to Gowron's leadership results only in Gowron getting a clear shot at his
opponent, the Fleet crosses into Klingon space and is deployed. Data deals
with Hobson challenging his authority...temporarily, and the tachyon "net" is
established. The Blonde Romulan, seeing this, sets Movar to work on finding a
way to counter it, and she herself orders her ship to intercept the
Enterprise.
They reach the Enterprise, decloak, and hail. Picard reacts, as one might
expect, with very visible shock at her appearance. "Tasha?" "No, Captain.
My name is Commander Sela. The woman you knew as Tasha Yar--was my mother."
Sela continues on, saying that the Romulan Empire cannot tolerate an
"invasion" fleet along their borders, and gives them 24 hours to depart.
After they break communications, Picard confers with Troi and Crusher.
Crusher is skeptical of Sela's claim, as they all are--but Troi sensed no
deception at all. They depart, and Guinan enters.
She questions Picard about his knowledge of the Enterprise's predecessor, the
Enterprise-C. He responds that it was destroyed in the battle of Norendra 3,
and dismisses the stories of survivors from the Enterprise-C as rumours.
Guinan disputes this. There _were_ survivors, she says; and Tasha was one of
them. Yes, Tasha was a child then--but nevertheless, Tasha was on board *as
an adult*. Furthermore, Guinan thinks that _Picard_ sent her. He can't just
dismiss it as her vague intuition, she says; because if she's right, then
Picard is responsible for this entire situation.
Meanwhile, Worf gripes to Kurn about Gowron's conduct, but Kurn will hear none
of it. He stalks out--and two other Klingons come in, beat Worf senseless,
and drag him away...
A short time later, Sela meets with Picard on the Enterprise. After a few
comments back and forth about the military aspects of this situation, she
addresses the question that's really on Picard's mind: how can she be Tasha's
daughter? She gives her history: Tasha was on the Enterprise-C and was one
of the few survivors of the battle. She was captured, and was saved from
execution by a Romulan general who took her as consort. Sela was born a year
later. Tasha is now dead, killed when Sela was 4 years old in an escape
attempt which Sela herself foiled. Sela claims that her human half died that
day, and that she is now totally and solely Romulan. Picard is completely
unconvinced that her story is true, and insists it won't affect his judgement
in any way--Sela responds by reiterating her ultimatum and stalking out.
Worf wakes, only to find Lursa and a very aroused B'Etor near him. They tell
him that Toral _will_ be the next leader of the Empire, but that he needs
help...a father-figure. They offer that position to him, as B'Etor's mate.
Worf, completely appalled, refuses and is dragged away to a cell.
Picard convinces Gowron to launch a new attack now, hoping to force the
Romulans to try to run the blockade before the deadline. He and Riker confer,
and outline a plan to open a "hole" in the net, only to have the Enterprise
swoop in and catch whatever ships try to fly through it.
The attack begins, and Lursa and B'Etor, not surprisingly, call Sela for help.
She and Movar see the hole form in the net, but Sela sees it for the ploy it
is. She chooses an alternate strategy--fire a huge tachyon pulse at one of
the ships, thus disrupting their ability to focus the net. They target the
Sutherland, and fire.
Picard, realizing that the net is now leaking, orders the Fleet to fall back
and regroup. They begin to do so, but Data quickly orders a full stop,
realizing that Sela's tactic may have left the Romulans with a residual
tachyon signature. Despite Hobson's multiple objections, and Picard's angered
demands to know why he's disobeying orders, Data locates and reveals three
ships with a photon torpedo burst. Sela realizes that the plot is foiled and
orders a full-scale withdrawal. Lursa and B'Etor depart, leaving Worf to
fight a Romulan centurion (whom he defeats) and Toral to face the justice of
Kurn and Gowron.
Shortly thereafter, the Fleet has dispersed, and Picard is once again at the
Klingon homeworld--this time, to report to Gowron on the whole affair. After
the briefing, Gowron gives Worf Toral's life in exchange for the damage done
to Worf by the Duras family. Worf, however, spares him, saying that he will
not kill Toral for the crimes of his family, and he returns to the Enterprise.
There we are. That should do. Now, on to the commentary.
Damn, but I'm annoyed. I hoped for _three damned months_ that they wouldn't
resort to such a hokey explanation for Denise Crosby's return, only to be
disappointed. That in itself was a big letdown.
But other elements of the show were as well, unfortunately. The biggest
problem, I think, is that we had no less than THREE major plotlines happening
(Sela's identity, the Klingon civil war, and Data's first command) at once.
All three would have been better served, I think, by having a full episode
devoted to them. Instead, we got something that was very disjointed, and
very...oh, I don't know..."slapdash", I think.
And that's really a pity, because bits of the show were amazing. The opening
sequence with Worf and Kurn fighting for their lives was one of the better
action sequences TNG's ever had--I'm slightly miffed that they didn't go the
full _The Wounded Sky_ route and have the star they warped that close to go
nova, but that's just me. :-) And the actual strategies involved in Picard's
and Sela's planning were interesting enough to keep me both guessing and
enthralled. The Data-deals-with-command storyline was solid enough--it was
just way too *small*. The entire show had terrific production values, I
think--effects, sets, and yes, music. I'm just depressed that they didn't do
a better job with the plot.
One thing they could have done starting out was to worry about Denise's
return some other time, and use *Tomalak* as the main Romulan schemer here and
in part I. That's a character with a history, who's already a fairly
well-established schemer, and who was beginning to show signs of being a nice
recurring villain back in "The Defector". For that matter, I think Denise
herself did a good job as Sela the Commander; it was as Sela the Daughter of
Tasha that she fell flat (not just the character; I thought that whole scene
detailing her origins was pretty weak). If they hadn't thrown in the Tasha
stuff, they could even have kept Sela. Sheesh.
And surprisingly, a lot of little details were big problems this time;
something TNG in general, and Ron Moore in particular, is usually much better
about. For example:
--Why was Worf serving on the Hectar? He said scant days earlier (the end of
part 1) that he would be on the Bortas. Seems strange to transfer him that
quickly, especially with no explanation.
--Picard says to Guinan that Tasha died a year before Guinan came on board.
Wrong. Not even close. "Skin of Evil" was almost the end of the first
season, and Guinan was already on board by the beginning of the second. No
more than a few months.
--In the like vein, Picard refers to the Norendra 3 battle as both 23 and 24
years ago (23 to Guinan, 24 to Sela). Now, given that YE was said to be 22
years after the battle, it's probably 23 and a half or something, but come on,
guys, at least be consistent within the same episode!
Other small observations:
--There are still too many issues left unresolved from "Reunion". Gowron's
clearly not lily-white, based on his actions HERE; I still think there's a
strong possibility that he poisoned K'Mpec in the first place.
--Not so much a gripe as an observation: the studio, even after this, is
still insisting Data has no emotions? Yeah. Uh-huh. Bridge, please. :-)
Sorry, but that was one miffed android on the Sutherland.
--I do hope that my wife and I weren't the only ones with vivid images of
scenes from "The Empire Strikes Back" in our heads during the whole "join us,
Worf" speech. It felt like it was almost a direct steal. Shame, Ron, shame.
:-)
And now...the major gripe. Sela's existence.
First, a quick scream of anguish:
AAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHH!!!!!!!!!!
Thanks. I needed that. :-)
Now, more coherent gripes. Why, why, why, WHY did they have to do this?
They could have brought her back as an ordinary scheming Romulan, or even one
who actually _was_ surgically altered to screw around with Picard's mind. (Of
course, they could go back and establish this later--but if they do that, I
think they're just going to manage to alienate the *other* half of the people
who are concerned, while doing nothing to win back the half they've just
pissed off.)
But they didn't. Instead, they chose to go with a completely, COMPLETELY
implausible explanation. I didn't buy it when it was proposed here back in
late May--and I don't buy it now. Too many things don't hold up at all.
1) Data said flat-out in "Yesterday's Enterprise" that the chances of the
Ent-C surviving the battle were ZERO. None. Zip. Nada. Nil. Picard
acknowledged in that show _several times_ that sending them back was a death
sentence, pure and simple. The Ent-C should have been reduced to its
component atoms almost as soon as it fired its first shot.
2) Even if they lasted a bit longer, you're telling me that the crew of the
Ent-C, knowing full well that they were on a complete suicide mission, and
knowing furthermore that with their slight knowledge of the future, they could
give the Romulans a nasty edge if captured, *didn't manage to self-destruct
and leave no survivors?* No. MM-mm. Wrong. Not the crew of the Ent-C that
*I* saw.
3) Sela looks too damned old to be a mere 22 1/2. She's also too high in
rank. The Romulans are going to trust someone who was the daughter of a
prisoner from the future (clearly they know this; Sela mentioned it enough
times) enough to make her a full Commander and to put her in charge of an
operation as big as both the one in "The Mind's Eye" and the one here? Again,
no. I don't buy it.
I might have been able to buy ONE of these three coincidences at any given
time. Never all three--not under any circumstances.
Now, fallout from this:
--In addition, we didn't even get any REACTIONS to her story. Picard was the
only one we saw, and his was waaaaaaaaaaaaaaaaay too calm. I know that if
someone told me "oh, by the way, you ordered back an alternate version of one
of your dead officers into the past 24 years ago, and she happened to be
captured and give birth to me, even though you don't remember any of this as
ever happening," I'd go an awful lot beyond a calm skepticism. As for the
others...Worf sees Sela on the screen while imprisoned, and has NO reaction?
WORF? And everyone else was oh so conveniently placed on other ships, so that
no reaction would be seen. Blecch. (Data's in particular is an absolute MUST
to do a story like this right. And I wanted to see Geordi's reaction to
Romulans in general; after the events in "The Mind's Eye", he should be more
than a little emotional about it.)
--Guinan basically blaming Picard for this whole situation. *What?* Putting
aside the issue of Picard "sending" Tasha back (a distortion of the events of
YE, but an understandable one given murky data and probable bitterness on
Tasha's part), none of that implies that Picard is in any way responsible for
the problems facing the Klingons.
Yeesh. I think I'm going on a bit much. I'm also sounding more negative
about it than I think I feel; some of it was nice, as I mentioned above. And
two of the three plotlines (all but Sela) were reasonably well done, just too
skimpy. (I thought the technobabble was actually pretty convincing this
time--the idea of a tachyon "tripwire", in effect, is a pretty neat one,
methinks.) The performances were generally strong, particularly Stewart's (of
course), and even more particularly Stewart's with the Fleet Admiral at the
beginning. Talk about persuasive... (Others were excellent as well,
especially Tony Todd's as Kurn.) And as I've said, the action scenes were
actually very well done, I thought.
I just wish they'd put as much effort into the story. Ah, well. They may
someday regain the respect I did have for them; but as it is, this left me
very disappointed.
'Tis time for the numbers, it seems. Maestro:
Plot: 7 for Data's command, 8 for the war, and ZERO for Sela's origins comes
out to an even 5.
Plot Handling: David Carson did a fairly good job here. Not stellar, the way
his work for "Yesterday's Enterprise" was; but fairly good. However,
the plots meshed very poorly; poorly enough to drop to a 4.
Characterization: Generally good, and Sela's only half bad here. 8.
So, averaging that and boosting it up for truly exceptional production values,
it seems that we're looking at a 6.5. Not nearly as bad as I'm saying above, I
think--maybe I'm just grumpy tonight. To sum up--lots of good pieces, but
very, very jumbled. Sigh.
NEXT WEEK:
Picard's kidnapped and fighting for his life on some planet or other, and the
Enterprise might be facing the start of a war. Could be interesting...
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"So then I can tell my supervisors that a fleet of 23 starships is on our
borders for...what? Humanitarian reasons?"
--Sela
--
Copyright 1991, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING: The following post contains critical plot information relevant to
this week's TNG episode, "Remember Me". Therefore, anyone not wishing advance
knowledge of such information is hereby advised to duck.
Last chance.
I see. I'm expected to sleep tonight, am I?
This was one of the weirdest TNG episodes I've ever seen...and it was damned
good, too. I'll do my usual ranting 'n' raving after a synopsis. And going
into the synop, I'm wishing myself good luck in keeping it short. Here goes:
The Enterprise is docked at Starbase 133, and Bev greets her old friend Dr.
Dalen Quaice, who's departing the base after his wife's death (the Enterprise
will be taking him home when they depart). After getting him settled, Bev
thinks about his comments on losing everyone he knows, and goes to see Wesley.
Wes is in Engineering, working on some warpfield experiments. As Bev watches,
Wes tinkers a little, and then there's a bright, completely unexpected flash.
There doesn't seem to be any lasting effect, though, and we see the ship
depart the base.
The next morning, Bev goes to Quaice's quarters to invite him to breakfast, but
after he doesn't answer the ring, she enters--and finds neither him nor his
belongings. Further, the computer claims that no such person is on board.
She calls Worf, who is apparently not aware of Quaice's presence either, but he
agrees to start a search. Stranger still, Picard doesn't remember seeing any
mention of his visit, despite Bev's insistence that she sent the electronic
paperwork about it to him weeks ago. Even more bizarre, the starbase claims to
have no record of Quaice's existence--and he worked on the base for SIX YEARS.
Then, as if that weren't enough, O'Brien, whom we saw beam Quaice on board,
doesn't remember doing so--but does remember Bev coming in alone, looking
around, saying "Thank you" and leaving. And, of course, there's no transporter
trace of Quaice's existence, either.
While Worf, Riker and others start looking to see if the ship's somehow been
tampered with, Bev checks O'Brien to see if he's all right. He's fine, but Bev
finds that Drs. Hill and Selar, and four other medical personnel are gone as
well--and they've all been on board for months. After she reports this to
Picard, the two of them proceed to Engineering, where Wes talks about his
experiment. He'd been experimenting with Kosinski's warpfield equations, and
when he tried to create them (i.e. make a stable warp-bubble), it destabilized.
While a bubble could theoretically have swept up Dr. Quaice, it was limited to
Engineering, so it can't be the culprit--and there's no way it could alter
computers and memories like that either.
Bev goes back to sickbay--and finds it completely empty. When she reports the
absence of her staff to the bridge, they seem unsurprised--after all, says
Data, she's never had one. And the complete crew assigned to the ship only
numbers 230. As Bev reacts with somewhat understandable shock, Picard takes
her aside and begins expressing concerns for her mental state. He believes
her, and even sends the ship back to SB 133 based solely on her plea, but she
agrees to talk to Troi.
Then, not much later, Bev's in sickbay, when suddenly a bright vortex appears
out of nowhere, blowing papers and books everywhere, and nearly sucking Bev in.
Geordi, however, looks for it after it disappears and finds no trace of it--or
any evidence that it ever existed. By now, an analysis has shown that there
are no malfunctions--but now the complete crew only numbers 114. Worse yet,
when Bev suggests working with Worf on something, she finds that no one knows
whom she's talking about. She asks Deanna if she's going mad, and Deanna
comforts her, telling her that if it turns out this is all a mistake, all that
happens is that they're a little late at their next destination.
Bev goes to find Wes in Engineering--fortunately, he's still there. She tells
him that they've got to find someone who can help--someone who understands all
about warp-bubbles. Unfortunately, Kosinski's no help, and they're his damned
equations. However, Wes mentions that Kosinski's "assistant", the Traveller,
might be able to assist--but no one knows where, or even _if_, he is. The two
of them head up to talk to Picard--but only Bev gets as far as the turbolift.
Now truly panicked, she runs to the lift and goes to the bridge, finding a
sole occupant--Picard.
Picard has no memory of any of the people she mentions (Riker, Data, Troi,
O'Brien, Worf, and Wesley), insists that the ship's "never needed a crew
before", and doesn't remember the Traveller. To make her feel better, he
agrees to have his vital signs continually monitored, and the computer starts
talking about them continuously in the background. She promises not to forget
any of them, and to try to get them back. She tells Picard that she's got
something to say to him--but his seat is suddenly empty, and the computer is
silent. Then, the vortex appears again, and Bev again just manages to avoid
being sucked in. However, as we see her starting to recover from the vortex's
influence, we hear Geordi and Wes trying to maintain something--but then they
fail, and the vortex (in reality, a gate they tried to open) collapses. Wes
gives up, saying they'll never get Bev back now. But a voice says "It's not
over, Wesley...", and the Traveller phases in. "There's still a way."
The Traveller, on board the _real_ Enterprise, says that Bev is still alive,
for as long as she THINKS she is. It would seem that a warp-bubble did capture
someone--her; and while inside, Bev's thoughts created the reality she's
currently in. He cannot go in and get her, any more than he can enter her
thoughts, but together, he and Wes might be able to open a gateway. (However,
she'll have to choose to go through it.)
Meanwhile, Bev tries to reason things out, but gets nowhere. She tries to
contact the Traveller's race, and then orders a course to Tau Alpha C, that
race's homeworld. But as she says "Engage", she finds that the planet has
vanished from the computer's starfield. As the real ship heads back to SB 133,
and Wes begins to rework the equations, Bev tries to raise the starbase and
finds she cannot. She calls up the viewscreen, but sees only a mist outside,
which the computer describes as a mass-energy field 705 meters in diameter.
She continues her enquiries, and finds that according to the computer, the
known universe is a spheroid that is only 705 meters in diameter.
The Enterprise arrives at the starbase and begins to assume the _precise_
location and position they had when the bubble formed. The Traveller senses
the bubble, and Wes sees it again on his panel, but then the Traveller
shudders slightly, and says that the bubble's collapsing.
Bev calls up a graphic of the universe, and when she finds it looks exactly
like the schematic she saw in Engineering of the warp-bubble, realizes that
she's trapped inside it herself. Then there's a sudden hull breach--when she
investigates, she finds that reality is shrinking further; and she's only got
4 minutes 17 seconds left. As the Enterprise reestablishes the exact
coordinates, Bev theorizes that her thoughts created this reality, but she
can't figure out what to do next.
With about three minutes left, the Traveller starts phasing--and Bev realizes
while talking to the computer that the vortex she saw must have been the
gateway out of this reality. She decides to go to where the bubble originally
established itself, in Engineering, traveling just to deck 36 when she finds
the lift won't go directly to Engineeering.
By this time, both the Traveller AND Wesley are phasing, and the gateway is
beginning to form, but now time's running short. Seconds after Bev leaves the
lift, it vanishes, and now she starts outrunning entropy. She makes it to
Engineering, and manages to dive through the gate just as the bubble vanishes
entirely. She embraces Picard, thanks the Traveller, and clings to her
somewhat exhausted son. And all is as it should be.
Short. Yeah. Right. Oh, well. Anyway, now for Tim's Random Occasionally
Crunchy-In-Milk Ramblings:
God, this was good. I'm sure this show will get a fair amount of bashing from
the Anti-Crusher League, since center stage is occupied primarily by Bev, and
the rest mostly by Wes. However, in this case I don't think they have any
ground to stand on.
Gates is, admittedly, one of the weaker link's in TNG's acting chain in
general, but she gave one of the best performances I have EVER seen from her
here. There was only one scene which I felt she erred in even slightly (which
I'll go into later), but even that was just a slight overreaction. She can so
act.
Wil did a good job too, and Eric Menyuk's Traveller was nicely understated, I
thought. Everyone else did a good job with the small amount of time they had.
Even Marina, who had only one big scene, namely comforting Bev, did well--and
for once, Troi was written properly.
On to non-acting topics. This was a very solid plot, with no real loopholes in
sight. I have one small quibble: namely, if the phantom Enterprise was
created from Bev's thoughts, how did any of them (like Wes) know anything she
didn't? However, that can easily be rationalized out, or just plain
"suspension-of-disbelief" 'ed out, since there was a rather prominent dose
of unreality permeating the entire show.
The director, Cliff Bole (whom you might remember from both parts of "The Best
of Both Worlds"), together with Lee Sheldon (never heard of him/her), who wrote
this, did an absolutely magnificent job of keeping the audience guessing. I
know that I was completely baffled through the first two acts, and only had a
dim idea of exactly what was happening before the Traveller cleared things up.
Now, in many cases that's a bad thing--but here, it's precisely how I was
supposed to react. I'd definitely believe that I was meant to be whimpering in
confusion by the time pity was taken on me. Don't worry, I was. :-) However,
after the initial "what the HELL?" feeling was removed, everything STILL HELD
UP. And that, after all, is at least as important as the mystery.
The mystery, though, was really well done--I can't emphasize this enough. It
had me curious (and more than slightly uneasy/off-balance, as it was meant to)
to an extent I haven't seen in a "mysterious" TNG episode since "Conspiracy"
aired all those shows ago. In both cases, things were not what they seemed--
and in both cases, that was conveyed to us beautifully.
And now, as I mentioned before, the one scene which I felt was a tad
overdone. I'll actually quote most of it, because I like the thing--and
besides, I went to all this trouble to transcribe it. :-) Bev is now on the
near-empty bridge, and ends up having to quickly describe some of the bridge
crew to the confused Picard (having earlier described Worf as "the big guy
who never smiles"): She mentions, in fairly rapid order,
"Will Riker, your first officer! He's...he's very good at poker! Loves to
cook...he listens to jazz music, plays the trombone!"
"Commander Data, the android who sits at Ops! DREAMS of being human, never
gets the punchline of a joke!"
"Deanna Troi, your ship's counselor--half Betazoid, loves chocolate. The
arrival of her mother makes you shudder!"
and then proceeds with:
"O'Brien, Geordi, Worf, Wesley--my _son_! They have all been the living,
breathing backbone of this ship for over three years! They deserve more than
to be shrugged off--brushed aside, just pinched out of existence like that!
They all do. They deserve some honor." (Note: due to my horrible handwriting
and the fact that I wrote this in a hurry, I'm not sure that last word is
correct.)
Now, most of this I liked a lot (particularly the bit about Lwaxana making
Picard shudder :-) ), and I thought Bev did a good job playing half-hysterical.
However, I thought the last two sentences were a little bit of overkill, and
they blunted the impact...but only marginally. (I also think that some of this
phrasing is an apt capsule description of TNG.) Still, if that's the weakest
scene the show had, it's in very good shape.
Now for some really quick comments:
1) When Bev starting "outrunning entropy", as I put it (I just like the sound
of it for some reason :-) ), and the corridor dissolved behind her, was I the
only one who felt the same way as when the Falcon was trying to outrun the
collapsing Death Star in "Return of the Jedi"?
2) A quick technical quibble, but one which virtually all SF shows have fallen
prey to: if the bubble's EXACTLY where it was created, then they shouldn't
have gone back to the starbase. Sorry, folks, but starbases move too. Not a
big deal, though.
3) Even though I knew the Traveller was appearing, and even though I, like
most, have qualms about a superbeing coming in and saving the day, I felt a
rather profound sense of relief to hear his voice close out act 3. And this
time, he didn't do it himself (though I'm sure many will consider the option
they chose worse yet ;-) ).
4) I'm glad to see that Wes was so exhausted after saving Bev, and even more
interested to note that the Traveller was much less affected. That's a good
thing--after all, Wes should have had a lot more taken out of him than someone
who's used to this, even if the Traveller probably did do most of the work.
I think that's about it, and this is running really long. I'll just say that
I had high hopes for this episode, and was overjoyed to see them fulfilled.
A splendid way to tie TOS.
From one number (79 hours) to others; the ratings:
Plot: 9.5. A tiny bit off for how the phantoms seemed so perfectly real, but
since I'm not sure that's an error, it doesn't lose much. Aside from
that, truly blissful.
Plot Handling: 10. Cliff pulled off an unreality that I'd have expected from
Rob Bowman, and did so mighty well, too.
Characterization/Acting: 9.5. A tiny bit off for Bev's one outburst, but very
good otherwise. Gates gives what's probably her best effort to date.
Technical: 10. Considering that the entire plot complication was technically
based, this is saying something.
TOTAL: 9.8---10. Wow.
NEXT WEEK:
TNG breaks TOS's airtime with a visit to Tasha's world...and her sister. Is
she loyal or not? Is she a murderer or not? Was she holding a lightsaber
or not? (No, I'm not kidding.) We'll find out.
And so it goes.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"We will start with the assumption that I am _not_ crazy."
--B. Crusher, MD
--
Copyright 1990, Timothy W. Lynch. All rights reserved, but feel free to ask...

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SEVERE WARNING: The following post contains spoiler information critical to
full enjoyment of the TNG episode "Reunion". If you have not yet seen said
episode, I strongly recommend delaying your reading of this review.
I am very, VERY serious.
So serious, in fact, that I'm going to break with tradition. I will first,
for just a line or two, give a review without spoilers. Then, I'll proceed
with a synopsis and full review. So, with no spoilers:
This episode hit me harder than any show ever should. I give it the highest
recommendation of the season, and if my opinions hold after the novelty's worn
off, this is the best show TNG has ever done. If you do not see it, the loss
is most definitely yours. If you dislike it, too bad, you're wrong.
Now that I have THAT off my chest, here's a synopsis. (And for those of you
who plan to skip the synopsis and head straight to the commentary (shame on
you :-) ), the synopsis this week is a whopping 152 lines. Vidiot's going to
kill me...) Anyway:
While on a routine mission, the Enterprise meets a Klingon attack cruiser.
Aboard is K'Ehleyr, on an urgent mission. She beams aboard--with her and
Worf's SON, Alexander. Despite the fact that K'Ehleyr couldn't care less about
Worf's discommendation, he does; and he refuses to even discuss the child at
first.
K'Ehleyr informs Picard that the Klingon Empire is on the verge of civil war.
The two factions that have divided the council for years are becoming openly
hostile, because K'Mpec, head of the council, is dying. The civil war is of
the utmost importance, because Klingon wars have a habit of spreading--
according to K'Ehleyr, eventually it'll bring in everybody, including the
Federation. K'Mpec is also on board the cruiser, and wants to talk to Picard,
who beams over.
K'Mpec tells Picard that he's been poisoned (and there's no antidote). He
tells Picard that HE must arbitrate the dispute over leadership of the Council
(and hence, the Empire) after K'Mpec is dead--and when Jean-Luc tries to
decline, tells him both that to refuse would be a grave insult to ALL Klingons,
and, more importantly, that it's too late: he's already given the order.
K'Mpec tells Picard that he's sure one of the factions' leaders poisoned him,
and tells Picard to find out which it is--Gowron, an outsider, or _Duras_, the
Klingon responsible for almost killing Picard and for Worf's accepting
discommendation. Picard, of course, accepts--and then, scant seconds later,
watches K'Mpec die.
Meanwhile, Worf finds that Alexander knows nothing of Klingon ways (and doesn't
even WANT to be a warrior), but when he confronts K'Ehleyr with this, she tells
him that she is half-human, and that Alexander will choose his own way. She
says she didn't tell him of the child last time she saw him because he would
have insisted on the Oath, and she was not ready. When Worf cites his dishonor
as a reason he cannot acknowledge Alexander, K'Ehleyr dismisses it as of no
consequence, and demands to know what really happened in the Council chambers--
after all, she knows Worf wouldn't just WITHDRAW his challenge.
The two factions' ships arrive: the Vorn, carrying Duras; and the Barruc,
carrying Gowron. Duras is contemptuous of Picard's being named to mediate, but
has little choice but to agree to it. He insists, however, that Worf be kept
off Klingon ships. In private, Worf insists that Duras cannot be allowed to
lead the Council due to his father's treachery, and when he hears of K'Mpec's
poisoning, insists Duras must be responsible. Picard, while acknowledging
Duras's past deeds and promising to keep Duras's deceptions in mind, tells
Worf that he cannot hold Duras responsible for his father's crimes--and reminds
Worf that he CHOSE to accept the consequences of Duras's lie.
Just under an hour later, on K'Mpec's ship, the Son-Che ceremony takes place,
in which Gowron and Duras ascertain for themselves that K'Mpec is truly dead
(by prodding him with Klingon pain-sticks). Duras demands that the rite of
succession be completed immediately, and when Picard balks, there's suddenly an
explosion, which kills two Klingons and injures others.
Not long after, Worf talks to K'Ehleyr again. When pressed to reveal his
feelings, he admits that he would have demanded the Oath--"but not just for
tradition". She says she thought about telling him, but wasn't ready. Now,
however, she's realized that she isn't complete without him either. They
begin the Oath--but this time Worf cannot bring himself to complete it--for if
nothing else, the sake of Alexander, who will be "another traitor from a
family of traitors!" K'Ehleyr doesn't fully understand, but eventually
respects Worf's decision--but she asks him "if you cannot be his father...at
least be his friend."
Picard, who needs to delay in order to continue investigating both the
explosion and the poisoning, asks K'Ehleyr how he can gain such time. When
she mentions the old rites of succession, which take much longer than the
modern ones, he decides to follow them. As she leaves, however, K'Ehleyr
asks Picard about Worf's discommendation, since she knows he was there--Picard
says he cannot discuss it.
Duras and Gowron are anxious to begin the ritual combat which decides the
Council's leader, and nearly attack each other before Picard manages to
impose order. They're not thrilled to hear that Picard is holding the Zha-Juc,
in which both candidates must give verbal evidence about the battles they've
served in, awards they've won, and so forth, to qualify for the leadership.
However, they have no choice but to agree.
After we see Worf showing Alexander the batlekh, a weapon that's been in his
family for ten generations, we see K'Ehleyr talking to Gowron. Gowron points
out that she could accelerate the selection process, offers her anything she
desires up to and including a Council seat, and when she refuses, implies that
she'll end up as dead as K'Mpec if she doesn't help.
Then, in Engineering, Riker hears Geordi and Data report on the explosion. The
explosive was a triceron derivative, but that's unimportant. Of interest is
that the bomb was only about three cubic millimeters in volume (and thus could
have been hidden anywhere)--and more importantly, the detonator was triggered
by molecular decay. And the only race that uses such detonators--is the
Romulans.
In conference, it's agreed that one of the faction leaders must be working with
the Romulans--which could significantly endanger the Federation. When
K'Ehleyr, based on her conversation with Gowron, voices suspicions about him,
Worf claims it must be Duras--and when K'Ehleyr asks why, Picard can say only
that they've had indications in the past that he's untrustworthy. Due to the
threat this poses to the Federation, Picard now insists Worf accompany him to
the next gathering, despite the disruption it will cause.
As the Zha-Juc continues, K'Ehleyr begins researching the Enterprise's visit
to the Klingon homeworld--accessing the ship's logs. The Zha-Juc is completed,
and before declaring a short recess prior to the combat, Picard brings up the
matter of the explosion, and brings Worf in. Worf's presence sparks massive
outcries from BOTH sides, and Duras threatens to bring the proceedings to a
halt, giving in only when Picard tells him the only thing he can do now is
forfeit his claim. Neither party is helpful, however, when Worf asks what
their investigations have revealed, and neither claims anything was out of
the ordinary. When the detonator is mentioned, both parties decide to return
to their ship to confirm this.
During this, K'Ehleyr hooks into the Klingon information-net, and when she
finds that all the Council records on the Khitomer massacre were sealed by
Duras, calls up biographical information on him. Through an aide, Duras
gets wind of this and confronts her. She accuses his father of treachery
and him of covering it up, and says, "The son betrays his people to the
Romulans, just like his father did--Duras..."
We see Riker and Dr. Crusher discover that one of the dead Klingons had the
bomb implanted in his forearm--Duras's man. Then, Worf and Alexander enter
K'Ehleyr's quarters--and find her alone, bloodied, and dying. Worf urgently
summons a medical team, then hears K'Ehleyr say Duras was responsible. She
takes Alexander's hand and places it on Worf's--then her hand slips away, and
she dies. Worf howls in anguish, then goes through the Klingon death-ritual.
When he sees that Alexander has never seen death before, he tells him "then
look--and _always_ remember."
When Dr. Crusher and a medic arrive, he leaves the child with them and heads
for his quarters, where he takes off his sash and communicator, picks up the
batlekh, and leaves. As Dr. Crusher, Picard and Riker watch as K'Ehleyr's
body is taken away, they page Worf--and find he just beamed over to the Vorn.
Riker begins assembling a team to get him back.
On the Vorn, Worf arrives and demands right of vengeance. When Duras claims
that Worf, as a traitor, has no rights, Worf says that K'Ehleyr was his MATE.
Duras picks up the sword handed to him. We see Riker, Data, and a security
guard enter the transporter room, phasers set to maximum stun--then we see
the battle between the two Klingons. Duras tells Worf that only he can
prove Worf's innocence, but Worf is beyond caring. Riker and the team arrive
just in time to watch Worf defeat Duras and plunge the batlekh right into his
breastbone. Duras dies--slowly.
The issue settled, all three Klingon ships leave. The Council is satisfied
with the proceedings--Picard, however, is NOT. He harshly reminds Worf that
despite the many races on board the Enterprise, all have agreed to serve
Starfleet--and if they can't do that, they should resign. He is relieved,
however, that Worf does not want to resign, and merely tells Worf that a
reprimand will be put on his permanent record. When he asks Worf if there's
any point in keeping silent about Duras's guilt any more, Worf points out that
the members of the Council all participated in the lie as well--but one day, he
says, he and his brother will "convince" them to speak the truth.
Finally, Worf tells Alexander that he will be sent to live with Worf's human
parents, telling him that he needs a home and a family--something Worf cannot
at present provide. In response to Alexander's question, he tells him, "Yes--
I am your father.", and embraces him.
Wow. I didn't really expect to give a play-by-play synopsis. Catharsis, I
guess. Anyway, on to some commentary before you get sick of reading:
Let it be known from this day forward--TNG *CAN* do sequels. Whatever people
may have thought of BOBW2, this one should convince them. This was a double
sequel--both to "The Emissary" and to "Sins of the Father", and it actually
managed to outdo them both. That's not easy, since both were good--in fact,
I think "The Emissary" is in TNG's top 10. But this beat them.
I feel more burned-out, more wasted, more emotionally aching, than I think I
ever have from watching TNG. Part of this is me, I'm sure--after all, I've
been waiting to see K'Ehleyr again for 16 months now, and it hurt to see her
so brutally taken from us. But part of this was just superb television.
Jonathan Frakes, in my estimation, is now 2 for 2 in directing stints. (His
other one, in case you've forgotten, was "The Offspring".) While I've often
had doubts about his acting ability, I now believe he's one of TNG's premier
directors. Give him more shows. His entire direction was good, but some
shots stuck in my mind. To wit:
--The close of the teaser, when K'Ehleyr beams in with Alexander. Before we
see them, we see Worf's face; it's calm and collected...he sees K'Ehleyr...his
eyes turn to the other person beaming in...his eyes double in width. Some of
this, naturally, is due to Dorn--it often takes a really poor director to
screw Mike up. But Frakes may have chosen to show Worf's face before anything
else--and it worked swooningly well.
--This isn't actually Frakes's doing...more Okuda and Sternbach's, but I'll
mention it anyway, since it was striking. In one of the exterior shots of
the ships, the scene begins with the "camera" a ways behind the Enterprise
(which is facing the three Klin ships), and about 15-20 degrees above the
plane the ships are in. It slowly comes down until we're just barely above
the plane, and we get a remarkable look at the ships. Beautiful.
--Right after Worf performs the death-ritual (and a more grief-stricken howl
I doubt I've ever heard), as he's talking to Alexander, the camera is behind,
to the right of, and a foot or two BELOW Alexander. And since he's still a
little kid, and Mike Dorn's so tall, Worf looks about a zillion feet tall.
Chilling, chilling effect, especially since he's about to go grab a weapon and
chop someone into tiny little bits with it. Brr.
There were many other things I could gush about...I don't even know where to
begin. Let's see.
While I've never had the objections to TNG music many people have, I will
accept that it's been a little...commonplace, shall we say. Not so here.
Much of the music here was powerful--in particular, I still remember the
music when K'Ehleyr's calling up the Klin net. Of course, we also heard a lot
of the Klingon theme (which is easily the best thing that ever came out of
ST:TMP), and some of the music from "The Emissary" resurfaced when Worf and
K'Ehleyr almost took the Oath. Nice work.
Ah, here's another big thing. This episode was very, very nasty, in that the
commercial breaks were real edge-of-your-seat situations. I haven't been in
that much of a hurry to get past the commercial break since the last two
breaks of "Yesterday's Enterprise"--and this had THREE of them. (Just in
case you're keeping track of which ones, I'm thinking of the last three:
the explosion, the realization that it was a Romulan bomb, and K'Ehleyr's
confrontation with Duras--ESPECIALLY that last.)
Technically, this was a treat--lots of external shots, including a number of
shots of the absolutely STUNNING-looking new Klingon attack cruiser. I
normally scoff at the idea of getting models--but I think I want one of those.
Life-size, though. :-) Seriously, though, it's a beautiful, beautiful ship--
which is a good thing, since we'll probably see it for the next several
seasons.
On another technical note, the Klingon makeup jobs were up to their usual
good standards--and I particularly noted that the ridges on Alexander's head
really looked to be something in between Worf's brow and K'Ehleyr's brow, which
is a great attention to detail.
Some comments on the acting, now. First, everybody OTHER than K'Ehleyr.
Charles Cooper was fine as K'Mpec for the few scant minutes we saw him. He
looked believably sick and defeated...yet strong enough to keep Picard jumping.
Nice.
Robert O'Reilly was okay as Gowron--as good as he needed to be, anyway. I'm
a little wary of putting that guy in as head of the Empire, but I think that
was kind of the point. Jon Steuer was remarkably watchable as Alexander--
we didn't see all that much of him, and he mostly just had to react to Worf.
Worked well for me.
Then, there's Duras. I wasn't all that impressed with Patrick Massett back in
"Sins of the Father", but he improved. A lot. I'm sure this was a combination
of the different storyline and the different direction, but I positively
despised Duras here. And I have never, ever, EVER--wanted to see a character
die a slow, lingering death as much as I wanted to see Duras suffer in the
final minutes of this show. I'm not a violent person, but I cheered when
Worf killed him. It scared me, a little.
Finally, there's Suzie Plakson. Ah, Suzie. I didn't think she could DO a
better job than she did in "The Emissary"--but she might have. Her character's
changed a bit--she seemed more human here than she was last time 'round (except
for the final confrontation with Duras--she was all Klingon then). But that's
fine--since she primarily works on the Federation side of things, it makes
sense to me that she'd be growing more human as her career evolved.
I thought she did a marvelous job--and I am downright MAD that we'll never get
to see K'Ehleyr again. I can't take off points for it, because killing her
worked like few other things I know of have (certainly, it had a much bigger
effect than it did when Tasha died, in part because I didn't know this one was
coming), and because it was done magnificently, but if Paramount doesn't bring
Suzie back, either as Dr. Selar or in yet another role (like, say, a Romulan?),
then either they're fools or Suzie's too busy.
The writing? Hey--this struck me as a very solid plot. There are, to the best
of my knowledge, NO technical incongruities that people could mensch about such
as those in "Brothers" (they didn't bother ME, but some people are just never
satisfied, y'know?). I'm sure some people will be complaining about the
following three things, though, so I'll bring them up here.
1) "How could Alexander have been born before?" Look, guys--it was never
made clear that Worf and K'Ehleyr were entirely platonic before "The Emissary".
Apparently, they weren't--it's not a problem.
2) "We never found out exactly who killed K'Mpec!" To this I give a
resounding "So WHAT?" In performing the despicable acts that he did and
aligning himself with the Romulans (which was pretty much proven), Duras proved
himself a worse candidate for leader than Gowron would be even if Gowron DID
poison K'Mpec. If Duras did it, fine. If Gowron did it, that's fine too--I
suspect he's not the greatest leader in the universe anyway.
3) "Picard's letting Worf off with a REPRIMAND?! Come on!" This is the
closest thing to a valid complaint I can see. Had Worf's action taken place
just slightly earlier, before the matter had essentially settled itself anyway,
I would have found that unacceptable. As it is, though, Worf more or less just
compromised Starfleet values a little--deserving of a reprimand, surely, but
with the glowing record Worf DOES have, hardly worthy of drumming him out of
the service.
Quick comedy break: the biggest laugh I had/got all episode was when Worf and
Alexander were walking back from Alexander's school, and Alexander mentioned
that he didn't WANT to be a warrior. I guess I've seen "Yellowbeard" too many
times, but I couldn't resist saying, "He wants to be a _gardener_!" out loud.
Ah, well. :-)
Anyway, I think I'm finally running out of steam here, and it's getting late.
Suffice it to say that this was one of the most gripping, gut-wrenching,
hard-hitting TNG episodes I've ever seen, and when people ask me why I watch
the show, this is one of the first things I'll show them.
Anyway, the numbers:
I'll save you eyestrain--they're all 10s. If you wonder why, go back and
read the review again.
Like I said at the beginning, I'm going to wait for the novelty to wear off
before making any firm statements about just how good this was. But if a few
months pass, and my feelings haven't changed, then this vaults into my number
1 spot--and probably stays there for a long, long time. Wow.
Rest In Peace, K'Ehleyr. We'll miss you.
NEXT WEEK:
Riker Van Winkle. The window-dressing is fantastic--in set/costume changes,
this looks to be on "Yesterday's Enterprise" level. Now if the story's as
good, we'll have another real winner on our hands.
Good night.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"K'Ehleyr! I will not be complete, without you."
--"The Emissary"
--
Copyright 1990, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING!!!! This post contains heavy-duty spoilers for this week's TNG episode,
"Sarek". Proceed further only with EXTREME caution.
Flawless. Simply flawless.
There were disappointments, mind you, but no flaws that I could see. I'll gush
on a bit more after a synopsis, for those who really want to know what happened:
The Enterprise takes on Ambassador Sarek at Vulcan, with his new human wife
Perrin, his aide Mendrossen (also human) and his young Vulcan aide, Sakkath.
Sarek, before retiring, plans to finish his one final mission: negotiating a
treaty with the Legaran people. His aides seem overanxious to assure his pri-
vacy and seclusion, and Sarek himself seems a little cranky, but all is
basically well.
However, strange outbreaks of violence begin to plague the crew. Wesley and
Geordi start yelling at each other after setting up the conference room. Riker,
O'Brien and others get caught in a barroom brawl at 10-Forward. Bev slaps
Wesley for no good reason. And, tellingly, when Sarek attends a Mozart recital,
Picard actually sees him CRY.
Bev and Troi find this: the outbreaks began almost to the minute when Sarek and
company beamed on board. Furthermore, they theorize (correctly) that Sarek
himself is the cause. It turns out that he is suffering from Bendai's Syndrome
(sp?), a rare malady that afflicts extremely old Vulcans. He is slowly losing
emotional control. For now, Sakkath has been covertly keeping it in check, but
the stress of this mission makes that impossible, and the condition is ever
worsening. Picard is put in the unenviable position of having to confront Sarek
with this news (after getting past Perrin and the others). He does this, and
Sarek is finally forced to accept it, after nearly going mad with rage. It
looks like the mission will fail, as the Legaran will not accept any diplomat
other than Sarek.
One risky solution is attempted: Picard mind-melds with Sarek. It provides
Sarek with the few hours' stability he needs to conclude his negotiations, but
in the meantime Picard must face the full fury of Sarek's long-suppressed
emotions (including his never-admitted love for Spock and Amanda). The mission
succeeds, and Sarek returns to Vulcan to face an honorable retirement, but no
cure for his disease.
Well, it was simple enough to synopsize briefly. Now, here are some reflections
and comments:
I truly wish I could SPEAK, rather than write, my review of this. No print will
ever convey the emotional force this show (particularly the last quarter of it)
possesses. I'll do my best, but keep my all-too-human weakness in mind.
It was wonderful to see Mark Lenard again. I've always enjoyed the jobs he's
done for Trek (never having seen him in anything else, I can't comment): first
as the Romulan Commander, then as Sarek, and, of course, the Klingon commander
in ST:TMP, but we've seen Sarek the most. I almost think I could see other
actors in the roles of the TOS "principals" before I could see someone else
playing Sarek. He seems, well...just so COMFORTABLE in his role. It fits him.
My respect for his acting has also shot up, specifically for this reason:
After the mindmeld, he comes on to the bridge, and says to Riker, "Number One,
please inform the Legaran that Sarek of Vulcan is on his way...". He put just
enough of Patrick Stewart's inflections and mannerisms in there that you could
truly BELIEVE their minds were linked, particularly when you saw Patrick Stew-
art give a convincing job of a very disturbed Vulcan. Mr. Lenard is not com-
pletely typecast to play an emotionless alien. Both in Sarek's own rage and
Sarek's Picardisms (is that a word?), he stretched himself. Very well done.
Let me not forget to praise the other guests on the episode, either. Joanna
Miles did a good job as Perrin; I could well believe that this is a woman Sarek
could marry, despite the obvious anguish it must cause him to be married to
another Terran. Rocco Sisto, in addition, also did a marvelous job as Sakkath,
especially in the one scene where Data confronts him with the assistance he has
been lending Sarek, where he is forced to choose between his loyalty to Sarek,
and his duty to the Federation. (William Denis was okay as Mendrossen, but if
there was any weak link, he was it.)
The show looks like it may be leading into a deeper relationship for Picard and
Bev Crusher. She comes along to monitor the mind-meld, and ends up giving a
shoulder to cry on to a sobbing Jean-Luc Picard. I saw a tenderness in that
moment which I've never really believed before, even in the Picard-Crusher
scene in "Allegiance", which was about the only highlight of that show. I don't
know if they're going to carry this trend forward, but it'll be interesting to
find out.
The sudden violence was rather believable, and fortunately did NOT become a
focus of the episode. We saw three quick scenes which illustrated the problem
for us, and then cut to the cause, which is where the emphasis truly lay. (And,
of course, I've wanted to see a bar brawl on the Enterprise-D ever since reading
_Strike Zone_. :-) )
I said at the beginning that although there were no flaws I could find, there
were some disappointments. I'll cover that, after a few more quick miscellane-
ous goodies:
--O'Brien not only had some lines, he had a whole SCENE (he was one of the
people who started the fight). I repeat my earlier instruction: GIVE HIM A
FIRST NAME!!!! :-)
--Some nice attention to continuity. They mentioned Sarek's involvement in
bringing Koridan (sp??) into the Federation back in "Journey to Babel", among
his other accomplishments. Also, during the argument between Geordi and Wesley,
Geordi's falling in love with Leah Brahms came up for the second time in three
episodes. (I'm starting to think we may see that plot come back eventually.)
Also, just to bore you further with a list, when the Mozart recital was shown,
Data was playing the violin in it. Good attention to detail.
--Picard refers to Amanda in the teaser as Sarek's first wife. This completely
invalidates the birth of Sybok in my book (though I'm sure some members of the
audience will disagree), and thus re-establishes my claim that "Star Trek V:
The Final Frontier" never existed. :-)
--Splendid music, particularly during the mind-meld and Picard confronting
Sarek with the truth about his disease.
Now, to the disappointments:
1) The obvious. I would like to have seen Spock, or at least some mention made
of trying to contact him. It's obvious why they couldn't do that, however:
first, Nimoy costs too much money; and second, they couldn't make any reference
to Spock (except his past, which they did mention) without pinning themselves
down to what his status is, and thus what they can do in future films, if any.
Given that, I'm even surprised the line about Picard first meeting Sarek at his
son's wedding made it in, since it means Spock's still alive about 25 years or
so before TNG. (I say 25 years because Picard was a LT then, and has been a
Captain for quite some time...and no, Perrin looked too young to have a son who
is now in at least his mid-forties.)
2) I wouldn't have minded seeing the Legaran, which we never do, but again,
the conference was NOT the focus of the story, and to show the Legaran would
given undue focus to them.
Well, I've rambled on enough. Just one last point: this was credited "From an
unpublished story...", etc. This is only the second time we've seen a show
made from an unpublished story--the other was "The Emissary". With that kind of
record, maybe they should use more unpublished stories.
And now for something completely numerical:
Plot: 10. They'd written themselves to an unhappy ending, and they managed to
get out of it.
Plot Handling: 10. I knew something was wrong with Sarek before I came in, and
I was still baffled as to what the hell was going on.
Characterization: 10, for lack of a 58.
Technical: 10. Great music and cinematography (particularly with some nice
close-ups of Picard and Sarek), and workable Treknology.
TOTAL: 10. I think that's the first full 10 I've given since "Yesterday's
Enterprise". Certainly, it's the best show I've seen since YE (and, in some
ways, even more powerful).
NEXT WEEK: A rerun. Of "The High Ground". But, it's only one week.
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"I am returning to Vulcan within the hour and I would like to take my leave of
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WARNING: The following article doesn't contain much in the way of spoilers,
but has a few opinions here and there and is generally a summation of season 4
of TNG. Those not wishing to see the few mild spoilers (for season 4, not
future stuff) or be subjected to these opinions had best leave now. :-)
Well...better late than never, I suppose. So what if everyone else who did
something like this did it more than a month ago? :-) (I bet they didn't go
back and watch them all again to get a final appraisal, either...:-) )
Anyways, here's a brief rundown of season 4 as I saw it. As I've warned in
previous seasons, these ratings are by no means guaranteed to agree with the
ones in my initial review. It's first-impression vs. final-impression here.
Anyway...
"The Best of Both Worlds, Part II": Hmm. This definitely did not age well as
the season progressed. Most of the threads I thought they were going to
stretch out over another few shows (e.g. Riker's career) were simply dropped,
which is depressing. What we have left, though, was a straight action story
which DID work for me quite well. 7.
"Family"--That's more like it. The Wes stuff is still flat, although less so
than it seemed the first time through. But it was the smallest plot of the
three, and the other two are good definitions of "solid character stories" and
"generally good comic relief" respectively. 9.5.
"Brothers"--The subplot with the kids _does_ get a little wearing,
unfortunately. But everything else was bliss. 9.
"Suddenly Human"--Oof. I can see what they wanted to do...and bits of it
worked...but in general this was vastly in the "mediocre" camp. 5.
"Remember Me"--Yes. Like that. A nicely surreal mystery, one of the few
decent uses of a superbeing, and some great "what the HELL is going on"
comments both on and off the screen. 10.
"Legacy"--When Ishara Yar in Spandex is the most interesting thing about the
show, it's not a good sign. 3.
"Reunion"--I said 10 and I MEANT 10. It's still one of TNG's best.
"Future Imperfect"--A few nice bits with Riker and "Ethan" and some nice
window-dressing for future changes does not make up for a story that was both
a cheat and time-worn. 5.
"Final Mission"--The same rating as for BOBW2, but for very different reasons.
Very sound character work here, some pretty location shots, and a main plot
that made sense. The Scow from Hell [TM] didn't help, but the rest of it was
a nice working of a common idea. 7.
"The Loss"--If only it had been. I didn't care for this back in January, and
I don't care for it much now either. Psychic trauma that leaves _physical
marks_? No thanks--and no thanks to Troi, either. 3.
"Data's Day"--Not the greatest "day in the life" story ever made (most of the
scenes with the "ambassador" really didn't work), but a lot of good clean fun.
:-) 8.
"The Wounded"--Some thought this too talky. I didn't. Both of the main guest
roles were meaty enough to get me interested, and the whole thing just worked
very well. 9.
"Devil's Due"--Someone _please_ give Michael Piller a swift kick the next time
he decides to rework a "Star Trek II" plot? Please? 3.
"Clues"--A boring Dixon Hill opener that led to a better and better show. Not
perfect, but pretty damn good. 8.5.
"First Contact"--An amazing change of pace, and a solid one. 10.
"Galaxy's Child"--This one went into free-fall on a repeat viewing. Some bits
of it worked, but not most of them--and this time I really _did_ cringe at
that seduction scene--ecch. 4.
"Night Terrors"--A few cheesy scenes, but a good use of Troi and a devastating
horror story. 8.
"Identity Crisis"--Interesting story with a pretty lackluster director. Oh,
what this could've been with Rob Bowman instead of Winrich Kolbe... 6.5.
"The Nth Degree"--Beautiful 40 minutes, rushed 5. 9.
"Qpid"--"Funny or not funny?" "Not funny." "VERY unfunny." --MST3000. This
gets a 1.
"The Drumhead"--Probably the single best "issue" story they've ever done.
Hats off to Frakes for directing, and Stewart for one of his best performances
to date in TNG. 10.
"Half a Life"--If they'd paired David Ogden Stiers with someone who could ACT
and made the exposition less obvious, this could've been outright good. As it
is...halfway there. 5.
"The Host"--Nice concept, very nice concept. Some good performances,
especially from Frakes--and some really awful dialogue, especially from
Sirtis. Enjoyable, though--and no, I _don't_ think they wimped out with the
ending. 7.
"The Mind's Eye"--Did you expect anything but a 10? Magnificent--at least if
the series had to start the Tasha Wars [TM], they did it with an awful lot of
class. 10.
"In Theory"--Another one that took a big drop in repeat viewing. Some good
bits, and mostly decent, if unspectacular, directing--but someone please tell
the writers that Data's command of language (and understanding of humanity) is
at least a BIT better than this? 4.
"Redemption"--Weak for a Klingon story, but fairly strong in general. Can't
wait for part 2. 8.5.
Let's see...that gives us an average of 180/26, or 6.92 for the season. Hmm.
That's considerably down from the last two seasons (both were in the low 8's).
Either this year has made me more critical (probably thanks to a certain
Rawdonlike gadfly :-) ), or this year has taken a bit of a downturn. I
suspect it's some of each. This season had a few absolute gems: "Remember
Me", "Reunion", "First Contact", The Drumhead", and "The Mind's Eye", for
instance, with things like "Brothers", "Family", and "The Nth Degree" coming
close behind, but it also had a lot more severe misses than last year. We
shall see--hopefully they can hit their stride more often next season.
Well, it's 28 days to Redemption II--and counting. As they say in the
Village, "Be seeing you..."
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"With the first link, a chain is forged. The first speech censured, the first
thought forbidden, the first freedom denied, chains us all irrevocably."
--Jean-Luc Picard, "The Drumhead"
--
Copyright 1991, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING: This post contains spoilers (though mostly general ones) for the
fifth season of "Star Trek: the Next Generation". Those not familiar with
the season and wanting to avoid spoilers should stay clear.
Well...here we are again. Another season gone by, which means another
season's review to write.
I'm going to change the format of this review, in several ways. Primarily,
although I'll still be quickly going over each episode in turn and then
averaging them, I'm going to have a long general piece afterwards, because
this season (far more than most) is not at *all* expressible as the sum of
its parts.
And the usual disclaimer, although it'll be obvious: the individual ratings
I give here will not necessarily correspond to my original ratings. Part of
the whole point of this piece is to show how opinions evolve over time, from
the first impressions (i.e. the initial review) to the somewhat more sedate
thoughts after another viewing or two. (Yes, I rewatched the season for
this...even "Cost of Living".)
So: onwards!
Episodic: |
----------+
"Redemption II"
Initial rating: 6.5.
My opinion of this one hasn't changed much. It still had a great opening 10
minutes or so, and then fell apart over the rest of the hour. Some of the
strategizing is nice (Picard really does feel like someone born to eventual
admiralty; he'll love having a full-time fleet to command), and some of it
isn't; it's about here that the Romulans start turning into buffoons. And
then, of course, there's Sela, the lifetime holder of the
Slap-Em-In-The-Face-And-Call-'Em-Bruised Origins Award. Pah.
Finally, they tried to do too much here, and ended up doing too little. Both
Worf's adaptation (or lack thereof) to Klingon society and Data's first
command could have used entire episodes devoted to them; instead, we get them
as side issues to the apparent main plot of the civil war. Sigh.
All in all, I think I'd drop this down to a 5. It had its moments, but it
needed a lot more.
"Darmok"
Initial rating: 9.5.
This one comes up to a full 10. The one thing that had riled me at the time
(Riker's overbelligerent behavior) doesn't seem nearly so bad after I've had
time to look at it further. Yes, there's a wee bit of technobabble here and
there, and a couple of bits that are _marginally_ slow, but nothing nearly
enough to take away from the sheer power of this very simple idea. Second
best of the season.
"Ensign Ro"
Initial rating: 7.
This one slips. Again, there's some nice strategizing on Picard's part (and
again, he enjoys it far too much to be confined to a single ship; get this
man a cosmic chessboard!), and there are also bits of very snappy dialogue.
Unfortunately, much of it occurs in a vacuum, and Les Landau's direction is a
bit off. This was a straightforward piece with straightforward advantages
and flaws. Down to a 6.
"Silicon Avatar"
Initial rating: 9.5.
This one also slips. The things I loved about it most at the time, namely
the late-episode Marr and the very bleak ending, are still there and still
superb (as is the Entity's initial attack; it *still* hurts to see the
colony's fate after the team is rescued). Unfortunately, with the bloom off
the rose, it's very difficult to reconcile the late-term Marr with the
early-term Marr; it's almost two different characters. I can't quite swallow
it. This is still good, but no longer top-notch. Call it an 8.5.
"Disaster"
Initial rating: 2.
You *must* be kidding. I thought this was pretty damned dumb then, and I
think it's pretty damned dumb now. Almost all my initial attitudes (all the
kids are a waste but Marissa, for instance, and that Worf's characterization
is *awful) hold up, the only exception being that Keiko's lines seem a bit
funnier now. This marks the beginning, incidentally, of the "let's make Worf
a laughingstock" version of Worf that seems to characterize virtually every
Worf show this season. This is still a 2.
"The Game"
Initial rating: 6.
This was, and still is, a very uneven piece. Lots of the dialogue is very
crisp and fun, but some of it falls very flat (unfortunately, the examples
just flew out of my brain heading west; if someone could catch them and send
them back I'd be obliged). The idea of something insinuating itself on the
ship almost insidiously is a nice one, but it gets some poor handling. (Troi
playing the bimbo in Ten-Forward, for instance, and Riker playing WITH a
bimbo down on Risa; yawn.) And of course, there's the fact that in bringing
back Wesley for the first time in a season, the natural impetus was to put
him right back in the first-season cliches that had a lot of people clamoring
for the character's head on a platter back then. Still, it is a fun ride.
I'll keep this as a 6.
"Unification I"
Initial rating: 9.5.
The bloom is off the rose here as well, but only a little bit. Yes, this and
its successor were *very* hyped; and yes, like most things that hyped, it
doesn't quite live up. But despite some of the problems and slow moments
this piece had (the Picard/Data amateurish conduct on Romulus, the scene with
Perrin, etc.), the fact is that I felt caught up in something big, and that
feeling still sits in the show. It's a 45-minute prologue, yes; but as the
people I saw "Back to the Future II" with can tell you, if it's done well I
can really enjoy movie-length prologues. Give it a 9.
"Unification II"
Initial rating: 10.
This show's taken a pummeling from most people, and I have to admit that I
still don't really understand why. There are a couple of loose leaps in the
plot (most notably the jump from blowing up the mystery ship to Riker looking
for a fat Ferengi in the bar), and a couple of bad scenes (I *still* have an
intense dislike for Klingon opera), but it's not enough to cause any real
problems. And yes, Sela's plan here is an intensely hokey plot that couldn't
possibly work; and the point being? I'd knock this down to a 9, but again no
further.
"A Matter of Time"
Initial rating: 7.
This one also slips a bit. (That's starting to sound typical.) My basic
impression of this, when all is said and done, is that it's "shallow but
clever". The plot involving Rasmussen isn't the sort of thing that's going
to win awards for originality or sheer ability to draw one in, but it makes
for a good bag of tricks; and now and then, sitting back and watching a bag
of tricks can be fun. (The plot involving the planet, and Picard's speech in
particular, is definitely a bit much, however.) Frewer is good, although I
do have to wonder how this show would have changed were Robin Williams to
have played this part. Down to a 5.
"New Ground"
Initial rating: 9.
I went back and looked at that rating right before I watched the show again,
and my thought throughout was "I gave this a NINE? WHY?" Looking back, I
have absolutely no idea what about this show made it that appealing back in
January. I don't consider it the trash others have called it, but it's got
problems. It sets up a bunch of potentially interesting conflicts, but they
don't *really* go anywhere. (They go further here than later in the season,
though; more on that later.) The "jeopardy" plot was...well, "harmless"
seems the best word to use. This had a few nice ideas, but blew most of them
in the execution. (On the other hand, by setting up "Murphy Worf" here, it
would seem that TNG will no doubt soon get an angry letter from the
ever-esteemed Mr. Quayle...:-) :-) ) This guy's a 4.
"Hero Worship"
Initial rating: 8.5.
That rating seems about right, give or take a point. It's a solid outing;
probably the only solid outing this season that centered on a child. The
main reason for this, of course, was that the fellow who played Timothy was a
rare find: a *really good* child actor. But beyond that, the concept of a
child "imprinting" on Data was an interesting one, and one fairly well
explored. Yes, the ending was a bit rushed and the science was *intensely*
silly, but that's not a big problem. Hmm...yep, 8.5 seems about right.
"Violations"
Initial rating: 6.5.
This one came up on a repeat viewing. I think some of my initial qualms
about it may have had to do with what I'd been led to believe about its
origins (I'd been led to believe a friend of mine had written it; that belief
turned out to be in error, as I found out rather sharply before long), and
that's no longer a factor. It's still got some problems, most notably that
(1) the story could have been made *much* more ambiguous, rather than waving
a giant flag saying "yo! Jev's the villain here!" back in the teaser, and
(2) the sudden rekindling of romance in the Riker/Troi scene in sickbay seems
to come flying out of left field. But on a repeat viewing, this actually
became *spookier*, which is always a good sign. So, I'd say "Attack of the
Killer Jerry Brown" [well, LOOK at him! :-) ] ends up with an 8.
"The Masterpiece Society"
Initial rating: 7.5.
This is also going to end up about where it started. My main points still
rang very true: Hannah was a terrific character (if a lousy depiction of a
scientist; "theoretical physics", my ass), and played very well off of
Geordi. The Troi/Aaron scenes still scream "we are totally unnecessary!" to
me, and the bind the Enterprise finds itself in at the end is still nicely
done. On the other hand, the "the Prime Directive doesn't apply; they're
human" rankles a lot more than it did before; would these people PLEASE get
straight just what the PD is and what it applies to? (I still have the
rudiments of a story in mind for that, come to think of it...) Call it a 7.
"Conundrum"
Initial rating: 10.
This isn't going anywhere. It's still a terrific "fish out of water" story,
and the only complaints I've heard are all plausibility-based rather than
plot-based (and I can accept a *lot* more plausibility stretches than plot
stupidities). Bits of it are very slightly overplayed, but not nearly enough
to cause more than a momentary pang. Well planned and well executed; still a
10.
"Power Play"
Initial rating: 7.5.
This one slips. It's a decent ride, a la "Redemption II", but on a repeat
viewing it ends up looking really, really shallow. Unfortunately, the bad
aspects jump out more on a repeat than the good; the rather poor acting on
the part of all three O'Briens (Miles, Keiko, and little
Cliche...er...Molly), and some of the sizable plot problems. (It didn't help
that this came right off of "Conundrum", which was much tighter in its
planning than this.) On the other hand, Spiner is still terrific here, and
Sirtis does a good job overall, especially in the first half. Call this a 6
for a roller-coaster ride.
"Ethics"
Initial rating: 5.
That seems about right. Like "New Ground" (only more so), this had a decent
premise dully done. Just about all the strength of the show came out of the
Bev/Russell interactions; scientific ethics is something that greatly
interests me, and this seemed very well done. The rest of the good bits all
sit pretty much in the two Worf/Riker scenes; that seemed real friendship.
But Troi, with only about half a scene's exception, is window dressing with a
lot of lines, and Alexander's presence is positively galling. And then, of
course, that awful, awful, *awful* ending in the surgery. We were not
supposed to laugh at that, and I couldn't stop. Still, the Bev/Russell stuff
is strong enough that this stays a 5.
"The Outcast"
Initial rating: 3.
Again, this seems fairly close to the mark. It gets a few points for good
intentions; this show's heart was really in the right place. But between the
inclusion of every plot contrivance in the book, some very dull direction,
and some outright MIScharacterization (Worf in particular, but Riker to some
extent), this suffered a lot. And additionally, in making the *explicit*
point about gender intolerance, this show contained so much *implicit* sexism
and discrimination as to feel extraordinarily hypocritical. I still hate to
speak so ill of something so well intended, but it is what it is; and what it
is is a very bad show. 2.5.
"Cause and Effect"
Initial rating: 10.
Whew! Here's one I'm happy to say slipped not a bit for me. It's still one
of the best "variations on a theme" stories I've seen in a long, long while,
and is superbly written (and especially directed, in this case!) on all
sides. This makes the third spot on the top five of the season, and falls
on the short list of "TNG Episodes I'd Like to have Written." Great effects,
great concept, great characterization (both incidental and crucial), and
great *imagery* [the glass breaking], something TNG doesn't always do much
with. 10, now and ever.
"The First Duty"
Initial rating: 9.
This one came up. Yes, Satelk is distracting and badly done; but on a repeat
viewing, he seems much less consequential, and the rest of the
characterization is bloody *brilliant*. Locarno is still very interesting,
as basically a Kirk-figure a few steps over the line; Boothby is still a
treat; and the Picard/Wes conversation in Picard's ready room is still one of
the single most tension-ridden character scenes this show has ever assembled.
(And, of course, the fact that this was written by a fellow Cornellian
doesn't hurt either. ;-) ) 10.
"Cost of Living"
Initial rating: 1.
I shouldn't have bothered. Nothing seemed any better, and some of it seemed
worse. Alexander is *still* back where he was at the beginning of "New
Ground" in terms of character, Lwaxana is still stages beyond her most
unpleasant, Worf is *still* continuing the hideous trend of being an utter
laughingstock, and the holodeck sequence is *still* insulting to anyone over
the age of about five. I've been told, indirectly, by a member of the staff
that "in production, this didn't look that bad." I still have to wonder who
approved this. Ugh. 1.
"The Perfect Mate"
Initial rating: 6.5.
This comes up a little bit. The problems are still there (the Ferengi,
mainly, and the very early Kamala-as-sexpot scenes), but again seem less
consequential on a repeat viewing. (Drop those Ferengi down a deep dark
hole, though; and no, "Deep Space 9" does not qualify as such.) Again, just
as soon as she starts taking an interest in Picard, the episode picks up like
lightning hit it, and stays there for the rest of the hour. There are
interesting questions raised about being a metamorph (that are only partially
answered), and some intriguing use of mirrors for imagery here, too. I'd
give this one an 8.
"Imaginary Friend"
Initial rating: 4.
This isn't going to move much. Both Troi and Clara were well written a
somewhat well played (particularly Clara), but Isabella was in the absolute
bottom tier of TNG actors, and the plot had basically nothing to speak of.
(And that closing speech by Picard is one I could definitely have done
without.) Not a winner here, folks. 4.
"I, Borg"
Initial rating: 9.5.
This is likely to stay where it is. I still find Guinan's conversion over
from extreme anti-Borg to somewhat pro-Hugh a little fast for my tastes, but
as before, seeing the normally positive characters of Picard and Guinan show
this dark a dark side makes up for that in almost every way. Superb work on
the part of almost all involved, particularly Stewart, Goldberg, and Jonathan
Del Arco. Very, very nice. 10.
"The Next Phase"
Initial rating: 7.5.
Again, this seems pretty accurate, though this might slip slightly. Many of
the character bits here were nice (Ro's and Data's, in particular), and
there's some nice eeriness when Ro first finds out her condition. On the
other hand, this one has plot and plausiblity problems from here halfway to
Neptune, and this continues the post-Sela trend of making Romulans utterly
faceless and dull villains. (Please, bring back Tomalak; *anything* on the
level of "The Defector" would be wonderful.) Basically, this is pure fluff,
but it's fun fluff. 7.
"The Inner Light"
Initial rating: 10.
Simple. Beautiful. Quiet. Superb. 10.
"Time's Arrow"
Initial rating: 8.
Now, what was that I was saying about 45-minute prologues? :-) This still
has a start that's a little too slow for me, and the Riker/Troi/Data scene in
the turbolift is a waste, but other than that things are brisk; and the extra
bits of cleverness we've all discovered since (e.g. Jack "I'm the bellboy,
gotta love me!" London) impressed me a lot. Call it a 9.
So, if we were to take this solely as the sum of its parts, we'd have an
average for the season of just marginally under a 7. That feels somewhat
right, I suppose, but it doesn't give a hint as to the real situation. So...
General Comments: |
------------------+
This season in general, and especially the latter half, was an incredibly
*uneven* season. I'd heard occasional comments about how TNG had settled
into "formula"; based on what I've seen, I can't agree. If it were formula,
it would be likely to be consistently watchable but uninspired. Now, that
may be about what it *averaged* out to, but it by no means describes the
season as a whole.
I mean, for example, I'm looking at my ratings from "Ethics" onward: we had
in rapid succession: 5, 2.5, 10, 10, 1, 8, 4, 10, 7, 10, 9. That's not
formula, that's a mountain road. :-) Sheesh.
I suppose one of the best things to do in a situation like this is point out
good and bad *trends* in the season, rather than anything more concrete. So:
Two of the trends (mainly, the two distressing ones) are ones I've already
alluded to in the first part of this review. The first is Worf: This season
has seen, in my opinion, the slow destruction of everything that made Worf
interesting from seasons 1-4. I'm trying to compare the Worf I saw in "Sins
of the Father" and "Reunion" to the Worf I see in "New Ground" and "Cost of
Living", and I absolutely cannot see them as the same character in the
slightest. The old Worf was confident in his abilities, a bit rigid in his
attitudes, full of original thought when he gave it a try ("The Emissary"),
and an interesting balance of instinct and honor ("Reunion", mostly). This
one is Bozo the Father; ultra-rigid, yelling at the drop of a hat, utterly
clueless in a great many situations, and mostly spouting platitudes. Why?
What happened?
The other bad trend is much less important, given its occurrence: the
Romulans. The Romulans we saw in seasons 2-4 were interesting: distinctly
individual, bright, scheming folk that were usually very interesting to
watch. Now, the only one with *any* personality is Sela, and that's due to
origins I find abhorrent. All the others are faceless, for all we can tell;
the plots are a little more obvious, a lot less subtle, and a lot less
motivated. It's a pity, but since they don't get used that often anyway,
it's not a huge problem.
Now, on the other hand, there are some good trends. One of them is a trend
towards more "dark" endings to shows. TNG is often accused of being very
"sweetness-and-light", and to some extent that's justified and expected,
owing to the underlying ideals. But the lesson seems to finally be hitting
home that an optimistic future does not *have* to mean an optimistic ending.
"Silicon Avatar", "A Matter of Time", "Darmok", "Violations", "The
Masterpiece Society", "Ethics", "The Outcast", "The First Duty", "The Perfect
Mate": all of these had, to some extent or another, very bleak elements to
their conclusions. And *most* of them ended up as stronger stories as a
result. There's nothing that says a bad ending is better than a good one
(after all, look at "The Inner Light", which I would say had a rather
poignant ending, but not a dark one), but having a story without any
sacrifice tends to be less interesting to me; and in just about every case
above, even if I disliked the show I had a little bit of respect for the
ending. This is a trend I'd like to see continue.
The other, equally interesting trend that I see came in during the season's
second half. TNG is finally, *finally*, starting to show a willingness to
play with its success, and do some experimentation. Look at some of the
shows we had since about March:
--"Cause and Effect". Time travel is nothing new, but this type of it
*certainly* is; and the idea of assembling an entire show over what can
almost be described as the same events through slightly different viewpoints
is almost unique. (Okay, "A Matter of Perspective" tried, but that was
internal; everyone there knew that's what was happening. They didn't here.)
--"The First Duty". A show set entirely on Earth? At the *Academy*? Wes
screwing up in a major, major way, and *paying* for it? Picard and Wes at
each others' throats in a real way (as opposed to early first season)? This
is new throughout.
--"Cost of Living." I can only assume this was an experiment. I've no idea
what in. :-)
--"I, Borg". Taking this approach to the Borg is a real risk (as the
anguished reactions from some people expecting nonstop action demonstrates).
But it's also an important step in keeping them viable, and it paid off.
--"The Inner Light". There's almost nothing about this one that ISN'T
experimental from a TNG standpoint.
That's a lot of experimentation for a three-month period. I like it.
This is also something I'd very much like to see continue...but with a
caveat. In the past, it's looked like TNG was going experimental, but it
seemed to fade. The reason, I think, was that the show failed to show the
courage of its convictions. The utter lack of fallout from BOBW1 and from,
for example, "The Mind's Eye", is a major disappointment.
Now, there are new challenges and new items around. *Do something* with
them. Don't let them drop by the wayside. Let's see, or at the very least
hear about, what Wes has now gotten himself into with this repeated year.
Let's see what impact "I, Borg" has, both on the Borg themselves and on
Picard's future attitude (whether his hope succeeds or fails). And for
heaven's sake, Picard *MUST* show the signs of his experiences in "The Inner
Light". Consistently, and significantly. I cannot overemphasize that.
I think that's close to it, but a few quick lists.
Characters worth seeing more of: Picard, Data, Worf (if this trend is
reversed), Beverly (esp. with Wes), Wesley, Troi (another trend; much of this
season she's actually been good, for a change).
Characters worth seeing less of: Alexander. Lwaxana Troi. Worf (if this
trend continues).
Directors who should be given more work:
--Rob Bowman. Come on, he hasn't been used in almost two seasons, and he's
still the best director of the crop. Where *is* he?
--Jonathan Frakes. Even if it means less time in front of the camera, he's a
far better director anyway.
--Peter Lauritson. Anyone who comes out with a rookie effort as good as "The
Inner Light" is a jewel that should not be let go of.
--Patrick Stewart. Just to see what happens.
Directors who should be given less work:
--Gabrielle Beaumont. We've got "The Bonding", "Disaster", and "Imaginary
Friend". All rather uninspiredly done, in my view.
--Chip Chalmers. "Ethics" was not a good idea, and it's added to such
credits as "Captain's Holiday" and "The Loss".
Writers who should be given more work:
--Brannon Braga. The plots are not always the best ("Power Play", "The
Game", and "Imaginary Friend", for instance), but Braga seems to have the
best ear for good character dialogue of all the staff writers. Combine that
with more plots on the level of "Cause and Effect" and we're in business.
--Naren Shankar. I know he's not a staff writer. Get him. "The First Duty"
was a superb first outing.
--Morgan Gendel. Same applies, except in this case it's "The Inner Light".
--Rene Echevarria. She helped on "The Perfect Mate" and wrote "I, Borg".
Sounds promising to me, particularly when you add in past credits like "The
Offspring".
Writers who should be given less work:
--Peter Allan Fields. "Cost of Living". 'nuff said.
--Sara and Stuart Charno. I'm sorry, but when one team is responsible for
both "New Ground" *and* "Ethics", it's a bad sign.
Well, that seems to be more than long-winded enough for a single season.
(Wait 'til the show as a *whole* comes to a close! :-) ) It's been an
interesting season; onwards to the future!
Tim Lynch
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"Seize the time, Meribor. Live now; make *now* always the most precious
time. Now will never come again."
--"The Inner Light"
--
Copyright 1992, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING: The following post contains spoiler information about TNG's
season finale, "Shades of Gray". Do Not Disturb...unless you really really
want to.
Hiya, folks. I'm back. Sorry I'm late, but I just got back from Green Bank,
West Virginia (and boy are my arms tired :-)).
Anyway, I finally saw "Shades of Gray". Well...
Not bad. Not SUPERB, but not bad.
The frame story was abysmal, but they made fairly good use of the flashback
sequences. With that in mind, here's a quick summary:
Frame: Riker is infected on an away mission by a strange parasite. It invades
the nervous system, and is spreading to his brain. If it reaches it, and
impedes neural activity there, Riker could die. Pulaski, obviously, doesn't
want this to happen (horrible, to leave a ship by losing your last patient), and
uses every possible idea in the book to try to save him.
She ends up doing so almost by accident. As the parasite reaches his brain, she
decides to artificially stimulate the neurons. This causes Riker to relive old
memories (a-ha! I see flashbacks a-comin'!) It turns out that certain emotions
(like sexual attraction) stimulate the organism's growth (why does that sound
dirty to me? :-)), and others, like 'primal, survival instincts' repel it.
Eventually, Pulaski stimulates all his most basic fights for survival, and he
comes out of everything intact. Hoo-ray.
Now, for the clips. I'll divide them up into the sections in which they were
shown. For the final sequence of events, I won't bother giving the episode;
just the scene. Hey, I figured it out--you can too.
I: Random memories during Pulaski's first run:
--Riker coming out of transport alone in "The Last Outpost", saying,
"Tasha? Data? Geordi? Worf? ANYBODY..."
--Riker meeting Data in the holodeck, from "Encounter at Farpoint".
--Advising Wes, with a little help from Guinan, in "The Dauphin".
--Saying goodbye to Deanna in "The Icarus Factor".
II: Sexual arousal. (Gee, they devoted a whole section to this. I wonder
why. ;-) )
--"Justice": hangin' out in the spa (er...conference room)
--"11001001": his first two scenes with Minuet
--"Angel One": being seduced by Mistress Beatta.
--"Up the Long Ladder": being seduced by/seducing the daughter.
III: Sadness/frustration/Anger/"Survival Emotions"
--Tasha getting zapped by Armus. If you don't know the episode, shame
on you.
--Ian's death in "The Child".
--Swearing an oath of loyalty to the Pagh and establishing his authority
over his second, from "A Matter of Honor".
--Being beaten up by Quinn in "Conspiracy".
--Being zapped by David Marcus...er, T'Jon, in "Symbiosis"
--Being hit by the Ferengi whip in "The Last Outpost"
--Being dragged into Armus; "Skin of Evil"
--Setting the Auto-Destruct in "11001001".
--Meeting the Klingons and the Batris blowing up in "Heart of Glory".
And now, the final sequence. Pulaski's triggered the beam in very tight focus,
so these are 5- to 10-second clips each. Nice effect. In order, then:
--The Genesis effect. (Whazzat doing there?)
--"We seek peaceful coexistence!!"
--A Ferengi jumping Riker.
--T'Jon zapping Riker.
--Adm. Heron firing at Picard and Riker.
--"Set Auto-Destruct."
--Data inserting control chips in Engineering.
--"Data, something's got me!"
--Punching his Klingon second officer.
--"Auto-Destruct."
--The killer of Riva's Chorus getting killed.
--Throwing his Klin second into a wall.
--"Now." (from setting auto-destruct)
--The Lantree being blown up.
--"Now."
--The Batris blowing up.
--Picard and Riker killing Remmick.
--"Now."
--The Tsiolkovsky blowing up after hitting a 'huge chunk of star'.
...and a final "Data, something's got me!" voiceover as we see him recovering.
Phew. Now, for some comments.
As I said, I thought the frame story was awful. It had a few moments, but only
a very few. Riker's story about his great-grandfather being bitten by a snake
was nice, and so was the final scene with his revival. Other than that, bleah.
Characterization was not at its best. Riker was done very well, but all the
other characters were very one-dimensional, particularly Troi and Data.
As far as the flashbacks go, well...they did pretty well. That final sequence
of clips has a very strong effect, and the music for the flashback scenes was
also quite nice. However, I think there are a few scenes that they SHOULD
have included, and didn't. For example:
--Riker's first meeting with Picard. Would have been nice, don't you think?
--SOMETHING involving his father. We never even allude to him in the show.
--Maybe something from "Haven", where his ex-girlfriend almost gets married.
That might be a tad emotional, don't you think?
--And finally, something, ANYTHING, from "Hide & Q". I mean, Riker virtually
becomes a GOD! I think I'd have pretty strong memories of that if
it happened to me.
Other than that, though, they did a pretty good job. This was not what I would
call a great season finale, but it was decent.
To Sum up:
Plot: 5. Bleh.
Plot Handling: N/A, really. For a plot this tiny, there's no handling
involved.
Characterization: 7. A great Riker can only bring it up so much.
Technical/Frame: 6. It was there.
Choice of Clips: 8.
Technical/Flashbacks: 10. The one really good thing about the episode.
TOTAL: 7.2---> 7. It'll do.
And now, the long wait for Season Three begins...
Look for Lynch's Capsule Review: Season Two in the next couple of weeks.
Adieu.
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"I remember that first day, of man on the moon,
The whole world was watching; the whole world in tune.
It was hard to believe he was the same as me and you."
--Chris DeBurgh, "Spirit of Man"

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Subject: REPOST: Shadows in the MiST
News-Software: VAX/VMS VNEWS 1.41
Nntp-Posting-Host: ubvmsb.cc.buffalo.edu
this was a silly little thing i worte that attempted a crossover at... well,
why don't you just read it!
+ + +
sandra guzdek + username: v130qh57@ubvmsb.cc.buffalo.edu + til 28 Aug 1992
6037 Devlin Avenue + Niagara Falls, NY + 14304 + after 28 Aug 1992
"Higher emotions are what separate us from the lower orders of life...
Higher emotions, and table manners."
--- Deanna Troi, _Imzadi_
SHaDowS iN tHe MiST by Sandra Guzdek May '92
______________________________________________________________________________
All was quiet in deep space as the mammoth galaxy class starship
cruised by at a healthy warp 4 speed. The bridge was staffed by its normal,
familiar faces; the captain stood before the viewscreen in awe, once again,
of the beauty of the dark tapestry before him. Everything was calm... *too*
calm. The captain thought wryly that that alone was indicative of something big
about to happen.
He turned back to do some work in his ready room when the booming
voice of the security chief announced, "Captain, sensors indicate that
there is a vessel of unknown origin adrift in space off the port bow
approximately 500 megameters away."
The captain smiled to himself. _Surprise, surprise._
"Life signs?" he queried, as he turned on his heel for the command
chair.
Data piped up, "None that we can detect."
As he pulled down on his uniform top, he commanded, "On screen."
The screen seemed to change in star pattern only. There was a
smallish shape in the lower right quadrant, which the captain ordered
enlarged.
"What *is* it, sir?" the voice of Deanna Troi wondered almost
silently.
"I'm not familiar with any ship of this kind. Mr. Data, analyze
its structure and theorize on its function."
The ship that had appeared on the screen looked as if it were
constructed of two stout cylinders fused together side by side, with two
faceted spheroids on each end. Seams ran the length and breadth of it,
forming strange, intricate, triangular patterns. Here and there the hull
was broken up by portholes, and marred by scars of wear and tear. All in all,
the ship seemed centuries old and no longer very space-worthy.
"Captain, I can find no known match to the ship. However, it has no
propulsion systems, no weapons systems and little in the way of shielding. I
hypothesize it was ejected into space as space junk."
"The energy readings we're getting are too high for simple space
junk," Worf bellowed.
"It's a miracle its still in one piece," commented Will Riker from
next to the counselor.
Deanna shook her head. "It's very unusual."
The captain sighed. "You're right, that *doesn't* make a lot of
sense. I want to know why. Number One, prepare an Away Team." As he tapped
his communicator: "Dr. Crusher, report to Transporter Room Three with a
medical compliment. There may be some casualties to attend to."
The doctor's voice responded instantly, "Acknowledged."
+++
Comprised of Riker, Troi, Crusher and Geordi, the Away Team
materialized inside the oddly damp and humid ship. All was dark save the
starlight. As Geordi looked around in a survey of the fair-sized room, the
others squinted as their irises adjusted to the dimness. Instinctively, the
doctor pulled out a medical tricorder and held it before her.
"Anything?" Riker asked of his Team in general.
At that moment, the lights whirred on. "I found the lights," announced
Geordi, who had flipped a switch on the wall up like the old-fashioned light
switches of centuries ago. They looked around to better see the place.
The room was much smaller than the main bridge of the Enterprise,
and its triangular seams resembled those on the hull. Through the dirt, the
walls were a beige colour. There was a large window on the largest wall, and
something that was probably a door opposite to that. There was also a
window to the stars outside on an adjacent wall. The room was unkempt,
apparent even after considering the age of the ship: in one corner sat a heap
of rubbish, including large-diameter plastic ribbed pipe, a flashlight of
twentieth century design, and... baby car-seats? A bubble gum machine?
"I'm not getting any life signs in this room," Beverly chirped,
interrupting the silence.
Troi slid her hand along the console, and grimaced at the dirt that
had come off on her fingers. She then took notice of the console. It was
simple in design, three large buttons of green, red and yellow. She wrinkled
her brow. "Geordi, I'm no engineer, but how could anything possibly run on
just three buttons?"
Geordi had just thought the same thing, how primitive and shoddy
the structure and design of this vessel was. Other than those three buttons,
there didn't appear to be any other controls. "You got me, Counselor."
Riker spoke up. "It seems to be a sattelite of some sort... though
we're light years from any systems or M-class planets. But even sattelites
have more controls than this."
Beverly had been scanning the walls. "I'm reading something behind
these doors. Some sort of energy source. I think we should get to it, see
if it's dangerous." She turned to face her companions. "The question is, how
do we open the doors?"
The foursome looked to the simplistic control panel, then to each
other. "It's got to be one of these buttons," Geordi said, voicing the
thoughts of everyone present.
"But which one?" pondered Deanna. "Assuming one of those buttons is
for the door, what are the other two for? And how do we know that one of
the other two buttons isn't the cause for total abandonment of this
sattelite?"
"But there's still that tricorder reading," Beverly reminded kindly.
"We have to get to it, make sure it isn't a threat."
"So which will it be?" Geordi asked.
Fortunately, the matter was taken out of their hands when a surge
of power buzzed through the room: a red light began to flash, and what
sounded like an alarm klaxon began to ring. All three control buttons began
to flash. They looked to each other, as if to say, what did we do?
"It seems as if all systems -- scant as they are -- are back on
line," Geordi explained.
A female voice, pleasant and not unlike the Enterprise's own
computer voice, announced that something was going to occur in ten
seconds; what that something was, they could not make sense of.
Panic seized the seasoned Starfleet officers. "What do we do?" Troi
wondered.
"What did that voice say?" Riker queried.
"I don't know!" Troi said desperately.
"'Sign'. It said '*Something* sign'," Geordi commented.
"It isn't a threat, or else the Enterprise's sensors would have
told them and they'd have pulled us out of here..." Riker reminded.
Calmly, Beverly reached over and pushed the red button. The sound
and lights continued, but the door slid open. They all looked to her in
amazement. With a smile she said, "It was just a hunch." The noise died
down, and the light dimmed back to normal.
Riker's communicator buzzed. "Number One, is everything all right
down there?" It was the captain.
"Aye, sir. We've just discovered..." As Beverly cleared her throat
playfully, Riker corrected with a smile, "*Dr. Crusher's* just discovered how
to open the door. We're going to investigate a high energy reading now."
"Be careful, Number One. We don't know what's down there."
"Understood. Riker out."
The door had opened to reveal a long corridor of numbered doors which
were successively opening. Geordi said meekly, "This is getting wierder and
wierder."
Data materialized beside the four of them. "The captain thought I
might be of assistance down here."
Deanna clapped her hand over her heart. "Oh, Data. You frightened
me."
They went down the long hall, tricorders alive and flashing.
Riker's brow furrowed as he picked up what appeared to be the skeleton of a
small canine. It was red-orange, and certainly not organic. "Data, you
couldn't have showed up at a better time." Riker thrust the find at him.
"What *is* this?"
Data took it, turned it over in his hand. After a few moments of
analysis, he stated, "It would appear that there is no known source for
this... thing, although it does highly resemble a Merconian shell beast."
He handed it to the two women, who in turn scrutinized it.
"Come on, let's go," Riker said, indicating the end of the hall.
At that moment he noticed Geordi fawning over a second find.
"LaForge, what have you got there?" As Riker crouched down, he saw exactly
what it was. His grandmother had had one, and he remembered her using it,
a nostalgic grin on his face. "A... waffle iron?"
They looked at each other. Geordi muttered, "Curiouser and curiouser."
Coming to the final door, a large round door like that of a bank vault,
it opened to reveal a darkened room. On the wall directly before them there
was a mammoth screen upon which images were projected, and the room had rows of
seats. Beverly waved her tricorder around, and announced, "There's the energy
source." She pointed to the projection booth.
"This must be some sort of theater," Riker mused.
Data spewed his usual two cents: "It is a motion picture cinema, as
indicated by the pictures on the screen. Motion pictures became popular in the
early to mid-twentieth century, and though it has waned considerably, people
still enjoy it today as a form of entertainment."
Beverly smiled, her eyes dreamy. "Yes, I've seen _Casablanca_, and
_The Wizard of Oz_."
Data looked to the screen, analyzing the actors and the dialogue.
His brow furrowed in its special android way. "It would seem that this
'movie', as they were called in the vernacular, is what is known as B
grade: obscure actors, thin plots, and cheap, flimsy sets."
Deanna laughed in spite of herself. "So what is a B-grade movie
cinema doing all the way out here in space?"
Riker turned to her and, looking very much like a mad scientist,
said, "Push the button, Troi."
______________________________________________________________________________
Copyright 1992 by Sandra Guzdek
standard disclaimers about Paramount, and threats of death for plagiarism,
apply.

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STAR TREK SHIPS
~~~~~~~~~~~~~~~
by: D. Joseph Creighton
Joe_Creighton@UManitoba.CA
Updated: Mar 13, 1994 Copyright (c) 1992 - 1994 All rights reserved.
You are free to distribute this list in its electronic format provided
that its contents are not changed and this copyright notice remains attached.
-----------------------------------------------------------------------------
- Only information from "Star Trek", "Star Trek: The Next Generation",
"Star Trek: Deep Space Nine", and the feature films will be considered
for use in this list.
- All notations will be listed with their first appearance in any series.
- Please feel free to notify me of any corrections and/or suggestions.
* This list is primarily for my personal use and reference. Therefore, any
interpretation of canon material is left up to the reader.
* Updates of this list will be posted monthly (on or around the 13th) and
are available via anonymous ftp from the following sites:
rtfm.mit.edu in /pub/usenet/news.answers/star-trek/ships
ftp.cc.umanitoba.ca in /startrek/ships.
* This list is current up to and including:
TNG "Eye of the Beholder"
DS9 "Playing God"
-----------------------------------------------------------------------------
--- BAJORAN ---
Antares Class:
<Unnamed> Cruiser TNG "Ensign Ro"
Destroyed by Cardassian war ship
Other Class/Type:
<Unnamed> Scout DS9 "Past Prologue"
Captain Tanna Los
<Unnamed> Transport DS9 "Battle Lines"
<Unnamed> ? DS9 "...Hands of the Prophets"
<Unnamed> Assault vessel DS9 "The Circle"
<Unnamed> Assault vessel DS9 "The Circle"
Destroyed by sub-impulse raider
DS9 "The Siege"
<Unnamed> DS9 "The Siege"
Sub-impulse raider
Crash landed on Bajor
2 - <Unnamed> Interceptor DS9 "Sanctuary"
<Unnamed> ? DS9 "Parallels"
Parallel warring universe
<Unnamed> Transport DS9 "Shadowplay"
--- CARDASSIAN UNION ---
Galor Class (Type 3):
2 - <Unnamed> ? TNG "Ensign Ro"
2 - <Unnamed> ? TNG "The Homecoming"
<Unnamed> ? DS9 "Parallels"
Unknown Class:
Aldara War ship DS9 "Past Prologue"
Gul Dunar
Reklar Gul Lemek TNG "Chain of Command, Part I"
Trager Gul Masset TNG "The Wounded"
<Unnamed> War ship TNG "The Wounded"
Destroyed by USS Phoenix
<Unnamed> Supply ship TNG "The Wounded"
Destroyed by USS Phoenix
<Unnamed> Gul Dukat DS9 "Emissary"
<Unnamed> Gul Jusad DS9 "Emissary"
Cardassian Guard - 7th Order
2 - <Unnamed> ? DS9 "Emissary"
Cardassian Guard - 7th Order
<Unnamed> Gul Auset DS9 "The Chase"
<Unnamed> ? DS9 "The Chase"
<Unnamed> Patros ship TNG "Lower Decks"
--- FEDERATION ---
Ambassador Class (not seen):
USS Horatio ? TNG "Conspiracy"
Captain Walker Keel
Destroyed by possible sabateurs
Debris found in Sector 63
Constellation Class:
USS Stargazer NCC-2893 TNG "The Battle"
Captain Jean-Luc Picard
Recovered after its abandonment
USS Hathaway NCC-2593 TNG "Peak Performance"
Abandoned and later recovered
USS Victory NCC-9754 TNG "Elementary, Dear Data"
Captain Zambata
Constitution Class:
USS Constellation NCC-1017 TOS "The Doomsday Machine"
Commodore Matthew Decker
Destroyed by doomsday machine
USS Defiant ? TOS "The Tholian Web"
Lost in dimensional rift
USS Enterprise NCC-1701 TOS - All
Captain Christoper Pike
Captain James T. Kirk
* Refit * ST:TMP
Captain William Decker
Admiral James T. Kirk
Captain Spock
Stolen and destroyed over Genesis
ST III:TSFS
USS Enterprise NCC-1701-A ST IV:TVH
(identified this class in ST VI:TUC)
Captain James T. Kirk
USS Excalibur ? TOS "The Ultimate Computer"
Captain Harris
USS Exeter ? TOS "The Omega Glory"
Captain Ronald Tracy
Abandoned in orbit around Omega IV
USS Farragut ? TOS "Obsession"
Captain Garrovik (11 years ago)
USS Hood ? TOS "The Ultimate Computer"
USS Lexington ? TOS "The Ultimate Computer"
Commodore Bob Wesley
USS Potemkin ? TOS "The Ultimate Computer"
Daedalus Class (not seen):
USS Essex NCC-173 TNG "Power Play"
Captain Brythe Shumar
Presumed lost over 200 years ago
Later found crashed on moon of Mabo VI
Enterprise-C Type:
USS Enterprise NCC-1701-C TNG "Yesterday's Enterprise"
Captain Rachael Garrett
Lt. Castillo
Destroyed in battle over Norendra III
USS Excalibur ? TNG "Redemption II"
USS Zhukov ? TNG "Data's Day"
Captain Gleeson TNG "Hollow Persuits"
<Unnamed> ? DS9 "Emissary"
Excelsior Type:
USS Cairo ? TNG "Chain of Command, Part I"
Captain Edward Jellico
USS Crazy Horse ? TNG "Descent"
(identified this type in TNG "The Pegasus")
USS Enterprise NCC-1701-B TNG
(identified by wall model in conference room)
USS Excelsior NX-2000 ST III:TSFS
Captain Styles
NCC-2000 ST VI:TUC
Captain Hikaru Sulu
USS Fearless ? TNG "Where No One..."
USS Gorkon ? TNG "Descent"
USS Intrepid ? TNG "Family"
USS Hood ? TNG "Encounter at Farpoint"
Captain Robert DeSoto
TNG "Tin Man"
USS Melbourne NCC-3184/3194? TNG "11001001"
Destroyed in Borg encounter at Wolf 359
(identified type/registry in DS9 "Emissary")
USS Potemkin ? TNG "Legacy"
(identified this type in TNG "Ethics")
USS Repulse NCC-2544 TNG "The Child"
Captain Tagert TNG "Unnatural Selection"
<Unnamed> ? TNG "The Offspring"
<Unnamed> ? TNG "The Drumhead"
Galaxy Class:
USS Enterprise NCC-1701-D TNG - All
Captain Jean-Luc Picard
Destroyed in alternate timeline
TNG "Time Squared"
Captain William T. Riker (field promotion)
TNG "The Best of Both Worlds"
Destroyed in collision with USS Bozeman in
alternate timeline/loop
TNG "Cause and Effect"
Captain Edward Jellico
TNG "Chain of Command, Part I"
Captain Jean-Luc Picard
TNG "Chain of Command, Part II"
Captain Thomas Holloway (alternate timeline)
TNG "Tapestry"
Destroyed by energy feedback (alt. timeline)
TNG "Timescape"
285K+ - USS Enterprise ? TNG "Parallels"
Captain William T. Riker (various)
Parallel universe vessels
One Enterprise destroyed by Enterprise-proper.
USS Yamato NCC-1305-E TNG "Where Silence Has Lease"
NCC-71807 TNG "Contagion"
(second NCC number visible on saucer section)
Captain Donald Varley
Destroyed by computer virus from alien probe
Grissom Type:
USS Biko Supply ship TNG: "A Fistful of Datas"
USS Grissom NCC-636 ST III:TSFS
Captain J.T. Esteban
Destroyed by Klingon Bird of Prey over Genesis
USS Tsiolkovski ? TNG "The Naked Now"
Destroyed by exploding star fragment
USS Viko Research vessel TNG "Hero Worship"
Destroyed in Black Cluster
USS Yosemite ? TNG "Realm of Fear"
Trapped in solar plasma stream.
<Unnamed> ? TNG "The Drumhead"
<Unnamed> ? TNG "The Game"
<Unnamed> ? DS9 "Emissary"
Destroyed in Borg encounter at Wolf 359
<Unnamed> ? DS9 "Emissary"
Nebula Class:
USS Phoenix NCC-65420 TNG "The Wounded"
Captain Benjamin Maxwell
USS Prometheus NCC-71201 DS9 "Second Sight"
Host to Prof. Gideon Seyetik
USS Sutherland ? TNG "Redemption II"
Commander Data (temporary)
<Unnamed> ? DS9 "Emissary"
Destroyed in Borg encounter at Wolf 359
Reliant Type:
USS Brittain NCC-21xxx ?868 TNG "Night Terrors"
Found adrift in a Tychon's Rift
USS Lantree Class 6 Supply TNG "Unnatural Selection"
Captain L. Iso Tolaka
Destroyed to prevent spread of DNA virus
USS Reliant NCC-1864 ST II:TWOK
Captain Clark Terrell
Destroyed in detonation of Genesis device
USS Saratoga ? ST IV:TVH
USS Saratoga NCC-31811 DS9 "Emissary"
Destroyed in Borg encounter at Wolf 359
Soyuz Class:
USS Bozeman NCC-1941 TNG "Cause and Effect"
Captain Morgan Bateson
Appeared from space-time distortion (yr 2278)
Sydney Class:
USS Jenolan NCC-2010 TNG "Relics"
Transport ship
Reported missing 75 years ago (this year: 2364)
Destroyed by Enterprise in Dyson sphere escape
Runabout Type:
Ganges ? DS9 "Emissary"
Destroyed by T'Lani Cruiser
DS9 "Armageddon Game"
Mekong ? DS9 "Whispers"
Orinoco ? DS9 "The Siege"
Rio Grande NCC-72452 DS9 "Emissary"
(verified this registry in DS9 "Paradise")
Yangtzee Kiang ? DS9 "Emissary"
Crash landed on unnamed moon, Gamma Quadrant
DS9 "Battle Lines"
<Unnamed> ? TNG "Timescape"
Shuttles (original):
Columbus NCC-1701'2 TOS "The Galileo Seven"
Copernicus ? TOS "The Galileo Seven"
Galileo NCC-1701'7 TOS "The Galileo Seven"
Destroyed over Taurus II
Galileo II NCC-1701'7 TOS "The Way to Eden"
<Unnamed> ? TOS "Let That Be Your Last..."
Stolen from Starbase 4
<Unnamed> ? TOS "Metamorphosis"
Owner: Zephram Cochrane
<Unnamed> ? TOS "The Menagerie"
4 - <Unnamed> ? TOS "The Omega Glory"
Abandoned in the USS Exeter's shuttlebay
Shuttles (angular style):
Copernicus #3 ST V:TFF
Damaged and abandoned on "Sha-Ka-Ree"
Galileo #5 ST V:TFF
Shuttles (new angular style):
Cousteau ? TNG "Identity Crisis"
Shuttle from USS Aries
Currie Type-6 TNG "Parallels"
"Stolen" by Cardassian agent
El-Baz #5 TNG "Time Squared"
Fermi ? TNG "True Q"
Goddard ? TNG "Relics"
Given to Captain Montgommery Scott
Hawking ? TNG "The Host"
Magellan #15 TNG "The Outcast"
Destroyed in Null Space pocket
Onizuka #5 TNG "The Ensigns of Command"
Onizuka #7 TNG "Mind's Eye"
Pike #12 TNG "The Most Toys"
Destroyed
<Unnamed> #2 TNG "Samaritan Snare"
<Unnamed> #9 TNG "The Price"
<Unnamed> #4 TNG "The Next Phase"
<Unnamed> ? TNG "Power Play"
Crash landed/abandoned on moon of Mabo VI
<Unnamed> ? TNG "The Next Phase"
<Unnamed> ? TNG "True Q"
<Unnamed> RS-47 TNG "Aquiel"
Shuttle from Communication Relay Station 47
Shuttles (rounded style):
Famin ? TNG "Chain of Command, Part I"
Justman #3 TNG "Suspicions"
Sakharov #1 TNG "Unnatural Selection"
<Unnamed> #5 TNG "The Nth Degree"
<Unnamed> #6 TNG "Coming of Age"
<Unnamed> #10 TNG "The Child"
Shuttle from USS Repulse
<Unnamed> #13 TNG "Skin of Evil"
Crashed on Vegra II
<Unnamed> ? TNG "Q Who"
<Unnamed> ? TNG "The Best of Both Worlds 2"
<Unnamed> ? TNG "Identity Crisis"
Destroyed in Tiarchanon atmosphere
<Unnamed> ? TNG "The Host"
Shuttles (various):
Surak Warp shuttle ST:TMP
<Unnamed> #5 (Travel Pod) ST:TMP
<Unnamed> #5 (Travel Pod) ST II:TWOK
<Unnamed> #5 (Travel Pod) ST IV:TVH
<Unnamed> Transport ship ST VI:TUC
Call sign: SD103
Other Class/Type:
USS Arkos Freighter TNG "Legacy"
Destroyed by warp core breach
USS Artimus Colony ship TNG "The Ensigns of Command"
SS Botany Bay DY-100 Class TOS "Space Seed"
Sleeper ship
Stripped and placed on Ceti Alpha V
USS Carolina Freighter TOS "Friday's Child"
SS Columbia Survey Vessel TOS "The Cage"
Crashed on Talos IV
USS Columbia NCC-621 ST:TMP
Scout
USS Constantinople Transport ship TNG "The Schizoid Man"
USS Denver Transport ship TNG "Ethics"
Struck gravitic mine - presumed abandoned
USS Drake Light Cruiser TNG "The Arsenal of Freedom"
Captain Paul Rice
Destroyed by automated defence system on Minos
USS Discovery ? TOS "The Squire of Gothos"
USS Entente NCC-21249 ST:TMP
Dreadnought
USS Fleming Med. transport TNG "Force of Nature"
Abandoned in Hekarus Corr.; presumed destroyed
Kobayashi Maru Simulation ST II:TWOK
Class III Neutronic Fuel Carrier
Registration: Amber, Tau Ceti IV
Captain Kojiro Vance
USS Lalo Freight ship TNG "The Best of Both Worlds 2"
Missing after Borg encounter - presumed lost
SS Mariposa DY-500 Class TNG "Up the Long Ladder"
Captain Walker Granger
SS Odin Freighter TNG "Angel One"
USS Raman NCC-25487 (?) TNG "Interface"
Science vessel
USS Renegade Frigate TNG "Conspiracy"
Captain Tryla Scott
USS Revere NCC-595 ST:TMP
Scout
USS Thomas Paine Frigate TNG "Conspiracy"
Captain Rixx
SS Valiant Survey Vessel TOS "Where No Man..."
SS Woden Freighter TOS "The Ultimate Computer"
<Unnamed> Class J Cargo TOS "Mudd's Women"
Destroyed in asteroid field
3 - <Unnamed> SR Fighter TNG "The Best of Both Worlds 2"
Destroyed outside Mars Defence Perimeter
5 - <Unnamed> Nova Squadron TNG "The First Duty"
Precision Flying Craft
Destroyed in attempt of Kolvord Starburst
NOTE: SR = Short Range
Unknown Class/Type:
USS Adelphi ? TNG "Tin Man"
USS Agamemnon ? TNG "Descent"
USS Ajax ? TNG "Where No One..."
Captain Noth (?) (year '27, possibly 2327)
TNG "Tapestry"
USS Akagi ? TNG "Redemption II"
USS Antares ? TOS "Charlie X"
Captain Thomas Ramart
Destroyed by Charlie Evans
USS Archon ? TOS "Return of the Archons"
Destroyed by Landru
USS Aries NCC-45167 TNG "The Icarus Factor"
USS Aurora ? TOS "The Way to Eden"
Destroyed by dissenters
SS Beagle ? TOS "Bread and Circuses"
Captain R.M. Merik
Intentionally destroyed on planet 892 IV
USS Berlin ? TNG "Angel One"
USS Bradbury ? TNG "Me'nage a` Troi"
USS Charleston ? TNG "The Neutral Zone"
USS Clement ? TNG "Lower Decks"
USS Crocket ? DS9 "Paradise"
SS Diedre ? TOS "Friday's Child"
USS Endeavor ? TNG "Redemption II"
USS Gandhi ? TNG "Second Chances"
USS Gettysburg ? TNG "Too Short a Season"
USS Grissom ? TNG "The Most Toys"
USS Hera ? TNG "Interface"
Captain Silva LaForge
Missing; presumed lost
USS Hermes ? TNG "Redemption II"
Possible Constellation Class
USS Horizon ? TOS "A Piece of the Action"
USS Hornet ? TNG "Redemption II"
USS Intrepid ? TOS "Court-Martial"
Vulcan crew; destroyed by 'amoeba' creature
TOS "The Immunity Syndrome"
USS Intrepid NCC-38917 (?) TNG "Sins of the Father"
USS Kyushu ? TNG "The Best of Both Worlds 2"
Destroyed in Borg encounter at Wolf 359
USS LaSalle ? TNG "Reunion"
USS Lexington ? TNG "Thyne Own Self"
USS Livingston ? DS9 "Invasive Procedures"
USS Merrimac ? TNG "Sarek"
USS Monitor ? TNG "The Defector"
USS Novel ? TNG "Interface"
USS Pegasus NCC-53847 TNG "The Pegasus"
Captain Eric Pressman
Prototype phased-cloaking vessel
Presumed destroyed by warp core breach 12 years
ago; later located inside Asteroid Gamma 6-0-1
in the Devolin System
USS Republic NCC-1371 TOS "Court Martial"
USS Rutledge ? TNG "The Wounded"
Captain Benjamin Maxwell (previous commander)
USS Shika Maru ? TNG "Darmok"
Captain Sylvester
USS Tiananmen ? TNG "Redemption II"
Possible Constellation Class
USS Tolstoy ? TNG "The Best of Both Worlds 2"
Destroyed in Borg encounter at Wolf 359
USS Trieste ? TNG "11001001"
USS Tripoli ? TNG "Datalore"
USS Wellington ? TNG "11001001"
USS Valiant ? TOS "A Taste of Armageddon"
Missing in space some 50 years ago after
first contact with Eminiar VII
USS Yorktown ? TOS "Obsession"
<Unnamed> NCC-1631 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1664 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1665 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1667 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1672 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1700 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1703 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1705 TOS "Court Martial"
(identified by wall status display)
<Unnamed> NCC-1710 TOS "Court Martial"
(identified by wall status display)
2 - <Unnamed> ? TNG "11001001"
<Unnamed> Class IX Probe TNG "The Emissary"
Modified with life support systems
<Unnamed> Transport DS9 "Playing God"
Possible Syndey Class
--- FERENGI ALLIANCE ---
Decora Class:
<Unnamed> Transport ship TNG "Force of Nature"
Unknown Class:
Krayton DaiMon Tog TNG "Me'nage a` Troi"
Krique-ta Daimon Bractor TNG "Peak Performance"
<Unnamed> DaiMon Tarr TNG "The Last Outpost"
<Unnamed> DaiMon Bok TNG "The Battle"
<Unnamed> DaiMon Goss TNG "The Price"
<Unnamed> Shuttle TNG "The Price"
Lost via wormhole in Delta Quadrant
<Unnamed> Shuttle TNG "The Perfect Mate"
Self-sabotaged containment failure
<Unnamed> Daimon Lorin TNG "Rascals"
Renegade Ferengi ship
Klingon B'Rel Class (Bird of Prey):
Captured by the USS Enterprise
<Unnamed> ? TNG "Rascals"
Renegade Ferengi ship
Klingon B'Rel Class (Bird of Prey):
Captured by the USS Enterprise
<Unnamed> ? TNG "Descent"
Trading ship
<Unnamed> Nagus' ship DS9 "Rules of Acquisition"
--- KLINGON EMPIRE ---
Bird of Prey Type:
Barruc Captain Gowron TNG "Reunion"
Bortas Warship TNG "The Defector"
Heghta' Captain Kurn TNG "Redemption"
Pagh Cruiser TNG "A Matter of Honor"
Captain Kargan
Vorn Captain Duras TNG "Reunion"
<Unnamed>/HMS Bounty Scout Class ST III:TSFS
Captain Kruge
Admiral James T. Kirk
Crash-landed in San Fransisco Bay, Earth
<Unnamed> Captain Klaa ST V:TFF
2 - <Unnamed> Warship TNG "The Defector"
2 - <Unnamed> ? TNG "Mind's Eye"
<Unnamed> ? TNG "Redemption"
Destroyed by Klingon vessel Bortis
<Unnamed> ? TNG "Redemption"
2 - <Unnamed> ? TNG "Redemption II"
Destroyed in battle with the Hektar
<Unnamed> Prototype ST VI:TUC
General Chang
Destroyed by Enterprise and Excelsior
<Unnamed> ? DS9 "Past Prologue"
D-7 Cruiser Type:
Amar ? ST:TMP
Destroyed by V'ger
Tong Captain K'Temoc TNG "The Emissary"
Found after extended dormancy
<Unnamed> Captain Kang TOS "The Day of the Dove"
<Unnamed> ? TOS "Elaan of Troyius"
<Unnamed> Captain Koloth TOS "The Trouble With Tribbles"
2 - <Unnamed> ? ST:TMP
Destroyed by V'ger
3 - <Unnamed> ? ST II:TWOK
Simulation
Kronos One Battle Cruiser ST VI:TUC
Chancellor Gorkon
D-7 Attack Cruiser Type (Newer):
Bortas Captain Gowron TNG "Redemption"
Mutah ? TNG "The Chase"
Tolkaht Captain Telpa DS9 "Dramatis Personae"
Destroyed (bomb placed near reactor core)
<Unnamed> Captain K'mpec TNG "Reunion"
<Unnamed> ? TNG "Mind's Eye"
<Unnamed> Commander Morag TNG "Aquiel"
<Unnamed> Governer Torak TNG "Aquiel"
K'Vort Class:
<Unnamed> ? TNG "Yesterday's Enterprise"
Destroyed in battle with the Enterprise-D
2 - <Unnamed> ? TNG "Yesterday's Enterprise"
T'Rann Class shuttlecraft:
<Unnamed> Captain Koral TNG "Gambit, Part II"
Unknown Class:
Kar'tagH Cruiser TNG ? "Heart of Glory"
Prang Crusier TNG "The Emissary"
<Unnamed> ? TOS "Errand of Mercy"
<Unnamed> ? Scout TOS "Friday's Child"
<Unnamed> Cruiser TNG "The Royale"
<Unnamed> Advance Scout TNG "Yesterday's Enterprise"
--- ROMULAN EMPIRE ---
Bird of Prey:
<Unnamed> ? TOS "Balance of Terror"
<Unnamed> ? TOS "The Deadly Years"
D-7 Cruiser Type(Klingon):
3 - <Unnamed> ? TOS "The Enterprise Incident"
Warbird Class (B-Type):
<Unnamed> ? TNG "The Enemy"
<Unnamed> Cmdr Tomalak TNG "The Enemy"
(identified this class in TNG "The Defector")
Warbird Type:
Decius Admiral Picard TNG "Future Imperfect"
Illusionary
D'Voris Admiral Mendak TNG "Data's Day"
Ha'khom Sub Cmdr Taris TNG "Contagion"
IRW Kazara Cmdr Toreth TNG "Face of the Enemy"
Terex Cmdr Sirol TNG "The Pegasus"
<Unnamed> ? TNG "The Neutral Zone"
<Unnamed> Illusionary TNG "Where Silence Has Lease"
<Unnamed> ? TNG "The Enemy"
4 - <Unnamed> ? TNG "Yesterday's Enterprise"
<Unnamed> ? TNG "Data's Day"
<Unnamed> ? TNG "Mind's Eye"
<Unnamed> ? TNG "Timescape"
D'Daridex Cruiser:
<Unnamed> ? TNG "Tin Man"
Destroyed by Gumptu
<Unnamed> ? TNG "Tin Man"
Unknown Class:
<Unnamed> Scout ship TNG "The Defector"
Admiral Jarok
Destroyed in self-detonation
<Unnamed> ? TNG "Sins of the Father"
<Unnamed> Scout type TNG "The Next Phase"
Gasgo ? DS9 "Paradise"
NOTE: IRW = Imperial Romulan Warbird
--- OTHERS ---
Ships By Name:
Akina "Cargo ship" DS9 "Invasive Procedures"
Rogue terrorist ship
Batris Talarian Freighter TNG "Heart of Glory"
Destroyed after sustaining severe damage
Dorian Captain Talmit TNG "Man of the People"
Transport ship
ISS Enterpise Federation Empire TOS "Mirror, Mirror"
Captain James T. Kirk
Erstwhile Cargo Carrier Class 9 TNG "The Outrageous Okona"
Captain Okona
Fesarius ? TOS "The Corbomite Maneuver"
First Federation Flagship
Gumptu Living space vessel TNG "Tin Man"
Jovis Zabaylian Tradeship TNG "The Most Toys"
Captain Kivas Fajo
Kalondin Kressari ship DS9 "The Circle"
Kamair Talarian warship TNG "Suddenly Human"
Captain Endar
Kalisco Cargo ship TNG "Silicon Avatar"
Destroyed by Crystaline Entity
Lalow Freighter TNG "We'll Always Have Paris"
Malad Transport ship TNG "New Ground"
Mondor Pakled ship TNG "Samaritan Snare"
Nanut Tygarian freighter DS9 "The Homecoming"
Nenobec Mining shuttle TNG "Final Mission"
Captain ?
Crash landed on Labda Paz
Norcova Freighter ship DS9 "The Passenger"
12 member crew
Rakmeunis Kobheerian freighter DS9 "Duet"
Rayat Kobliad Transport ship DS9 "The Passenger"
Sanction Onaran Freighter TNG "Symbiosis"
Santa Maria Air(?)-1 Class DS9 "Paradise"
Personnel transport
Crash landed on planet in Orelious Minor system
Sher Val Das Valerian Transport DS9 "Dramatis Personae"
Teris Mern J'naii shuttle TNG "The Outcast"
Abandoned in Null Space pocket
T'Pau Vulcan ship TNG "Unification"
Tr'Vann Vulcan ship DS9 "Vortex"
V'ger Voyager Probe ST:TMP
Presumed destroyed in evolution of higher life form
Yonada Asteroid ship TOS "For the World..."
Ships By Race:
Alean Transport TNG "The Chase"
Andorian Transport DS9 "Rules of Acquisition"
Angosian Transport vessel TNG "The Hunted"
Destroyed in escape attempts by prison inmate
Angosian Security Transport TNG "The Hunted"
Atlec ship Class 7 Interplanetary TNG "The Outrageous Okona"
Bolean Freighter DS9 "Whispers"
Borg Cube; scout; crew of 5 TNG "I Borg"
Crash landed on moon within Argolis Cluster
Borg Cube; scout TNG "I Borg"
Borg Cube TNG "Q Who"
Borg Cube TNG "The Best of Both Worlds"
Power overload caused self-destrution in Earth orbit
Borg Ship of a new design TNG "Descent"
Boslik Freighter DS9 "The Homecoming"
Costalane ship Diplomatic TNG "Cost of Living"
Farpoint "ship" Elasamorph being TNG "Encounter at Farpoint"
3 - Fernalian Science vessel DS9 "Emissary"
Talarian design
Gatherer's ship Pakled design TNG "The Vengeance Factor"
Gorn TOS "Arena"
Hekaran TNG "Force of Nature"
Husnakk Warship; Illusionary TNG "The Survivors"
2 - Kalon Starship TNG "Half a Life"
Katarian TNG "The Game"
Klaestronian DS9 "Dax"
Korvallan Antares Class Freighter TNG "Face of the Enemy"
Destroyed by IRW Kazara in Kaleb Sector
Lician Destroyer TNG "Conundrum"
Destroyed by USS Enterprise
7 - Lician Sentry Pod TNG "Conundrum"
Destroyed by USS Enterprise
(47 in total, all presumed destroyed)
Lyaaran Shuttle; crash landed TNG "Liaisons"
Miradorn ship Theta Class DS9 "Vortex"
Captain Arkel
Destroyed by igniting Tomair field in Chalmra Vortex
Molzrek Transport DS9 "Q-Less"
Orion Scout; self-destructed TOS "Journey to Babel"
Promellian Battle cruiser TNG "Booby Trap"
Destroyed
2 - Rekok Battle cruiser TNG "Man of the People"
Sheliak TNG "The Ensigns of Command"
Skrreean Emigrant ship DS9 "Sanctuary"
Stolen; destroyed by Bajoran Interceptors
100s - Skrreean Emigrant ship DS9 "Sanctuary"
Straleb Security ship TNG "The Outrageous Okona"
Class 7 Interplanetary
Suffite Freighter DS9 "The Homecoming"
Sutteran Pilot: "Keran MacDuff" TNG "Conundrum"
Destroyed - possible self-destruction
T'Lani Cruiser; Darmok design DS9 "Armageddon Game"
Taask DS9 "Captive Persuit"
Taask Hunter DS9 "Captive Persuit"
Talarian Observation Craft TNG "Suddenly Human"
2 - Talarian Warship TNG "Suddenly Human"
Teldarian Cruiser TNG "Mind's Eye"
Tellerite Freighter DS9 "Shadowplay"
Tarellian TNG "Haven"
Terellian Cargo freighter TNG "Liaisons"
Crash landed
2 - Tholian TOS "The Tholian Web"
Valtese Chancellor Alrik TNG "The Perfect Mate"
Veneban Transport DS9 "Vortex"
Vergillian Freighter DS9 "Vortex"
4 - Vulcan Destroyed by Warbird TNG "Unification II"
Vulcan TNG "The Chase"
Waddi DS9 "Move Along Home"
Yridian Warp-capable tradeship TNG "Birthright, Part I"
Yridian Destroyer TNG "The Chase"
Destroyed by USS Enterprise
Zalconian Commander Sunad TNG "Transfigurations"
Others/Unknown:
Lazarus' ship TOS "The Alternative Factor"
Merchantship ST III:TSFS
Destroyed by Klingon Bird of Prey
Doomsday Machine TOS "The Doomsday Machine"
Deactivated by destruction of USS Constellation
Ion Drive ship TOS "Spock's Brain"
<Unnamed> Scout type TOS "The Corbomite Maneuver"
First Federation vessel
<Unnamed> Sublight Freighter TNG "Final Mission"
Radioactive Waste Product ship
<Unnamed> Time pod (26th Century) TNG "A Matter of Time"
<Unnamed> Captain Jaheel DS9 "Babel"
Destroyed by containment field breach
<Unnamed> Mercenary ship TNG "Gambit, Part I"

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TNG Starship Index
compiled by Scott Hollifield
updated through the end of Season 5
Note: With a few exceptions, all of this information was taken directly
from the series, or from Mike Okuda, which is just as good. The exceptions
involve data such as ship classes which come from questionable, and possibly
tech fandom-derived, sources. Such questionable information is denoted
with an asterisk at the end of the entry.
Key:
Name of starship
Registry: [if known]
Class: [if known]
Captain/Commanding officer: [if known]
First officer: [if known]
Description
(Episode references)
USS Adelphi
Captain: Darson
Captain Darson lost his life in the Ghorushda disaster by unwittingly
violating one of the taboos of the native inhabitants.
(Tin Man)
USS Ajax
Registry: NCC-11574
Class: Apollo
A ship involved in Lt. Kazinski's warp engine experients.
(Where No One Has Gone Before) *
USS Akagi
Involved in the Romulan blockade. It and the Hornet are led by the
Excalibur to form a strategic gap in the fleet's tachyon detection
grid.
(Redemption II)
USS Ares
Registry: NCC-45167
Class: Renaissance
First Officer: Cmdr. Flaherty
Exploring the Vega Omicron sector where intelligent life forms are
indicated. Command offered to William Riker; Riker accepted but
declined again before transfer. Affected by the latent Tartjannen
mutagen, Ens. Mendez stole a shuttle from the Ares and took it back
to the planet.
(The Icarus Factor, Identity Crisis) *
USS Bozeman
Class: Soyuz
Captain: Morgan Batesman
Travels in time over 80 years and is trapped in a causality loop which
also captures the Enterprise.
(Cause and Effect)
USS Berlin
Registry: NCC-14232
Class: Excelsior
Holding picket duty in the Romulan Neutral Zone. Joined with the
Enterprise to defend against Romulan unrest.
(Angel One) *
USS Bradbury
Registry: NCC-72307
Class: Corsair
Meant to ferry Ens. Wesley Crusher to Starfleet Academy; Crusher missed
it and remained on the Enterprise.
(Menage A Troi) *
USS Brattain
Registry: NCC-21166
Class: Miranda
Captain : Zaheva
First Officer : Cmdr. Brink
Science vessel with a crew of 34. Its crew went mad from the effects
of artificially-induced dream deprivation and killed one another.
The Brattain was escorted to a starbase by the USS Enterprise and
is currently undergoing recommission.
(Night Terrors)
USS Constantinople
Class: Liner
Crew of 2012 colonists, disabled. Its crew suffered from severe
hypoxia; they were saved by the Enterprise with only 46 injuries.
(The Schizoid Man)
USS Drake
Captain: Paul Rice
A light cruiser destroyed by the Echo Papa 607. Command offered to
William Riker at one time.
(Arsenal of Freedom)
USS Endeavor
Participated in the Romulan tachyon blockade. Was part of the
Katarian plan to distribute mind-control devices throughout the
Federation.
(Redemption II, The Game)
USS Enterprise
Registry: NCC-1701-C
Class: Ambassador
Captain: Rachel Garrett
Lost in a battle with the Romulans at Norendra Three over 22 years ago.
Capt. Garrett died in an alternate timeline while in battle with
Klingon warships; the Enterprise was led back into its own time and
space by Lt. Richard Castillo.
(Yesterday's Enterprise, Redemption II)
USS Enterprise
Registry: NCC-1701-D
Class: Galaxy
Captain: Jean-Luc Picard
Built at the Utopia Planetia shipyards on Mars. Crew compilent of
over 1000. In the alternate timeline, it is a Galaxy-class warship
capable of carrying over 6000 troops.
USS Essex
Registry: NCC-173
Class: Daedelus
Captain: Bryce Shumar
First Officer: Morgan Kelley
Crashed on the moon of Mabu Six over 200 years ago. Incorporeal
prisoners of the planet attempted to use the Essex to escape,
unsuccessfully.
(Power Play)
USS Excalibur
Captain: William T. Riker (acting)
First officer: Geordi LaForge (acting)
Participated in the Romulan blockade.
(Redemption II)
USS Fearless
Registry: NCC-14598
Class: Excelsior
Transported Lt. Kosinski to the Enterprise to commence testing his
new warp drive designs.
(Where No One Has Gone Before) *
USS Gettysburg
Captain: Mark Jameson
Commanded by Jameson before he was promoted to the admiralty.
(Too Short a Season)
USS Goddard
Registry: NCC-59621
Class: Korolev
Meant to rendevous with the Enterprise; the meeting was delayed.
(The Vengeance Factor) *
USS Grissom
Federation ship closest to the Sigma Erani system; it was too far
away to help the Enterprise obtain more hytritium.
(The Most Toys)
USS Hathaway
Registry: NCC-2593
Class: Constellation
Commanding Officer: William Riker (temporary)
Orbited Braslota Three as a derelict until it was returned to
service as part of a wargames project with the Enterprise, which
was interrupted by Ferengi attack.
(Peak Performance)
USS Hermes
Participated in the Romulan tachyon blockade; ordered to join with
the Sutherland and the Tian Nam Men.
(Redemption II)
USS Hood
Registry: NCC-42296
Class: Excelsior
Captain: Robert DeSoto
First Officer: William Riker (formerly)
Transported Geordi LaForge and the Crushers to Farpoint Station to meet
the Enterprise; transported Tam Elbrun to the Enterprise. Was en route
to assist the Enterprise at the Neutral Zone. Its meeting with the
Enterprise at Browder Four to help terraforming efforts was delayed.
(Encounter At Farpoint, Tin Man, The Defector, Allegiance) *
USS Horatio
Class: Ambassador
Captain: Walker Keel
Mysteriously destroyed after Keel warned Picard about the deadly
Starfleet investigation.
(Conspiracy)
USS Hornet
Involved in the Romulan blockade. It and the Akagi are led by the
Excalibur to form a strategic gap in the fleet's tachyon detection
grid.
(Redemption II)
USS Intrepid
It was the first ship on the scene after the Khitomer Massacre,
and picked up Worf and Kahlest. Its logs were tampered with while
filed in Klingon databases, as discovered by the Enterprise.
CPO Sergei Rozhenko served aboard her as a warp field specialist.
(Sins of the Father, Family)
USS Kyushu
Destoryed by the Borg at Worf 359.
(Best of Both Worlds)
USS Lalo
Class: Freighter
Attacked by the Borg between Zeta Alpha Two and Sentinel Minor Four.
She was presumed lost in battle.
(The Best of Both Worlds)
USS Lantree
Class: Class Six Supply Ship
Captain: L. Iso Tolaka
Its first officer was affected by Thelusian Flu; this combined with
Darwinian antibodies caused the Lantree's crew of 26 to grow old and
die.
(Unnatural Selection)
USS LaSalle
Reported radiation anomalies in the Gamma Origulon system.
(Reunion)
USS Melbourne
Class: Nebula
In dock at Starbase 74. Command offered to William Riker; was
lost in a battle with the Borg at Wolf 359.
(11001001, The Best of Both Worlds)
USS Merrimac
Registry: NCC-61827
Class: Nebula
Tranferred the party of Ambassador Sarek back to Vulcan from Legara
Four. Returns Ensign Wesley Crusher to Starfleet Academy following
vacation aboard the Enterprise. *
(Sarek, The Game)
USS Monitor
Registry: NCC-61826
Class: Nebula
Was en route to assist the Enterprise at the Neutral Zone, but would
arrive too late to be of help.
(The Defector) *
USS Phoenix
Registry: NCC-65420
Class: Nebula
Captain: Benjamin Maxwell
Went on an unauthorized attack mission against the Cardassians. Maxwell
was taken into custody by Starfleet.
(The Wounded)
USS Potemkin
Class: Excelsior
William Riker served here as a Lieutenant. It was the last ship,
before the USS Enterprise, to make contact with Turkana Four. Dr.
Toby Russell transports to the Enterprise from it.
(Peak Performance, Legacy, Ethics)
USS Renegade
Captain: Tryla Scott (formerly)
A frigate, commanded by Scott while under control of the Parasites.
(Conspiracy)
USS Repulse
Registry: NCC-2544
Class: Excelsior
Captain: Taggart
Tranferred a new crew supplement to the Enterprise, including Dr.
Katherine Pulaski. Contacted by the Enterprise later when searching
for Pulaski's transporter records.
(The Child, Unnatural Selection) *
USS Rutledge
Captain : Bejamin Maxwell (formerly)
Chief Tactical Officer : Miles O'Brien (formely)
Other crew: Will Kaden
(The Wounded)
USS Shiku Maru
Captain : Silvestri
The last ship prior to the Enterprise to attempt contact with the
Tamarians.
(Darmok)
USS Stargazer
Registry: NCC-2893
Class: Constellation
Captain: Jean-Luc Picard
Picard's first command; was the first to encounter - and be lost to -
the Ferengi. While under Picard's command, visited Chalna; and was
engaged in battle by Cardassians. Was presented to Picard as a gift by
the Ferengi nine years after being lost.
(The Battle, Allegiance, The Wounded)
USS Sutherland
Captain: Data (acting)
First officer: Christopher Hobson (acting)
Participated in the Romulan tachyon blockade; grouped with the
Tian Nam Men.
(Redemption II)
USS Thomas Paine
Registry: NCC-65530
Class: New Orleans
Captain: Rixx
(Conspiracy) *
USS Tian Nam Men
Participated in the Romulan tachyon blockade; grouped with the
Sutherland.
(Redemption II)
USS Tolstoy
Destroyed by the Borg at Wolf 359.
(Best of Both Worlds)
USS Trieste
Registry: NCC-37124
Class: Yosemite
Ship that Base Commander Orfil Quinteros recommended pursue the
Enterprise - it was the closest to Starbase 74, but was too slow.
Lt. Cmdr. Data served on it at one time, during which he experienced
his first trip through a wormhole.
(11001001, Clues) *
USS Tsiolkovsky
Registry: NCC-53911
Class: Oberth
Infected with the Psi-2000 virus. Its crew committed suicide.
(The Naked Now)
USS Victory
Registry: NCC-9754
Class: Constellation
Met with the Enterprise at coordinates 3629 x 584. Named after an
ancient Earth sailing ship. A Victory away team on Tartjannan,
consisting of Lt. Geordi LaForge, Lt. Susanna Leitjen, Lt. Paul Hickman,
Ens. Mendez, and Ens. Anthony Braval, contracted a parasitic mutation
which began transforming them five years later; only Leitjen and LaForge
survived it.
(Elementary Dear Data, Identity Crisis)
USS Wellington
Ship that the Bynars worked on before their hijacking of the
Enterprise. It reported normal operations when contacted by
the Enterprise in an incident three years later. Ensign Ro Larren
served here.
(11001001, Remember Me, Ensign Ro)
USS Yamato
Registry: NCC-1305-E
Class: Galaxy
Captain: Donald Varley
Sister ship of the Enterprise. The mysterious space entity Nagilum
created a facsimile to test the Enterprise. The real Yamato was
destroyed by a system virus transmitted by an Iconian probe.
(Where Silence Has Lease, Contagion)
USS Zapata
Ship the Enterprise is assigned to rendezvous with after leaving
Betazed.
(Menage A Troi)
USS Zhukov
Registry: NCC-62136
Class: Ambassador
Captain: Gleason
Lt. Reginald Barclay served aboard her before transferring to the
Enterprise. It transferred Ambassador T'Pel, in actuality a Romulan
spy, onto the Enterprise. It transferrd additional officers to the
Enterprise to assist in the survey of the Phoenix cluster.
(Hollow Pursuits, Data's Day, The Game)


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WARNING: The following article contains spoiler information regarding this
week's TNG episode, "Silicon Avatar". Those not wishing details surrounding
the show's plot, mood, characters, events, and small fish named Ethel should
perhaps consider moving on to another post at this time.
Well, *I'm* depressed.
Talk about your depressing endings...masterfully manipulated in that regard
(and a few others, though not all). More, after this synopsis from your local
station (well, okay, me):
While Riker, Data, and Bev are visiting the Melona Four colony, the
Crystalline Entity appears and utterly destroys it, although all but two of
the colonists are saved. The Enterprise is sent to track the Entity down,
with the help of xenologist Kyla Marr--a woman who, although capable, has no
trust for Data, due to Lore's previous assistance given to the Entity in the
past. Picard, realizing that if her attitude will be a problem, it's best to
know early, assigns her to work with Data in nearly every detail.
She doesn't take to it well initially--she accuses him of collaborating with
the Entity (thus "explaining" why this group of colonists wasn't killed like
all the other attacks in 20-plus years), and reveals that her interest in the
Entity began when her son was killed at Omicron Theta (Data's homeworld).
However, after Data has provided help in several occasions (including finding
a way to track the Entity by a method Dr. Marr had overlooked), she appears to
realize that he really *isn't* much like Lore.
As the Enterprise follows the Entity (which is apparently headed for the
Brechtian cluster), Picard has to point out to Marr that the intent is *not*
to kill the Entity unless they absolutely have to--he'd prefer to find a way
to communicate with it, and see if its needs can be supplied in some other
way. Marr is understandably skeptical, but agrees to work with Data to find a
method of communication.
They find one--and Marr further finds that through Data's programmed memories
and experiences of the Omicron Theta colony, she can, in some respects, hear
her son again. (After the Entity captures and "consumes" the inhabitants of
another ship, Data reads one of her son's journal entries aloud in his voice,
bringing tears to Marr's eyes.)
They eventually find the Entity and begin broadcasting a series of graviton
pulses to it. It appears to respond, and emits a pattern which is almost
undoubtedly a sign of intelligence, although they cannot yet decipher what the
pattern of pulses means. Picard is elated--but then Marr, who wrote most of
the program, alters it to emit a _continuous_ pulse of gravitons with rapidly
increasing amplitude, and locks the program in such a way that neither Data
nor Geordi can stop the emission before the Entity is shattered.
Data takes Marr back to her quarters, her mind virtually snapped. She asks
"Rennie", through Data, to tell her that he understands she did it for him.
Data demurs: from what he knows of her son through his journals and vivid
memories, he believes Rennie would be very sad at the loss of both the Entity
and of his mother's brilliant career.
That should do. (Yes, it's a bit shorter than usual--I think it was a little
more easily summarized than most. Besides, I'm tired. :-) ) Now, on to some
comments.
It's an interesting situation when the alleged blockbuster of "Redemption II"
(which, although riddled with holes and annoyances, did provide an interesting
enough ride that it got a 6.5) is the worst show of the season. But so far,
that seems to be the case--this was a pretty solid outing.
I'll get the gripes out of the way first, I think. So...
First, I'm a little bit annoyed that we rarely, if *ever*, see a scientist who
isn't somehow obsessed, or overbearing, or some other form of bad guy. It's
analogous to the "Admirals are all idiots" syndrome, but I don't mind that
one. I do mind this one--we're not *all* like that, after all! (I make no
claims as to which category I fall into, however. :-) ) That's just a
general gripe--Marr was written well enough that I'm willing to overlook it in
this case. But I *do* wish we'd see some non-Enterprise scientists who
weren't so unlikeable (when the first three I can think of are Marr,
"Evolution"'s Dr. Stubbs, and "Where No One Has Gone Before"'s Kosinski,
there's a clear trend).
Along vaguely similar lines--although Marr was a well-written and
well-motivated character (a bit of a surprise, actually; I didn't think so at
all in her first few scenes, but most or all of it was set right), Ellen
Geer's performance occasionally didn't hit things quite right. Most of her
"hostile" scenes in the second act didn't feel quite right to me, despite the
fact that they made perfect sense in context. And her final appeal to
"Rennie" was ever so slightly too over-the-top for me. It's a minor
point--her more important scenes (those in Data's quarters, and her final one
on the bridge) were well-played, and that's what really counts. But it's
worth mentioning.
Finally, I'm unsure about the Treknological aspects of the show. First of
all, gamma rays are *not* in the 10 keV range--that's X-rays. Second, I don't
believe proton-antiproton annihilation will make emissions at that
frequency--but I'm not at all sure about that, and I'm sure someone more
experienced can correct me on that. The prospect of using gravitons seems
marginally titchy, since I believe gravitons are theorized to move only at c
(i.e. they wouldn't work if you're broadcasting to something a few light-years
away), but since we know so little about them (like, we've yet to *actually
see one* :-) ), I'm not sweating that much.
Major plot problem: the only other time we saw the Entity, Lore *was
communicating with it*--and it was clear that the Entity understood in
"Datalore", based on its actions early in its appearance. This is a huge bit
of retconning that makes much of "Datalore" somewhat difficult to explain, and
I don't like it. I'm sure they could have come up with *something* to make
both fit (and I'm sure r.a.s. will before too long :-) ), but it needed to be
done. That's really my only strong objection to the show.
Now, on to some of the good points.
After two weeks of railing about Riker acting like a bozo (and a week before
where he got virtually no air time in an allegedly important role), it was
refreshing to see Riker done right. Yes, he was flirting outrageously with
Carmen in the teaser (if you haven't seen the show yet, the details of the
colony's destruction are *far* more extensive than I gave in the synopsis, and
are well done)--but it felt human for once. (In fact, I *actually* found
myself thinking a bit of Hawkeye Pierce in that scene, and Hawkeye almost sets
the standard for TV flirting. :-) ) His actions throughout the Entity's
attack on the colony were precisely as required, and were well played--it's
not often that I manage to empathize with Frakes's portrayal, but I did
here, both when Carmen was killed off and when he and Data emerge from the
cave to see the absolute wasteland that the colony has become...brr. Finally,
Riker took *exactly* the right tone when he was questioning whether they
perhaps *should* just kill the Entity--right down to ever so slightly
bristling when Picard suggested he was acting for personal reasons. A rare
congratulations to Frakes for a superb job this go-round.
It was also nice to see them make good work out of a development I don't
particularly care for, i.e. Data's professed complete lack of emotions. Based
on his actions in past shows ("The Measure of a Man", for instance), I don't
believe that it's particularly apt, but it was put to good use here. Only
someone as unfeeling as Data could avoid reacting to Marr's accusations
initially, and only someone as unfeeling as Data could have delivered a
condemnation such as the one Marr got at the end. Beautiful.
And this was definitely one of Cliff Bole's better directing jobs. While I do
tend to get into the show, it's rare that I have much of an emotional reaction
to it. Two different scenes managed to evoke precisely what the writers
intended--absolute shock and dismay at the scene of the ravaged colony (I'm
reminded of the current cover to Donaldson's _The Wounded Land_
there...obligatory Donaldson reference :-) ), and feeling Marr's pain when
hearing her son's journal in his voice. It wasn't all Bole's doing--in part,
one of the reasons the former scene worked so well was that Riker looked
_convincingly_ stricken by it, and another was the music there. But Bole was
responsible for much of it, no doubt. Nice work.
As to that music...it's definitely time to give Jay Chattaway as much work as
he can handle. First, he does a memorable job on "Darmok"; now, this. His
piece at the sight of the ravaged colony is probably the most powerful, and
vivid, piece I've heard from TNG since the sighting of the Borg ship in
BOBW1--enough so that it took a conscious effort of will not to stand. If he
keeps this up, I'm going to have to start agreeing with people who're bored by
the music from TNG's other musicmakers, since this is just so far above the
rest. (He's no James Horner or John Williams yet, but he's definitely doing a
solid job.)
The effects were generally excellent. There was one exception--the "shaking"
in the cave when the Entity attacked outside was pretty cheesy (reminded me of
"Devil's Due", in fact--and that's not a memory I cherish :-) ). But the
shots of the Entity were breathtaking, particularly those in the teaser--both
beautiful and menacing at the same time. Computer-generated effects or no, it
was a vivid image.
Let's see...what else is there. Oh, yes, Dr. Marr. As I said, I didn't find
her all that believable _initially_--and I didn't buy her sudden "okay, fine,
everyone's terrific--Data, the Entity, everything" conversion. However, the
conversion _wasn't_ quite legit--the part with Data was (and was not a part I
objected to), but she'd simply changed towards the Entity in order to better
have access to destroy it. Her clear obsession about her son was built up
rather slowly--nicely done, since that's the sort of thing that can *very*
easily be made a rotten plotline. About the only scene I didn't eventually
accept was her initial arrival--it was necessary to show how strong she was
there to show just how much she crumbles at the end, yes, but I couldn't
swallow it. She *almost* makes up for it with her offhand "of course, the
last person [her son] would tell [about a girlfriend] would be his mother,"
though. :-)
A few random notes:
--Nice use of Data's programmed memories. If there was ever a time and a way
to use them, this was it--it makes perfect sense that someone with a relative
at the colony should be avidly curious.
--So there's "no predetermined limit" on Data's existence, eh? I'm sure they
didn't actually *intend* for this to impact on those who just saw the
director's cut of "Blade Runner" in LA over the past few weeks, but...:-)
--Picard's "remarkable", complete with raised eyebrow. I think that's the
most Vulcan I have *ever* seen our friend the Captain. Interesting image.
So, that would seem to do it. Not quite a perfect outing, but a very strong
one. So, Da Numbers:
Plot: 7. It would've been an airtight 10, but for the "how the HELL did Lore
talk to it, then?" retcon.
Plot Handling: 10. Bliss.
Characterization: 9. A bit off for some of Marr's less believable moments,
but apart from that, everyone was in character, and *well* in
character.
TOTAL: 9.5, upping quite a bit for music/FX. Good work, guys.
NEXT WEEK:
"Disaster" strikes the Enterprise. I really hope those are the worst scenes,
'cos if they're the best...
Evenin', all.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"Travel...Arrival...years of an inch and a step toward a source..."
--Suzanne Vega, "Pilgrimage"
--
Copyright 1991, Timothy W. Lynch. All rights reserved, but feel free to ask...

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Newsgroups: rec.arts.startrek
Distribution: rec
Subject: Lynch's LATE Spoiler Review: "Sins of the Father"
Keywords: TNG, Worf, traitor, father, brother
WARNING: This posting contains spoilers for this week's TNG episode, "Sins
of the Father", which you've all probably seen already anyway, since I'm late.
:-( If you haven't, be warned.
Honest. Duck.
Hmm. This was..interesting. I'm not yet sure how high it's scoring, but it
was certainly interesting.
(By the way, the reason this is appearing on Saturday, rather than Thursday, is
that the station showing the program on Sunday unexpectedly died last week.
It's better now, so hopefully "Allegiance" will come out all right.)
Anyway, here's a quick synopsis:
The Enterprise takes on board one Commander Kern, Klingon Defense Force, as the
return favor to Riker's visit aboard the Pagh. Upon arriving, he immediately
jumps on everyone for various inefficiencies and the like. Everyone, that is,
except for Worf. Riker makes a formal suggestion to Kern that he adapt slightly
to Federation ways, just as Riker adapted to Klingon ways aboard the Pagh. He
says "This is not a Klingon ship," to which Kern replies, "No, Commander, it is
not--if this were a Klingon ship, I would have killed you for offering your
suggestion."
Soon, however, we find out the real reason Kern came aboard the Enterprise. He
is Worf's younger brother. (Shades of Sybok, but this is better done--Worf
didn't know he existed either.) He was only 1 Turn old (yes, Turn--someone's
been reading Anne McCaffrey) when Worf and his family left for the Khitomer
outpost, and was left with a friend of the family. Very few people in the
Empire know his true lineage. He came on board to see how "Klingon" Worf is.
When he discovers Worf is satisfactory, he tells Worf, "The challenge is yours
to make." Their father, Mogh, has been accused of treachery in the destruction
of the outpost, and Worf must go before the High Council to clear his father's
name. If he challenges and fails, he will be condemned as a traitor and exe-
cuted.
Worf immediately decides to go, and asks Picard for leave. Picard refuses,
saying that if a respected officer is going to be tried for a capital crime,
his Captain must be at his side. Worf chooses Kern as his cha'dIch (essen-
tially his second) for the trial. When he arrives, Durris (the son of his
father's greatest rival) makes the formal accusation, and Worf makes the
challenge.
The leader of the Council, Kempeck, privately urges Worf not to continue the
challenge, saying no dishonor will come to him if he departs before the mokba,
the formal presentation of evidence. Worf refuses. Durris ambushes Kern in
a tunnel below the city, telling him to let Worf stand alone, and saying that
he knows Kern's true lineage. Kern refuses, and is severely wounded by an
assassin. He will recover, but cannot be cha'dIch. Worf asks Picard to serve--
he accepts.
Thanks partially to the Enterprise computers, and partially to Picard's zeal in
finding the one other survivor of the Khitomer massacre, Worf's nurse Kahlest
(who lives in the Old Quarter, a rather rough part of town), the truth is dis-
covered. It was Durris's father who betrayed the outpost and sent the defense
codes to the Romulan attackers, but his family is influential, and the truth
could bring the Council down. They chose to implicate Mogh, not expecting Worf
to challenge, OR that there was a second son of Mogh. The judgment stands, but
Worf, rather than allow himself and his brother to die, accepts Discommodation:
essentially admitting his father's guilt and allowing the Council to turn its
back on him (assumedly forever). He wishes his brother to remain alive, to one
day clear Mogh's name.
Okay. Now, some comments.
This was, in general, a very sound episode. Most of the scenes on Klinzhai
(which is, of course, not named such--more on that later) were very nicely
done, and the characterization of the Klingons, in general, was sound, as were
those of the regulars. Some examples:
--Kern's subtle insults to Worf to provoke him before revealing himself.
--Durris stripping Worf of his sash upon the formal accusation, saying "you
shall not wear the emblem of our people".
--Worf's dressing-down of Kern, insisting on certain rights: "Aboard this
ship, you are my first officer, and I shall obey you. But in the
Council Chambers, you are MY cha'dIch, and you do NOT insist."
--Picard accepting Worf's invitation to be cha'dIch--IN KLINGON. Wonderful to
hear those syllables fall from his lips.
I may think of others while typing--if so, I'll mention them later. :-)
I did have a few minor quibbles. Most notably, there was no real motivation
behind Durris's attack on Kern. I suspect Kern would not have done as well as
Picard in tracking down Kahlest. It clearly had something to do with the whole
conspiracy of the High Council, but something clearer would have been nice.
Also, I'm surprised that Worf allowed Picard and company to use so much infor-
mation from the Enterprise computers to get the evidence used in his favor. I
don't exactly know why, but I can't quite picture Worf seeing that as complete-
ly honorable. That may be a personal bias, though. (Heh--as if some of this
stuff I write ISN'T personal bias. :-) )
By the way, any lingering worries that perhaps the Khitomer outpost and
Norindra III (from the legendary "Yesterday's Enterprise") were perhaps one and
the same planet (a thought I'd managed to justify to myself) have now been
dispelled. Not only do all Federation peoples also refer to Khitomer as
Khitomer, but the nearest Federation starship to Khitomer during the attack was
the Intrepid-- NOT the Enterprise-C. Let the matter be put to rest.
Now, about the "Klinzhai" question. They don't name the planet Klinzhai, but
that's okay, because they don't name it AT ALL. Picard simply orders the ship
to "The First City of the Klingon Imperial Empire". A decent compromise
between admitting the novels exist (gasp!) and alienating a lot of John M.
Ford fans.
Perhaps it's because I'm six days late with this and still tired, but I really
don't have much more to say about the show. It was quite good, and I recommend
it, but it wasn't quite a 10. Let's see what happens.
Plot: 9. It was just an 8, but the further insistence of the High Council on
letting the charges stand even when they've been found out was unexpec-
ted enough to jump it up.
Plot Handling: 8.5. I wanted some motivation for the attack on Kern.
Characterization: 9.5. A couple of the Klingons were slightly too human, but
quite good apart from that.
Technical: 9. The analysis of the time-synchronization of the Intrepid sensor
logs with the Romulan logs was interesting, but there was a tad too
much stock footage.
TOTAL: 9. Nice work. I like it.
NEXT WEEK:
Picard is kidnapped and his place taken by a duplicate. Looks interesting, but
my main attention got caught by someone who appears to be of the race of Capt.
Rixx. (Remember him?)
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"Then you will have to fight--something Starfleet does not teach you!"
"You may test that assumption at your convenience."

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WARNING: The following post may contain spoilers for this week's TNG episode,
"Samaritan Snare". Proceed with caution.
Okay, fine, be that way.
Well, after "Q-Who", I suppose anything would be a letdown. This really
could've been better, though.
This episode was one of those that was great on characterization, but sadly
lacking on plot. Even with two plots, it had problems :-). Here's a quick
synop of the plots:
Plot One: The Enterprise, with Riker in temporary command (see plot two),
intercepts a distress call. Answering it, they find a ship of beings known as
the Packlets. (sp?) These people seem very, very dumb--it's really a wonder
how they ever achieved space travel at all. They say their ship is "broken",
but when Geordi beams over to fix it, we eventually find that it's a ruse.
Seems that the Packlets don't like waiting for technology, so they steal it;
through a hostage situation, generally. The situation is resolved, but I
won't say how.
Plot Two: Picard is forced to go "ashore" at Starbase 515 for cardiac
replacement, an operation which is usually very straightforward...usually. He
also ends up sharing the shuttle there with Wesley, who is en route to take some
exam or other.
Now, my usual rambling:
As I've already said, the best thing about this episode was the characteri-
zation. They gave us a lot of insight into Picard, and just generally do
everyone else right (even Troi, for a nice change of pace). It seems that
Picard was somewhat cocky as a youth; that is, until he got into a barroom
brawl with some Nausicaans and ended up with a spear through his heart. Most
of the scenes between him and Wesley are excellent, and I recommend them
(barring, of course, those who vomit whenever Wes is onscreen).
Unfortunately, it's not so good otherwise. The plot with the Packlets started
off pretty terrible, but improved. The resolution of that plot is actually
quite nice. Sadly, though, it didn't entirely make up for having to sit
through the abysmal talk of the Packlets. It was nice in moderation, but it
didn't stay in moderation. Bleh.
The plot with Picard, on the other hand, just wasn't very good. The parts with
Picard worried about his image on the ship were nice, but that's about all it
had going for it. The scenes with the surgeon were abominable. Get someone who
can act next time, okay? Yeesh.
In sum, it was nice to see, but not something I'll want to go back and see
often.
Plot: 5. 3 for Picard, but 7 for Geordi.
Plot Handling: 7. 7 for each, actually.
Characterization: 9. Very nice, but not quite up to some.
Technical: 8. Nice. Not thrilling, but nice.
TOTAL: 7.25------> 7. I'm rounding down this time, 'cause it's not really up
at 7.5 level. Oh well.
Next Week:
A world full of clones, that seem to want a certain captain and his first
officer to donate some genes...hmmm.
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"Don't tell me. Their rubber band broke, right?"
---Lt. Geordi LaForge

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Subject: TNG Spec. Chronology 1/6
Star Trek: The Next Generation
Speculative Chronology Version 1.4
by Scott Hollifield
Last modified on 10/1/93
NOTES: This chronology was written with the full account of information
presented in the series and in _Star Trek Chronology: The History of the
Future_, by Michael Okuda and Denise Okuda. Any exceptions will be
limited to instances where the original information appears to be
mistaken; such instances will be noted in the footnotes.
Information that appears in [brackets] is generally NON-canon, and is
presented in the spirit of fictional elaboration, to "fill in the gaps"
as it were. Much of it is in fact based at least partly on trivia from
the series or Okuda chronology; other information was created
independently. The intent here was to provide the characters and their
world with a more of a fully-developed history than the one we have now.
Some information given here has been established by the series, but the
year in which it happened as not been officially established. Such
information also appears in [brackets].
This is a "living" chronology in that it can always be added to, or
modified. If you have any suggestions or corrections for future
updates, feel free to send them my way at:
scott.hollifield@the-matrix.com.
Footnotes are indicated with a karat and parentheses, i.e. (^1), (^2),
etc.
With one exception, this chronology does not include information about
the characters of Star Trek: Deep Space Nine. A DS9-inclusive revision
is planned once the episodes "Homecoming", "The Circle" and "The Siege"
have aired, and implications arising from the events in those episodes
are made clear.
2293 The crew of the USS Enterprise (NCC-1701-A) is ordered to stand
down.
2299 [The construction of a new Excelsior-class Enterprise,
NCC-1701-B, is complete at the Antares shipyards and is
commissioned. Her first commanding officer is Captain Spock.]
2301 [Amanda Grayson dies at the age of 93. Her son, Captain Spock,
relinquishes command of the Enterprise, and resigns from active
duty, spending the next several years living alone on Vulcan.]
[Captain Vincent Cabot takes over command of the Enterprise. He
proceeds to lead her on an expansive tour of exploration
which rivals that of the original Enterprise.]
2302 [Dr. Leonard H. McCoy is promoted to the rank of admiral and is
appointed to the position of Surgeon-General of Starfleet.]
2305 Jean-Luc Picard is born to Maurice and Yvette Picard in LaBarre,
France, on Earth.
2307 [The Enterprise-B begins an eighteen-month survey of the
uncharted space beyond the Gourami sector, resulting in six
successful first contacts with intelligent civilizations.]
2315 [Katherine Pulaski is born to Richard and Uriel Pulaski in Saint
John's, Newfoundland, on Earth.]
2311 The Tomed incident occurs. [The Romulan Empire stumbles upon a
devastating new application in cloaking technology, which is
used initially to "cloak away" enemy ships to a parallel
dimension, but begins to inexplicably destroy lifeforms in the
vicinity, Romulan and otherwise. A mad Romulan praetor embarks
on a campaign of attempted genocide by using the new weapon
against Federation outposts and ships in the Tomed sector,
along the Federation edge of the Neutral Zone, despite evidence
that the weapon's power is supplied by an uncontrollable alien
force. This results in a brief but bloody skirmish in which
thousands of lives are lost on both sides. Most of the crew of
the ravaged USS Enterprise, including Captain Cabot, are
included among the casualties. The conflict comes to an end
when the praetor's power is wrested by saner internal factions
on Romulus, and the praetor himself executed. The new Romulan
leadership vows an isolationist policy toward the Federation
which lasts for 53 years.]
2322 Jean-Luc Picard applies to Starfleet Academy, but is rejected.
However, his admission test score is sufficient to allow him to
reapply the following year.
[Cyberneticist Dr. Noonian Soong drops out of the public eye and
secretly relocates to the colony on Omicron Theta Four. He
continues to submit and publish articles in cybernetics
journals, as he progresses with his work on the positronic
artificial brain.]
2323 Jean-Luc Picard enters Starfleet Academy on his second
application. The superintendent of the Academy is a full
Betazoid. As a freshman cadet, Picard passes four upperclassmen
on the last hill of the 40-kilometer run on Danula Two, becoming
the only freshman ever to win the Academy marathon. One of
Picard's interests is archaeology, and he studies the legendary
Iconians.
2324 Beverly C[heryl] Howard, the future Beverly Crusher, is born in
Copernicus City, Luna, to Paul and Isabel Howard.
2325 [Jean-Luc Picard's interest in archaeology is nurtured by
Professor Galen, the Academy's chair of archaelogical science.
The two form a close academic relationship.]
2326 [Lwaxana Troi, of Betazed, marries an human Starfleet Officer,
Ian Andrew "Alex" Alexander. Alexander assumes Lwaxana's
surname when married, and is thereafter known as Alex Troi.
(^1)]
2327 Jean-Luc Picard graduates from Starfleet Academy. He is class
valedictorian. He spends a portion of the remainder of the
year on Farspace Station Earheart, awaiting assignment. While
here, he is injured in a brawl with three Nausicaans which
requires him to undergo an artificial heart operation. [By the
end of the year, he is assigned to be a helm officer on the USS
Yukawa.]
[Ambassador Sarek of Vulcan takes a second human wife, Perrin
Duvall of Earth. The ceremony is held privately on Vulcan.]
2328 [The Cardassian Union] (^2) begins their occupation of the
Bajoran homeworld.
[Leah Brahms is born to Warren and Zoe Brahms on the Federation
colony world of Raitlae Two.]
[Jean-Luc Picard transfers to the USS Lemnitzer and is promoted
to the rank of lieutenant (j.g.).]
2329 [Lt. Picard attends the wedding of Ambassador Spock on Vulcan,
as a member of the Starfleet Diplomatic Corps honor guard.
Later in the year, he is promoted to full lieutenant.]
[While approving of his son's choice of wife, Sarek reacts
coldly to the marriage itself, believing it to be an attempt by
Spock to upstage Sarek's own recent wedding. As an indirect
result of the disagreement, Spock emerges from retirement and
joins the diplomatic service.]
>>> Continued to next message
Path: newserv.ksu.ksu.edu!moe.ksu.ksu.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!wupost!csus.edu!netcom.com!netcomsv!matrix!scott.hollifield
From: scott.hollifield@the-matrix.com (Scott Hollifield)
Newsgroups: rec.arts.startrek.misc
Subject: TNG Spec. Chronology 2/6
Message-ID: <2295.3844.uupcb@the-matrix.com>
Date: 2 Oct 93 17:03:00 GMT
Distribution: world
Organization: The MATRIX - Birmingham, AL - 205-323-2016
Reply-To: scott.hollifield@the-matrix.com (Scott Hollifield)
Lines: 147
>>> Continued from previous message
[When her parents obtain a divorce, Beverly Howard is sent to
live with her grandmother on Aveda Three.]
2330 [Picard transfers to the USS Marshall where he serves as as a
tactical officer and the ship's Second Officer; he is also
promoted to lieutenant commander.]
[Admiral McCoy is forced to retire from Starfleet at long last.
He is 103 years old.]
2331 [Picard is promoted to the position of First Officer and to the
rank of commander.] (^3)
[The USS Stargazer (NCC-2893) is commissioned. Its first
commanding officer is Capt. Walker Keel.]
2332 [Cmdr. Picard transfers to the Stargazer, where he serves as
First Officer under Capt. Keel. While on the Stargazer, he
becomes good friends with both Keel and an officer named Jack
Crusher.]
2333 Jean-Luc Picard [is promoted to the rank of captain and] assumes
command of the Stargazer, embarking on a historic mission of
exploration. At age 28, Picard is among the youngest officers
ever to captain a starship. [He replaces Captain Keel, who
takes time off from starship duty to teach classes at the
Academy.]
[Katherine Pulaski enrolls in Starfleet Academy medical school.]
[Vash is born on Saris One, a pre-Federation human colony.]
[A new line of starships, the Ambassador class, is initiated
with the commissioning of a new Enterprise (NCC-1701-C), on the
the 100th anniversary of James T. Kirk's birth, at Earth Station
McKinley. The Ambassador class is intended primarily to be a
starship of diplomacy rather than exploration, although the
Enterprise-C and her crew become accomplished in both.
Ambassador Spock and his wife are present at the commissioning
ceremony. The Enterprise is given over to the command of
Captain Rachel Garrett, who has just completed a successful
five-year mission on the Nebula-class USS Yamato.] (^4)
[Starfleet creates the office of Ship's Counselor to accomodate
the needs of the crew on mass-personnel ships like the new
Ambassador-class line. This position relieves the psychology-
related duties of the Chief Medical Officer, and will become
even more important when the Galaxy-class program, designed to
include accomodations for entire families, becomes active 24
years later.]
2334 [Yuri Sergeyovich Rozhenko is born to Sergey and Helena Rozhenko
in Babruysk, Byelorussia, on Earth. He is their only human
son. Shortly after Yuri's birth, the Rozhenkos move to the
farming world of Gault.]
2335 William T. Riker is born in Valdez, Alaska, on Earth. He is the
son of Kyle [and Laura] Riker.
Geordi La Forge is born in the African Confederation on Earth to
Edward M. and Alvera K. La Forge.
2336 Deanna Troi is born on Betazed. She is the child of Lwaxana
Troi and Starfleet officer [Alex] Troi.
The science colony in Omicron Theta [Four] is destroyed by what
is later known as the Crystalline Entity. All life-forms on the
planet are absorbed or destroyed by the Entity, apparently aided
by the errant android Lore. Scientist Noonian Soong, who had
constructed a second android, Data, manages to record the
memories of all the colonists in the new android. Soong
conceals the still-dormant Data in an underground location, then
escapes from Omicron Theta, although it is believed at the time
that Soong was among the casualties at the colony.
2336 [Sergey Rozhenko joins the crew of the USS Intrepid as a warp
field specialist.]
2337 Natasha Yar is born at the Federation colony on Turkana Four
[to Ryland and Anastasia Yar].
Will Riker's mother [Laura] dies, leaving him to be raised by
his father, Starfleet civilian advisor Kyle Riker.
2338 Data is discovered at the remains of the colony on Omicron Theta
by crew of the Federation starship USS Tripoli.
2340 Worf is born on the Klingon homeworld of Qo'noS, the son of Mogh
[and Mura].
Ro Laren is born on Bajor [to Ro Seval and Dirla Farys].
Geordi La Forge, aged five, is caught in a fire. His parents
rescue him after a couple of minutes. Although he was not hurt,
Geordi would later recall that these were the longest couple of
minutes of his life, and that it was some time before he would
allow his parents out of earshot.
[Sixteen-year-old Beverly Howard moves back to Earth following
the death of her grandmother.]
2341 Data enters Starfleet Academy. The Academy had ruled that Data
is a sentient life-form and thus was eligible for consideration
for entry, a decision objected to by [Lt.] Bruce Maddox. (^5)
[Katherine Pulaski graduates with a medical degree from
Starfleet Academy. Her first assignment is as a medical officer
for a deep space exploration mission on the USS Chamberlain.]
[Five-year-old Deanna Troi is "bonded" with an Earth boy, Wyatt
Miller.]
2342 Ishara Yar, younger sister of Tasha Yar, is born on Turkana Four.
Tasha Yar, aged five, is orphaned when her parents are killed by
crossfire between rival gangs. She is left to care for her
younger sister, Ishara.
(April 9) Jean-Luc Picard stands up the future Jenice Manheim
in the Cafe' des Artistes in Paris.
Beverly Howard enters the Starfleet Academy medical school.
2343 Starfleet approves early design on the Galaxy-class starship
development project.
[First contact is made with the Pakleds, a race of technology-
scavengers who do not have a regulated government of any real
kind. The contact, between the Pakled vessel Rangar and the USS
Rayleigh, begins well, as the Pakleds seem intent on being
"friends" with the Rayleigh's crew, but ends on a sour note
following an unsuccessful attempt on the Pakleds' part to steal
replicator technology from the Starfleet vessel.]
Geordi La Forge, aged eight, gets his first pet, a Circassian
cat.
2344 The USS Enterprise (NCC 1701-C), under the command of Captain
Rachel Garrett, is nearly destroyed defending a Klingon
outpost on Narendra Three from a Romulan attack. A few members
of the Enterprise crew are reported to have been captured by
the Romulans following the battle. One of them, a 29-year-old
Natasha Yar from an alternate future, is chosen as a consort
by a Romulan official.
>>> Continued to next message
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From: scott.hollifield@the-matrix.com (Scott Hollifield)
Newsgroups: rec.arts.startrek.misc
Subject: TNG Spec. Chronology 3/6
Message-ID: <2296.3844.uupcb@the-matrix.com>
Date: 2 Oct 93 17:03:00 GMT
Distribution: world
Organization: The MATRIX - Birmingham, AL - 205-323-2016
Reply-To: scott.hollifield@the-matrix.com (Scott Hollifield)
Lines: 147
>>> Continued from previous message
Young William Riker goes fishing with his father, Kyle Riker,
near their home in Valdez. The younger Riker is able to hook
a big fish, but his father insists on reeling it in. The
incident would bother Will for many years.
[At the age of eleven, Vash leaves her homeworld by stowing
away on a cargo freighter.]
2345 Data graduates from Starfleet Academy with honors in exobiology
and probability mechanics. [His first assignment is aboard the
science vessel USS Prokhorov.]
Kurn is born, son of Mogh, and brother to Worf.
Sela is born on Romulus.
[Dr. Pulaski rises to the rank of full lieutenant.]
2346 Mogh suspects a Klingon named Ja'rod of plotting with the
Romulans against the Klingon emperor. He follows Ja'rod to
the Khittomer outpost. Expecting the trip to be relatively
short, Mogh arranges for family friend Lorgh to care for his
younger son, Kurn. Mogh's wife and elder son, Worf,
accompany Mogh to Khittomer.
Romulans attack the Klingon outpost at Khittomer. The USS
Intrepid, responding to a distress call, is one of the first
ships on the scene to offer aid. Sergey Rozhenko, a warp
field specialist on the Intrepid, rescues six-year-old
Worf and adopts him as his son, to be raised on the farm world
of Gault.
[While the USS Stargazer is being refitted, its crew is laid
over on Earth for eighteen months, during which cadet Beverly
Howard is introduced to Stargazer officer Jack Crusher by Walker
Keel.]
[Dr. Katherine Pulaski joins the microtherapy group at the
Stroycicz Reserach Station. While there, she authors a ground-
breaking paper entitled "Linear Models of Viral Propogation".]
2347 Worf at seven years of age gets into trouble at school on
Gault for beating up several teenage boys.
Ro Laren witnesses her father's brutal torture and murder at
the hands of Cardassian forces.
Starfleet Command orders a change in the design of the Starfleet
emblem.
2348 Starfleet officer Jack Crusher marries medical student Beverly
Howard. They had been introduced by Walker Keel, a close friend
of Jack Crusher and Jean-Luc Picard, although Picard would later
recall that he had not yet met Beverly at this point.
Jean-Luc Picard visits his family in LaBarre. It is his last
trip home prior to his convalescence after the Borg encounter
of 2367.
[The newlywed Crushers honeymoon at Angel Falls, Venezuela, on
Earth.]
2349 Wesley Crusher is born to Jack and Beverly Crusher. When Wesley
is ten weeks old, Jack records a holographic message that he
hopes Wesley will play when he reaches his eighteenth birthday.
The alternate future Lt. Yar is executed following an attempted
escape from Romulus with her daughter, Sela.
[Data is transfered to the USS Compton.]
[The Cardassian Union's imperialist forces make several assaults
upon Federation space, prompting hostility to flare into open
warfare.]
[Lt. Cmdr. Ian Andrew Alex Troi, nee' Alexander, is one of
twelve casualities when his ship, the USS Horizon, is fired upon
by Cardassian forces.]
2350 Beverly Crusher graduates with a medical degree from Starfleet
Academy.
Kyle Riker leaves his son, William, at age 15. Kyle and Will do
not speak again until 2365.
[Captain Walker Keel returns to space as he assumes command of
the USS Horatio.]
[Starfleet Command orders a change in design of the Starfleet
uniform.]
2351 Sergey and Helena Rozhenko, along with their adopted son, Worf,
and another son, move from the farm world of Gault back to
Earth.
[Kyle Riker signs up with the Diplomatic Corps' civilian
advisory service, and is stationed at Starbase 107.]
[Data is promoted to lieutenant (j.g.).]
[Dr. Crusher begins serving her first residency, on Starbase
59.]
[Dr. Katherine Pulaski is transferred to the USS Spruance, where
she serves as Assistant Chief Medical Officer.]
2352 Fifteen-year-old Natasha Yar escapes from the failed colony at
Turkana Four. Her younger sister Ishara, who has joined one of
the gangs on the planet, declines to leave with her. Shortly
after Tasha's depature, the colony breaks off contact with the
Federation.
Beverly Crusher is transferred to Delos Four, where she serves a
residency under Dr. Dalen Quaice.
[At the age of sixteen, Deanna Troi enrolls in the psychology
program at the University of Science on Betazed.]
2353 Starfleet civilian advisor Kyle Riker is the sole survivor of a
Tholian attack on [Starbase 107]. [His was the only active life
sign picked up by the rescue ship, USS Spruance.] He recovers
his health under the care of [the Spruance's Asst. CMO] Dr.
Katherine Pulaski, a relationship which turns to romance between
the two.
William Riker enters Starfleet Academy. One of his friends is
fellow student Paul Rice, who would eventually command the USS
Drake prior to Rice's death on Minos. The superintendent of the
Academy is a native of Vulcan.
Geordi La Forge enters Starfleet Academy. His major field of
study is engineering.
[Data is transferred to the USS Giraud, where he serves as Chief
Science Officer.]
[Capt. Picard and the USS Stargazer are dispatched to Cardassian
space to make preliminary overtures to a peace settlement. Not
ready for peace at this time, the Cardassians chase the
Stargazer back to Federation territory.]
[Convinced that archaeology holds the key to a life of wealth
and adventure, Vash enrolls in a science academy. She receives
mediocre but passing grades.]
>>> Continued to next message
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From: scott.hollifield@the-matrix.com (Scott Hollifield)
Newsgroups: rec.arts.startrek.misc
Subject: TNG Spec. Chronology 4/6
Message-ID: <2297.3844.uupcb@the-matrix.com>
Date: 2 Oct 93 17:03:00 GMT
Distribution: world
Organization: The MATRIX - Birmingham, AL - 205-323-2016
Reply-To: scott.hollifield@the-matrix.com (Scott Hollifield)
Lines: 146
>>> Continued from previous message
2354 Lt. Jack Crusher dies on a USS Stargazer away team mission under
the command of Captain Picard.
Captain Picard, aboard the USS Stargazer, visits Chalna.
[Grieving over her husband's death, Dr. Crusher moves to Earth
with her son Wesley, where she begins serving as a tissue
specialist with the Starfleet Medical Auxilliary unit in San
Francisco.]
[Dr. Pulaski is promoted to Chief Medical Officer on the USS
Spruance when the residing CMO, Dr. Sorenson, retires.]
2355 The Stargazer, under the command of Picard, is nearly destroyed
in a conflict in the Maxia Zeta system by an unknown adversary,
eventually learned to be a Ferengi spacecraft. Picard saves his
crew by employing what is later termed the "Picard maneuver".
The ship is abandoned, and the crew drifts in lifeboats and
shuttlecraft for ten weeks before being rescued.
Captain Picard is court-martialed for the loss of the Stargazer
by Starfleet prosecutor Phillipa Louvois.
[After Picard is exonerated of charges stemming from the
Stargazer incident, he and Phillipa Louvois strike up a romantic
relationship that ends when Louvois is promoted and transferred
away.]
Worf, aged 15, reaches the Age of Ascension.
[Deanna Troi graduates with a degree in Psychological Science
from the university on Betazed. She goes on to apply
successfully for Starfleet Academy as well as a one-year
accreditation due to her previous education.]
[Dr. Beverly Crusher is promoted to the rank of full
lieutenant.] (^6)
2356 [Capt. Picard signs on for a one-year tour on the USS Conestoga,
where he assists in the exploration training of a class of
Academy cadets.]
[During a diplomatic mission to Cerebus Three, Admiral Mark
Jameson acquires a youth drug used by the natives there.]
[Dr. Katherine Pulaski is hand-picked for the position of Chief
Medical Officer of the USS Repulse by Captain Taggart.]
2357 William Riker graduates from Starfleet Academy. [His first
assignment is as a navigation officer aboard the USS Kinkaid.]
Geordi La Forge graduates from Starfleet Academy with a major in
engineering. [His first posting is as an engineer on the USS
Tomonaga.] (^7)
Worf enters Starfleet Academy. He is the first Klingon to serve
in Starfleet. Worf's stepbrother also enters the Academy, but
finds it not to his liking, and returns to his former home on
Gault. (^8)
[Tasha Yar enters Starfleet Academy.]
The USS Galaxy, prototype for the Galaxy-class starship program,
is commissioned. [The decision is made by Starfleet to
eliminate the position of Chief Science Officer from the
personnel hierarchy of all Galaxy-class ships, due to the
unprecedented size of their anticipated crews; instead, a new
hierarchy of semi-autonomous Science sub-departments is put
into place, each with its own chief officer.]
2358 Major work progresses on the Galaxy-class starship Enterprise,
under construction at the Utopia Planitia Fleet Yards in
orbit around Mars. The project is under the overall supervision
of Cmdr. Orvil Quinteros. Significant contributions to the
design of the warp propulsion system are made by Dr. Leah
Brahms, a junior member of engineering team 7, and a graduate
of the Daystrom Institue.
[Deanna Troi graduates from Starfleet Academy. Her first
assignment is on Betazed working as a staff psychologist
for the Federation Diplomatic Corps stationed there. She also
takes further classes at the University.] (^9)
[Data is transferred to an Ops position on the USS Chesapeake; he
is also promoted to full lieutenant.]
[Dr. Crusher is promoted to the rank of lieutenant commander and
to the position of Chief of Surgery at the medical center.]
2359 [While at the Academy,] Worf meets K'Ehleyr [who is working
there as a instruction assistant teaching classes about the
Federation's history with the Klingon Empire]. The two have
an unresolved relationship.
[Will Riker is transferred to a tactical position on the USS
White and is promoted to lieutenant (j.g.).]
[Ro Laren enters Starfleet Academy. She is the third Bajoran
to serve in Starfleet.]
[Dr. Crusher receives her first starship assignment, as a
medical officer on the USS New Orleans.]
[Geordi La Forge transfers to the USS MacNaughton, where he
serves in the engineering department.]
2360 [Will Riker is promoted to Chief Tactical Officer of the USS
White.]
[Data is transferred to the USS Trieste.]
[While on the MacNaughton, Geordi switches specializations from
engineering to navigation, for reasons unknown.]
[Deanna Troi is promoted to the rank of lieutenant (j.g.).]
[The Galaxy-class USS Yamato, NCC-1305-E, is commissioned and
launched from Utopia Planetia. Its commanding officer is
Captain Donald Varley.]
[K'Ehleyr leaves her job at the Academy and joins the diplomatic
service as a Federation envoy to the Klingon Empire. She is the
third person ever to hold such an office, and the first Klingon
to work as a Federation diplomat.]
2361 [Tasha Yar and Worf both graduate from the same Academy class
and make it onto the same first assignment, as part of the
security team on the USS La Gloire.]
Will Riker and Deanna Troi meet on Betazed and fall in love.
[Riker is stationed there for nine months working with the
Federation Diplomatic Corps while waiting for another starship
assignment.] He is also promoted to the rank of full lieutenant
while on Betazed.
Vash begins working as an assistant to Professor Samuel
Estragon.
The USS Potemkin makes last Federation contact with the failed
colony on Turkana Four prior to the Enterprise visit in 2367.
[Dr. Crusher is promoted to Assistant Chief Medical Officer on
the New Orleans.]
>>> Continued to next message
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From: scott.hollifield@the-matrix.com (Scott Hollifield)
Newsgroups: rec.arts.startrek.misc
Subject: TNG Spec. Chronology 5/6
Message-ID: <2298.3844.uupcb@the-matrix.com>
Date: 2 Oct 93 17:03:00 GMT
Distribution: world
Organization: The MATRIX - Birmingham, AL - 205-323-2016
Reply-To: scott.hollifield@the-matrix.com (Scott Hollifield)
Lines: 149
>>> Continued from previous message
[Geordi La Forge is transferred to the USS Victory, where he
serves as a helm officer.] He serves under the command of Capt.
Zembata, and [frequently] works with [the ship's Second
Officer,] Lt. Susanna Leijten.
[Cadet Ro Laren is forced to repeat a year's worth of Academy
credits as punishment for being involved in an incident where
she abandoned her flight team on a test mission in order to
achieve a higher score.]
[Ambassador Sarek begins exhibiting nominal symptoms of Bendaii
syndrome. He keeps his condition a secret initially, but wife
and close associates eventually deduce the truth.]
2362 Riker leaves Betazed for a transfer to the USS Potemkin [as
Chief Tactical Officer], promising to meet Deanna on Risa in
six weeks.
Lt. Riker was part of an USS Potemkin away team on Nervala
Four when, unbeknownst to anyone, a transporter fluke created
a duplicate of Riker who remained on the planet while the
original left with the Potemkin.
[Riker is given a promotion to lieutenant commander and decides
to stay on the Potemkin instead of meeting Deanna. He later
transfers to the USS Hood, where he serves as Capt. DeSoto's
first officer for a year and a half.]
[After her relationship with Will Riker ends, Deanna Troi
rethinks her career and takes her first space assignment, as
Station Counselor on Starbase 11. She is one of the first chief
psychologists on a Federation space station. She is promoted
to the rank of full lieutenant along with the transfer.]
Dr. Dalen Quaice begins a tour of duty at Starbase 133. He
remains at that posting until the death of his wife, Patricia,
in 2367.
[Dr. Crusher is transferred to the USS Valiant, where she serves
as Chief Medical Officer for two years. She is also promoted to
the rank of commander.]
[Ensign Worf receives a reprimand for "overzealous behavior"
while serving as a security officer on the La Gloire, and is
transfered against his will to the Ops station.]
[Tasha Yar is promoted to lieutenant (j.g.).]
[While serving on the Victory, Ens. Geordi La Forge gets the
opportunity to pilot Captain Jean-Luc Picard on an inspection
tour via shuttlecraft. It is the first meeting between the
two officers.]
[Lt. Monroe Kosinski first meets the mysterious "Traveller" from
Tau Alpha C. He takes on the Traveller as his assistant, which
enables him to advance his work in warp propulsion
significantly.]
[Lt. Data gets the opportunity to observe a wormhole while
serving on the Trieste. It is, in fact, the first unipolar
wormhole (i.e. with one stable pole, or end) discovered by
the Federation.]
2363 Ens. Geordi La Forge is a member of the Victory away team, led
by Lt. Susanna Leijten, investigating the disappearance of
49 persons at the colony on Tarchannan Three. Five years later,
all five members of this away team are mysteriously compelled to
return to the same planet. (^10)
[At the age of 26, Tryla Scott becomes the youngest Starfleet
officer in history to attain the rank of captain, due in part
to both early admission to and early graduation from the
Academy. She is given command of the USS Renegade.]
[Tasha Yar is promoted to the positions of Chief Tactical
Officer and Chief Security Officer on the La Gloire, as well as
the rank of full lieutenant. Worf is promoted to the rank of
lieutenant (j.g.) and begins serving under Lt. Yar's direct
command in tactical and security.]
[A tentative cease-fire is established between the Federation
and the Cardassians, for the first time in fourteen years. It
manages to last four years, until both sides can agree to an
official truce.]
The Galaxy-class starship Enterprise, NCC-1701-D, is launched
from Utopia Planitia. Its official date of commission is
40759.5. (^11)
[Ambassador Spock speaks publicly in favor of peace talks with
Cardassia. His father disapproves of the open airing of Spock's
opinions, believing Spock to be motivated by disrepect of
Sarek's more moderate position. The dispute proves to be the
final one between father and son, and Sarek breaks off all
communication with Spock.]
2364 Cmdr. Will Riker (^12) is offered the opportunity to command the
USS Drake but declines the assignment in order to serve on the
Enterprise.
Data [is promoted to lieutenant commander and] transfers to the
Enterprise to serve as chief Ops officer and Second Officer.
Dr. Crusher transfers to the Enterprise where she begins serving
as Chief Medical Officer.
Geordi La Forge transfers to the Enterprise.
Deanna Troi transfers to the Enterprise as Ship's Counselor
[and is promoted to the rank of lieutenant commander].
Lt. Yar and Lt. Worf both transfer to the Enterprise.
[Ro Laren graduates from Starfleet Academy. Her first
assignment is as a helm officer on the USS Wellington.]
[Navigation records made by the USS Enterprise during an
journey out of the galaxy (while under the control of a
Traveller from Tau Alpha C) lead to the development of the Deep
Space project, a program of specially-equipped space stations
placed at remote locations to monitor frontier activity at the
farthest reaches of explored space. The first, Deep Space One,
is constructed in the L'louri sector, along the Enterprise's
flight path toward galaxy M33.]
First official contact is made with the Ferengi Alliance.
2365 Dr. Crusher accepts a position [as Administrative Chair of
Exobiology] at Starfleet Medical headquarters [in Bern,
Switzerland,] on Earth. She is replaced as Chief Medical
Officer on the Enterprise by Dr. Katherine Pulaski.
[Dr. Pulaski brings with her Dr. Selar, a Vulcan officer who
serves as the Enterprise's Assistant CMO. When Pulaski leaves
the ship after a year, Selar decides to remain on board.]
Geordi La Forge is promoted to full lieutenant and to the
position of Chief Engineer, replacing [Lt. Anthony] Logan.
Worf is promoted to the rank of full lieuteant.
[Ensign Ro sparks the incident at Garon Two, which results in
the deaths of eight members of the Wellington's crew. She is
court-martialed and sentenced to a six-year imprisonment at
Jaros Two.]
>>> Continued to next message
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From: scott.hollifield@the-matrix.com (Scott Hollifield)
Newsgroups: rec.arts.startrek.misc
Subject: TNG Spec. Chronology 6/6
Message-ID: <2299.3844.uupcb@the-matrix.com>
Date: 2 Oct 93 17:03:00 GMT
Distribution: world
Organization: The MATRIX - Birmingham, AL - 205-323-2016
Reply-To: scott.hollifield@the-matrix.com (Scott Hollifield)
Lines: 116
>>> Continued from previous message
2366 Dr. Crusher returns to the Enterprise as Chief Medical Officer.
[Dr. Pulaski returns to the Repulse as Chief Medical Officer
following her one-year tour on the Enterprise.]
Geordi La Forge is promoted to the rank of lieutenant commander.
The final truce between the United Federation of Planets and the
Cardassian Union is signed.
2368 Ro Laren is released early from prison by Admiral Kennelley, and
transfers to the USS Enterprise, where she assists in a
crucial diplomatic mission invoving Bajoran terrorists. Picard
requests a stay of duty for her on the Enterprise.
The Cardassian occupational forces on Bajor are finally driven
off by the Bajoran resistance. Though chaotic and unstable,
a new Bajoran government is installed on the planet. (^13)
2369 The Federation, with the cooperation of the Bajoran government,
begins administration of an orbiting station around Bajor,
which the Federation rename Deep Space Nine. It is commanded
by Commander Benjamin Sisko.
----------------------------------
FOOTNOTES:
(^1) This explains why we've been given two seemingly conflicting
names for Deanna Troi's father, Ian Andrew ("The Child") and
Alex ("Conundrum").
(^2) The Okuda chronology refers to the "Cardassian Empire", but in
"Chain of Command", the actual Cardassian soveriegn entity is
referred to as the Cardassian Union.
(^3) Picard's highly accelerated rate of promotion is made necessary
by the established fact that he made captain at the age of 28,
six years after graduating from the Academy.
(^4) There have been six ships to bear the name Yamato in Starfleet
history to date; the sixth, NCC-1305-E, was the Galaxy-class
sister ship to the Enterprise-D. Its predecessor, the Nebula-
class NCC-1305-D, is the Yamato referred to here.
(^5) Bruce Maddox is a commander in "The Measure of a Man", but since
the hearings at which he was present for the question of Data's
sentience happened over twenty years earlier, Maddox was
undoubtedly of lower rank.
(^6) Graduates of the eight-year medical program at Starfleet Academy
typically emerge with a rank of lieutenant (j.g.) at the time of
graduation.
(^7) The Okuda chronology specifies that "one of" Geordi's "first
assignments is aboard the USS Victory", but there's no evidence
that the Victory was one of his first postings. In fact,
evidence seems to point toward the Victory as being Geordi's
*last* ship before the Enterprise.
(^8) If Worf's human foster brother traveled with his parents, which
is a safe assumption, then his home would be on Earth, not
Gault. The show specifies neither.
(^9) This explains why Troi was a "psychology student" when she met
Riker, as established in "Menage a Troi". Without further
information, this knowledge alone would seem to suggest that
she had not yet entered Starfleet; yet, given the continuity
from "Second Chances", Troi would have had to enter the
Academy at an unusually late age, and undergone an unusually
rapid level of promotion, under those circumstances. Ocaam's
Razor prevails in this chronology.
(^10) The Okuda chronology places this event in 2362 instead of 2363.
This is incorrect if one goes by the Okuda's chronology's
assumption that the beginning of each season (41000.0, 42000.0,
etc.) coincides with the beginning of a calendar year. The
justification for the Okuda date is Susanna Leijten's remark
that the original Tarchannan mission took place five years
prior, when it would have been four years going by the "1000
stardates=1 year" system.
(^11) The pre-"Farpoint" Enterprise mission to Carnel, where Picard
meets Tasha for the first time ("Legacy"), is regarded as
out-of-continuity for the purposes for this chronology, even
though the Okudas regard it as canon. Such an assumption
would require the Enterprise to have gone on a mission before
Riker, LaForge and the Crushers came aboard. This chronology
works with the premise that "Farpoint" was the Enterprise's
first mission.
(^12) "The Icarus Factor" establishes that Riker was a lieutenant
commander when approached by Picard to be a first officer on
the Enterprise. Presumably, some time passed between Picard's
offer and Riker's final transfer to the Enterprise, during
which he was both promoted to commander and also offered the
command of the Drake.
(^13) This date is largely conjectural. It is established that the
Federation presence at Bajor (at the beginning of Star Trek:
Deep Space Nine) is put into place shortly after the Bajorans
regain power on the planet; it stands to reason that the
provisional government would have to be present at least six
months or so before the Federation would feel it prudent to
install representation. This would place the overthrow of
the Cardassians in the previous calendar year, 2368.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
scott.hollifield@the-matrix.com
"So... worry much about Western civilization? Collapsing, or hadn't you
. noticed? -- Elizabeth Perkins, _About Last Night..._
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

View File

@@ -0,0 +1,140 @@
STAR TREK: THE NEXT GENERATION
DRINKING GAME
RULES
Have one sip of beer per successfully met condition
Anybody:
'Open hailing frequencies'
'Medical emergency'
'Belay that order'
'Energise'
'Hell','Damn' and other swearing. See Rikers special swearing
rules.
Picard:
'Make it so'
'Engage'
'Come' - two if said in personal quarters
'Captain's log' - two if supplemental
'Proceed'
'Number One'
Worf:
'Impressive'
'Admirable'
'Grrrrr' ( A simple sneer qualifies)
Data:
'Fascinating'
'Accessing'
DRINK WHENEVER:
Riker swears - two drinks; three if it's 'hell'; whole beer if he
asks 'what the hell is going on'
Riker walks forward as if he's trying to knock an imaginary door
down with his forehead.
A female character has flawless makeup after she's been through the
ringer.
Picard straightens his uniform
Data's innards are revealed
Data uses his strength
Data is cut off mid sentence - two drinks if it's a list of
synonyms.
Geordie's visor is taken or knocked off
Beverly can't figure out some bizarre medical problem
Deanna senses something really shocking
Deanna gives us Betazoid insight into something really obvious
O'Brien has a line (this gets brutal after the third season - weak
drinkers may pass)
A crew member drinks - two if it's Picard; three if it's Picard
drinking tea; four if the tea is identified as Earl
Grey.
A bridge officer is shown in casual clothes (one drink per scene,
per officer) = two drinks if it's Beverly in a
sweater; two drinks if it's Picard in his chest
revealing bedwear.
A bridge officer appears in dress uniform (one drink per scene, per
officer)
Every time somebody is addressed by his or her first name - two if
there's some kind of sexual tension going on.
Every time they use transporter room three.
A shuttle craft seems like an unsafe place to be.
Somebody reads a book.
Somebody preaches the Prime Directive - two if it's NOT Picard
Somebody preaches about Humanity's Unique Potential
Picard has an accident or is attacked - two drink; three if it
draws blood
Picard is possessed - four drinks
An 'old earth saying' is brought up - two if Data has to have it
explained to him.
Patrick Stewart tries to speak French
Wesley talks back to his Mom.
Somebody implies that Ten Forward is a Happening Place
They fade for an advertisement playing the 'ominous horns'
Klingon is spoken - two drinks per scene in which Klingons are
alone and have no obvious reason to speak English
but do anyway.
Each scene in which a nifty new Romulan ship is shown
There's a token alien in the background with no lines - two if it's
a Vulcan.
Yellow Alert - one drink
Red Alert - two drinks
Intruder Alert - three drinks
Another Captain or Star Fleet Command officer is on screen.
There's a countdown
Every time a bridge command is handed over
The Enterprise crew avoids a confrontation instead of blasting
away.
Each scene in which the Enterprise actually fights (shots must be
fired) - two drinks.
Whole beer whenever the saucer section separates.
They contact somebody on the communicator/intercom without going to
a panel or touching anything.
A communicator isn't working or is blocked - two if it's out of
range.
New Trek contradicts a fact from Old Trek (Unfortunately, players
may be too drunk to adjudicate this rule)
You're thirsty
-This game was designed and written by no attributable source.
{ed Clearly a drinking game beyond the capacity of most humans.}
ij'


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STAR TREK: IN SEARCH OF POWER
"Sulu, set path to the root directory and install the ram disk for 320k. We're
taking her out."
"Aye, sir."
"Scotty, I want full power to the megabit ram chips and to the hard drives."
"Captain, yer overloadin' her as it is. The power supply just isn't built to
take two hard drrrives."
"Power, Scotty! I want more power! Chekov, install the disk cache. Spock, any
word on the millions of instructions per second?"
"Fascinating, Captain. It seems as if the turbo accelerator board is
overrunning the hard drive, which, due to its poorer response time, is slowing
down the system performance."
"Scotty, where is that power!?"
"Captain, I'm givin ye all she's got. It's that miserable 80986 with the 512k
bit bus multiplexed down to one pin. The wee beastie has these teeny weeny
little segments that can only handle so much. You'll have to install an
extended memory board, do bank switching, and allocate a huge ram disk if you
want to go any faster."
"Chekov, install the EMS board."
"Yes, sir."
"Uhura, any word from mainframe command?"
"Well, Captain, we're received several interrupts from the serial port, but
because we're not multitasking, the data is just sitting there."
"Scotty, how much longer until we can shift into Unix?"
"Captain, if ye can squeeze another 60 megabytes onto that hard disk, we might
have room for Unix and a couple of system utilities. Possibly an application.
We'll need to increase the clock speed to 28 gigahertz. I think we can do it,
but there are too many unknowns, too many bugs in the system! We'll have to do
a proper shakedown."
"Spock?"
"Unix is a massive system, Captain, and the commands have to be decoded from
hieroglyphics invented back in ancient times. It may be more than we can
handle."
"Sulu, put in the 60 meg hard drive, install Unix for mouse drive. Prepare to
go to Task speed on my signal."
"Mouse drive? ......Aye, Captain."
"Now! Yes, Bones? What do you want?"
"Jim, you just have a little spreadsheet work, mailing labels, and some word
processing. Don't you think you're overdoing it a bit?"
"Sulu?"
"Captain, she's shifting into multitasking. Task one. Task two.... Captain, I'm
losing control at the helm. It looks like we've encountered a bad sector."
"Put it on visual, Sulu."
"Captain, the VGA is not responding, sir. Shifting resolution into EGA mode."
"Spock? What's the problem?"
"Unknown, Captain. Unix seems to be rerouting all input to a null device."
Trying 'grep'", now muttering, "whatever that is."
"Scotty, what's happening with those '/dev' subdirectories?"
"Captain, she canna take much morrre.... Another fifteen seconds and me math
chips'll burrrn up for surrre...."
"Scotty, we're not using the math chip."
"Sorry, Captain, but I haven't been able to say that for twenty minutes."
"Uhura, notify mainframe command."
"Captain, either communications is breaking up, or you're dropping into
Shakespearean stutter mode again."
"Captain, she canna take much morrre.... Another fifteen seconds and me math
chips'll burrrn up for surrre...."
"Enough Scotty!"
"Captain! I'm getting a message from mainframe command......Apparently, sir,
they're going to time-warp previously forgotten modes of data handling, it
looks like SQL syntax is forming in the language port now."
"Scotty, quick, pop-up the menu shields. This could be a trick to get us back
to card punching."
"I'm sorry, Captain, but Dbase LCXIX doesn't have pop-ups that work yet."
"Chekov, we need hardcopy! Fire HP LaserJet!"
"Aye, sir."
"Bones, how do I see which tasks are active?"
"I'm a doctor, Jim, not a command shell!"
"Scotty! Why can't I get a directory on this thing!!?"
"Captain, ye just canna have a mouse driven pull down menu system with Unix.
It's like matter and antimatter, the system's too bogged down. Yer drainin me
quartz crystals."
"Chekov, report."
"Captain, the little arrow is responding, but it gets to the side of the screen
before the windows have a chance to move..."
"Spock? What's happening to our multitasking?"
"It appears as if the needs of the one are outweighing the needs of the many."
"Captain, she's not even runnin on reserve now. We'll have to do a cold boot
for surrre."
"Reboot scotty "
"I can't captain..we have lost cmos"
"Install floppy backup"
"We can't captain..intense magnetic radiation from overloading thre power
supply has wiped the backup floppies"
"Doctor"?
"it's dead jim"
"Bones?"
"It's dead, Jim."


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1
This is a transcription of the Saturday Night Live sketch, "The Last Voyage
of the Starship Enterprise"
THE LAST VOYAGE OF THE STARSHIP ENTERPRISE
(Saturday Night Live -- June, 1976)
CAST:
Captain James T. Kirk -- John Belushi
Mr. Spock -- Chevy Chase
Lieutenant Uhura -- Doris Powell
Mr. Sulu -- Leo Yoshimura
Doctor McCoy -- Dan Aykroyd
Mr. Scott -- Dan Aykroyd <filtered voice-over>
Herb Goodman -- Elliot Gould
Cutis -- Garrett Morris
(OPEN ON: VTR OF 1968 NBC COLOR LOGO OF PEACOCK UNFOLDING)
ANNOUNCER <V.O.>:
The following program is brought to you in living color by NBC.
(CUT TO: THE BRIDGE OF THE STARSHIP ENTERPRISE. MUST INCLUDE CAPTAIN'S
CHAIR, HELM AND NAVIGATOR STATIONS, MAIN VIEWING SCREEN, COMMUNICATIONS
STATION, LIBRARY COMPUTER STATION, RED HANDRAIL, BANKS OF LIGHTS AND
SCREENS, AND TURBO-LIFT WITH WORKING ELEVATOR DOORS... THE TIME IS THE
TWENTY-THIRD CENTURY.)
(SFX: BRIDGE SFX)
(SPOCK IS SPEAKING INTO INTERCOM ... )
SPOCK:
(WITH SOME METALLIC ECHO)
Captain Kirk to the bridge! Captain Kirk to the bridge!
(KIRK ENTERS BRISKLY THROUGH TURBO-LIFT DOORS)
(SFX: PNEUMATIC DOOR)
KIRK:
Yes, Mister Spock.
SPOCK:
Sensors are picking up an unidentified vessel, Captain, headed straight
toward us.
KIRK:
Range, Mr. Sulu?
SULU:
Point zero four light years, sir, and closing fast.
KIRK:
Lieutenant Uhura, open a hailing frequency.
UHURA:
I've been trying to raise them but there's no response, sir.
KIRK:
(PUSHES BUTTON OR TALKS INTO MICROPHONE) This is Captain James T. Kirk
of the starship Enterprise. Identify yourself. (TO UHURA) Put them on
the viewscreen, full magnification.
UHURA:
Aye aye, sir.
(SFX: VIEWSCREEN SOUNDS)
KIRK:
(PUSHES BUTTON OR TALKS INTO MICROPHONE) Repeat -- identify yourself.
(CUT TO: MOCKUP OF BRIDGE SCREEN ON WHICH IS KEYED A MAROON '68 CHRYSLER
LIMO "DRIVING" TOWARD THE VIEWER THROUGH A FIELD OF STARS WHICH CONTINUALLY
RECEDE, TO INDICATE MOTION ...)
What kind of ship is that, Mr. Spock?
SPOCK:
Fascinating, Captain. It would appear to be an early gas combustion
vehicle, at least two or three hundred years old.
KIRK:
(TO SPOCK) Run it through the computer. Find out what those little
numbers mean. I want answers.
SPOCK:
(TO COMPUTER) Process visual feed. Analyze and reply.
KIRK:
I have a hunch, Mr. Spock, that we are about to face a menace more
terrifying than the flying parasites of Ingraham B; more insidious
than the sand-bats of Manark 4; more bloodthirsty than the vampire
clouds of Argus 10. I have a hunch that "thing" out there is more
deadly than the Klingons, the Romulans, and the Gorns, all rolled
into one.
(SFX: COMPUTER)
(A STRIP OF PAPER COMES OUT FROM CONSOLE ...)
SPOCK:
Here is the readout, Captain. The computer has identified the alien
vessel as a 1968 Chrysler Imperial with a tinted windshield and retrac-
table headlights.
KIRK:
And the little blue and orange numbers?
SPOCK:
That's called a "California license plate", and it's registered, or
was in 1968, to a corporation known as "NBC".
(SFX: COMPUTER SFX)
(MORE PAPER STRIP COMES OUT FROM CONSOLE SLOT ...)
SPOCK: (CONT'D)
Wait, here's something more. The computer isn't sure, but it thinks
this NBC used to manufacture cookies.
KIRK:
Could that (POINTS AT SCREEN) be some sort of illusion, Mr. Spock?
SPOCK:
It's no illusion, Captain. Scanner readings indicate two life forms
inside that craft.
KIRK:
Mr. Sulu, increase speed to warp factor eight.
SULU:
But, sir, that's only for the most extreme emergencies. The ship can't
take it.
KIRK:
You heard my order, Mr. Sulu.
SULU:
Aye aye, sir.
(CUT TO: MODEL SHOTS OF THE STARSHIP ENTERPRISE ZIPPING THROUGH SPACE,
OLLOWED CLOSELY BY THE CHRYSLER LIMO)
(MUSIC: STAR TREK THEME)
(SUPER: STAR TREK)
(SUPER: THE LAST VOYAGE OF THE STARSHIP ENTERPRISE)
KIRK:
Captain's Log, Stardate 3615.6. On a routine delivery of medical
supplies to Earth Colony 9, we are being chased through space by an
automobile three centuries old, owned by a company that manufactured
cookies. It would all seem silly if it weren't for this feeling of
dread that haunts me, a sense of impending doom.
(MUSIC: OUT)
(CUT TO: BRIDGE ...)
(SFX: BRIDGE SOUNDS)
SULU:
They're right behind us, Captain.
KIRK:
Let's lose them, Mr. Sulu. Prepare for evasive action. Helm hard to
port!
(THEY LURCH TO RIGHT AS CAMERA TILTS)
Hard to starboard!
(THEY LURCH TO LEFT AS CAMERA TILTS)
Hard to port!
(THEY LURCH TO RIGHT AS CAMERA TILTS)
SPOCK:
Frankly, Captain, I'm exhausted.
KIRK:
Me too. Stabilize, Mr. Sulu.
(CAMERA LEVELS)
SULU:
Look, Captain!
(CUT TO: MODEL OF CHRYSLER LIMO, MUCH CLOSER THAN BEFORE)
It's no use. We can't shake them.
KIRK:
Then we'll give them a fight they won't forget. (INTO INTERCOM, WHICH
MAKES FOR SOME METALLIC ECHO) All hands! Man your battle stations!
(SFX: WHOOPING ALARM)
This is not a drill! Red alert! Man your battle stations! Red alert!
SPOCK:
But, Captain --
KIRK:
(METALLIC ECHO LOST)
Lock phasers on target, Mr. Sulu.
SULU:
Phasers locked on target, sir.
SPOCK:
But, Captain, you can't --
KIRK:
Stand by to fire.
SULU:
Phasers standing by, sir.
(SFX: FADE WHOOPING ALARM OUT ...)
SPOCK:
But, Captain, we don't know who the aliens are or what they want. To kill
them without warning would be highly illogical.
KIRK:
Fact -- their intentions are unknown. Fact -- I am responsible for the
lives of 430 crewmen. And, fact -- I can't afford to take any chances.
(TO SULU) Fire main phasers! (PAUSE WHEN NOTHING HAPPENS) I said, "Fire
main phasers!"
SULU:
(FRANTICALLY HITTING BUTTONS) I'm trying, sir. Nothing is happening.
KIRK:
Arm and lock photon torpedoes, Mr. Sulu.
SULU:
They're not working either, Captain.
KIRK:
Deflectors up.
SULU:
Captain, the helm does not respond. The controls are dead.
SPOCK:
We're slowing down, Captain. We're stopping.
(THE LIGHTS DIM AND FLICKER A BIT IN THE BRIDGE ... )
KIRK:
(PRESSING BUTTON OR TALKING INTO MIKE)
(SFX: BEEP)
Bridge to Engine Room, acknowledge.
SCOTTY: <FILTERED V.O.>
Scotty here, Captain.
KIRK:
What in blazes is going on, Scotty?
SCOTTY: <FILTERED V.O.>
I dinna know, Captain. We're losing power and I don't know why.
KIRK:
Well, do something, man. Go to manual override. Cut in auxilliary
systems.
SCOTTY: <FILTERED V.O.>
Saints preserve us, Captain, but even the emergency systems are out.
KIRK:
Well, fix it, Scotty. I don't care how, but fix it. The lives of 430
crewmen hang in the balance. Kirk out.
SPOCK:
Life support systems are still operative, Captain.
KIRK:
But for how long, Mr. Spock, for how long? Lieutenant Uhura, inform
Starfleet Command of our situation.
UHURA:
All communications are dead, Captain.
(SFX: PNEUMATIC DOOR)
(FROM TURBO-LIFT, McCOY BURSTS INTO ROOM ... )
McCOY:
Jim, Jim, I -- I .... Jim --
KIRK:
Great god, man, spit it out.
McCOY:
The aliens have boarded us, Jim. And they're headed this way.
KIRK:
But how, Bones? How did they get on board? Did they beam on? Did
they suddenly materialize?
McCOY:
No, they just sort of stepped out from behind the curtains.
SPOCK:
Describe them, Doctor.
McCOY:
There's two of them. Bipeds, humanoid in appearance. Their clothing is
drab except for a bright piece of cloth worn around the neck of the
leader.
SPOCK:
Was there anything else odd about their clothing?
McCOY:
I'm a doctor, not a tailor, dammit! Wait, there was one other thing
about them that seemed strange. They spoke English! Quick, Jim, I
hear them coming up the turbo-lift! They'll be here in seconds!
KIRK:
We'll be ready for them, Doctor.
(KIRK, SPOCK, AND McCOY QUICKLY WHIP OUT THEIR PHASERS AND TRAIN THEM ON
THE TURBO-LIFT DOORS)
(THE DOORS OPEN AND CLOSE TO ADMIT HERB GOODMAN AND CURTIS ...)
(SFX: PNEUMATIC DOORS)
Welcome aboard the starship Enterprise. I'm Captain James T. Kirk,
representing the United Federation of Planets.
GOODMAN:
(ABOUT TO GLAD-HAND KIRK) Hi, I'm Herb Goodman, head of programming
for the network.
KIRK:
Stand back. I won't hesitate to shoot.
(GOODMAN SORT OF IGNORES HIM AND ADDRESSES THE GROUP ... )
GOODMAN:
Can I have your attention? (TO CURTIS) Curtis, you want to turn off
those sound effects?
CURTIS:
Sure thing.
(EXITS OFF CAMERA, NOT INTO TURBO-LIFT)
GOODMAN:
(ADDRESSING GROUP AGAIN) Everyone, please, can I have your attention?
I have an announcement to make.
(SFX: BRIDGE SOUND EFFECTS GRIND TO SILENCE LIKE A RECORD SLOWING DOWN
AND STOPPING)
(AT THE SAME TIME, THE BLINKING LIGHTS ON THE PANELS FADE AND GO OUT ...)
Due to the low Neilsens, we at NBC have decided to cancel "Star Trek".
KIRK:
(TO SPOCK AND McCOY) Fire at my command.
GOODMAN:
On your way out, stop by the cashier's office and pick up your checks.
KIRK:
Set phasers on "stun." Fire.
(THEY SET PHASERS ON STUN AND ATTEMPT TO FIRE AT GOODMAN, BUT NOTHING HAPPENS)
McCOY:
They're not firing, Jim.
KIRK:
(CASUALLY) Try "kill".
THEY SET PHASERS ON "KILL" AND AGAIN TRY TO SHOOT GOODMAN, BUT NOTHING
HAPPENS ...)
McCOY:
Nope, still nothing.
GOODMAN:
(TO THE THREE OF THEM ABOUT PHASERS) You'll make sure the property
department gets those things back, won't you, fellows?
SPOCK:
Most peculiar, Captain. I can only conclude that they possess some sort
of weapons deactivator. In which case, I shall merely render him uncon-
scious with my famous Vulcan nerve pinch.
GOODMAN:
Of course, if it was up to me you could keep them -- as souvenirs, give
'em to your kids, whatever. But, you see, they're planning to market a
complete line of Trekkie merchandise, and I have to send these to Taiwan
to be copied.
(AS HE SPEAKS, SPOCK APPROACHES HIM AND ATTEMPTS TO KNOCK HIM OUT WITH THE
VULCAN NERVE PINCH. IT HAS NO EFFECT WHATSOEVER AND SPOCK DOES DISBELIEF
TAKE ON HIS HAND)
(SPOCK TRIES NERVE PINCH A SECOND TIME, AND GOODMAN THINKS HE'S ADMIRING
HIS SUIT)
Isn't that fabric something? You just can't buy material like this in
the States. No way! But I was lucky enough to find this great little
tailor who flies in from London four times a year --
(SPOCK, NONPLUSSED, TURNS TO WALK AWAY)
Oh, Nimoy, we'll need those ears back too, I'm afraid.
(HE PULLS OFF THE TIPS OF SPOCK'S EARS AND POCKETS THEM)
McCOY:
(TO GOODMAN) For God's sake, man, we're on a five-year mission to
explore space, the final frontier, and dammit, we've only been out
three years!
GOODMAN:
Sorry, but it's those Neilsens. If it was up to me, of course ....
KIRK:
What are those "Neilsens" that the alien keeps mentioning, Mr. Spock?
SPOCK:
If I remember my history correctly, Captain, Neilsens were a primitive
system of estimating television viewers once used in the mid-twentieth
century.
McCOY:
If Man were meant to fly, he'd have better ratings, is that what you're
saying, Mr. Goodbody, whatever your name is? (TO SULU AND UHURA) Come
on, George, Nichelle, let's go tie one on.
UHURA:
I'm with you, Kelley.
SULU:
Maybe I'll just go home.
KIRK:
(TO McCOY) Belay that kind of talk, Doctor McCoy.
McCOY:
(TO KIRK) Forget it, Bill. We lost. It's over. (TO SPOCK) Are you
coming, Leonard?
(SPOCK TRIES VULCAN NERVE PINCH ON McCOY)
(BRUSHING HIM ASIDE) Knock it off, you joker!
(McCOY, UHURA, AND SULU EXIT. SPOCK STARTS TO EXIT ... )
KIRK:
(A BIT DESPERATE NOW) Wait, Mr. Spock. We have yet to try Vulcan
mind meld, where you actually enter the alien's brain, merge with
his intelligence, and read his thoughts.
SPOCK:
I entered Mr. Goodman's mind while you were talking to Dr. McCoy, Captain.
(CURTIS ENTERS HERE OR A LITTLE BEFORE, NOT REALLY NOTICED, AND STARTS TO PRY
APART THE SET WITH A CROWBAR)
(SPOCK CONTINUES SPEAKING, OBVIOUSLY SHAKEN BY WHAT HE HAS SEEN IN GOODMAN'S
MIND ... )
It was all ... all dark and empty in there. And ... and there were little
mice in the corners and spiders had spun this web --
KIRK:
(GRABBING HIM) Spock!
SPOCK:
I kept bumping my head on the ceiling, and --
KIRK:
(SHAKING HIM) Snap out of it, Spock!
SPOCK:
(WITH A SHUDDER) It's okay, Captain. I'm all right now.
GOODMAN:
What do you think, Curtis? Any chance we can sell this junk to
"Lost in Space"?
(CURTIS HAS PRIED APART A SECTION OF THE SET AND IS TURNING IT AROUND ...)
CURTIS:
Well, it all comes apart.
KIRK:
(TO CURTIS) Hey, get away from there!
(CURTIS DOES NOT TAKE HIM SERIOUSLY, AND THROWS HIM A MOCKING SALUTE)
CURTIS:
Right on, Buck Rogers! Is that an order?
KIRK:
No, it can't end like this. I won't let it! This is MY ship! I give
the orders here! I give the commands! I am responsible for the lives
of 430 crewmen, and I'm not going to let them down! There's got to be
a way out! (POUNDS PANEL IN FRUSTRATION)
SPOCK:
You are becoming quite emotional, Captain. Needless to say, my trained
Vulcan mind finds such open displays of emotion distasteful. Emotion,
you see, interferes with logic, and it is only by dealing with problems
in a logical, scientific fashion that we can arrive at valid solutions.
Now, with regard to the alien takeover of the Enterprise, I would suggest
that we seek some new alternative, based upon exact computer analysis, of
course, and taking into consideration elements of -- (SUDDENLY BREAKS DOWN
INTO SOBBING WACKO) Oh, God! I don't believe it! We're cancelled! How
could they do this? Everybody I know loves the show! I have a contract!
What about my contract? I want my ears back! (ETC ...)
GOODMAN:
(LEADING SPOCK OFF) Curtis, can you give me a hand here?
CURTIS:
I have a couple Valium in my tool box. Maybe that'll help.
(GOODMAN AND CURTIS HELP SPOCK OFF THE SET ... )
KIRK:
So it's just me, is it? Well, I've been in tougher spots. Surrender?
No way. I'd rather go down with the ship.
GOODMAN:
(EXITING) Oh, Shatner, your agent called you. Something about a mar-
garine commercial. He said he'd call back.
(KIRK IS LEFT ALONE. TIRED, DEFEATED, HE SINKS INTO HIS COMMAND CHAIR AND
PUNCHES THE BUTTON TO MAKE HIS FINAL ENTRY)
KIRK:
Captain's log, final entry. We have tried to explore strange new worlds,
to seek out new civilizations, to boldly go where no man has gone before.
And except for one television network, we have found intelligent life
everywhere in the galaxy. (HE GIVES THE VULCAN SALUTE) Live long and
prosper. (KIRK CLOSES HIS FINGERS) Promise. Captain James T. Kirk,
SC 937-0176 CEC.
(PULL BACK TO SHOW HIM ALONE IN WHAT IS NOW OBVIOUSLY A SET IN A TV STUDIO,
WITH SOME OF SET BROKEN UP AND ONE PIECE TURNED AROUND SO ONE CAN READ "STAR
TREK BRIDGE #4" CRUDELY PAINTED ON THE BACK. CONTINUE PULLING BACK TO SHOW
CAMERAS -- WITH CONTEMPORARY NBC LOGO MASKED -- BOOMS, TECHNICIANS)
(SLOW FADE .....)
[1] Tfiles: (1-2,?,Q) :

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@@ -0,0 +1,921 @@
From SCHEETZ@bms.com Thu Oct 22 16:33:06 1992
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From: SCHEETZ@bms.com
To: jfy@cis.ksu.edu
Date: 22 Oct 1992 17:37:32 -0500 (EST)
Hi Netters,
Ever wonder how the UFP worked before the Prime Directive was implemented?
Well, I'm in the process of writing a story about the pre-Directive explorers
in the Star Trek universe. This Story takes place before James Kirk and his
merry band of space explorers were ever born. So join me won't you as we
travel the galaxy aboard the USS Horizon(Mentioned in TOS "A Piece Of The
Action"). I hope you enjoy.
STAR TREK THE FIRST GENERATION: THE ADVENTURES OF THE USS HORIZON
CHARACTERS:
CAPTAIN STUART MANN
COMMANDER ROGER BOEMAN(FIRST OFFICER)
LTCOMMANDER PETER BRYCE(SCIENCE OFFICER)
LTCOMMANDER AMANDA JACOBS(CHIEF MEDICAL OFFICER)
LTCOMMANDER SERGE KOSYGIN(CHIEF ENGINEER)
LIEUTENNANT SANDRA CONROY(COMMUNICATIONS OFFICER)
LIEUTENNANT JOSEPH COLETTI(NAVIGATION)
ENSIGN HEINRICH RICHTER
ENSIGN ANNA MCKAY
ENSIGN AKIRA OKIYAMA
ENSIGN ROBERT JENSEN
ENSIGN WILLIAM DAVIS
AND 212 CREWMEN AND WOMEN(TO BE NAMED LATER)
PART ONE:
Stuart Mann took a deep breath as he stepped onto the bridge. He had done it
several times before without hesitation. This time, however, was different.
This time they were setting course for the vast unknown. Stuart sat in the
command chair and stared out the viewport. He felt like he should memorize the
position of each star. Like taking a final look at someone you wouldn't be
seeing for a long time. Captain Mann reached for his log recorder and
proceeded to make an entry.
CAPTAINS LOG FOR MARCH 30,2094 USS HORIZON
THE HORIZON HAS COMPLETED IT'S PRE-LAUNCH TESTS WITH FLYING COLORS AND WE ARE
FINALLY READY TO GET UNDERWAY. THE REASON FOR THIS SHIP'S CONSTRUCTION IS AT
HAND. AS I SIT HERE ON THE BRIDGE I WONDER WHAT WE'LL FIND OUT THERE. WE HAVE
MET MANY ALIEN LIFE FORMS ALREADY WITHOUT EVEN MAKING A CONSCIOUS EFFORT. NOW,
WE'LL ACTUALLY BE SEARCHING FOR THEM AND NOT ACCIDENTALLY STUMBLING ON TO
THEM. I WOULD BE LYING THROUGH MY TEETH IF I SAID I WASN'T EXCITED AT THE
POSSIBILITIES. OUR RACE HAS SEEN SO MANY WONDERFUL AND FRIGHTENING THINGS
ALREADY. WHAT ELSE IS WAITING IN THE VOID AHEAD? MABYE I SHOULD GET THIS SHOW
ON THE ROAD AND FIND OUT INSTEAD OF SPENDING THE NEXT THREE YEARS SITTING HERE
CONTEMPLATING THE FUTURE.
Captain Mann replaced the log recorder and activated the intercom. "Mister
Kosygin, are we ready to go?", Mann asked waiting for a reply from his chief
engineer.
"Da captain, we are.", LtCommander Kosygin answered with a thick Russian
accent.
"Very well.",said the Captain for the sake of answering. "Mister Coletti, is
the course laid in?",the Captain inquired of his chief navigator.
"Aye sir, course set.", replied Lieutennant Coletti.
"Good. Engage warp engines and take us to warp one.", commanded Captain
Mann. Lieutennant Coletti immediately adjusted the controls and the starfield
ahead of them began to expand.
"Warp one achieved.", Coletti reported as the velocity indicator confirmed
his statement. The Captain allowed himself a brief strech as he sat back in
his chair. The mission everyone had been waiting for had finally begun.
Coletti breathed a sigh of relief as he admired the view form his position. He
always enjoyed his position as navigator. Sitting in the front of the bridge
he felt he had the best seats in the house.
As everyone settled into their respective seats LtCommander Bryce decided to
look over his own log entry.
SCIENCE OFFICERS LOG FOR MARCH 30,2094 USS HORIZON
THE NEW SENSOR ARRAY OF THE HORIZON IS AMAZING. WE NOW HAVE THE CAPABILITY OF
SCANNING ENTIRE PLANETS AND DETERMINING WHETHER THEY CAN SUPPORT HUMAN LIFE.
WE NO LONGER HAVE TO SEND DOWN A PROBE TO TAKE SAMPLES. WE CAN ALSO DETECT
LIFE FORMS BEFORE SHUTTLING DOWN. IF NOTHING ELSE THESE SENSORS WILL
DEFINITELY MAKE MY JOB EASIER.
Satisfied with the entry Bryce logged it into his log recorder. Although it
would be easier to log in by voice Bryce always perferred typing it in. This
way, he thought, he could smooth out the report and make it look more
professional.
"Lieutennant Conroy, give me ship-wide intercom please.", Mann ordered as he
straightened his uniform. Sandra Conroy quickly manipulated the controls and
reported,"channel open sir."
"Attention crew, this is Captain Mann. I just want you all to know that your
work in preparing for this mission has been exemplary. I can only ask that you
continue that fine work for the remainder of our mission. I can't tell you
what lies ahead, however, I am confident in your abilities as Starfleet
personnel. I know that whatever we face we will not be un-prepared. Again I
thank you all for your efforts and I pray for our safety as we enter the
unknown. That is all.", said Captain Mann as he motioned to Sandra to cut the
channel off. Lieutennant Conroy quickly responded to his silent order.
CHIEF ENGINEERS LOG FOR MARCH 30, 2094 USS HORIZON
THE CAPTAIN HAS JUST ORDERED US TO WARP ONE. THE ENGINES ARE PERFORMING
WIHTOUT SO MUCH AS A WIMPER. I AM SURE THEY WILL SERVE US WELL OVER THE NEXT
THREE YEARS AND BEYOND. THE INTRODUCTION OF AN AUXILLIARY DRIVE (THE IMPULSE
ENGINE) IS DEFINITELY AN INTERESTING DESIGN CONCEPT. ONE I HOPE WILL BE
INCORPORATED INTO ALL FUTURE VESSELS. WITH ALL THE INNOVATIONS YOU WOULD THINK
WE'D HAVE A DECENT GALLEY. I GUESS THAT'S SOMETHING I'LL HAVE TO LIVE WITH
FOR NOW.
CHIEF MEDICAL OFFICERS LOG FOR MARCH 30, 2094 USS HORIZON
I AM NOT PARTICULARLY OVERJOYED WITH THE LAYOUT OF THIS SICKBAY. IN MY
PERSONAL OPINION THE SIZE OF THE SICKBAY IS INADEQUATE. NOT TO MENTION THE
FACT THAT IT'S COMPLETELY CUT OFF FROM THE EXAMINATION ROOM. NO DOUBT A DOCTOR
HAD NOTHING TO DO WITH THE DESIGN OF THIS SHIP. I MUST SPEAK WITH THE CHIEF
ENGINEER AND SEE IF SOMETHING CAN BE DONE TO RECTIFY THIS FIASCO.
FIRST OFFICERS LOG FOR MARCH 30, 2094 USS HORIZON
I'VE BEEN LOOKING FORWARD TO THIS MISSION EVER SINCE I WAS ASSIGNED TO THIS
SHIP. IMAGINE ME, FIRST OFFICER ABOARD THE FLAGSHIP OF THE FLEET! I COULDN'T
BELIEVE IT WHEN I SAW MY NAME ON THE CREW MANIFEST. I HAVE A FEELING THIS IS
GOING TO BE ONE HELL OF A TRIP.
COMMUNICATION OFFICERS LOG FOR MARCH 30, 2094 USS HORIZON
THE WARP RADIO SYSTEM RECENTLY INSTALLED ABOARD THE HORIZON IS INDEED A GREAT
INNOVATION. WE WILL NO LONGER HAVE TO DROP RELAY BOUYS ALONG OUR FLIGHT PATH
TO MAINTAIN COMMUNICATION. I LOVE THIS POSITION ESPECIALLY REGARDING OUR
CURRENT MISSION. JUST THE THOUGHT THAT I WILL BE ONE OF THE FIRST PEOPLE AN
ALIEN RACE WILL HEAR. IT'S JUST PLAIN EXCITING!
NAVIGATORS LOG FOR MARCH 30, 2094 USS HORIZON
THE CONTROL CONSOLE FOR THE HORIZON'S NAVIGATION SYSTEM IS VERY WELL LAID OUT.
I DO, HOWEVER, THINK IT'S A LITTLE MUCH FOR ONE OPERATOR TO H HANDLE. I MAY
BRING THIS UP TO THE CAPTAIN AND SEE WHAT HE THINKS.
The Horizon moved out into space. It's crew awed at the prospect of
traveling where no man has gone before.
END OF PART ONE
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Star Trek the 1st Generation: The Adventures of the USS Horizon Part Two
Captain's Log for April 3,2094 USS Horizon:Captain Stuart Mann
We have finally reached the outer perimeter of Federation space. With the
final frontier ahead we say farewell to known space.
Captain Mann sat in his chair waiting for something to happen. He realized
that the chances of something happening the minute they left Federation
territory were nonexistant at best. Regardless, he wished something would
happen. "Be careful what you wish for Captain,", he thought to himself,"you
may just get it."
LtCommander Kosygin was standing in sickbay admiring the work his
engineering crew had done on the new accessway to the examination room. "Now
that's more like it!", exclaimed Doctor Jacobs as she entered the examination
room. Serge faced her.
"I take it you're pleased with it then?", he asked with a tone of pride in
his voice.
"Pleased? I'm ecstatic! It only took you guys four days to do it. Is that
how long it takes to knock a hole in the wall these days?", Amanda asked with
a hint of sarcasm.
"A hole in the wall!?", Serge thundered. "I'll have you know that we had to
re-route seven power conduits and two coolant tubes to make room for that "hole
in the wall"!" Serge's temper soared like a fighter jet. Quickly deciding that
she did not want to explain to the captain why his chief engineer had a
cardiac arrest while in sickbay Amanda decided to surrender before she got
slugged.
"You're right of course. I shouldn't have been rude about it.", she offered.
Suprised at his quick victory all Serge could say was "That's right.". Before
he could offer his own apology the ship shook violently. As the alert klaxon
sounded LtCommander Kosygin was off. His destination: the lift to engineering.
He was concerned about what happened, but, was more concerned about how the
ship handled it's first "turbulance".
On the bridge the captain straightened up in his chair. After a visual
survey of the bridge he concluded that the bridge crew were o.k. "Damage
report.", the captain ordered on complete reflex.
"Reports coming in now sir.", Lieutennant Conroy answered. Captain Mann
waited for the reports. Commander Boeman made his way to the sensor station
where he met with the science officer.
"What happened Pete?", Boeman asked ignoring protocol. LtCommander Bryce
glanced over to him.
"I'm still scanning sir, but, from what I'm getting it's safe to say that
we're not in Kansas anymore." As he turned to report all he could think about
was his log entry reference to this being a 'hell of a trip'.
Captain's Log for April 4,2094 USS Horizon: Captain Stuart Mann
Well, we started this trip off with a bang. According to our science officer
we have traveled through a hole in space. He is still studing the sensor
reports and will hopefully be able to tell us where we are. Lieutennant Conroy
continues to hail Starfleet Command with no success. So far that is our best
hope of determining our position. How far away are we. Our chief engineer is
busy repairing damage sustained to the ship's warp engines. Fortunately the
damage is minimal and he should be available for the staff meeting we are
about to start. If nothing else the ship is still spaceworthy. The question
that remains is where do we go from here?
The conference room of the USS Horizon was silent. The officers sat
motionless not wanting to be the first to speak. After a few moments the
captain entered. "O.k. Mister Bryce, what happened?", Captain Mann asked as he
took his seat at the head of the conference table. Everyone's attention
focused on Peter Bryce. Bryce, feeling the pressure, turned to the captain.
The Horizon has traveled through a "tunnel" or "wormhole" in space.", Bryce
paused to allow for any reaction. The other officers sat silently. "As for our
position? I just don't know. The sensors are not capable of determining
position if we are out of known space. As you all know it's our job to chart
the surrounding stars so other ships could navigate. I'm afraid that there are
no "familiar" stars within sensor range. The only thing I can tell you
conclusively is that we are lost." Bryce lowered his head feeling that he had
let everyone down.
"We're all in this together.", the captain said as he sensed his science
officer's feelings. Captain Mann then tapped the intercom button for the
bridge. "Lieutennant Conroy, any response from Starfleet?", he asked then
waited for a reply.
"No sir, nothing yet.", Sandra answered. "We may be a few com-days away from
Starfleet sir."
"No doubt.", the captain said, hoping that it may boost the morale a little
that he hadn't given up. "Well, we can't just sit here until we get a
response. Unless I hear any objections I think we should continue with our
mission." The captain waited for a vote in the negative. Not one of the
officers spoke against the idea. "I'll take that as an affirmative then."
Captain Mann tapped the intercom button for engineering. "Mister Kosygin, are
we ready to move?", Stuart inquired of the chief engineer.
"Da captain, we are 100% operational. We await only your order.",Serge said
as his russian voice reverbated through the ship's intercom system.
"Very well. LtCommander Kosygin, prepare to go to impulse speed."
"Da captain.", answered Serge and the intercom went silent.
"Lieutennant Coletti, full impulse.", ordered captain Mann as he entered the
bridge.
"Heading sir?", Coletti asked out of habit then immediately regretted it.
Joe turned to the captain and was about to apologize but the captain cut him
off.
"Just go Lieutennant.", the captain answered with a grin. Lieutennant
Coletti smiled in response the returned his attention to the control board in
front of him.
"Full impulse, aye.",said Lieutennant Coletti as he looked out the viewport.
Captain's Log Supplemental
We have decided to continue our mission. We are hopeful, no, confident that we
will get a response from Starfleet soon. Of the crew I can say this: I have
never served with such a brave group of people. I only hope their faith is
rewarded and we will some day find our way home.
End Of Part Two
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Star Trek the First Generation: The Adventures of the USS Horizon Part 3
Captain's Log for April 11,2094 USS Horizon: Captain Stuart Mann
Our sensors are currently tracking an object on a direct course to our
position. Lieutennant Conroy is trying to hail the object in the hope that it
may be a vessel that can assist us in determining our position.
Lieutennant Conroy sat at her station. She wished that she would get a reply
soon. "What if they can't translate our message?", she thought to herself. As
if her console wanted to cheer her up, it crackled to life. She quickly tied
in the translation programs and sighed in relief. "Captain!", she reported,"We
are getting a reply from the unknown contact sir. Running translation programs
now." Captain Mann turned to face Sandra. She couldn't help but notice the
look of relief on his face. The look seemed to help her relax a little.
"That's why he's the captain.", she thought to herself. Finally the
translation was completed. "Captain, I have a translation.", she began,"They
identify themselves as the Patrol Cruiser Tillar they ask us to maintain our
current position and await their arrival."
"Well, that's not an unreasonable request. Mister Coletti stand down the
impulse engines and activate station keeping thrusters." With a quick "Aye
sir" Coletti carried out the captain's orders. "Lieutennant Conroy send them a
message that we will comply with their wishes and await their arrival.",
captain Mann hesitated then added,"Also, tell them we mean them no harm."
Commander Boeman looked at him quizzicly. "You can't be too careful.",
answered the captain to his first officer's silent question. Sandra snapped to
her task and sent the message.
"This is what it's all about.", said Boeman.
"Sir?", Lieutennant Coletti said.
"The reason we're out here Joe. Seeking new life. New life has just asked us
to hold our position. We don't even know what they will be like. Will they be
humanoid? The possibilities are infinite. It's an exciting prospect.", Boeman
replied.
"Yes sir. I guess I just never thought about it that way.", Lieutennant
Coletti looked to the viewport. He became excited to be one of the first to
see the alien ship.
"Captain, I have a sensor reading.",LtCommander Bryce began,"The ship is
cylindrical with what appears to be an engine nacelle. I'm picking up readings
indicative of fusion exhaust."
"Fusion? Well, at least we know that we can out-run them if we have to.",
Stuart surmized.
Captain's Log Supplemental
The alien vessel is only minutes away now. I can't help but get a lump in my
throat. This is the first time an Earth vessel has made first contact. In the
past it has been the aliens coming to us.
"There it is sir!", Lieutennant Coletti reported. The half hour they waited
seemed like a year. Captain Mann stood up from his chair hoping to get a
better look at the ship approaching them.
"Captain we are recieving another message. Translators running.",
Lieutennant Conroy said as she cleared the lump in her own throat. Captain
Mann grinned to himself happy that he wasn't the only one. "Message translated
sir. They ask us to identify ourselves."
"Run the "welcome speech" Lieutennant.",ordered the captain. Lieutennant
Conroy sent the prepared greeting of the Federation. It was called the
"welcome speech" because of it's length. With the captain's permission she
edited it to a few sentences instead of the ten paragraphs of the original.
Her version included the ship's name, it's origin, and it's peaceful
intentions.
"Message sent sir."
"So it begins.",said the captain. They then waited as the alien vessel
translated their message. Within ten minutes the reply came. Leiutennant
Conroy had the response quickly. The computer now had a rudementary knowledge
of the alien language.
"They wish to welcome us to their planet sir. They say they are always happy
to meet new friends. Their ship is the Tillar. They come from the planet
Callid. They invite us to follow them to their planet.", Sandra looked at the
captain.
"Well, that's a friendly enough invitation. Tell them we accept.",the
captain turned to Lieutennant Coletti. "Mister Coletti ready the impulse
engines. Do not exceed the Callidan's speed. We don't want to tip our hat too
soon. I still want to be ready if need be."
"Aye sir.", answered Coletti as he set the ship engines. The Callidan ship
moved slowly on it's way with the Horizon close behind.
Captain's Log Supplemental
The Callidan home world is not unlike Earth of the tewntieth century. It is a
highly industrialized world. Their technology is seemingly behind ours.
Perhaps a cultural exchange would be beneficial. Our sensors have given us the
ok to shuttle down. Although the atmosphere is more dense then our own it is
not unbreathable and Dr. Jacobs sees no reason why it should be toxic to
humans. Myself, LtCommander Jacobs, LtCommander Bryce and Ensign Richter will be shuttling down.
We have been invited by the "Prime Leader" of the planet ,Deene Marter, to a
banquet in our honor.
The shuttle slowly accelerated from the landing bay and made it's way
through the planet's atmosphere where it was meet by a Callidan airship.
Captain Mann watched out the window as Ensign Richter piloted the shuttle
down. Stuart noticed that the shuttle was overtaking the airship. "We're all
anxios to get there Ensign.", said Captain Mann without moving his head to
face the Ensign. Ensign Richter understood the comment and decellerated.
End of Part Three
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From: scheetz@watson.bms.com (Christopher Scheetz)
Subject: Star Trek The 1st Generation Pt 4
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Star Trek The First Generation: The Adventures Of The USS Horizon
Captain's Log April 11,2094 USS Horizon: Captain Stuart Mann
We are about to land on the planet Callid. So far there has been no show of
force(that I'm familiar with). The airship has gone on it's merry way. What
are we about to see? We are the first Terrans to visit this world. What will
their reaction to us be?
"Captain welcome!", Deene Marter trumpeted as the away party came into the
entrance hall. The interior of the mansion was lavishly decorated. An air of
royalty was sensed by the Horizon's crew. Deene Marter stood on a raised
platform from the hall floor. He was a portly humanoid, however, he held
himself with regality and grace. He was flanked by two others. The two were
equally stout. They seemed to be servants of the Deene. One held a lavishly
ornate device with a wire that led to his ear.
"Perhaps this is the interperter.",thought Bryce as he surveyed the room.
"Thank you for inviting us sir.",was Stuart's reply. His own translator was
working very quickly now.
"Please join me for a bite to eat.", offered the Deene. He motioned their
attention to doorway beyond the one he now occupied. The captain couldn't help
but grin to himself as he saw the Deene and his entourage waddle away toward
the other room. The away team quickly followed them into another ornate room.
"Sit Captain, judging from your appearance you must be starving." The
Captain's party sat down with the Deene. One of the servants backed away to
the doorjam and stood. The interperter remained by the Deene's side. He bent
and whispered to Deene Marter. Without hesitation Dr. Jacobs had her scanner
out. As she scanned the food the captain turned to Deene Marter to explain her
actions.
"Please don't be offended she is merely checking to see if your food is
toxic to us." Stuart waited as Marter's interperter whispered the translation
in his ear.
"You need not apologize Captain. I know that some races cannot injest our
food. No need to worry.", Deene Marter assured the captain. "So, what planet
did you say you were from again?", the Deene inquired.
"Earth sir, but we represent a federation of planets.",the captain
explained.
"Oh a federation. How wonderful.",the Deene looked very interested.
"The food is ok sir.", reported Dr. Jacobs.
"Thank you doctor.",Stuart said. "According to the doctor your food is not
toxic to us.",reported the captain to the Deene.
"Wonderful. Then let's eat." The Deene quickly grabbed the leg of a baked
animal and proceeded to devour it. The away team paused at the ferocity of
Deene Marter's eating. The Captain, not wanting to be rude, followed suit. He
immediately motioned the others to follow his example. Within a few seconds
the table was in a frenzy of eating.
After the meal the captain spoke."That was excellent. My compliments to the
chef."
"I'm pleased that you liked it.", was the Deene's reply.
"I know that this may sound presumptuious of me but, I was hoping you may be
able to help us.", said the captain.
"Not at all my dear friend how may I be of assistance?"
"During dinner you mentioned that you were in contact with several worlds
through your trade. I was wondering if you or any of your associates may know
where our planet is and how to get there from here."
"I say are you lost?", asked Marter as a spark of intelligence radiated his
brain.
"Yes we slipped into a hole in space and here we are."
"Oh I see. This is serious indeed. I will see to it immediately."
"Thank you sir.",said Mann.
"Yes quite. You do understand of course that I just can't do this without
something in trade?" Stuart grinned as if he knew this was coming.
"What exactly were you thinking of?",he asked.
"Well, I am rather fond of that translator device of yours.", replied the
Deene.
"That sounds fair. I'll tell you what. I'll give you two translator units
and plans to make more if you see about our getting home."
"Yes I like that deal. I'll see to it. In the mean time please go and see
our lovely city.", Marter suggested.
"That sounds like an excellent suggestion.", agreed Stuart and he stood up.
He held out his hand to the Deene. Deene Marter looked back questioning his
action.
"Is something wrong with your hand?", he asked.
"No sir, this is how we seal a bargain on Earth.",he explained.
"Oh I see.", said Deene Marter as he held out his hand parallel to Stuart's.
Stuart grabbed the Deene's hand and shook it. "Oh yes I see now.",he said. "Go
with Callid captain.", said the Deene as he motioned his servents to follow
him. The away team followed them out of the dining room and out to the
entrance hall.
Science Officer's log April 11,2094 USS Horizon: LtCommander Peter Bryce
The atmosphere of Callid is thick but not unbearable. The city itself is
reminisant of the Roman Ruins, but, only slightly. It's hard to describe
something you've never seen before.
"Captain, a garden.", reported Ensign Richter. The party looked over to see
it. It was a large garden in the center of the city square. The group decided
to check it out. As they approached they saw statues surrounding the garden.
The garden was lush green with yellow, blue and orange blossoms. The captain,
however, was more interested in the statues.
"They must be sculptures of the alien races the Callidans have traded
with.", observed the captain. As he surveyed the statues he found something he
never would have guessed he'd see. Something familiar. "Is this what I think
it is?", asked the captain of anyone who would listen.
"It can't be.",added Peter Bryce.
"It looks like one to me.",offered Amanda. The statue was of a humanoid. He
was tall and slender. He carried what looked like a rifle and a dagger
strapped to his side. Under his feet were bones. His hair was neatly cut and
he had pointed ears.
"That can't be a Vulcan.",said Stuart,"They are scientists not warriors."
"Regardless that would seem to be a Vulcan sir.",said Bryce. Before the
Captain could ponder the notion his communicator beeped. He quickly retrieved
it from his belt.
"This is Captain Mann, what is it?", asked the Captain.
"Sir this Is Commander Boeman. We are tracking three ships traveling at warp
speed to this position."
"That's not good. Raise the shields. We'll be back as soon as we warn the
Deene. Mann Out." Stuart replaced the communicator on his belt. "You three get
back to the shuttle and get it ready to go. I'll meet you as soon as I warn
the Deene. Off you go.",ordered the captain.
"Aye sir.", they said in unison and off they went. Stuart headed to the
Mansion.
When he arrived in the entrance hall noone was there. "Deene Marter!", he
yelled.
"What is it captain?", said Marter as he entered.
"We are tracking several ships heading this way at high speed. I suggest you
get up your defences."
"NO no. They are only my friends rushing to your aid.",said the Deene in a
unconvincing tone.
"Oh,",said Stuart,"then I'd better get to my ship so I can greet them."
"No you can have your meeting here. There is no reason to go back to your
ship." Stuart for the second time saw something he recognized. This time in
Deene Marter's face. It was the look of fear.
"What are you afraid of?", inquired the Captain.
"Afraid what are you talking about?",was the Deene's reply."I simply think
your meeting would be better facilitated here!"
"I've had it with your stalling Deene. Good bye.",said the Captain as he
stormed out of the room.
"Stop Him!",screamed the Deene. Before Mann could reach the door two armed
figures moved in front of him. The Captain was so taken aback by what was
standing in front of him he could only mutter one word.
"Vulcans?"
End of Part Four
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From: scheetz@watson.bms.com (Christopher Scheetz)
Subject: Star Trek the 1st Generation Pt 5
Message-ID: <23OCT199219141604@watson.bms.com>
News-Software: VAX/VMS VNEWS 1.4-b1
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Date: Sat, 24 Oct 1992 00:14:00 GMT
Star Trek the First Generation: The Adventures of the USS Horizon Pt 5
"Vulcans? What do you know of Vulcans?", asked the one of the figures
standing before Captain Mann. Stuart stood dumbfounded at what he was seeing.
"They look like Vulcans.", he thought. He didn't reply. His translator was
still wrestling with the new language. The one who had spoke moved closer. He
grabbed for the wire connecting the translator with Stuart's ear. Stuart
reflexivly moved and avoided his lunge.
"It's just his translator!", yelled Deene Marter as he approached the trio.
"I know that they aren't a warlike race.", answered Captain Mann to the man's
initial question. The man's own translator went into action immediately after
Stuart's statement. Captain Mann was aued at the speed of man's translator.
"You lie! Vulcan is a myth!", he replied. "You only wish to confuse us
using fairy tales." He regained his composure quickly.
After a shorter interval Stuart's translator interperted the man's words.
"I don't lie.", was his only reply.
"Good, that will make it much easier.", answered the man. Stuart's
communicator beeped. Stuart reached for it but stopped half way as the other
figure trained his weapon on him.
"They are going to wonder where I am." said Captain Mann.
"Let them.", replied the first man. He held out his hand."Give it to me.", he
said. Stuart didn't wait for the translation. He knew what he wanted. Captain
Mann slowly grabbed his communicator. As he went to hand it over adreniline
took over and he quickly opened it.
"Get away.....", was all he managed to say. Stuart's entire body erruped in
pain. He felt as if he were on fire. He slumped to the ground as the pain
overwhelmed him.
"Captain?!", screamed Lieutennant Conroy as Captain Mann's message was cut
off. Commander Boeman vaulted out of the chair and was next to Sandra in
seconds.
"What happened?"
"All he said was 'get away' then it went dead.",was her reply. Commander
Boeman bowed his as if he was exhausted. "Tell the away team to get back
here.", said Boeman as he regained his posture.
"But the Captain?", said Sandra. She was a bit shocked by the Commander's
order.
"That's the order Lieutennant!", answered Boeman a little louder than he
should have.
"Aye sir." Sandra manipulated the controls. "Horizon to away team....return
to the ship immediately." Sandra waited for the objection she knew would
follow.
"The Captain's not back yet.", reported Ensign Richter.
"This is a direct order from Commander Boeman.", she answered. Sandra
listened to the background chatter of the away team as they heard the news.
"We're on the way.", said Richter in a somber tone as the communication line
ceased.
"What's the distance of the unknown ships?", asked Boeman as he retained his
place in the command chair.
"20,000 kilometers and closing rapidly sir.", reported the Ensign at the
sensors.
"Will the Shuttle have enough time to get back?"
"If the unknowns remain at their current speed, yes."
"Good.",Commander Boeman said to himself. "Ensign McKay, charge lasers and
torpedoes." Boeman sat disgusted that he had to utter those words.
"Aye sir, charging weapons systems.", replied Anna McKay as she set the
controls.
"What about the Captain?", asked Amanda as the shuttle doors locked.
"Mabye you should ask them.",said Ensign Richter as he pointed out the view
port. Down the street ran seven men. They were obviously not the indiginous
population. They held what seemed to be guns. Two of the men fired. The away
team felt the impact on the outer hull. Richter scrambled to start the
engines. Fear fueled his actions and the engines roared to life. Everyone held
tight to their seats as the shuttle launched from the platform. They all
alowed themselves a sigh of relief as the shuttle gained altitude.
On the Horizon the bridge crew sat at their positions. The stress of the
situation was slowly tearing at them. Commander Boeman found himself wishing
the unknown craft would hurry up and get there just for the sake of something
to do.
"Commander, the power readings from the unknowns is increasing. They may be
powering up their own weapons." reported Ensign Jensen. Before he could wait
for a reply from Boeman he added,"Commander, the shuttle has just left the
Callidan atmosphere!"
"Alert the landing bay. I want them in here now!"
"Aye sir.", answered Lieutennant Conroy.
The shuttle approached the Horizon's landing bay and landed. Quickly
LtCommander Bryce was in a lift and on his way to the bridge.
"The shuttle has landed sir.", reported Sandra.
"Raise shields now.", ordered Boeman. "Mister Coletti, get us out of orbit."
Coletti quickly manipulated the controls and the ship lunged out of orbit.
"Lieutennant Conroy, try to hail the unknowns. Tell them we do not wish to
invoke hostilities but we will defend ourselves."
"Aye sir.", said Lieutennant Conroy as she sent the message.
"Commander, they are repling in our language!", shouted Sandra in amazement
before she even acknowledged what they had said. "Sir, they say they don't
care." Sandra's amazed tone was replaced by one of worry.
"Dammit! Who are these people?", Roger asked himself silently. "Fine, if it's
a fight they want it's a fight they'll get. Red alert, battle stations!"
yelled Commander Boeman as the lighting changed to a blood red glow. Fire on
the first ship in range McKay."
"Aye sir", answered Ensign McKay.
"Ship's now in firing range.", reported the sensor officer. Boeman turned to
see LtCommander Bryce at the station. Bryce glanced back and then resumed his
duty.
"Fire!"
Newsgroups: rec.arts.startrek.misc
Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!darwin.sura.net!jvnc.net!synapse.bms.com!watson.bms.com!scheetz
From: scheetz@watson.bms.com (Christopher Scheetz)
Subject: Star Trek the First Generation Pt 6
Message-ID: <13NOV199220214151@watson.bms.com>
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Star Trek the First Generation:The Adventures of the USS Horizon Part 6
The Horizon's laser emitters erupted in a streak of light as it fired on the
enemy ships. The lead ship shook as the laser fire raked it's forward shield.
On the bridge Commander Boeman studied the effect of the ship's lasers on the
unknown cruiser. He looked to Peter Bryce and inquired,"Did the lasers have
any effect?" Bryce answered the commander without taking his eyes off the
sensor viewer.
"I'm reading a power drop in their forward shield array. Looks like we have a
chance." Boeman returned his attention to the battle ensuing out the view
port. One of the ships was moving away toward the planet covered by the other
two. Commander Boeman decided to worry about the two that remained first.
Anna McKay continued firing the ships lasers at the oncoming attackers. Sweat
beaded across her forehead as she manipulated the controls. She was itching to
fire the torpedoes but she refrained knowing that Commander Boeman had to
order it's use. She decided it wouldn't hurt to suggest this action.
"Commander, I suggest we use the torpedoes sir. The lasers are doing ok but
it's two against one here." Boeman didn't answer for a moment. He seemed to be
thinking about it. Suddenly the ship rocked as the two attackers fired
simultaneously. It was a strange beam not unlike the Horizon's lasers however
these weapons glowed brightly with scorching power. The ship rocked violently
as the blasts impacted on the shields. LtCommander Bryce almost lost his
footing as the ship shook. Regaining his senses he checked the ships systems.
"Sir, that attack took out almost half of our shield power!"
"Which section?",asked Boeman the tone of shock evident in his voice.
"All of them!",answered Bryce trying as hard as he could to mask his panic.
Boeman reacted similarly but could not waste time thinking about his own fear.
"Ensign McKay, you have clearance to fire torpedoes." As he said it he
depressed a button on the arm of the captain's chair marked "TORPEDO
CLEARANCE". Ensign McKay aimed the weapons and fired. From the underside of
the horizon four glowing projectiles launched. Boeman watched as the until now
untested torpedoes found their marks on the enemy ships. The torpedoes
exploded with a fury unsurpassed in sheer energy. The ship bucked as the shock
waves shot back at them. After the impact only one of the ships remained and
what was left wasn't going anywhere. Boeman unclenched his hand from the arm
of the command chair and shook it.
"Damage report.",ordered Commander Boeman. The bridge crew checked their
stations. Lieutennant Conroy monitored the inter-ship channels for reports.
"Our shields are down to five percent of normal. It's a miracle they held.",
reported Bryce.
"Sir, there is a crack in the hull between deck two and four. Several
passages have been sealed off to compensate.", repeated Sandra from the report
she just recieved and then started again,"Engineering reports that the main
engine must be taken off-line so they can repair downed power conduits.
Sickbay reports seven wounded by internal explosions due to the impacts. Three
are in critical condition.",Sandra's eyes began to well with tears as she
thought about them.
"What about the third ship?", inquired Boeman of his science officer. Bryce
checked his readings.
"The ship is still heading to Callid.", answered Bryce.

View File

@@ -0,0 +1,368 @@
Subject: A Star Trek Timeline (part 1 of 2)
The following is a Star Trek timeline based primarily on cannonicial
(sp?) sources. It was posted previously with severe warnings not to get
get carried away with falmes for inaccuracy, etc. The result was only
one person responded to the last post. Therefore, please feel free to
comment in any fashion you desire -- flames, death threats, complaints,
corrections, etc. Thanks and enjoy.
-----------------------
S O U R C E S :
ST:TOS* - Star Trek: The Original Series (* = season)
ST:TMP - Star Trek: The Motion Picture
ST:TMPN - Star Trek: The Motion Picture Novelization
ST:TWOK - Star Trek II: The Wrath Of Khan
ST:TSFS - Star Trek III: The Search For Spock
ST:TVH - Star Trek IV: The Voyage Home
ST:TFF - Star Trek V: The Final Frontier
ST:TUC - Star Trek VI: The Undiscovered Country
ST:TNG* - Star Trek The Next Generation (* = season)
NGTM* - Star Trek: The Next Generation Technical Manual (*=page number)
ST:DS9 - Star Trek: Deep Space Nine
SPEC - Speculation
597,630 BC - Circa, The Age of Makto. The Tkon Empire is destroyed when
its central star goes supernova. The only known remnant of
the empire is Portal 63 in the Delphi Ardu System. ST:TNG1
"The Last Outpost"
47,725 BC - Bele begins his hunt for Lokai. ST:TOS3 "Let That Be Your
Last Battlefield".
7728 BC - The Yonadan asteroid is launched. ST:TOS3 "For the World is
Hollow and I Have Touched the Sky".
3834 BC - Birth date of the "immortal" Flint on Earth (Mesopotamia).
Flint existed on Earth as Leonardo da Vinci, Johannes
Brahms and other artists/intellects before travelling to
Holberg 917-G, where he intends to die (circa 2270.)
ST:TOS3 "Requiem For Methuselah."
0700 8th Century
0765 Circa. The start of the Solari Wars on Solais 5. In 2365 the
warring factions on Solais ask for Federation help in transporting
the mediator Riva to their planet to negotiate for peace. ST:TNG2
"Loud as a Whisper".
0300 4th Century
0360 Circa. The Kaelonians adopt their ritual suicide The Resolution,
dictating that every member of their race commits suicide at age
60. ST:TNG4 "Half a Life"
1300 14th Century
1367 The mythological "Contract of Arda" is made on Ventax 2. Arda
guarantees 1000 years of peace in exchange for the soul of every
lifeform on the planet when the contract expires. ST:TNG4 "Devil's
Due".
1370 Circa. The Kataan sun goes supernova. The USS Enterprise, NCC-1701-
D, makes contact with a probe from Kataan in 2368. ST:TNG5 "The
Inner Light".
1700 18th Century
1770 The start of the Eminian War. ST:TOS1 "A Taste of Armageddon".
1800 19th Century
1868 Circa. An unidentified alien race from the Uxmal Star System
imprisons the consciousness of several hundred prisoners from their
world on the moon of Mabu 6. ST:TNG5 "Power Play".
1893 August 12. Data arrives in San Francisco (from 2369) after being
inadvertantly caught in a time dialation. ST:TNG5 "Time's Arrow,
Part 1".
1900 20th Century
1930 Circa. Using the Guardian of Forever, Leonard McCoy accidentally
travels (from 2270) back in time to the 1930's and alters history.
James Kirk and Spock follow and are able to correct the alteration
and return to their own time. ST:TOS1 "The City On The Edge Of
Forever".
1939 Approximate birth date of Frank Oppenhouse on Earth. ST:TNG1 "The
Neutral Zone".
1959 Approximate birth date of Claire Raymond on Earth. ST:TNG1 "The
Neutral Zone".
1967 An encounter with a black star sends the Enterprise back in time to
Earth (from 2270.) After removing evidence of their appearance, the
Enterprise is able to return to its own time. ST:TOS1 "Tomorrow Is
Yesterday".
1968 The Enterprise travels back in time to study how the Earth avoided
an atomic war during the 1960's (from 2271.) ST:TOS2 "Assignment:
Earth".
1975 Circa. The Voyager 6 probe is launched from Earth. The probe
disappeared into a "black hole" and was presumably found by an
alien intelligence that modified the probe and sent it back to look
for its creator on Earth. ST:TMP.
1986 The renegade Kirk and crew time travel to Earth (from 2286) to
capture a pair of Humpback whales needed to answer the call of an
orbiting probe that is threatening to sterilize the planet. ST:TVH.
1992 "Chicago Mobs of the Twenties" is published. ST:TOS2 "A Piece
of the Action". Khan Singh comes into power on Earth. ST:TOS1
"Space Seed".
1994 Approximate date of death for Claire Raymond, Ralph Oppenhouse and
L.Q. Sonny Bonds. ST:TNG1 "The Neutral Zone."
1995 Circa. The Eugenic Wars on Earth. ST:TOS1 "Space Seed", ST:TWOK.
1996 The SS Botany Bay, carrying Khan Singh and his followers in
cryogenic freeze, is launched from Earth. ST:TWOK.
2000 21st Century
2000 Circa +. Humpback whales are hunted into extinction on Earth.
ST:TVH.
2020 The Nomad space probe is launched from Earth, its mission to seek
out alien life forms. The probe would eventually meet and combine
with an alien probe named Tan-Ru. This malign combination would be
discovered and destroyed by the Enterprise in 2271 ST:TOS2 "The
Changeling".
2024 The Irish Unification. ST:TNG3 "The High Ground".
2030 Circa. Birth date of Zefram Cochrane on Earth. ST:TOS2
"Metamorphosis".
2036 The New United Nations declares: "No Earth citizen can be made to
answer for the crimes of their race or forbears". ST:TNG1
"Encounter At Farpoint, Part 1".
2040 Circa. Television begins its decline as a popular entertainment
medium on Earth. ST:TNG1 "The Neutral Zone."
2043-2047. The Mind Control Revolts on Earth. ST:TMPN
2050 Circa. The process of cryogenics falls out of favor on Earth.
ST:TNG1 "The Neutral Zone."
2061 Zefram Cochrane's engineering team develops a prototype CDP
(continuum distortion principle) engine capable of light speed
travel. NGTM-54.
2065 Approximate date Zefram Cochrane relocates to Alpha Centauri
colony. NGTM-54.
2070 Circa. The galactic survey vessel Valiant is destroyed while
attempting to leave the galaxy. ST:TOSP "Where No Man Has Gone
Before".
2079 The New United Nations has been abolished by this time. ST:TNG1
"Encounter At Farpoint, Part 1".
..........
Robert Oliver, tallman%ailanth.uucp@wang.com
via Ailanthus Project +1 207-989-6562 - Brewer, Maine.
..........
Path: moe.ksu.ksu.edu!unlinfo.unl.edu!wupost!usc!sol.ctr.columbia.edu!destroyer!uunet!das.wang.com!wang!ailanth!tallman
From: tallman%ailanth.uucp@wang.com (Robert Oliver)
Newsgroups: rec.arts.startrek.misc,rec.arts.startrek.tech
Subject: A Star Trek Timeline (part 2 of 2)
Message-ID: <soRooB2w164w@ailanth.UUCP>
Date: Wed, 29 Jul 92 14:25:15 EST
Organization: Ailanthus Project
Lines: 215
Xref: moe.ksu.ksu.edu rec.arts.startrek.misc:8289 rec.arts.startrek.tech:4345
(Part 2)
2100 22nd Century
2120 Circa. Zefram Cochrane (87) disappears from Alpha Centauri. ST:TOS2
"Metamorphosis".
2160 Circa. The last challenge to the Ligonian Right of Supercedence
(prior to 2364.) ST:TNG1 "Code of Honor" Circa. The planets Altec
and Straleb are colonized and will eventually form the Madena
Coalition. ST:TNG2 "The Outrageous Okona". Circa. The
Romulan War. The Starfleet Charter is established soon after the
war ends. NGTM-133.
2161 Circa +. A Federation scout visits the Delos System (Brekke and
Ornara). ST:TNG1 "Symbiosis".
2161 The United Federation of Planets is founded. ST:TNG5 "The Outcast".
Starfleet Academy is founded at San Francisco, Earth. SF Academy
Logo.
2164 Approximate date the Ornaran Plague breaks out on Ornara. The
plague is cured soon after, but the Brekkians continue to provide
the "cure", felicium, which has become an addiction to the
Ornarans. ST:TNG1 "Symbiosis".
2165 Circa. Daedalus class USS Essex, NCC-173, is destroyed: Mabu 6
moon. ST:TNG5 "Power Play".
2168 The colony on Moab 4 is established. This earth colony was
established as a genetically pure environment designed so that
every member was bred for a specific task. ST:TNG5 "The Masterpiece
Society."
2169 Birth date of Sarek on Vulcan. ST:TOS2 "Journey To Babel".
2170 The USS Archon visits Beta III, Star System 6-11, and does not
return. ST:TOS1 "The Return Of The Archons". The USS Horizon visits
Iotia and leaves behind the book Chicago Mobs of the Twenties,
after which the Iotians modeled their culture. ST:
TOS2 "A Piece Of The Action".
2196 The last Daedalus class starship taken out of service. ST:TNG5
"Power Play".
2200 23rd Century
2213 Birth date of Amanda Grayson. ST:TOS2 "Journey to Babel".
2215 Starfleet begins development of its first photon torpedo design.
NGTM-128.
2220 The first Federation contact with Eminar 7. ST:TOS1 "A Taste of
Armageddon".
2227 Birth date of Leonard H. McCoy on Earth (Georgia). ST:TNG1
"Encounter At Farpoint, Part 1".
2231 The SS Columbia crashes on Talos IV. ST:TOS1 "The Menagerie".
2237 Birth date of James Tiberius Kirk on Earth (Iowa). ST:TOS2 "The
Deadly Years".
2245 Constitution class USS Enterprise, NCC-1701, commissioned: San
Francisco Yards, Earth. Enterprise was first commanded by Captain
Robert April. NGTM-3.
2246 Dr. Richard Daystrom invents duotronic computer technology. ST:TOS2
"The Ultimate Computer".
2250 The USS Valiant is lost after contact with Eminar 7. ST:TOS1 "A
Taste of Armageddon".
2253 Spock enters Starfleet Academy. ST:TOS2 "Journey to Babel".
2255 James Kirk enters Starfleet Academy. ST:TOS1 "Shore Leave".
2259 James Kirk graduates from Starfleet Academy. SPEC.
2256 An unidentified ship crashes on Thasus, the only survivor is
Charlie Evans. Charlie is given special abilities by the Thasians
in order to ensure his survival. ST:TOS1 "Charlie X".
2257 Events of "The Cage". ST:TOS1 "The Menagerie".
2258 James Kirk visits the planet Neural. ST:TOS2 "A Private Little
War".
2260 Lt. James Kirk is stationed on the Constitution class USS Farragut,
NCC-1702. ST:TOS2 "Obsession".
2261 UFP 100th Anniversary. ST:TNG5 "The Outcast".
2265 Circa. Starfleet Academy bans the dangerous Colvoid Starburst
maneuver when it results in the death of 5 students. ST:TNG5 "The
First Duty". Roger Korby's expedition disappears. ST:TOS1 "What Are
Little Girls Made Of?".
2266 The UFP, Klingon Empire and Romulan Star Empire jointly colonize
Nimbus III. This attempt at peaceful co-existence was a complete
failure, resulting in a barren world inhabited by the dregs of each
society. ST:TFF
2270 Star Trek: The Original Series - Season One. ST:TWOK. The
Federation cargo ship Antares is destroyed by Charlie Evans.
ST:TOS1 "Charlie X".
2271 Star Trek: The Original Series - Season Two. SPEC. Starfleet makes
operational a second photon torpedo design. NGTM-128. Constitution
class USS Constellation, NCC-1017, destroyed by the Doomsday
Machine. ST:TOS2 "The Doomsday Machine". Constitution class USS
Intrepid NCC-1708, destroyed by a giant "amoeba." ST:TOS2 "The
Immunity Syndrome".
2272 Star Trek: The Original Series - Season Three. SPEC. Constitution
class USS Defiant, NCC--1717, lost in a dimensional rift. ST:TOS3
"The Tholian Web".
2275 The Enterprise returns from its five-year mission. SPEC. James Kirk
is promoted to Admiral (Chief of Starfleet Operations). ST:TMP.
Spock begins his study of Kolinahr on Vulcan. ST:TMPN.
2276 The Enterprise refit begins. William Decker is promoted to Captain
of the Enterprise. ST:TMPN
2277 Events of Star Trek: The Motion Picture. William Decker and Ilia
listed as MIA. ST:TMPN & ST:TMP. The Enterprise insignia is adopted
as the symbol for all of Starfleet. NGTM-3.
2278 Soyuz class USS Bozeman, NCC-1941, enters a time-rift and exits in
the Typhon Expanse in 2368. ST:TNG5 "Cause And Effect".
2279 Birth date of (Admiral) Mark Jameson. ST:TNG1 "Too Short a Season"
2284 The Enterprise is assigned to Starfleet Academy as a training
vessel. NGTM-3.
2285 Circa. Approximate date Soyuz class starships are taken out of
service. ST:TNG5 "Cause And Effect".
2285 Events of Star Trek II: The Wrath Of Khan & Star Trek III: The
Search For Spock. Spock dies on board the USS Enterprise, Mutara
Nebula. Khan Noonian Singh dies on board the USS Reliant, Mutara
Nebula. Miranda class USS Reliant, NCC-1864, destroyed in the
Mutara Nebula. Oberth class USS Grissom, NCC-638, destroyed in the
Mutara Sector, orbiting the Genesis Planet. David Marcus dies on
the Genesis Planet, Mutara Sector. Constitution class USS
Enterprise, NCC-1701, destroyed in the Mutara Sect
or, orbiting the Genesis Planet. ST:TWOK, ST:TSFS & NGTM.
2286 Events of Star Trek IV: The Voyage Home & Star Trek V: The Final
Frontier. Constitution class USS Yorktown commissioned and later
redesignated USS Enterprise, NCC-1701-A. ST:TVH, ST:TFF & NGTM-3.
2294 Excelsior class USS Excelsior, NCC-2000, begins its mission
charting the Reydovan Sector. ST:TUC.
2297 Events of Star Trek VI: The Undiscovered Country. ST:TUC. A Klingon
expedition makes first contact with Ventax 2. ST:TNG4 "Devil's
Due".
2300 24th Century
2302 The last Federation contact with Angel One (prior to 2364.) ST:TNG1
"Angel One".
2305 Birth date of Jean-Luc Picard on Earth (LaBarre, France.) ST:TNG5
"Conundrum".
2307 Birth date of (Dr.) Timicin on Kaelon 2. ST:TNG4 "Half a Life".
2311 The last Federation contact with the Romulan Star Empire (prior to
2364.) ST:TNG1 "The Neutral Zone".
2313 Yuta kills Penthor-Mul, a member of the Lornack Clan. ST:TNG3 "The
Vengeance Factor".
2314 Mark Jameson marries Anne. ST:TNG1 "Too Short a Season"
2319 The hostage situation on Mordan IV is resolved by Mark Jameson.
Civil war breaks out soon after. ST:TNG1 "Too Short a Season".
2323 Jean-Luc Picard enters Starfleet Academy. SPEC.
2327 Jean-Luc Picard graduates from Starfleet Academy. ST:TNG5 "The
First Duty".
2328 The Cardassians annex the Bajoran homeworld. ST:TNG5 "Ensign Ro".
2337 The government of the Turkana IV colony begins to lose control of
the populace. ST:TNG4 "Legacy".
2338 Data is discovered on Omicron Theta by the USS Tripoli. ST:TNG1
"Datalore".
2340 January 14. Birth date of Ro Laren. ST:TNG5 "The Next Phase". (this
date may be incorrect)
2342 April 9. Jean-Luc Picard fails to meet Janice (Manheim) at the Cafe
des Artistes, Paris, France. ST:TNG1 "We'll Always Have Paris".
Data graduates from Starfleet Academy. ST:TNG5 "Redemption, Part
2".
2343 July. Galaxy class Starship Development Project begins. NGTM.
2344 Ambassador class USS Enterprise, NCC-1701-C, destroyed in the
Narendra System while defending a Klingon outpost under attack by
Romulans. NGTM.
2345 Birth date of Sela on Romulus. ST:TNG4 "Redemption, Part 2".
2347 Jean-Luc Picard's last visit to his home village in LaBarre, France
(prior to 2367.) ST:TNG4 "Family".
2348 Circa. The United Federation of Planets and the Klingon Empire form
an Alliance. ST:TNG5 "Redemption, Part 2".
2349 Birth date of Wesley Crusher. ST:TNG1 "Coming of Age". Dr. Paul
Manheim disappears to the Pegos Minor System to continue his
studies of non-linear time. ST:TNG1 "We'll Always Have Paris".
Natasha Yar (from "Yesterday's Enterprise") dies on Romulus. ST:TNG
4 "Redemption, Part 2".
2350 June 3. The initial construction begins on Galaxy class USS
Enterprise. NGTM-14.
2352 Beverly Crusher meets Dr. Daylon Quaice. ST:TNG4 "Remember Me". The
colony at Turkana IV severs its relations with the Federation.
ST:TNG4 "Legacy".
2353 Birth date of Jeramiah "Jono" Rosa on Galon 4 Colony. ST:TNG4
"Suddenly Human".
2355 The Constellation class USS Stargazer, NCC-2893, is attacked and
disabled by a (then unknown) Ferengi vessel in the Maxia Zeta Star
System. The Ferengi vessel was destroyed and the Stargazer was
abandoned. ST:TNG1 "The Battle".
2356 The last Tarellian plague ship is believed destroyed (prior to
2364.) ST:TNG1 "Haven". The Tallerians attack the colony at Galon
4. ST:TNG4 "Suddenly Human".
2357 Galaxy class USS Galaxy, NCC-70637, commissioned. NGTM-17. The
Federation freighter Odin is disabled by an asteroid, the survivors
making their way to the planet Angel One. ST:TNG1 "Angel One".
2359 Peace is achieved in the civil war on Mordan IV. ST:TNG1 "Too Short
a Season".
2360 Admiral Mark Jameson contracts Iverson's Disease. ST:TNG1 "Too
Short a Season"
2361 Dr. Daylon Quaice is stationed at Starbase 133. ST:TNG4 "Remember
Me". The last contact by a Federation vessel (Potempkin) with the
Turkana IV colony (prior to 2367.) ST:TNG4 "Legacy". UFP 200th
Anniversary. ST:TNG5 "The Outcast.
2362 (Ensign) Geordi LaForge is stationed on the Constellation class USS
Victory, NCC-9547. ST:TNG4 "Identity Crisis", "The Outrageous
Okona".
2363 October 4 - Galaxy class USS Enterprise, NCC-1701-D, commissioned:
Utopia Planitia Starfleet Yards, Mars. NGTM-17.
2364 Star Trek: The Next Generation - Season One. ST:TNG1 "The Neutral
Zone." Oberth class SS Tsiolkovsky is destroyed by a fragment of
stellar material. ST:TNG1 "The Naked Now". Lt. Natasha Yar is
killed by Armus on Vagra 2. ST:TNG1 "Skin Of Evil".
Ambassador class USS Horatio is destroyed during the Conspiracy
Incident. ST:TNG1 "Conspiracy". Starfleet begins searching for a
suitable test star for the Kaelonians. ST:TNG4 "Half a Life"
2365 Star Trek: The Next Generation - Season Two. SPEC. Miranda class
USS Lantree, NCC-1837, is destroyed to contain a DNA virus. ST:TNG2
"Unnatural Selection". Galaxy class USS Yamato, NCC-1305-E, is
destroyed by a computer virus in the Romulan Neutral Zone, orbiting
Iconia. ST:TNG2 "Contagion".
2366 Star Trek: The Next Generation - Season Three. SPEC.
2367 Star Trek: The Next Generation - Season Four. SPEC. The 39-ship
Starfleet armada is destroyed by the Borg at System Wolf 359.
ST:TNG4 "The Best Of Both Worlds, Part 2". The Federation
freighter Argos is destroyed in the Turkana System, orbiting
Turkana IV. ST:TNG4 "Legacy".
2368 Star Trek: The Next Generation - Season Five. SPEC. Sarek dies on
Vulcan. ST:TNG5 "Unification, Part 1".
..........
Robert Oliver, tallman%ailanth.uucp@wang.com
via Ailanthus Project +1 207-989-6562 - Brewer, Maine.
..........

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] 3-Aug-83 22:08:31-EDT,21362;000000000001
S T A R T R E K E P I S O D E G U I D E
Space, the final frontier.
These are the voyages of the starship Enterprise.
Its five-year mission: to explore strange new worlds,
to seek out new life and new civilizations,
to boldly go where no man has gone before.
----------------------------------------------------------------------
Classifications of the Star System:
*/2: The best part is the opening credits.
*: Poor, scientifically-unsound plot, with mediocre acting.
* 1/2: Mediocre plot and acting, scientifically sound but highly
implausible.
**: Average Star Trek, typical acting, not especially
intriguing.
** 1/2: A two-star show with some novel twist added.
***: A minimal "entertaining" episode.
*** 1/2: Fair, scientifically-sound plot, good acting. Usually has
at least one outstanding scene.
****: Good plot, damned good acting, no major flaws. To see such
an episode, a hard-core Trekkie would be willing to miss a
midterm in a non-departmental course.
**** 1/2: Excellent, well-developed plot, unparalleled acting. Only
flaw is in falling slightly short of full development of the
theme, or containing a minor error important to the plot. A
Trekkie would be willing to miss any midterm to see it.
*****: To see a 5-star episode, a Trekkie would be willing to skip
a final, to suffer the slings and arrows of outrageous
fortune, to cross into the Romulan Neutral Zone, to boldly
go where no man has gone before.
The various classifications of the Star System were assigned
between stardates 1974.3 and 1975.5 by a general consensus
among members of the Bridge Crew, the regular Trek-watchers
of Stevenson Hall, at Princeton University.
----------------------------------------------------------------------
FIRST SEASON
"THE MAN TRAP" [**]
First aired September 8, 1966. The Enterprise is ravaged by a
creature that sucks the salt from its victims' bodies, and that is
capable of assuming any identity.
"CHARLIE X" [***]
First aired September 15, 1966. A teenager, raised by aliens and
possessing some of their unusual powers, proves incapable of adjusting
to human society and emotions.
"WHERE NO MAN HAS GONE BEFORE" [****]
First aired September 22, 1966. In passing through an energy barrier
at the edge of the galaxy, some Enterprise crew members find their ESP
powers enormously heightened.
"THE NAKED TIME" [*** 1/2]
First aired September 29, 1966. A strange malady strikes the crew of
the Enterprise, causing them to succumb to their innermost desires.
"THE ENEMY WITHIN" [* 1/2]
First aired October 6, 1966. A transporter malfunction splits Kirk
into two personalities, one brutal and incapable of control, the other
gentle and incapable of command.
"MUDD'S WOMEN" [** 1/2]
First aired October 13, 1966. Jack-of-all-illegal-trades Harry Mudd
is transported aboard the Enterprise along with his cargo, three
irresistibly beautiful women.
"WHAT ARE LITTLE GIRLS MADE OF?" [**]
First aired October 20, 1966. Nurse Chapel's long-lost fiance turns
up in control of a mechanism capable of producing android replicas of
live beings.
"MIRI" [**]
First aired October 27, 1966. The landing party contracts a disease
that strikes after puberty, while the children still alive on the
planet refuse to let them contact the ship for help.
"DAGGER OF THE MIND" [***]
First aired November 3, 1966. A deranged escapee from a penal planet
causes Kirk to investigate the psychiatric treatments being
administered there.
"THE CORBOMITE MANEUVER" [***]
First aired November 10, 1966. To stave off an attack by an alien
vessel, Kirk concocts the now-famous "Corbomite" bluff.
"THE MENAGERIE (part I)" [**** 1/2]
First aired November 17, 1966. Spock risks the death penalty by
hijacking his old commander, Captain Pike, to Talos IV. Court-martial
testimony (actually scenes taken from "The Cage", Star Trek's original
pilot episode) recreates the story of Pike's earlier encounter with
the Talosians.
"THE MENAGERIE (part II)" [****]
First aired November 24, 1966. The conclusion to the previous
episode, in which the remainder of the earlier visit to Talos IV is
shown, and Spock makes clear why he felt it necessary to return there
with Pike.
"THE CONSCIENCE OF THE KING" [*/2]
First aired December 8, 1966. The star of a Shakespearean acting
company may be the infamous "Kodos the Executioner".
"BALANCE OF TERROR" [*** 1/2]
First aired December 15, 1966. Kirk matches wits against a Romulan
commander in the first encounter between the species to occur in
several decades.
"SHORE LEAVE" [**]
First aired December 29, 1966. The crew of the Enterprise takes shore
leave on a planet where their every thought is immediately converted
to reality.
"GALILEO SEVEN" [* 1/2]
First aired January 5, 1967. Spock finds himself in command of the
shuttlecraft Galileo, stranded on a hostile planetoid.
"THE SQUIRE OF GOTHOS" [** 1/2]
First aired January 12, 1967. The crew of the Enterprise are made
unwilling guests of the powerful but capricious General Trelane
(retired).
"ARENA" [***]
First aired January 19, 1967. Kirk and a reptilian alien must duel to
the death to determine whose ship will survive.
"TOMORROW IS YESTERDAY" [****]
First aired January 26, 1967. The Enterprise is accidentally flung
back to the year 1967, where they find they must take desperate
measures in an attempt to avoid changing history.
"COURT-MARTIAL" [**]
First aired February 2, 1967. Kirk is placed on trial when the ship's
record tapes show he committed an error that cost a man's life.
"RETURN OF THE ARCHONS" [**]
First aired February 9, 1967. An entire planet is under the total
mental control of a mysterious being known as "Landru".
"SPACE SEED" [*** 1/2]
First aired February 16, 1967. The Enterprise runs across a "sleeper
ship" full of supermen fleeing their defeat in the Eugenics Wars.
"A TASTE OF ARMAGEDDON" [***]
First aired February 23, 1967. The Enterprise and its crew are
declared casualties in an interplanetary war entirely simulated by
computers.
"THIS SIDE OF PARADISE" [*** 1/2]
First aired March 2, 1967. Strange spores cause the entire crew of
the Enterprise to mutiny and beam down to a planet where all work is
done in unity and contentment.
"THE DEVIL IN THE DARK" [***]
First aired March 9, 1967. A mining operation is ravaged by a monster
that dissolves men's bodies.
"ERRAND OF MERCY" [*** 1/2]
First aired March 23, 1967. Kirk and Spock, stranded on Organia,
attempt to interfere with the Klingon occupation of the planet,
despite the Organians' insistence upon the non-necessity of violence.
"THE ALTERNATIVE FACTOR" [*]
First aired March 30, 1967. A schizophrenic personality named Lazarus
seems to be the key to an anomaly in the space-time fabric of the
universe.
"THE CITY ON THE EDGE OF FOREVER" [**** 1/2]
First aired April 6, 1967. McCoy, suffering from an overdose of
cordrazine, vanishes through a time portal and somehow changes the
past. Kirk and Spock follow in an effort to rectify whatever it is
that McCoy has done.
"OPERATION--ANNIHILATE" [**]
First aired April 13, 1967. The Enterprise faces an onslaught by
parasitic creatures that invade the nervous system to take control of
their hosts.
SECOND SEASON
"AMOK TIME" [****]
First aired September 15, 1967. Spock is forced by the instinctive
Vulcan mating cycle to return to his home planet and take a wife.
"WHO MOURNS FOR ADONAIS" [**]
First aired September 22, 1967. The Enterprise is seized by a being
claiming to be the god Apollo, who requires their worship to sruvive.
"THE CHANGELING" [***]
First aired September 29, 1967. Nomad, an ancient Earth probe, has
combined with an alien probe to form an incredibly powerful mechanism
that is determined to destroy all "imperfect" life forms.
"MIRROR, MIRROR" [***]
First aired October 6, 1967. Kirk, McCoy, Scott, and Uhura are
accidentally exchanged with their counterparts in a parallel universe,
where instead of the Federation they find a violent, dictatorial
Empire.
"THE APPLE" [**]
First aired October 13, 1967. The Enterprise finds itself under
attack by Vaal, a machine that guides the actions and even the
environment of a primitive populace.
"THE DOOMSDAY MACHINE" [**** 1/2]
First aired October 20, 1967. The starships Enterprise and
Constellation battle an enormous machine that destroys planets and
consumes them for fuel.
"CATSPAW" [* 1/2]
First aired October 27, 1967. Amidst an atmosphere of witches and
dungeons, a pair of aliens use seemingly magical powers in an attempt
to trick further scientific information from the people of the
Enterprise.
"I, MUDD" [*** 1/2]
First aired November 3, 1967. The Enterprise is forced to a planet
populated by androids and ruled by their old nemesis, Harcourt Fenton
Mudd.
"METAMORPHOSIS" [*]
First aired November 10, 1967. A shuttlecraft is forced down to a
planet as company for a stranded spaceman, who has been kept young by
a gaseous alien called the "Companion".
"JOURNEY TO BABEL" [***]
First aired November 17, 1967. Crisis piles atop crisis when the
Enterprise is in charge of transporting a volatile cargo of Federation
diplomats, including Spock's parents.
"FRIDAY'S CHILD" [***]
First aired December 1, 1967. Negotiations over mining rights become
a battle for survival when McCoy unintentionally violates a tribal
taboo.
"THE DEADLY YEARS" [****]
First aired December 8, 1967. Kirk is relieved of command when he and
other officers contract a disease that results in senility and death
by old age within days.
"OBSESSIONS" [*** 1/2]
First aired December 15, 1967. Kirk disregards all other
responsibilities in an effort to destroy a gaseous cloud that absorbs
red corpuscles from human bodies.
"WOLF IN THE FOLD" [* 1/2]
First aired December 22, 1967. Scotty appears to be the only logical
suspect in a bizarre series of murders.
"THE TROUBLE WITH TRIBBLES" [*****]
First aired December 29, 1967. Kirk must put up with Federation
bureaucrats and hordes of hungry tribbles while protecting a shipment
of quadrotriticale (wheat) against Klingon sabotage.
"THE GAMESTERS OF TRISKELION" [**]
First aired January 5, 1968. Kirk, Uhura, and Chekov are captured for
use in gambling conflicts.
"A PIECE OF THE ACTION" [*****]
First aired January 12, 1968. Kirk must figure out a way to
counteract the effects of an earlier expedition, which caused a
planet's civilization to pattern itself after the Chicago mobs of the
Twenties.
"THE IMMUNITY SYNDROME" [****]
First aired January 19, 1968. A gigantic single-celled creature,
which feeds on the energy necessary to our form of life, invades our
galaxy.
"A PRIVATE LITTLE WAR" [***]
First aired February 2, 1968. When the Klingons hasten the arms
development of one faction on a hitherto peaceful planet, Kirk must
arm the other side in order to maintain a balance of power.
"RETURN TO TOMORROW" [** 1/2]
First aired February 9, 1968. Highly advanced alien minds "borrow"
bodies, including those of Kirk and Spock, in order to build permanent
android bodies. One of them, however, does not wish to leave his
borrowed body.
"PATTERNS OF FORCE" [**]
First aired February 16, 1968. A Federation historian ignores the
Prime Directive and reshapes a planet's society along the lines of
Nazi Germany.
"BY ANY OTHER NAME" [** 1/2]
First aired February 23, 1968. A group of aliens from the Andromeda
galaxy commandeer the Enterprise to make the journey back home.
"THE OMEGA GLORY" [*]
First aired March 1, 1968. Captain Tracy, believing he has found a
planet containing the secret of eternal youth, interferes in the
struggle between the two planetary cultures, the Yangs and the Kohms.
"THE ULTIMATE COMPUTER" [*** 1/2]
First aired March 8, 1968. The Enterprise is put under total control
of a new type of computer, which then refuses to relinquish control.
"BREAD AND CIRCUSES" [*]
First aired March 15, 1968. The Enterprise encounters a civilization
that combines the features of the Roman Empire with 20th-century
technology.
"ASSIGNMENT: EARTH" [****]
First aired March 29, 1968. On a historical fact-finding mission to
1969, the Enterprise accidentally intercepts an interplanetary agent
out to sabotage an orbiting nuclear platform.
THIRD SEASON
"SPOCK'S BRAIN" [*]
First aired September 20, 1968. A mysterious woman surgically removes
Spock's brain.
"THE ENTERPRISE INCIDENT" [****]
First aired September 27, 1968. Kirk goes mad and Spock turns traitor
in an attempt to steal an improved cloaking device from the Romulans.
"THE PARADISE SYNDROME" [*** 1/2]
First aired October 4, 1968. In a state of amnesia, Kirk marries and
finds happiness with Miramanee, an Indian maiden. Meanwhile, Spock
must find a way to save her planet from an impending meteor collision.
"AND THE CHILDREN SHALL LEAD" [*]
First aired October 11, 1968. A group of children, under alien
domination, play on the crew members' secret fears in order to gain
control of the ship.
"IS THERE IN TRUTH NO BEAUTY?" [** 1/2]
First aired October 18, 1968. Miranda, a telepath, is jealous of
Spock's greater abilities in forming a mind-link with Kollos, an alien
so ugly that the very sight of him can drive a man insane.
"SPECTRE OF THE GUN" [***]
First aired October 25, 1968. Kirk et al find themselves on the
losing side of the gunfight at the OK Corral.
"DAY OF THE DOVE" [** 1/2]
First aired November 1, 1968. Klingons and the Enterprise crew must
unite to overcome an alien who feeds on the hatred between them.
"FOR THE WORLD IS HOLLOW, AND I HAVE TOUCHED THE SKY" [**]
First aired November 8, 1968. McCoy, suffering from a fatal disease,
finds himself romantically entangled with the priestess governing a
planetoid/spaceship on a collision course with another planet.
"THE THOLIAN WEB" [**]
First aired November 15, 1968. The Tholians entrap the Enterprise,
not believing that the crew is merely trying to save Kirk from a
hyperspace warp.
"PLATO'S STEPCHILDREN" [*]
First aired November 22, 1968. The dwarf Alexander's lack of
mind-over-matter abilities may be the only clue to aid Kirk in
defeating a band of telekinetics.
"WINK OF AN EYE" [* 1/2]
First aired November 29, 1968. The Enterprise is invaded by beings
who move too fast for human eyes to detect.
"THE EMPATH" [*/2]
First aired December 6, 1968. Kirk, Spock, and McCoy are manipulated
by aliens who use them to teach compassion to a girl capable of
absorbing the pain and injuries of others.
"ELAAN OF TROYIUS" [** 1/2]
First aired December 20, 1968. The Enterprise's task of transporting
an imperious woman to another planet for marriage is complicated by
Kirk's falling in love with her.
"WHOM GODS DESTROY" [* 1/2]
First aired January 3, 1969. Captain Garth, having taken over the
penal planet where he was being treated, uses his ability to change
shape in an attempt to get aboard the Enterprise.
"LET THAT BE YOUR LAST BATTLEFIELD" [*/2]
First aired January 10, 1969. Two two-toned beings try to get Kirk to
take sides in their racial disputes.
"THE MARK OF GIDEON" [** 1/2]
First aired January 17, 1969. Kirk is decoyed into a replica of the
Enterprise. While Spock searches for him through a maze of diplomatic
red tape, the people of Gideon are using him as a source of alien
infection.
"THAT WHICH SURVIVES" [** 1/2]
First aired January 24, 1969. A mysterious woman whose touch is death
threatens the landing party.
"THE LIGHTS OF ZETAR" [***]
First aired January 31, 1969. An electrical cloud formed by the
life-essences of the long-dead Zetarians seeks to possess the body of
Scotty's new-found sweetheart.
"REQUIEM FOR METHUSELAH" [**]
First aired February 14, 1969. Flint, an immortal, uses Kirk to rouse
emotions in an android, so that she will become fully human and can be
a suitable, immortal mate.
"THE WAY TO EDEN" [*/2]
First aired February 21, 1969. A group of space hippies are searching
for the legendary planet of Eden.
"THE CLOUD MINDERS" [**]
First aired February 28, 1969. Kirk's attempt to pick up a shipment
of a vital mineral embroils him in the demands of the oppressed miners
against the rulers.
"THE SAVAGE CURTAIN" [**]
First aired March 7, 1969. Lincoln of Earth and Surak of Vulcan join
Kirk and Spock in battle against a group of villains, while alien
observers examine the distinctions between good and evil.
"ALL OUR YESTERDAYS" [***]
First aired March 14, 1969. A rescue mission to a planet whose sun is
about to nova results in Kirk, Spock, and McCoy being sent to various
eras in the planet's past.
"TURNABOUT INTRUDER" [* 1/2]
First aired March 28, 1969. A woman bitterly jealous of Kirk uses an
alien device to exchange her consciousness with his, and then attempts
to kill her body and thus Kirk's mind.
-----


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From: rich.bellacera@amail.amdahl.com
Newsgroups: rec.arts.startrek.misc
Subject: KZINTI (Inclusionary Data for the Star Trek Universe)
Message-ID: <m0n2vjO-0000jUC@juts.ccc.amdahl.com>
Date: 19 Dec 92 07:38:25 GMT
Lines: 210
> Subject: Re: Kzinti (Re: Hypothetical TNG Galactic Map)
> From: dgreen@thor (David Greenebaum)
> Quoth Clay Spinuzzi, quoting Michael Andersson:
> >>Were the Kzinti in a ST:TNG ep? Which one! I wanna see it!
> >The TAS episode "The Slaver Weapon," and no, you *don't* want to see it.
> Yes I do--I want to laugh at it. I hear Spock takes the place of a
> Puppeteer in the story--I doubt he can pull it off.
In fact the Kzinti appear or are mentioned in 3 different episodes of ST:TAS.
They were/are "Slaver Weapon", "Time Trap" and "The Infinite Vulcan." I'm
not sure who wrote the later two, but the first was written by Larry Niven,
the author of the Ring World Trilogy. In light of this fact that Larry,
himself, brought his creatures from HIS "known Universe" into the Star Trek
Universe means that he clearly gave Gene, Paramount and others the right to
include them as a normal part of the Star Trek legacy. Sure, Gene has said
that because of the many inconsistencies between the animated episodes and the
live action episodes he would just as soon ignore them (paraphrased of
course). But how many fans still consider "Yesteryear" (Spock's childhood
story) a legitimate part of Spock history, or many others stories also.
Personally, I think there are many live action episodes that I'd just as soon
ignore ("Spock's Brain" comes to mind). I think it all boils down to personal
preference. There are many inconsistancies between episodes of TOS, between
episodes of TNG and even conflicts of info between TOS & TNG (the Horta as a
"non-organic" lifeform vs. the TNG Vallarian micro-beings on the terraforming
early episode, supposedly there were no known inorganics). Inconsistancies are
a part of the ST mythos that we should rather look to explain than to just
write-off. I like the approach that Marvel Comics take to their stories.
When there are major or minor mess-ups (even wrong colorations, etc.) they
encourage fans to write possible explanations for the mess-ups. i'm not
talking about miscoloring clothing or whatever, but rather when a character
acts inconsistant with his/her past representations. Readers love to be
overly critical and complain about these mess-ups so Marvel gives the one with
the best explaination an Official 'No-Prize'. It's not much. Usually an empty
envelope informing the reader that they are the winner of an official
'No-Prize', but it *is* a satisfactory recognition for a job well done. The
things fans come up with are often quite ingenious and may be 'launching
points' for future storylines.
With the preceding in mind and some personal research on the Kzin (especially
from the three episodes mentioned and the Larry Niven Trilogy) I was able to
gather enough data to forulate a plausable biography of the Kzin species. The
following is part of a manuscript I wrote several years ago which includes
every known or alluded species in the Star Trek Universe current as of the
first season of TNG. My resources included many other publications written
for and about Star Trek including (Bjo Trimble's Concordance, The Star Trek
Maps, The ST Spaceflight Chonology, ST Medical Reference Manual, Technical
manuals too numerous to list, and assorted magazine articles found in Starlog
and other and other major fan publications. I did not read any of the recent
MAN-KZIN war books that have been published (I think) by another author, so I
am not familiar with the outcome of that new pocketbook series. One of the
coolest things about ST is the concept that it is a universe of imagination
which seems to be so popular because of it's positive outlook on the future
(hope) and the fact that the shows are serial by nature. I submit this entry
on the KZINTI species in hopes that some (probably those less critical by
nature) will find it...at least interesting, if not useful. I originally
spirited into this manuscript project when I was heavily into playing FASA's
Star Trek: The Roleplaying Game. Unfortunately that game is now defunct, but
I maintain this manuscript (in full) with my copy of the boxed game and it's
various books and champaigns. Gee, I wish there were other's in my area who
still played it. If anyone has any details that might be helpful for this
document you can email me direct. Thank you. Enjoy.
-------------------------------------------------------------------------------
KZINTI - ("Slaver Weapon", "Time Trap", "Infinite Vulcan") Also called Kzin.
For nearly a millenia KZIN II, their homeworld, was once the seat of a
widespread empire based on a slave economy and the maintenance of terror (much
like the ancient SLAVER DOMINATION or the more recent KLINGON EMPIRE) until a
series of Man-Kzin wars expelled them. Kzin society is loosely based on a
hereditary patriarchy whose leader is called "The Highest of the Kzin" in
their native language. Those of patriarchal lineage bear the surname of
"-Rrit" and are the only members of their race allowed to have a first name as
well. All others may only be identified by their profession or a title (e.g.
Chuft Captain, Flyer, Speaker-to-Animals", etc.).
Physically, Kzinti are fat orange catlike bipeds standing approxiametly eight
feet tall in a hunched upright posture. The so-called fat is actually dense
muscle tissue, smooth and powerful and oddly arranged over their endoskeleton
where their ribs have both verticle and horizontal bracing. This arrangement
naturally provides ample protection, even when two or three ribs are broken,
for their two hearts. This, along with their sharp, retractable claws
(usually kepts polished and sheathed) enables them to usually have the
advantage in any hand-to-hand combat (ostensibly their favorite pastime).
Nearly any situation is usally guided by the Kzinti "Code of Honor" which is
to seek revenge first before calling for help. To do otherwise is to bring
disgrace upon the individual and his lineage. As a feline race it is quite
possible that the Kzin share a common heritage with the Caitians and the
mysterious telepathic Vedala (see "The Jihad", CAITIANS and VEDALA). Most
Kzin can be distinguished from others by their individual markings such as a
white patch on the nose, a black mask around the eyes, a yellow stripe, a red
spot, etc. They also have round, rather than eliptical, shaped pupils. Their
auricles can fold up like an umbrella to protect their inner ear. Their
rictus, though resembling a smile, is definitely an expression of anger.
Their voice is harsh and loud. It is said that, "One Kzin alone sounds like a
catfight, but two or more in a heated arguement sounds like a major feline
war" (complete with atonics). Therefore sonic deadeners are usually installed
in public facilities where Kzinti frequent.
Overpopulation has never been a problem for the Kzin (even before the wars),
since they look at the typical overcrowding which occurs on many human colony
worlds with disgust. They have found that they have an insticntive means for
population control -- they fight eachother. The more crowded their community
grows, the more opportunity exists for one Kzin to take offense at another.
Kzinti are carnivores (meat-eaters) and not very particular about what flesh
they eat. They believe this to be a dominant and heroic trait. As such, they
naturally abhor herbivores (plant-eaters) like Vulcans, considering them to be
among the lowest forms of life and not worthy of recognition (see VULCANS).
It is considered appropriate to call such by the Kzin derogatory word,"Eaters-
of-Roots and Leaves." Humans, on the other hand, are an omnivorous race,
consumers of both flesh and vegitables, therefore worthy of notice, though
still contemptable (since the wars).
All Kzinti females are of a smaller stature than the males and considered to
be non-sentient, or dumb animals, by their male counterparts, a trait shared,
to some extent, by the Ferengi and Orions, and in reverse by the Cygnians (see
FERENGI, ORIONS and CYGNIANS). It is not known whether this is a genetic
trait or a social one. With Cygnian males it is a hereditary factor that has
determined their lower intelligence paving way for their matriarchal social
system, however, it is an established fact that when green Orion women are
removed from their traditionally male dominated, exploitative, and oppressive
environment that they can develop at least an average I.Q. By extension,
Kzinti males prejudiciously believe all females, of any species, to be "dumb
animals" and therefore also beneath their notice (a little peice of knowledge
that has saved many females of all species, at times). For a male Kzin to
recognize a female as an intelligent creature would be, to them, a great
insult and shame.
Another Kzinti trait is their aptitude for telepathy, a characteristic they
share with many other galactic species (see humans, DELTANS, LACTRANS,
MALURIANS, MEDUSANS, BETAZEDS, VULCANS and others). Not all Kzinti may ever
develop this discipline. Those who do usually develop in old age when their
bodies grow tired and weak, and they are forever unhappy and neurotic. A Kzin
telepath is called a "Reader-of-Minds." They do not particularly like to read
the minds of others, but their own power is so great they often find it very
difficult no to do so. Even an extremely adept telepath may find his mind
intruded upon by another Kzin telepath. Due to social conditioning they are
particularly nauseated by reading the minds of herbivores and females. The
Kzinti government quite commonly and callously exploits its known telepaths in
any fashion deemed necessary. Kzinti telepaths are often found as crewmen
aboard police vessels (often supporting pirate raids as well).
By nature Kzinti are fiercely warlike, courageous and stubborn. Over the past
two and a half centuries there have been at least four major MAN-KZIN wars, as
well as numerous smaller skirmishes. Had the Kzinti won the first of these,
mankind would now be raised as slaves and herded as livestock fit for the
slaughterhouse. Realising this early-on the humans fought back with such
vigorous tenacity that they took the Kzinti quite by surprise. Yet,
relentlessly, the Kzin tried over and over to defeat them to no avail. Even
though Kzinti technology, at that time, was much more advanced than mankind's,
and their ships had superior manuverability --they just had not counted on the
human will to survive and be free. The Sirian Star System (see "Mudd's
Passion", "Arena", and SIRIANS) is the sight of the battle known as the
"Kzinti's Last Stand" which marked the signing of the "Treaty of Sirius", a
Federation writ which confines the Kzin Patriarchy to a spherical volume some
50 lightyears in diameter. Kzinti maker bouys are located in strategic points
along its perimeter and broadcast a warning message in the "Hero's Tongue"
(Kzinti language). One such marker is located near the outermost planet of
the Sirian System. The treaty grants the Kzin only probationary status and
allows for very few police vessels (the equivalent of a Federation courier
transport ship). Sirius has been the sight of frequent police raids by Kzin
who still maintain a misplaced resentment for the system which ever reminds
them of their greatest failure. Until the Treaty of Sirius, and before they
met mankind, the galaxy was their dinnertable. The treaty has effectively
stipped them of thier empire and reduced them to only a dozen worlds. They
are not allowed weapons, and must patrol their territory with crude, but
efficient, peace-keeping ships. However, they have managed to get around this
by resorting to piracy, with the tacit approval of the Kzinti government. By
the 23rd century the Kzin population is down to barely one-eighth of what it
was before their first encounter with mankind and determined engagement in
war. Each successive incident cost them more and more of their lives, and the
confiscation of nearly all of their worlds. Though the Federation still
considers the Kzinti to be quite dangerous to its member races at large, it is
felt that the Man-Kzin wars have put sufficient restriction on Kzinti
expansion and terrorism. Still, StarFleet is vigilant to keep a tight rein on
their extremely limited privleges, and an eye on their doings. It was this
savage behavior of the Kzin that first prompted noted scientist Dr. Keniclius
Stavos to plan and prepare the means to conquer, and thereby save the galaxy.
He believed that only by ruling the galaxy with his despotic peace-enforcing
fleet of Phylosians would he be able to restrain such malevolent beings as the
Kzinti (see Keniclius,Stavos, and PHYLOSIANS).
Two unique devices employed by the Kzinti police. One is the "web", a highly
technical energy net that is laid out on the ground and produces a forcefield
to restrain prisoners. It is fully equipped with a self-contained life
support system. The other is a "nullifier", capable of deactivating nearly
any stasis field.
The actual location of Kzin II and the Kzinti worlds is nestled between the
border of Federation space and Gorn territory, within a region known as the
KZINTI PATRIARCHY. While contact with the Gorn is unknown, it is purported by
StarFleet Intelligence that there has been several secret meetings between
high ranking Kzin and their Skorr counterparts. The Skorr are an equally
ferocious warrior race of ornithoid bipeds with a common loathing for the
Federation (see "The Jihad", "Arena", "Mudd's Passion", AURELIANS and SKORR).
According to sources there is a possible alliance, but UFP sources officially
deny this rumour, reminding the public of the great delight with which the
Kzin once feasted on Skorr in captivity prior to their release at the hands of
the Federation forces during the Man-Kzin wars. It is believed, by some, that
such an allaince may eventually lead to another "Jihad" (holy war) after which
the Kzin will regain control of the Galaxy. However, this fear is balanced
by the assurance that the Kzin would eventually have to contend with every
other Federation enemy (ostensibly the KLINGONS, ROMULANS, CARDASSIANS, GORN,
THOLIANS and others).
Though the wars virtually decimated their male population, Kzinti females went
virtually untouched since they, by tradition, do not engage in combat, and
thrive mainly on the Kzin homeworld. All male Kzin alive in the 23rd Century
are direct descendants of those who managed to avoid death in the M-K wars.
These survived mainly by deveoping a wit or forebearance to avoid fighting
with humans, and the intellegence or self-restraint necessary to deal with the
Federation.

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From: rccarm00@nx19.mik.uky.edu (ron c carman)
Newsgroups: rec.arts.startrek.misc
Subject: Star Trek Novels: The Year in Review [1988]
Message-ID: <rccarm00.726082891@mik.uky.edu>
Date: 3 Jan 93 17:41:31 GMT
Organization: University Of Kentucky, Dept. of Math Sciences
Lines: 468
This is a review of Pocket Books' Star Trek novels published
during 1988.
Ratings translate as follows:
Rating Meaning
--------------------------------------
5 SUPERIOR: Run out and buy this NOW
4 EXCELLENT: Make sure to buy this soon
3 AVERAGE: Purchase as funds allow
2 POOR: Wait for your tax refund
1 AWFUL: Avoid at ALL costs
1988 Releases-at-a-glance:
-----------------------------
Book # Title Date Published Rating / 5
-----------------------------------------------------------------
TOS G3 Final Frontier January 1988 4+
TOS #38 The IDIC Epidemic February 1988 4+
TOS #39 Time for Yesterday April 1988 5
TOS #40 Timetrap June 1988 3-
TNG #1 Ghost Ship July 1988 3+
TOS #41 The Three-Minute Universe August 1988 3+
TOS H1 Spock's World September 1988 5+
TNG #2 The Peacekeepers September 1988 3
TOS #42 Memory Prime October 1988 4-
TNG #3 The Children of Hamlin November 1988 4+
TOS #43 The Final Nexus December 1988 5-
------------------
TNG Average: 3+
------------------
TOS Average: 4+
------------------
Year Average: 4
/* Quite a good year, I'd say */
Possible *SPOILERS* for Trek books released in '88.
>TOS G3 Final Frontier Copyright January 1988
>Author: Diane Carey
>StarDate: UNKNOWN
>
>Plot Summary:
> This is the story of a hero -- and a moment forever lost to history.
>
> It is a tale of Starfleet's early days, of a time before the STAR TREK
>we know. The story of a secret mission gone horribly wrong -- and an
>instant in time when the galaxy stood poised on the brink of one final,
>destructive war. It is the story of a ship since passed on into legend,
>and a man we know only as the father of Starfleet's greatest captain.
> His name is Kirk. Commander George Samuel Kirk. He is a warrior,
>born and bred to battle. Now destiny has placed the fate of a hundred
>innocent worlds on his shoulders.
>
> And put the power of the greatest weapon the galaxy has ever seen
>in his hands...
The predecessor to _Best_Destiny_, this is a great novel about
Starfleet's early days. And even though we see little of the usually
central characters, this is a thoroughly enjoyable tale.
Carey does her usual good job of bringing her characters to life.
At times, she does fall prey to the habit of describing Kirk with
a sort of awe-filled, teenage hero-worship, but it doesn't become all
that distracting...
[Final Frontier]
Characterization: 4
Premise: 5
Plot Handling: 5
Narrative: 4
Total: 4+
Next: The IDIC Epidemic
>TOS #38 The IDIC Epidemic Copyright February 1988
>Author: Jean Lorrah
>StarDate: UNKNOWN
>
>Plot Summary:
> I.D.I.C. -- Infinite Diversity in Infinite Combination. More than
>just a simple credo, for those of the planet Vulcan it is the cornerstone
>of their philosophy.
> Now, on the Vulcan Science Colony Nisus, that credo of tolerance is
>being put to its sternest test. For here, on a planet where Vulcan,
>Human, Klingon, and countless other races live and work side by side, a
>deadly plague has sprung up. A plague whose origins are somehow rooted
>in the concept of I.D.I.C. itself. A plague that threatens to tear down
>that centuries-old maxim and replace it with an even older concept.
> Interstellar War.
Ms. Lorrah proves once again that not everything that comes out of
Kentucky is unworthy of notice... ;-)
This story is well-crafted and solid. The characterization is
excellent as is the interaction between characters. The dialogue,
unfortunately, is mostly average.
Overall, though, I'd say this is a thoroughly entertaining
entry in Pocket Books' repertoire.
[The IDIC Epidemic]
Characterization: 4
Premise: 5
Plot Handling: 5
Narrative: 4
Total: 4+
Next: Time for Yesterday
>TOS #39 Time for Yesterday Copyright April 1988
>Author: A.C. Crispin
>StarDate: UNKNOWN
>Historian's Note: _Time_for_Yesterday_ takes place after the
> events chronicled in "Star Trek: The Motion
> Picture" and Howard Weinstein's novel _Deep_Domain_.
>
>Plot Summary:
> Time in the galaxy has stopped running in the normal course. That
>can mean only one thing -- the Guardian of Forever is malfunctioning.
>To save the universe, Starfleet Command reunites three of its most
>legendary figures -- Admiral James T. Kirk, Spock of Vulcan, and Dr.
>Leonard McCoy -- and sends them on a desperate mission to contact the
>Guardian, a journey that ultimately takes them 5,000 years into the
>past. They must find Spock's son Zar once again -- and bring him
>back to their time to telepathically communicate with the Guardian.
> But Zar is enmeshed in troubles of his own, and soon Kirk, Spock,
>McCoy find themselves in a desperate struggle to save both their
>world -- and his!
I'm generally not very enthusiastic about sequels. They never
quite seem to measure up to the original. But this novel, the sequel
to _Yesterday's_Son_, is one I can be enthused over.
This novel is every bit as good as its predecessor, in every way.
Characterization and plot are both dead on, and additionally, the
reader can really *feel* what is going on... If you enjoyed reading
_Yesterday's_Son_ you won't want to miss this one.
[Time for Yesterday]
Characterization: 5
Premise: 5
Plot Handling: 5
Narrative: 5
Total: 5
Next: Timetrap
>TOS #40 Timetrap Copyright June 1988
>Author: David Dvorkin
>StarDate: UNKNOWN
>
>Plot Summary:
> In a remote area of Federation space, the Enterprise picks up an
>urgent distress signal -- from a Klingon vessel! Tracing the S.O.S.,
>the crew finds the Klingon cruiser Mauler, trapped in a dimensional
>storm of unprecedented power. Yet paradoxically, the ship refuses
>both the Enterprise's call and the offers of help.
> Determined to discover what the Klingons are doing in Federation
>space, Kirk beams aboard their ship with a security team, just as
>the storm flares to its highest intensity. As the bridge crew
>watches in horror, Mauler vanishes from the Enterprise's viewscreen.
> And James T. Kirk awakens... one hundred years in the future.
Well, that was... interesting. It was good, I suppose; nothing
was really appealing or enthralling, however. It just sort of had a
used feeling, I guess... There was nothing fresh here. There was
also nothing very thought provoking.
On the other hand, nothing was terribly wrong with it either.
Characterization and plot were at least average...
[Timetrap]
Characterization: 3
Premise: 2
Plot Handling: 3
Narrative: 3
Total: 3-
Next: Ghost Ship
>TNG #1 Ghost Ship Copyright July 1988
>Author: Diane Carey
>StarDate: UNKNOWN
>
>Plot Summary:
>
>FIRST IN A BRAND-NEW SERIES OF ORIGINAL NOVELS,
>BASED ON THE HIT TELEVISION SHOW
>
> 1995: A mysterious creature destroys a Russian aircraft carrier --
>and just as mysteriously, disappears...
> And three hundred years later, Counselor Deanna Troi awakens in her
>quarters from a nightmare, a nightmare where she senses (and understands)
>the voices of the crew lost aboard that ship, a crew whose life essences
>were somehow absorbed within the creature that destroyed their ship long ago.
> Now, Picard must find a way to communicate with the creature -- or he and
>his crew will be similarly absorbed by the "ghost ship"!
As this is the first in the series of Next Generation novels,
a little leeway should be allowed; the book was written, after all,
almost before the TV series began...
Even at that, though, this is at best a decent adventure.
The characterization is a bit off, and the dialogue is at times
downright cornball. If you can ignore the dialogue, the plot
is reasonably solid and well thought out.
[Ghost Ship]
Characterization: 3+
Premise: 4
Plot Handling: 4
Narrative: 3-
Total: 3+
Next: The Three-Minute Universe
>TOS #41 The Three-Minute Universe Copyright August 1988
>Author: Barbara Paul
>StarDate: UNKNOWN
>
>Plot Summary:
> The Sackers. In all Captain James T. Kirk's travels, he has
>never found a race more universally shunned and abhorred. Their
>mere appearance causes most Federation members to become violently
>ill.
> Now the Sackers have performed a deed whose brutality matches
>their horrifying exterior. They have stolen a revolutionary new
>scientific device -- murdering an entire race in the process --
>and used it to create a rip in the fabric of space, a hole through
>which another universe is rapidly leaking. Unless Captain Kirk
>and the crew of the Enterprise can find a way to stop the new
>universe's expansion, it will consume -- and utterly destroy --
>our own.
This one had the potential to turn into one of your standard
"Enterprise saves the universe" story-lines, but surprisingly
enough, turned out rather better than that.
Barbara Paul has a definite grasp on how to create
interesting characters (not to mention new races ;-) ).
The action moves along nicely, and the plot has no major
problems.
No great philosophy here, but an interesting read.
[The Three-Minute Universe]
Characterization: 3
Premise: 4
Plot Handling: 3
Narrative: 3
Total: 3+
Next: Spock's World
>TOS H1 Spock's World Copyright September 1988
>Author: Diane Duane
>StarDate: UNKNOWN
>
>Plot Summary:
> Ever since 1966, when the very first episode of the original
>STAR TREK television series aired, casual fans and devoted Trekkers
>alike have been captivated by the alien Mr. Spock and his enigmatic
>home planet Vulcan. Now, for the first time anywhere, here is an
>in-depth look at the secret history of both.
>
> It is the twenty-third century. On the planet Vulcan, a crisis
>of unprecedented proportion has caused the convocation of the planet's
>ruling council -- and summoned the U.S.S. Enterprise from halfway
>across the galaxy, to bring Vulcan's most famous son home in its hour
>of need. As Commander Spock, his father Sarek, and Captain James T.
>Kirk struggle to preserve the very future of the Federation, the
>innermost secrets of the planet Vulcan are laid bare before us, from
>its beginnings millions of years ago to its savage prehistory, from
>merciless tribal warfare to medieval court intrigue, from the
>exploration of space to the development of c'thia -- the ruling ethic
>of logic. And Spock -- torn between his duty to Starfleet and the
>unbreakable ties that bind him to Vulcan -- must find a way to
>reconcile both his own inner conflict and the external dilemma his
>planet faces... lest the Federation itself be ripped asunder.
I can't say very much about this one, except that it is a
fabulous story. Diane Duane continues her stellar trend.
The only thing that may detract from this novel (for some
people; I certainly didn't find it a problem) is that Duane has
adopted a sort of back-and-forth type of story; every other
chapter is devoted to chronicling a part of the history of the
planet. Those chapters may get a little tiring to some readers,
but to me they were just another great facet of the book.
This one's a Must Read(tm)...
[Spock's World]
Characterization: 5
Premise: 5
Plot Handling: 5
Narrative: 5
Total: 5+
Next: The Peacekeepers
>TNG #2 The Peacekeepers Copyright September 1988
>Author: Gene DeWeese
>StarDate: UNKNOWN
>
>Plot Summary:
> Exploring a deserted alien spaceship, Lt. Commander Data and Lt. Geordi
>LaForge suddenly find themselves transported light-years away -- into the
>middle of a deadly conflict!
> While Captain Picard and the crew of the Enterprise search feverishly
>for the missing crewmen, Data and LaForge discover they are in a station
>almost identical to the one they were exploring, high in orbit around an
>Earth-type world. Years before, the occupants of that planet accidentally
>stumbled onto the ship and its advanced technology -- and since then, have
>used its weapons to keep the nations on the planet below disarmed, and at
>peace.
> Now their own arrival has precipitated a crisis on the station.
>Somehow, Data and LaForge must find a way to restore trust between the
>planet below and the station's guardians up above -- before a final,
>destructive war breaks out!
Gene DeWeese makes his debut in the TNG universe with this novel,
preaching unilateral disarmament of nuclear weapons. Unfortuately,
that's about all DeWeese accomplishes. The plot is solid, but the
characterization and narrative are both poor, making for an average
to less than average effort...
[The Peacekeepers]
Characterization: 3
Premise: 3
Plot Handling: 4
Narrative: 2+
Total: 3
Next: Memory Prime
>TOS #42 Memory Prime Copyright October 1988
>Authors: Gar and Judith Reeves-Stevens
>StarDate: UNKNOWN
>
>Plot Summary:
> It is the central core of an immense computer library -- an entire
>network of research planteoids. Here, the Pathfinders -- the only
>artificial intelligences legally permitted to serve the Federation --
>control and sift the overwhelming dataflow from thousands and
>thousands of research vessels across the galaxy...
> Now the greatest scientists in the Federation have gathered here
>for the prestigious Nobel and Z-Magnees prize ceremonies -- unaware
>that a deadly assassin is stalking one of them. And as Captain Kirk
>struggles to save his ship from sabotage and his first officer from
>accusations of murder, he discovers the hidden assassin is far from
>the deadliest secret lurking on Memory Prime...
Well, that was... intriguing. Actually, this is a better than
average outing, considering that this was basically a modified murder-
mystery. The plot is rather well handled, keeping the reader totally
in the dark as the the outcome, and all other elements seem to be
on keel.
[Memory Prime]
Characterization: 4-
Premise: 4
Plot Handling: 4
Narrative: 3+
Total: 4-
Next: The Children of Hamlin
>TNG #3 The Children of Hamlin Copyright November 1988
>Author: Carmen Carter
>StarDate: UNKNOWN
>
>Plot Summary:
> The Hamlin Massacre -- every Starfleet officer knows the tale. The tiny
>Federation outpost of Hamlin was destroyed, its entire adult population
>ruthlessly slaughtered, before the first defense shields could be raised.
>Even worse, the colony's children disappeared without a trace, abducted
>by the aliens who attacked with a ferocity and speed that outmatched
>their Starfleet pursuers.
> Now, fifty years later, the Choraii ships have appeared again. But this
>time the Federation is ready; this time the Choraii must pay for what they
>need. The precious metals can only be bought with the Hamlin children still
>living with their captors.
> This time, the Choraii must face Captain Jean-Luc Picard -- and the crew
>of the starship Enterprise...
Here is a fascinating story. The premise is very new and unusual.
(Breathing liquid oxygen? Is this possible?). The rest of the novel
is average to better than average, and the dialogue is interesting...
People complain about never seeing aliens on the TV series that are
truly *alien*... well this novel gives us some truly alien aliens ;-)
[The Children of Hamlin]
Characterization: 4
Premise: 5
Plot Handling: 4
Narrative: 4
Total: 4+
Next: The Final Nexus
>TOS #43 The Final Nexus Copyright December 1988
>Author: Gene DeWeese
>StarDate: UNKNOWN
>
>Plot Summary:
> Uncounted centuries ago, an unknown race from beyond our galaxy
>created a series of interstellar gates -- shortcuts across our
>universe -- and then disappeared, leaving behind no clues to their
>fate, or the operation of their system. Twice before, the Enterprise
>has used the system to traverse the galaxy, and returned each time
>no wiser to the gates' operation.
> Now it is imperative that they find out. For the gates are
>breaking down, taking the very stars in the sky with them. The fate
>of the galaxy rests in the hands of the Enterprise crew, and their
>ability to communicate not only with creatures from another world --
>but from another universe as well.
In this fascinating sequel to _Chain_of_Attack, Gene DeWeese
weaves a spellbinding tale of adventure. Everything is very well
done here, from characterization to plot to dialogue... it seems
that Mr. DeWeese is an on-again, off-again, hit-and-miss type of
author...
[The Final Nexus]
Characterization: 5
Premise: 5
Plot Handling: 4
Narrative: 5
Total: 5-
Happy New Year, everyone!
Have a great 1993.
RC Carman
--
/=======================================================================\
| Ron C. Carman || Quantum physicists get all the girls. |
| rccarm00@mik.uky.edu || Al. Is he live, or is he a hologram? |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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@@ -0,0 +1,471 @@
Newsgroups: rec.arts.startrek.misc
From: rccarm00@nx19.mik.uky.edu (ron c carman)
Subject: Star Trek Novels: The Year in Review [1989]
Message-ID: <rccarm00.726564704@mik.uky.edu>
Organization: University Of Kentucky, Dept. of Math Sciences
Date: Sat, 9 Jan 1993 07:31:44 GMT
Lines: 463
This is a review of Pocket Books' Star Trek novels published
during 1989.
Ratings translate as follows:
Rating Meaning
--------------------------------------
5 SUPERIOR: Run out and buy this NOW
4 EXCELLENT: Make sure to buy this soon
3 AVERAGE: Purchase as funds allow
2 POOR: Wait for your tax refund
1 AWFUL: Avoid at ALL costs
1989 Releases-at-a-glance:
-----------------------------
Book # Title Date Published Rating / 5
-----------------------------------------------------------------
TNG #4 Survivors January 1989 5-
TOS #44 Vulcan's Glory February 1989 5+
TNG #5 Strike Zone March 1989 4+
TOS #45 Double, Double April 1989 2+
TNG #6 Power Hungry May 1989 3+
TNG #7 Masks July 1989 5
TNG #8 The Captain's Honor September 1989 3+
TOS H2 The Lost Years October 1989 5+
TOS #46 The Cry of the Onlies October 1989 1+
TNG #9 A Call to Darkness November 1989 4
TOS #47 The Kobayashi Maru December 1989 4+
------------------
TNG Average: 4+
------------------
TOS Average: 4-
------------------
Year Average: 4
/* Not a bad year... */
Possible *SPOILERS* for Trek books released in '89.
>TNG #4 Survivors Copyright January 1989
>Author: Jean Lorrah
>StarDate: UNKNOWN
>
>Plot Summary:
> Treva -- a human colony on the fringes of known space. Isolated from the
>rest of the galaxy, at last report they were on the verge of becoming a
>true interstellar community -- a full fledged member of the Federation. But
>now the Enterprise has received a distress signal. Treva is in the throes
>of a violent revolution led by a merciless warlord who has committed
>countless atrocities in the name of freedom.
> Data and Lt. Tasha Yar are dispatched to investigate. But once they
>reach Treva, they discover the truth, and any possible solution may be far
>more complex than a simple rebellion. For Treva's president wants more than
>Starfleet's good words in her fight against the rebels.
> She wants their weapons. And before the battle is over, she means to get
>them. Over Data and Yar's dead bodies, if necessary.
This novel fills the gap between 'The Arsenal of Freedom' and
'Skin of Evil'. Ms. Lorrah gives a fascinating look into Tasha
Yar's past, and invents fabulous characters which are so uncommon
in the rest of the series.
Dialogue, plot, and characterization are all excellent, and
the premise is quite sound..
[Survivors]
Characterization: 5
Premise: 5
Plot Handling: 4
Narrative: 5
Total: 5-
Next: Vulcan's Glory
>TOS #44 Vulcan's Glory Copyright February 1989
>Author: D.C. Fontana
>StarDate: UNKNOWN
>
>Plot Summary:
> Here is a very special STAR TREK novel -- from the woman consistently
>voted by the fans as their favorite writer from the original STAR TREK
>television series!
> D.C. Fontana, writer of such classic STAR TREK episodes as "Journey
>to Babel" and "This Side of Paradise," here brings us the never-before-
>told story of a very young Mr. Spock, on his first mission aboard the
>U.S.S. Enterprise. You'll also meet Captain Christopher Pike and his
>enigmatic first officer "Number One" (previously seen only in the orig-
>inal STAR TREK pilot "The Cage"), as well as the ship's brand new
>engineering officer, Montgomery Scott.
> VULCAN'S GLORY is the tale of Spock's struggle to reconcile his many
>obligations -- those forced on him by his Vulcan heritage, and those
>chosen by him upon his elistment in Starfleet -- to balance the wishes
>of others against the desires of his own heart.
This is the kind of novel we could use more of. Something fresh
and inventive, and most especially, well written. D.C. Fontana has
written a fascinating tale about Spock's first adventure aboard the
Enterprise.
The characters are alive and interesting, the plot is solid,
and the dialogue is more realistic than any I've seen in a Trek novel
in some time. This is a Must-Read(tm), folks.
[Vulcan's Glory]
Characterization: 5
Premise: 5+
Plot Handling: 4+
Narrative: 5
Total: 5+
Next: Strike Zone
>TNG #5 Strike Zone Copyright March 1989
>Author: Peter David
>StarDate: UNKNOWN
>
>Plot Summary:
> Deep in the uncharted regions of our galaxy, a primitive, warlike
>race -- the Kreel -- have stumbled upon weapons powerful beyond their
>wildest imaginings. The Kreel have used those weapons to attack their
>most bitter enemies -- the Klingons.
> Now Captain Jean-Luc Picard and the crew of the U.S.S. Enterprise have
>been called in to mediate the dispute. The Enterprise will ferry diplomatic
>teams from the two warring races to the source of their conflict -- the
>mysterious planet where the weapons were discovered -- in an attempt to find
>a peaceful solution to the conflict, and discover the origins of the
>super-powerful weapons.
> Before the galaxy erupts into full-scale war...
Peter David seems to have a magic touch when it comes to writing
Star Trek novels. This is an at-times humorous, adventuresome tale,
with a subtle, tongue-in-cheek condemnation of the arms-race.
The characters are vivid and real, and the plot rolls along
nicely, with no noticeable holes.
[Strike Zone]
Characterization: 5
Premise: 4
Plot Handling: 4
Narrative: 5
Total: 4+
Next: Double, Double
>TOS #45 Double, Double Copyright April 1989
>Author: Michael Jan Friedman
>StarDate: 4925.2
>
>Plot Summary:
> On a routine exploratory mission, the Starship U.S.S. Hood picks up
>a distress signal from a research expedition thought lost long ago --
>the expedition of Dr. Roger Korby, one of the centuries' greatest
>scientific minds. Korby himself is dead, it seems, but his colleagues
>have made a most incredible discovery -- a discovery they insist the
>Hood's captain see for himself. Reluctantly, the captain agrees to
>beam down...
> Meanwhile, the crew of the U.S.S. Enterprise begins long-overdue
>shore leave on Tranquility Seven. James T. Kirk is looking forward
>to a few days of rest and relaxation... until what seems like a
>bizarre case of mistaken identity plunges Kirk into a whirlpool of
>mayhem and murder.
> And puts an inhuman stranger with his memories and abilities in
>command of the Enterprise.
For an author who has done such generally *good* work as Michael
Jan Friedman, this is an incredibly pitiful novel. It seems almost
like (dare I say it?) *plagiarism*.
This one is a decent adventure story, in a way. Someone who has
never seen "What Are Little Girls Made Of?" might indeed enjoy it.
But I found it to be consistently predictable, and at times, even
*boring*. I find there's very little to recommend this novel.
[Double, Double]
Characterization: 3+
Premise: 2-
Plot Handling: 2
Narrative: 3
Total: 2+
Next: Power Hungry
>TNG #6 Power Hungry Copyright May 1989
>Author: Howard Weinstein
>StarDate: 42422.5
>
>Plot Summary:
> Sent to deliver emergency famine relief to the planet Thiopa -- the
>Federation's only allies in a critically important sector of space -- the
>crew finds a brutal dictatorship -- one more concerned with preserving its
>own powers that protecting its citizens, or the world they all share.
>Captain Picard is hesitant about turning over the supplies to the
>corrupt government: he fears they may never reach their intended
>destination. But can he convince the ruling council to change their
>ways, before it is too late -- for the government, and Thiopa itself?
Weinstein delivers a thoroughly enjoyable, if not thoroughly
solid piece. The dialogue and characterization are a bit shaky,
but the plot holds them up nicely.
[Power Hungry]
Characterization: 3+
Premise: 4
Plot Handling: 4
Narrative: 3
Total: 3+
Next: Masks
>TNG #7 Masks Copyright July 1989
>Author: John Vornholt
>StarDate: UNKNOWN
>
>Plot Summary:
> The Enterprise journeys to Lorca, a beautiful world with a feudal
>culture where the inhabitants wear masks to show their rank and
>station. There, Captain Picard and an away team don masks of their own
>to begin a quest for the planet's ruler and the great Wisdom Mask that
>the leader traditionally wears. Their mission: to establish diplomatic
>relations.
> But shortly after transporting, Picard and his party lose contact with
>the ship, and Commander Riker leads a search party down to the planet to
>find them.
> Both men, however, are unaware that their searches -- indeed, the ship's
>entire mission -- are part of a madman's plan. A madman who is setting the
>stage for a trap that will ensnare both Enterprise landing parties, and
>leave him poised to seize control of the awesome Wisdom Mask...
> And the planet Lorca itself.
Unlike some of his most recent work, _Masks_ is an absolutely
great piece of work. Mr. Vornholt creates a splendid culture for
the people of the planet Lorca -- a medieval society where one's
mask determines one's status...
Characterization is right on target, and the plot couldn't
possibly get any better.
[Masks]
Characterization: 5
Premise: 5
Plot Handling: 5
Narrative: 5
Total: 5
Next: The Captain's Honor
>TNG #8 The Captain's Honor Copyright September 1989
>Authors: David and Daniel Dvorkin
>StarDate: 41800.9
>
>Plot Summary:
> A series of vicious attacks by the enigmatic M'Dok Empire has devastated
>the planet Tenara -- bringing the Enterprise and another Federation
>starship, the Centurion, to the planet's aid. The Centurion's captain is
>Lucius Sejanus -- a powerful magnetic man who favors taking a far stronger
>stance against the M'Dok than Captain Picard. And as the conflict
>escalates, Sejanus's instincts seem to be correct... for it appears only
>extreme measures can stop the murderous raids on Tenara.
> Now the people of Tenara must decide which path they will follow -- the
>way of peace, or the road to war. But unknown to any, one of the
>Centurion's officers has made that decision for them -- and plans to
>provide a full-scale ware between the Federation and the M'Dok Empire!
This novel relies heavily on the Starfleet-officer-gone-bad schtick,
and sours about half way through. The characters aren't quite right,
and the plot is slow as molasses at points where it shouldn't be.
Even for all that, this is still your average adventure story.
[The Captain's Honor]
Characterization: 3
Premise: 4
Plot Handling: 3
Narrative: 3
Total: 3+
Next: The Lost Years
>TOS H2 The Lost Years Copyright October 1989
>Author: J.M. Dillard
>StarDate: 6987.31
>
>Plot Summary:
> What exactly happened to the crew of the U.S.S. Enterprise after
>the end of their five-year mission? How did that mission end? What
>did they do before they were reunited for the STAR TREK films? Even
>the casual STAR TREK fan finds him/herself asking these questions
>from time to time...
> Here at last, is the book that provides the answers to those
>questions -- a book as anticipated, in its own way, as SPOCK'S WORLD
>was and one that promises to equal its New York Times bestseller
>success.
> THE LOST YEARS tells the story of Captain Kirk's final hours in
>command of the U.S.S. Enterprise, and how he, Mr. Spock, and Dr. McCoy
>struggle to establish new lives apart from each other and the starship.
>We see the newly-promoted Admiral Kirk, in charge of a specially-
>created Starfleet division, as he attempts to defuse a critical hostage
>situation; Mr. Spock, who in the midst of a teaching assignment on
>Vulcan, finds the one thing he least expected; and Dr. McCoy, whose
>unerring instinct for trouble lands him smack in the middle of an
>incident that could trigger an interstellar bloodbath....
> In THE LOST YEARS, J.M. Dillard, author of the STAR TREK V: THE
>FINAL FRONTIER novelization, has written her best book to date --
>and has bridged a gap in STAR TREK history in a manner sure to
>excite and delight STAR TREK fans everywhere.
I have to agree with the publishers about this novel. Ms. Dillard
has novel easily equal to _Spock's_World_. This is a truly great story,
with solid plot, and interesting characters.
I had a slight problem with the apparent ease with which Kirk was
talked into accepting promotion into the Admiralty, but that's a small
sticking point.
One more book which can be called a Must-Read(tm).
[The Lost Years]
Characterization: 5
Premise: 5
Plot Handling: 5
Narrative: 5
Total: 5+
Next: The Cry of the Onlies
>TOS #46 The Cry of the Onlies Copyright October 1989
>Author: Judy Klass
>StarDate: 6118.2
>Historian's Note: This adventure takes place during the U.S.S. Enterprise's
> initial five-year mission, sometime after the events chron-
> icled in the television episodes "Miri" and "Requiem for
> Methuselah". The reader may wish to consult those episodes
> as referents.
>
>Plot Summary:
> Boaco Six -- a once-tranquil Federation colony, now caught up in the
>throes of revolution. The Enterprise's mission: re-establish contact
>with the planet, and determine whether or not formal ties between the
>Federation and Boaco Six should be strengthened.
> Negotiations between Captain Kirk and the planet's ruling Council of
>Youngers are proceeding smoothly, until the atmosphere of goodwill is
>shattered by the sudden destruction of a Boacan ship -- at the hands
>of an experimental Starfleet vessel!
> Now, in order to prevent full-scale war from breaking out, the
>Enterprise must recapture the stolen Starfleet vessel and its abductors.
>A mission that will require the aid of the galaxy's most reclusive
>genius -- and bring Captain Kirk face-to-face with the long-buried
>secrets of his past...
This one goes into my top five *worst* Star Trek novels of all
time... (It makes the top *three* worst TOS novels.)
The author seems to have the idea that tossing in a few familiar
characters (Flint, Pal, Jahn, etc...) will make for a great story.
But she's just proved herself wrong, as this never even approaches
greatness.
The narration is heavy-handed, the dialogue is strained and
out of character, and the plot moves along like a drunken mime.
This book, overall, is just plain *TEDIOUS* (I barely forced myself
to finish reading it), and that's a pretty sad statement.
[The Cry of the Onlies]
Characterization: 2
Premise: 1
Plot Handling: 1
Narrative: 2
Total: 1+
Next: A Call to Darkness
>TNG #9 A Call to Darkness Copyright November 1989
>Author: Michael Jan Friedman
>StarDate: 42908.6
>
>Plot Summary:
> The Enterprise discovers a lifeless Federation research vessel, orbiting
>a planet hidden behind a mysterious energy shield. Over the strong
>objections of his senior officers, Captain Picard and an away team beam
>over in search of the missing crew --
>
> And Vanish.
>
> But soon his captain's disappearance is not the only problem facing
>Commander Riker. For a mysterious disease has begun, ravaging the
>Enterprise crew. Now Riker must unravel the secrets of the planet below
>in order to rescue Picard -- and prevent the starship's destruction...
This is a good novel. It is unique in one respect: it is the one and
only time that the character of Dr. Katherine Pulaski aspires to be anything
more than a McCoy-clone.
[A Call to Darkness]
Characterization: 4
Premise: 4
Plot Handling: 4
Narrative: 4
Total: 4
Next: The Kobayashi Maru
>TOS #47 The Kobayashi Maru Copyright December 1989
>Author: Julia Ecklar
>StarDate: UNKNOWN
>Historian's Note: This adventure takes place shortly after events
> chronicled in Star Trek: The Motion Picture.
>
>Plot Summary:
> A freak shuttlecraft accident -- and suddenly Captain Kirk and
>most of his senior officers find themselves adrift in space, with
>no hope of rescue, no hope of repairing their craft, or restoring
>communications -- with nothing, in short, but time on their hands.
> Time enough for each to tell the story of the Kobayashi Maru
>-- the Starfleet Academy test given to command cadets. Nominally
>a tactical exercise, the Kobayashi Maru is in fact a test of char-
>acter revealed in the choices each man makes -- and does not make.
> Discover now how Starfleet Cadets Kirk, Chekov, Scotty, and
>Sulu each faced the Kobayashi Maru... and became in turn Starfleet
>officers.
This novel is thoroughly enjoyable; it's a fine accounting
of some of our heroes' antics during their Academy days, centered
around the Kobayashi Maru scenario...
The plot is solid, the characterization well done... I can't
find much room to fault this one. High marks.
[The Kobayashi Maru]
Characterization: 4
Premise: 5
Plot Handling: 4
Narrative: 4
Total: 4+
--
/=======================================================================\
| Ron C. Carman || Quantum physicists get all the girls. |
| rccarm00@mik.uky.edu || Al. Is he live, or is he a hologram? |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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From: rccarm00@nx19.mik.uky.edu (ron c carman)
Newsgroups: rec.arts.startrek.misc
Subject: Star Trek Novels: The Year in Review [1992]
Message-ID: <rccarm00.725002444@mik.uky.edu>
Date: 22 Dec 92 05:34:04 GMT
Organization: University Of Kentucky, Dept. of Math Sciences
Lines: 545
This is a review of Pocket Books' Star Trek novels published
during 1992.
Ratings translate as follows:
Rating Meaning
--------------------------------------
5 SUPERIOR: Run out and buy this NOW
4 EXCELLENT: Make sure to buy this soon
3 AVERAGE: Purchase as funds allow
2 POOR: Wait for your tax refund
1 AWFUL: Avoid at ALL costs
0 EXCREMENT: The bookstore should pay *you*
1992 Releases-at-a-glance:
-----------------------------
Book # Title Date Published Rating / 5
--------------------------------------------------------------------
TNG #20 Spartacus February 1992 3-
TOS #58 Faces of Fire March 1992 4-
TOS H4 Probe April 1992 2+
TNG #21 Chains of Command April 1992 2
TOS #59 The Disinherited May 1992 4-
TNG #22 Imbalance June 1992 4-
TOS #60 Ice Trap July 1992 0+
TNG H2 Imzadi August 1992 4
TOS #61 Sanctuary September 1992 3-
TNG #23 War Drums October 1992 2+
TOS H5 Best Destiny November 1992 5-
TOS #62 Death Count November 1992 1
TNG #24 Nightshade December 1992 1-
-------------------
TNG Average: 3-
-------------------
TOS Average: 2+
-------------------
Year Average: 2+
/* The worst year in a while...
Bail out now, if you can't stand the carnage. */
Possible *SPOILERS* for Trek books released in '92.
>TNG #20 Spartacus Copyright February 1992
>Author: T.L. Mancour
>StarDate: UNKNOWN
>
>Plot Summary:
> Answering a distress call, the U.S.S. Enterprise finds a damaged alien
>vessel -- the Freedom -- crewed by a race known as the Vemlans. Their
>captain, Jared, asks for assistance in repairing his ship -- assistance
>fleet from Vemla, who claim that Jared and his crew are escaped slaves --
>and their property!
> As Jared and his people plea for protection and the right to be free,
>Captain Picard is caught between the demands of his conscience and the
>dictates of the Prime Directive. And when the Vemlan fleet threatens to
>fight if the U.S.S. Enterprise doesn't stand aside, Picard must choose
>between the safety of his ship... and the annihilation of an entire race.
Well, this newcomer to the Trek novels certainly gets points for
an innovative approach to an old topic. But apart from the premise,
this novel just doesn't work out. The dialogue is stilted, and the
characters are nearly flat.
Characterization: 2
Premise: 3+
Plot Handling: 2
Narrative: 3
Total: 2+
Next: Faces of Fire
>TOS #58 Faces of Fire Copyright March 1992
>Author: Michael Jan Friedman
>StarDate: 3998.6
>
>Plot Summary:
> En route to Alpha Maluria Six to settle a dispute between two religions,
>the U.S.S. Enterprise first stops to do a routine check on the progress of a
>terraforming colony on Beta Canzandia Three -- a colony whose inhabitants
>include Carol and David Marcus.
> While Spock is left behind at the terraforming colony to continue his
>scientific studies, the rest of the crew heads to Alpha Maluria Six to find
>the dispute has turned to war.
> As Kirk, McCoy, and Scotty search for a solution to end the conflict, a
>ship piloted by a Klingon faction arrives at the terraforming colony to take
>control of the facility. When colonists are imprisoned, Spock and David must
>defeat the Klingons or face certain death...
A lot of people have a preference as to writing styles, and so
many dislike Mr. Friedman's work. Personally, I don't care what kind
of style an author uses as long as it works for him/her and keeps me
interested in the story.
I enjoyed this one. Characterization of the central characters
was better than average, and the basic premise and plot handling
were very good. I also consider it a plus when a novel shows some
continuity between itself and the series or the other novels, and
seeing Carol and David Marcus here falls into the category of an
interesting tie-in.
Characterization: 3
Premise: 4
Plot Handling: 4
Narrative: 3
Total: 3+
Next: Probe
>TOS H4 Probe Copyright April 1992
>Author: Margaret Wander Bonanno
>StarDate: 8475.3
>
>Plot Summary:
> THE SPELLBINDING SEQUEL TO STAR TREK IV...
>
> Winds of change are sweeping the galaxy. The Romulan Praetor
>is dead, and with his passing, the Empire he ruled is in
>chaos. Now, on a small planet in the heart of the Neutral
>Zone, representatives of the United Federation of Planets and
>the Empire have gathered to discuss initiating an era of true
>peace....
> But the talks are disrupted by a sudden defection -- and as
>accusations of betrayal and treachery swirl around the
>conference table, news of the probe's reappearance in Romulan
>space arrives, and the Enterprise crew find themselves headed
>for a final confrontation with not only the probe -- but the
>Romulan Empire.
As most of you probably already know, Margaret Wander Bonanno
"has disclaimed ownership to this novel because of the changes
imposed by the powers-that-be and the 'editing' done by Pocket
Books to 'bring her novel into line'."
Faced with this fact, I think one word accurately describes
this release: FRAUD! This is not, by far, the worst Trek novel
written this year, but it certainly comes close.
This one is average fare from beginning to end, and that is
nothing but a travesty; the original is a fascinating, enthralling
read from the opening moments to the last sentence.
Don't bother reading this one; attempt to get your hands on
the original. You won't regret it. I'm going to give you a
comparison of _Probe_ and _Music.._ here just to show you how
far apart the two really are...
_Probe_ _Music_of_the_Spheres_
Characterization: 2 Characterization: 4
Premise: 4 Premise: 4
Plot Handling: 2 Plot Handling: 5
Narrative: 1 Narrative: 5
Total: 2+ Total: 5-
Next: Chains of Command
>TNG #21 Chains of Command Copyright April 1992
>Author: Bill McCay and Eloise Flood
>StarDate: UNKNOWN
>
>Plot Summary:
> While exploring a group of devastated class-M planets in a remote sector
>of of space, the crew of the U.S.S. Enterprise is shocked to discover a group
>of human slaves on a forbidding, glacial world. When the slaves revolt
>against their human overseers, Captain Picard and his crew sympathize with
>the slaves plight but cannot interfere in the conflict.
> After the revolt is a success, Captain Picard learns that both the slaves
>and the overseers were controlled by a mysterious bird-like race called the
>Tseetsk, who are coming to reclaim their property. With time running out,
>the rebels kidnap Captain Picard and Counsellor Troi -- drawing the U.S.S.
>Enterprise into the middle of their deadly plan of vengeance.
Well, this makes two TNG novels in a row dealing with a race of slaves.
This one works no better than the last one. The narrative and dialogue are
uninvolving, and the plot is choppy. Unless you're a die-hard Trek-novel
collector, this is one to avoid buying.. if you must read it, wait and get
it from the library.
Characterization: 2
Premise: 2
Plot Handling: 2
Narrative: 2
Total: 2
Next: The Disinherited
>TOS #59 The Disinherited Copyright May 1992
>Author: Peter David, Michael Jan Friedman and Robert Greenberger
>StarDate: 3034.6
>
>Plot Summary:
> Gamma Xaridian -- a peaceful Federation research colony that
>becomes the third Federation world to suffer a brutal attack at
>the hands of a mysterious alien fleet. With Lt. Uhura gone on an
>important mission of her own, Captain Kirk and the U.S.S. Enterprise
>are dispatched to investigate the attacks, only to find the planets
>completely devastated.
> When another nearby colony is attacked, the U.S.S. Enterprise is
>ready and encounters a fleet of quick, small and deadly ships. Though
>Kirk and his crew manage to turn the raiders away, the U.S.S. Enterprise
>is severely damaged and the aliens escape.
> As Kirk and his crew prepare for their next encounter with the raiders,
>Mr. Spock makes a startling discovery about the purpose behind the alien
>attacks -- a purpose that, if realized, could have deadly consequences
>for the Federation and the U.S.S. Enterprise...
Despite its multiple-authorship, this one comes out as a fairly
good read. What we have is basically a good mystery. Who are the
raiders, and why are they attacking Federation colonies?
The plot is involving, and the dialogue is entertaining.
Characterization: 3
Premise: 4
Plot Handling: 4
Narrative: 4
Total: 4-
Next: Imbalance
>TNG #22 Imbalance Copyright June 1992
>Author: V.E. Mitchell
>StarDate: 44839.2
>
>Plot Summary:
> The Jarada are a mysterious race of insectoid beings with an extreme
>devotion to protocol. When this usually reclusive race offer to open
>diplomatic relations with the Federation, Captain Picard and the U.S.S.
>Enterprise are quickly ordered to Jarada to negotiate the exchange of
>Ambassadors.
> When the ship arrives, the Jarada seem uncharacteristically friendly.
>The invite Picard to send down members of his crew and negotiations proceed
>both quickly and smoothly. Suddenly, however, the Jarada change. They cut
>off Commander Riker and his away team from the U.S.S. Enterprise and initiate
>an unprovoked attack on the ship. Now Picard must unravel the aliens'
>mystery before it's too late for the away team -- and the U.S.S. Enterprise.
Ms. Mitchell has a good premise here: another encounter with the
Jarada, a race of insectoid beings last seen in the TNG episode
'The Big Goodbye'. It's also good to be seeing more of O'Brien and
Keiko, but there are problems with that...
This was quite a good novel, but one big thing kept detracting
from the story. O'Brien and Keiko have a spat near the beginning of
the novel, and for most of the rest of it, the two engage in what
becomes extremely tiresome and annoying bickering... This would
have fared slightly better if their dispute had been resolved more
quickly.
Characterization: 3 [too much fighting between Keiko and O'Brien]
Premise: 4
Plot Handling: 4
Narrative: 3 [ditto]
Total: 3+
Next: Ice Trap [shudder]
>TOS #60 Ice Trap Copyright July 1992
>Author: L.A. Graf
>StarDate: UNKNOWN
>
>Plot Summary:
> Sent to the icebound planet of Nordstral to investigate a
>mysterious outbreak of insanity, the crew of the U.S.S. Enterprise
>find themselves drawn into another, even deadlier mystery upon
>their arrival. A team of research scientists has disappeared
>on Nordstral's frozen wasteland, leaving no clue to their where-
>abouts, and no hint of their fate.
> While Uhura and Chekov tackle the mystery surrounding the
>scientists' disappearance, Kirk and McCoy search for the truth
>behind the outbreak of mental illness. But both teams soon find
>themselves in danger, as the planet undergoes a series of massive
>earthquakes and electromagnetic disruptions. Unable to contact
>the U.S.S. Enterprise, both teams must fight for their lives as
>they try to solve the mystery of Nordstral -- before the world
>tears itself apart!
I mentioned earlier that _Probe_ wasn't the worst Trek novel
ever. Well, it is saved from that distinction by this novel.
The characters are two-dimensional and paper-thin, the plot is
a transparent roller-coaster ride that only goes down, and the
premise is nearly ridiculous. Add to this the terrible portrayal
of the central characters, and you have the makings of a total
disaster.... I would urge you to not only avoid reading this,
but burn any copies of it you may find. :-)
Characterization: 0
Premise: 1
Plot Handling: 1
Narrative: 0
Total: 0+
Next: Imzadi
>TNG H2 Imzadi Copyright August 1992
>Author: Peter David
>StarDate: UNKNOWN
>
>Plot Summary:
> Years before they served together on board the U.S.S. Enterprise,
>Commander William Riker and ship's counselor Deanna Troi had a
>tempestuous love affair on her home planet of Betazed. Now, their
>passions have cooled, and they serve together as friends. Yet the
>memories of that time linger and Riker and Troi remain Imzadi --
>a powerful Betazoid term that describes the enduring bond they
>still share.
> During delicate negotiations with an aggressive race called the
>Sindareen, Deanna Troi mysteriously falls ill... and dies. But
>her death is only the beginning of the adventure for Commander
>Riker -- an adventure that will take him across time, pit him
>against one of his closest friends, and force him to choose between
>Starfleet's strictest rule and the one he calls Imzadi.
Finally, Peter David returns. I see some people say that
his plots are transparent and predictable, that the conclusion
can be seen after the first two chapters. I certainly don't
agree with that. And even if it were true, I think I'd still
enjoy PAD's books, because the narration is so well done.
This novel is a great one for fans of time travel. The
part about the early history between Riker and Troi does tend
to get thick, slow and wearying at points, but that is a minor
sticking point. I really enjoyed this one.
Characterization: 3
Premise: 5
Plot Handling: 4
Narrative: 4
Total: 4
Next: Sanctuary
>TOS #61 Sanctuary Copyright September 1992
>Author: John Vornholt
>StarDate: UNKNOWN
>
>Plot Summary:
> The planet Sanctuary -- A fabled world in unexplored space which is
>thought to be the last refuge of the persecuted, home to both the justly
>and unjustly accused. Though its name has been translated into every
>language in the galaxy, Starfleet has never known its exact location.
> When the crew of the U.S.S. Enterprise is assigned to capture a
>dangerous criminal named Auk Rex, their pursuit takes them to an
>unexplored sector of space. Captain Kirk, Mr. Spock, and Dr. McCoy
>continue the pursuit in a shuttlecraft, following Auk Rex to the surface
>of the planet, Sanctuary. Soon, Kirk and his crew are locked in a life
>and death struggle on the mysterious planet, which harbors deadly
>secrets and never releases its visitors.
John Vornholt seems to have tried to do just a little too much
this year. Two novels published within two months of each other
leads me to believe that both got short shrift.
This is a passable story, but not more than that. The obviousness
of the plot, and the way the readers are treated as if they are stupid
bothers me quite a bit. Was it really necessary to *SPELL OUT* for
us the method which the native species uses to reproduce? And how
many people were surprised to learn that the girl the landing party
meets in the woods is Auk Rex? I certainly wasn't.
Other than those points, this worked pretty well, but it still
comes out as just average or less than average.
Characterization: 3
Premise: 3
Plot Handling: 2
Narrative: 3
Total: 3-
Next: War Drums
>TNG #23 War Drums Copyright October 1992
>Author: John Vornholt
>StarDate: UNKNOWN
>
>Plot Summary:
> The planet Selva -- a lush colony world settled by a hardy group of
>humans, who found the planet already inhabited by a small gang of young
>Klingons. When violence erupts between the two groups, Captain Picard
>and the U.S.S. Enterprise are sent to render assistance.
> Worf leads a landing party to the planet while the Starship Enterprise
>is called away on another urgent mission. On Selva, Worf and his party
>find that the old hatreds and prejudices between humans and Klingons are
>revived, and the settlers are out for blood. Now, Worf must prevent
>a horrible massacre, before all of them fall prey to Selva's deadly
>secret... and raging fury.
Vornholt's second offering in as many months, this one fares con-
siderably worse than _Sanctuary_. If you're sick of seeing Worf por-
trayed as a buffoonish wimp, then avoid this one... I mean, come on;
Worf has difficulty defeating a teenage Klingon boy in hand-to-hand
combat?? Ridiculous.
I was gratified to see Ensign Ro finally get a place in the novel
series -- until I read the novel, that is. She seems to care quite a
bit too much what the colonists think of her... And there are other
characterization problems. Look at Guinan. She is talking to Ro
in Ten Forward and says "I have a feeling you're desperately needed
down there"... NOT. Wouldn't happen. If a writer can't use a
character well and correctly, they shouldn't attempt it.
Vornholt's last two novels are decidedly disappointing after
his outstanding work in _Masks_ and the slightly less equivocal
_Contamination_.
Characterization: 1
Premise: 3
Plot Handling: 2
Narrative: 3
Total: 2+
Next: Best Destiny
>TOS H5 Best Destiny Copyright November 1992
>Author: Diane Carey
>StarDate: UNKNOWN
>
>Plot Summary:
> As James T. Kirk prepares to retire from a long and illustrious
>Starfleet career, events in a distant part of the Federation draw
>him back to a part of the galaxy he had last visited as a young
>man -- a mysterious world called Faramond whose name takes Kirk
>on a journey back to his youth.
> At sixteen, Kirk is troubled, estranged from his father, and
>has a bleak future. However, a trip into space with Kirk's father
>George and Starfleet legend Captain Robert April changes James
>Kirk's life forever, when a simple voyage becomes a deadly trap.
>Soon, Kirk and his father find themselves fighting for their
>lives against a vicious and powerful enemy.
> Before the voyage ends, father and son will face life and
>death together, and James T. Kirk will get a glimpse of the
>future and his own BEST DESTINY...
Diane Carey revives some of her characters from _Final_Frontier_
in this novel. We get to see what James T. Kirk was like at the
age of sixteen, as well as some of the events that shaped him into
the Starship Captain we know.
The heavy Gothic focus on Kirk-as-god is noticeably absent here,
thankfully. You won't get the impression from this one that she's
in love with Kirk, either... All you get is a fantastic journey into
Kirk's past.
Characterization: 5
Premise: 5
Plot Handling: 4
Narrative: 5
Total: 5-
Next: Death Count
>TOS #62 Death Count Copyright November 1992
>Author: L.A. Graf
>StarDate: 5711.12
>
>Plot Summary:
> The disappearance of Andorian scientific genius Muav Haslev fuels
>tensions between the Orions and Andorians -- tensions that come
>dangerously close to full scale war. Captain Kirk and the crew of
>the U.S.S. Enterprise are called to Starbase Sigma 1, located on the
>edge of Andorian-Orion space, to patrol the sector as a deterrent
>to hostilities.
> On arrival, the crew encounters an inexplicable series of events,
>beginning with missing equipment and shipboard malfunctions. After
>a deadly transporter accident, Kirk suspects sabotage -- suspicions
>that are confirmed by the mysterious murders of three Federation
>officials. Now, Kirk and crew must put together the fragmented
>pieces of the puzzle, before the Starship Enterprise faces destruction
>and the galaxy faces interplanetary war.
L.A. Graf strikes again. The characters this time out are
just as flat as in _Ice_Trap_. After two of these fiascos from
Graf, I think it's time we oust Kevin Ryan, and start publishing
novels ourselves... I've seen fan fiction over in alt.startrek.creative
that is better than this by a long shot...
Characterization: 0
Premise: 2
Plot Handling: 1
Narrative: 1
Total: 1
Next: Nightshade
>TNG #24 Nightshade Copyright December 1992
>Author: Laurell K. Hamilton
>StarDate: UNKNOWN
>
>Plot Summary:
> After two hundred years of civil war the planet Oriana is dying.
>Most of the surface vegetation is gone, the air is nearly unbreathable,
>and the people themselves are dying. Now, the two warring factions
>have finally sat down to talk peace, and Captain Picard and the
>U.S.S. Enterprise are sent to help them negotiate a settlement.
> Picard, Lt. Worf, and Counsellor Troi beam down to Oriana, just
>as the Starship Enterprise is called away on another urgent mission.
>Alone on the planet, the U.S.S. Enterprise team learns that there
>are people that would rather finish the devastating conflict than
>talk peace. Suddenly, Picard is accused of murder and the delicate
>negotiations have fallen into the hands of Lt. Worf.
> Now, Worf and Troi must unravel the truth and prevent planet-wide
>disaster, before time runs out for the people of Oriana and the crew
>of the Starship Enterprise.
I have quite a bit to say about this one, but this is supposed
to be a quick review :-). The characterization is lousy, the
premise is rather tired, and the dialogue is completely forgettable.
Add to this the plot that's about as deep as a cookie-sheet, and
you've got a real loser of a novel. Avoid this one, everyone.
Characterization: 0
Premise: 1
Plot Handling: 1
Narrative: 1
Total: 1-
RC Carman
p.s. Look on the bright side: Things *can't* get any worse!.. ;-)
--
/=======================================================================\
| Ron C. Carman || Quantum physicists get all the girls. |
| rccarm00@mik.uky.edu || Al. Is he live, or is he a hologram? |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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From: ottoh3@cfsmo.honeywell.com (Otto Heuer #3)
Date: 2 Dec 93 07:53:59 GMT
Newsgroups: rec.arts.startrek.misc
Subject: FAQL: PILOT EPISODES AND UNAIRED EPISODES
Archive-Name: faql.rec.arts.startrek.pilots
PILOT EPISODES AND UNAIRED EPISODES (last updated 16 August 1993)
===========================================================================
1) TOS pilot episodes
2) TNG pilot episode
3) DS9 pilot episode
4) Pilots for other shows
5) TOS episodes never shown
6) TOS episodes never shown in Germany
7) TOS episodes never shown in the UK
8) TNG episodes never shown in the UK
9) TOS end credit still shot NOT from an episode
===========================================================================
1) TOS PILOT EPISODES
What's the story behind Gene pitching TOS as a "Wagon Train to the Stars"?
Here's what he said in his intro to the 1987 showing of "The Cage":
"... So far so good. Except that TV in those days was at the peak of its
love affair with the Western Story. I wanted to sell my series so I had
promised the network that my Star Trek idea would be little more than a
space western. A Wagon Train to the Stars, zap guns instead of
six-shooters, space ships instead of horses. But as I began writing that
pilot, I suddenly realized that here was a chance to do the kind of drama
I'd always dreamed of doing. I had seen science fiction movies before but
I'd always thought to myself, not enough characterization, not enough
motivation. perhaps I could use this as an excuse to go to those far off
planets, with little polka-dotted people, if necessary, and be able to talk
about love, war, nature, God, sex, all those things to go to make up the
excitement of the human condition, And maybe the TV censors would let it
pass because it all seemed so make believe. So, instead of a space
western, I delivered a very different kind of story. One which dealt
with... (Continues) ...and when the network finally saw the pilot, some of
their executives were outraged, and I can't say I really blame them. For
the considerable money they'd put up, they certainly did not get a western
space opera, in fact, nothing even vaguely like it. ... The networks'
very top program executive was impressed by the fact that this film made
him feel as if he'd accually been flying in a space ship. Doing something
almost never done before, the network ordered a second pilot, and this one
had better be familiar action adventure, or else!"
"The Cage" was his first attempt to pitch a Star Trek series to the execs.
Thety thought it was "too cerebral". He made a second pilot, "Where No Man
Has Gone Before", which was more to their liking. It was *not* the firast
episode aired, however. "The Man Trap" was the first episode on
television.
"Assignment Earth" was a pilot for a spinoff series that never got off the
ground. One of a few. Gene wanted to create some more shows. The
reference for this is in the book T"he Making of Star Trek", (the white
cover, not the silver one).
---------------------------------------------------------------------------
2) TNG PILOT EPISODES
TNG had no pilot (since they didn't have to pitch the show to any network).
"Encounter at Farpoint" was the first episode shown, and (I believe) the
first episode filmed. When it was originally broadcast, it was a two-hour
show. They then broke it up into two one-hour shows, and moved some of the
scenes around to make it fit better in the running time of episodes.
---------------------------------------------------------------------------
3) DS9 PILOT EPISODES
"The Emmisary" was first episode shown for DS9. Again, no pilot was needed
since there was no network to pitch it to.
---------------------------------------------------------------------------
4) PILOTS FOR OTHER SHOWS
The Great Bird was involved with pilots for three different new TV series
in the early seventies.
Three different pilots were apparently shot for one of the series, not
unlike the series of pilots that had to be shot to get "Star Trek" into
production. The first of these was "Genesis II," starring Alex Cord and
Mariette Hartley. In it, Dylan Hunt, a NASA scientist doing research on
suspended animation in an underground lab, gets accidentally buried for a
half millennium or so, and emerges into a post-nuclear-holocaust world.
The story concerns the interaction of two societies, one devoted to Good
Works and the progression of all humankind, and the other to being
Nazi-style lords and masters. "Planet Earth" was the second pilot. Set in
the same future, with minor alterations in background and format, it
starred John Saxon as Dylan Hunt, with folks like Diana Muldaur and Janet
Margolin in major parts. It was just an extended TV episode with some good
stuff in it; a mutant warrior race called the Kriegs (sp? never saw a
script in print) look a *great* deal like retconned Klingons. The third
movie, apparently a sort of a last-ditch attempt to produce a
network-acceptable pilot, was called "Strange New World," and completely
gutted the earlier forms of the series format. It starred John Saxon in
the lead, but no one else I ever heard of, and was such a lox I can
understand why G.R.'s name wasn't on it. It seemed to be three scripts
pasted together, end-to-end.
Roddenberry made two other pilots during this era: "Spectre" and "The
Questor Tapes." "Spectre" was a lovely idea that could have made a great
series, since its format allowed the inclusion of most major horror
fiction, even including H.P. Lovecraft's "elder gods." It starred Robert
Culp and Gig Young, and is a *FUN* movie, if you ever get a chance to see
it. I believe it would have gone series, if made in the last few years,
but at the end of the Nixon era, horror, even humorous horror, was
unacceptable fare to the majority of TV watchers. ("Spectre" deals with an
occult investigator and his M.D. sidekick, who keep getting involved with
nasty superbeings from other times and dimensions; the hero's housekeeper
is a witch, and puts a no-drinking geas on the alcoholic M.D. sidekick in
the opening scenes.)
"The Questor Tapes" starred Robert Foxworth and Mike Farrell, providing
some of the best acting ever seen in a a TV SF movie. (Foxworth does a
scene as the robot learning how to use vocal inflection while carrying on a
conversation with the first human it's ever spoken with.) The movie
suffers a bit from the obviousness of the series format it sets up; noble
alien with sideck, on the run from various governmental authorities, while
trying to learn human emotions and fulfill its mission to help the human
race. A bit of a yawn in print, but it could have been a *good* series,
with decent writing.
Dorothy C. Fontana wrote a novelization of "The Questor Tapes" in
paperback, and you might be able to find it in a used book store. I
believe scripts for at least the best four are available from "Lincoln
Enterprises," or folks like that.
---------------------------------------------------------------------------
5) TOS EPISODES NEVER SHOWN
"The Cage" was never shown during the original run of "Star Trek". A black
and white original of "The Cage" was pieced back together with the color
clips stolen for "The Menagerie" which has since been televised. Just
before the premier of TNG, Paramount "found" a copy of "The Cage" which was
all in color (which they then televised). It is marred by drastic changes
in the Talosians' voices in mid-sentence, otherwise it is fun to watch
(along with a grinning, shouting Spock). The color version they show now
has been cut down to an hour and has Spock's famous "grinning at the
singing plants" scene removed. Sigh.
"He Walked Among Us" (unfilmed) Teleplay by: Norman Spinrad &Gene L. Coon
(1st draft: 25/09/67)
"Tomorrow the Universe" Written by: Paul Schneider (1st draft: 03/03/67)
"The Stars of Sargasso"
---------------------------------------------------------------------------
6) TOS EPISODES NEVER SHOWN IN GERMANY
"Patterns of Force" was never shown in Germany, for reasons I trust are
obvious.
---------------------------------------------------------------------------
7) TOS EPISODES NEVER SHOWN IN THE UK
"Whom Gods Destroy", "The Empath", and "Plato's Stepchildren" were *never*
shown in the UK, as they were deemed unsuitable for children. "Miri" was
only shown once. It generated lots of mail from angry parents. After
this, the BBC started previewing episodes before airing them. In 1993, the
BBC finally showed the entire run of TOS episodes.
---------------------------------------------------------------------------
8) TNG EPISODES NEVER SHOWN IN THE UK
"Justice" was cut in the UK since TNG is broadcast in an earlier time slot
than the BBC will show skin.
"The High Ground" was never broadcast by the BBC. SKY showed it on 30
April 1993, but the references to the successful Irish liberation in the
21st century were cut.
"Conspiracy" was also cut by the BBC for graphic violence.
Can anyone that watches these on Sky verify that they show censored
versions of episodes in the 17:00 time slot and uncut versions in the 23:00
time slot?
---------------------------------------------------------------------------
9) TOS END CREDIT STILL SHOT *NOT* FROM AN EPISODE
In the still shots during the credits of "The Immunity Syndrome" (and
others) there is a picture of a rubbery-faced man with blank eyes. This is
from "Return to Tomorrow", but wasn't aired with the episode. Sargon was
building android bodies, which were actually actors covered in latex-like
rubbery stuff. They filmed him as he was removing the latex (in the
background, a props man is saying, "You wanted showbiz, you got
showbiz..."). One still of this ended up in the credits. The whole shot
ended up on the blooper reel for that season. As far as I know, it is the
only still which doesn't come from an actual Star Trek scene.
===========================================================================
If you know of any other topics that should be included in this list, feel
free to email me at one of the addresses below. Be aware that about 10% of
the mail I send out bounces, so if you don't get a reply from me, it isn't
because I'm ignoring you. :-)
--Otto "HACK-MAN" Heuer
_____ _________ _ _____ _____ _____ _____
| ___|| _______|| | Otto E. Heuer, CEO ||___|| |_ _| |_ _| ||___||
| |__ | |___ ___| | FSD, Inc. | o | | | | | | o |
| __| |___ || _ | "The innovator for |__O__| |_| |_| |__O__|
| | _______| || |_| | software solutions." C, Pascal, Fortran, BASIC
|_||_________||_____| Assembly Language, Snobol, Ada, APL, Prolog, LISP
Unix, MS-DOS, ProDOS . . . .... . . . . . . . Audio/Video
ottoh@cfsmo.honeywell.com :..: .:.:. : :.' .. :`.': .:.:. :`. : Star Trek
hackman@pnet51.orb.mn.org : : : : :... : `. : : : : : `: Apple IIgs

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From: s892024@minyos.xx.rmit.OZ.AU (Richard A. Muirden [GA])
Newsgroups: rec.arts.startrek.misc
Subject: ST:TOS Romance/Love list [bi-monthly post]
Message-ID: <1j68frINNak3@escargot.xx.rmit.OZ.AU>
Date: 15 Jan 1993 11:51:23 GMT
Organization: RMIT Computer Centre
Lines: 302
========================
ST:TOS Romance/Love List
========================
A Bi-Monthly listing posted to the newsgroup rec.arts.startrek
Version 9
Last Updated: December 3, 1991
By Richard A. Muirden
E-Mail:
ram@lionet.wesley.OZ.AU
s892024@minyos.xx.rmit.OZ.AU
-----------------------------------------------------------------
This list takes events both shown and implied or specified from
the original Star Trek Television series and movies. (ie: any-
thing that would be considered "canon") I would be most happy to
hear of any omissions or mistakes that appear in this list. Also
any cosmetic changes you feel might need to be done may also be
sent to me :)
* Episode or movie names appear in SQUARE BRACKETS "[ ]", Com-
ments appear under the entry. A question mark "?" indicates that
the romance/love was not shared by both parties.
* I have included events such as forced love (eg: Saavik "loving"
Spock on Genesis in order to save him during Pon Farr, Chekov
wanting to rape Mara) or obvious romantic intents from one party
or the other (such as Tamoon and Chekov). It is debatable as to
if these kinds of entries should be included in this list, but I
have included them for completeness.
* Captain Christopher Pike is included in this list because he
was the main focus of the very first Star Trek episode "The
Cage." And as he was later featured in "The Menagerie" (footage
from "The Cage"), He still remains a part of Star Trek history
and thus warrants inclusion in this list.
-----------------------------------------------------------------
KIRK
----
* Vice Admiral Lori Ciani [Star Trek: The Motion Picture (novel)]
- She is included because she comes from the pen of Gene
Roddenberry himself in his novel of ST:TMP. According
to the book, Kirk and Ciani lived together for a one
year contract marriage. She died in the transporter
accident aboard the Enterprise (this part being shown
in the movie, but she is only named in the novel).
* Carrol Marcus [Star Trek II: The Wrath of Kahn]
* The "Little Blonde Lab Technician"
[Where no man has gone Before]
- Possibly this is also a reference to Carrol Marcus
* Eve McHuron [Mudd's Women]
* Yeoman Rand [The Enemy Within] ?
- He *did* try to rape her, even if it was only half
of him!
- In [The Naked Time] Kirk comments to Spock:
"My beautiful Yeoman... have you noticed her Mr. Spock?"
- Also note [Miri] where she says: "On the ship... I used
to try to get you to look at my legs..."
* Andrea [What are little girls made of?] ?
- She was an android!
* Dr. Helen Noel [Dagger of the Mind]
- Remember that Science lab Christmas party Jimmy? ;-)
* Miri [Miri]
* Lenore Karidian [Conscience of the King] ?
- Did she like him, or was it just to kill him?
* Areel Shaw [Court Martial]
* Yeoman Helen Johannson [Court Martial]
- A relationship infered by Miss Piper:
"She simply mentioned that she *knew* you..."
* Ruth [Shore Leave]
* Edith Keeler [City on the Edge of Forever]
* Dr. Janice Wallice [The Deadly Years]
* Lt. Marlena Moreau [Mirror, Mirror]
- The "Captain's Woman" in the Mirror Universe.
* Drusilla [Bread and Circuses]
- "I was told I am to be your slave tonight..."
* Nona [A Private Little War]
- She *took* him - wheather he liked it or not!
* Shahna [The Gamsters of Triskelion]
- Yes! The bimbo in the silver foil costume!
* Kelinda [By Any Other Name]
* Elaan [Elaan of Troyius]
* Miramanee [The Paradise Syndrome]
- "Each kiss is as the first..."
* Dr. Miranda Jones [Is there in truth no Beauty?] ?
- McCoy also showed signs of liking her, but it was
Kirk who sought her attention most.
* Uhura [Plato's Stepchildren] ?
- The kissing here was forced by Parmen.
* Deela [Wink of an Eye]
- Yes! This is the famous "Kirk puts on his boots" ep! ;)
* Marta [Whom Gods Destroy]
* Odona [The Mark of Gideon]
* Vanna [The Cloudminders]
* Rayna Kepec [Requiem for Methuselah] ?
- Yet another Android
* Dr. Janice Lester [Turnabout Intruder]
Total: 30
SPOCK
-----
* Leila Kalomi [This side of Paradise]
* T'Pring [Amok Time] ?
- Though he didn't exactly go for her either!
* The Romulan Commander [The Enterprise Incident]
- Spock was acting under orders, but...
* Chapel [Plato's Stepchildren]
- Just what she always wanted, but not with Parmen
pulling the strings!
* Droxine [The Cloudminders]
* Zarabeth [All our Yesterdays]
* Saavik [Star Trek III: The Search for Spock] ?
- It is implied that while being "reborn" on the Genesis
planet, A young Spock undergoes Pon Farr, which Saavik
"assists" him with, thus meaning they were intimate.
Total: 7
McCOY
-----
* Nancy Crater [The Man Trap]
* Yeoman Tonia Barrows [Shore Leave]
* Natira [For the world is hollow and I have touched the Sky]
Total: 3
SCOTTY
------
* Carolyn Palamas [Who mourns for Adonais]
* Kara [Wolf in the Fold]
- The belly dancer Rejac/Scotty murdered in the fog
* Mira Romane [The lights of Zetar]
Total: 3
CHEKOV
------
* Yeoman Martha London [The Apple]
* Tamoon [The Gamesters of Triskelion]
- um, well... so Chekov didn't exactly *like* her ;-)
* Sylvia [Spectre of the Gun]
* Mara [Day of the Dove] ?
- This entry is debatable. Chekov tries to rape Mara, so
this is not strictly love nor romance, however it is
included on the basis that Chekov states something
like: "You are a Klingon, but werry attractive..." -
so there *was* attraction from Chekov, even if it was
caused by hate/lust.
* Irini Galliulin [The Way to Eden]
Total: 5
SULU
----
* Uhura [Naked Time, Mirror, Mirror] ?
- He wasn't quite himself though (in both cases)
Total: 1
UHURA
-----
* "The salt vampire" (Impersonating an African) [The Man Trap] ?
- It just wanted to take a closer look at her salt shakers!
* Scotty [Star Trek V: The Final Frontier] ?
- Somehow I wonder about this!
Total: 2
CHAPEL
------
* Spock [Naked Time, Amok Time] ?
* Roger Korby [What are little girls made of?]
- Her fiance
Total: 2
PIKE
----
* Vina [The Cage / The Menagerie]
Total: 1
=====================================================================
Total: 54
It is interesting to note that Kirk is the run away winner in the
womaniser stakes with 30 out of 54 (55.56%) romances going to
him.
--
Richard Muirden, System Administator, RMIT.Aero. Engineering.. Office: 10.12.26
raeram@kittyhawk.aero.rmit.OZ.AU, s892024@minyos.xx.rmit.OZ.AU 'phone: 660-3142
---------Hopeless Romantic, Fanatic of Shostakovich and "Star Trek" ------------

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From: ottoh3@cfsmo.honeywell.com (Otto Heuer #3)
Date: 2 Dec 93 07:53:08 GMT
Newsgroups: rec.arts.startrek.misc
Subject: FAQL: TIME LOOPS, YESTERDAY'S ENTERPRISE, AND TASHA YAR EXPLAINED
Archive-Name: faql.rec.arts.startrek.time.loops
TIME LOOPS, YESTERDAY'S ENTERPRISE, AND TASHA YAR EXPLAINED
(last updated 15 October)
This posting is intended to cut down on the "often asked questions" that
seem to pop up every few months in the rec.arts.startrek.misc newsgroup
concerning "Yesterday's Enterprise" and Tasha's life and death. It is one
of a number of periodic postings posted to r.a.s.*. Please refer to the
"LIST OF PERIODIC POSINGS TO r.a.s.* NEWSGROUPS" article for a full list of
periodic postings.
I've expanded this list a bit more (it originally only explained Tasha Yar)
so if anyone wants to contribute to the new sections, feel free to send me
a note. I've added a few contributions, have a few more to sift through,
and still welcome more explanations to possible points of confusion in TNG.
===========================================================================
INDEX
===========================================================================
1. TOS: The Guardian of Forever ("City on the Edge of Forever")
2. TOS: The slingshot effect ("Tomorrow Is Yesterday")
3. TOS: Cold-starting the warp engines ("The Naked Time")
4. TOS: Mr. Atoz's time travel system ("All Our Yesterdays")
5. TOS: Isis' time-space transporter ("Assignment: Earth")
6. TNG: Time hiccup ("We'll Always Have Paris")
7. TNG: Picard from the future ("Time Squared")
8. TNG: Enterprise from the past ("Yesterday's Enterprise")
9. TNG: Riker thinks he's in the future ("Future Imperfect")
10. TNG: Aliens from the future ("Captain's Holiday")
11. TNG: Visitor from the past ("A Matter of Time")
12. TNG: Time loop ("Cause and Effect")
13. TNG: Data in the past ("Time's Arrow")
14. TAS: ("Yesteryear")
15. NOV: ("Killing Time")
16. NOV: ("Ishmael")
17. NOV: ("Entropy Effect")
18. NOV: ("Home Is The Hunter")
19. NOV: Tasha & The Guardian of Forever ("Imzadi")
20. MOV: BoP goes to 1980s for whales ("ST4: The Voyage Home")
---------------------------------------------------------------------------
1. THE GUARDIAN OF FOREVER IN TOS: CITY ON THE EDGE OF FOREVER
a) Why did everyone disappear when McCoy went back in time?
Because he saved Edith Keeler from being his by a vehicle.
b) Why didn't the people on the planet disappear when the Enterprise did?
They were protected by the Guardian of Forever.
---------------------------------------------------------------------------
2. THE SLINGSHOT EFFECT IN TOS: TOMORROW IS YESTERDAY
---------------------------------------------------------------------------
3. COLD STARTING THE WARP ENGINES IN TOS: THE NAKED TIME
---------------------------------------------------------------------------
4. MR. ATOZ'S TIME TRAVEL SYSTEM IN TOS: ALL OUR YESTERDAYS
---------------------------------------------------------------------------
5. ISIS' TIME-SPACE TRANSPORTER IN TOS: ASSIGNMENT: EARTH
a) Q: When the Enterprise crew looked at their records, they found out that
the rocket did explode 104 miles above the earth. Wouldn't their records
have been "changed" as soon as they interfered? The records would have
"always" shown that, even though they JUST made it happen.
A: The Enterprise, being in the past, is not retroactively altered. Her
records are unchanged. When they return to the future, their records will
no longer match what Starfleet's records say.
b) Isis' transporter *may* have gone through time. Scotty wasn't sure.
---------------------------------------------------------------------------
6. THE TIME HICCUP IN TNG: WE'LL ALWAYS HAVE PARIS
a) Why were there multiple copies of Data in this episode?
Presumably the "hiccup" is more pronounced the nearer you are to the
source. The first time it was small (Picard and his fencing partner
realise they saluted TWICE), then bigger (Picard, Worf and Data in the
corridor see their duplicate selves in the turbolift for several seconds
before the "hiccup" passes), and in Manheim's lab it's major, hence three
of Data.
b) Why was one of the copies more accurate than the others?
The Manheim effect was never known to double-up on itself. For example,
there would never be a you, a you from 5 minutes in the past, and a you
from 10 minutes in the past (or, likewise, two from the future). If either
of the end Datas had been the "real" one, the effect would have had to have
doubled-up. The only choice left was that the middle Data was the one
(having just one past aspect and just one future aspect).
As for why it was important to know which one was which, my guess would be
that if the present aspect waited for the future aspect to pour the
antimatter, the future aspect would never do it because the present aspect
would be waiting the whole time. A similar argument could be constructed
for the past aspect.
---------------------------------------------------------------------------
7. PICARD FROM THE FUTURE IN TNG: TIME SQUARED
Why were there two Picards in this episode?
The original version of this episode had it as a two-parter with "Q-Who",
and it was Q who (noticing that the Enterprise had destroyed itself) threw
Picard in the shuttle back six hours to let him try to change what had
happened.
As a result of being thrown back in time, Picard2 is "out of sync"--unable
to move or speak at first, but slowly returning to 'normal' as they
approach the time at which the Enterprise will apparently be annihilated.
Shortly before zero hour, a big hole in space appears under the Big E,
drawing it in. One by one their attempts at escape are thwarted - an
energy bolt destroys their probe, and the pulling force easily outmatches
the warp engines.
The solution finally appears when Picard2, now fully conscious, heads
towards the shuttlebay. Picard follows him, ordering Riker to stay put on
the bridge. In the shuttlebay, Picard asks Picard2 why he is abandoning
the ship. Picard2 answers that it is "the only way". At this point Picard
figures it out - he stuns Picard2 and orders the ship to turn around and
fly at maximum speed *into* the hole. As a result, Picard2 vanishes and
the hole with him, leaving them where they were originally.
---------------------------------------------------------------------------
8. TASHA YAR AND TNG: YESTERDAY'S ENTERPRISE
FIRST TRY AT AN EXPLANATION (ottoh@cfsmo.honeywell.com):
A lot of people seem to be having trouble understanding the time travel
involved in this episode (and cluttering up the net every few months
because of this). I'm not the best at explaining these sorts of things,
and if anyone else can in less space, feel free to email me.
Anyway... in "YE" they start out in the "peaceful" timeline indicated by
the top line in the diagram below (A)-->(B)-->(C). When the Enterprise-C
broke through the barrier (due to an explosion in a battle between the
Enterprise-C and Romulans that were attacking a Klingon outpost), it
changed history as we know it (from the time of the battle onward) to a
more hostile one (in which the Klingons are at war with the Federation and
Tasha didn't die at the "hands" of Armus (b)). When they sent the Ent-C
back through the rift, it fixed whatever went wrong with the
Klingons/Federation, and restored the timeline to the one we know
(including Yar being dead at the hands of the slime beast in a Glad Bag
(B)). So no, Yar isn't still alive these days. And also no, Yar didn't
"never exist and thus couldn't have died due to Armus". *Everything* we
know about the time before "YE" happened exactly as we saw because sending
the alternate-Yar back repaired all the damage to time. The only change is
that somewhere between (A) and (B), the alternate Tasha had a daughter
Sela, and was apparently killed trying to escape.
The line from (c)--->(A) represents the Enterprise-C being sent back in
time through the rift.
(A) is the time of the Ent-C's battle with the Romulans
(B) and (b) is the time around "Skin of Evil"
(C) and (c) is the time around "Yesterday's Enterprise"
(D) is the later seasons of TNG
Armus kills Tasha
----------------> (B) ----------------> (C) ---------> (D)
/
/
/
Ent-C (A) <--------------------------------------
battle \ \
\ \
\ \
----------------> (b) ----------------> (c)
Armus doesn't
kill Tasha
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SECOND TRY AT AN EXPLANATION (stolen from someone else):
There is one real timeline - the one where Tasha gets killed by a mud
monster AND where an alternative time-line Tasha has a daughter called Sela
(apparently - I haven't seen Redemption but I think I've got the idea).
The only alternative time-line (well, as far as Tasha is concerned) is the
alternative one we see in Yesterday's Enterprise.
Time for an ASCII-diagram! :
Real timeline :
---------------
Alt Tashsa gets
sent back through Alt Tasha Real Tasha Alt Tasha Real Tasha Sela
wormhole into the gives birth born dies (old killed turns up
real timeline. to Sela. | age?) | |
| | | | | |
V V V V V V
...-----------------------------------~~--------------------------------...
<-------- Alt Tasha lives -----~~--------->
<-------------~~------- Sela lives -------------...
^ <-~~- Real Tasha lives ->
|
|
+-------<---------------<-----------------<--------------+
|
^
Alternative timeline : |
----------------------
Alt Tasha
Alt Tasha decides to go
born through
| wormhole
| |
V V
...----------------------------------~~--------------------------------...
<-~~- Alt Tasha lives ------>
Yes, there are two Tashas alive at the same time, living seperate lives but
this doesn't mean that they are constantly mucking up history. They are
simply two seperate people - maybe they have the same DNA structure but so
what - you can think of them as clones if you like. History wasn't even
changed - history has always been like this. During the first season we
saw the real Tasha walking about, but the Alternative Tasha was around as
well, we just didn't see her.
Just to clarify this point let's look at the Enterprise-C's history. The
E-C starts off in the real timeline, gets transported through the wormhole
into the alternative timeline. Then the events off Yesterday's Enterprise
occur and the alternative Tasha decides to go back through. The E-C then
returns to the real timeline and gets captured by the Romulans.
The problem is what was the wormhole that the "real" timeline crew saw
right at the beginning of Yesterday's Enterprise? According to my chart
nothing special happens at all at that point in the real timeline.
My theory is that the wormhole just happened to occur at the same time in
the real timeline as it did in the alterantive one. The real Guinan then
somehow projected her conciousness through the wormhole (not on purpose)
and into the alternative Guinan, making her believe that everything was
wrong. This just happened to be at the same time as the E-C came through.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
THIRD TRY AT AN EXPLANATION (batemanc@p4.cs.man.ac.uk):
AMA, There are Three timelines involved, not two. The first timeline is
the Trek timeline prior to YE ( NORM ). In this timeline, the Enterprise-C
is destroyed and everything proceeds normally. However, something
interacts with a superstring to create a temporal rift. This rift extends
back to the events of the Enterprise-C battling the Romulans and in doing
so creates a new timeline: Alternate time line 1 ( A1 ). In this
timeline, the high energy interaction with superstring material ( quoth the
Raven... ) throws the Enterprise-C into the ( subjective ) present and -
BANG! New timeline. Alternate time line 2 ( A2 ). This timeline has been
caused by no- Ent-C in the past and is the Militaristic timeline from YE.
In this timeline, the Ent-C is sent back to A1 - but with Tasha Yar on
board. This is the timeline which all episodes from YE onwards are set in
( allowing us to explain a number of Trek inconsistancies with the
Butterfly effect, provided the insonsistancies occur in pre and post YE
episodes ).
Now for the important bit. There is only ONE timeline 'active' ( as I
believe this is how Star Trek time is intended to function ). The reason
for this is: The wormhole in NORM creates A1 and then destroys A1 and NORM
to create A2. A2 then recreates A1 and destroys A2 ( the shrewd among you
may point out that there are hence two different A2's, but to all intents
and purposes they are equivalent ). Guinan's senses extend across time and
space and hence she can realise that the A2 timeline is `wrong' ( in that
there was a timeline in which no such war occured ). Sela appears in A2
only.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FOURTH TRY AT AN EXPLANATION (robinson%elux3@cs.umass.edu):
This explanation is more valid than any you have (IMHO), though not as
comforting. We start our journey in the timeline that is common to both
the normal and the alternate timelines. The Enterprise-C is on route to
Narendra III in response to a distress call. Four Romulan warbirds ambush
her and a fight ensues. This fight creates a temporal rift to the future.
I believe it was Data who attributed it to a massive discharge of weapons
(probably by the Romulans). The Enterprise-C flees through it, so she in
effect time travels forward about 22 years. We continue on with the
Federation and the Klingons going to war, and so forth. THIS IS THE
CORRECT TIME LINE.
In this timeline, Tasha Yar does not die. So she is on the Enterprise-D
when it finds the rift 22 years later and the Enterprise-C comes through
it. At this time, Guinan, who can see beyond linear time, now 'sees' that
Picard will send the Enterprise-C back, so time will be changed. The two
timelines are both in her mind (I assume it appears now because the
presence of the temporal rift somehow activates this sense in her race.)
She sees the other timeline as far preferable, so she naturally assumes it
is the correct timeline, but it really is an alternate timeline. This
explains why she waited until then to inform Picard that 'Everything is
wrong.' Because there is nothing wrong, at least until the rift showed up
allowing the Enterprise-C to go back in history and change time.
Now, the Enterprise-C time travels back through the rift, thus altering
time and creating an alternate timeline. There are two Tasha Yars in this
timeline. The two Tasha's are in no way connected. As far as the universe
is concerned, they are both just matter, regardless of what meaning we
assign to that matter (we call both chunks 'Tasha Yar'.) One Tasha, on the
Enterprise-C is captured, has a daughter, and dies. That has always been
the case, we just never knew it. The capture of the Enterprise-C might
also explain why the Romulans have been able to catch up in technology, now
have phasers and photon torpedoes, etc. The second Tasha lives a normal
life, until she dies at the hands of Armus.
Thus, the most 'valid' timeline is the one in which the Feds and the
Klingons are at war. The last comment I want to make is about the
Enterprise-D seeing a rift in the 'peaceful' timeline. This is a logical
mistake, shown only because otherwise everyone would be confused. Ok, more
likely the writer was confused. Guess that's the problem with writers
having little technical background, but we already knew that :) Since the
rift did exist in the past (i.e. was created by the actions at the battle,
not the actions of the Enterprise-D 22 years later), it always existed.
The 'normal' timeline in which the Enterprise-C showed up, was destroyed,
caused peace with the Klingons, etc never existed.
---------------------------------------------------------------------------
9. RIKER THINKS HE'S IN THE FUTURE IN TNG: FUTURE IMPERFECT
---------------------------------------------------------------------------
10. THE ALIENS FROM THE FUTURE IN TNG: CAPTAIN'S HOLIDAY
---------------------------------------------------------------------------
11. THE VISITOR FROM THE PAST IN TNG: A MATTER OF TIME
---------------------------------------------------------------------------
12. THE TIME LOOP IN TNG: CAUSE AND EFFECT
Wasn't The Boseman ship in the loop for several decades? Why don't they
have a *really* bad feeling of deja vu?
No, the general consensus is that the ship shot forward in time to the
point that the START of the Enterprise's loop began.
Thanks to Mike Kelsey for this next part:
The situation in "Cause and Effect" can be described similarly to that in
"Yesterday's Enterprise": a space time anomaly is connecting two points
which are spearated in space-time, thus:
Point A
(Bozeman) >-----------------------+
2278 AD |
|
^
Point B
(Enterprise) 2369 AD (I think!)
The Bozeman encounters a space-time anomaly at some location in the galaxy
(presumably explored Federation territory) in 2278 AD. It is sucked
through the anomaly (like the Enterprise-C), and appears at a different
location in the galaxy (point B) in 2369 AD. At that location, the
Enterprise has encountered a space-time anomaly, and observes a ship come
out of it and collide with them.
The Bozeman was therefore only at point B for the 36 seconds from the time
it appeared to the time it collided with the Enterprise and was
(presumably) destroyed along with the Enterprise (although we are *not*
shown that).
The loop for the Enterprise lasted about 12 hours (evening poker game
through morning briefing). According to Worf's check of the Starfleet
timebase beacon, their clocks were desynchronized by 17.4 days. Therefore,
the Enterprise went through about 35 iterations of the loop before getting
out.
On the other hand, the Bozeman need not have gone through *any* iterations
at all, since it was coming from somewhere else in the Galaxy (point A).
>From the point of view of the Enterprise's *internal* clocks, it enters the
temporal anomaly region, travels for about 12 hours, sees the Bozeman
appear, then is destroyed. The Enterprise travel *back* in time according
to its *interal* clocks (while the Starfleet timebase beacon keeps ticking)
along with the local region of space-time anomaly. It travels for about 12
hours, then sees the Bozeman appear and is destroyed. And so on, for 35
repetitions. Note that at each explosion, it is at the *same* location in
external space-time (within the anomalous region), so it is seeing the
*same* Bozeman each time, which has not had to go through "loops" to get
there.
---------------------------------------------------------------------------
13. DATA IN THE PAST IN TNG: TIME'S ARROW
How can Data work on his the head they found from San Fransisco? How can
there be two copies of his head?
Thanks to Barry Geipel (barry@godzilla.quotron.com) for this next part
(though it was probably written before part II was aired):
The away team meets up with Data and Guinan in 1893. They determine that
they are trapped and have no way to get back to the 24th century. They
place key information in Data's head and place it in the cavern. The Away
team also tells Guinan some information on how to get at the information so
that the Enterprise can extract it. (As a possibile twist, they also have
Mark Twain write a classic story (_Mysterious Stranger_ perhaps?) in which
more information can be extracted). Also, during this time, Picard somehow
saves Guinan's life (or tells her about the Borg) making it essential that
Picard goes back into time.
Sometime after the Away team goes down to the planet, Guinan tells Worf
about her historical encounter with Picard and the Away team. With the
help of the Mark Twain novel, the phase thingamajig in Data's head and any
information in Data's head, Worf and the Enterprise crew rescue the Away
team.
Since Data must leave his head behind, Data is brought back headless and
the 600 year old head is re-attached.
/-------- Enterprise rescues Data @ Away Team-----\
/ \
v v
--A----C--D---------- Main-line History ---------E---------F--G----->
^ /
\ /
\------- Data @ Away team go back in time-------------/
A - 1893
Guinan meets Picard for the first time
Picard meets Guinan for the second time
C - 1893
Away team places information of how to rescue them into
Data's head ( as well as the phase thingimijig ), removes
Data's head and places it in the cavern. Away team tells
Guinan how to extract the info so that she can tell the
Enterprise crew how to go back to rescue them. Also,
Mark Twain puts key information into a "classic" as
further reference ( _Mysterious Stranger_ ???)
D - 1893
Data (minus head) and away team is rescued
E - Sometime earlier in the 24th century
Guinan meets Picard for the second time
Picard meets Guinan for the first time
F - 24th Century
Data @ Away team go back to 1893
G - 24th Century
Enterprise recues Data (minus head) and Away team.
Data and 600 year old head are reattached.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Here is a better explanation from someone (accidentally deleted his name):
The away team meets up with Data and Guinan in 1893. They discover that
the space-time distortions are created by the Ophidian that the aliens use
to travel in time. By itself, however, it can't make a distortion large
enough for anyone to pass through. They discover the cave (the location of
the archaeological dig) and Geordi discovers that the cave has been
modified to focus the distortion. The aliens appear and take the cane from
Troi (who is holding it) and Data tries to grab it back, just as it begins
to activate. There is an explosion that blows Data's head off, his body
falls to the future and his head falls in the past. Just before it closes,
Riker, La Forge and Clemens jump through the portal, leaving Guinan, Picard
and Data behind. Picard tends to Guinan's injuries, then fiddles with
Data's head.
Back in the future, Geordi is trying to get Data's 600 year old head to
work on the now Headless Data. He does and Data spouts the words
"Torpedos, Phasing, Alien". Picard had coded that message in data's binary
memory, and they used the info so they wouldn't destroy the portal (on the
future side) with normal photon torps. Bev figures out that they can use
the Ophidian to send one person back to the past, so they send Clemens back
to the past, who sends picard back to the future.
The time line for data's head starts at his birth, lives until the 24th
century, goes back in time to 1893, and waits 600 yeas to be re-attached.
/-----<--Data Goes Back in Time--<----\
| |
| /--->--Data returns - headless->--|---\
| | | |
V ^ ^ V
-------------1---------2---------------3-----------4-------
1 - Data's Head is Underground
2 - Data is "born"
3 - Data's Head is found
4 - "Old Head attached"
---------------------------------------------------------------------------
14. TAS: YESTERYEAR
---------------------------------------------------------------------------
15. NOV: KILLING TIME
---------------------------------------------------------------------------
16. NOV: ISHMAEL
---------------------------------------------------------------------------
17. NOV: ENTROPY EFFECT
---------------------------------------------------------------------------
18. NOV: HOME IS THE HUNTER
---------------------------------------------------------------------------
19. NOV: TASHA & THE GUARDIAN OF FOREVER
Peter David's Imzadi explained that Tasha crossed over into the Guardian Of
Forever therefore living in an alternate time stream.
---------------------------------------------------------------------------
20. THE BIRD OF PREY GOES TO THE 1980S FOR WHALES IN ST4: THE VOYAGE HOME
a) Why didn't the space-time continuum get screwed up with Scotty giving
the man from the past the formula for transparent aluminum?
The cop out answer to the first one is: there is no paradox because the
guy McCoy and Scotty talked actually DID invent transparent aluminum, just
like they say in the movie. If he didn't before, then the space/time
continuum is messed up and *poof*, the Big E ceases to exist. Since this
*didn't* happen, we must assume he invented it in the first place, from a
diagram by Scotty. This is an infinitely-regressing explanation, since how
could Scotty know about the stuff if he had to go back in time to get it
invented? Aiiiieeee!
b) Just how old are Kirk's glasses? Isn't this an infinite loop?
Kirk's glasses need not be an infinite loop. McCoy gets them in the 23rd
century and gives them to Kirk. We assume they're antiques. Kirk goes
back to 1989 (or whatever) and sells them back to the antiquer. The
antiquer, off camera, breaks them and throws them away. The glasses are
made sometime later, maybe in the 1990s, and eventually are procured by
McCoy.
BUT, the antiquer said they were quite old. Say they were made in 1893 (by
Data, no doubt 8-) ). Then they sat in a safe until 2288 (or whatever)
when McCoy gets them for Kirk. This way they exist TWICE in the 1980s;
once in an antique store (until they get sold or broken or whatnot) and
once in a safe somewhere, for McCoy to eventually pick up.
===========================================================================
If you know of any other topics that should be included in this list, feel
free to email me at one of the addresses below. Be aware that about 10% of
the mail I send out bounces, so if you don't get a reply from me, it isn't
because I'm ignoring you. :-)
--Otto "HACK-MAN" Heuer
_____ _________ _ _____ _____ _____ _____
| ___|| _______|| | Otto E. Heuer, CEO ||___|| |_ _| |_ _| ||___||
| |__ | |___ ___| | FSD, Inc. | o | | | | | | o |
| __| |___ || _ | "The innovator for |__O__| |_| |_| |__O__|
| | _______| || |_| | software solutions." C, Pascal, Fortran, BASIC
|_||_________||_____| Assembly Language, Snobol, Ada, APL, Prolog, LISP
Unix, MS-DOS, ProDOS . . . .... . . . . . . . Audio/Video
ottoh@cfsmo.honeywell.com :..: .:.:. : :.' .. :`.': .:.:. :`. : Star Trek
hackman@pnet51.orb.mn.org : : : : :... : `. : : : : : `: Apple IIgs

View File

@@ -0,0 +1,549 @@
Subject: Star Fleet Command Physics Notes 1
Memorandum for the record to physicists in 1993.
On the Super-Physics of Sub-Space Communication, Warp-Drive and Matter-
Teleporters.
Comments by Sarfatti enclosed by *...* - fantasize them as "telepatypes"
received by Sarfatti's creative unconscious mind in 1993 from Star Fleet
Command at the Presidio in San Francisco from not too far in our future.
>From hinson@physics.purdue.edu Sat Jan 23 07:44:58 1993
~Date: Sat, 23 Jan 93 10:46:37 -0500
~From: Jason W. Hinson <hinson@physics.purdue.edu>
~Subject: Re: Subspace communication for Star Fleet
~Newsgroups: alt.sci.physics.new
theories,sci.skeptic,alt.paranormal,alt.conspira
cy,alt.alien.visitors
Organization: Purdue University Physics Department
Cc:
>You wrote about how subspace communications travel faster than light.
* Do you mean "subspace communications travel faster than light" or
"subspace communications, travel (faster than light)". That is, we must
distinguish between subspace communication faster than light and travel
faster than light.
I will take the terms "subspace communication" and "quantum connection
communication" as meaning the same. In subspace communication information
(bits) is transferred "pre-metrically" across arbitrary spacetime intervals
between sender and receiver with no corresponding "travel" in the sense of
intermediary mass-energy.
Faster than light transport of mass-energy, not to be confused with
subspace communication can be of two kinds.
One is globally faster than light but locally slower than light (e.g.,
"Warp-drive" passage of a star ship in real time through a traversable worm
hole supported by exotic matter in imaginary time). The warp drive of the
U.S.S. Enterprise works by amplifying a quantum wormhole that surrounds the
ship.
The other mode of superluminal matter-transport teleportation of the "Beam
me up, Scotty!" variety is both globally and locally faster than light
either in real time (Lorentzian metric) or imaginary time (Euclidean metric
in Hawking's models of quantum gravity - idea is that the shadow universe
is in imaginary time. At least 90 % of total universe's mass is shadow
matter in imaginary time left over from the quantum gravity era in the
first 10^-43 seconds.)
The trick of "transporter" supertechnology is a phase transition from the
subluminal in real time to the transluminal in imaginary time and back
again preserving the informational patterns of quantum connectivity that
control the organization and function of matter including that of living
conscious matter.*
>I thought you might want to read a full blown analysis of the problems
with faster than light travel.
Note: this was written for the alt.arts.startrek.tech newsgroup.
*I have not been able to access that conference. What is the exact title?*
This article:
What is it about, and who should read it:
This is a detailed explanation about how relativity and that
wonderful science fictional invention of faster than light travel do not
seem to get along with each other.
*What do you mean by relativity? Relativity naturally divides into two
independent pieces: 1) the symmetry group structure (e.g. Lorentz ((local
light cones)) and translation groups for special relativity; Lorentz
tangent spacetime and diffeomorphism ((curved global spacetime)) groups for
classical general relativity) and 2) the retarded causality postulate that
causes are before effects in a frame-invariant sense. In field theory this
means that field operators across spacelike intervals (outside light cone)
commute leading to dispersion relations on scattering amplitudes - which
are violated in gamma-proton data according to Chas Bennett of Lawrence
Livermore in Phys. Rev A.).
The precise statement is that relativistic symmetry plus the principle of
retarded causality is incompatible with faster than light travel. I have no
argument with that. My claim is that relativistic symmetry is right for
classical spacetime geometry but retarded causality both mcro and macro is
wrong (incompatible with observations and experiments both present actual
and future). Indeed, the standard propagators of quantum electrodynamics
incolve both advanced and retarded causality although the propagator of a
massive subluminal particle decays exponentially on scale of Compton
wavelength outside the light cone while oscillating inside the light cone.
Note that in the limit of zero frame-invariant mass the Compton wavelength
is infinite - so what about the Feynman photon propagator in which virtual
spacelike photons of longitudinal and timelike polarization unite to create
the spacelike action of the electrical Coulomb force which is instantaneous
in the rest frame of the source charge and is spacelike in any frame in
which the charge is moving at uniform speed.*
>It begins with a simple introduction to the ideas of relativity. This
section includes some important information on space-time diagrams, so if
you are not familiar with them, I suggest you read it. Then I get into the
problems that relativity poses for faster than light travel. If you think
that there are many science fictional ways that we can get around these
problems, then you probably do not understand the "second problem" (which I
discuss in the third section) and I strongly recommend that you read it to
educate yourself. Finally, I introduce my idea (the only one I know of)
that, if nothing else, gets around this second problem in an interesting
way.
*You greatly under-estimate me. I feel like Cyrano De Bergerac in the duel
with the upstart who told him that his nose was too big!*
>The best way to read the article may be to make a hard copy. I
refer back a few times to a Diagram in the first section, and to have it
readily available would be nice.
*How condescending of you! But you do it so politely and elegantly that I
am amused. You would be a good kindergarten teacher - such patience is to
be admired. I think your exposition is basically useful for trekkies and
other sci fi addicts. That is why I include it here to post to other places
where it may be of educational value to the under-educated masses yearning
to know the secrets of time and existence.*
>I hope you can learn a little something from reading this, or at
least strengthen your understanding of that which you already know.
Your comments and criticisms are welcome, especially if they indicate
improvements that can be made for future posts.
And now, without further delay, here it is.
*Thank you, I, too, hope you learn something from my comments.*
A summary of conventional 2Oth Century spacetime Physics before the
breaking of the light barrier by Star Fleet Command.
> Relativity and FTL Travel
>Outline:
I. An Introduction to Special Relativity
A. Reasoning for its existence
B. Time dilation effects
C. Other effects on observers
E. Space-Time Diagrams
D. Experimental support for the theory
II. The First Problem: The Light Speed Barrier
A. Effects as one approaches the speed of light
B. Conceptual ideas around this problem
III. The Second Problem: FTL Implies The Violation of Causality
A. What is meant here by causality, and its importance
B. Why FTL travel of any kind implies violation of causality
C. A scenario as "proof"
IV. A Way Around the Second Problem
A. Warped space as a special frame of reference
B. How this solves the causality problem
C. The relativity problem this produces
D. One way around that relativity problem
V. Conclusion.
to be continued.
Newsgroups: rec.arts.startrek.tech
Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!cs.utexas.edu!uunet!well!sarfatti
From: sarfatti@well.sf.ca.us (Jack Sarfatti)
Subject: Star Fleet Command Physics Notes 2
Message-ID: <C1EDyI.8A5@well.sf.ca.us>
Sender: news@well.sf.ca.us
Organization: Whole Earth 'Lectronic Link
Date: Mon, 25 Jan 1993 06:56:42 GMT
Lines: 301
Part 2 The Hinson Notes on coventional relativity with Sarfatti Commentary
on superluminal and transluminal matter causality-violating kinematics.
> Relativity and FTL Travel
>Outline:
I. An Introduction to Special Relativity
A. Reasoning for its existence
B. Time dilation effects
C. Other effects on observers
E. Space-Time Diagrams
D. Experimental support for the theory
II. The First Problem: The Light Speed Barrier
A. Effects as one approaches the speed of light
B. Conceptual ideas around this problem
III. The Second Problem: FTL Implies The Violation of Causality
A. What is meant here by causality, and its importance
B. Why FTL travel of any kind implies violation of causality
C. A scenario as "proof"
IV. A Way Around the Second Problem
A. Warped space as a special frame of reference
B. How this solves the causality problem
C. The relativity problem this produces
D. One way around that relativity problem
V. Conclusion.
>I. An Introduction to Special Relativity
The main goal of this introduction is to make relativity and its
consequences feasible to those who have not seen them before. It should
also reinforce such ideas for those who are already somewhat familiar
with them. This introduction will not completely follow the traditional
way in which relativity came about. It will begin with a pre-Einstein
view of relativity. It will then give some reasoning for why Einstein's
view is plausible. This will lead to a discussion of some of the
consequences this theory has, odd as they may seem. For future
reference, it will also introduce the reader to the basics of space-time
diagrams. Finally, I want to mention some experimental evidence that
supports the theory.
>The idea of relativity was around in Newton's day, but it was
incomplete. It involved transforming from one frame of reference to
another frame which is moving with respect to the first. The
transformation was not completely correct, but it seemed so in the realm
of small speeds. I give here an example of this to make it clear.
>Consider two observers, you and me, for example. Lets say I am
on a train which passes you at 30 miles per hour. I through a ball in
the direction the train is moving, and the ball moves at 10 mph in MY
point of view. Now consider a mark on the train tracks. You see the
ball initially moving along at the same speed I am moving (the speed of
the train). Then I through the ball, and before I can reach the mark on
the track, the ball is able to reach it. So to you, the ball is moving
even faster than I (and the train). Obviously, it seems as if the speed
of the ball with respect to you is just the speed of the ball with
respect to me plus the speed of me with respect to you. So, the speed
of the ball with respect to you = 10 mph + 30 mph = 40 mph. This was
the first, simple idea for transforming velocities from one frame of
reference to another. In other words, this was part of the first concept
of relativity.
>Now I introduce you to an important postulate that leads to the
concept of relativity that we have today. I believe it will seem quite
reasonable. I state it as it appears in a physics book by Serway: "the
laws of physics are the same in every inertial frame of reference."
What it means is that if you observer any physical laws for a given
situation in your frame of reference, then an observer in a reference
frame moving with a constant velocity with respect to you should also
agree that those physical laws apply to that situation.
>As an example, consider the conservation of momentum. Say that
there are two balls coming straight at one another. They collide and go
off in opposite directions. Conservation of momentum says that if you
add up the total momentum (mass times velocity) before the collision and
after the collision, that the two should be identical. Now, let this
experiment be preformed on a train where the balls are moving along the
line of the train's motion. An outside observer would say that the
initial and final velocities of the balls are one thing, while an
observer on the train would say they were something different. However,
BOTH observers must agree that the total momentum is the same before and
after the collision. We should be able to apply this to any physical
law. If not, (i.e. if physical laws were different for different
frames of reference) then we could change the laws of physics just by
traveling in a particular reference frame.
>A very interesting result occurs when you apply this postulate
to the laws of electrodynamics. What one finds is that in order for the
laws of electrodynamics to be the same in all inertial reference frames,
it must be true that the speed of electromagnetic waves (such as light)
is the same for all inertial observers. Simply stating that may not
make you think that there is anything that interesting about it, but it
has amazing consequences. Consider letting a beam of light take the
place of the ball in the first example given in this introduction. If
the train is moving at half the velocity of light, wouldn't you expect
the light beam (which is traveling at the speed of light with respect to
the train) to look as if it is traveling one and a half that speed with
respect to an outside observer? Well this is not the case. The old
ideas of relativity in Newton's day do not apply here. What accounts
for this peculiarity is time dilation and length contraction.
>Here I give an example of how time dilation can help explain a
peculiarity that arises from the above concept. Again we consider a
train, but let's give it a speed of 0.6 c (where c = the speed of light
which is 3E8 m/s). An occupant of this train shines a beam of light so
that (to him) the beam goes straight up, hits a mirror at the top of the
train, and bounces back to the floor of the train where it is detected.
Now, in my point of view (outside of the train), that beam of light does
not travel straight up and straight down, but makes an up-side-down "V"
shape since the train is also moving. Here is a diagram of what I see:
/|\
/ | \
/ | \
light beam going up->/ | \<-light beam on return trip
/ | \
/ | \
/ | \
/ | \
---------|---------->trains motion (v = 0.6 c)
>Lets say that the trip up takes 10 seconds in my point of view. The
distance the train travels during that time is:
(0.6 * 3E8 m/s) * 10 s = 18E8 m.
The distance that the beam travels on the way up (the slanted line to
the left) must be
3E8 m/s * 10s = 30E8 m.
Since the left side of the above figure is a right triangle, and we know
the length of two of the sides, we can now solve for the height of the
train:
Height = [(30E8 m)^2 - (18E8 m)^2]^0.5 = 24E8 m
(It is a tall train, but this IS just a thought experiment). Now we
consider the frame of reference of the traveler. The light MUST travel
at 3E8 m/s for him also, and the height of the train doesn't change
because only lengths in the direction of motion are contracted.
Therefore, in his frame the light will reach the top of the train in
24E8 m /3E8 (m/s) = 8 seconds, and there you have it. To me the event
takes 10 seconds, while according to him it must take only 8 seconds. We
each measure time in different ways.
>To intensify this oddity, consider the fact that all inertial
frames are equivalent. That is, from the traveler's point of view he is
the one who is sitting still, while I zip past him at 0.6 c. So he will
think that it is MY clock that is running slowly. This lends itself
over to what seem to be paradoxes which I will not get into here. If
you have any questions on such things (such as the "twin paradox" --
which can be understood with special relativity, by the way) feel free
to ask me about them, and I will do the best I can to answer you.
>As I mentioned above, length contraction is another consequence
of relativity. Consider the same two travelers in our previous example,
and let each of them hold a meter stick horizontally (so that the length
of the stick is oriented in the direction of motion of the train). To
the outside observer, the meter stick of the traveler on the train will
look as if it is shorter than a meter. Similarly, the observer on the
train will think that the meter stick of the outside observer is the one
that is contracted. The closer one gets to the speed of light with
respect to an observer, the shorter the stick will look to that
observer. The factor which determines the amount of length contraction
and time dilation is called gamma.
>Gamma is defined as (1 - v^2/c^2)^(-1/2). For our train (for
which v = 0.6 c), gamma is 1.25. Lengths will be contracted and time
dilated (as seen by the outside observer) by a factor of 1/gamma = 0.8,
which is what we demonstrated with the difference in measured time (8
seconds compared to 10 seconds). Gamma is obviously an important number
in relativity, and it will appear as we discuss other consequences of
the theory.
>Another consequence of relativity is a relationship between
mass, energy, and momentum. By considering conservation of momentum and
energy as viewed from two frames of reference, one can find that the
following relationship must be true for an unbound particle:
E^2 = p^2 * c^2 + m^2 * c^4
Where E is energy, m is mass, and p is relativistic momentum which is
defined as
p = gamma * m * v (gamma is defined above)
By manipulating the above equations, one can find another way to express
the total energy as
E = gamma * m * c^2
Even when an object is at rest (gamma = 1) it still has an energy of
E = m * c^2
Many of you have seen something like this stated in context with the
theory of relativity
* E^2 = p^2 * c^2 + m^2 * c^4
is the "mass shell" equation for slower-than-light (i.e., subluminal) real
particles that can be directly detected. It is a pole in the complex energy
plane for the particle propagator in relativistic quantum field theory.
Virtual particles are "off mass shell" and do not obey this equation in
conventional theory. Virtual particles are that part of the propagator not
due to the energy pole. The propagator is not only determined by the
position of the poles. It is also determined by the path or contour over
which the integral representing the propagator is computed. This is a
boundary condition and this is where causality makes its mark. The
principle of retarded causality (i.e. causes always before effects) is
defined by a certain path in the complex energy plane. It is, however, not
the path that Feynman uses in conventional quantum electrodynamics. Feynman
finds that in order to renormalize properly, to get finite answers, one
must use a contour that includes both retarded causality (i.e., past
cause/future effect) and "teleological" advanced causality (i.e., future
cause/past effect).
Faster-than-light (i.e. superluminal) particles (i.e. tachyons) moving in
real time (Lorentzian signature +++-) obey a different mass shell equation
E^2 = p^2 * c^2 - m^2 * c^4
Propagation require E and p real means that p > mc. The De-Broglie
probability waves of length h/p are shorter than the Compton wavelength
h/mc. The tachyon wave fronts move at v(wave) slower than light but the
mass-energy transport wave packet velocity v(particle) is faster than
light. This is just the opposite of an ordinary particle in which the wave
front moves faster than light but the mass-energy transport group speed is
slower than light. For both kinds of particles
v(wave) v(particle) = c^2
For an ordinary subluminal particle, increasing the energy E makes
v(particle) increase. In contrast, for a superluminal particle, increasing
E makes v(particle) decrease - like a smoke vortex ring or a "roton"
excitation in superfluid helium. Indeed, faster than light particles are
more string-like than point-like.
The gamma factor for the faster than light particle is
(v^2/c^2 - 1)^(-1/2) with v = v(particle) so v/c > 1.
Superluminal particles grossly violate "causality" on the macroscopic scale
in Hinson's sense by which I mean "retarded causality". The question is do
they violate it in a consistent way or an inconsistent way? I suspect the
former is the case. If the latter is the case, then they cannot exist.
The string-like subnucleonic structure may mean that quarks are self-
trapped superluminal (or maybe transluminal) particles. This would
automatically explain the origin of the strong color force because color
was introduced to have the correct spin-statistics connection and
superluminal particles have the wrong spin-statistics connection (e.g. a
superluminal particle of spin 1/2 is a boson not a fermion.
Superluminal electrons or quarks in the free state would quickly radiate
photons in a Cerenkov cone speeding up to infinite speed at zero total
energy E but finite momentum p. This would explain why free quarks are not
seen. Condensed superluminal matter, if it could exist, would not obey the
Pauli exclusion principle and would not have the diverse and stable
organization of ordinary subluminal matter. Bound superluminal particles
constrained by a "bag" or by a force that increased with separation might
look like ordinary matter to an outside observer).
The ordinary subluminal Lorentz frame transformations describe both
subluminal and superluminal particle motions equally well and consistently.
Subluminal particles have a rest frame, superluminal particles do not. The
rest frame for a subluminal particle is defined by the particle's gamma =
E/mc^2 = 1 which means v(particle) = 0, E = mc^2, and p = 0. Similarly,
the faster than light particle obeys the same equation for gamma. Now if
gamma = 1, v = sqrt2c. If v > sqrt2c , gamma is less than 1. In this region
we have string-like length expansion in the direction of motion and time
contraction. If, on the other hand,c < v < sqrt2c gamma is bigger than 1
like ordinary slower than light particles with length contraction and time
dilation.
The mass shell equation for transluminal particles moving in imaginary time
of quantum-gravity's Euclidean signature (++++) is
E^2 = -p^2 * c^2 + m^2 * c^4
E and p real require p < mc which is the long wave limit which would be
most relevant to observational test. A transluminal particle moving locally
according to a Euclidean rather than Lorentzian metric signature would look
to our real time detectors like a new kind of particle with peculiar "dark
matter" kinematics and dynamics.
with gamma = (1 + v^2/c^2)^(-1/2) < 1 for all v.
Both the subluminal and superluminal particles in real time obey the
Einstein speed of light barrier. They are on opposite sides of the barrier.
Not so for transluminal particles which do not feel the barrier at all
since they are in a topologically distinct parallel universe connected to
ours by photons if we make the ansatz that a charged accelerating
transluminal particle emits photons in real time. But this may not be
correct. The question is neutral transluminal matter gravitate? How will
curvature in the Euclidean metric influence curvature in the Lorentz metric
to which it is connected by a Wick rotation. Will this explain the large
scale structure of the universe with its walls and voids?
Has Star Trek Command succeeded in converting among the subluminal,
superluminal and transluminal phases of matter at will? Note that a Star
Ship built of ordinary subluminal matter with subluminal life forms could
use a subluminal <---> transluminal matter converter to do two things.
First, transluminal matter ejected in a rocket exhaust at superluminal
speeds would be ultr-energy efficient enabling very heavy super-carrier
size craft to get close to the Einstein light barrier with small amounts of
fuel. Second, The transluminal matter is the exotic matter needed to
support stable traversable wormholes amplified out of the quantum foam for
warp drive.*
to be continued.
Newsgroups: rec.arts.startrek.tech
Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!cs.utexas.edu!uunet!well!sarfatti
From: sarfatti@well.sf.ca.us (Jack Sarfatti)
Subject: Star Fleet Physics 3
Message-ID: <C1ED89.7z3@well.sf.ca.us>
Sender: news@well.sf.ca.us
Organization: Whole Earth 'Lectronic Link
Date: Mon, 25 Jan 1993 06:40:57 GMT
Lines: 65
Part 3
Review of Part 2 basics:
>Gamma is defined as (1 - v^2/c^2)^(-1/2). For our train (for
which v = 0.6 c), gamma is 1.25. Lengths will be contracted and time
dilated (as seen by the outside observer) by a factor of 1/gamma = 0.8,
which is what we demonstrated with the difference in measured time (8
seconds compared to 10 seconds). Gamma is obviously an important number
in relativity, and it will appear as we discuss other consequences of
the theory.
>Another consequence of relativity is a relationship between
mass, energy, and momentum. By considering conservation of momentum and
energy as viewed from two frames of reference, one can find that the
following relationship must be true for an unbound particle:
E^2 = p^2 * c^2 + m^2 * c^4
Where E is energy, m is mass, and p is relativistic momentum which is
defined as
p = gamma * m * v (gamma is defined above)
By manipulating the above equations, one can find another way to express
the total energy as
E = gamma * m * c^2
Even when an object is at rest (gamma = 1) it still has an energy of
E = m * c^2
>Many of you have seen something like this stated in context with the
theory of relativity
Hinson continues: (Comments by Sarfatti ((Rashi II?)) between *...*)
>It is important to note that the mass in the above equations has
a special definition which we will now discuss. As a traveler approaches
the speed of light with respect to an observer, the observer sees the
mass of the traveler increase. (By mass, we mean the property that
indicates (1) how much force is needed to create a certain acceleration
and (2) how much gravitational pull you will feel from that object).
However, the mass in the above equations is defined as the mass measured
in the rest frame of the object. That mass is always the same. The
mass seen by the observer (which I will call the observed mass) is given
by gamma * m. Thus, we could also write the total energy as
E = (observed mass) * c^2
That observed mass approaches infinity as the object approaches the
speed of light with respect to the observer.
*This same equation is true for the superluminal particle in real time with
a different gamma = 1/(v^2/c^2 - 1)^1/2 for v/c > 1 and v = v(particle) =
c^2/v(wave). The equation is also true for a transluminal particle in
imaginary time with gamma = 1/(v^2/c^2 + 1)^1/2 for 0<=v/c <= infinity.
Note v/c = 1 is allowed in imaginary time. There is no light cone barrier
in imaginary time. Hawking mentions this in his book, A Brief History of
Time. The idea is that any elementary massive particle (quark, lepton, W,Z,
X mesons) of frame-invariant mass m can exist in three phases, subluminal,
superluminal and transluminal. Only the subluminal obeys causality in the
sense of vanishing quantum field commutators across spacelike intervals.
Only the subluminal obeys the familiar spin-statistics connection in which
spin 0,1,2 are bosons (coherent superfluid condensates) and spin 1/2,3/2
are fermions (Pauli exclusion). The field commutators for superluminal and
transluminal phases form the "exotic" and cosmological "dark matter" that
support the traversable worm holes for Star Ship "warp drive" and the
highly efficient fuel for "impulse power" allowing subluminal travel near
the Einstein barrier relative to the global frame of the "Hubble flow" of
the expanding universe in which the cosmic blackbody radiation is
isotropic. Note, that the local speed of the star ship through the worm
hole is subluminal. The effective global speed is superluminal because the
worm hole provides an extra-dimensional short cut connecting widely
separated space-time regions.*

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To Convert to the StarDate:
Infront of the Decimal:
Days passed so far
[ (The Year - 2323) + ------------------- ] X 1000
Total Days
Behind the Decimal:
Total minutes passed so far today
--------------------------------
1440
And to help you out:
Regular Leap
Jan 0 0
Feb 31 31
Mar 59 60
Apr 90 91
May 120 121
Jun 151 152
Jul 181 182
Aug 212 213
Sep 243 244
Oct 273 274
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Subject: DOCTOR WHO/ST:TNG STORY
SECTION ONE OF "STARS AND BLIGHTS FOREVER":
------------------------------------------------------------------------
Doug Vermes
"Stars and Blights Forever"
Millions of individual stars twinkled in the vast emptiness
of space. Each with its own message. Peace and tranquility was
ubiquitous here. Suddenly a massive object soared through the
blackness of space at tremendous speed. The peace was disturbed
by a starship. The starship had just a few words printed on it: U.S.S.
Enterprise. NCC 1701-D.
"Ensign Crusher, what is out ETA?" This question was spoken
by a middle-aged man of about average height. What little remained
of the man's hair was already gray. Nevertheless, he had an air of
superiority about him. The fact that he posed the question as an
order signified that he was in charge. His outfit was essentially
the same as everyone else's: one-piece, with a standard-issue
Starfleet communicator attached to one side. On his right lapel
were his rank markers; four solid markers. Four solid markers,
according to Starfleet regulations, signified the Captain of a
starship. He was standing in a saucer-shaped room, accompanied
by many other similarly attired officers. However, none of the others
had more than three rank markers. At the front of the room, taking up
nearly the whole wall, was the viewscreen. It currently showed the
vast field of space through which they were travelling. Ensign
Crusher, a lad of no more than eighteen, turned to the Captain.
"Estimated Time of Arrival is approximately twelve hours from
now, Captain." the Ensign said.
"Good. I will be in my quarters if you need me. Number One, you
have the bridge." The Captain stood up and walked a few paces
away. A man with a beard, a Commander by the three solid rank
markers he wore, presumably 'Number One,' replaced the Captain's
position. The Captain walked off the bridge into the Turbolift.
Many lights were flickering rapidly, and warning buzzers were
going off in the control room of another spaceship. A short man,
middle-aged, wearing brown and black checkered trousers, a short
scarf, an eccentric tie, and a brown sports jacket had a very
concerned look on his face. He was not alone, though. In the same
room, whose walls had a unique depressed circular pattern, was a
younger girl with blonde hair. She wore a red shirt, and a black
jacket which had 'Ace' emblazoned across the back.
"Professor!" she called. The man ignored her.
"Doctor! What's happening?" she called.
"I don't know, Ace! We're being pulled off course!" The man,
known as the Doctor, spoke with a Scottish accent. Suddenly,
as if hit by an inspiration, the Doctor struck the control console
with the edge of his fist forcefully. Suddenly all the buzzers
and lights stopped. The central column started rising and
falling.
"You see, Ace, there's no need to worry!" The Doctor gave Ace
a childish grin.
"Professor, you sure know how to fly this thing!"
"Oh, it's not my fault! I've been meaning to rep..." The Doctor's
voice trailed off as he glanced back at the central column, which
was slowing down. "...That's odd. We appear to be landing."
"You were saying?" Ace asked mischeviously. The Doctor
flashed her an intolerant look and then he began to flip switches
and read various screens on the console. The central column
slowed almost to the point of a complete stop.
The Captain was sitting in his room, reading Shakespeare,
when the communications unit buzzed in.
"Captain Picard, we're approaching our destination." the voice
of 'Number One' said. Picard took off his reading glasses and
walked out of his room, en route to the bridge.
On the bridge, the doors to Turbolift Two slid open. Captain
Picard walked onto the bridge and resumed his seat. The
viewscreen showed a blue planet. He turned to 'Number One.'
"Commander Riker, reports?" Picard asked.
"Nothing unusual to report." Riker responded routinely.
Suddenly the whole bridge was jolted violently.
"Red Alert!" Picard ordered. The klaxon alerts sounded
instantaneously. The viewscreen showed the planet becoming
rapidly smaller and smaller until it no longer was visible. This
took place in a matter of seconds.
-----------------------------------------------------------------
STAY TUNED FOR SECTION TWO OF "STARS AND BLIGHTS FOREVER!!!"
-----------------------------------------------------------------
Internet: doug.vermes%acc1bbs@ssr.com
Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!cs.utexas.edu!wupost!uunet!hotmomma!acc1bbs!doug.vermes
From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4567.130.uupcb@ssr.com>
Date: 1 Dec 92 16:54:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 76
Ok, here we go... Section Two of "Stars and Blights Forever":
------------------------------------------------------------------------
"Captain. It would appear that we have been somehow
'relocated.'" an officer in a yellow outfit with very pale skin noted
cooly.
"Substantiate, Mr. Data." Picard ordered.
"We are approximately two thousand light years from our
previous position." Data responded. Data was an android, which
explained his extremely calm manner.
"Two thousand? But's that not possible!" Ensign Wesley
Crusher responded with boyish surprise.
"Captain! Another spaceship is approaching at Warp 9.6!" A
Klingon attired in Starfleet uniform informed the Captain of this fact.
"Onscreen, Mr. Worf!" The klingon, Worf, pressed a button and
the image of a large square-shaped spacecraft filled the screen. Picard
stood up.
"The Borg!" he uttered in a worried tone. Out of nowhere, faintly,
a strange wheezing, groaning sound filled the air inside the Enterprise.
"Commander Data, what is that sound?" Picard asked.
"Checking... No record of that sound in my data banks, Captain."
Captain Picard tensed, ready for whatever might come.
Inside what appeared to be a conference room, a Police Box stood.
This was quite an incongruous sight, considering that here was a
twentieth century Earth object in a twenty-fourth century Earth
spaceship. However, this was not just an ordinary Earth Police
Box. It was, in fact, a Time and Relative Dimensions in Space
Capsule; TARDIS for short. The doors to the Police Box opened,
and out walked the Doctor, followed by Ace.
"Where are we, Professor?" Ace asked. She started walking
around the room, looking at their surroundings.
"I'm not quite sure..." The Doctor looked out the window.
"Ahh! We seem to be on a spaceship."
"How do you know that?"
"Look." He pointed out the window, into the black emptiness
of space. He turned around and closed and locked the door to the
TARDIS.
"Hang about, Professor! I thought we were supposed to be
going to visit twelfth century England!"
"Nobody's perfect, Ace!" The Doctor picked up a tricorder
which was laying down on the table. "However, this object is from
Earth. Twenty-fourth century, I'd guess." Ace resumed looking around
the room. She turned and saw a closed doorway.
"Hey, I wonder where this leads!" Ace asked rhetorically. She
started toward the doors.
"Ace!" The Doctor hurried after her, quite concerned.
Captain Picard was still quite worried.
"How did we get here?" Picard asked himself. Suddenly, the doors
to the Captain's ready room, where he held private
conferences, slid open. Picard sprung up. Through the doors
walked the Doctor and Ace.
"Now, Ace. How many times have I told..." The Doctor noticed all
the officers on the bridge. "...Oh, hello!" He said quite flippantly.
"Who are you?" Picard demanded.
"This is Ace, and I'm the Doctor. Who are you?" The Doctor
spoke as if he were introducing himself to old friends.
"I am Captain Jean-Luc Picard of the Federation Starship
Enterprise. Now, what are you doing on the bridge? How did you
get here?" Picard barked.
"Well... I.. Hmm.... It's a bit difficult to..." The Doctor turned
and looked at the viewscreen. "Ah! A Borg spacecraft. Hmm... Very
nasty race." Riker was temporarily startled by this discourse.
"What do you know about the Borg?" Riker asked the Doctor.
"Oh... No more than any other traveller." the Doctor responded.
While Picard was about to ask more questions about the Doctor, a
Borg suddenly materialized in the middle of the bridge. Worf
ripped out his phaser and shot the Borg down.
----------------------------------------------------------------------
TOMORROW: PART THREE OF "STARS AND BLIGHTS FOREVER"!
----------------------------------------------------------------------
Internet: doug.vermes%acc1bbs@ssr.com
Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!cs.utexas.edu!wupost!uunet!hotmomma!acc1bbs!doug.vermes
From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4568.130.uupcb@ssr.com>
Date: 1 Dec 92 16:55:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 68
Here's Section Three of "Stars and Blights Forever"
------------------------------------------------------------------------
"No!!!" the Doctor shouted. Another Borg materialized and
Worf took a shot at it. However, this time, the Borg deflected the
shot. Worf increased the phaser intensity and tried again. This
time, he was successful. "No! This will not work! They'll just
adapt!" the Doctor shouted.
"Yes, but what else can we do, Doctor?" Picard asked
rhetorically. Nevertheless, the Doctor responded.
"Confuse it! Sever its link with the Borg conscienceness." the
Doctor exclaimed. Another Borg materialized. Worf took many
shots at it, but they were all in vain. The Borg walked over and
extracted the main data core from the main computer on the
bridge. Before anyone could stop him, he vanished.
"Oh, splendid. Now the Borg have access to all knowledge
contained in our computers. What's more, we can no longer
use our computer!!" Picard declared angrily.
"Captain, the Borg ship has entered warp drive. It is
approaching Warp 9.9999996." Data noted.
"You had something to do with this, didn't you, Doctor?!"
Picard demanded.
"No... " The Doctor was abruptly cut off by Picard.
"Lieutenant Worf! Escort these.... intruders to the brig!"
Picard barked. Worf, who was pretty ferocious looking, grabbed hold
of Ace and the Doctor.
"NO!!! I can assure you. We had nothing to do with this!
We've only just arrived..." the Doctor said desperately.
"Really? And how exactly did you get here in the same
quadrant as us?"
"Well... We were on our way to Earth when we were pulled
off course by something... Then, we finished up here." the Doctor
said.
"Captain, they might've encountered the same thing we did."
Riker hypothesized. Picard motioned away Worf and pulled the
Doctor aside.
"Commander La Forge, prepare transporters. We're going to
beam an away team to the Borg ship." Picard ordered.
"No can do, Captain. The Borg ship is surrounded by a graviton
forcefield. Our transporters can't penetrate it." La Forge remarked.
Picard grunted.
"Look, Doctor. If you are telling us the truth, then we need your
help. You must help us to recover our data core." Picard asked.
"Well, I'll do whatever I can to help."
"Good. We'll need to transport to your spacecraft." The Doctor
frowned at this.
"Ahh..." the Doctor said a little angrily.
"Doctor, we must get to the Borg ship! The only way to
do that is if you help us, and allow us to transport to your
ship!"
"Oh... Well... If you must. Ace, you stay here!"
"Professor! I want to go with you!" Ace complained.
"You will stay here, Ace!" the Doctor ordered.
"Number One, Commander La Forge, Worf, Counselor Troi,
Doctor Crusher, you will be in my away team. We are going to
attempt to pursue the Borg in the Doctor's vessel." Picard ordered.
The away team started walking toward the Turbolifts, along with
Data. "Captain Picard! This way." The Doctor motioned toward the
ready room doors. The away team followed the Doctor through the
conference room doors, with puzzled looks on their faces. Picard
caught up to the Doctor, just as they were entering the ready
room.
------------------------------------------------------------------------
TOMORROW: SECTION FOUR OF "STARS AND BLIGHTS FOREVER"
------------------------------------------------------------------------
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From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4569.130.uupcb@ssr.com>
Date: 1 Dec 92 16:55:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 66
As faithful as ever, here is Section Four of "Stars and Blights Forever"
------------------------------------------------------------------------
"Doctor! Where do you think you're going?" Picard asked.
"To the TARDIS... er, my spaceship."
"Yes, but the transporter room is on Deck Te...What is that?!"
Picard noticed the TARDIS sitting in the conference room.
"It appears to be an artifact from Earth, twentieth century, to
be precise." Data noted.
"Data, we need you to stay on the Enterprise. You have the
bridge, Mr. Data." Picard ordered. "What is that?" Picard
repeated his question, still astonished by Data's comment. Data
was about to answer again, but Picard motioned him to leave the
ready room.
"It's the TARDIS!" the Doctor responded gleefully. The Doctor
unlocked the doors and opened both of them. "In you go!" The away
team hesitated. The Doctor gave Picard a reassuring nod.
"Follow his instructions!" Picard ordered. The confused away
team slowly entered the doors of the TARDIS.
Suddenly, everyone found themself in the brightly lit console
room of the Doctor's TARDIS. The away team stared around in sheer
disbelief.
"This can't be. How is this possible? Is it kind of like a
Holodeck?" Commander La Forge asked.
"No, no... Relative dimensions... no time to explain!" The Doctor
pushed a red lever on the console, and the double doors to the
TARDIS slid closed with an eery hum. "Now, let's see if I can get a
fix on the Borg ship. What direction was it heading?"
"Sector Seven, heading Mark Five." La Forge replied. The Doctor
flipped a switch and the scanner screen slid open. He underwent a
complicated procedure of turning dials and flipping more switches.
Finally, the Borg ship appeared on the scanner screen.
"My God! There it is!" Picard replied. The Doctor flipped a few
more switches, and the central column began to rise and fall. The
TARDIS was in flight.
A while later inside the TARDIS, in a room with many lounge chairs
and umbrellas, everyone was relaxing.
"Doctor, I still don't understand how this TARDIS can be so big!"
La Forge stated.
"It's all quite simple, really. It's dimensionally transcendental."
the Doctor remarked in a tone which said that he expected La Forge to
understand it all from that explanation.
"But I still don...." La Forge was cut off by Picard.
"Shouldn't we be concerned more about the Borg and the Enterprise's
data core?" Picard interjected.
"Yes... Captain Picard has a point." the Doctor agreed. Suddenly,
the whole TARDIS shuddered violently.
"RED ALER....." Picard cut himself off as soon as he remembered
where he was. A sound filled the whole TARDIS. The Doctor's
expression became quite serious.
"What is it?" Riker asked.
"The TARDIS cloister bells....." the Doctor responded...
"The what?" Picard asked sternly.
"It means imminent disaster for the TARDIS." There were a few
moments of deathly silence. "Quick! The console room!" The Doctor
leaped out of his chair and sprinted out of the room. The others got up
and followed him.
------------------------------------------------------------------------
TOMORROW: SECTION FIVE OF "STARS AND BLIGHTS FOREVER"!
------------------------------------------------------------------------
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From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4570.130.uupcb@ssr.com>
Date: 1 Dec 92 16:56:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 82
Here's Section Five of "Stars and Blights Forever"
-----------------------------------------------------------------------
Once the others had caught up with the Doctor in the console room,
he was already staring at the open scanner screen with discontent. The
others glanced at it.
"Captain, the Borg attached their tractor beam to the Doctor's ship.
We're being pulled within range of their disruptor beam." La Forge
commented.
"How long before we are in range?" Riker asked.
"I can't tell you exactly, but it'd have to be pretty soon!"
"Doctor, we've got to get out of here!" Riker said impatiently.
"Yes.. I quite agree with you. I'll try and materialize on board the
Borg ship. Hold tight, everyone!" The Doctor flipped some switches and
the TARDIS shuddered a bit more violently than the Doctor had expected,
knocking Picard off his feet. Picard's head hit the floor with a thud,
and he went unconscious. The central column slowed to a complete stop,
and ceased being lit.
"Doctor!" Riker barked.
"Yes?" The Doctor and Doctor Crusher answered simultaneously.
The Doctor grinned, but his grin quickly vanished as he
remembered the seriousness of Picard's situation.
"I mean, Doctor Crusher! Can you help him?" Riker asked.
Apparently, Riker was not amused.
"Well, I can try to stabilize his condition. But I can't bring him
'round." Doctor Crusher answered.
"Why not?"
"The replicator doesn't work without the computer, I couldn't
bring any medication." She began to attempt to stabilize Picard.
"Damn!" Riker activated his communicator. "Riker to Enterprise."
Silence. "Riker to Enterprise."
"That won't work in here, I'm afraid." the Doctor said. "He'll just
have to stay in here while we go and recover the data core." The Doctor
began flicking switches and dials and pressing numerous buttons on the
console at lightning speed.
"Doctor Crusher, remain here with the Captain."
"Yes, Commander." she answered.
"Now, Doctor. You, Geordi, Deanna, Worf, and I will enter the Borg
ship." Riker ordered.
"Yes, Commander." the Doctor responded, in a playful tone. The
Doctor pulled the red lever which operated the doors, and they slid
open. Worf and Riker pulled out their phasers and prepared themselves
for combat. The five walked out of the TARDIS.
Inside the massive Borg ship, the Police Box exterior of the TARDIS
seemed a tiny incongruency. The Doctor locked the door to the TARDIS.
"Will, I'm sensing the massive Borg consciousness. They are aware
of our presence." Counselor Troi remarked. Suddenly, a Borg stepped out
of one of the many cubicles and started marching toward them. Worf
fired, hitting the Borg point blank. The Borg fell to the ground,
de-activated.
"No, no, no, no, no, no.... That's not the way to do it!" The Doctor
pulled out a cylindrical device with a bullet-shaped head and walked
toward a large metal box which was near them. The Doctor twisted the
bottom of the device and held in near the center of the right side of
the box. The device emitted a faint whirring noise. The cover of the box
suddenly slid off, revealing a mass of wires. The Doctor reached into
the box and ripped out the wires. Suddenly, the whole ship seemed to
silence. "There we go." The Doctor smiled.
"What have you done?" Riker asked.
"If I'm right, he's severed the link with the Borg consciousness."
La Forge postulated.
"Deanna?"
"I am no longer sensing the Borg consciousness." The away team
silenced while that fact fully registered. Worf stared needles at the
Doctor.
"What have you done?" Worf demanded in his deep Klingon voice.
"Well, I've put the Borg out of action, so to speak." the Doctor
responded quite proudly.
"Permanently?" Riker questioned.
"No, no! Temporarily, Commander Riker, temporarily..."
"We'd better search the Borg ship. Deanna, maintain vigilance with
the Borg. At the first sign of any Borg consciousness, I am to be
informed immediately." Riker ordered.
"Yes, Commander." she complied.
-----------------------------------------------------------------------
TOMORROW: SECTION SIX OF "STARS AND BLIGHTS FOREVER"!
-----------------------------------------------------------------------
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From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4571.130.uupcb@ssr.com>
Date: 1 Dec 92 16:58:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 92
Ok... Section Six of "Stars and Blights Forever".
------------------------------------------------------------------------
Inside the TARDIS, Doctor Crusher was beginning to get impatient.
She glanced at Picard's prostrate form and back at the console. She
paced back and forth, thinking of something that she could do. She
walked over to the central console.
"Computer." She decided to try to access the ship's computer. There
was no response. "Computer!" she reiterated. Still silence. She flipped
a few switches. Nothing happened. She flipped a few more. Suddenly
she heard a humming sound. She spun around. The scanner screen had
slid open. It showed the inside of the massive ship. She smiled.
"Now that's more like it!" she said.
"Doctor..." a faint voice croaked. It was Picard.
"Jean-Luc, don't try to move."
"Beverly... I don't think I can stay conscious for much longer..."
Picard's words took extreme effort on his part.
"Hang on, Jean-Luc. I'll try and find some medical supplies."
'Easier said than done, Beverly. ', she thought. She left the console
room and wandered through the corridor. "Well... A ship so small on the
outside couldn't be TOO much larger on the inside," she said to
herself. She was never more wrong. She wandered further and further
around. Corridor after corridor all looked the same to her.
Nevertheless, she was determined to find some sort of medicine.
She opened door after door. Finally, after what seemed to her like
hours of walking around in this maze, she found a storage cabinet.
Inside was a box which seemed to be a first aid kit of some kind.
Satisfied with this discovery, she headed back to the console room.
The away team was cautiously making their way around the seemingly
out of action Borg ship. Riker had a look of uneasiness on his face. The
Doctor, however, seemed quite calm. They continued their search.
Back on the Enterprise, Ace was getting worried. She paced back
and forth on the bridge.
"What's taking them so long?" She asked, semi-rhetorically.
"I cannot hypothesize as to that. I do not possess enough
information." Data responded. Ace walked over to the science section
of the computer.
"You've got some ace hardware!" she remarked.
"I am not familiar with your terminology. Please clarify." Data
requested.
"What? What do you mean?"
"I do not understand the word 'ace', that you used. Is Ace not your
designation?"
"Designation? Oh! It's nothing... Just an expression for something
really neat."
"Neat. Tidy. Clean. I understand."
"No! Not 'neat' as in tidy, neat as in 'cool'."
"'Cool'. Expression of something which attracts the interest of
the speaker. I see." Data added this word to his data bank. Ace started
playing around with the computer. "You are not permitted to do that,
Ace."
"Oh, come on, Data!" Ace begged.
"Come on where?" Data inquired.
"Never mind." Ace responded touchily. Momentarily, an expression
of confusion appeared on Data's face. Then, he resumed his normal
activities. Ace sat down in the First Officer's seat, and waited
impatiently.
Half an hour after finding what Doctor Crusher assumed was a
medical kit, she re-entered the console room, extremely out of breath.
"My God! This place is a maze!" Doctor Crusher said to herself.
She opened up the medical kit to reveal numerous complex pieces of
medical equipment. She handled each one carefully, examining them for
some clue as to what they might do.
The away team so far had been unsuccessful in their search. Riker
was getting more impatient.
"Doctor, where is the data core?" He asked rhetorically.
"Oh how should I know!" The Doctor responded, nevertheless.
"What about Captain Picard? He might be in grave danger." Riker
hypothesized.
"No, I shouldn't think so. Doctor Crusher must have found the first
aid kit in Store-Room Three by now! She can't help Picard without it."
Suddenly a thought struck the Doctor. "Oh!!!"
"What?" La Forge asked.
"She'll have no idea how to use the medical facilites! The
equipment of your time is primitive compared to my medical kit!" Riker
rolled his eyes.
"Well, what can we do?" Riker asked.
"I think I'd better get back to the TARDIS."
"No, Doctor. We need you here! Your presence is imperative if we
are to recover the data core."
"Well SOMEONE has to go back to the TARDIS!" Riker thought about
this for a moment.
----------------------------------------------------------------------
TOMORROW: SECTION SEVEN OF "STARS AND BLIGHTS FOREVER"!
(Since everyone's being so patient, tomorrow I'll post two sections)
----------------------------------------------------------------------
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From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4572.130.uupcb@ssr.com>
Date: 1 Dec 92 16:59:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 90
Now, here is Section Seven of "Stars and Blights Forever"!
------------------------------------------------------------------------
"Geordi, you'll go back."
"Yes, Commander Riker." La Forge responded.
"Now... Geordi... Let me explain the medical kit... " The Doctor
proceeded to run down a long list of complex descriptions and technical
information. Despite its apparent complexity, Geordi seemed to
understand it.
"Commander, I think now that we've shut down the Borg
Consciousness, I should be able to rig up something on the Enterprise
to allow transportation to and from the Borg ship."
"But how will you get back to the Enterprise?" Riker asked.
"He can go in the TARDIS," the Doctor answered.
"But I can't operate the TARDIS!" La Forge blurted out.
"Oh, don't worry! I already set the coordinates for the Enterprise.
All you have to do is to go in, close the doors, and press the third
switch on the bottom of the panel closest to the interior doors. It's
gray, I think." the Doctor said. "Key!" The Doctor tossed Geordi one
of the keys to the TARDIS as the thought struck him.
"Well...."
"Go on, Geordi." Riker ordered. La Forge starting going back to
the TARDIS. Suddenly, he spun around.
"Commander! You'll probably need my tricorder." La Forge
commented. He proceeded to give the tricorder to Riker.
"Good point, Geordi. Thanks." La Forge walked away and the Doctor,
Riker, Troi, and Worf continued on their search. The Borg ship, along
with the Borg, seemed quite dormant. Riker flipped open the tricorder
and began to take readings.
"Hmm... It doesn't seem to tell us much." Riker commented.
"Let me see that..." the Doctor said, with a gleam in his eyes. The
Doctor had a look of extreme concentration on his face as his fingers
played across the keys of the tricorder at amazing speed. A few
moments later, the Doctor stopped his reprogramming. "There we go!
This should help us find the data core!" the Doctor remarked quite
triumphantly. Riker snatched it away and looked at it.
"This way." he pointed in the direction that the tricorder gave
the largest reading from.
La Forge had a bit of difficulty finding the TARDIS in the massive
Borg ship but, surprisingly enough, he managed to find it relatively
quickly. He removed the key from his pocket, unlocked the doors to
the TARDIS, and walked in.
Inside the TARDIS, Doctor Crusher heard a humming sound and
saw the interior doors open. La Forge walked in.
"Geordi!" she remarked with surprise. La Forge pushed the red
door lever on the console and the doors slid closed.
"Hello, Doctor Crusher. How's the Captain?" he asked.
"Not too well. I found what I think is the medical kit, but I
haven't the faintest idea how to use it!" she said.
"Yeah... The Doctor said you'd have a problem, so he sent me
here. First, let's get back to the Enterprise."
"But, how-"
"The Doctor says the coordinates are already set! Here's hoping!"
He flicked the third switch on the bottom of the panel closest to the
interior doors. It was blue. The time rotor lit up and the central
column began to steadily rise and fall. "Now... Let me explain how to
use the medical equipment..." He recounted the whole lecture the Doctor
gave him. Once he finished, Doctor Crusher understood how to use
everything. She fished out the device that supposedly had the "deep
healing beam," and applied it to Picard. Five minutes later, Picard
regained consciousness. He sat up slowly and looked around as his vision
cleared. Doctor Crusher was astonished at how quick the recovery was.
She marvelled at the living proof that medical technology more advanced
than what she possessed existed.
"Geordi... Beverly..." Picard smiled as he saw Doctor Crusher.
"Where..." He looked around and remembered he was in the TARDIS.
"Where is the rest of the away team?" he asked.
"They're out on the Borg ship trying to recover the main data
core." La Forge replied.
"I must join them." Picard stood up.
"That's not possible, Captain." La Forge remarked.
"Why not?"
"The TARDIS is on its way back to the Enterprise."
"How were you able to operate it?"
"The Doctor had preset the coordinates."
"I see." Picard had just finished speaking these words when the
central column slowed to a complete halt. The time rotor was no longer
lit. Picard was the first to notice this. "Geordi, the column has
stopped moving."
"You're right, Captain. I think we've landed." La Forge remarked.
"Let's open the doors then." Picard ordered. La Forge pulled the
door lever and the doors slid open. They walked out.
-----------------------------------------------------------------------
STAY TUNED!!! SECTION EIGHT IS IN THE NEXT MESSAGE!!!
-----------------------------------------------------------------------
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From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4573.130.uupcb@ssr.com>
Date: 1 Dec 92 16:59:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 96
Section 8 of "Stars and Blights Forever"!
------------------------------------------------------------------------
In the Captain's ready room, where it had been before, the TARDIS
materialized. On the bridge, Ace, who was half dead from boredom,
heard the materialization sound and jumped out of the First Officer's
seat.
"Ace, where are you going?" Data inquired. She ran into the ready
room. Picard, Crusher, and La Forge were standing in front of the
TARDIS.
"Where's the Professor?" Ace asked Picard.
"Who?" he asked.
"The Doctor, I mean."
"He's still on the Borg ship."
"Captain, I can rig something up to allow transportation to the
Borg ship, now that their defenses are disabled." La Forge commented.
"Make it so." Picard ordered. La Forge left the ready room.
Picard, deciding there was no reason to remain in the ready room, also
left. He was followed by the Ace and Doctor Crusher.
Data saw the Captain walk on the bridge and immediately left the
Captain's seat.
"Captain, was your mission successful?" Data asked.
"Not yet, Data. The Doctor is still on board with Worf, Counselor
Troi, and Commander Riker." Picard responded. "Any change in status, Mr.
Data?"
"Negative, Captain."
"Data, the Doctor has temporarily de-activated the Borg
Consciousness. Would we be able to communicate with the Doctor and
Commander Riker?" Picard asked.
"If their energy field has been de-activated as well, it should be
possible." Data responded.
"Well, there's only one way to find out." Picard activated his
communicator. "Picard to Commander Riker." Picard waited for a few
moments. No one responded. "Picard to Commander Riker!" Still no
response. Picard decided he'd de-activate his communicator. Just as he
was doing so, a voice responded through the communicator. The voice was
very faint and difficult to hear. There was a lot of sub-space
interference which broke up the message.
"...Riker here... see you... well, Captain." Riker said.
"Commander Riker. What is your current situation?"
"...Can't...communicat... Repeat... not understa.. Ple... peat..."
"What is your current situation?" Picard repeated.
"...Doctor... searching....data core... tricorder... Locate
soon..."
"Your message is difficult to understand, Number One. Commander La
Forge is preparing to transport us to the Borg ship. I repeat, we will
be beaming to the Borg ship."
"Understoo.... Await... rrival..."
"Picard out." Picard de-activated his communicator. "Data, what
was the cause of all the interference?"
"The remainder of the Borg energy field which surrounds their
ship." Data responded.
"Commander La Forge, how soon will transporters be ready?" Picard
barked.
"I'm working on it, Captain! Probably another few hours!" He
responded. Ace, who was tolerating all this, walked over to Picard.
"Excuse me, Captain Picard?" she asked.
"Yes, Ace?" He responded.
"Could I have the key to the TARDIS so I can get some stuff from
the TARDIS?"
"Well, umm..."
"I just left a few things in there! I'll only be a minute!"
"Well... I suppose so..." He handed the TARDIS key to Ace.
"Thanks." she walked into the ready room and entered the TARDIS.
Inside the TARDIS, Ace went to her room. 'Now where did I put
those canisters of Nitro-9?' she asked herself. She continued searching.
The doors to Turbolift Four slid open and Commander La Forge
walked on to the bridge. He walked over to Captain Picard.
"Captain, I've finished re-adjusting the molecular stabilization
ratios and field core integration algorithms on the transporters, so we
should be able to transport to and from the Borg ship now, as long as
they remain inactive." La Forge said.
"Good work." Picard acknowledged. "Data, prepare any necessities
for away team work and meet me in Transporter Room Two." He ordered.
"Yes, Captain." Data responded, and then proceeded to leave the
bridge.
"Ace? Ace?" Picard looked for Ace. Suddenly, the doors to the
ready room slid open, and Ace walked in. "Ah, Ace, there you are. You
will accompany Lieutenant Commander Data and me to the Borg ship."
"Sure, it's better than being stuck on the bridge!" Ace seemed
excited.
"La Forge, you have the bridge." Picard ordered.
"Me?" La Forge dared to question Picard.
"Yes, you!"
"Well, it's just that I've never..."
"You have the bridge, Geordi!" Picard barked.
"Yes, Captain." he responded.
----------------------------------------------------------------------
NEXT UP: SECTION 9 OF "STARS AND BLIGHTS FOREVER"!
(Section 10 is the last section of the story)
----------------------------------------------------------------------
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From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4574.130.uupcb@ssr.com>
Date: 1 Dec 92 17:01:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 97
Ok.. Here's Section Nine of "Stars and Blights Forever"!
------------------------------------------------------------------------
"Ace, come with me." Picard and Ace walked into Turbolift One.
"Transporter Room One," Picard announced to the ship's computer. Nothing
happened. "Transporter Room One!" he repeated his order. Still no
response. He slapped his communicator on. "La Forge! What is wrong with
Turbolift One?" Picard demanded.
"Sorry, Captain, but without a data core, the computer can't
operate. You'll need to open the hatch on the side panel of the
Turbolift and manually input the destination." La Forge responded.
Picard grunted and turned off his communicator. Picard glanced around
the Turbolift.
"What hatch?" he asked rhetorically. Ace popped open the hatch in
question.
"This one." She grinned. A complex mass of wires and circuits was
inside the hatch. There was also a relatively primitive number entry
pad. Picard entered in a number, presumably the Deck number where
Transporter Room One was located, and the Turbolift started moving.
After a little while, the Turbolift slowed to a halt, and the doors
opened. Picard and Ace walked out. They entered Transporter Room One,
where Chief O'Brien was stationed. Picard stepped on a transporter pad,
next to Data, who was waiting for Picard and Ace, and motioned Ace to
step on a vacant pad.
"Chief O'Brien, have you located the trace patterns of
either the Doctor, Worf, Counselor Troi, or Commander Riker?" Picard
asked.
"Yes, I've located all four. However, I'm getting slightly
strange readings from the pattern of the Doctor." O'Brien responded.
"Never mind that, just put us down near the Doctor."
"Yes, Captain." O'Brien acknowledged.
"Energize." O'Brien played his fingers across the transporter
console and with a flash of light, the three away team members speckled
out of existence on the Enterprise.
Meanwhile, the Doctor was busy searching for the data core. He
possessed the tricorder, and was getting close to the core, by the wild
fluctuation in readings from the tricorder. All of sudden, Captain
Picard, Data, and Ace, materialized beside the Doctor.
"Ahh, Ace, I thought I told you to stay put!" the Doctor said
playfully.
"Come on, professor." she responded. Ace put her knapsack on the
ground.
"Ace! You have to stay on the Enterprise!"
"Doctor, have you made any progress?" Picard asked.
"Captain Picard, I see you've made a full recovery! As it happens,
I'm close to the data core, if the tricorder is right. But these
readings keep shifting, it's very disconcerting. Captain, can you beam
Ace back to the Enterprise?"
"Yes, of course." Picard activated his computer. "Picard to Chief
O'Brien."
"O'Brien here.' O'Brien responded.
"Beam Ace back to the Enterprise."
"Aye, sir."
"Energize."
"Doctor!" Ace's last attempt to remain with the away team was in
vain as she slowly dematerialized. Her knapsack, although unseen by the
others, remained. Riker and Worf walked over to the new away team. After
some brief greetings, they went back to work.
"Let's find the data core." They followed the tricorder readings
for another few minutes, until they stood beside a console of sorts. The
Doctor pulled out his trusty sonic screwdriver and opened up a panel
on the console. Situated right in the center of all the circuitry was
the data core. The Doctor grabbed it out of the circuitry.
"Captain!" Troi remarked, in a very distressed tone of voice.
"What is it?" Picard asked.
"The Borg! The consciousness is back! It just came out of nowhere!"
"We've got to get out of here!" Riker remarked. Riker hastily
activated his communicator. "O'BRIEN! GET US OUT OF HERE! NOW!" he
yelled. The six began dematerializing. This time, it was a slow process,
due to the power building up in the Borg energy field. However, after
what seemed like eternity, the six rematerialized in the Transporter
Room on the Enterprise. The Doctor noticed, to his surprise, that he no
longer possessed the data core.
"Where..." the Doctor began to ask, but he was cut off by Mr.
O'Brien.
"Captain, I have beamed the data core directly back into the main
computer, so all ship functions ought to be operational." O'Brien
commented.
"Thank you, Mr. O'Brien." Picard responded hurriedly.
"Quick! The bridge!" the Doctor remarked. They all ran to the
various Turbolifts, accompanied by Ace, who had been waiting in the
Transporter Room. As it happened, Ace, Picard, and the Doctor, ended
up in the same Turbolift.
"Computer, Express mode to Main bridge." Picard ordered.
"Acknowledged." the computer responded. The Turbolift gave a little
jolt as it started to move at ten times its ordinary speed. Seconds
later, the Turbolift doors opened, and they all ran onto the bridge. The
menacing image of the Borg ship still lurked on the main viewscreen.
"Captain, you must get out of here before the Borg ship before they
fully recover!" the Doctor said. At that moment, Worf, Data, and Troi
ran onto the bridge from a different Turbolift. Each ran to their
respective posts.
-----------------------------------------------------------------------
NEXT MESSAGE: SECTION TEN OF "STARS AND BLIGHTS FOREVER"!
Internet: doug.vermes%acc1bbs@ssr.com----------------------------------
Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!caen!uunet!hotmomma!acc1bbs!doug.vermes
From: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Newsgroups: rec.arts.drwho
Subject: DOCTOR WHO/ST:TNG STORY
Message-ID: <4575.130.uupcb@ssr.com>
Date: 1 Dec 92 17:01:00 GMT
Distribution: world
Organization: Advanced Computer Concepts BBS, New Rochelle, NY 914-654-1981
Reply-To: doug.vermes%acc1bbs@ssr.com (Doug Vermes)
Lines: 82
Here we go! Section 10, the last section, of "Stars and Blights Forever"
------------------------------------------------------------------------
"Agreed." Picard thought for a second. "Let's get rid of them while
we have the chance. Mr. Worf, load all torpedo bays!" he ordered.
"Picard, no!" the Doctor remarked.
"Aye, Captain." Worf responded. Worf pressed a few controls on his
station. "Torpedoes bays loaded."
"Doctor, we have no other choice."
"But they are living creatures! They have their right to existence
just as much as you or I do!" the Doctor pointed out.
"Captain, the Borg ship has regained fifty percent of its power."
Data remarked.
"Doctor, I must destroy them while I can! Living creatures or not,
they will do nothing but destroy. I cannot allow that." Picard argued.
"And I cannot allow you to destroy these Borg in cold-blooded
murder!" the Doctor snapped back.
"I'm sorry, Doctor." The Doctor opened his mouth to protest
further. "Fire." Picard ordered. Worf pressed a few more buttons on his
control panel. The cluster of officers on the bridge watched as the
reddish torpedoes were fired upon the Borg ship. The torpedoes neared
the ship and impacted. Nothing happened. A buzzer sounded.
"Captain, the Borg's energy field has absorbed the impact. No
damage has been done to the ship or the energy field." Data stated.
"We're too late!" Picard snapped.
On the Borg ship, one by one, the Borg stirred and started leaving
their cubicles. The first one out came out near Ace's knapsack. The Borg
picked up the knapsack, inspected it, and then tossed it a bit violently
back to the ground.
A bright flash spread across the viewscreen. The Doctor covered
his eyes. The Enterprise shook from pieces of the Borg ship which hit
the shields. When the flash faded, the Borg ship had blown up into
thousands of tiny fragments of rubble floating in space. The Doctor took
off his hat and placed it on his chest, and bent his head in respect.
The Enterprise crew was horrified by this action, but, nevertheless,
remained silent.
"What happened?" Riker asked.
"I dunno. I would've loved to have blown it up with some of the
Nitro 9 that I made." Ace said. She suddenly realized she was missing
her knapsack. "Hang about! Where's my sack?" Realization hit the Doctor
first.
"Ace, you left it on the Borg ship! How many times have I told you
not to carry around explosives in your bag!" The Doctor's voice had a
slightly playful tone to it. Ace smiled.
"Sorry, professor." she responded.
"Well that's that, then." Picard said.
"I see you got your way after all, Captain Picard." the Doctor
said with a hint of resentment in his voice.
"Yes, it is all for our safety, Doctor." The Doctor grunted at
this remark.
"Come along, Ace. Time we were off." the Doctor remarked in a
slightly disturbed tone of voice. Picard was about to thank the Doctor
for all his help, but caught himself, as he realized that the Doctor
didn't want to destroy the Borg. The Doctor and Ace left the bridge and
went to the ready room.
"Ensign Crusher, plot course for the nearest Starbase. Warp factor
5." Picard took one last look at the rubble of what was the Borg ship.
"Engage."
The Doctor unlocked the TARDIS and motioned Ace inside. They walked
in. Inside, the Doctor pressed the lever that controlled the doors.
"Where to now, Ace?" he asked.
"I've always wanted to see the Eye of Orion that you told me so much
about." Ace responded. The Doctor considered her suggestion.
"Agreed." The Doctor smiled. Ace smiled in response, and the two
broke out into laughter.
With a wheezing, groaning sound, the TARDIS dematerialized from the
Captain's ready room on the U.S.S. Enterprise. On the bridge, after
hearing the dematerialization sound, Captain Picard nodded his head in
respect.
============================-- THE END--================================
Internet: doug.vermes!acc1bbs%ssr.com
----
So, what did you all think of it? Any suggestions or comments? Please
tell me what you thought....
- Doug

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MCMLXXXV-10megs-300/1200-612/729-1985
***************************************
* *
* The Star Trek episode guide *
* *
* By: *
* *
* Apple Avenger *
* *
* (C)1985 Midwest Pirate's Guild *
* *
***************************************
"Space-the final frontier...These are the voyages of the Starship Enterprise.
Its five-year mission: to explore strange new worlds, to seek out new life and
new civilizations, to boldly go where no man has gone before."
Sounds familiar doesn't it? The preamble above is from histories most famous
and influential television series ever, Star Trek. Star Trek has evolved into
one of the biggest cults today. Even after two decades, its syndicated shows
are watch over and over again by many different generations of people. In this
feature file I will list the shows in order by their season, and also give a
little explanation about what happen in each show. I will not try to say to
much so that other young trekkie fans who have not seen most of these shows
will not be upset that I disclosed what happen in them.
Star Trek was first air on September 8th, 1966. The show lasted a total of
three seasons on NBC before it was canceled 1969. During those three seasons a
total of 79 episode were filmed. During the 1973-75 saturday morning cartoon
seasons, Star Trek came back in a cartoon form with the original voices of the
cast doing their own character. Then in 1980, do to popular demand from the
trekkie groups across the nation, Star Trek: The motion picture was filmed and
released. This film was a big success and promoted them to film another film
entitled, Star Trek II: The Wrath of Khan. In this film Kirks old enemy from
the episode "Space Seed" Khan (Richardo Montalban) has escaped from the planet
that Kirk imprisoned him on 15 years ago. In Trek II we find out the Kirk has
a son named David, and Spock gives his life in order to save the Enterprise
from Khan who has triggered the Genesis Device (which is a device that makes
life from lifelessness, created my Dr. Carol Marcus and he son David). In
Star Trek III: The Search for Spock, we find out that Spocks body was still
alive but his soul (brain) is possessed by Dr McCoy and the crew of the
Enterprise must steal their ship back and go and rescue Spock from the Genesis
planet. In this movie we see the final voyage of the Starship Enterprise and
we see the death of Kirks son David. Since the last movie, resent rumor has it
that they have started to film a forth Star Trek Movie, and who knows what this
will be (authors note: The last Star Trek movie was directed by Leonard Nimoy,
Mr.Spock as he is better known to trekkies).
The creator of Star Trek is Gene Roddenberry. Mr. Roddenberry will admit
that he borrowed from many other sci-fi shows from earlm%d dates in order to
get some ideas for Star Trek. No one really knows why Star Trek was so
popular. For its time it dealt with many things that people were just
beginning to understand, like space travel, lasers, etc. Many actors played in
the Star Trek series, the most known are: William Shatner as Capt. James T.
Kirk, Leonard Nimoy as Mr.Spock, DeForest Kelly as Dr.Leonard "Bones" McCoy,
James Doohan as Engineer Montgomery "Scotty" Scott, Nichelle Nichola as Uhura,
George Takei as Mr.Sulu, and Walter Koeing as Ensign Pavel Chekov.
Star Trek was a leader in Science Fiction television shows. Many have
borrowed and copied from it, but none have gotten the cult following like Star
Trek has. I hope this list will be helpful in your watching and taping of the
Star Trek episodes (authors note: Paramount Studios has now released all of
the Star Trek episodes on tape for the budget price of $14.95. The Movies can
be purchased for $29.95. Check your local video store for more details).
Star Trek: The 1st Season
-------------------------
01: "The Man Trap" On a desert planet, Kirk and McCoy are involved in a series
of bizarre killings.
02: "Charlie X" A teenage boy, reared by aliens, is brought aboard the
Enterprise and soon reveals his true intentions.
03: "Where no man has gone before" Actually the second pilot. Guest Stars Gary
Lockwood and Sally Kellerman transform into all-powerful beings when the
Enterprise crosses a cosmic barrier.
04: "The Naked Time" Emotions run high when an alien virus passed by casual
contact strips the Enterprise crew of all inhibitions.
05: "The Enemy Within" The Kirk id is explored as the Captain is transformed
into two people; one meek and caring, the other violent and impulsive
06: "Mudd's Women" Roger C. Carmel stars as Harry Mudd, the flim-flam man of
space whose three beautiful companions have the power to command men.
07: "What are little girls made of?" A mad scientist intends to replace Kirk
with a android double.
08: "Miri" Kirk must deal with the love of a survivor of a planet-wide
catastrophe who is 300 years old.
09: "Dagger of the mind" Another renegade scientist is using a mind-altering
device for nefarious purposes.
10: "The Carbomite Maneuver" A seemingly malevolent alien is intent on
destroying the Enterprise for violating his race's space.
11-12: "The Menagerie" Two-part episode has Spock abducting former Enterprise
captain Christopher Pike and hijacking the Starship to a forbidden
planet.
13: "The conscience of the king" Kirk is told that the star of a troupe of
actors is actually the escape Earth Criminal, Kodos the Executioner.
14: "Balance of terror" Kirk must fight of wits with the commander of a
Romulan ship.
15: "Shore Leave" The crew of the Enterprise is given shore leave on a Eden
like planet where all of their thoughts and dreams become real.
16: "The Galileo Seven" When the Enterprise's shuttle craft crash lands on a
hostile planet, Spock finds out that logic alone won't solve the
situation.
17: "The Squire of Gothos" A maniacal alien uses the Enterprise crew as
playthings.
18: "Arena" Kirk must do battles with a powerful lizard like alien if he is
save the Enterprise from destruction.
19: "Tomorrow is Yesterday" The Enterprise is sent back to the '60s and must
erase all evidence of its appearance before it can return to the future.
20: "Court Martial" Kirk goes on trial after a computer accuses him of murder.
21: "Return of the Archons" Kirk again battles a computer that's intent on
slowly murdering a planet's inhabitants.
22: "Space Seed" The earth superman Khan, from the 1990's is introduced, and
attempts to conquer again by first taking over the Enterprise.
23: "A taste of Armageddon" Kirk and Spock become involved in a computer war
on a planet where the inhabitants are forced to comply.
24: "This side of paradise" Spock experiences true love for the first time
when alien spores make him and an entire planet's population euphoric
25: "The Devil in the dark" Kirk and Spock must track down a rock-like
monster menacing a mining colony.
26: "Errand of mercy" When Organia is invaded by Klingons, the Enterprise
comes to the rescue-or does it?
27: "The alternative factor" A mad time-traveler attempts to convince Kirk
that the end of the universe is near.
28: "The city on the edge of forever" Kirk and Spock must go back in time to
stop a deranged McCoy before he can change history.
Star Trek: The 2nd Season
-------------------------
29: "Operation Annihilate" Kirk must save the inhabitants of Deneva before
parasites drive them all mad.
30: "Amok Time" Spock must return to Vulcan to marry before he dies.
31: "Who mourns for Adonais" The Greek god Apollo attempts to capture the
Enterprise crew.
32: "The changeling nomad" An ancient robot probe intends to reach Earth and
destroy all inferior species, namely humans.
33: "Mirror, mirror" During a ion storm, Kirk and his landing party exchange
places with their counterparts in another universe.
34: "The Apple" Kirk and crew must rid a dependent planet of its "God"
machine.
35: "The Doomsday machine" And all-powerful planet killer will gobble up the
universe unless the Enterprise destroys it. Introduces the character
Decker, whose son is featured in Star Trek-the Motion Picture.
36: "Catspaw" Weird creatures capable of assuming different forms capture Kirk
Spock and McCoy.
37: "I, Mudd" Harry Mudd returns, this time as a leader of a 2,000 male and
female androids who carry out his every wish.
38: "Metamorphosis" A cloud-like alien creature refuses to let her "lover", a
space pioneer, leave a desolate planet.
39: "Journey to Babel" Kirk must deal with murder aboard ship as he transports
planetary delegates, including Spocks parents, across th cosmos.
40: "Friday's Child" Kirk and crew are forced to care for a tribal leader's
pregnant wife when they break a planetary taboo.
41: "The Deadly years" After visiting a planet, Kirk, Spock, McCoy, and Scotty
begin to age rapidly, losing their ability to command the Enterprise.
42: "Obsession" Determine to destroy a deadly, gaseous creature, Kirk puts his
career on the line.
43: "Wolf in the fold" When the lights go out, it's murder, and Scotty is
suspected of being a futuristic Jack the Ripper.
44: "The trouble with Tribbles" On a mission to deliver vital materials, Kirk
must deal with Klingons and cute purring creatures the multiply at an
alarming rate.
45: "The Gamesters of Triskelion" To amuse themselves, the remaining
inhabitants of a mysterious planet bet on games of death, and force
Kirk to play.
46: "A piece of the action" Effectively, Star Trek meets the Untouchables,
as Kirk and Spock must reform a planets that's run like a movie version
of the '30s Chicago.
47: "The immunity Syndrome" The Enterprise must destroy a giant amoeba-like
creature that threatens to engulf the galaxy.
48: "A private little war" To maintain the balance of power, Kirk must arm
a warring tribal faction.
49: "Return of tomorrow" The three survivors of an advance civilization must
use the bodies of Kirk, Spock and a female scientist to build robot
replicas, but one doesn't want to give its body back.
50: "Patterns of Force" Kirk attempts to find out why a planet has evolved
like Nazi Germany.
51: "By any other name" The Enterprise is hijacked by aliens intent on
destroying all human life.
52: "The omega glory" When warring Yangs and Comms do at it, Kirk becomes
involved.
53: "The ultimate computer" A malevolent computer disregards its creators'
orders and begins thinking thoughts of destruction.
54: "Bread and Circuses" The Enterprise visits a planet that mixes modern
technology with the lifestyle of ancient Rome.
55: "Assignment Earth" Robert Lasing stars as a human raised by aliens who
hopes are to avoid World War III. Actually, it's the pilot for an unsold
series with little more than cameos by the Trek crew.
Star Trek: The 3rd Season
-------------------------
56: "Spocks Brain" A group from a dying planet steals Spock's Brain.
57: "The Enterprise incident" Kirk crosses the Neutral Zone to steal the
cloaking device from the Romulans.
58: "The paradise syndrome" An amnesiac Captain Kirk marries a beautiful
alien, unaware of he planet's impending doom.
59: "And the small children shall lead" Lawyer Melvin Belli plays a black
angel what has turned children into all powerful killers.
60: "Is there no truth in beauty?" When Spocks accidentally gazes at a
Medusan ambassador, he is destined for madness unless the diplomat's
jealous companion will help.
61: "Spectre of the gun" After violating Melkotian space, Kirk, Spock
and McCoy are send to the OK Corral to face their doom.
62: "Day of the dove" Klingons battle humans at the bidding of an alien
creature that thrives on hate.
63: "For the world is hollow and I have touched the sky" A dying McCoy is
enslaved by the queen of a hollow world.
64: "The Tholian web" The Tholian attempt to snare the Enterprise is their
deadly web as Kirk lies helpless in hyperspace.
65: "Plato's Stepchildren" Telepathic citizens of a Platonius enslave the
Enterprises crew.
66: "Wink of an eye" An advance rave with an even more advance metabolism
attempts to steal the Enterprise.
67: "The Empath" Kirk, Spock, and McCoy teach the notion of compassion to a
mute girl who has the gift of sensing emotion and transferring pain.
68: "Elaan of Troyius" a Trek version of The Taming of the Shrew, with Kirk
attempting to tame a tempestuous gueen.
69: "Whom god destroy" A madman attempting to conquer the universe has the
power to change shape.
70: "Let that be your last battlefield" Warring aliens continue their 50,000
year struggle aboard the Enterprise.
71: "Mark of Gideon" Rulers of an overpopulated planet attempt to fool
Captain Kirk into introducing death to the populace.
72: "That which survives" Kirk and McCoy face certain death when the
Enterprise is hurtled a thousand light years away.
73: "The lights of zetar" Scotty's love interest faces death when mysterious
lights invade her mind.
74: "Requiem for Methuselah" An alien claims he has lived on Earth as some of
the most influential men of history.
75: "The what to eden" a futuristic hippie and his and attempt to find a
planetary paradise by hijacking the Enterprise.
76: "The cloud minders" Class systems are challenged when Kirk and Spock
become embroiled in a slave rebellion.
77: "The savage curtain" Kirk and Spock, aided by Abe Lincolin and the
Valcon father figure Surak, must battle the most evil villains of all
time to appease an alien.
78: "All out yesterdays" Kirk, Spock and Dr. McCoy seem to be transported
to a different eras in Earth's past when the visit a dying planet.
79: "The turnabout intruder" In an effort to take over the Enterprise, and
evil female scientist transfers her mind into the body of Captain Kirk.
Well, thats it! Every Star Trek episode. I hope this file is helpful in your
watching one of TV's greatest Science Fiction show ever, Star Trek.
Written by: Apple Avenger 3/06/85
"Star Trek" Is a Trademark of Paramount Pictures Corporation Registered in the
U.S. Patent and Trademark office.
---------------------------------------


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BME
COMPILED BY S * P * Y * K . WITH SPECIAL THANKS TO GYM
QUIRK, WHO WE GOT THE IDEA AND MANY OF THE RULES FROM, AND TO
GENE RODDENBERRY, FATHER OF ALL TREKKIES.
Following in the tradition of all true trekkies, we will now
lay out the designs for the Star Trek Drinking Game. And
don't forget, Phaser`s on KILL, Mr. Sulu...
(Make sure you`re using something POTENT!!!)
And take one drink every time someone says...
..."Bridge."
..."Ah`m sorry, captain, that's all the power she`s
got!"
..."Phasers on stun"
..."Ahead warp factor 4" (or one drink per warp factor)
..."Highly illogical, Captain."
..."Standard orbit, sir."
..."Captain's Log..." (Twice if it's a supplemental)
..."He's dead, Jim" (This is the one that kills!)
..."This is Captain James T. Kirk of the starship
Enterprise"
..."Fascinating!"
..."Energize."
.."Weapon Systems/Shields inoperative, Captain."
..."Sensor indicate ________."
..."Tricorder readings, Mr. Spock?"
Also take one drink every time...
...Spock raises one eyebrow
...The camera tilts at a crazy angle and everyone falls
out of their seats.
...The captain calls Dr. McCoy 'Bones'."
...The bosun's whistle sounds.
...A direct order is disobeyed.
...You see a styrofoam planet.
...Kirk kisses someone.
...Sulu does a countdown.
(Optional 1: Drink once per number)
(Optional 2: Use time for a breather)
...Kirk gets his shirt forcibly removed.
...Kirk destroys a computer.
...There's a fist fight.
(Optional 1: One drink per person in fight."
(Optional 2: One drink per PUNCH in fight."
...Uhura looks knowledgable and hold her earpiece.
...Spock relays data from his "peep-show" machine.
...A landing party arrives at a planet`s surface.
(Optional 1: One drink per party member.)
(Optional 2: One drink per styrofoam rock you see.)
...Something smokes, sparks, and explodes.
...Number 4 shield is damaged.
(Optional: One drink for each shield #.
i.e. #3 shield - Three drinks, etc.)
...Any time there is a reference to logic.
(Optional: Twice if it's not from Spock.)
...The Enterprise is scanned by an 'omnipotent' force.
///////////////////////////////////////////////////////
// The PIRATES' HOLLOW //
// 415-236-2371 //
// over 12 Megs of Elite Text Files //
// ROR-ALUCARD //
// Sysop: Doctor Murdock //
// C0-Sysops: That One, Sir Death, Sid Gnarly & Finn //
// //
// "The Gates of Hell are open night and day; //
// Smooth is the Descent, and Easy is the way.." //
///////////////////////////////////////////////////////
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
Another file downloaded from: The NIRVANAnet(tm) Seven
& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
Burn This Flag Zardoz 408/363-9766
realitycheck Poindexter Fortran 510/527-1662
Lies Unlimited Mick Freen 801/278-2699
The New Dork Sublime Biffnix 415/864-DORK
The Shrine Rif Raf 206/794-6674
Planet Mirth Simon Jester 510/786-6560
"Raw Data for Raw Nerves"
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X

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Subject: Star Trek meets Lost in Space
Article-I.D.: yang.1992May27.201025.18505
Star Trek Meets Lost in Space
By Uri Lessing
inspired by Jeremiah Wilton
Captain Picard was sipping tea in personal quarters. There was only calm
in is face, as he enjoyed a few moments alone from all of the weirdos he
had on board his ship. Thoughts drifted to France. "Ahh Paris", he
thought sadly.
Suddenly, a voice cut through the air. "Captain, you better come to the
bridge! There is an unidentifyable vessel appearing on our scanners."
"Damn that Horseshoe crabed headed Klingon!", said Picard aloud.
"I heard that, Captain", shouted Worf,"and just what IS a horseshoe crab?"
Picard stepped into the turbo-shaft and told it to take him to the bridge.
When the doors opened, there stood the entire crew. Data was there looking
as pale as ever. And Wesley was there too, annoying Worf by shooting
rubber-bands at him.
"Captain, tell Wesley to quit it", shouted Worf in his booming voice.
But all the captain could think about was what he saw on the viewing
screen. There was the oddest spaceship he had ever seen. The vessel
seemed to resemble two 20th century Earth paper plates that had been glued
together."
"Captain", said Data,"If you wish I could realine the subwertonian beams,
and polatarize the yogos ion mix, and transport one of the crew here."
"Like finding Waldo in an Arabian dessert.", said Riker from the back of
the room.
"Yes, exactly Sir."
"Make it so.", beamed Picard in his favorite comanding voice.
Data pressed a few buttons, and all of a sudden a the air shimmered in the
center of the bridge. Suddenly, a scrawny looking man in his 60s
appeared. He was dressed in a skin tight polyester uniform, that seemed
to resemble the uniforms of the first Enterprise. Just at that moment
Conselor Troi entered from the Turbo-shaft.
"I'm DOOMED!", he cried, "Help me, oh pleeeasse...I'll give you
anything...Pleasse!!!"
"Captain, I sense fear in him",said Troi.
"Of course you sense fear, Counselor; he is obviously scared out of is
wits! Do you ever tell us anything we don't know?", snapped Riker.
"That's enough, Will!", cried Picard. He turned to the strange man they
had beamed aboard who was attempting to hide under one of the control panels.
"Who are you?",said Picard.
"Oh please...Don't hurt meeee. What? You want to know who I am.",slowly
the man rose, "I, sir, am Doctor Zachary Smith. I am a scientist
extrordanaire. And who might you be, young lady?"
Slowly, Doctor Smith nuzzled his head in Counselor Troi's busom.
"That's enough!", cried Worf, who proceded to charge Doctor Smith, who let
out a loud yelp and held his hands in front of his face. Unfortunatly,
Worf's head slammed right into the central mohogany wood paneling, and
fell right to the floor.
"Why do I always get hurt?", moaned Worf,"I'm the strongest crew member.
Why oh Why?", and then he fell unconcious.
"Take him away you albino ninny!",cried Doctor Smith at Data.
"Sir, I am not an albino. I am an android. I am programmed to..."
"Shut your trap you bucket of bolts!", cried Doctor Smith.
"Captain, what is a bucket of bolts?, inquired Data.
Just then the air in the center of the bridge shivered again, and there
stood a cute red-headed boy, and a curious looking robot.
"A BORG!!!!", shrieked Wesley, as he soiled his yellow spandex uniform.
"WARNING! WARNING!", cried the Robot.
"Captain, these electronic creature is extraordinary.", said Data,"Its
protective shielding seems to be made from sheet metal wrapped in aluminum foil"
"DANGER! DANGER!", cried the Robot.
"Captain, its arms also seem to be made out of this strange 20th century
plastic tubing.", continued Data,"and it has a goldfish bowl over the
computational section of its system."
"Golly, you can't say that about my Robot!",cried the red-headed boy.
Suddenly Wesley Crusher stood up,"Hi, I'm Wesley. Will you be my bestest
buddy?"
"Sure!", shouted the boy, and they skipped off to explore the enterprise.
"WARNING! WARNING!", shouted the Robot.
"Look, can't you make that thing shut-up.", said Picard impatiently.
"Why certainly..", Data replied. He reached behind the Robot's
goldfishbowl head and simply switched him off. The robot's plastic tube
arms sucked back into its body, and its head drooped.
"Ahhh! We're doomed!", screeched Doctor Smith.
Picard turned to Riker. "Shoot him, set to kill."
A few hours later, Riker and Picard sat in the Enterprise's lounge
drinking replicated Coor's lights.
"It's a shame we had to eject the kid and Robot into space.", said Riker.
"Now, now, Riker. They were to horrible even for us to save.",replied
Picard,"Although I did feel a bit guilty about blowing up that ship. It
was classic engineering."
"Hey Captain!",exclaimed Riker,"Didn't we just break the prime directive."
"Screw the prime directive",was Picard's response as he downed his Coors
and wondered what space would throw at him next.
--
Uri J. Lessing | Earlham College | Richmond, Indiana

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#: 155142 S2/Star Trek
18-Nov-87 17:12:38
Sb: #No "Justice"
Fm: Joel Rosenberg <AsstOp> 76167,1577
To: all
The following messages were received by me from a source I feel is reliable,
but about whose identity I won't speculate on here, much less reveal -- and
it'd make me more comfortable if you all wouldn't, either. I've added a
comment or two in [square brackets]; but that's just me.
The major point of them, it seems to me, is that despite the evidence of
"Justice", the production team at ST:TNG is not *all* a bunch of bozos.
"I have a major problem with the contact made with the people on this planet.
If we just pop on down there and say "howdy" out of a clear blue sky (no pun),
isn't this violation of the Prime Directive? [I'm not impressed by this
argument.] When Picard orders Rivan beamed aboard the Enterprise so she can see
the "god," he is also interfering with the beliefs and mythos of this society.
[Yup.] Unless my understanding of the Prime Directive is faulty, this contact
is a direct violation of it."
"Pg 6 - The entire business of the Edos being hedonistically sexually
oriented serves no purpose at all. This only appears in Pgs. 6-9 and is
forever dropped in the script after that. Since it is not a plot motivator and
is totally ignored in 90 percent of the script, I suggest we drop it here."
"Pg 12 - Here we have another mysterious object larger than the Enterprise
and presumably some threat to it. We've done this before. [Again and again .
. . ] As it turns out, the thing also poses a test of our people and their
values. We've done that in other scripts in this series. The thing challenges
our people to defend their actions. We've done that before in this series,
too. I feel we must find a different angle on this outside threat to our
people or the audience is going to get tired of the same story themes."
"Pg 27 - Again, we have a situation where phasers are apparently set on
"kill," rather than "stun" as we had them in the original series. I feel it is
an implied step back in our people's development if the phasers are always set
on "kill" and have to be ordered to "set to stun" instead of the other way
around." [I strongly disagree here, for obvious reasons.]
"Pg 29 - Picard's line "Once we've dealt with this..." implying he has a way
to deal with the god machine/people, sounds to me like he's whistling in the
dark. Picard doesn't even know what that thing (if it is a thing) out there
is. He doesn't know what danger it represents...or if it represents a danger
at all. Deal with it? How? And, in point of fact, by the time we get to the
end of the story, he hasn't really dealt with it at all."
"Pg 31 - A general note. Why don't we ever see any other security people?
Again, as on previous occasions, the away party consists of the entire bridge
complement of ranking officers. There is no logical reason for all of them to
be on hand here. Furthermore, some of them don't get to contribute much to the
script. They just stand there."
"Pg 33 - Liator asks if they (humans) execute criminals and Picard responds,
"No...not any longer, that is." However, earlier, our people threatened to blow
away the Mediators with phasers on kill. Maybe we're not so civilized in the
24th Century after all."
"Pg 35 - Geordi has one line. In the entire act, this is his only line. The
line is redundant. Earlier on the page, Liator says clearly, "God is said to
be somewhere up there. Protecting us." Five speeches later, Geordi says, "This
'God' watches over them?" I feel this is a terrible waste of a good actor. If
Geordi must be in the scene, he should have something to contribute. In the
matter of contribution, the use of a subplot would give Geordi and other
characters more to do, rather than to stand around in scenes where they seem to
have no real purpose."
"Pg 37 - Again, by taking Rivan from her home world to the Enterprise and
exposing her not only to its technology but to the actual visualization of her
"God," Picard is violating the Prime Directive. And this violation is not "for
their own good" -- the way Kirk used to rationalize it. This is for Picard's
ends."
"Pg 39 - Picard says at this moment he has an entire crew to consider (as
opposed to Beverly's concern for Wesley). I find this a peculiar attitude to
take since the entire rest of the crew is safe aboard the Enterprise, and the
Edo lord has not for one moment actually threatened the Enterprise. [Maybe
he's read further on in the script and knows how powerful the Edo lord is.]
Were I Beverly at this moment, I would not only point out this fact,I would
pull out my phaser and blow that cold hearted and illogical bastard away."
"Pg 41 - Data reveals our people are being judged again. This theme has been
done ("Encounter at Farpoint," "The Last Outpost," and comng soon to your
screen in "Hide and Q.") Since we always come out as the nice guys, I feel
we're overdoing it and not giving our audience any surprises. How about if we
really screw up and don't pass the test for a change? (I *am* serious.)"
"Pg 51/52/53 - The entire ending is a cop out and a cheat. Picard pulls
Wesley out of there via transporter, which is not playing the game by the rules
of Starfleet or the planet. Then he opens a hailing frequency and asks the Edo
lord to give them a signal as to what they should do -- remove the colony from
the adjoining solar system or go on as before. In response, the Edo lord just
sort of fades away -- which is absolutely no answer at all. We are left with a
great deal of dissatisfaction -- both with what Picard did and with how the
great "threat" under which he has been laboring has been dissipated. Perhaps
the key word here is "dissipated." All the complex problems of this script have
been handled in less than satisfactory ways, and the force of the script has
dwindled accordingly. The climax and resolution simply need more strong
impact. If Picard carries out what is in fact an unacceptable act to resolve
the Wesley problem, he should have to pay for it in some way. The fact that he
is willing to do so for the sake of saving the boy's life then points up his
strength of character and honor. Maybe just once, it is a victory to *not*
pass the test."
[I like those last three sentences a lot.]


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STAR TREK : THE NEXT GENERATION
Season One / Block One Episode Guide
ENCOUNTER AT FARPOINT WHERE NO ONE HAS GONE BEFORE
(Parts One and Two) LONELY AMONG US
THE NAKED NOW JUSTICE
CODE OF HONOR THE BATTLE
THE LAST OUTPOST HIDE AND Q
CAST: CREDITS:
Patrick Stewart--Captain Jean-Luc Picard Executive Producer --
Jonathan Frakes--Commander William Riker Gene Roddenberry
LeVar Burton--Lt. JG Geordi La Forge Production Designer --
Denise Crosby--Lieutenant Natasha Yar Herman Zimmerman
Michael Dorn--Lieutenant Worf Producers --
Brent Spiner--Lieutenant Commander Data Bob Lewin and Maurice Hurley
Gates McFadden--Dr. Beverly Crusher Supervising Producers --
Marina Sirtis--Counselor Deanna Troi Rick Berman & Bob Justman
Wil Wheaton--Wesley Crusher Associate Producers --
DC Fontana & Peter Lauritson
--- * ---
"ENCOUNTER AT FARPOINT" Episodes One-Two
Premiere : Week of 9/28/87 Stardate: 41153
Written by Dorothy C. Fontana and Gene Roddenberry
Directed by Corey Allen
Guest Stars:
John DeLancie -- "Q"
Michael Bell -- Groppler Zorn
Colm Meaney -- Battle Bridge Conn
Cary-Hiroyuki -- Mandarin Bailiff
Timothy Dang -- Main Bridge Security
David Erskine -- Bandi Shopkeeper
Evelyn Guerrero -- Young Female Ensign
Chuck Hicks -- Military Officer
Jimmy Ortega -- Torres
and DeForest Kelley as Leonard McCoy
SUMMARY : The USS ENTERPRISE, NCC-1701-D, a Galaxy-Class starship, is en route
to the planet Deneb IV, also known as Farpoint, to pick up the remainder of its
crew. Deneb is home to the Bandi, a mysterious race with whom the Federation
is currently engaged in negotiation who constructed Farpoint Station as a gift
to Starfleet. However, Starfleet is curious as to how the station was cnstruc-
ted so quickly, and this is another purpose of the ship's voyage. While on
course, a mysterious form of energy attacks the ship, cutting it off as a huge
"energy gate" stops it in its tracks. Captain Jean-Luc Picard meets Q, an
advanced yet malevolant being who has the power to transform himself, insis-
ting that humanity has committed several crimes, not the least of which is
savagery. Q informs the Captain that humanity must stand trial. Jean-Luc
manages to separate the ship's hull, propelling the saucer away while conduc-
ting the primary hull in an escape, but he, Chief Counselor Deanna Troi,
Science Officer Data and Chief of Security Tasha Yar are captured and brought
to a strange courtroom where Q makes sure they plead guilty of the crimes.
Jean-Luc convinces Q that he can prove humankind is peaceful and Q allows him
24 hours to complete his task. The four officers are propelled back to the
ship and it continues on its way.
Meanwhile, on Deneb IV, Commander William Riker meets Groppler Zorn,
leader of the mysterious Bandi race. Zorn professes to have no knowledge of
why Farpoint was built so quickly. It is only during a meeting at a shopping
mall with Dr. Beverly Crusher and her son Wesley that Riker is convinced
something is wrong--suggestions have a "habit" of coming true. The Enterprise
arrives in orbit, escorted by the Excelsior-class starship USS HOOD, Riker's
former station and the ship that transported he, Dr. Crusher, Wesley and Lt.
Geordi La Forge here. Riker and Picard's first meeting is tense, as the Cap-
tain explains the situation concerning Q, yet they come to a sort of under-
standing. Riker manages to win respect when he commands the ship into a
re-joining with the saucer section. Data has a meeting with Admiral Leonard
McCoy, Surgeon-General of Starfleet, who tells him that the Enterprise is a
"lady, who will always bring you home."
Aware of Q's prediction of danger, Picard, Riker and Troi beam down to
the old city to a meeting with Zorn, who only confirms the Captain's theory
that something is terribly wrong. Riker leads an away team mission into the
caverns underneath the Bandi city, to find corridors made of a strange sub-
stance and, according to Deanna's empathic impressions, waves of fear. And
then, all of a sudden, a mysterious ship enters orbit about Farpoint and the
Enterprise is called into duty.
The alien ship begins to fire on the Bandi city. All but RIker and Data
beam aboard the Enterprise, where Q appears, taunting Picard. The two team-
mates find Zorn in his office. After he assures them he did not contact the
Federation's enemies, the Ferengi Alliance, they convince him to tell truth,
but he is caught in a transport beam. Riker and Data beam back up, and then
tell Picard they'd like to board the alien ship. They do so, with Deanna,
and Tasha. The four manage to find Zorn, in agony. Q then appears on the
bridge of the Enterprise once again, telling Picard his time is up. Picard
promises to do anything so long as Q should save his officers, and the four
appear with Zorn in tow. With Zorn's revelations, they find that the alien
ship is actually an alien entity, one of a pair--and the other is Farpoint
Station (they actually have the power to transform themselves.) Picard warns
the Farpoint occupants to activate and the alien being--captured by the Bandi
and forced to assist them--leaves the planet. Picard tells Q that they've
suitably proven themselves and the rogue vanishes, only after promising that
this would not be their last meeting. Picard orders the starship onto its
new mission, where no one has gone before....
--- * ---
"THE NAKED NOW" Episode Three
Premiere: Week of 10/11/87 Stardate: 41209
Story by John D.F. Black and J. Michael Bingham
Teleplay by J. Michael Bingham
Directed by Paul Lynch
Guest Stars:
Brooke Bundy -- Chief Engineer MacDougal
Benjamin W.S. Lum -- Jim Shimoda
Michael Rider -- Transporter Chief
David Renan -- Conn
Skip Stellrecht -- Engineering Crewman
Kenny Koch -- Kissing Crewman
SUMMARY : The Enterprise has arrived in orbit around a dwarf star close to
collapse, to discover why the USS Tsiolkovsky hasn't answered its hailing.
Riker, Data, Geordi and Tasha learn why very soon--the ship's occupants have
all frozen because life support systems were out. Geordi opens a closet door
and a frozen woman falls out--in contact, the young man accidentally acquires
a strange virus. Back aboard the Enterprise, no one can figure out Geordi's
strange behavior. He escapes Sickbay and goes to the officer's lounge, where
he tells Tasha that he longs for true human sight. She contracts the disease
and goes to Deanna Troi's quarters, seeking exotic material for clothing. Wes-
ley Crusher, who has been recently experimenting with a tractor/repulsor beam
system and a "voice box", has contracted the virus and summons Chief Engineer
MacDougal to the bridge while he rushes in and assumes control of the starship.
Riker and Data locate the virus in the memory banks: this is the strange virus
that overran a previous Enterprise commanded by James T. Kirk. Beverly starts
working on the vaccine, but the strain has mutated ever so slightly and it al-
most seems like a lost cause. Soon everyone begins to have the disease as well
--Tasha locks Data in her quarters with her after kissing men in the corridors,
Beverly and Captain Picard share a moment in his ready room, Wesley and Asst.
Chief Engineer Jim Shimoda "play" in the Engine Room and Riker and Deanna begin
to have emotional reactions to one another. The only one not affected is Worf,
who, after the star explodes and a large chunk of mass is sent hurtling toward
them, is able to get Riker to the bridge to warn him. Riker and MacDougal
attempt to get into Engineering by shortening the power to Wesley's repulsor
device (which is keeping them out). When they do so, they find that Shimoda
has pulled out all the control chips from the computer. Data begins putting
them back in at lightning speed, but it isn't enough time. Wesley converts
the Enterprise's tractor beams to repulsors, sending the Tsiolkovsky smashing
into the star-mass, which gives Data enough time to complete the board and for
Worf to send them into warp speed away. Beverly administers the new vaccine
to all crewmen and Tasha tells Data that their little tryst never actually
happened. Picard admits that his crew will most likely work quite well.
--- * ---
"CODE OF HONOR" Episode Four
Premiere: Week of 10/18/87 Stardate: 41235.25
Written by Katharyn Powers and Michael Baron
Directed by Russ Mayberry
Guest Stars:
Jessie Lawrence Ferguson -- Lutan
Karole Selmon -- Yarina
James Louis Watkins -- Hagon
Michael Rider -- Transporter Chief
SUMMARY : The Enterprise is in orbit about Ligon Two and is visited by Lutan,
the Ligonian leader, and his secondary, Hagon. The planet Ligon is the only
known source of a vaccine that cures Anghalese Fever, a dreaded plague that
has overrun the Federation world Styrus Four. Lutan is a tall, personable man
who sees Captain Picard as a man honorable enough to deal with. After see-
ming to be charmed by the Enterprise company, he mysteriously abducts Tasha
Yar in his transporter beam. Picard notifies Ligon that they have committed
what may be considered an act of war and uses photon torpedoes in the upper
atmosphere to warn them, to no avail. Riker suggests patience; in his and
Data's study of their culture, they have found a rigid code of honor that
stresses patience and shows a particular fondness in the rite of counting
coup, which is exactly what Lutan has done. Lutan appears on the viewscreen,
inviting Picard to the planet where he shall be able to see Tasha, and he and
Troi beam down. At the Ligonian Centerplace, Picard is greeted by Lutan and
his First-One, Yarina, and told that he must wait until a banquet that evening
before "asking" for Tasha back; Troi warns him that this is another cultural
difference, and suggests that the asking be done very politely. At the cere-
mony, Lutan surprises everyone by announcing that he has chosen Tasha as his
new First-One as an act of love, which bids a challenge of a death-duel from
Yarina. Tasha later attempts to talk to her, to no avail. Picard can of
course take Tasha and all the vaccine he needs, but the Prime Directive stands
in his way and his security chief decides to accept the challenge. Data and
Geordi examine the various forms of Ligonian weaponry, then conclude that they
are poisoned for the duel. The duel commences with weapons fashioned like the
heads of warbirds worn like a glove over each opponent's hand, and Tasha barely
is able to overcome her foe. At the last second, both Yarina and Tash are
beamed aboard the Enterprise, per Picard's order. Lutan beams up with Jean-
Luc and finds Yarina alive and well--she had died for a split second and was
brought "back to life" by Dr. Crusher. The death splits the marriage bond
and Yarina makes Hagon her First-One, reducing Lutan in position, after which
she is made the ruling party and the one Picard can deal with. After signing
a treaty and appropriating the vaccine, the Enterprise departs for plague
stricken Styrus Four.
--- * ---
"THE LAST OUTPOST" Episode Five
Premiere: Week of 10/25/87 Stardate: 41386.4
Story by Richard Krzemien
Teleplay by Herbert Wright
Directed by Richard Colla
Guest Stars:
Armin Shimerman -- Letek
Jake Dengel -- Mordoc
Tracey Walker -- Kayron
Darryl Henriques -- The Portal
Mike Gomez -- The DaiMon Taar
SUMMARY : The ENTERPRISE is in pursuit of a Ferengi vessel whose crew stole a
T-9 energy converter from an unmanned monitor post on Gamma Tauri IV. The
Ferengi are a mysterious race who have never been seen officially by members
of Starfleet and most of the information they have is strictly rumor. Captain
Picard orders the ship to follow the vessel toward the Delphi Ardu system and
slows to sublight when the other ship does the same. While in orbit, the
ship suddenly turns around and fires on the ENTERPRISE. All of a sudden the
Federation vessel begins to experience power failure and a tractor beam effect
toward the Ferengi starship not caused by their actions, but Picard believes
them to be responsible. While stranded, Data remarks that the Ferengi are
rumored to resemble the Yankee Traders of the 18th and 19th centuriesin their
ruthless mercantile operation. Picard decides to negotiate, yet this proves
fruitless. So he attempts to take the ENTERPRISE out using reverse thrusters,
and this does not work. Finally, Picard contacts them again, and persuades
the DaiMon Taar of the ship to communicate visually. The Ferengi resemble
monkeys to a degree, and their demeanor isn't much better--the DaiMon seems
to be disagreeable to an extreme. Picard suggests that they work together--
he's now convinced that the energy drain is from the planet. The planet, it
seems, was a mobile outpost of the aeons-dead Tkon Empire which once ruled
the galaxy 600,000 years ago but was destroyed by a supernova (Data, explai-
ning this, has a rather curious problem with a Chinese finger-puzzle.) Riker
suggests an Away team be sent to the of Delphi Ardu to investigate and takes
Worf, Tasha, Geordi and Data with him. He materializes alone, separated from
his shipmates and goes to find them. He finds Data and Geordi but then runs
smack into Letek, commander of the Ferengi threesome down on the planet. The
ENTERPRISE's life-support systems begin to fail and the temperature aboard
becomes suddenly much colder. Letek's "associates", Mordoc and Kayron, seem
as well interested in the Federation officers as he is, and ambushes the Star-
fleet people, intending to tell the DaiMon that it was the Federation that
secretly attacked them. Tasha and Worf find the others and Tasha whips out
a phaser, but the beams fly over the Ferengi, as do their own weapons, and
then from the smoke atop a plateau an apparition of a face forms, warning them
all to speak. The smoke becomes coherent and a man forms below, shrouded in
robes. He is Portal Six-Three, a Guardian of the Tkon Empire, who is asking
a question of the "intruders". Riker tells Portal that the Tkon Empire col-
lapsed and only Data is able to convince him. Letek nearly betrays Riker but
Number One is allowed to speak, answering Portal's riddle, "He will triumph
who knows when to fight and when not to fight," by responding "Fear is the
true enemy." Riker seems to impress Portal, and vice versa, and soon the
latter is ignoring the Ferengi protests. Portal tells Riker that he can des-
troy the Ferengi, but he says no, wondering if they actually could learn from
this. Portal rests again, "until he is needed." Power systems come on in
the ENTERPRISE in the nick of time and the landing party is beamed aboard;
then, she and the Ferengi vessel continue in opposite directions--after the
T-9 converter is safe aboard the ENTERPRISE (a demand of Portal's) and after
a boatload of Data's fingerpuzzles are beamed over to the Ferengi ship.
--- * ---
"WHERE NO ONE HAS GONE BEFORE" Episode Six
Premiere: Week of 11/1/87 Stardate: 41263.1
Written by Diane Duane & Michael Reaves
Directed by Rob Bowman
Guest Stars:
Eric Menyuk -- The Traveler
Stanley Kamel -- Kosinski
Herta Ware -- Picard's Mother
Biff Yeager -- Argyle
Charles Dayton -- Crewmember
Victoria Dillard -- Ballerina
SUMMARY : The Enterprise rendezvouses with USS Fearless and takes aboard her
Kosinski, reputedly a brilliant Starfleet Engineer who will be testing a new
design on the Enterprise. Traveling with him is his assistant, a Tau Alphan
whose name is unpronounceable. To Riker and Data, Kosinski's specs are vir-
tual gibberish; but the real mystery is wondered by Deanna Troi, who for some
reason cannot sense anything from the strange assistant. The Enterprise be-
gins its warp maneuvers, during which a strange phenomenon occurs and the ship
is blasted through space faster than is possible into galaxy M-33, 2.7 million
light years distant. Only Wesley has found the real reason--the assistant
seemed to "phase", or disappear, during the event. Kosinski, an arrogant and
self-important man, attempts to take credit for this scientific discovery and
assures Captain Picard that he can get the Enterprise back home. And so the
Captain allows him to repeat the process--which proves utter disaster. In-
stead of returning home, the Enterprise is propelled into a strange dimension
that exists nowhere. Picard tries to get to Engineering--and is stopped when
the turbolift doors open and he is almost shot into empty warp space. Worf
sees a Klingon taur on the bridge, a former pet, and Tasha believes herself
to be back on her home world hunted by a rape gang. Upon reaching Enginee-
ring, Picard learns that Kosinski wasn't really responsible for the accident
after Riker tells him Wesley tried several times to talk to him. The alien,
who is suffering from fatigue, is brought to sickbay and Dr. Crusher examines
him, then wakes him on the Captain's order. The alien tells him that he is
a Traveler, basically a wanderer from another time who is searching through
the Federation (which is now a race that his people take notice of) for the
brilliant minds of the future--and he believes he's found one in Wesley. The
Traveler encourages Picard to help him develop but not to tell him of his
full potential. In return, Picard guarantees the Traveler that his crew will
help support him in his journey back. The Traveler returns to Engineering and
the ship's crew focuses its mental energy on him--including Wesley and Kosin-
ski, who is beginning to realize the error of his ways--and he succeeds in
hitting target in our galaxy before phasing once again, out of eternity.
Captain Picard, in honor of Wesley's performance, makes him an Acting-Ensign
and the ship continues toward its next mission.
--- * ---
"LONELY AMONG US" Episode Seven
Premiere: Week of 11/8/87 Stardate: 41249.3
Story by Michael Halperin
Teleplay by D.C. Fontana
Directed by Cliff Bole
Guest Stars:
John Durbin -- Antigan Chief Delegate
Kavi Raz -- Singh
Colm Meaney -- First Security Guard
SUMMARY : The Enterprise has arrived in the Beta Renner system to pick up the
warring delegates from the planets Antiga and Cele and transport them to Par-
liament, a neutral conference planet. Both sides seem ready to kill one ano-
ther, which is merely a sidetrip for an even greater threat. En route to
Parliament, the ship encounters a massive space cloud that obstructs a safe
path and the ship skirts it. Picard thinks they've avoided it completely,
but suddenly something happens; in the sensor maintenance room, Worf is zapped
by a blue static-like energy pattern. He's rushed to Sickbay and Doctor
Crusher examines his inert form--and the pattern is transferred to her. Worf
wakes up, though Deanna notices something very peculiar about the Doctor. She
goes to her quarters, asking Wesley several questions about helm control, and
then to the bridge, where Data eyes her suspiciously. While using a console,
the energy form leaves her and enters the computer system--which instantly
begins to malfunction (as do many systems around the ship, including the warp
drive). Riker, Tasha and Data (acting like Sherlock Holmes) begin to puzzle
over the strange occurences, while Asst. Chief Engineer Singh attempts to
figure out the puzzle in Engineering, with Wes peering over his shoulder (na-
turally). Later, Singh is found dead, after the pattern kills him, and the
crew begins to suspect that their problems are just beginning. After several
incidences with the Antigans and the Cele diplomatic party, the pattern enters
Captain Picard. He seems distraught, ordering Beverly, Riker and Deanna to
undergo psychiatric examinations (after Deanna concludes that Worf and Bev
were both subject to this energy form which blocked their memories). Picard
assumes control of the ship, turning it around back for the cloud; when the
Enterprise passed, it scooped up one of the many life forms in the cloud with
it accidentally. The Picard/Entity beams itself back into the cloud into
pure energy and Riker believes they've lost the captain; he orders the ship
to make its deadline at Parliament. But Deanna senses the Captain's presence.
The Enterprise approaches the cloud and Picard's energy pattern enters the
ship; all that they need to do is find his matter pattern in the transporter
circuits, then they beam him back aboard. No sooner is he back than trouble
brews once again between the warring delegates, and Picard orders them back
to Parliament....on the double.
--- * ---
"JUSTICE" Episode Eight
Premiere: Week of 11/15/87 Stardate: 41255.6
Teleplay by Worley Thorne
Story by Worley Thorne and Ralph Wills
Directed by James L. Conway
Guest Stars:
Brenda Bakke -- Rivanne
Jay Louden -- Liator
Josh Clark -- Conn
David Q. Combs -- First Mediator
Richard Lavin -- Second Mediator
Judith Jones -- Edo Girl
Eric Matthews -- First Edo Boy
Brad Zerbst -- Medical Officer
David Michael Graves -- Second Edo Boy
SUMMARY : After seeing to the establishment of a colony in the Stranab System,
the Enterprise has come to the planet Rubican Three, a nearby world full of
beauty and tranquility. Doctor Crusher has suggested shore leave and Picard
sends an away team to check the place out. What nobody takes for importance
is Data's report of a sensor disturbance, disclosing that something occupies
a space around Rubican's surface when in fact no one can see anything. Riker,
Tasha, Worf, Deanna and Wesley beam down to the surface and are greeting hear-
tily by Rivanne and Liator, two of the Rubican people, who offer them great
comfort and joy. The people, who call themselves the Edo, are a healthy race
whose hedonistic practices and sexual freedom know no bounds, it seems--but
they are all friendly to each other and do not break any of their laws. Mean-
while, on the Enterprise, the strange sensory disturbance has become visible:
an odd, translucent formation resembling a space station yet not really pre-
sent in our universe. From the "ship" comes a bubble-like projection that
invades the Enterprise, finally materializing on the bridge where it links
with Data (after asking Picard why they came to the planet.) On the planet,
Wesley has found some people his own age and runs away with them to enjoy
himself, while the others are brought to the Council center, where their two
friendly acquaintances tell them their "secret" of content: every person who
breaks even a minor law is immediately put to death. Furthermore, the Edo
believe that "God" takes them from paradise, puts them in the Punishment Cen-
ter and if they break any law they die just the same. Wesley breaks a plant
construct outside accidentally, not knowing the law, and mediators arrive
to kill him. Only the actions of the Away team save him. Wesley is brought
to the holding center until sundown. Contact is reestablished with the Enter-
prise (the mysterious object jammed communication upon its appearance) and
Picard beams down to the surface to meet with the Edo. His conversation with
Liator impresses upon the youth that the Starfleet people have the power to
remove Wesley but the restraint of the Prime Directive prevents it. Never-
theless, Picard asks for accompaniment back to the ship from the Edo, and
Rivanne goes with him and Troi. On the ship, she sees the object and calls
it "God", bowing before it in fear. She is immediately beamed back when the
huge ship nearly attacks the Enterprise. Data tells Picard that the object
acts like a god for the Edo, calling them its "children" and insuring their
growth and survival. Picard and Crusher beam down to see Wesley and the Cap-
tain refuses to allow the Edo to kill the boy. He prepares to beam up with
the away team--but the power of the "god" doesn't allow it until Picard and
Riker convince it to. Once aboard, Picard tells the "god" they will vacate
the colony from Stranab and leave Rubican immediately, but the god vanishes,
leaving them alone--but giving Picard the impression of a warning, never to
visit this planet again.
--- * ---
"THE BATTLE" Episode Nine
Premiere: Week of 11/22/87 Stardate: 41723.9
Story by Larry Forester
Teleplay by Herbert Wright
Directed by Rob Bowman
Guest Stars:
Frank Corsentino -- DaiMon Bok
Doug Warhit -- First Officer Kazago
Robert Towers -- Second Officer Rata
SUMMARY: The Ferengi have asked Starfleet to meet them in the Zendi Sabu sys-
tem for an important conference, and the Enterprise is ordered to report there.
They meet a Ferengi vessel, whose only message is "Stand By" until its captain,
the DaiMon Bok, greets Captain Picard under a flag of truce, and requests that
they meet either on his ship or on theirs. Deanna senses trouble, and Riker
notes that since the ball is literally in their court they meet on the Enter-
prise. Bok and his officers, Kazago and Rata, beam over to the ship to begin
negotiation, and the DaiMon makes a most unexpected peace offering: an approa-
ching derelict starship which is identified as the wrecked USS STARGAZER, NCC-
2893, a Constellation-class cruiser that was under Picard's command long ago.
Bok declares this event in honor of the Battle of Maxia, he calls it, which
to Picard is a battle fought with a then-unknown ship which suddenly attacked
the Stargazer and forced him to use the now-famous Picard Maneuver, then aban-
don ship, in the Maxia Zeta system. A team beams over to the Stargazer to
look around, and then Dr. Crusher and the Captain, who has curiously been
suffering from strange headaches. The Captain has an attack on his senses
while in his old quarters and Beverly suggests he beam back to the ship. The
truth is revealed--DaiMon Bok is in a lab on the Ferengi vessel somehow con-
trolling a strange orb in the Captain's quarters. Beverly promises that the
chest, which contains the orb, will be transported back to Enterprise. Mean-
while, after a scan of the Stargazer's log, Data concludes that the Captain
destroyed the Ferengi starship while it was on a peace mission. Riker imme-
diately proclaims this a fake and talks to Jean-Luc about it, but the Captain
acknowledges that Riker has a duty to perform: to contact Starfleet. Picard,
whose headaches are getting worse and now seems to be suffering from memory-
shifts (at times, he appears to be talking to his Stargazer crew), nightmares
about his fallen command, and so forth, beams back to the Stargazer while his
mind is under control of the mind-sphere. Riker and Kazago, who have spoken
before simply as first officer to first officer, confer again and Number One
convinces the Ferengi officer that Bok is up to something. Bok, who has con-
fronted Picard on the Stargazer, tells him that in the Battle of Maxia, he
lost his only son, the commander of the ship Picard ordered destroyed. Bok
beams back and retreats to his control lab, but Kazago has him arrested, and
then wishes Riker well--Kazago realized that Bok's plan wasn't profitable, a
keen Ferengi interest. The Stargazer warps away and turns to do battle with
the Enterprise, its systems computer engaged and responding to Picard's voice
commands as he thinks himself in that battle nine years ago. Riker convinces
Picard that it is an illusion, to destroy the sphere sitting on a chair on the
bridge. Picard does so with his phaser, and loses consciousness momentarily
before beaming back to the Enterprise, his normal self again, free from the
haunting memories of the past.
--- * ---
"HIDE AND Q" Episode Ten
Premiere: Week of 11/29/87 Stardate: 41590.5
Story by C.J. Holland
Teleplay by C.J. Holland and Gene Roddenberry
Directed by Cliff Bole
Guest Stars:
John deLancie -- "Q"
Elaine Nalee -- Sigman Survivor
William A. Wallace -- Adult Wesley
SUMMARY : The Enterprise has dropped off Deanna Troi to visit her homeworld and
is en route to Quadra Sigma Three, a planet that has signaled disaster after an
accident in its mines. But before they can arrive, the pervasive energy grid
signifying danger stops the ship and its instigator arrives: The Q. Picard
protests that Q was warned off justly after the incident at Farpoint, but Q
tells him that he has returned....with a great gift. He vanishes, taking with
him Riker, Data, Geordi, Worf and Tasha to the surface of an alien world while
locking Picard on the bridge of the ship. Q appears to them as a Frenchman in
the Napoleonic era, and tells Riker he is most welcome....offering him all the
comforts of his "tent" while the others standby. Tasha protests their treat-
ment, and is put in the "penalty box"--the Bridge, where Picard explains to
Q that humans are still growing, and indeed that they will equal his own race
given time. On the planet, the group suffers near disaster by creatures in the
French suits, but at the last moment Q appears by Riker, telling him that he
has the same powers of his own race and can send those people back to their
ship. He does so, and all appear aboard the Enterprise. The Q Grid vanishes.
The Enterprise arrives at Quadra Sigma Three and a medical team lands, where
Riker is disturbed that he can't use his newfound power because he made a pro-
mise to Picard. When they come back, Riker begins to hate the promise, calling
Picard by his first name and disrespectfully turning away. He calls a meeting
of the bridge crew and convinces Q and Picard that he CAN use his powers wisely
by offering "gifts" to his friends. He gives Wesley ten years to his age, of-
fers Data the gift of humanity (to which he declines) and gives Geordi real
sight. Geordi requests his visor back. To Worf he offers what he cannot have:
a Klingon woman. Worf turns her away, and Wesley asks for his childhood back.
At last, Riker understands--with this power he cannot truly grant humanity what
it wishes. Together, Riker and Picard order Q away....by Q's own promise to
return to his own people if Riker refused the gift. Q vanishes and all is set
to normal....with something of an understand between Captain and First Officer.
--- * ---
COMING NEXT : Haven (by Tracey Torme, guest starring Majel Barrett and Robert
Ellenstein), Too Short a Season, The Big Goodbye (by Tracey Torme)
--- * ---
CHRONOLOGY: In Order of Stardates--
41153 : Encounter at Farpoint
41209 : The Naked Now
41235 : Code of Honor
41249 : Lonely Among Us
41255 : Justice
41263 : Where No One Has Gone Before
41386 : The Last Outpost
41590 : Hide and Q
41723 : The Battle
--- * ---
PLANETS AND SHIPS mentioned/seen in Star Trek: The Next Generation
Deneb IV : Home to the Bandi, also known as Farpoint
Ligon II : Planet with a strict code of honor
Styrus IV : Planet infected with Anghalese Fever
Gamma Tauri IV : The Ferengi stole a K-9 Converter from here
Delphi Ardu : System where the last outpost of the Tkon Empire was encountered
Beta Renner : System where warring planets Antiga and Cele are located
Tau Alpha VII : Planet where Riker thought the Traveler was from
Stranab : Location of a new Federation Colony
Rubican Three : Home of the Edo and their mysterious protector
Zendi Sabu : Enterprise encountered Ferengi DaiMon Bok's ship here
Maxia Zeta : USS Stargazer fought a Ferengi ship here, then became derelict
Quadra Sigma Three : Mining world that experiences catastrophe
USS Tsiolkovsky : Infected with the strange Psi-2000 Disease
USS Hood : Transported Riker, Geordi, the Crushers and Leonard McCoy to Deneb
USS Fearless : Kosinski's transport to Enterprise; involved in warp exper.
USS Ajax : Involved in warp experiment
USS Stargazer : Picard's first ship, lost at Maxia Zeta, found at Zendi Sabu
Ferengi Ships : Encountered in Delphi Ardu and Zendi Sabu Systems


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Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!mips!pacbell.com!network.ucsd.edu!sdcc12!sdcc13!aclark
From: aclark@sdcc13.ucsd.edu (Andrew Clark)
Newsgroups: alt.startrek.creative
Subject: The Andorian Assault
Summary: a continuation of "The Klingon Maneuver"
Keywords: ST classic story set during _ST II, Wrath of Khan_
Message-ID: <33906@sdcc12.ucsd.edu>
Date: 2 Jun 92 02:44:59 GMT
Sender: news@sdcc12.ucsd.edu
Organization: University of California, San Diego
Lines: 910
Nntp-Posting-Host: sdcc13.ucsd.edu
This is my second net-posted story about the (mis)adventures of the
_USS Endeavor_. Comments to aclark@UCSD.EDU. Happy reading!
The Andorian Assault
Captain's Log, _USS Endeavor_ - Commander Lisa Tanaka
commanding. We have been docked at StarBase 4 for two weeks;
most of the crew is on leave. In our recent encounter with
the Klingon computer-controlled battle cruiser Glorious, we
suffered extensive damage and loss of the warp nacelle. The
chief engineer, Lieutenant Reynolds, is supervising repairs.
She expects completion of reattachment within six hours. In
other news, the _USS Enterprise_ is passing through our sector
on a "routine training cruise." Yeah, right. Admiral Kirk
can't fit his fat ass in anything but an oversized Captain's
chair. Oops, this is the official log. Computer, erase log
after the phrase "routine training cruise." Resume. We depart
to resume spacelane traffic patrol in two days.
Tanaka pressed a key on the armrest of her chair.
"Append to Personal Log - thank you, God, for sparing the lives
of my crew. We were lucky to survive." Tanaka turned off the
log and looked around the empty bridge.
The ship was quiet - the eighty-odd crew were off raising
hell aboard the StarBase. Only a token engineering staff and
herself remained aboard.
The quiet was shattered when the primary screen lit up.
"Commander Tanaka, you had better get down here RIGHT NOW!"
Admiral Newhausen looked furious; his bald head shone with
sweat and his normally immaculate uniform was badly rumpled.
Tanaka barely suppressed a muttered obscenity. Newhausen
could break her career with an oblique comment to Commander
Starfleet.
"What is the problem, sir?"
"Your executive officer picked a fight with one of my
Security teams. Members of your crew interfered with her arrest,
and it took phasers to stop them. I want your crew off my StarBase
NOW!"
"Yes, sir. On the way." Tanaka leapt up and ran into the
turbolift. She stopped by her quarters long enough to pick up a
phaser before beaming over to the StarBase brig facility.
"Are ya Commander Tanaka?" a Tellarite in security uniform
asked in a grating accent. She was a lieutenant.
"Yes. Where is my crew?"
"They in my cells. Stupid."
"What exactly happened?" Tanaka asked as she was escorted
to the appropriate row of cells.
"An Andorian from ya crew was talking to a security patrol
when all of a sudden she up and decked one. My security people
panicked and pulled their phasers, and your officers disarmed
them. Your people go back to sippin drinks, and our backup stuns
'em on sight."
Tanaka sighed when she turned the corner and peered into the
cell.
"Anetsky, Nguyen, and Samirez. Ko'tanavoatoa. Ensign Chen.
What the hell HAPPENED?" This last was delivered in a shout that
made Ko'ta wince and the humans find reasons to avoid Tanaka's
withering glare.
The three lieutenants looked at Ko'ta, pointedly.
"No excuse, sir. I take full responsibility. A StarBase
security team made some comments, and I reacted inappropriately.
They were only defending a crew mate." Her voice grew more
intense, signifying her appreciation of their efforts.
The Tellarite security officer disengaged the cell force
field. "Admiral says for ya to recall leaves and get out of
here."
Tanaka nodded. "Follow me, people." She waited until
they were aboard the _Endeavor_ before speaking again. The
silence made the other officers quite nervous.
When they were safe, Tanaka called StarBase Operations
and requested a patch-in to the StarBase loudspeaker system.
"All _USS Endeavor_ crew, shore leaves are canceled. Report
to ship at once. Commander Tanaka out."
"First things first. Ensign Chen, get the crew back to work
when they start coming aboard. I'll talk to you later. My
quarters, officers."
Tanaka's quarters were sparsely furnished. A fold-down
bed was against one wall, and a large desk/computer console took
up the other side of the room. Unlike the other crew, she had
her own tiny bathroom attached to one side. Rank hath its
privileges. A melted and slightly warped piece of phaser armor
hung on the wall, mute testament to a close call with death.
"What did the security team say?"
Ko'ta turned even bluer.
"The team leader was Andorian; we don't know what he said,"
Lieutenant Anetsky noted. He wished he could raise shields to
defend against Tanaka's phaser-like eyes and photorp voice.
"None of us speak Andorian; Lieutenant Commander Ko'ta,
translate what he said into Basic for us, would you?" Tanaka's
voice sounded mild, but there was force behind it.
Ko'ta struggled to say something. Her voice was muffled.
"He called me a vetenolaka." Tanaka nodded, then glanced
sharply at her executive officer.
"What does that mean?"
"I would strongly prefer not to say, sir."
"I'm afraid your preferences became irrelevant when you
decked him."
"The closest word in Basic would be 'queer.'"
The three lieutenants looked puzzled. So what?
Tanaka had studied Earth history at the Academy.
"I think I see. Lieutenants, is it true that you only
got involved in the fight because Ko'ta was in trouble?"
"Yes, sir," the three chorused.
"Consider yourselves reprimanded. Get out of my sight.
No gossip to the rest of the crew, please, or I'll tell them
why their shore leaves were inexplicably canceled."
Three simultaneous gulps, three "yessirs," and three
lieutenants out the door an instant later.
"Lieutenant Commander, as executive of this vessel you
are an example to the rest of the ship. I cannot afford to
tolerate your actions. A formal reprimand will be entered
in your record concerning this incident.
"I know that you transferred to Starfleet from the
Andorian Defense Forces. I do not know why, nor do I care.
I do know that you were given the choice between transfer
and dishonorable discharge.
"Your performance up until now has been barely adequate.
You need to do better than that." Tanaka paused.
"I hate to say this, but unless you show significant
improvement over the next month I'm going to have to mark
you unsatisfactory on your next evaluation. We both know
what would happen then. Dismissed, Lieutenant Commander."
"Sir, I..."
"Dismissed."
After Ko'ta left, Tanaka collapsed heavily on her bed.
Her stomach churned as she mentally reviewed the situation.
Ko'ta had the potential to be an excellent officer, but
she would have to somehow resolve the problem of her exile.
It was something no one could help her with.
For once in her life, Tanaka was wrong.
"Prepare for warp speed."
It was about time. Admiral Newhausen had calmed down,
fortunately. Tanaka now owed Captain Gerasev of the _Lexington_
a huge favor and two cases of an appropriate mind-altering
substance.
"Ready, sir." The crewman at the helm nodded as she
checked her course. It would be quite embarrassing for the
_Endeavor_, a Starfleet vessel, to ignore the traffic lanes
they were tasked to enforce.
"Comm, notify StarBase Operations that we're out of their
hair."
"With pleasure, sir." Word had gotten around about the
reasons behind the sudden cancellation of shore leave. Ensign
Chen had blabbed. Tanaka had chosen to not take notice of
the fact. Yet.
"Full impulse out to 100 kkm, then engage warp drive.
Heading 124 mark 5."
"Aye, sir." Lieutenant Nguyen, the duty officer, watched
her bridge crew as they competently performed the tasks their
commander set. Nguyen was at the Engineering subsystems console,
monitoring the power feeds from the new warp nacelle.
"Purring like a cat picking feathers out of its teeth," noted
Lieutenant Reynolds on the link from Engineering.
Tanaka smiled. "Warp 4. The pre-patrol party will commence
in one hour. Minimum crew on watch."
The bridge crew tensed. No one wanted to be stuck with the
helm during the party.
Ko'ta unwisely chose that moment to enter the bridge. She
stood at the rail, blue hands gripping it as she watched
the primary screen.
"Lieutenant Commander Ko'ta and Warrant Officer Grover will be
on duty." Tanaka figured that Grover wouldn't mind much; he could do
his beloved programming from the bridge just as easily as from his
usual spot at Damage Control. As for Ko'ta, Tanaka wanted to send
a clear message to the crew. Looks on faces told Tanaka that her
message had been received.
The turbolift doors hissed as Ko'ta left the bridge.
Parties on the Endeavor, as always, were a blast. Some of the
food had been replicated, but a good percentage of it had been
"liberated" from the vast StarBase supplies. Tanaka watched from
the sidelines as her crew ate, drank, and made merry. She really
didn't like parties but knew they were essential to crew morale.
Still, the food was good. Tanaka bit into a cracker and
swallowed.
"...and then the Klingon flips over and lets go point-blank
with its disrupters right up our asses..." Lieutenant Anetsky was
explaining to a new-found friend what had happened during the
Glorious incident. His left hand held a Nyopian pastry, and he
flipped it in his fingers as he spoke. A glass of wine was in
the right hand, and it raced away from the pastry's assault.
Anetsky lost control, and it tumbled out of his hand. The glass
bounced with a clatter, but the ale it held splashed several
people, including Tanaka. The front of her uniform was soaked,
and wet fabric tends to cling.
"Uh oh," a crewman noted as she scurried out of the line of
fire. Anetsky froze.
"Sorry, Captain. I didn't mean to..."
"No problem. If it hadn't been for one of the best crews in
Starfleet, that's exactly what would have happened in the battle.
Carry on." A few people chuckled, and Anetsky looked relieved.
On her way to her quarters, Tanaka munched on a pastry.
These are pretty good, she thought. Must have been from the
StarBase. She changed tunics and decided to check on Auxiliary
Control. It would probably be quiet down there; she hadn't
inspected it in weeks.
AuxCon was located near the bottom of the saucer. It had been
designed as the ship's last defense against boarders and catastrophic
damage; thus, there was no provision for abandoning it in an
emergency. The only access was by turbolift.
"Level, please?" The voice of the ship's computer was a
husky baritone with an British accent.
"AuxCon."
"Override noted, Captain." Now that was interesting. Someone
had placed a security lock-out on turbolift access to AuxCon. The
doors hissed open before Tanaka could realize the implications.
Tanaka blinked, as did the ten or so crewmembers in AuxCon.
The scene before her could have been taken from any Roman
brothel. Most were naked or nearly so, and were engaged in
activities normally restrained to two partners and utmost privacy.
Packages of food and drink were piled on the helm console.
Lisa Tanaka was frankly amazed at some of the contortions
they were in. Captain Tanaka had crew morale - and morals - to
consider. The room was completely silent, except for the heavy
breathing of two individuals too much involved with each other to
notice their commanding officer's presence.
No time to think. Gut reaction.
"Excuse me. Carry on. Remember, the party's over by 0500.
I want this compartment inspection-ready then."
Tanaka turned and entered the turbolift with as much dignity
as she could muster. Her cheeks turned red instants after the
turbolift doors closed.
"Officer's quarters," she said.
"Aye, Captain." The turbolift accelerated to life.
"Computer, reactivate security lock-out on AuxCon."
"Aye, Captain."
Tanaka exited the turbolift and walked towards her quarters.
That's funny, I'm not feeling so good. I haven't had that much to
drink. I guess I'd better sack it in early.
Tanaka collapsed on her bunk, not even bothering to take her
uniform off. Only one thought made it through her mind before she
lapsed into unconsciousness.
Something's wrong with me.
The bridge was very quiet. Warrant Officer Grover sat at the
sensor console, its normal displays dumped so that he could work on
one of his many programs. His fingers danced on the keyboards;
voice input is too inefficient for programming purposes. The
Endeavor was only at Warp 2, cruising within the heart of Federation
space. Earth was only three days away at top speed. There would be -
could be - no threats that would not be detected by the navigation
computers.
Lieutenant Commander Ko'ta was standing at the security systems
display. She really had nothing to do; the running of the ship in
a traffic control lane was completely automated. Regulations
required that any Starfleet vessel have one officer "able to take
command of the vessel upon ten seconds' notice" at all times,
even in Spacedock, and she was it for the Endeavor.
Ko'ta decided to break the silence. It was getting on her
nerves, to use a human expression.
"What are you working on?"
Grover looked up. His fingers were still typing away busily.
"Trying to make the ship's special encryption a little tighter.
Captain thinks there might be a time when the rest of Starfleet
doesn't need to know something, and _Endeavor_ crew off-ship do."
Ko'ta nodded, indicating that he should continue.
"Right now, a StarBase's computers could crack this mess in about
a week. The Captain wants a longer duration than that, but the program
has to fit in a hand-held communicator along with standard Starfleet
protocols or it's useless. That's the difficult part."
"I see. Thank you."
Grover shrugged and continued working.
Ko'ta checked the time. 0126 hours.
On an Andorian ship, the time would have been in Andorian
references. The shifts would have been designed around Andorian needs
for sleep, recreation, and exercise. Ko'ta, like most Andorians,
needed only six hours sleep in every thirty - they had evolved in a
hostile environment that did not encourage sleep. Therefore, the
Endeavor's watch schedule - 8 hours sleep in every 24 - was a constant
irritant.
Ko'ta mentally shrugged. On a human ship, she didn't have to
tolerate <constant> slurs on her abilities, talents, and probable lack
of a normal sex life. It was not normal for Andorian females to seek
out something as risky as space exploration, let alone work to attain
command rank. Andorians were about as sexist within their own race as
humans in the Terran 19th century AD.
Of course, the fact that she didn't fit in here made her life
miserable. Humans seemed to misunderstand what she said; Ko'ta suspected
that some were disobeying her deliberately. The concept was difficult
to understand, and she didn't know what to do about it. Andorian
personnel under her command would obey, no matter her status.
As for other Andorians, Ko'ta dreaded her next meeting with one.
Every single one seemed to be able to identify her as vetenolaka. The
word meant much more than 'queer' -- it meant a combination of deviant,
outcast, and pervert. Unfortunately, she had earned the title.
"Sir?" Ko'ta looked over to Warrant Officer Grover.
"Yes?"
"Permission to leave the bridge?"
"Why?" Ko'ta didn't notice that her abruptness had angered Grover.
She wasn't very good at reading human body language.
"To use the lavatory, sir." Ko'ta could notice that his voice was
at a lower tone and had slightly more emphasis on the honorific -- she
could not tell that a human would call it cold and furious.
"Go ahead."
"Thank you, sir," Grover muttered as he left the bridge.
Ko'ta maintained her silent vigil for several minutes. Grover had
not yet returned when the communications console began beeping furiously.
She looked at it and her antennae flared. Priority One, all ships, from
StarBase 4. Ko'ta put it on main viewer.
It was Admiral Newhausen. He looked grim.
"A situation has developed on the Romulan border. A Federation
scout was attacked by unidentified craft suspected to be Romulan. It
was crippled by the attack and remains near the Neutral Zone. Eastern
Fleet combat orders are being relayed through StarBase 8.
"As you know, the Romulans have significant cloaking capabilities.
The scout reported that the Romulans were not detected before opening
fire. This may mean that one or several Romulan vessels are in
Federation space at this time, should the Romulans intend to break the
cease-fire agreement.
"In response, the Klingon Empire has significantly upgraded its
combat posture. StarFleet Intelligence reports indicate that Klingon
forces are massing at <screech> and <screech>. The Klingons may
intend to take advantage of this conflict between Romulans and
Federation by attacking both. All StarFleet vessels should exercise
extreme caution at this time." The screeches indicated positions,
which were transmitted in code and superimposed on a display. The
message winked out.
"This is USS Endeavor. Acknowledge. Do we have specific orders?"
Ko'ta sent. It had been a while since she had run a communications
display; it took about a minute. The reply was quick.
"USS Endeavor, we're putting you on StarBase sector traffic
control. Under the higher security conditions, all routine traffic
approaching a StarBase must be searched for contraband or unauthorized
weaponry. Larger vessels are needed in the combatant role. We'll
have specific orders after we get in contact with _Revolution_." Ko'ta
knew that _Revolution_ was the command ship for this sector. Commander
Tanaka's direct superior was Captain Cogswell, StarFleet Operations,
aboard USS _Revolution_.
Ko'ta sent a routine acknowledgement and paged the captain.
"Captain Tanaka, message from StarBase 4. Please report to
the bridge."
Thirty seconds later, there was no reply.
"Computer, where is Captain Tanaka?"
"Captain Tanaka is in her quarters." Ko'ta pressed the buttons
that would give her a direct link to Tanaka's quarters and override
the intercom shut-off.
"Captain, we have received a message from StarBase 4. It is
urgent. Please report to the Bridge." Nothing.
Ko'ta connected to Security, intending to ask them to send
someone to check on the Captain. No response. Ko'ta turned on the
viewer and blinked. Sergeant Tyrone was collapsed across his
desk, unconscious. He was supposed to be on duty, ensuring that drunk
crew didn't get into trouble. Starfleet Marines were specialists at
dealing with drunks.
Ko'ta jogged over to the security systems display and initiated an
internal security scan. Except for a small group in AuxCon, two crew
in the port cargo bay, and one person in the Bridge head, everyone was
unconscious. She switched to interior views and saw that they had
collapsed, many with food still in their hands.
Ko'ta activated Yellow Alert. The siren would normally be
enough to wake the dead, but it had no effect on the figures displayed
on the monitors.
"This is AuxCon here. What the hell is going on?"
Several nude humans were standing in front of the AuxCon screen.
Ko'ta wasn't embarrassed; different standards apply to different
species -- one lesson she had learned well.
"A number of the crew have collapsed. I suspect poisoning. Have
any of you eaten the food from StarBase 4?"
The humans looked at each other. Most were in the process of
dressing rapidly.
"No, sir." The food packages were happily unopened.
Lieutenant Nguyen, having dressed the fastest, walked towards the
turbolift and ran into its closed doors. She tried to open it from a
console, and swore loudly in Vietnamese when it would not budge.
"Computer, drop security lockout."
"Security lockout established by Captain. Unable to override,"
the computer announced cheerfully.
"The Captain accidentally crashed our own lockout and must have
reestablished it personally. She didn't think that we would be unable
to override it."
"The Captain is unconscious." Ko'ta looked at the screen and
swore. Only one person on the ship might be able to handle this.
"Warrant Officer Grover to the Bridge, now!" Ko'ta snapped on
ship wide intercom. An instant later, Grover stumbled in, pulling
up his uniform trousers in the process.
"What the..."
"We have an emergency. Most of the crew is down from food
poisoning, including the medical staff. Almost all of the
unaffected people are trapped in AuxCon by an inadvertent security
lockout. I'm ordering you to break it."
Grover sank into a chair, configured his console for hacking,
and began to work on the problem. He loved a challenge; he had made
his own modifications to the Security protocols. Problem now was
breaking his own creations, since he had forgotten to leave a back
door. Wouldn't forget to do that next time, of course.
Ko'ta glanced at the Internal Security display, and saw flashing
red. She leaped in front of it and started figuring out why.
The two beings who were in the port cargo bay had blown the
locked cargo doors and were headed aft for Engineering. Ko'ta
activated Intruder Alert and activated three emergency bulkheads.
The red-painted emergency barriers sealed off the corridors, trapping
the hostiles between the starboard transport nexus and the starboard
recreation facility. She tried to activate a viewer, but the visual
sensors in that area had been destroyed by the intruders.
Ko'ta reached under the Internal Security display, tapped five
keys on a concealed pad, and grabbed a phaser as the safe hissed
open. She tossed another to Grover and put a third in her belt
before closing it and changing the combination, just in case.
"AuxCon, check your internal security display."
"Shit," echoed a petty officer as he sat at the Internal
Security console. "Sir, recommend <immediate> command transfer to
AuxCon."
Ko'ta nodded. It was a logical precaution.
"Lieutenant Nguyen, command transfer in five, four, three, two,
one, now." Lieutenant Nguyen nodded and pressed a key on the AuxCon
command chair just as Ko'ta turned a switch disguised as a button.
"Transfer acknowledged, sir. Orders?"
"Head for StarBase 4 at once. Notify them we have a medical
emergency aboard and a possible security emergency. Fastest safe
speed."
Lieutenant Nguyen's helm officer looked up. She did not look
very pleased. Behind her, other crewmembers were getting out
phasers or turning on consoles.
"Without an Engineering staff online, we don't dare risk
anything above Warp 5."
"Very well. Try not to inform the StarBase command staff.
I suggest you reach the Medical and Security departments aboard the
StarBase directly, and make arrangements with traffic control for
a priority docking. The Captain may not be pleased if she wakes up
without a command."
"Aye, sir."
"I am going below to eliminate the security threat. If I am
captured or disabled, Lieutenant Nguyen is in command."
"Yes, sir. ETA to StarBase 4 is forty-three minutes."
"Bridge out." Ko'ta killed the screen and turned to Grover.
"After I leave the bridge, execute a security lock-out. If the
intruders get by me, it should stop them."
"Aye, sir."
Ko'ta entered the turbolift and the doors hissed shut
automatically. She snapped open the control panel and took the
turbolift off computer control. Using manual commands, she moved the
lift to the starboard transport nexus.
In this case, "nexus" was a fancy word for stairwell. During
one counter-intruder exercise, the Starfleet Marines acting as the
enemy had gone all-out to seize what they thought must be a
transporter room. No such luck; the nexus was a combination of ramps,
ladders, and turbolift entrances that could handle high-speed cargo
transfer and remain defensible from armed attack. The combination
could be quite confusing at first, but was easy to use after some
practice. Ko'ta hoped it would confuse the intruders.
Phaser set on maximum stun, Ko'ta charged around a corner and
found herself facing an emergency bulkhead. She snapped open her
communicator while her antennae waved back and forth. Nervous
tension.
"AuxCon, have the intruders moved?"
"No, sir."
"Close the bulkheads behind me and get ready to raise this one."
Ko'ta knew that the people in AuxCon could see exactly where she was.
"Ready, sir."
"Execute."
The bulkhead slammed open and Ko'ta saw a black shape just as
she fired. The shape slumped to the floor unconscious, and Ko'ta
shot it again for good measure. Humanoid, dressed in Starfleet
uniform, also armed with a phaser. Ko'ta kicked the phaser away.
<BOOM>
Ko'ta spun in pain. Her antennae had been on maximum
sensitivity, and the blast of air created by the explosion made her
reel in agony. A human would not have been affected, Ko'ta cursed
mentally as she staggered to her feet.
The communicator said something, but Ko'ta could not understand
it at the moment. She could not hear a thing, nor would she for
several hours.
Ko'ta threw herself around the corner and saw that the intruder
had breached the bulkhead leading to officer's quarters. From the
damage, it looked like some sort of shaped charge had been used.
"AuxCon," Ko'ta shouted, confirming the crew's suspicion that
she was now unable to hear. "Use your own discretion in sealing off
sections. Hostile is now headed towards officer's quarters."
Ko'ta heard no reply, nor did she expect to. In fact, her
hearing might be permanently damaged. The Andorian mentally
shrugged. Not like it mattered much.
Ko'ta moved down the corridor cautiously. It was one-on-one
now; she did not have the advantage of help from AuxCon anymore.
The hostile probably had a gas mask, but she did not. That made
the intruder control system useless.
The door to Commander Tanaka's quarters was open. Ko'ta
tucked her spare phaser behind her back and stuck one eye across
the threshold, jerking it back just before the flash of light
enveloped the compartment. The phaser had been set on vaporize;
part of the corridor wall opposite the door had been disintegrated.
The hostile was lying on the floor in the center of the
compartment. Tanaka's body lay in front of him, acting as a
shield against phaser fire.
There could be no negotiation. Ko'ta smiled as she set her
phaser to overload. If she didn't disarm it in time, so what? Her
life didn't mean much, and quite frankly neither did Tanaka's. She
tossed the phaser into the room, drew the spare, and dived in a
moment later.
The flabbergasted hostile had dived for the overloaded phaser
as it hit the floor. Ko'ta stunned him with extreme prejudice, then
stepped over his unconscious body and threw his phaser out of the
room. She disarmed the overloaded phaser, then looked down and
checked her own phaser setting. Light stun.
Ko'ta found herself flying into the wall, propelled there by
a sudden grab and twist of her ankle. Her phaser flew across the
room and skittered underneath the desk console. She pulled herself
into a fighting crouch as the hostile stood. For the first time, she
got a good look at him. The smell was overpoweringly familiar, and
Ko'ta understood why the stun hadn't been very effective.
Lean, muscular, handsome. It almost took her breath away to
see an Andorian male after so long. He wore fabric covers over his
antennae; humans jokingly referred to them as "earmuffs." He
appeared to laugh as he brought his own weapon up.
Ko'ta brought up one foot and kicked it away. The enemy
Andorian looked surprised and said something. Ko'ta did not hear
his words and had never heard of "reading lips."
He scowled and grabbed Tanaka by the hair. Ko'ta charged him
expertly, bringing one hand up to feint at his antennae while the
other slammed into the vulnerable nerve plexus where the human
belly button would be. He appeared displeased and dropped Tanaka,
her head hitting the floor silently.
Ko'ta had had enough. She kicked him below the knee and
grimaced savagely as the kneecap shattered. Taking his head in
her hands, she grabbed his antennae and ripped them out by the
roots. He went into convulsions and began spewing the contents of
his digestive system from both ends. A honorable fighter did not
strike the antennae; it was the Andorian moral equivalent of
kicking someone in the testicles. The damage was usually fatal,
however. He finally slumped to the floor across Tanaka's body.
Ko'ta picked up the corpse and dragged it out the door.
After making sure that Tanaka had a clear airway, Ko'ta walked
to a intercom and activated it.
"AuxCon, I..."
There wasn't anything to say. She couldn't give orders
since she would be unable to hear the reply. Ko'ta stood there
helplessly until a petty officer came to get her. He was carrying
a report pad and a pen. Good thinking.
"The AuxCon lockout has been broken?"
YES, SIR.
"Hostiles secured?"
TWO PEOPLE DOING THAT NOW. COME THIS WAY, PLEASE, SIR.
Ko'ta walked with him down the corridor.
"ETA to StarBase?"
THIRTY MINUTES.
It had seemed like a lifetime since she had left the Bridge.
"Any information on the food poisoning?"
STARBASE ID'D AS DELIBERATE. SHOULD BE NO ILL EFFECTS.
TREATMENT UNDERWAY RIGHT NOW. ARE YOU INJURED, SIR?
"No, other than my hearing."
SIR, IF YOU EXCUSE ME SAYING SO, YOU LOOK LIKE SHIT. LET
ME ESCORT YOU TO SICKBAY.
Ko'ta nodded.
Sickbay was chaotic. Nine people were trying to take care of
over sixty fellow crew members. No one had any medical experience
beyond the emergency trauma stuff taught back in basic training. One
wall screen showed obviously frustrated StarBase medical staff
trying to communicate with the medically illiterate _Endeavor_ crew.
"Who has the conn?"
WARRANT OFFICER GROVER, SIR. THE STARBASE MED PEOPLE SAY FOR
YOU TO LIE DOWN AND PUT "EARMUFFS" OVER YOUR ANTENNAE. HOPE IT
DOESN'T HURT TOO BAD, SIR.
"I'm fine." It wasn't exactly a lie. Ko'ta had felt much
worse during her life. She was suffering from nausea and
dizziness, not to mention a literally blinding headache. It was
just physical, as opposed to emotional. That's the deep-down pain
that really causes problems.
"Tell Lieutenant Nguyen she is in temporary command. I can't
take charge under these circumstances."
ALREADY DONE, SIR. WE FIGURED THAT DEAF COUNTED AS DISABLED,
BEGGING YOUR PARDON, SIR.
Ko'ta nodded and tuned out for forty minutes. When she woke
up, a StarBase medical team was loading her onto a gurney.
"I can walk."
A StarBase orderly held up a pad.
WE KNOW, SIR. IT'S ALL RIGHT. LIE STILL, PLEASE.
Ko'ta decided not to cause a fuss. She was carried off ship
as just one in a long line of stretchers. Ko'ta saw Admiral
Newhausen in a corridor aboard the StarBase and pretended
unconsciousness immediately.
A few minutes later the stretcher was set down. A StarBase
medical doctor ran a scanner over her antennae. Ko'ta heard a
high-pitched screech and was relieved. The loss would not be
permanent. In fact, a few passes of an electromagnetic field
rectifier restored her hearing and relieved much of the nausea.
Ko'ta opened her eyes and looked up. The doctor was an
Andorian, and she instinctively tensed.
"Lieutenant Commander Ko'ta, I'm Doctor Pydoquoda," she
said in Andorian.
"Pleased to meet you, Doctor. Forgive my accent, I'm
rusty," Ko'ta replied in the same language. To human ears,
the exchange was a combination of clicks, slight hisses, and
a jumble of consonants and vowels.
Pydoquoda continued in Basic.
"Don't worry about it. Your hearing will be fine,
vetenolaka."
Ko'ta stood in one smooth motion and reached for a phaser
that was not in its holster. Lacking that option, Ko'ta fluently
and roundly exhausted her store of deadly insults and invited
Pydoquoda to engage in a very unfriendly unarmed combat match.
As her finale, she offered to rip out his antennae by the roots.
The whole tirade took perhaps ten seconds and was incomprehensible
to the humans in the room. A rough rendering of the ending would
read like this:
"I ripped out a pair of antennae half an hour ago, and the
sweet crunch of nerves separating from the brain and sending
out their futile messages of agony was quite enjoyable. I'm
feeling the need to enjoy that sweet music once again, but this
time I'd like to taste them as well."
Pydoquoda stood transfixed in horrid fascination, then
dropped his medical instruments and <ran> for the door.
Ko'ta smiled in Andorian fashion, but her abused antennae
ached as they vibrated gently.
"What did you say to him?" a human ensign asked.
"You don't want to know. I need to speak with my commanding
officer."
"Right this way, sir."
Tanaka was sitting up in bed by now, wondering exactly what
happened. Ko'ta filled her in as best she was able.
"Newhausen will have my ass chopped, shredded, and turned
into Nyopian coleslaw for this one!" Tanaka was very displeased,
but mainly with herself. Her ship, her responsibility.
Lieutenant Nguyen stepped in.
"Can you hear me, Lieutenant Commander?"
"Yes," Ko'ta replied.
"Sirs, Admiral Newhausen has had an accident. He apparently
fell off a ladder while searching one of the StarBase cargo bays.
The head StarBase doctor informs us that he has suffered a mild
case of amnesia that will last for two hours more, and strongly
urges us to get away from this StarBase while he is unconscious."
Tanaka gulped, and Ko'ta helped her get out of bed and start
walking towards a turbolift. Other _Endeavor_ crew were dragging
themselves out of Sickbay and back to their ship.
"I think we can get out of this mess, sirs. A skeleton crew
is aboard ship now, and what's left of the stowaways has been
handed over to StarFleet Intelligence. I have been assured by
StarBase Medical, Security, and Intelligence departments that they
will not choose to inform Admiral Newhausen of this new
development." The turbolift arrived, and the three officers
clambered in with several _Endeavor_ crew. The lift took them to
a transporter, and the group beamed into the ship's only
transporter room. The officers commandeered a turbolift and
went straight to the bridge. It was empty except for them.
"Sir, we're a little shorthanded. Do you think you could
take the conn?"
Tanaka collapsed in her chair.
"AuxCon, transfer command in five, four, three, two, one, now."
Ko'ta sat down at the helm console and plotted a Warp 5
course that would get _Endeavor_ out of StarBase scanning range
by the time Admiral Newhausen regained consciousness. It would also
put them across one of the traffic lanes leading to StarBase 4.
Duty first, of course.
"How did this happen, Lieutenant?"
"The two agents were deep-cover agents aboard the StarBase,
although we don't know exactly who they were working for. They
poisoned the party supplies that we 'requested' from Supply,
knowing that we would go and steal them when our request was
denied. The two snuck aboard in the confusion of undocking and
hid in the starboard cargo bay.
"Based on the equipment they were carrying, they had planned
to capture the ship. They would have succeeded except for two
things; they didn't realize how horny _Endeavor_ crew are."
Ko'ta turned slightly blue as Tanaka turned slightly red.
"And they didn't count on one Andorian executive officer.
By the way, sir, the poison that knocked us unconscious would have
killed you in minutes."
Ko'ta shuddered. Tanaka broke the sudden silence.
"So the saboteurs may have been Klingon agents? This does not
bode well. Maybe it's revenge for the _Glorious_ incident?"
Ko'ta spoke up.
"Perhaps the Klingons thought we had some new trick up our
sleeves. How else could we have destroyed a Klingon battle
cruiser? At least to the Klingon mind, sir."
"Quite possible. As it is, we're going to be stuck on
contraband patrol for quite a while. Unless there's a shooting war,
of course."
No one in their right minds would want that. Tanaka didn't
think that Kirk even <had> a mind, so he would probably be pro-war.
"Everyone aboard," reported Sergeant Tyrone over the intercom.
One of the first to regain consciousness, he had made himself
responsible for making sure that no one was left behind. His
superior, Warrant Officer Baruch, was still out cold. Gastronomes
and food poisoning do not mix amicably.
"Let's get out of here," gasped Tanaka.
Ko'ta complied. After using impulse drive to go 100 kkm out,
_Endeavor_ went to Warp 5 and raced for safety like a Tiberian bat
running from a bloodwing.
"Whew." The feeling was doubtless echoed ship wide.
"Lieutenant Nguyen, you would be in for a major citation
if we could ever report this incident. Unfortunately, Newhausen
has to sign off on awards. I'll have to think up some other way
to reward you for a fantastic job. I may even get to keep my
career."
"Thank you. It was Lieutenant Commander Ko'tanavoatoa's
idea, sir." Nguyen's tongue tripped over the long name, but it
was obvious to both Ko'ta and Tanaka that Nguyen had put effort
into trying to pronounce an approximation of Ko'ta's full name.
Ko'ta felt a little happier than before, when she was sure that
Nguyen was going to take all the credit.
Tanaka swiveled her head to look at Ko'ta in amazement.
"It was <your> idea to avoid letting Newhausen know?"
"My idea, but Lieutenant Nguyen implemented it. She did
the hard work, sir, and deserves the credit."
Tanaka thought of something and frowned. She pressed a key
that shut off the automatic bridge recorder.
"Answer this honestly, Lieutenant. Did you arrange
Newhausen's fall in the cargo area?"
"Most heinously, sir. It was the Medical section that
arranged for the temporary amnesia. Apparently, he was about
to run a surprise inspection of the StarBase Sickbay when a
sensor report about us interrupted him. A little inter-service
collaboration never hurts, especially when it saves a Chief
Medical Officer and a Commander from finding new careers in the
food service industry."
Tanaka laughed for several seconds, paused, and began laughing
again.
"Assault on a flag officer, kidnaping, tampering with his
mind... those are all felony court-marital offenses!"
"Sir." Nguyen tried to look hurt but failed. Her grin spoiled
the effect.
"Congratulations are in order. Who else knows?"
"Two Medical staff on the StarBase, Petty Officer Fletcher, and
now you two. That's it."
"Keep it that way, forever." Tanaka switched the bridge
recorder back on.
"I need to speak with the Exec alone. Get one of the other
watch officers conscious and turn the mess over to him."
"Lieutenant Anetsky has the bag."
"Whatever. Dismissed." Nguyen turned and left.
"Ko'ta, I don't speak Andorian. However, I do know the most
violent curses. Why did you exhaust all of them at that Sickbay
doctor? I heard you through a closed door; the entire crew will
know by tomorrow."
"Sir, the doctor was Andorian. He..."
"Struck you? Slapped you? Pulled a phaser on you? Made a
lewd sexual advance? Stroked one of your antennae?" This last
made Ko'ta turn slightly blue. Antennae are highly intimate organs;
to allow another to touch them is an overtly sexual act.
"In a way. The doctor was treating my hearing loss, then
told me I was a queer after he was done."
"I see. You didn't hit him, at least. Considering the
circumstances, it's nothing to worry about."
Ko'ta nodded, very slowly.
"What happened to your hearing?"
"The Andorian intruder used a shaped charge to blow a bulkhead.
He was wearing earmuffs, I was not."
Tanaka winced.
"Painful?"
"Not really, I just couldn't hear."
"Permanent?"
"No, I hope. The diagnosis was by that doctor."
Tanaka growled and strolled over to the communications board.
"StarBase 4 Medical section, I'd like to speak to..." Tanaka
turned to Ko'ta.
"Doctor Pydoquoda."
"Doctor Pydoquoda, now. It is urgent. Hello, Doctor. This
is Commander Tanaka, USS _Endeavor_."
"Yes, Commander, what can I do for you?"
"You can give me a precise and professional medical opinion
about the medical condition of Lieutenant Commander Ko'tanavoatoa.
Everything you say is being recorded and may be used against you
in a court-martial proceeding if necessary. Do you understand
this statement?"
Pydoquoda let out a short cheep that Ko'ta understood as
"!@$%." Unfortunately, it was only an audio link. She would have
loved to see his face.
"Yes, sir. Lieutenant Commander Ko'tanavoatoa is in
excellent physical condition. Her sinister and dexter antennae
suffered a mild concussion caused by an air-carried shockwave.
The condition is common in combat situations if an Andorian is
not wearing hearing protection. In this particular case, the
individual will cease to suffer symptoms approximating nausea
and dizziness within the hour. Temporary loss of hearing and
headaches will continue for several days but should not
interfere with normal duty functions. I did not run a full-body
medical diagnostic, so I cannot speak to other aspects of the
subject's condition. Ko'tanavoatoa should recover full hearing
within six days. I am quite confident that she will not suffer
any hearing loss, but this incident should be recorded for
review by a specialist at the time of her next physical."
"Thank you, Doctor." Tanaka cut the link.
"Thank you, sir." Ko'ta felt very relieved. It was something
she hadn't thought of during her blind rage at the doctor.
"Now, let's see what you didn't hear while your hearing was
out." Tanaka entered a security code and ran quickly through
the internal security records showing Ko'ta's actions.
AuxCon -- "Sir, he blew the bulkhead leading to officer's quarters.
The Captain is in her quarters. Can you hear me, sir?"
Ko'ta -- "AuxCon, use your own discretion in sealing off sections.
Hostile is now headed toward officer's quarters."
AuxCon -- "If you can hear us, sir, he went into the Captain's
quarters. We have audio in there but no visual pickup."
Tanaka blinked. Privacy has its disadvantages.
AuxCon -- "Shit. How long until we can get that door open?"
Bridge -- "Working on it, maybe three minutes."
AuxCon -- "Step on it, Grover, or the Captain finds out about
your interactive porno video games!"
Tanaka laughed. Now I know anyway. Wonder if they're any good.
audio -- "BEEP, BEEP, BEEP, BEEP, BEEP"
AuxCon -- "Ko'ta overloaded a phaser. Crazy Andorian! She might
blow starboard pressurization that close to the shuttle bay!"
Tanaka's face turned white. She looked at Ko'ta and quickly
glanced away. Bloodthirsty move. Ko'ta must have been really pissed.
audio -- "jejejejagjehveteno..."
"Computer, enhance and translate into Human Basic. Back point 2."
audio -- "Not you again, pervert. Time for revenge."
audio -- "<obscenity>! Back off, crazy woman, or your Captain dies!"
"I'm still here and you're not," Tanaka murmured as she paused
the recording. "Ko'ta, where did you run into him before?"
"StarBase security officer. The one I struck."
"I see." Tanaka pressed the pause key again.
audio -- "Aaaaargh! AAAAHHHHHH! AAAAHHHHHH!"
Tanaka winced. Now she understood exactly why Ko'ta was so
protective of her antennae.
Ko'ta -- "AuxCon, I..."
AuxCon -- "Damn, Ko'ta, way to go! She can't hear us, damn it.
Grover, do you have the override yet?"
Grover -- "Now!"
AuxCon -- "Finally. We need to get those bad guys secured..."
Tanaka shut off the playback.
"Impressive, Lieutenant Commander. Very impressive."
"Thank you, sir."
"In fact, that was downright heroic. I can't put you in for
a citation, but I greatly appreciate it. You literally saved my
life. One comment, though. Why did you set the phaser on overload?"
"Sir, if I didn't stop him he was going to destroy or capture
the ship. If I had lost he would have killed us both. If the
phaser went off, we would have taken him with us and prevented the
takeover of the ship."
"Good thinking. One thing that should be clarified; this does
not resolve the issue of your previous performance. You're still
going to have to work damned hard to stay on this ship."
Ko'ta nodded, slowly. Her antennae were beginning to droop.
"Right now, you need to get some rest. I was looking at the
time and I realized you've been up for about thirty-five hours now.
When you wake up, report to me. Feel free to sleep in if you want."
"Yes, sir." Ko'ta smiled in the human fashion and left the
bridge. She had a lot to think about.
Ko'ta took the turbolift to officer's quarters and walked down
the corridor. A repair crew was working on the damaged bulkhead as
she passed. As usual, Ko'ta heard their whispers clearly.
"Did you hear what she did?"
Ko'ta stopped when she was around the corner and listened to
the repair crew's chatter.
"Yeah, ripped out an Andorian intruder's antennae and ATE them."
"Not that. Yeah, that too. But she threw an overloaded phaser
into the Captain's quarters to distract the guy!"
"Damn! Ruthless."
"You heard about what happened on StarBase, right?"
"About that Andorian security officer? The one who cost us all
two days of shore leave by filing a false report or something."
What? Ko'ta thought that everyone would know that the mess was
all her fault. Tanaka let me off the hook again?
"No, about the Andorian doctor. He gave Ko'ta some crap and
she read him the riot act. Fletcher says that the doctor ran like a
bat out of hell."
"Maybe she's got some Klingon blood? Hey, it's possible."
Ko'ta grimaced. Klingon? Klingon! I <don't> think so.
"No way. Andorians don't have those kind of reproductive
organs."
"How do they do it then?"
None of your business; let's just say humans and Andorians
are sexually incompatible and leave it at that. I know from
experience.
"Damned if I know. It's probably in the ship's library."
"Hell, doesn't matter. At least we have an Exec to be
proud of. How would you like having a Vulcan as XO?"
"Never. My older sister served on _Enterprise_. She said
that half the women on the ship were throwing themselves at him,
and the other half avoided him like the plague."
"Which half was your sis in?"
"Let's just say my nephew's ears have a bit of a point to
them." The repair crew laughed.
"Here, help me with this weld."
Ko'ta walked a dozen paces to her quarters and entered. The
small, cramped space only had one luxury -- it was hers and hers
alone. She set the audio to the human equivalent of "white noise,"
turned down the lights, and collapsed on her bunk.
Sleep struck before she had time to think. There would be
enough time for that in a few hours.
The intercom buzzed Ko'ta out of her slumber an indefinite
time later.
"Exec to the bridge. _Enterprise_ is in distress; she's all
but crippled and has many casualties aboard. We're enroute, Warp
8." Ko'ta pulled herself to her feet and staggered in the general
direction of the door.
"So what? Never mind, I'm on the way."
Written by Andrew Clark (aclark@UCSD.EDU)
This story is placed in the public domain. Star Trek characters and
the Star Trek universe are the property of Paramount Pictures
Corporation and are used for entertainment purposes only. Please do
not remove this notice from electronic or physical copies.
--
Andrew Clark - aclark@UCSD.EDU - My ignorance is my own fault.
Macs are to computing what television is to journalism. | Bad cop!
We have virtual reality today; George Bush lives in it. | No donut!

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Path: moe.ksu.ksu.edu!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!rutgers!noao!arizona!dave
From: dave@cs.arizona.edu (Dave Schaumann)
Newsgroups: alt.startrek.creative
Subject: Short story -- "The Interview"
Message-ID: <26221@optima.cs.arizona.edu>
Date: 11 Nov 92 05:28:30 GMT
Sender: news@cs.arizona.edu
Organization: U of Arizona CS Dept, Tucson
Lines: 125
I just had an idea for a story today, so I wrote it up.
However, it does contain some small spoilers for the new episodes
"Rascals" and "A Fistful of Data's", so...
SPOILERS....
Original idea by Dave Schaumann. Characters (except for the MC) and
events based on the Paramound television show "Star Trek: The Next
Generation".
The Interview
by
Dave Schaumann
November 10, 1992
MC: "Hello! Good day, ladies, gentlemen, and sentients everywhere. Today,
on _Issues in the Federation_, we are very fortunate indeed. We are coming
to you live via subspace from starbase 196, to bring you what should hopefully
be quite an extraordinary interview. Today's guest was the first Klingon
admitted to Starfleet Acadamy, and is now chief security officer aboard the
Federations flagship, the U.S.S. Enterprise. Please join me in welcoming
Worf, son of Mohg!"
Applause. Worf enters, and sits in a chair opposite the MC.
MC: Tell me, Worf -- how is it to be the first Klingon to serve duty
in Starfleet?
WORF: It is an honor. Captain Picard has shown himself to be a true warrior.
MC: You've been chief of security for, what, 4 years now?
WORF: Yes.
MC: How well would you say you've done at the job?
WORF: I've had several commendations, including --
MC: And a reprimand.
WORF: What?!
MC: When you killed Duras. Captain Picard gave you a reprimand.
WORF: I was not aware that /that/ was common knowlege.
MC: Isn't it true that Duras had a legitimate claim to lead the Klingon
Empire, and you had a personal motive to see he didn't gain that position?
WORF (obviously working to control his temper): That is NOT a matter I am
free to discuss.
MC: Very well, very well. Let's take a look at your record as security
officer. Isn't it true, that in spite of being a Klingon warrior, you've
been physically overpowered on a number of occasions while on duty?
WORF: We have encountered a number of extraordinarily powerful beings. And
while it is true that some have gained a temporary advantage, we have
always proved superior to those who would challenge us.
MC: Would you call the Ferengi ``extraordinarily powerful''?
WORF: What?! No -- of course not. They act rashly, and have no honor!
they are only motivated by `profit'.
MC: And yet a small band of Ferengi with little more than two surplus
Klingon ships were nearly able to take the Enterprise, reportedly so
they could sell it to the highest bidder.
WORF (not really in control of his temper): We repelled those vermin
from our ship. Perhaps there is MORE vermin that need repelling...
Worf gets up from his chair.
MC: Now, now lieutenant! I'm a journalist, and --
WORF: And I am a KLINGON! If you have doubts about my ability as a
warrior, challenge me, and you will have a first-hand knowlege of
my ability!
MC (backing away): Eh, uh, no... ah -- perhaps we should move along
then. Ah.. holodecks! How do you feel about holodecks on starships?
WORF (calming down): They are an excellent tool. They provide tireless
opponents to hone a warriors essential skills.
MC: Yes, of course. But they're not without there dangers, are they?
In fact I believe that on several occasions, members of the Enterprise's
crew have been endangered by a malfunctioning holodeck.
WORF: Where do you get your information?! You must have a SPY on board!
When I find them, it will be most unpleasant. First for them, then
for you.
MC (not noticing Worf's comment): In fact, you were recently trapped
in the holodeck, and reportedly surrendered a prisoner because of
extortion.
Worf says nothing, just growls and stares. The MC continues obliviously.
MC: In fact, this behavior took place in front of your son, did it not?
WORF: MRRRAAARRRGGG!
Worf leaps up, grabs his chair, and begins chasing the MC around the
studio. The MC escapes barely in time.
MC: Aaaah! Oh! Oh, dear! I'm... I'm afraid that's all the time
<duck> we have for _Issues <dodge> in the Federation_ today.
Be sure to join us <skid> next week for <trip><whack!><THUD>
WORF: Next week's broadcast is going to be... postponed.
(fade to <grab> black)
<whimper>
--
Dave Schaumann dave@cs.arizona.edu

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WARNING: The following article contains spoiler information about this week's
TNG episode, "In Theory". You should know the scoop by now: don't go any
further if you don't know or want to know what happens.
Hmm. Hardly thrilling, but a decent way to spend an hour. Quite watchable.
I have a feeling that if you boil the whole review down to a sentence or two,
that's gonna be it. It could've been better, but it was pretty good. At any
rate, here's a patented Tim Lynch Plot Synopsis :-) :
The Enterprise is exploring the Mare Oscurum, a "dark matter nebula," and Data
is working extensively with his friend Jenna DeSora. Jenna's just come out of
a lousy relationship, and Data appears to be everything she wants: kind,
attentive, solicitous, handsome..."perfect," despite his lack of emotions.
During one work session, she kisses him right before she leaves, leaving Data
quite puzzled.
As the Enterprise heads into the nebula (which is of much higher density than
past examples they've seen) to examine a class-M planet they've detected, Data
asks many people for advice on whether to pursue a relationship with Jenna.
Guinan says she doesn't like to give advice on first relationships. Geordi
says his advice is "find someone else to give you advice." Troi cautions him
to be _very_ careful, as Jenna could really get hurt, but then says that if he
tries, he'll have to be more than the sum of his programming. Worf tells him
to "conquer", not "pursue", but cautions that he doesn't want Jenna (who's in
his section) mistreated. Riker tells him of wonderful rewards, and tells him
to go for it. After all that, Data appears at Jenna's door with flowers. His
initial attempts are somewhat...unsubtle...but Jenna realizes he's trying his
best and lets herself be drawn in.
While Jenna tutors Data in the finer points of a relationship, the Enterprise
crew begins to discover a few problems. At first, they're minor: Data's cat
got out of his quarters and shouldn't have been able to, and Picard finds his
ready room's computer console under his desk and in pieces. Things get
stranger still when they finally reach the location of the class-M planet, and
find nothing at all--especially when moments later, it's there again.
Suddenly, there's a brief bout of atmospheric decompression in the observation
lounge, but no apparent hull breach. Once standard pressure is restored, they
go have a look and find no trace of what caused the damage, except for a few
tiny electric current in the windows, which are often evidence of a subspace
distortion.
After Jenna gets a little unnerved by Data's precisely calculated
solicitousness, and then his forced and deliberate "lovers' quarrel," Picard
decides enough is enough with these incidents (since more have occurred, but
none causing any injuries yet), and decides to analyze them from outside the
nebula. Unfortunately, before they can leave, a few more problems occur: a
science station blows out, then an engineering station. A structural failure
is detected between two decks, but when Geordi sends out a team, he quickly
finds that one of the members fell halfway through the deck, which then
resolidified, killing her instantly.
Data's figured out the problem: the high density of dark matter has caused
minor gaps in space, which are drifting randomly and causing major havoc
whenever they "blip" into this space. Sensors can be tuned to detect them,
but only at ranges close enough that the ship could never get out of the way
in time. Picard, in a shuttle, flies ahead to do so. The shuttle is
eventually destroyed, but Picard is rescued and they got far enough out that
they make a successful run out of the nebula. Finally, Jenna realizes that
she's just repeating her old patterns (breaking up with one unemotional man
only to get together with another), and severs her and Data's relationship.
Hmm. Well, I guess that'll do. Anyway, on to some commentary.
This was...okay. Not fantastic, but okay. I'm starting to think that
TNG should really steer clear of shows with two main, unlinked plots, though,
'cos they're really inferior compared to most of the single-plot shows (like
last week's "The Mind's Eye", for example). Granted, I'm coming off of the
high of "The Mind's Eye," and gearing up for "Redemption" in two weeks, so
this is easily falling into the trap of being something to look at while
waiting for the "good stuff", but I think there's more to it than that.
First, the good stuff. Both plots were probably a bit better than they had
any right to be. The "Data tries romance" plot is something that could have
been absolutely AWFUL, and much of it really wasn't. The "dark matter rifts
from hell" plot also managed to evoke shades of "Clues" in the early parts,
and of "Booby Trap" at the end. Both are good things to remind one of in my
opinion.
First, the dark matter plot. I just know that all the scientific sticklers
will be blasting the whole concept to smithereens this week, and to be honest
I'm a little less tolerant of this idea than many of the others TNG has used.
Granted, dark matter is one of these nifty astronomical concepts that at the
moment can be almost anything (trust me...I'm in cosmology; I hear about it
all the time...:-) ); but somehow I have problems believing that causing
spatial ripples of THAT form is one of them. (It's the drifting in and out of
this reality that gave me the trouble, actually; if they were talking about a
bunch of mini-black holes drifting around and causing havoc, that might make
perfect sense.)
But if you can get around that and accept it, much of the rest works. I was
happy to see that the damage was being caused by something that was simply a
natural effect of unexplored space, and NOT some sentient being for once. I
thought that putting Picard in the shuttle was an incredibly contrived idea (I
mean, neither Picard NOR Riker is all that expendable--put someone in there
whose primary training has been as a shuttle pilot! They do have some,
right?), but once he was in the actual escape sequence itself was pretty
gripping. Something of a mixed bag.
It was, however, handled very nicely once you steered around the plot holes I
mentioned. For a rookie director, Stewart did pretty well, particularly in
that escape sequence I mentioned. ("Now would be a good time, Mr.
O'Brien"...:-) ) I don't think he quite did as good a job on this outing as
Frakes did with his debut in "The Offspring", and he certainly didn't pull the
masterful job that David Livingston did last week, but he certainly showed
some promise. (One shot in particular stood out, but it was in the other
plot, so I'll get to it later.)
Now, for the Data/romance plot. The plot itself was tight, in that I don't
think it really had any holes to speak of, but I don't think this one was
handled all that well in a few places. Two of the longer scenes in this
plotline, the initial seduction and the "lovers' quarrel" scene, were
extraordinarily awkward to watch. I realize that they were supposed to be
uncomfortable (that was, after all, the point), but this time I'm on the other
side of the fence I was on in "Galaxy's Child": I couldn't get past my
discomfort enough to get into theirs. This was especially true for the whole
"lovers' tiff" bit; I realize that a lot of the show was somewhat lighthearted
(and pleasantly so after last week's white-knuckler), but Brent did a little
too much schtick there and not enough Data. (The most interesting part of
that was that he sounded and acted a bit like Lore, right down to the singing.
Hmm...are we seeing a slight progression of character, or simply a limit to
Brent Spiner's range? Hopefully the former.)
Some of that storyline was quite wonderful, however. The sequence of Data
asking for advice from everyone was wonderful--it reminded me of Wes doing the
same in "The Dauphin", which was just about the only part of that show I
really enjoyed. Everyone seemed to work pretty well and in character in this;
okay, who else was shouting "Lech! Lech!" at Riker by the end of that
sequence? Time for Bev to surgically remove that smirk. :-) And the one
shot I absolutely loved of that whole sequence was Picard's little "oh, Lord,
he's finally found me" look when Data comes to ask him for advice; that whole
sequence was probably the highlight of the show. ("Captain, I would like to
ask--" "Yes, I've heard, Data. And I will be delighted to offer any advice I
can on understanding women. [disgruntled look] When I have some, I'll let
you know." Hee-hee!)
Characterization was actually the best part of the whole show. Jenna seemed
fairly well done (at least, she certainly got across to me that she'd just
finished a bad relationship), and this was the first time I've really enjoyed
a scene with Keiko and O'Brien as a married couple. Picard's bit above was
not just good direction--it was also very proper Picard. The only character
whom I thought was a little overdone (apart from Data in one or two scenes)
was Worf, in Picard's ready room. His not agreeing with or understanding
Picard's lightheartedness about the "perhaps we have a poltergeist!" was fine,
but I thought he was just a bit too paranoid. Ah, well.
Effects- and music-wise, I have virtually no complaints. In fact, the shots
of the Enterprise in the nebula (particularly of it swooping along behind the
shuttle) were among the best shots of the _ship_ I've seen in a long time.
The music was again done by Jay Chattaway, who did the rather nice music for
"The Host", which was a little more attention-grabbing than most. (The music
when Picard first discovers his ready room problems in particular made me sit
up and take notice, but most of it was actually pretty decent.)
A few small comments:
--The return of Data's cat. Spot the Kitty--sounds like the sort of game show
you'd find on Monty Python. :-) Seriously, I'm always glad to see the cat.
And the small "hello, Spot!" at the end of the show was actually a nice sad
little finish. (Data clearly doesn't know enough about cats, though, if he
seriously expects such a little thing as a locked door to keep Spot inside.
Doesn't he realize that cats really run the universe? :-) )
--Only a few seconds of Bev, and that only down to a little past
shoulder-level. Guess Gates is really starting to show. That's a pity,
because I think she'd have some interesting words on love and relationships
for Data, between Jack and Odan.
--"Honey, I'm home!" ??? Between this and "Dinosaurs", that phrase is
suddenly getting a new surge.
--Before anyone goes crying that Geordi seemed way too cheerful for someone
who was just conditioned in the last show, check the stardate. If 1 SD = 1
day, we are talking a month here, so it shouldn't be weighing on his mind
every minute any more. (If he ran across some Romulans and didn't react
accordingly, however, that's a far different story, of course.)
Well, that should just about finish that up. In sum, it wasn't a bad way to
spend an hour. It was hardly one of the best shows of the season, but it was
pleasant, usually humorous, and only had a couple of scenes which made me
cringe. (Why do I suspect, though, that the opinions on this show are going
to run the entire spectrum?)
The numbers:
Plot: 6. Data gets 8, the dark matter gets 4.
Plot Handling: 6. That's what both get.
Characterization: 9. Pretty good.
TOTAL: 7.5, with a half-point for good visuals and music. Could be a lot
worse.
NEXT WEEK: A rerun of Devil's Due. I think I'll just tune in for the preview
for "Redemption", thank you very much.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"The cat's out of the bag."
"Spot?"
--
Copyright 1991, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING: The following post contains spoiler information for this week's TNG
episode, "Tin Man", so if you're squeamish about spoilers...
Hmm.
This is going to be a difficult review to write.
On the one hand, there were several things I really enjoyed watching this
week. On the other hand, much of this show smelled entirely too much like the
really bad parts of ST:TMP. More on that, after this word from your local
synopsis:
The Enterprise is diverted to a far distant star system, further than any
manned probe has ever gone (and neither in Federation nor Romulan space, BTW).
They take on board a passenger/Mission Specialist: one Tam Elbrun, a male
Betazoid who is something of a genetic freak. You see, most Betazoids do not
acquire full telepathic abilities until adolescence, but Tam was born with the
ability, and the early barrage of thoughts and feelings has made him a bit...
strange. He is, however, the Federation's #1 man for first-contact situations.
Yes, that's relevant. The reason the Enterprise has been diverted is that
Federation long-range probes have detected a new life-form in the system to
which they're heading. It's roughly starship-sized and -shaped, but is most
definitely alive. Unfortunately, the Romulans have laid claim to that section
of space, so it's a race to get there first and to make first contact with, as
the Federation has termed it, "Tin Man". (Hence the sending of the Enterprise:
it's the Federation's fastest ship, and also faster than any Warbird.)
However, things naturally don't go all that smoothly. Two Rihan ships are also
trying to get to "Tin Man". One of them, by driving its engines to 30% above
operating safety limits and completely crippling its own warp drive, manages
to overtake the Enterprise on the outskirts of the system and hit it with a
few well-placed shots, delaying it long enough so that the Warbird reaches TM
first. It cannot make any contact, however, so decides to destroy TM before it
can be used against them. Tam, in a desperate effort, makes conscious contact
with TM, wakes it up, and warns it of impending danger. TM reacts instinctive-
ly, destroying the Warbird...and almost the Enterprise. Main computers are
partially down and shields are completely inoperative for the time being.
We find out that TM calls itself G'amtu (sp?), and once had a crew, with which
it lived in symbiosis. Once they died, it felt it had no reason to live, and
so came to this star system to die when the star went supernova (which, as I
should have mentioned earlier, it's about to do). While Geordi frantically
struggles to make SOMETHING work on the Enterprise, the second Warbird shows up.
It claims right of vengeance on TM, and warns the Enterprise not to interfere.
Unfortunately, by this time Tam and Data are on board TM. Tam and TM find in
each other the healing they need, manage to throw both the Warbird and the
Enterprise well clear of the system, and send Data back to the Enterprise, un-
harmed and somewhat awestruck by what he has just witnessed.
Well, anyway, here's some comments.
The good thing about this show was NOT the plot. The plot was, in many ways,
similar to what we've witnessed many times before, particularly in ST:TMP.
Among other things, Tam's closing line before merging with G'amtu is "This is
where I belong", which is just too much like Will Decker to suit me. No,
'twasn't the plot.
What was good, for the most part, was the characterization. It was pretty good,
but I'll lay down some specifics:
--We got to see Geordi actually DO something in Engineering...something criti-
cal, even. It gave me a nice feeling to hear him say, "I can have shields for
you in thirty minutes," only to have Picard reply, "You've got TEN." He
managed to repair shields, bring back up both the main computer and the long-
range sensors (partially)...nice job.
--Riker's anger at Tam over the incident for which Tam is now infamous (a
first-contact that went wrong) was very well contained, and even well justi-
fied (he lost two friends from his Academy class in that disaster). Rather
than hearing him bellow out gripes against someone, he seemed to be holding
it all in for the sake of the mission (which, of course, is kinda useless
when the person you're trying to hide it from is a telepath). Nicely done.
Also, the effects seemed better than usual. (Or maybe just fresher--after
"Captain's Holiday" and then two weeks of reruns, any good effects sequence
is refreshing.) The first shot of the Warbird decloaking, firing, and swooping
past the Enterprise was very well shot, and we finally had a good comparison
of the sizes (that Warbird is a BIG sucker!).
Finally (for good points), the music for most of the show was also a new sound,
and very well put together, particularly during Romulan attacks. Always a
plus.
Now, for some bad points. First of all, the plot, as I said, was mostly rehash.
Even beyond that, though, I found one or two gaping problems:
1) Picard should on no account have allowed Data to go over to TM with Tam.
If Starfleet were worried about having both Soong-type androids on one ship in
"The Offspring", they're gonna have a cow when they hear about this. "Okay,
Picard, let's get this straight. You had a Romulan Warbird warping in for
the express purpose of destroying this lifeform, you had no way of protecting
it that you knew of other than provoking it to destroy the Warbird AND you,
and you decided to beam over our ONLY Soong-type android??! Report to my
office tomorrow at 0900, Lieutenant Picard."
2) If the Warbird knew how damaged the Enterprise was (and they probably
did), why didn't they stop to destroy it first? It would take away any chance
of their interfering, and would be a bonus to take back to the Empire. "Well,
our mission was a failure, but we blew the Federation flagship to bits..."
Now, Tam was both a pleasure and a problem. For about the first half of the
show, I was fascinated by him (very much like I was enthralled by Quintin
Stone in Peter David's _A Rock and a Hard Place_). It even looked like he
might be able to pull off sensing the "intense pain" better than Marina
Sirtis ever has. Unfortunately, they didn't do as much with him as I would
have liked, and he did start whining a bit near the end. Wasted potential.
Sigh.
I guess that covers about everything. Time for the ratings, I suppose:
Plot: 5. That's about all this baby gets.
Plot Handling: 6. Adequate, but nondescript.
Characterization: 9. If Tam had been better, this might have been a 10.
Technical: 8.5. Excellent effects and music, but stars about to go supernova
don't go gradually, with hours and hours of warning.
TOTAL: 7.1. Not bad, but not great, either.
NEXT WEEK:
Something which should be "Hollow Pursuits", but doesn't mention anything
about what I've heard. This might not be such a good sign, when Richard
Arnold lauds one thing and Paramount promotes another.
Tim Lynch (Cornell's first Astronomy Major)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"Oh, Mom, I wonder when I'll be waking,
It's just that there's so much to do and I'm tired of sleeping..."
--Suzanne Vega, "Tired of Sleeping"

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Star Trek Movie Lists of Lists
compiled by Mark Holtz
(Revised April 7, 1993)
DISCLAIMER: "Star Trek", "Enterprise", and all other related items are
copyright and trademarks of Paramount Communications. Any infringement of
these lists on Paramount's legitimate copyright and trademarks is purely
unintentional, and will be corrected upon proper notification. These lists are
for the enjoyment of the reader only, and may not be sold.
This is the Star Trek Movie List of Lists. It contains a listing of all the
"Star Trek" movie series, plus some added notes. (Due to length
considerations, there is a separate TOS/TAS, TNG, and DS9 List of Lists). This
list comes out around the 1st every month. However, a posting may not come out
due to events beyond my control.
If you are wondering why I compile these lists, it is strictly out of the
enjoyment of "Star Trek", and enjoy the wealth of information from fellow Star
Trek fans who post on the electronic networks. After being irritated by the
ever constant requests for episode lists on Usenet, I decided, in the middle
of 1990, to post a list of episodes on a regular basis. It soon grew from
that, and, with the contributions of other people, these lists grew to what
you see today. (And still growing). The only payment I ask is thanks and
contributions. I am not making a dime off these compilations.
To contact the compiler, try the following e-mail addresses:
Usenet: mholtz@netcom.com
Compuserve: Use Usenet gateway
Fidonet Netmail: Mark Holtz@1:203/1701 (The Itchy & Scratchy Show)
US Snail: Mark Holtz
c/o Valley Mfg. & Eng. Co.
11358 Amalgam Way, Unit 2
Rancho Cordova, CA 95670
Table Of Contents
~~~~~~~~~~~~~~~~~
Star Trek: The Motion Picture
Additional Cast
Starfleet
Klingons
Did You Know . . .
Operation SNAFU
Star Trek II: The Wrath of Khan
Additional Cast
Did You Know . . .
Operation SNAFU
Star Trek III: The Search for Spock
Star Trek IV: The Voyage Home
Did You Know . . .
Operation SNAFU
Star Trek V: The Final Frontier
Operation SNAFU
Star Trek VI: The Undiscovered Country
Thanks to.....
Eugene Wesley "Gene" Roddenberry
{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}
Star Trek:
The Motion Picture
Movie Opened: December 7, 1979
Stardate: 7412.3
Additional Cast
~~~~~~~~~~~~~~~
Starfleet
-=======-
Majel Barrett-Roddenberry - Doctor Christine Chapel
Michelle Ameen Billy - Epsilon Monitoring Station Lieutenant
Roger Aaron Brown - Epsilon Monitoring Station Technician
Paula Crist - Crewman
Steven Collins - Captain Willard Decker
Gary Faga - Airlock Technician
David Gatreaux - Commander Branch
John D. Gowans - Transporter Assistant
Doug Hale - Computer
Leslie C. Howard - Crewman
Sayra Hummel - Engineer
Howard Itzkowitz - Cargo Deck Ensign
Junero Jennings - Engineer
Jon Kamael - Lieutenant Commander Sonak
Persis Khambatta - Lieutenant Ilia
Marcy Lafferty - Relief Navigator Chief DeFalco
Terrance O'Connor - Chief Ross
Michael Roygas - Lieutenant Cleary
Susan J. Sullivan - Crewman
Grace Lee Whitney - Transporter Chief Janice Rand
Billy van Zandt - Alien Ensign
Bridge Crewman: Ralph Brennan, Ralph Byers, Iva Lane, Franklyn Seales, Momo
Yashima
Security Officer - John Dresden, Joshua Gallegos, Rod Perry
Vulcan Masters: Edna Gover, Norman Stuart, Paul Weber
Klingons
-======-
Mark Lenard - Klingon Captain
Klingon Crewmen: Jimmie Booth, Joel Kramer, Bill McTosh, Dave Mordigan, Tom
Morga, Tony Rocco, Joel Schultz, Craig Thomas
Did you know . . .
~~~~~~~~~~~~~~~~~~
. . . That many of the sets constructed for this movie have been re-used and
re-dressed for the subsequent films and have been used (albeit painted over)
on subsequent movies and Star Trek: The Next Generation. One of these sets was
originally used in the TMP Klingon bridge. It was later used as the TWOK
dilithium reactor room, TVH Klingon "lab" where Spock searched for the
identity of the Probe's signal, and on TNG as backgrounds for various alien
ships.
. . . The initial set construction was originally supposed to be for a new
series that was going to be a flagship of a proposed Paramount 4th network
titled "Star Trek II"?
. . . The recreation deck briefing consisted of mostly Star Trek fans. Word
leaked out that they needed a lot of extras for a day of shooting, and many
fans showed up, on word of mouth alone, for this day of shooting. A casting
call was never issued.
Operation SNAFU
~~~~~~~~~~~~~~~
* When the travel pod with Kirk and Scotty dock at the Enterprise they are as
Cargo 5 (Look over the Door). But the Announcement says Cargo 6
* In one of the extra scenes in the normal P&S video release where Kirk leaves
the airlock and goes after Spock, you can clearly see where the set ends and
where a variety of girders and other construction material starts.
* When Chekov gets his hand burned, Ilia goes up to help him. The camera cuts
to Kirk with his back to the viewer, and Ilia is still sitting in her chair.
Then, in the next shot, Ilia is seen leaving Chekov and going back to sit
down.
* During the climactic scene outside of the Enterprise (inside of V'ger),
Kirk, Spock, and McCoy are all wearing jackets with a colored band on the
sleeve. Just after they re-enter the Enterprise and are back on the bridge,
the colors on Spock's and McCoy's jackets are switched.
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Star Trek II:
The Wrath of Khan
Movie Opened: June 4, 1982
Stardate: 8130.3
Additional Cast
~~~~~~~~~~~~~~~
Kirstie Alley - Lieutenant JG Saavik
Bibi Besch - Doctor Carol Marcus
Merritt Butrick - Doctor David Marcus
Ike Eisenmann - Cadet Peter Preston
Nicholas Guest - Cadet
Paul Kent - Beach
Joel Marstan - Crew Chief
Ricardo Montalban - Khan Noonian Singh
Judson Scott - Joachim (uncredited)
Kevin Sullivan - March
Russell Takaki - Madison
John Vargas - Jedda
Paul Winfield - Captain Clark Terrell
John Winston - Communications Officer/Commander Kyle
Did you know . . .
~~~~~~~~~~~~~~~~~~
. . . that all of the actors who played Khan's men were, at the time, male
strippers of Chippindales?
Operation SNAFU
~~~~~~~~~~~~~~~
* One of the best known SNAFU's is when Khan says to Chekov, "I never forget a
face". "Space Seed" aired during the first season of Star Trek, and Chekov
joined the crew during the second season. It was known before production
started that this was an error, and yet, the powers that be did not want to
leave out Walter Koenig.
* The blood stain on Kirk's jacket is constantly changing.
* Saavik mentions that visuals and tactical displays don't function in the
Mutara Nebula. Sulu has a lot of difficulty locating and hitting the
Reliant, but Spock's scanners are able to pinpoint the Reliant's impulse
engines and get a clear reading of the Genesis Wave. Later, Chekov not only
scores three direct hits on the Reliant, but he also knows the exact
distance from Reliant before the Genesis device exploded (4000 km).
* When Joachim, one of Khan's injured men, is injured and says, "Yours is the
superior intellect", he then dies with his eyes open. However, when Khan
hugs him, his eyes suddenly close.
* Saavik says that "shields will be useless" in the nebula. However, the
Enterprise enters Warp from inside the nebula....it should have been crushed
since navigational deflectors are a type of shield.
(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)(:)
Star Trek III:
The Search for Spock
Movie Opened: June 1, 1984
Stardate: 8210.3
Additional Cast
~~~~~~~~~~~~~~~
Philip Richard Allen - Captain J. T. Esteban
Dama Judith Anderson - T'Lar/Vulcan High Priestess
Merritt Butrick - Doctor David Marcus
Katherine Blum - Vulcan Child
Dave Cadiente - Klingon Sergeant
Bob Cummings - Klingon Gunner
Robin Curtis - Lieutenant JG Saavik
Joe W. Davis - Spock
Gary Faga - Security Officer
Miguel Ferrer - Excelsior First Officer
Conroy Gedeon - Starfleet Security Agent
Robert Hooks - Admiral (Commander) Morrow
John Larroquette - Maltz
Mark Lenard - Ambassador Sarek
Stephen Liska - Torg
Christopher Lloyd - Kruge
Stephen Manley - Spock
Mario Marcelino - Grissom Communications Officer
Scott McGinnis - Starbase Communication Officer
Allan Miller - Alien Captain
Jeanne Mori - Grissom Helmsman
Phil Morris - Crewman Trainee Foster
Vadia Potenza - Spock
Branscombe Richmond - Klingon Gunner
Douglas Alan Shanklin - Security Officer
Cathie Shirriff - Valkris
James B. Sikking - Captain Styles
Paul Sorensen - Merchant Captain
Carl Steven - Spock
Grace Lee Whitney - Commander Janice Rand
Operation SNAFU
~~~~~~~~~~~~~~~
* In "The Menagerie-Part One", Spock says "This is the Enterprise, 17 years
ago". Yet, during Star Trek III, the Admiral says "There will be no refit of
Enterprise...she's twenty years old." This would mean that most of TOS, the
lost years, Star Trek I and II would have taken place within three years.
Perhaps Starfleet was embarassed about the Genesis project and wanted to
deny Kirk his ship.
* When Chekov detects an intruder in Spock's quarters, the graphics used are
that of a TOS style Constitution class ship, not that of a Movie style
refit. Perhaps the Starfleet computer contractors screwed up and installed
improper graphic files?
* The apparent size of the Bird of Prey changes several times during the
movie. At the beginning, it looks huge, but, at the end, it's smaller.
* The Enterprise barely clears the space dock doors. No other space dock doors
are shown, and the interior of the dock looks rather confining. However, the
Excelsior, shown to be easily bigger than the Enterprise, somehow got out of
the docking area without delay.
<-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><-><->
"The cast and crew of Star Trek wish to dedicate this film to the men and
women of the spaceship Challenger, whose courageous spirit shall live to the
23rd century and beyond. . . ."
Star Trek IV:
The Voyage Home
Movie Opened: November 26, 1986
Stardate 8390.0: Kirk notes in his log entry that they are beginning their
third month of exile on Vulcan. This means that this film takes place two
months after the end of Star Trek III.
Additional Cast
~~~~~~~~~~~~~~~
Vijay Amritraj - Yorktown Captain
Majel Barrett-Roddenberry - Cmdr./Dr. Christine Chapel
Mike Berryman - Starfleet Command Display Officer
Mike Brislane - Saratoga Science Officer
Robin Curtis - Lt. Saavik
Scott DeVenney - Bob Briggs
Tony Edwards - Huey Pilot
David Ellenstein - Male Doctor
Robert Ellenstein - Federation Council President
Thaddeus Golas - Starfleet Controller
Richard Harder - Joe
Alex Hentelhoff - Nichols
Catherine Hicks - Dr. Gillian Taylor
Greg Karas - Intern
Joe Lando - Shore Patrolman
Everett Lee - Cafe Owner
Judy Levitt - Female Doctor
Mark Lenard - Ambassador Sarek
Jeff Lester - FBI Agent
Jeffery Martin - Electronics Technician
James Menges - Male Jogger
John Miranda - Sanitation Engineer
Tom Mustin - Intern
1st Sgt Hoseph Naradzay, USMC - Marine Sargent
Joe Knowland - Antique Store Owner
Brock Peters - Fleet Admiral/Commander-In-Chief Cartwright
Martin Pristone - Starfleet Controller
Nick Ramus - Saratoga Helmsman
Phil Rubenstein - Sanitation Engineer
Bob Sarlatte - Italian Restaurant Waiter
John Schuck - Klingon Ambassador
Madge Sinclair - Saratoga Captain
Raymond Singer - Young Doctor
Eve Smith - Dialysis Patient
Michael Snyder - Starfleet Command Communications Officer
Viola Stimpson - Lady in tour
Newell Tarrant - CDO
Kirk Thatcher - Punk with radio
Mike Timoney - Electronics Technician
Teresa E. Victor - Usher
Jane Wiedlin - Alien Communications Officer
Grace Lee Whitney - Transporter Chief/Cmdr. Janice Rand
Jane Wyatt - Amanda Grayson
1st Lt. Donald W. Zautcke, USMC - Marine Lieutenant
Shakespeare
~~~~~~~~~~~
McCoy quotes the famous line, "Angels and ministers of grace, defend us!" from
Hamlet 1.4.39. The entire passage is in "Hamlet 1.4.39-57".
Did you know . . .
~~~~~~~~~~~~~~~~~~
. . . In the scene where Uhura and Chekov are looking for the nuclear vessels,
a woman passes by and says "Across the bay, in Alameda." The scene was
originally written with no one responding, and the woman was just passing by,
unaware of any shooting that was going in. They had to track her down to get
her release on the film, and she just asked for a day's pay.
. . . Part of the reason whales were featured in this film was because both
William Shatner and Leonard Nimoy are members of the "Save The Whales"
organization.
. . . Kirk Thatcher is the son of former English Prime Minister Margaret
Thatcher. Among other things, he is an independent record producer, television
producer, and special effects/animatronics techie. That was his own hair and
punk rock band playing on the bus during Star Trek IV.
Operation SNAFU
~~~~~~~~~~~~~~~
* The Klingon bridge received a complete makeover between III and IV.
* The Klingon transporter is shown to have 4 pads. However, in III, six
Klingons were beamed down at once. (Maybe they hugged....) Also, according
to the "Day of the Dove", Klingon transporters are silent.
* In the dinner scene between Kirk and Gillian, the candle in the middle of
the table is constantly changing position.
* When Scotty is holding the mouse, his middle finger is missing.
\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|/|\|
Star Trek V:
The Final Frontier
Movie Opened: June 9, 1989
Stardate: 8454.1 - This movie take place almost immediately after Star Trek
IV, when the Enterprise is undergoing repairs after a shakedown cruise.
Additional Cast
~~~~~~~~~~~~~~~
Harve Bennett - "Bob"/Starfleet Chief of Staff
Cynthia Blaise - Young Amanda
Todd Bryant - Captain Klaa
Charles Cooper - Korrd
Cynthia Gouw - Caichin Dar
Beverly Hart - High Prestess
Rex Holman - J'onn
Laurence Luckinbill - Sybok
George Murdock - God Imposter
Bill Quinn - McCoy's Father
Melanie Shatner - Yeoman
Jonathan Simpson - Young Sarek
Steve Susskind - Pitchman
David Warner - St. John Talbolt
Spice Williams - Vixis
Did You Know . . .
~~~~~~~~~~~~~~~~~~
. . . That the shuttlebay in Star Trek V is the repainted royal throne room
from Eddie Murphy's "Coming To America."
. . . Industrial Light and Magic was unable to do the special effects work for
Star Trek V because they were overloaded with the effects work for
RCA/Columbia's "Ghostbusters II" and Paramount's "Indiana Jones and the Last
Crusade." A stock shot from Star Trek IV was used in Star Trek V, and thus,
ILM has to receive credit.
Operation SNAFU
~~~~~~~~~~~~~~~
While many Star Trek fans consider the entire film to be a SNAFU, here are
some specific mistakes....
* In the opening sequence, when Kirk falls off the cliff, Spock catches him
before he crashes into the ground. Right after he's caught, take a close
look at his shirt. One part of it is puffed out where wires are attached to
keep Shatner from swaying back and forth.
* The citizens of Nimbus III, "The Planet of Galactic Peace", were forbidden
any weapons, yet General Koord carries a pistol, and the people in the bar
have a gatling gun.
* Starfleet Headquarters is in the same time zone as Yosemite. When Kirk,
Spock and McCoy leave Yosemite, it's dark; yet, when they are aboard the
Enterprise talking to "Bob" from Starfleet, it's daytime in the background.
Maybe "Bob" uses a fake window, a la "Total Recall"....
* If you watch the far side of the Galileo when it first lands in the hanger
deck, you can see the feet of some stage hands rolling the shuttle into
place just in front of the advancing fog.
* When Kirk, Spock, and McCoy shoot up the access way aboard the Enterprise
while escaping Sybok's men, watch the deck numbering. They pass by deck 52
twice. Also, the decks in turboshaft 3 are numbered one to seventy-eight.
The Enterprise is only 71 meters in overall draft, which would give each
deck just under one meter of height.
* When the Klingons fire on the Enterprise, it just had used the transporters
so the shields must be down. Yet, there is not one mark on the ship to
indicate a torpedo hit.
[=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=][=]
"For Gene Roddenberry"
Star Trek VI:
The Undiscovered Country
Movie Opened: December 6, 1991
Stardate: 9521.6
Additional Cast
~~~~~~~~~~~~~~~
John Bloom - Behemoth Alien
Jim Boeke - First Klingon General
Michael Bofshevor - Excelsior Engineer
Todd Bryant - Klingon Translator
Kim Catrall - Lt. Valeris
Carlos Cestero - Munitions Man
Edward Clements - Young Crewman
Rosana DeSoto - Azetbur
Michael Dorn - Klingon Defense Attorney "Worf"
Robert Easton - Klingon Judge
Douglas Engalla - Prisoner at Ruta Penthe
Darryl Henriques - Nanchus
Matthias Hues - Second Klingon General
Iman - Martia
Katie Jane Johnston - Martia as a child
Boris Lee Krutonog - Helmsman Lojur
Mark Lenard - Sarek
Judy Levitt - Military Aide
Tom Morga - The Brute
David Orange - Sleepy Klingon
Brock Peters - Admiral Cartwright
Brett Porter - General Stax
Christopher Plummer - General Chang
Jeremy Roberts - Excelsior Officer
Paul Rossilli - Kerla
Leon Russom - Chief in Command
Clifford Shegog - Klingon Officer
John Schuck - Klingon Ambassador
Shakti - ADC
W. Morgan Sheppard - Rura Penthe prison warden
Christian Slater - Excelsior Crewman
Kurtwood Smith - Federation President
Michael Snyder - Crewman Dax
Angelo Tiffe - Excelsior Navigator
David Warner - Chancellor Gorkon
Grace Lee Whitney - Excelsior Communications Officer
Changes from theater version
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When Star Trek VI was released to home video, it added several scenes,
including the following:
1. A scene in which a potential rescue plan is discussed with a Colonel West.
2. A scene in the torpedo tubes in which it is revealed that Klingons have no
tear ducts.
3. The final scene in which the assassin is revealed to be Colonel West.
TNG Sets
~~~~~~~~
* Look closely at the warp engines in Engineering. Straight out of TNG.
* When Scotty is looking at the prints for the Enterprise, look behind him.
There are the windows for the briefing room. This room was also redressed
for the dining room, and, in reconstruction for TNG's fifth season, they
damaged the wall.
* Also, look at the presidents office. If you look closely where the view
screen is located, you could swear, by the placement, that a certain bar
seems to belong there also. Also, look at the windows and the entryway. The
president's office is Ten-Forward.
Shakespeare
~~~~~~~~~~~
The subtitle "The Undiscovered Country" comes from "Hamlet 3.1.80". In
addition to the title of the movie, the following make further reference to
Hamlet's soliloquy: First, when Chancellor Gorkon toast to "The Undiscovered
Country", and then, with General Chang just before the photon torpedo hits his
ship.
Many have criticized the movie's use of "the undiscovered country" in
applying it to the future rather than death. Yet change is death--the death
of that which is familiar to us. Like Hamlet, Kirk asks himself, "To be or not
to be." If the Federation allies itself with the Klingon Empire, it will be
the death of the universe as he knows it. It could, in fact, be disastrous:
"ills that we know not of" might await the Federation should peace be made.
The undiscovered country could be too agonizing, so it is safer to cling on to
the "ills we have, [rather] than fly to others that we know not of."
Of course, the undiscovered country may also be wonderful beyond
description. That is the dilemma Hamlet faced, and it is also the dilemma
which Kirk faces, though (like Hamlet) Kirk does not face this possibility for
some time, preferring to cling on to the familiar ills of war and hatred.
As viewers, we are quite aware of just what lies in the undiscovered
country Kirk was so afraid of. We have seen the next generation of explorers
(even if they never explore anything). I find it amusing that the "ills we
know not of" happen to be seen weekly as Star Trek: The Next Generation.
Further Shakespeare references:
As the Klingons leave the Enterprise, Chang says:
- "Parting is such sweet sorrow." Romeo and Juliet 2.2.184
- "Have we not heard the chimes at midnight?"
2 Henry IV 3.2.212 [paraphrase]
During the trial scene, Chang says:
- "Let us sit upon the ground
And tell sad stories of the death of kings:
Richard II 3.2.155-56
And during the final show-down, Chang says:
- "Once more into the breach, dear friends." Henry V 3.1.1
- "There's a divinity that shapes our ends
Rough-hew them how we will--" Hamlet 5.2.10-11
- "This above all: to thine own self be true."
Hamlet 1.3.78
- "If you have tears, prepare to shed them now."
Julius Caesar 3.2.168
- "How long will a man lie in space ere he rot?"
Hamlet 5.1.163
[paraphrase]
- "Our revels now are ended." The Tempest 3.1.148
- "Whether 'tis nobler in the mind to suffer
The slings and arrows of outrageous fortune,
Or to take arms against a sea of troubles . . ."
Hamlet 3.1.58-60
- "Hath not a Klingon hands, organs . . .
affections, passions? Tickle us, do we not
laugh? Prick us, do we not bleed? Wrong us,
shall we not revenge?" Merchant of Venice 3.1.56-63
[paraphrase]
- "I am constant as the northern star."
Julius Caesar 3.1.60
- "The game's afoot." Henry V 3.1.32
- "Cry 'havoc!' and let slip the dogs of war."
Julius Caesar 3.1.274
- "To be or not to be." Hamlet 3.1.57
[Note: The source which I got this information from relied upon the
novelization of VI, so any corrections would be appreciated!!!! - mholtz]
Operation SNAFU
~~~~~~~~~~~~~~~
* When the Excelsior is hit by the subspace shock wave, Valtane is standing
near Sulu at the captain's chair. The next few scenes show crewmembers being
shaken about. One of the scenes shows Valtane at his station behind a few
crewmembers. The next scene has Valtane next to Sulu again (walking back to
his station, I believe)
* Valeris is called "Lieutenant", but wears Commander Insignia. Maybe she's a
Lieutenant Commander?
* In VI, Valeris flies the Enterprise-A out of dock under 1/4 impulse power,
and it zooms out in 2 seconds. However, in III, that same sequence takes
over 2 minutes for both the Enterprise and the Excelsior.
* McCoy, at one point, had to shoot someone with a hypospray. While the hypo
was designed to look like the original series hypo, McCoy used it backwards.
* Kirk and McCoy are arrested over two hours after Gorkon is assassinated
(watch the clocks). However, it is implied that they beamed over
immediately. They must've switched over to Klingon Daylight Time.....
* Kirk's trial begins at around 9 AM Federation time, goes past 11, 3, and 6
once, and then goes to around 11:30. That's over 14 hours....the trial was
at a snail's pace.
* During the interrogation sequence, a clock behind Scotty reads several
minutes earlier than the previous shot. It's with his line, "Then we're
dead."
* The Fed President is told by Chancellor Azetbur that any attempt to rescue
the prisoners will be considered an act of war. As she is saying this, the
plans for Operation: Retrieve are just a few feet away from the President!
* Deck labels indicate that the transporter room is on Deck 7, yet, when the
officers discover the bodies of the conspirators, they're on Deck 8.
* When Kirk and McCoy are on Rura Penthe, and that tall alien is definitely on
about something, McCoy says, "He's definitely on about something, Jim."
However, that piece of a dialog is captured on two shots, and, in the first
half of the shot, McCoy's lips are not moving. (UV)
* The Klingons on the bird of prey have purple blood, but the Klingon at the
end has red blood, which is seen on the spike on his shoulder. It was later
revealed in the video version that the assassin was Human in Klingon
disguise. (V)
* The closing credits have Uhura listed as "Uhuru". Oops, although Uhuru is
the proper Swahili spelling for "Freedom".
@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*@*
Thanks to . . .
Larry Reznick - For checking over these lists for those ever elusive typos
David Learn - For the Shakespeare material
Mike Beltzner, William James Cuffe, Murry Chapman, Tim Dayger, Richard F.
Drushel, Allan Finkas, Neil Fraser, Zorch Frezberg, J. Scott Hofmann, Jon
Jerome, Michael Kaufman, Charles Anthony Leone, Paul Maserang, Robert Oliver,
"Doc Science", Robert Seidel, Chas Stokes, Dave Sturm, Robert Timlin
#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=#=
Eugene Wesley "Gene" Roddenberry
August 19, 1921 - October 24, 1991
He created a legend which continues on today, creating a show that has helped
believe that there was a future worth living for. He showed us that space is
not just for space battles, but for learning new ideas and ways of thinking,
and, indirectly, has done more for civil rights and the space program than
Martin Luther King, Jr. and John F. Kennedy. Gene will be missed, but will not
be forgotten.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Keep circulating the List of Lists.

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Subject: STORY: ST:TNG meet The Three Little Pigs
NNTP-Posting-Host: news.cs.utexas.edu
~Subject: In really bad taste, I present the crossover of crossovers:
ST:TNG meets The Three Little Pigs
Copyright 1993 by Sharad Gupta
{Append standard disclaimers}
I have a two year old daughter who will not eat unless someone, usually
me, reads the "Pigs" story to her. I had started to feel it's effects
only recently, so to avoid brain meltdown, I modified the story a
wee little bit. [No, Barney is not real, Barney is not real, barney
is not..., barne...]
[BTW "three little starfleet officers" is serious tongue twister to
the unwary.]
This is the story of three little starfleet officers,
and one big bad Borg. [Surprise surprise.]
The three little starfleet officers lived in a starship
at the bottom of a gravity well.
They lived with their bartender, Guinan.
The big, bad Borg lived in a starship
at the top of the gravity well.
He lived all alone.
One day Guinan said,
"Boys, it's time for you to go your own way.
And live in your own starships."
"Yes, it is time," said the first little starfleet officer, Wesley.
"To go our own way," said the second little starfleet officer, Geordie.
"And to live in our own starships," said the
third little starfleet officer, Data.
So the three little starfleet officers packed their bags.
They left the starship at the bottom of the gravity well.
"Good-by now," Guinan said.
"And don't forget-watch out for the big, bad Borg.
He assimilates little starfleet officers."
"We won't forget," said the three little starfleet officers.
"B is for big," said Wesley.
"B is for bad," said Geordie.
"Borg is for wolf," said Data.
They waved good-bye and went their merry way.
Soon they came to a place where three wormholes met.
"I'll go this way and build a starship," said Wesley.
"I'll go that way and build a starship," said Geordie.
"And I'll stay right here and build my starbase," said Data.
So each little starfleet officer went his own way.
Wesley built his starship of straw. [Ok, I know. YOU give me a better idea.]
One, two, three, snip, snap! His starship was done.
It was not a very good starship.
It was not a very strong starship.
"But who cares?" said Wesley.
"I don't want to work all day.
I want to dance and play." [All together: SHUT UP WESLEY!!!]
He did.
But someone was watching from the top of the gravity well.
Someone who liked to assimilate little starfleet officers.
Geordie built his starship of sticks.
One, two, three, zip, zap!
His starship was done.
It was not a very good starship.
Or very strong. [Typical starfleet engineering]
"But who cares?" said that little starfleet officer.
"I don't want to work all day.
I want to sing and play."
This is what he did. [Picture Geordie dancing around playing a fiddle.]
But someone was watching from the top of the gravity well.
Someone who liked to assimilate little starfleet officers.
Data built his starbase of tritanium pre-fab bricks.
Now this little starfleet officer worked hard.
He made a floor of dilithium. [He had to be different.]
He made an airlock. [Whatever for?]
He built his starbase brick by brick.
And he made a docking pilon at the hub. [Instead of on the rim like a dork.]
"Now I have time to rest and play,"
said the third little starfleet officer.
And so he did.
But someone was watching from the top of the gravity well.
Someone who liked to assimilate little starfleet officers.
Next day, someone came down the gravity well.
THE BIG, BAD, BORG!
He matched courses with the starship of straw.
He opened hailing frequencies.
"Little starfleet officer, little starfleet officer, drop your
shields," he called.
The first little starfleet officer looked at the viewscreen.
He saw the big, bad Borg.
"No, no, by the hair of my chinny-chin-chin,
I won't let YOU in," said the first little starfleet officer.
"Then I'll power-up, and fire phasers, and I'll blow
your starship in," said the Borg.
He powered-up, and he fired phasers.
And he blew that starship of straw right down.
That little starfleet officer beamed out just in time.
[Sorry, maybe next time.]
He beamed to Geordie's starship of sticks.
"Help! Help!" he cried. "The big, bad Borg is coming."
The second little starfleet officer quickly beamed him aboard,
and put up his shields.
Now the big, bad Borg cloaked his ship in a hologram of NCC-1701.
He matched courses with the starship of sticks.
He opened hailing frequencies.
"Little starfleet officers, little starfleet officers, let me beam over,"
he said in Uhura's voice.
"Who are you?" asked the second little starfleet officer.
"I am Captain James T. Ki...," said the Borg sweetly. [Puke, gasp, choke]
The two little starfleet officers checked their sensors.
They could see the Borg ship where the corners stuck out of the
hologram.
So geordie said,
"No, no, by the hair of my chinny-chin-chin.
I won't let you in."
"Then I'll power-up, and I'll fire phasers, and I'll blow
your starship up," said the Borg.
He powered-up, and he fired phasers.
And he powered-up some more, and fired phasers.
And he blew that starship right up.
The two little starfleet officers beamed out just in time.
They beamed over to their brother's starbase of tritanium pre-fab bricks.
"Help! Help! The big, bad Borg is coming."
The third little starfleet officer quickly let them in,
and sealed the airlock. [So who cares about reality anyways.]
The Borg came. He opened hailing frequencies.
"Little starfleet officers, little starfleet officers, let me beam over,"
the Borg called.
"No, no, by the hair of my chinny-chin-chin,
I won't let you in," said the third little starfleet officer.
"Then I'll power-up, and I'll fire phasers, and I'll blow your starbase up,"
said the Borg.
The two little starfleet officers were afraid,
But the third little strfleet officer said,
"Don't be afraid. The Borg can't blow this starbase up.
This is a very strong starbase."
He said to the Borg,
"Go ahead, fire. Blow your head off.
We're not afraid of a big, bad Borg"
So the Borg began...
He powered-up, and he fired phasers.
Then he powered-up, and he fired phasers.
then he powered-up, and fired phasers...
His engines overloaded.
His warp core melted.
His sensors overloaded.
BUT...still..
He could not blow up that starbase.
Now the Borg was mad!
He had to get those starfleet officers.
"I know what I'll do," he said.
"I'll go up the side of the starbase-
brick by brick.
Then I'll slide down the docking pilon."
The three little starfleet officers heard him on the docking pilon.
"He's on the docking pilon," said Wesley.
"He'll come down through it," said Geordie.
Data said, "Quick, let's throw Wesley to the Borg..." [Just kidding.]
Data said, "Quick, get a pot of hot antimatter."
They got a pot of hot antimatter.
It was very hot!
They put it under the docking pilon.
The Borg came down the docking pilon.
PLOP!!! He fell right into the pot of hot antimatter.
"Help! Help!" cried the Borg. "I'm in hot antimatter!"
He jumped up.
He beamed out of the starbase.
He ran, and ran, and did not stop
until he got to his starship.
And he never came down the grvity well again.
The Borg still lives in his starship,
at the top of the gravity well.
Alone.
He is still big, but isn't so bad.
He never assimilates little starfleet officiers any more.
Now the three little starfleet officers live together
in the starbase of bricks.
They play and sing and are merry all day long.
"Who's afraid of the big, bad Borg,
The big bad Borg, the big bad Borg?
Who's afraid of the big bad Borg?
Tra la la la la-a-a-a!"
**** The End ****

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Star Trek: The Next Generation
The Canonical Drinking Game
Compiled by: Mark Yocom (n9043860@henson.cc.wwu.edu)
===========================================================================
Requirements: Episode(s) of ST:TNG
This list
People (the more the merrier)
Beverages of your choice
Instructions: Simple. Watch the show, and whenever a condition is met,
take the appropriate number of drinks. The definition of
"drink" should be decided before game play starts. Usually,
a good mouthful will suffice. Optional rules are included
at the end of the list for fun variations on the "standard"
game.
Compiler's Note: I would advise taking some time before game play starts
to decide which conditions to use and which to ignore.
Remember that this list is canonical, so you probably will
_not_ want to use them all (especially with a new episode,
since you'll spend all your time reading the list, rather
than watching). Please send any corrections, suggestions,
requests, submissions, flames, etc. to the address listed
above.
===========================================================================
Category: Condition : Number of Drinks
===========================================================================
General : "Open hailing frequencies" : 1
Quotes : "Medical emergency" : 1
: "Belay that order" : 1
: "Energize" : 1
: "Hell", "Damn" and other swearing. : 1
: SEE ALSO: Riker's special swearing rules. :
: "It's not like anything I've ever seen before": 1
: "Impossible" : 1
: "Shut up, Wesley" : 3
: "On screen" : 1
: "Understood" : 1
: "Set phasers on..." : 1
: "Acknowledged" : 1
---------------------------------------------------------------------------
General : A female crewmember has flawless makeup after :
Actions : she's been put through the ringer : 1
: A crewmember straightens his/her uniform : 1 ea.
: SEE ALSO: Picard's special uniform rules. :
: A crewmember drinks (outside of 10 Forward) : 1 ea.
: SEE ALSO: Picard's special drinking rules.:
: A bridge officer is seen in casual clothes : 1 ea.
: SEE ALSO: Picard's & Beverly's special :
: clothing rules. :
: A bridge officer is seen in dress uniform : 1 ea.
: "Ensign Ethnic" or "Ensign Buxom" gets a line : 1
: Someone is referred to by their first name : 1
: First names while sexual tension present : 2
: The sarcophagus is used in sickbay : 2
: Transporter Room 3 is used : 1
: A shuttlecraft appears unsafe : 1
: Someone reads a book : 1
: Mention of dilithium crystals : 1
: Someone adopts a persona (Dixon Hill, Sherlock:
: Holmes, etc.) : 1 ea.
: Someone receives a shot : 1
: Someone receives a shot from a non-medical :
: officer : 2
: Someone preaches the Prime Directive : 1
: Someone other than Picard preaches the P.D. : 2
: Someone preaches about "Humanity's Unique :
: Potential" : 1
: An "Old Earth Saying" is brought up : 1
: A member of the bridge crew takes over a :
: by pushing someone out of the way : 2
: Someone implies that 10 Forward is a Happening:
: Place : 1
: They fade to commercial playing the "ominous :
: horns" : 1
: They fade to commercial with a soap-opera-like:
: close up on someone's face : 1
: The Enterprise is hurled somewhere by another :
: force (Q, Tin Man, etc.) : 2
: Klingon is spoken : 1
: English is spoken by Klingons when they are :
: alone and have no reason to speak English : 2
: An "expendable" is killed : 1 ea.
: A new Romulan ship is revealed : 1
: Communications malfunction/go out : 1
: Transporter goes down : 1
: A token alien is shown in the background :
: and has no lines : 1
: The token alien is a Vulcan : 2
: Yellow Alert : 1
: Red Alert : 2
: Intruder Alert : 3
: The Enterprise docks at a starbase : 3
: Another Captain or Starfleet Command officer :
: is shown : 1
: A desk hologram is seen : 2
: There is a countdown : 1
: Someone stops the countdown : 2
: Bridge command is handed over : 1
: The Enterprise avoids a conflict rather than :
: using force : 1
: The Enterprise actually fights (shots must be :
: fired) : 2
: Someone uses the episode's title in a sentence: 2
: The saucer section separates : Whole Beverage
: They contact someone via communicator or :
: intercom without activating it : 1
: Communicators don't work : 1
: Communicators are out of range : 2
: The battle bridge is used : 1
: The battle bridge is used with the saucer :
: section still attached : 2
: TNG contradicts a fact stated in TOS : 2
: Dialogue in the turbolift : 1
: A poker game is shown : 1
: A log entry is made : 1
: A log entry is made - not by Picard : 2
: A stardate is mentioned - not in a log entry : 1
: An Old Earth Date is mentioned : 2
: Someone requests that an image on the main :
: viewer be magnified : 1
: Someone requests magnification when it's :
: painfully obvious that it's necessary : 2
: Readings go off the scale : 1
: The ship/crew is seconds away from disaster : 1
: Someone removes their communicator : 1
: Someone places their communicator on something:
: so it can be beamed away or destroyed : 2
: Someone gives their communicator to a non- :
: crewmember so they can communicate with :
: the Enterprise : 3
: The transporter room can't lock on to someone : 1
: The transporter room pulls someone through :
: after their ship explodes : 2
: Someone who normally pronounces "sensors" as :
: "SEN-sers" pronounces it as "SEN-sohrs" : 1
: Someone brings up the matter/antimatter ratio : 1
: A member of the bridge crew looks WAY too :
: pleased with him/herself : 1
: A Captain's Log entry is made by someone other:
: than Picard : 2
: A sound effect from TOS is heard : 1
: The camera pans > 90 degrees to show how BIG :
: the ship is : 1
: Someone changes their pronunciation of a word :
: within the same scene : 1
: Someone throws/is hit by/etc. styrofoam props : 1
: Someone quotes Shakespeare, etc. (See Picard) : 1
: A bad fight scene occurs : 1
: The Enterprise is taken over : 1
: The weapons are rendered useless : 1
: Phasers are used for a different function than:
: intended (e.g. overload, power :
: a transporter, etc.) : 1
: Harmonics are changed in shields/phasers/etc. : 1
: Someone alludes to a work/person/event/etc. :
: that hasn't been made/existed/happened yet: 1
: A guest appearance is made by someone from TOS: 3
: Security alert or request : 1
: Part of a set is destroyed in a fistfight : 2
: A succession of five face closeups with no :
: dialogue : 1
: A shuttlecraft is launched : 2
: A probe is launched : 1
: Someone mentions Jack Crusher : 2
: Someone is seen out of uniform (in civvies) : 2
: The Enterprise is boarded by hostiles : 2
: The warp engine light goes really fast : 2
: The auto-destruct sequence is activated : 3
===========================================================================
Picard : "Make it so" : 1
Quotes : "Engage" : 1
: "Come" : 1
: "Come" (in personal quarters) : 2
: "Captain's Log" : 1
: "Captain's Log, Supplemental" : 2
: "Proceed" : 1
: "Number One" : 1
: "The boy" in reference to Wesley : 1
---------------------------------------------------------------------------
Picard : Straightens his uniform : 2
Actions : Straightens his uniform before giving a speech: 3
: Drinks : 2
: Drinks tea : 3
: Drinks tea identified as Earl Grey : 4
: Wears chest-revealing bedwear : 2
: Has an accident or is attacked : 2
: Accident or attack draws blood : 3
: Is possessed : 4
: Requests a Level One Diagnostic : 1
: Makes a speech that saves the day : 1
: Tries to avoid Lwuxana Troi : 1
: Surrenders : 1
: Leaves the ship : 1
: Leaves the ship to lead an away team : 2
: Demonstrates knowledge of a foreign language : 1
: Swears/hurls an insult in a foreign language : 2
: Appears uncomfortable (around women, children): 1
: Quotes Shakespeare, etc. : 2
: Leaves the bridge during a crisis to talk with:
: Dr. Crusher or Guinan : 1
: Talks about death to Dr. Crusher : 1
: Takes a communique from Starfleet in his ready:
: room : 1
===========================================================================
Worf : "Impressive" : 1
Quotes : "Admirable" : 1
: "Grrrrr" (A simple sneer qualifies) : 1
: "I am a Klingon" : 1
: "Klingons do NOT..." : 1
---------------------------------------------------------------------------
Worf : Uses the word "human" in a sense meaning puny,:
Actions : weak, or otherwise >not< Klingon : 2
: Gets beat up : 1
: Actually wins a fight : 2
: Throws someone in the brig/Arrests someone : 1
: Asks for an explanation of a human term/custom: 1
: Says something with a tilt of his head/nod : 1
: Has a suggestion shot down offhandedly : 2
===========================================================================
Data : "Fascinating" : 1
Quotes : "Accessing" : 1
: "Inquiry" : 1
: "Intriguing" : 1
: "I am an android" : 1
: "I cannot feel emotions", etc : 1
: "Increase speed" : 1
---------------------------------------------------------------------------
Data : Uses his strength : 1
Actions : Uses his strength and shows up Worf : 2
: Uses his superior android speed : 1
: Innards are revealed : 1
: Innards are revealed other than his head : 2
: Is cut off mid-sentence : 1
: Is cut off during a list of synonyms : 2
: Stops himself during an inappropriate speech : 2
: Has to have "An Old Earth Saying" explained : 2
: Gives a list of synonyms for the term he did :
: not understand : 1
: Is able to interpret/use alien technology in :
: no time : 1
: Uses a new colloquialism : 1
: Uses a contraction : Whole Beverage
: Affects a human mannerism (e.g. Sherlock Data): 2
: Corrects somebody's grammar : 1
: Brent Spiner breaks character for comic effect: 1
: Gives an "approximation" out to several :
: decimal places : 1
: Does that little head twitch : 1
===========================================================================
Riker : "Hell" : 2
Quotes : "What the hell is going on?" : Whole Beverage
: "You are personally responsible for the :
: Captain's safety" to Worf : 2
: "With pleasure, sir" : 1
---------------------------------------------------------------------------
Riker : Walks forward as if he's trying to knock an :
Actions : imaginary door down with his forehead : 1
: Demonstrates knowledge of a foreign language : 1
: Swears/hurls an insult in a foreign language : 2
: Thrusts his chin out with a smug look : 1
: Stands with his feet more than 2 ft. apart :1 per ' beyond 2'
: Pronounces a word in a way that does not match:
: his heritage (e.g. charade=shur-AHD) : 2
: Acts blatantly like Kirk : 1
: Gets that annoying smirk on his face : 1
: Gets the girl : 1
: Gets the girl for no apparent reason : 2
===========================================================================
LaForge : "...lost a lotta good people down there..." : 1
Quotes : "Maybe not" in response to "Impossible" : 2
: "I'm workin' on it!" : 1
---------------------------------------------------------------------------
LaForge : VISOR is taken or knocked off : 1
Actions : Tweaks the warp engines/shields/tractor beams : 1
: Wishes he had human vision : 1
: Is used as a "human tricorder" : 1
===========================================================================
Beverly : "This won't hurt a bit" : 1
Quotes : "This shouldn't be happening" : 1
: "Nothing yet, but we're working on it" : 1
: "He's dead <pause>" : 2
---------------------------------------------------------------------------
Beverly : Can't figure out some bizarre medical problem : 1
Actions : Uses the word "stumped" in regards to problem : 2
: Is seen in a sweater : 2
: Beams directly to sickbay or orders someone to:
: be beamed directly to sickbay : 1
: Is seen on the bridge for no apparent reason : 1
: Appears without her lab coat : 1
: Appears without her lab coat in sickbay : 2
: Uses one of her ridiculous 24th century :
: medical terms : 1
: Performs major surgery : 2
: Diagnoses something really obvious : 1
: Shows maternal instinct : 2
===========================================================================
Deanna : "What do YOU think about that?" or other quote:
Quotes : reminiscent of ELIZA : 1
: "Are you troubled?" (when they obviously are) : 1
---------------------------------------------------------------------------
Deanna : Senses something really shocking : 1
Actions : Gives us Betazoid insight into something :
: really obvious : 2
: Senses (and lists) more than one emotion : 1
: Cries : 2
: Is hit on : 1
===========================================================================
O'Brien : Has a line in a first or second season episode: 1
Actions : Disables a weapon during transport : 1
===========================================================================
Wesley : "It's easy!" (or "simple", etc.) : 1
Quotes : "Wow", "Gee", "Ooh", etc. : 1
---------------------------------------------------------------------------
Wesley : Talks back to his mom : 1
Actions : Saves the day : 1
: Saves the day and nobody understands his :
: pseudoscientific babbling : 2
: Saves the day and nobody thanks him : 2
: Appears to be hitting on someone : 1
: Gets that annoying "impish" grin : 1
: Creates some spiffy new science project : 1
: Gets that "I'm not just a kid" attitude : 1
: Swallows really hard : 1
: Has his life threatened : 2
: Has his life threatened and he dies : Party like it's
: : 1999!
: Is seen with a girl (other than when on duty) : 3
===========================================================================
Lwuxana : "Little One" in reference to Deanna : 1
---------------------------------------------------------------------------
Lwuxana : Reads Picard's mind (or pretends to) : 1
Actions : Is referred to in an episode in which she does:
: not appear : 1
===========================================================================
Yar : Suggests that the Enterprise fight, upon :
Actions : meeting another ship, etc. : 1
: Denise Crosby makes a guest appearance : 1
: Decks someone : 1
: Decks someone just to show her strength, etc. : 2
===========================================================================
Pulaski : Mispronounces Data's name : 1
Quotes : Calls Data "it" or accuses him of being unable:
: to do something because he's an android : 1
===========================================================================
Guinan : Makes someone sigh at the end of a talk : 1
: Talks about "her people" : 1
===========================================================================
===========================================================================
Variations
===========================================================================
"Engage", "Make It So", "Energize", "Accessing", "On Screen" and "Magnify"
are shot words - you must take a drink unless you say the exact word _in
unison_ with the dialogue. Two drinks if you say the wrong word.
Whenever Riker appears in a scene, the last person to say "Oink Oink" takes
a drink.
If Troi "senses" something, everyone must stick a finger down their throats
and make gagging sounds - last one to do so takes a drink. (This one could
be dangerous in the latter stages of the game.)
At the start of a commercial break, guess who will do the next log entry.
Take a drink if you're wrong. If there's no log entry, everyone drinks.
When Data launches into a long explanation, the last person to interrupt
with "Thank you, Commander..." takes a drink. Doesn't count if you say it
after it's said on the screen.
Whenever Wesley saves the ship, throw something at the TV. Take a drink if
you don't hit Wesley.
Before the show, everyone predicts Dr. Crusher's hairstyle. Everyone who
is wrong has to take a drink.
Whenever Troi gets a headache, drink until the headache subsides.
Before the show, everyone predicts Guinan's hat style (stop sign or
teardrop). Everyone who is wrong has to take a drink.
===========================================================================
--
_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-Mark Yocom_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_
< n9043860@henson.cc.wwu.edu | "Enticed elephant phoned | I mean what I say, >
< 9043860@nessie.cc.wwu.edu | wad dime lieu king ford." | but not always v.v.>
~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~-_-~

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WARNING: This post contains spoiler information concerning this week's TNG
episode, "The Most Toys". Accidental viewers, be wary.
Oh, boy.
This one's going to be REALLY tough to tackle.
You'll see why in a bit, after the synopsis. This part, at least, should be
easy -- maybe easier than usual. Here goes:
PLOT ONE: (Yes, there are two.) Data, about to start his third and final
shuttle trip back from the Jovis to the Enterprise to deliver some
hytrititum, is captured by the trader Kivas Fajo. Fajo prides himself on
being a collector of rare and unusual artifacts. Amongst his collection are:
the sole surviving member of a species long thought extinct, the only known
copy of Roger Maris's 1962 baseball card, the Mona Lisa -- and now Data.
Fajo slowly but surely tries to warp Data to his way of operating. He wants
Data to wear something other than his uniform, so he dissolves the uniform in
seconds. He wants Data to "sit in the chair" and be a good little toy, so he
threatens his assistant of 14 years, Varria, with a prototype disruptor that
is banned in the Federation because it's just TOO nasty. He attacks the
paradox of Data being a "military pacifist", and claims to be Data's
liberator. Data tries various forms of escape, but to no avail.
Until, enough is enough. Varria, after being threatened so casually with the
disruptor, decides that she must escape, and she wants Data with her for
protection. They make it out to the shuttle bay, but then Varria is killed
(by a second disruptor) by Fajo. Data threatens Fajo with the disruptor, but
Fajo doesn't take it seriously, knowing that Data's programmed "respect for
all other lifeforms" won't allow Data to kill him. He keeps emphasizing
Data's lack of emotion, and says "you're just an android". Data fires -- just
as the Enterprise's transporter beam takes him away.
PLOT TWO: The Enterprise, meanwhile, has been taken in by Fajo's ruse
(namely, blowing up the shuttle Pike after removing Data from it), and
believe Data dead. We see a great deal of reaction to the death. Geordi
remarks, "I always thought he'd outlive us -- by centuries.", and tortures
himself trying to figure things out. Troi is troubled by Worf replacing Data
at Ops; after all, as she points out, "this is the second time [Worf has]
replaced a crewmember who has died". Eventually, Geordi realizes he DID miss
something.
Moreover, once they reach Beta Agni II (the site of a water supply
contamination, which was the reason they needed the hitrytium in the first
place), they discover that the contamination was not a natural disaster. Fajo
set it up, JUST so they'd have to come to him for hitrytium and so he could
obtain Data. They find Fajo and beam Data back...deactivating the
already-discharged disruptor in transit.
The final scene has Data visiting Fajo in the brig, and informing him that
his entire collection has been confiscated. When Fajo says, "I bet that gives
you a lot of pleasure, doesn't it?", Data replies "no, sir...it does not!
I do not feel pleasure. I am only an android." and walks out.
Whew. That wasn't so bad, I guess. Now, onwards.
When I first read about this episode, and especially when I saw the initial
preview for it last week, I thought "ugh!! This looks awful!". I was wrong.
While I didn't think it absolutely fantastic, it was very provocative...
and a little disturbing.
Before I tackle the really big issue (to wit, Data's near-killing of Kivas
Fajo), I'll take care of some smaller issues, though.
First, nearly all the scenes aboard the Enterprise were well handled,
particularly those involving Geordi. Someone paid very nice attention to
detail when Geordi and Wes went into Data's quarters, as they found: the SAME
painting shown in "Tin Man" (and which I think is a painting of the creature
from "Time Squared"), the literary gift from Picard, the medals, a few decks
of cards ("Data always did fall for Riker's bluffs," Geordi says), and the
holo-image of Tasha. Geordi's reactions are exactly what I would have
expected from him.
I'm a little less thrilled with the way Picard was handled in this story. He
seemed a bit too gruff throughout most of it. I realize that as a captain,
one cannot always allow oneself the luxury of feelings, but he seemed TOO
cold. (This time, however, as opposed to the "Broccoli" slip in "Hollow
Pursuits", I felt his accidental slip of the tongue in calling Worf "Mr.
Data" at Ops was entirely justified, and entirely right.) Also, if Worf
replacing Data was a permanent replacement, I must object to it. Doubling up
section chiefs is a really bad move, so unless he was going to appoint
someone else as head of Security, I can't say I agreed with it.
Most of the time I saw Kivas Fajo, I was very unimpressed. I felt like I was
seeing a Ferengi in human garb, and the Ferengi have very rarely managed to
impress me in ANY way. Although he was laid out very consistently, and I
managed to believe he could live that way, I did not enjoy watching him. (And
before you say "but that was the point!", there's a difference between not
liking a character but wanting to see him get his just desserts, and simply
not wanting to watch someone.) Lastly, I thought all the little Terran
touches to his collection were silly and pointless.
Now, on to the crucial issue: that of Data. There's a little ambiguity in the
show, which I ignored to a point in the above synopsis. Firstly, we don't
actually see the weapon fire -- O'Brien just says as Data is in transport
that the weapon is in a state of discharge. Data, upon his arrival, says
"perhaps something happened during the transport". I ignored that slight
ambiguity because I believe full well that he "pulled the trigger" and the
transport beam was the only thing that saved Fajo from an exceptionally nasty
death. (Remember, we were shown Varria being hit by it -- it's not pretty.)
Then, there is the additional ambiguity of WHY Data fired, assuming he did.
He states earlier, when Fajo asks, "tell me, Data, have you killed yet?",
that "I am programmed with the ability to use deadly force in the course of
defense." However, he is not physically threatened here. Fajo stated
perfectly, just before Data fires, the possible reasons he could fire: rage
over Varria's death, the desire for revenge, etc. Can Data succumb to one of
these things?
I'm going to take a somewhat controversial stand on this one. (I say
"controversial" because the two people I've already mentioned it to think I'm
out of my mind.) I submit that Data did fire the weapon, in what could almost
be termed a "fit of passion". I submit that he has slowly been becoming more
human, more "emotional", and he has now crossed an important line: namely, he
has now (for all intents and purposes) killed, virtually out of malice. I
claim that he does have emotions, his denials notwithstanding. What, I ask,
is the difference psychologically between Data and someone who simply has
active mental "dampers" so that telepaths cannot read his mind?
Anyway, I expect the last few minutes of this show to spark a lot of heated
debate. Let's just hope the heat doesn't spark any flames. At any rate,
here's the wrap-up:
Plot: 8.5 - The Enterprise gets a 10, but Fajo only gets a 7 (occasionally,
'twas a bit too predictable).
Plot Handling: 9 - Fajo took enough precautions to make the Enterprise's
acceptance of Data's "death" convincing.
Characterization: 8 - Spectacular Data and Geordi, and pretty good on
everyone else, but a bit off for Picard's
uncharacteristic gruffness.
Technical: 10 - Very internally consistent scientifically, and no particular
gaffes elsewhere.
TOTAL: 35.5/4 = 9. Much better than I expected.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"His rewards for loyalty are _lavish_, and his punishments for disloyalty are
equally . . . lavish."
--Varria, speaking about Fajo.
--
Copyright 1990, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING: The following post contains a review of this week's TNG episode,
"Transfigurations", and as such contains spoilers. The author takes no respon-
sibility for any spoilage (unless, like my friend Matt, you just got married
today, in which case all bets are off...)
Well, that was VERY interesting.
Not the wedding, though that was fun too. I mean the show. Considering how un-
impressive the press release looked, and how downright dull the preview last
week looked, I was quite pleasantly surprised.
But that can wait. First, here's a synopsis from your friendly neighborhood
CRT:
The Enterprise is on a star-charting mission, exploring sectors previously
unknown to the Federation. They pick up a faint distress call from a nearby
planet, and find one humanoid, critically injured, under the wreckage of an
escape pod. They beam him up (after stabilizing him a bit down planetside), and
somehow, he recovers. Bev refuses to take credit for it, though--it's "John
Doe", as they call him, who's responsible--his cells are regenerating them-
selves at an astounding rate, and some of them are mutating. He regains
consciousness a couple of weeks after having been taken aboard, but doesn't know
who he is.
From here on in, things get seriously weird. Somehow, the cell mutations in
John's body are linked to strange episodes of pain he's experiencing, and those
in turn are linked to strange energy pulses that come from him. The first
pulse, which hit Geordi moments after John was discovered, gave Geordi a strong
boost of confidence with women. Later, though he has no control over his spo-
radic energy bursts, and they in fact can prove harmful, he can also heal any
sort of injury, such as O'Brien's dislocated shoulder. The mystery deepens.
Eventually, (like another 2-3 weeks later) by analyzing some remnants taken
from John's wrecked pod, Geordi and Data manage to figure out where his home
planet is, and it's even along their course. By this time, though, John's re-
gained just enough of his memory to know that he cannot allow himself to go
home yet. He attempts to steal a shuttle, and accidentally kills Worf. He
then revives Worf, effortlessly. Meanwhile, another vessel, heading towards the
Enterprise at Warp 9.72, arrives. On it are people from the planet Zalkon,
clearly John's home. The captain, Sunad, denounces John as a criminal and de-
mands that he be turned over to them at once. When Picard, after some delibera-
tion, refuses, Sunad triggers a weapon which makes everyone on board the Enter-
prise completely unable to breathe.
Everyone, that is, except John, whose memory is now completely restored. He
sends a bolt of energy through the entire ship, releasing everyone, and once on
the bridge, plucks Sunad off his bridge onto the Enterprise. It seems that John
is a transitional stage of Zalkonian evolution, and is about to progress beyond
his physical body. Although those in authority have tried to kill those who
are about to attain this ability as a threat to the "natural order", John's
powers have now progressed to the point where he cannot be affected anymore.
He sends the Zalkonian ship packing, and after bidding a tender farewell to Dr.
Crusher, departs.
Well, now. Sound interesting?
It was.
First of all, this was a Treknology freak's dream-show. There was a great deal
of attention paid to Bev's medical techniques (to be honest, I haven't the
slightest idea if any of it made sense, but hey; I'm an astronomer, not a
doctor :-) ), and a lot of emphasis on decoding the information on what the team
salvaged from the wreckage. That second part was really neat, too--after dis-
covering it was encoded biochemically, they found a star chart, but couldn't
make heads or tails of it. Then, they used the course corrections on the screen
to estimate the mass of the stars who deviated the course. They found one was a
pulsar with a particular period, and located that pulsar. Now THAT'S what I
call attention to details.
Another attention to details showed up in Geordi's renewed confidence. Remember
Christie, the girl he went after at the beginning of "Booby Trap"? It was the
same girl he went after (and GOT, this time) here. Wonderful job, folks. Now,
about bringing back Sonia Gomez...
This show probably did more for Bev's character than the entire first season
did. As she found herself slowly becoming attracted to John, I actually found
myself caring about what happened to them both (and with Bev, that's kind of
rare). Of course, seeing her actually working in Sickbay (which I now have the
impression is more of a full wing than a single room, which makes loads of
sense if you're caring for a thousand people) helped, and there was a wonderful
scene between her and Wesley, where he jibes her a bit about her relationship
with John. This was one of those few times when I actually thought the two were
believable as mother and son. Nice work.
Another nice thing was the time involved in the course of the episode. For
once, we had a situation where everything didn't occur in the course of a day or
two. John was on board for nearly two months, I think, and we only saw the
important bits of his stay. I like it. (It also gave Wesley a chance to get
comfortable in his new job and uniform, and he seemed such by the time we saw
him, which was about a month into things.)
One quick question, to think about once you've seen it: Is what's happening to
the Zalkonians the same thing that happened to the Organians all those centuries
ago?
On the cinematography end, there were a lot of very nice shots of Sickbay, and
a couple of great views of the shuttle bay.
It wasn't perfect, of course; the ending seemed a bit rushed (more so than
usual), for one thing. (And, of course, continuing my crusade: though O'Brien's
scene was wonderful, it was too short--and GIVE HIM A FIRST NAME!!! There...I
feel better now.) However, it was very good, and made me forgive them for
"Menage a Troi".
Well, it was a long wedding (actually, it was a short wedding, but the reception
went on for almost six hours), and I'm exhausted. But, before I go, here's some
ratings for you to chew on:
Plot: 7.5. Good, but not terribly original, and the ending was a little
forced.
Plot Handling: 10. On the other hand, the continuity in this program and the
way they handled John's growing power worked nicely.
Characterization: 10. Nice work to Bev and Geordi, and an excellent John.
Technical: 10. As I said, a Treknophile's dream.
TOTAL: 9.4. Pretty damned good, methinks.
NEXT WEEK: A rerun of "Deja Q", but THEN, we all know what's coming........
Tim Lynch (Cornell's first Astronomy B.A.)
BITNET: H52Y@CRNLVAX5
INTERNET: H52Y@VAX5.CIT.CORNELL.EDU
UUCP: ...!rochester!cornell!vax5.cit.cornell.edu!h52y
"We are talking the jape of the century lads. We are talking April, May, June,
July, AND August Fools."

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Date: 3 Oct 90 19:06:24 GMT
MONTHLY LIST OF "FREQUENTLY ASKED QUESTIONS"
in REC.ARTS.STARTREK (last updated 9/18/90)
This posting is intended to cut down on the "often asked questions"
that seem to pop up every few months in this newsgroup. It is a
supplement to the monthly list of actors' other roles posted by Otto
"HACK-MAN" Heuer, the monthly reality reminder posted by Greg Paris, the
monthly list of lists by Mark Holtz, and the monthly episode guide
posted by Mark A. Lindsay.
This is basically a list of questions that have been brought up and
discussed to death in rec.arts.startrek, and a lot of people would be
happy if they never resurfaced. It also contains pointers to other
information.
------------------------------------------------------------------------
1) Acronyms
2) Names (Kirk, Spock, Data)
3) TNG Ranks
4) Top speed/TNG warp
5) McCoy's "I'm a doctor, not a ___" lines
6) Stardates, years, ages, etc.
7) ftp sites: (parodies, GIFs, PostScript drawings, scripts, Guide)
8) Episode guide, fortune files, quotes files, tech manuals
9) Addresses for Trek memorabilia
10) Crew reading USENET?
11) TOS Enterprise separation
12) Games
13) Merritt Butrick
14) Starfleet Military?
15) TOS theme song lyrics
16) Shatner and Nimoy singing
17) Assignment Earth == series pilot
18) Saavik's heritage
19) Uniforms
20) Leaving the galaxy
21) Untelevized TOS episodes
22) Kirk Thatcher
23) Submitting a script
24) Submitting a story for Pocket Books
25) Picard's surrenders; self destructs; time travel
26) Is Paramount making money on TNG?
27) TNG season 4 tidbits
28) The future of Star Trek
99) Misc Trivia
------------------------------------------------------------------------
1) Acronyms:
TOS = The Original Series (or The Old Series)
TAS = The Animated Series
TCS = The Cartoon Series/The Comics Series
TNG = The Next Generation
TFS = The Film Series
TMP = The Motion Picture (ST1)
TWoK = The Wrath of Khan (ST2)
TSfS = The Search for Spock (ST3)
TVH = The Voyage Home (ST4)
TFF = The Final Frontier (ST5)
NCC = Naval Construction Contract
USS = United Space Ship
FTL = Faster than Light (warp speeds)
BoP = The Romulan (and Klingon) Bird of Prey vessel
UFP = United Federation of Planets
SFC = Star Fleet Command
SFA = Star Fleet Academy
SF = Star Fleet or Science Fiction (depending on context)
GR = Gene Roddenberry
IDIC = Infinite Diversity in Infinite Combinations (Vulcan Credo)
LLaP = Live Long and Prosper
The Great Bird = Gene Roddenberry (An in-joke from early TOS episode)
The Big E = The Enterprise
FX, SFX = (special) Effects
K/S = Generally refers to the "liberal" writing style of some of the
less-accepted Trek books and fanzines dealing with Kirk and
Spock being "more than close friends".
ILM = Industrial Light and Magic
IMHO = In My Humble Opinion
FYI = For Your Information
If you see other acronyms (and are relatively new to UseNet), refer to
the "often asked questions for new users" file. Episode names are
commonly referred to by acronym; most are fairly easy to figure out.
2) NAMES: Kirk's middle initial/middle name. It is generally agreed
that Kirk's full name is "James Tiberius Kirk". It was only given as
"James T. Kirk" in TOS, the "Tiberius" didn't come around until TAS
("Bem") and the novels. In "Where No Man Has Gone Before", Gary
Mitchell makes a gravestone for Kirk that says "James R. Kirk",
apparently before Gene had settled on a middle name. Spock's other name
(you couldn't pronounce it) isn't given in TOS or TFS. It is given in
one or more of the books if you care to believe them. Data's name was
shown on a computer screen once as "Lt. Cmdr NFN NMI Data" ("No First
Name, No Middle Initial").
3) TNG RANKS: Deanna Troi's rank was given as "Lt. Cmdr" in "Encounter
at Farpoint" (the pilot episode) and occasionally on computer displays
(e.g. "The Child"). The "pips" (the circles on the uniform collars)
signify rank. A hollow circle counts as a half circle:
0.5: Ensign, Junior Grade
1.0: Ensign
1.5: Lt., Junior Grade
2.0: Lt.
2.5: Lt. Commander
3.0: Commander
4.0: Captain
5.0: Commodore/Fleet Captain
4) The fastest the original Enterprise has gone (not counting "off the
scale") was 14.1 in "By Any Other Name". The Enterprise-D seems to have
a top speed slightly less than 10, not counting the time Q flung it a
great distance. Riker mentioned that warp 10 instigates time travel.
In "Where No One Has Gone Before" it is mentioned that the Enterprise
has reached or passed warp 10.
The ST:TNG Writer's Technical Manual, 3rd season edition contains the
following table:
warp c comment
---- ---- -------
1 1
2 10
3 39
4 102
5 214
6 392 normal cruising speed.
7 656
8 1024
9 1516
9.6 1909 maximum attainable speed for E
9.9 3053 maximum speed for E under any circumstances
9.99 7912
10 infinite
Notes not from the guide:
For warp speeds 1 through 9, the formula w ^ (10/3) provides the
numbers shown, rounded to the integer.
5) McCoy's "I'm a doctor not a _____" EPISODE
Bricklayer Devil in the Dark
Escalator Friday's Child
Engineer Mirror, Mirror
Mechanic The Doomsday Machine
Magician The Deadly Years
Psychiatrist The City on the Edge of Forever
Moon shuttle conductor The Corbomite Maneuver
The last is paraphrased, since he said "What am I, I doctor or a moon
shuttle conductor", but it fits the mold. Also, in Amok Time, Kirk says
"Well, are you a doctor or aren't you?" and in ST5 says something like
"Dammit Bones, you're a doctor."
6) Stardates, years, ages, etc.:
In TOS the stardates ranged from 1513 (Man Trap) to 5928 (Turnabout
Intruder). At this time Gene had intended for stardates to be based on
Julian dates modulo 10000, with one stardate being 24 hours in length.
There are numberous examples where this is false. Some of the most
blatent are The Immunity Syndrome (where a quick calculation shows that
one stardate is less than 2.5 hours) and Requiem for Methuselah (where
one stardate figures out to be about 960 hours). There are a few
episodes where the stardates actually decrease during the show.
In TNG, the stardate is also supposed to be 24 hours, and is in the
form 4xyyy.y where "x" is the season number and yyy.y is a random number
that increases (usually) throughout the season.
The year in TOS is somewhere between 2260 and 2286.
The year on a bottle of Romulan Ale is given in The Wrath of Khan
as 2283(?)
TNG is ~93 years after TOS, and 78-79 years after TMP.
TOS: 1976 Ballentine Concordance: Gives McCoy's age as 45.
TOS "The Deadly Years": Kirk's age is given as 34.
TNG "The Neutral Zone": Data gives the year as 2364.
TNG "Encounter at Farpoint": McCoy's age is given as 137.
TOS "Journey to Babel": Sarek's age is given as 102.437.
TNG "Sarek": Sarek's age is given as 202.
TNG: Wes said that Data is appoximately the same age as he is,
chronologically.
TNG "DataLore": Data says he was found 26 years ago.
Kirk was born in the year 2228 in Riverside, Iowa, where a statue
of him has been erected.
TNG "Encounter at Farpoint": Data graduated SFA in the class of '78
with Honors in Dextral Biology and Probability Mechanics.
7) Anonymous ftp sites with Star Trek related creative stuff:
a.cs.uiuc.edu 128.174.252.1 TeX, dvi2ps, gif, texx2.7, amiga,
abcfd20.larc.nasa.gov 128.155.23.64 lots of Star Trek goodies
bison.cs.uwa.oz.au phonology), gif, looking for
curie.cs.unc.edu 128.109.136.151 GIF, graphics programs
dsl.cis.upenn.edu 130.91.6.12 GIF, IBM
lut.fi 128.214.25.8 GIF, PD sources modified for
mcs213k.cs.umr.edu 131.151.6.11 xgif
merlin.cs.purdue.edu 128.10.2.3 ConcurrenC, Xinu, mac, GIF
mibsrv.mib.eng.ua.edu 130.160.20.80 bitmaps, GIF, games
milton.u.washington.edu lots of star trek parodies
network.ucsd.edu 128.54.16.3 anime gifs
squid.cs.ucla.edu 131.179.96.44 gifs
surya.waterloo.edu 129.97.129.72 tiff format, gif2ras
uxc.cso.uiuc.edu 136.144.1.2 to the Internet, GIF
wuarchive.wustl.edu 128.252.135.4 X.11R3, GIF, IEN, RFCs, TeX,
Check out abcfd20.larc.nasa.gov [128.155.23.64] (formerly the xanth
archive) which has the following contents in the directory
pub/star-trek:
BGvs1701D-I.Z BGvs1701D-IIa.Z BGvs1701D-IIb.Z
README-STTNG STTNGfortune.tar.Z ncc1701c.Z
ncc1701d.tar.Z parody-shootdown.Z stick-ships.Z
trek.vt.Z unix_trek.Z warbird.Z
The STTNGfortune.tar.Z is the Next Generation fortune, the
ncc17101d.tar.Z is the Postscript pictures of the new Enterprise and the
trek.vt.Z is a ansi vt100 animation.
Or you can telnet (not ftp) to mbbs.cc.columbia.edu (IP 128.59.41.3),
and follow the information given to you from there. Essentially you'd
be able to connect to a file server which you can download files (kermit
or xmodem protocols only) located in several places. Go to the
"pictures" location and then try to get any of the "Startrek" gif files.
These are the pictures available in the Startrek directory:
beverly.gif laforge.gif strbas.gif
bonekirk.gif picard+yar.gif trekview.gif
crew.gif picard.gif troi.gif
data.gif picard2.gif wesley.gif
enterprise.gif riker.gif worf.gif
enterprise2.gif spock.gif worf2.gif
enterprise3.gif spock1.gif yar.gif
kirk.gif spock2.gif
kirk2.gif spockirk.gif
Chuan Chee's collection of Star Trek parodies is available via anonymous
ftp from math.princeton.edu in the directory pub/rjc/st (at least until
milton's replacement archive is set up). Consult the file "p.files" for
an index of the contents. (Note that all files in that directory have
been compressed.) For example, the VAX Trek parody is available as
files p.034 through p.048. People who can't ftp can obtain the files
via email. Type this to your unix-like machine:
echo send filename | mail -s Command rjc@math.princeton.edu
replacing "filename" with the actual name of the file you want.
Since mail servers are frowned upon by most system administrators,
I ask that you use ftp if at all possible, and that if you have
to use the mail server, to limit yourself to three requests total.
[ Anyone know of more sites for Postscript drawings, GIFs, ASCII
pictures, serious scipts/novels, etc.? ]
[ Any ftp site have the "Sam Donaldson as a Vulcan" picture? ]
8) If you want a list of TNG episodes (for all seasons), the schedule
information is presented by Vidiot (Mr. Video (Mike Brown)) who also
puts out a very nice guide (which contains all kinds of useful info like
names of actors/actresses) which is available by anonymous ftp at
[machine still being decided]@montana.edu in the [directory still being
decided] directory. All the information needed (which files to get and
what to do with them (unpacking, printing, etc.)) is in the README file
at the same site. The guide is also available by anonymous UUCP from
Mike at
Phone: 608-274-9275
Baud: 19200/2400/1200
Login: anonuucp
Password: none (it will not be asked)
Updates are posted to rec.arts.startrek.info occasionally.
There's also a "fortune" file floating around for both TOS and TNG with
humorous and/or memorable quotes from the episodes. The ftp site is
listed above.
Other good sources for information (on both series) are:
"The Klingon Dictionary" by Marc Okrand (Pocket Books 85)
"The Making of Star Trek" by Gene Roddenberry (Ballantine/Del Ray 68)
"Mr. Scott's Guide to the Enterprise" by Shane Johnson (Pocket Books 87)
"Star Fleet Technical Manual" by Franz Joseph (Ballantine/Del Ray 75)
"Star Trek Blueprints" by Franz Joseph (Ballantine/Del Ray 75)
"Star Trek Compendium" by Allan Asherman (Pocket Books 81, 87, 89)
"Star Trek Concordance" by Bjo Trimble (Ballantine/Del Ray 76)
"The Worlds of the Federation" by Shane Johnson (Pocket Books 89)
"The Writer's/Director's Guide" (new editions put out for each season)
FASA has the "Officers Manual", but it has been pulled or denounced by
Gene since it contradicts a lot of what has been said on TNG or in the
Writer's/Director's Guide (Betazoids are NOT from Haven, Star Fleet did
NOT think of creating the post of counselor when they discovered
telepaths, etc.) Roddenberry told them to stop publishing the manual
until they corrected the inaccuracies, but instead FASA made 2-3 more
printings. They will be releasing a new edition that has been worked
out with Paramount, and Richard Arnold has said somewhat
enthusiastically that it is going to be quite nice and meets with Gene's
approval.
And of course you can get lots of Trek stuff from Trek cons and
magazines (Starlog seems to be the most popular).
Lincoln Enterprises themselves are at most conventions, and they sell
writer's guides from every season along with final scripts from
episodes. In fact, these scripts even have scenes that are cut out due
to the episode running long.
9) Any correspondance with Paramount, Gene, the actors, etc. should be
sent to:
Paramount Studios
Star Trek Offices
5555 Melrose Ave.
Hollywood, CA 90038
Note that scripts have a better chance of getting accepted if you have
an agent. Paramount gets about 800 fan-written scripts a year and uses
about four of them. See the separate section in this posting on
submitting scripts.
Lincoln Enterprises is run by Majel Barrett (Mrs. Roddenberry), and is
said to be the best source for fan paraphanalia. This is the best place
to get a Writer's Guide from if you're not an established writer. The
address is:
Lincoln Enterprises
Box 691370
Los Angeles, CA 90069
(213) 462-3850 (orders only, $15 minimum by credit card)
Star Tech has some good stuff too, like the blooper reels on tape (four
tapes for TOS and one for TNG season one), movie soundtrack CDs, etc.
However, some of their recorded tapes seem to be "gray market", so
beware:
Star Tech
PO Box 456
Dunlap, TN 37327
Starlog (or Starlog Press)
475 Park Avenue South
New York, NY 10016
10) None of the crew read Usenet (though we have a writer or two on
here). Wheaton and some of the "behind-the-scenes" people are on
Compu$erve/GEnie though.
11) Yes, the TOS Enterprise could separate; just that it would take a
lot more work (and a bigger effects budget) to put it back together.
Kirk orders Scotty to "disengage nacelles, jettison if possible" in "The
Savage Curtain". He might also mention it in "The Apple".
12) GAMES: The FASA Star Trek game is pretty much ignored by the r.a.s
community, though many seem to like the variety of TOS and TNG drinking
games that show up occasionally. [Anyone know if these are ftp-able
from anywhere?]
13) Yes, Merritt Butrick is dead. He played Kirk's son David in the
movies as well as an alien in TNG's "Symbiosis", along-side of one of
the actors that served with Khan. The actor died in March 1989 due to
complications related to the AIDS virus. The actress who played Vina in
"The Cage" also recently died (early 1990).
14) According to ST:TNG Writer's/Director's guide (1987): "Starfleet is
NOT a military organization....No saluting. We may hear the word 'Sir,'
but it is intended as the same kind of curtousy used by junior and
senior officers on commercial airliners....No stories about warfare with
Klingons or Romulans and no stories with Vulcans." Granted the
Romulan/Klingon/Vulcan rule has laxed, but I still believe Starfleet is
non-military (except when they are cornered, like the Borg situation).
15) Yes, there are words to the TOS theme song. Roddenberry wrote the
lyrics himself. Not very good. Maybe these should be posted (along
with the lyrics to other TOS songs, mostly from "The Way to Eden") in
the monthly posting of "lists".
16) Both Shatner and Nimoy have attempted to sing and have a few albums
out (from the early 70s, I believe). They are *extremely* bad and only
good for comic relief.
17) Yes, Assignment Earth was indead a pilot that never got off the
ground. One of a few. Gene wanted to create some more shows. The
reference for this is in the book The Making of Star Trek, (the white
cover, not the silver one).
18) Saavik was half Vulcan and half Romulan. This wasn't mentioned in
the movie (probably cut to save time), but it was in the novelization,
the trailer shown on Siskel & Ebert, and was mentioned by Stewart in the
special showing of "The Cage".
19) The uniforms were changed from the spandex one-piece suits (that
made the cast look muscular) to the wool two-piece suits (that make them
look flabby but are more comfortable). The new uniforms cost $3000
apiece to manufacture. Most of the extras are still wearing the old
uniforms. Another reason for the switch is that Brent Spiner suffers
from some back injury. Because spandex is skin-tight, he couldn't wear
his brace underneath. The wool is loose enough and you can occasionally
you can see the top of the brace under the costume if you look at his
chest.
If you want a Star Trek uniform: Look for Simplicity or McCalls pattern
book in your favorite fabric shop. In the back there are Star Trek
uniforms for adults and children, both sexes. You can also get the
patterns from Paramount's "Star Trek: The Official Fan Club" (both TOS
and TNG uniforms).
If you're not "sew" talented and want one pre-made, Intergalactic
Trading Post of Tampa Florida is one of many companies that make them in
several sizes. They generally show up at Star Trek/SF conventions.
20) The Enterprise has left the galaxy in "TOS: Where No Man Has Gone
Before", "TOS: By Any Other Name", "TOS: Is There in Truth No Beauty?",
"TNG: Where No One Has Gone Before" and in "ST5:TFF" they crossed the
barrier at the center of the galaxy.
21) Untelevized TOS episodes:
The Cage
He Has Walked Among Us (unfilmed)
Paleface
(other titles I can't remember)
A black and white original of "The Cage" was pieced back together with
the color clips stolen for "The Menagerie" which has since been
televized. Just before the premier of TNG, Paramount "found" a copy of
"The Cage" which was all in color (which they then televized). It is
marred by drastic changes in the Talosians' voices in mid-sentence,
otherwise it is fun to watch (along with a grinning, shouting Spock).
The color version they show now has been cut down to an hour and has
Spock's famous "grinning at the singing plants" scene removed. Sigh.
22) Kirk Thatcher:
* Was associate producer of ST4.
* Was the actor who played the Punk on the Bus in ST4.
* Wrote the song "I hate You" which the punk was listening to.
* Is a member of the band "Edge of Etiquette" which performed the song.
* Is Margaret Thatcher's son. ("son"?)
23) SUBMITTING SCRIPTS:
Paramount has finally received permission from its legal department
to read and purchase fan-submitted scripts. You do NOT need an agent
(though it helps), and the scripts do NOT have to be solicited.
You do have to send for a Paramount Release Form, which has to be
legally executed. Address a stamped, self-addressed, legal-size envelope
and send it with the request for a Release Form to the address given for
Paramount elsewhere in this posting.
Also, it may be a good idea to ask for the one-page ST:TNG Script
Submissions suggestions as well. Paramount STRONGLY suggests that you
obtain a ST:TNG Writer's Guide from Lincoln Enterprises, since they do
NOT send out sample scripts.
Besides the Writer's Guide, here's some other useful information
you can get from Lincoln Enterprises:
8001 - ST:TNG Writer's Guide $9.95
1106 - How to sell a script by D.C. Fontana $3.95
1101 - Original (TOS) Writer's Guide $4.95
1109 - ST:TNG Character Biographies $7.95
Include $2.00 shipping for up to $10.00 worth of merchandise, $0.50 for
each additional $5.00 worth of merchandise. Prices accurate as of 7/90.
24) SUBMITTING A STORY TO POCKET BOOKS:
This comes through Peter David from Kevin Ryan at Pocket Books: the
official Pocket Books Star Trek Novel Submission guidelines.
** Due to the overwhelming number of submissions that we receive, Pocket
Books can only accept solicited, agented manuscripts. A comprehensive
list of agents can be found in THE LITERARY MARKETPLACE **
FORMAT: All manuscripts must be submitted typed, double-spaced, on one
side of non-corrasable typing paper. The page number and your name
should be at the top of each page. Your full name and address should
appear on the first and last page of the manuscript (yes, include your
phone number).
PROCEDURE: Submit the first three chapters with a detailed synopsis
(four to six pages) of the entire plot. Due to the large volume of
submissions we receive, our reply can take anywhere from one to six
months...so please be patient. If we're interested in publishing your
novel, we'll contact your agent with an offer. We may ask for
revisions, and may also ask to see the completed novel before reaching a
decision.
CONTENTS: We're only interested in full-length adventure novels of
roughly 70,000 words (about 250-300 pages). We cannot use short
stories, poetry, biographies, romances, blueprints, or trivia books.
In a one-sentence description, we're looking for exciting science
fiction stories featuring the Star Trek characters we all know and love.
All material is subject to the approvl of Paramount Pictures, who are
very concerned about maintaining the integrity of the characters and the
Star Trek universe. Absolute consistency is a practical impossibility,
but some major themes to avoid include:
* Traveling intime to change history or learn something, rescue someone,
etc.
* Having a tear in the fabric of reaity which could destroy the
universe.
* Pon farr in Spock.
* Death of a major, established character.
* Any plot which hines on or describes in detail sexual relaions
(normal, abnormal, and so on). We are not interested in books that
suggest anything other than friendship between Kirk and Spock or any
other crewmembers.
* Any plot that mixes the Next Generation and the original crew.
* Data becoming human.
Plot elements to avoid with respect to specific characters:
Kirk: no offspring or close relations not already established. Also,
no childhood or current sweethearts; though, you can create temporary
love interests.
Spock: no sisters, brothers, half siblings (beyond Sybok), offspring,
sudden reversions to emotion, sex. The Vulcan mind-meld has already
been seriously overused of late. No explanations of the "Vulcan Way"
beyond what has already been done in the TV series or movies.
McCoy: no offspring or close relations not already establihed.
We can no loner use castmembers who have left the show (no Tasha Yar or
Dr. Pulaski).
For any regular castmembers--same rules as per Kirk.
Also, other crewmembers: in general, avoid trying to definitively map
out a character's history much beyond what has already been done in the
movies or television episodes.
Of course there are guidelines. Disobey them at your own peril if
necessary to your story--but remember, you were warned.
Thank you for your interest in STAR TREK and good luck with your
writing.
Best,
The Star Trek Editors.
The address for Pocket is Simon & Schuster Building, 1230 Avenue of the
Americas, NY, NY 10020. The editors are Dave Stern and Kevin Ryan.
25) PICARD'S SURRENDERS; SELF DESTRUCTS; TIME TRAVEL:
* "Encounter at Farpoint": Picard says "Transmit the following in all
languages and in all frequencies; 'We surrender'."
* "Outrageous Okono": Picard drops shields "In case we decide to
surrender to them."
* "A Matter of Honor": Picard surrenders to Riker on the Pagh.
* "The Defector": The Romulans ask Picard to surrender, but he doesn't.
* "Peak Performance": The Ferengi ask Picard to surrender, but he
doesn't get the chance.
* "The Last Outpost": Picard surrenders to the Ferengi, but they don't
accept.
* "Yesterday's Enterprise": Alternate-Picard refuses to surrender to
the Klingons.
* Picard tries to surrender to the Ferengi, but they beat him to it.
* Picard tries to surrender to the [Romulans|Klingons]. (?)
* "11001001": Picard tries to self destruct.
* "Where Silence Has Lease": Picard tries to self destruct for Nagilum.
* Kirk tried to self destruct in "Let That Be Your Last Battlefield",
"[one other episode ???]", and finally succeeds in the film series.
TOS time travel:
1. The Guardian of Forever ("City on the Edge of Forever")
2. The slingshot effect ("Tomorrow Is Yesterday")
3. Cold-starting the warp engines ("The Naked Time")
4. Mr. Atoz's time travel system ("All Our Yesterdays")
5. Isis' time-space transporter ("Assignment: Earth")
TNG time travel:
1. Picard from the future ("Time Squared")
2. Enterprise from the past ("Yesterday's Enterprise")
26) IS PARAMOUNT MAKING MONEY ON TNG?
Yes. Tons. The following is stolen from industry trade magazines
VARIETY and BROADCASTING, as well as Roger Tang:
FIRST: License fees (the fees studios charge individual stations
to run their programs): Let's say Paramount charges each station $2,000
to run the first run package. That's ball park; other stations can get
$10-20K per episode in top 20 markets. Also, Turner can expect $800,000
to $1 million per episode show of THE WONDER YEARS when it goes into
backend syndication. $2,000 per episode times 238 stations yields
$476,000 per episode shown in first run sydication (which does NOT count
the later syndication or backend syndication).
SECOND: Commercial fees: According to Vidiot, Paramount has seven
minutes of national advertising in each show. BROADCASTING has
published figures of $60-80,000 per 30 second spot. (They have also
mentioned that rates for the third and fourth seasons are around
$135,000 per 30 second spot). Paramount is garnering $1,890,000 per
showing of an episode.
THIRD: But wait! Shows are shown more than once even in first run
syndication. Let's assume a cut rate of $50,000 per spot in reruns
(doubt it, since people are STILL watching during reruns). Even a rerun
episode will garner $700,000 in commercial revenue.
THE BOTTOM LINE: $476,000 + $1,890,000 + $700,000 = well over $3
million in revenue per episode in first run syndication. And we all
know studios base their financing on just breaking even in backend
syndication. So the claim that Paramount is losing $8 million is just
creative financing.
27) TNG SEASON 4 TIDBITS:
1: 9/24 175 Best of Best Worlds Pt. II (by Michael Piller)
2: 10/01 178 Family (by Ron Moore; Best of Both Worlds part 3;
Picard returns to France; including a
possible appearance by Jack Crusher as well
as two very wonderful guest starring roles)
3: 10/08 177 Brother(s) (by Rick Berman; Spiner plays three
characters: Data, Lore, and their creator,
Dr. Noonian Soong (sp). According to Mr.
Frakes, the voice Brent Spiner does for Dr.
Soong sounds like a cross between Jimmy
Stewart and Groucho Marx.) ["Amok Time"
clone? --ed]
4: 10/15 176 Suddenly Human (by Jeri Taylor; NOT a Data story; A missing
human child is found thriving in an alien
culture... is it in his best interests to
return him to "humanity"?) ["Charlie X"
clone? --ed]
5: 10/22 1xx The Reunion (Directed by Jonathan Frakes--lots of
Klingons, including K'Empk (sp?) from "Sins
of the Father", K'Elyhr (Worf's girlfriend),
and her and Worf's child (Klingon civil
war))
x: 1xx Remember Me (by Lee Sheldon; features the return of Eric
Menyuk as the Traveler (major Wes role).
Beverly notices people disappearing until no
one is left but her and Picard on the bridge
- then he disappears (major Bev role))
x: 1xx (Picard's brother back on earth) [sounds
like it may be "Family" --ed]
x: 1xx Legacy (the Enterprise visit the world that Tasha
Yar grew up on. Besides encountering rape
gangs, they also run into Tasha's sister, a
gang member) [her Evil twin sister Skippy?
-ed]
x: 1xx (The Transporter Chief might get married
(and will hopfully have a first name by
then.))
x: 1xx Future Imperfect (*tentative*) (Riker has an accident
during an away mission and recovers
consciousness aboard the Enterprise ...
fifteen years later) ["Wizard of Oz" clone
with Riker waking up in the end? --ed]
Wil Wheaton is negotiating his own contract now and will be leaving
ST:TNG after filming of the sixth episode (possibly to matriculate).
His character Wes will leave for Star Fleet Academy.
So we have the return of Eric Menyuk as The Traveler from "Where No One
Has Gone Before", Denise Crosby (possibly as Yar's sister), John
DeLancie (as Q of course), Lwaxana Troi, and possibly Barkley, Wheaton
cameos as Wes, and the bugs from "Conspiracy" (as the cliffhanger at the
end of season 4).
28) FUTURE OF STAR TREK: Current plans are for a sixth TOS movie and a
huge convention in California next year around the 25th anniversary date
(Sept 8, 1991). The movie will probably (hopefully) be later in teh
season. The cast of TNG have signed 6-year contracts and have the
option of another year. After this, plans are to create TNG movies.
Rumors are floating of a third series, either another generation *after*
TNG or the years between TOS and TNG.
99) MISC TRIVIA
James Doohan is missing the middle finger of his left hand. It can be
seen in brief shots (especially in the early episodes). Whenever they
needed to show Scotty's hands (like when he operated the transporter)
they had a stand-in and showed a close-up. ("Cut! All right, bring in
the stunt hands.")
TOS "The Devil in the Dark": Every 5000 years the race of Horta all die
save the one mother Horta.
TOS "Balance of Terror": Neutral zone outposts 2, 2, 4, and 8 were
trashed by the Romulan ship before the Enterprise was able to engage (#4
was the one they saw get destroyed on the viewer)
TOS "Operation: Annihilate!": In a well-known ST blooper, the
amoeba-creature accidently hits Spocks read end instead of his back.
TOS "The Tholian Web": The name of the Tholian commander who first
attacks the Enterprise after Kirk is lost is Commander Loskene.
TOS "Wolf in the Fold": The names that the entity was referred to by
were Jack the Ripper, Baratis, Redjac, Kesla, Mr. Hengist (and yes, that
was the wimpy guy from hte Bob Newhart Show).
TOS "Amok Time": T'Pau was the only person to ever turn down a seat on
the Federation council.
TOS "Amok Time": The episode where Ensign Chekov makes his debut (1st
episode, 2nd season). (Catspaw was the one he was first filmed in,
although this aired after Amok Time).
TOS: Where was the ONLY doorknob seen in a FEDERATION setting (ship or
starbase etc.) and why is it ironic that it should be placed there?
TOS "The Paradise Syndrome": "He Has Walked Among Us" and "Paleface"
were combined into "The Paradise Syndrome", according to speculation by
Allen Asherman and David Gerrold. Reportedly, only Gene Coon knew for
sure, and of course he's been dead for about 15 years...
TOS "City on the Edge of Forever": If you want H. Ellison's original
script for "City on the Edge of Forever", look for a book called "Six
Science Fiction Plays", edited by Roger Elwood. It's a paperback,
published in 1976 by Pocket Books under the Washington Square Press
imprint. It was distributed in the U.S. and Canada by Simon & Schuster.
I have no idea if it's still in print. If it isn't, check your local
library, used book stores, and the dealer's room at your next
convention. There must be copies out there somewhere. According to
Elwood's foreword, this was the first time Ellision's original uncut
script was published. It's preceded by a ten-page introduction that
Ellison wrote especially for this book, telling his version of the
transformation of his script into what was eventually telecast. The
book also contains these scripts:
"Sting!" by Tom Reamy
"Contact Point" by Theodore R. Cogswell and George Rae Cogswell
"Stranger with Roses" by John Jakes
"The Mechanical Bride" by Fritz Leiber
"Let Me Hear You Whisper" by Paul Zindel
("Sting!" is a movie screenplay; "The Mechanical Bride" is a teleplay;
the others are stage plays)
According to the Star Trek Compendium:
Kirk: was in 79 TOS episodes
Spock: was in 79 TOS episodes + "The Cage"
McCoy: was in 74 TOS episodes
Uhura: was in 65 TOS episodes
Scotty: was in 61 TOS episodes
Sulu: was in 47 TOS episodes
Chekov: was in 33 TOS episodes
ST: TMP: The oval things on the belts were originally supposed to be
biorhythm devices. In the novelization of ST:TMP, the little oval things
are described in a footnote. They are called "perscan" devices and are
used to monitor crew members life signs from sick bay. Only the CMO
gets to see the captain's perscan output. According to the footnote,
the lower abdomen is supposed to be an ideal location for a medical
scanner. Making it into a belt buckle seemed the obvious way to
integrate it into the Fleet uniforms.
TNG season 1: Dr. Crusher's orderly (ensign Freeman) was supposed to be
gay (according to the script writer).
TNG "The High Ground": "He Has Walked Among Us" was reportedly a minor
inspiration for "The High Ground", abeit uncredited (this coming from a
Creation con). "THG" was one of those supposedly conceived during the
strike as a possible filler (a la "The Child"), and the use of the older
TOS script ("The Paradise Syndrome") would have made it acceptable under
the union crap edicts.
TNG: Data is NOT Asmovian and does NOT obey Asimov's Laws of Robotics.
The only connection is that Data has a positronic brain.
TNG: In a War of the Worlds episode ("Thy Kingdom Come"), there is a
kid playing with action figures. One of them is in the likeness of Yar,
Data, Picard, or Riker and he mentions something about Ferengi.
TNG: Captain Garrett's crew took the E-C to glory at N'rendra III,
which was NOT K'timar (the planet where Worf's father and mother died).
TNG: In the opening credits (and occasionally in the same shot during
the show) you can see a man walking by the large vertical windows of the
ready room. It is the slow flyby of the Enterprise (from lower left to
upper right) after all the quick flybys. There are large windows just
beyond the bump in the saucer section, and if you look closely (and it
helps to have a giant screen TV) you can see a man walking from left to
right past the windows, then someone walking from right to left behind
him. NOTE: It's harder to catch it with freeze-frame since pausing a
VCR loses half the resolution, so just watch it at normal speed a few
times until you figure out where on the ship you're supposed to be
looking.
TNG: Paramount has confirmed that the bar on the bridge (with its
"whoopi cushion") is non-alcoholic.
TNG "Ensigns of Command": The original script called for Data to have
sex with the leading lady in order to get her cooperation later. This
idea never made it through the first draft. Gene's reason for dropping
it: "Only a human male would use a woman like that"...
TNG is not broadcast in Dolby. There is out-of-phase-but-equal-amplitude
stuff in the ST:TNG soundtrack, which your Dolby Stereo decoder
recognizes as "rear channel information". They mostly put the ship's
noise (a low thundering sound of the engines) on the rear and some times
when ships pass by or shoot. Since Paramount clearly *is* using
"official" Dolby Stereo for _Arsenio Hall_, they might be planning to
use it for ST:TNG's 4th season as well.
TNG satellite uplink times:
Sat 1800 EDT T301-9
Sun 1400 EDT T301-9


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Here it is:
We're the Most Enlightened guys
On the Good Ship Enterprise
We love Peace and Brotherhood
As you know we should
'Cause we're Enlightened
So Enlightened
Alien threats
Are just friends we haven't met yet
We're Enlightened
So Enlightened
The Next Generation of Trek.
Captian-man Jean-Luc Picard
Quotes from the Immortal Bard
Crusher she must think he's hurt
She's tearing off his shirt
But she's Enlightened
So Enlightened
His hairline has shrunk
But she still thinks he's a hunk
'Cause he's Enligdhtened
So Enlightened
The Next Generation of Trek
Counsellor Deanna Troi
Senses grief and senses joy
She senses some of Starfleet's Best
Lusting for her chest
But she's Enlightened
So Enlightened
A sensitive wench
She just doesn't have much common sense
Enlightened
So Enlightened
The Next Generation of Trek.
Riker's whiskers make up great
For what Picard lacks on his pate
A phyiscs principle is there
Conservation of hair
And he's Enlightened
So Enlightened
He's handsome and brave
And so what if he forgets to shave
Enlightened
So Enlightened
The Next Generation of Trek.
Android Data Meek and Mild
Longs to be a Human Child
When he plays poker with the crew
He cheats like humans do
But he's Enlightened
So Enlightened
Old Joan Baez songs
Are programmed on his positrons
Enlightened
So Enlightened
The Next Generation of Trek
Geordi's cybernetic Visor
Plugs in where most people's eyes are
This allows our engineer
To see through Troi's brassire
But he's Enlightened
So Enlightened
That thing on his head
Lets him see UV and infared
Enlighted
So Enlightened
The Next Generation of Trek
We like to laugh behind Worf's back
'Cause he prefers the direct attack
Violence never wins the day
Still he tries anyway
He's not as Enlightened
Not Enlightened
We'll waive his infractions
We support Affirmative Action
We're Enlightened
So Enlightened
THe Next Generation of Trek
Wesley's going to catch some heck
If he's caught on the Holodeck
Ev'ry program that he saves
Is full of buxom babes
But they're Enlightened
So Enlightened
His teen fantasies
All have philosophical degrees
Enlightened
So Enlightened
The Next Generation of Trek.
Guinam come from distant star
Tends the Enterprise's bar
She looks wise and slyly winks
And waters down the drinks
'Cause she's Enlightened
So Enlightened
It never would do
For the ship to have a drunken crew
Enlightened
(lit up, anyway)
So Enlightened
The Next Generation of Trek.


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ADAPTATIONS OF THE LIVE TV SERIES PUBLISHED BY BANTAM BOOKS
ADAPTED BY JAMES BLISH
======================
01 Star Trek Charlie's Law <Charlie X>
Dagger of the Mind
The Unreal McCoy <The Man Trap>
Balance of Terror
The Naked Time
Miri
The Conscience of the King
02 Star Trek 2 Arena
Tomorrow is Yesterday
Errand of Mercy
Court Martial
Operation - Annihilate
The City on the Edge of Forever
Space Seed
03 Star Trek 3 The Trouble With Tribbles
The Last Gunfight <Spectre of the Gun>
The Doomsday Machine
Assignment: Earth
Mirror, Mirror
Friday's Child
Amok Time
04 Star Trek 4 All Our Yesterdays
The Devil in the Dark
Journey to Babel
The Menagerie
The Enterprise Incident
A Piece of the Action
05 Star Trek 5 Whom Gods Destroy
The Tholian Web
Let That be Your Last Battlefield
This Side of Paradise
Turnabout Intruder
Requiem for Methuselah
The Way to Eden
06 Star Trek 6 The Savage Curtain
The Lights of Zetar
The Apple
By Any Other Name
The Cloud Minders
The Mark of Gideon
07 Star Trek 7 Who Mourns For Adonais
The Changeling
The Paradise Syndrome
Metamorphosis
The Deadly Years
Elaan of Troyius
08 Star Trek 8 Spock's Brain
The Enemy Within
Catspaw
Where No Man Has Gone Before
Wolf in the Fold
For The World is Hollow and I have Touched the Sky
09 Star Trek 9 Return to Tomorrow
The Ultimate Computer
That Which Survives
Obsession
The Return of the Archons
The Immunity Syndrome
10 Star Trek 10 The Alternative Factor
The Empath
The Galileo Seven
Is There in Truth no Beauty
A Private Little War
The Omega Glory
11 Star Trek 11 What Are Little Girls Made of
The Squire of Gothos
Wink of an Eye
Bread and Circuses
Day of the Dove
Plato's Stepchildren
12 Star Trek 12 Patterns of Force
<Blish & J. A. The Gamesters of Triskelion
Lawrence> And The Children Shall Lead
The Corbomite Maneuver
Shore Leave
13 Mudd's Angels Mudd's Women
<J. A. Lawrence I, Mudd
Blish passed away The Business, As Usual, During Altercations <new>
before finishing>
NOTE: Nowhere in this series can I find "A TASTE OF ARMAGEDDON". According
to the index in volume 12 it is supposed to be in volume 2.
=============================================================================
OTHER ADVENTURE BOOKS ISSUED BY BANTAM BOOKS ON STAR TREK
=========================================================
01 Spock Must Die! James Blish
02 Star Trek: The New Voyages Edited by Sondra Marshak & Myrna Culbreath
03 Star Trek: The New Voyages 2 Edited by Sondra Marshak & Myrna Culbreath
04 The Price of the Phoenix Sondra Marshak & Myrna Culbreath
05 The Fate of the Phoenix Sondra Marshak & Myrna Culbreath
06 The Starless World Gordon Eklund
07 Devil World Gordon Eklund
08 Spock, Messiah Theodore R. Cogswell & Charles A. Spano Jr.
09 Vulcan! Kathleen Sky
10 Death's Angel Kathleen Sky
11 Planet of Judgement Joe Haldeman
12 World Without End Joe Haldeman
13 Perry's Planet Jack C. Haldeman II
14 The Galactic Whirlpool David Gerrold
15 Trek to Madworld Stephin Goldin
MISC. TITLES ISSUED BY BANTAM BOOKS RELATING TO STAR TREK
=========================================================
01 Star Trek Lives Jacqueline Litchenburg, Sondra Marshak
& Joan Winston
02 Official Star Trek Cooking Manual Mary Ann Piccard
=============================================================================
ADAPTATIONS OF THE ANIMATED SERIES PUBLISHED BY BALLANTINE BOOKS
ADAPTED BY ALAN DEAN FOSTER
===========================
01 Star Trek Log One Beyond The Farthest Star
Yesteryear
One of Our Planets is Missing
02 Star Trek Log Two The Survivor
The Lorelei Signal
The Infinite Vulcan
03 Star Trek Log Three Once Upon a Planet
Mudd's Passion
The Magicks of Megas-Tu
04 Star Trek Lof Four The Terratin Incident
Time Trap
More Tribbles, More Troubles
05 Star Trek Lof Five The Ambergris Element
The Pirates of Orion
Jihad
06 Star Trek Lof Six Albatross
The Practical Jojer
How Sharper Than a Serpent's Tooth
07 Star Trek Lof Seven The Counter- Clock Incident
08 Star Trek Lof Eight The Eye Of The Beholder
09 Star Trek Lof Nine Bem
=============================================================================
OTHER STAR TREK RELATED TITLES PUBLISHED BY BALLANTINE BOOKS
============================================================
01 The World Of Star Trek David Gerrold
02 The Trouble With Tribbles David Gerrold <the story behind the story>
03 The Making of Star Trek Stephen E. Whitfield & Gene Roddenberry
<the 22nd printing has just been released for Sept. '86>
04 Star Trek Star Fleet Technical Manual Franz Joseph
05 Star Trek Star Fleet Medical Reference Manual Eileen Palestine
06 Star Trek Blueprints Franz Joseph Designs
<There were 2 sets. The original Enterprise, then a another set was issued
when the first movie came out. I don't know who published the 2nd set.>
06 Star Trek Concordance Bjo Trimble
=============================================================================
STAR TREK NOVELS FROM POCKET BOOKS
==================================
01 Star Trek: The Motion Picture Gene Roddenberry
02 The Entropy Effect Vonda N. Mcintyre
03 The Klingon Gambit Robert E. Vardeman
04 The Covenant of the Crown Howard Weinstein
05 The Prometheus Design Sondra Marshak & Myrna Culbreath
06 The Abode of Life Lee Correy
07 Star Trek II: The Wrath of Khan Vonda N. Mcintyre
08 Black Fire Sonni Cooper
09 Triangle Sondra Marshak & Myrna Culbreath
10 Web of the Romulans M. S. Murdock
11 Yesterday's Son A. C. Crispin
12 Mutiny on the Enterprise Robert E. Vardeman
13 The Wounded Sky Diane Duane
14 The Trellisane Confrontation David Dvorkin
15 Corona Greg Bear
16 The Final Reflection John M. Ford
17 Star Trek III: The Search For Spock Vonda N. Mcintyre
18 My Enemy, My Ally Diane Duane
19 The Tears of the Singers Melinda Snodgrass
20 The Vulcan Academy Murders Jean Lorrah
21 Uhura's Song Janet Kagan
22 Shadow Lord Laurence Lep
23 Ishmael Barbara Hambly
24 Killing Time Della Vanttise
25 Dwellers in the Crucible Margaret Wonder Bonanno
26 Pawns and Symbols Majliss Larson
27 Mindshadow J. M. Dillard
28 Crisis on Centarus Brad Ferguson
29 Dreadnaught Diane Carey
30 Demons J. M. Dillard
31 Enterprise: The First Adventure Vonda N. Mcintyre
(Kirk's first mission as Captain of the Enterprise. Supposed to be
available Sept. 1, 1986 in Bookstores.)
=============================================================================
MISC. NOTES ON BOOKS, ETC.
==========================
01 Shatner: Where No Man... Shatner, Marshak, Culbreath
(Biofraphy of William Shatner, what lead to Star Trek, and what happened
after.) Published by Ace Publications.
02 Recently there was a Klingon Dictionary published. Don't know who wrote
it or who published it.
03 Nimoy also did a set of records related to his Spock character. (5 albums)
04 Shatner did 2 albums that I know of. One not related to Star Trek.
05 Also there is a yearly Calender for Star Trek <almost yearly, they missed
one year I think>.
06 At one time there was a monthly fold-out poster sold giving Star Trek news
and trivia.
07 Gold Key at one time published Star Trek comics.
08 When they dropped the series it was picked up by Marvel.
09 Currently DC has the series and is doing by far the best job. <They also
have greater support from the creators of Star Trek, and greater freedom>.


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From: rfd@po.CWRU.Edu (Richard F. Drushel)
Date: 15 Dec 92 17:41:00 GMT
Newsgroups: rec.arts.startrek.misc
Subject: FAQL: MULTI-LINGUAL "STAR TREK" / Version 3.0 / 9212.15
======================================================================
FREQUENTLY-ASKED QUESTIONS LIST: MULTI-LINGUAL "STAR TREK"
version 3.0 Stardate 9212.15.
compiled by Richard F. Drushel (rfd@po.cwru.edu)
Version history.
9212.15 RFD Version 3.0 moved Version History to top of file,
explicit statement of posting frequency
on r.a.s.misc, corrections to 2d, 4a;
additions to 3a, 3c, 4a; added 2k, 2l,
2m, 2n.
9211.25 RFD Version 2.0 longer "About" section, Scandinavian
character support, added 2i, 3b, 3c, 3d,
4a.
9210.19 RFD Version 1.0 original file
======================================================================
Contents:
1. About this file
a. What it's all about
b. Standard disclaimers
c. Orthographic conventions
2. Opening voiceover
a. TOS-English
b. ST2:TWOK-English
c. TNG-English
d. TOS-German (TV)
e. TOS-German (cards)
f. TNG-German (broadcast TV)
g. TNG-Italian
h. TNG-Finnish
i. TOS-Swedish
j. TNG-Mock Swedish
k. TNG-Dutch
l. TNG-German (video)
m. ST2:TWOK-German
n. ST3:TSFS-German
3. Episode titles
a. TOS-German
b. TNG-German
c. TNG-Finnish
d. TOS-Japanese
4. Interesting words and phrases
a. Finnish
======================================================================
1. About this file.
1a. What it's all about.
This FAQL (Frequently-Asked Questions Listing) draws together
interesting bits from various translations of "Star Trek" into non-
English languages. I have compiled it from E-mail submissions,
posted information on rec.arts.startrek.*, and my own collection of
"Star Trek" media. The sources I used are credited after each entry.
I will attempt to post this FAQL to rec.arts.startrek.misc on the
1st and 15th of each month. This is the posting cycle observed by most
other FAQL keepers. If for some reason I should lose my USENET access,
or be otherwise unable to maintain this FAQL, I will attempt to leave it
in the custody of a reliable someone who can.
The Version Number will increment by units of 1.0 any time a
change is made to the FAQL, be it addition, deletion, or correction.
All changes will be noted in the Version History section, conveniently
located at the top of the FAQL so you can see if it has changed since
the last time you read/downloaded it. [Thanks to Carol Botterton
(botteron@bu-it.bu.edu) for this suggestion.] I will always post the
Version Number and Date in the Subject: line of each repost.
This FAQL is not copyrighted by me. (How *could* it be?) Feel free
to use all of it or part of it in your newsletters, BBS information files,
in any *NON-PROFIT* way you wish (that is, don't print it on a laser printer
and sell it at $10 per copy). If, however, you use isolated entries from
this FAQL, I *DO* ask that
(1) you credit Paramount Pictures Corp. as the copyright holder
for the "Star Trek" universe;
(2) you credit me and this FAQL as the collection source; and
(3) you credit the person(s) who contributed each entry to the FAQL.
This is simply a courtesy to those who have helped create and maintain
this document for all the "Star Trek" community.
Additions and corrections are *ALWAYS* welcome! Send E-mail to
rfd@po.cwru.edu.
1b. Standard disclaimers.
"Star Trek", "U.S.S. Enterprise", and "To boldly go where no man
has gone before" are registered trademarks of Paramount Pictures Corp.
The copyrights on individual items in this FAQL remain with the owners.
This collection has been assembled without the permission of Paramount
Pictures Corp., and may not be redistributed in whole or in part for
profit without such permission. I think that covers everything... :)
1c. Orthographic conventions.
As Europeans are painfully aware, the 7-bit ASCII character set
used on USENET lacks many characters commonly used in non-English
languages. The following conventions are used for the representation of
Scandinavian characters:
[ A-umlaut \ O-umlaut
{ a-umlaut | o-umlaut
German a-umlaut, o-umlaut and u-umlaut are represented as ae,
oe and ue, respectively. I have decided to to represent the German
esszet as a capital B rather than ss or sz (that's what we always did
in German class :)
======================================================================
2. Opening voiceover. Next to the misquote "Beam me up, Scotty!", this
is the signature of the "Star Trek" universe... Pronunciation note:
Both Shatner and Stewart say "civil-eye-zashuns", while Nimoy says
"civil-uh-zashuns".
2a. TOS-English. Voiced by William Shatner.
Space...the final frontier. These are the voyages of the
starship "Enterprise". Its five-year mission: To explore
strange, new worlds. To seek out new life, and new
civilizations. To boldly go where no man has gone before.
[From: TOS audio]
2b. ST2:TWOK. Voiced by Leonard Nimoy before the *closing* credits.
Space...the final frontier. These are the voyages of the
starship "Enterprise". Her ongoing mission: To explore
strange, new worlds. To seek out new life forms, and new
civilizations. To boldly go where no man has gone before.
[From: ST2:TWOK motion picture soundtrack (1982). Atlantic SD-19363]
2c. TNG. Voiced by Patrick Stewart.
Space...the final frontier. These are the voyages of the
starship "Enterprise". Its continuing mission: To explore
strange, new worlds. To seek out new life, and new
civilizations. To boldly go where no one has gone before.
[From: TNG audio]
2d. TOS-German (TV). TOS is called "Raumschiff Enterprise" (Starship
Enterprise). The opening is not a literal translation from English.
Unidentified voiceover:
Der Weltraum -- unendliche Weiten. Wir schreiben das Jahr 2200.
Dies sind die Abenteuer des Raumschiffs Enterprise, das mit
seiner 400 Mann starken Besatzung fuenf Jahre lang unterwegs
ist, um neue Welten zu erforschen, neues Leben und neue
Zivilisation. Viele Lichtjahre von der Erde entfernt, dringt
die Enterprise dabei in Galaxien vor, die nie ein Mensch zuvor
gesehen hat.
[Space -- infinite vastness. This is the year 2200. These are
the adventures of the Starship Enterprise. With its crew of 400
men, it is underway for five years, to explore new worlds, new
life, and new civilisations. Many lightyears away from Earth,
the starship Enterprise penetrates into galaxies that no human
has seen before.]
[From: bjelli@cosy.sbg.ac.at (Brigitte Jellinek), with correction
by fuhrhop@fokus.berlin.gmd.dbp.de (Christian Fuhrhop)]
2e. TOS-German (cards). This is taken from the TNG Inaugural
Trading Card Set. It is a literal translation from English.
Note that "Starship" is not a German word; the correct word is
"Raumschiff".
Das All, die endgultige Grenze. Dies sind die Reisen vom
Starship "Enterprise". Sein stetiger Auftrag ist fremde, neue
Weiten zu erforschen, nach neuem Leben und neuen Zivilisationen
zu suchen und es zu wagen dorthin zu gehen, wo noch kein Mensch
zuvor gewesen ist.
[From: tomcat@cwis.unomaha.edu (Jeffrey S. Jo)]
2f. TNG-German (broadcast TV version). TNG is called "Raumschiff
Enterprise: Der Naechste Jahrhundert" (Starship Enterprise: The Next
Century). Unidentified voiceover:
Der Weltraum - unendliche Weiten. Wir befinden uns in einer fernen
Zukunft. Dies sind die Abenteuer des neuen Raumschiffs Enterprise,
das viele Lichtjahre von der Erde entfernt unterwegs ist, um fremde
Welten zu entdecken, unbekannte Lebensformen und neue Zivilisationen.
Die Enterprise dringt dabei in Galaxien vor, die nie ein Mensch zuvor
gesehen hat.
[Space -- infinite vastness. This is a distant future . These are
the adventures of the new starship Enterprise. Many lightyears away
from Earth it is on its way to explore new worlds, unknown life-forms,
and new civilisations. The starship Enterprise penetrates into
galaxies that no human has seen before.]
[From: bjelli@cosy.sbg.ac.at (Brigitte Jellinek)]
2g. TNG-Italian.
Spazio, l'ultima frontiera,
questi sono i viaggi dell'astronave Enterprise,
nells sua continua missione
per esplorare nuovi mondi,
per incontrare nuove forme di vita a nuove civilizzazioni,
per andare dove nessuno e' mai stato prima d'ora.
[From: adamsf@gw.wmich.edu (Fran Adams)]
2h. TNG-Finnish. This intro is subtitled (the show is not dubbed).
The first line is quite appropriate for a forest industry-oriented
country :)
Star Trek - uusi sukupolvi [Star Trek - The New Generation]
Avaruus, tuo k{ym{tt|mist{ korpimaista viho viimeinen.
T{ss{ kerrotaan t{htilaiva Enterprisen retkist{:
sen jatkuvasta teht{v{st{ tutkia outoja maailmoja,
etsi{ uusia eli|muotoja ja kulttuureja,
rohkeasti menn{ sinne minne ihminen ei ole ennen mennyt.
[Space, the very last of the wildwoods where no one has ever
threaded. Here is told about the treks of the starship Enterprise:
about its continuing mission to explore strange worlds, to seek out
new life forms and cultures, to boldly go where no human has gone
before.]
[From: jyrtsi@vipunen.hut.fi (Jyri-Pekka J{rvinen)]
2i. TOS-Swedish. As broadcast on the Nordic/TV5 channel.
Rymden -- den yttersta gr{nsen.
Stj{rnskeppet Enterprises uppdrag {r
att utforska nya, ok{nda v{rldar.
Att finna nya
livsformer och kulturer.
Att tappert fara till platser
d{r ingen m{nniska naagonsin varit.
[From: Rudolf.Hersen@era-t.ericsson.se (Rudolf Hersen)]
2j. TNG-Mock Swedish. As might be spoken by The Swedish Chef from
"The Muppet Show":
Spacee....de final frontyoor.
Deez are de voyageen uff de stoorship "Oonterpreez".
Eets oon-i-gooen mishun -- to exploore strangee noo woorlds,
To seekee oot noo lifee, und noo civiloozashuns,
To booldly goo whar noo won has i-gon befyor!
[From: rfd@po.CWRU.edu (Richard F. Drushel)]
2k. TNG-Dutch. Here is the 'official' subtitle translation of the opening
lines of TNG from Dutch television:
De ruimte. De laatste grens.
Dit zijn de reizen van het sterreschip Enterprise.
Haar ononderbroken missie: Het verkennen van verre werelden.
Zoeken naar nieuw leven en nieuwe beschavingen.
Gaan waar niemand ooit is voorgegaan.
[Some people on soc.culture.netherlands complained of the literalness
of this translation. "Ononderbroken" means continuous and not
continuing; "voortgande" would have been better. "Verre" means far
or distant, but a more meaningful translation would be "vreemde"
(foreign). The last sentence is dry like "go where nobody's been".
Someone suggested "Onbevreesd gaan waar nog nooit iemand heen gegaan
is", which better reflects the sentiment of "boldly".]
[From: john.lindeyer@synapse.org (John Lindeyer)]
2l. TNG-German (video version):
Der Weltraum -- unendliche Weiten. Dies sind die Abenteuer des
Raumschiffs Enterprise, auf seiner Reise zu neuen Welten, um neues
Leben und neue Zivilisationen zu erforschen, wo noch niemand gewesen
ist.
[Space -- infinite vastness. These are the adventures of the spaceship
Enterprise on its journey to new worlds, to explore new life and new
civilizations, where no one has been before.
[From: fuhrhop@fokus.berlin.gmd.dbp.de (Christian Fuhrhop)]
2m. ST2:TWOK-German. Voiced before the *closing* credits. Note that this
is a very broad paraphrase of the original English text.
Der Weltraum bleibt die grosse Herausforderung.
Das Raumschiff Enterprise stoesst auf seinen Reisen
in immer neue Gebiete vor. Es bleibt seine Aufgabe
ungewoehnliche neue Welten zu erkunden, auf die Suche
zu gehen nach neuen Lebensformen. Mutig stoesst die
Enterprise dorthin vor, wo noch kein Mensch gewesen ist.
[Space remains the final challenge.
The spaceship Enterprise reaches ever new areas on
its journeys. It remains its task to scout no-ordinary
new worlds, in search of new lifeforms. Boldly the
Enterprise travels where no human has been before.]
[From: fuhrhop@fokus.berlin.gmd.dbp.de (Christian Fuhrhop)]
2n. ST3:TSFS-German. Voiced before the opening credits. This is another
broad paraphrase of the original English text.
Der Weltraum -- in seiner Unendlichkeit unsere letzte
grosse Herausforderung. Immer wieder stoesst das Raumschiff
Enterprise auf seinen Fluegen in bisher unbekannte
Bereiche des Universums vor, um neue Lebensformen
und neue Zivilisationen aufzuspueren und fremde Welten zu
erforschen. Welten, die noch nie ein Mensch erblickt hat.
[Space -- in its vastness our last great challenge.
Again and again the starship Enterprise travels on
its flight to formerly unknown areas of the universe,
to detect new lifeforms and new civilisations and
explore alien worlds. Worlds, that no human has ever seen.
[From: fuhrhop@fokus.berlin.gmd.dbp.de (Christian Fuhrhop)]
======================================================================
3. Episode titles. Sometimes the titles are not translated literally...
3a. TOS-German. When the German title is a non-literal translation from
English, an English back-translation is given in brackets.
# 1 The Cage <never shown in Germany>
# 2 Where No Man Has Gone Spitze des Eisbergs
Before [Tip Of The Iceberg]
# 3 The Corbomite Maneuver Pokerspiele
[Poker Games]
# 4 Mudd's Women Die Frauen des Mr. Mudd
[The Women Of Mr. Mudd]
# 5 The Enemy Within Kirk : 2 = ?
# 6 The Man Trap Das Letzte seiner Art
[The Last Of Its Kind]
# 7 The Naked Time Implosion in der Spirale
[Implosion In The Spiral]
# 8 Charlie X Der Fall Charlie
[The Charlie Case]
# 9 Balance Of Terror Spock unter Verdacht
[Spock Under Suspicion]
#10 What Are Little Girls Der alte Traum
Made Of? [The Ancient Dream]
#11 Dagger Of The Mind Der Zentral-Nervensystemmanipulator
[The Central Nervous System
Manipulator]
#12 Miri Miri, ein Kleinling
[Miri, A Small One]
#13 The Conscience Of The Kodos, der Henker
King [Kodos, The Executioner]
#14 The Galileo Seven Notlandung auf Galileo 7
[Emergency Landing On Galileo 7]
#15 Court-Martial Kirk unter Anklage
[Kirk on Trial]
#16 The Menagerie Talos IV - Tabu
[Talos IV - Taboo]
#17 Shore Leave Landurlaub
#18 The Squire Of Gothos Toedliche Spiele auf Gothos
[Deadly Games On Gothos]
#19 Arena Ganz neue Dimensionen
[Totally New Dimensions]
#20 The Alternative Factor Auf Messers Schneide
[On The Razor's Edge]
#21 Tomorrow Is Yesterday Morgen ist gestern
#22 The Return Of The Archons Landru und die Ewigkeit
[Landru And Eternity]
#23 A Taste Of Armageddon Krieg der Computer
[War Of The Computers]
#24 Space Seed Der schlafende Tiger
[The Sleeping Tiger]
#25 This Side Of Paradise Falsche Paradiese
[False Paradises]
#26 The Devil In The Dark Horta rettet ihre Kinder
[Horta Saves Her Children]
#27 Errand Of Mercy Kampf um Organia
[Fight For Organia]
#28 The City On The Edge Griff in die Geschichte
Of Forever [Grab Into History]
#29 Operation: Annihilate! Spock auBer Kontrolle
[Spock Out Of Control]
#30 Catspaw Das SpukschloB im Weltall
[The Haunted Castle In Space]
#31 Metamorphosis Methamorphose
#32 Friday's Child Im Namen des jungen Tiru
[In The Name Of The Young Tiru]
#33 Who Mourns For Adonais? Der Tempel des Apoll
[The Temple Of Apollo]
#34 Amok Time Weltraumfieber
[Space Fever]
#35 The Doomsday Machine Planeten-Killer
[Planet Killer]
#36 Wolf In The Fold Der Wolf im Schafspelz
#37 The Changeling Ich heiBe Nomad
[My Name Is Nomad]
#38 The Apple Die Stunde der Erkenntnis
[The Time Of Understanding]
#39 Mirror, Mirror Ein Parallel-Universum
[A Parallel Universe]
#40 The Deadly Years Wie schnell die Zeit vergeht
[How Fast Time Passes]
#41 I, Mudd Der dressierte Herrscher
[The Conditioned Ruled]
#42 The Trouble With Tribbles Kennen Sie Tribbles?
[Do You Know Tribbles?]
#43 Bread And Circuses Brot und Spiele
#44 Journey To Babel Reise nach Babel
#45 A Private Little War Der erste Krieg
[The First War]
#46 The Gamesters Of Meister der Sklaven
Triskelion [Master Of Slaves]
#47 Obsession Toedliche Wolken
[Deadly Clouds]
#48 The Immunity Syndrome Das Loch im Weltraum
[The Hole In Space]
#49 A Piece Of The Action Epigonen
[Epigones]
#50 By Any Other Name Stein und Staub
[Stone And Dust]
#51 Return To Tomorrow Geist sucht Koerper
[Mind Seeks Body]
#52 Patterns Of Force <never shown in Germany>
#53 The Ultimate Computer Computer M5
[Computer M5]
#54 The Omega Glory Das Jahr des roten Vogels
[The Year Of The Red Bird]
#55 Assignment: Earth Ein Planet, genannt Erde
[A Planet Called Earth]
#56 Spectre Of The Gun Wildwest im Weltraum
[Wild West In Space]
#57 Elaan Of Troyius Brautschiff Enterprise
[Bride Ship Enterprise]
#58 The Paradise Syndrome Der Obelisk
[The Obelisk]
#59 The Enterprise Incident Die Unsichtbare Falle
[The Invisible Trap]
#60 And The Children Shall Kurs auf Markus 12
Lead [Course For Markus 12]
#61 Spock's Brain Spocks Gehirn
#62 Is There In Truth No Die Fremde Materie
Beauty? [The Strange Matter]
#63 The Empath Der Plan der Vianer
[The Plan Of The Vians]
#64 The Tholian Web Das Spinnennetz
[The Spider Web]
#65 For The World Is Hollow Der verirrte Planet
And I Have Touched [The Misdirected Planet]
The Sky
#66 The Day Of The Dove Das Gleichgewicht der Kraefte
[The Balance Of Power]
#67 Plato's Stepchildren Platons Stiefkinder
#68 Wink Of An Eye Was summt denn da?
[What's Humming There?]
#69 That Which Survives Gerfaehliche Planetengirls
[Dangerous Planet Girls]
#70 Let That Be Your Last Bele jagt Lokai
Battlefield [Bele Hunts Lokai]
#71 Whom Gods Destroy Wen die Goetter zerstoeren
#72 The Mark Of Gideon Fast unsterblich
[Almost Immortal]
#73 The Lights Of Zetar Strahlen greifen an
[Rays Attack]
#74 The Cloudminders Die Wolkenstadt
[The Cloud City]
#75 The Way To Eden Die Reise nach Eden
[The Journey To Eden]
#76 Requiem For Methuselah Planet der Unsterblichen
[Planet Of The Immortals]
#77 The Savage Curtain Seit es Menschen gibt
[As Long As There Are Men]
#78 All Our Yesterdays Portal in die Vergangenheit
[Gate To The Past]
#79 Turnabout Intruder Gefaehrlicher Tausch
[Dangerous Exchange]
Another fitting addition to this list is "Star Trek V":
The Final Frontier [At The Edge Of The Universe]
[From: Stefan_Radermacher@k.maus.de (Stefan Radermacher) and
"Das STAR TREK Universum" by Ralph Sander, quoted by
Onno.Meyer@arbi.informatik.uni-oldenburg.de (Onno Meyer)]
3b. TNG-German. When the German title is a non-literal translation from
English, an English back-translation is given in brackets.
First season:
# 1 Encounter at Farpoint Mission Farpoint
[Mission Farpoint]
# 2 The Naked Now Gedankengift
[Thought Poison]
# 3 Code of Honor Der Ehrenkodex
# 4 The Last Outpost Der Waechter
[The Guardian]
# 5 Where No One Has Gone Der Reisende
Before [The Traveller]
# 6 Lonely Among Us Die geheimnisvolle Kraft
[The Mysterious Force]
# 7 Justice Das Gesetz der Edo
[The Law of the Edo]
# 8 The Battle Die Schlacht von Maxia
[The Battle of Maxia]
# 9 Hide and Q Rikers Versuchung
[Riker's Temptation]
#10 Haven Die Frau seiner Traeume
[The Woman of His Dreams]
#11 The Big Goodbye Der grosse Abschied
#12 Datalore Das Duplikat
[The Duplicate]
#13 Angel One Planet Angel One
#14 11001001 11001001
#15 Too Short a Season Die Entscheidung des Admirals
[The Admiral's Decision]
#16 When the Bough Breaks Die Sorge der Aldeaner
[The Concern of the Aldeans]
#17 Home Soil Ein Planet wehrt sich
[A Planet Resists]
#18 Coming of Age Pruefungen
[Tests]
#19 Heart of Glory Worfs Brueder
[Worf's Brothers]
#20 The Arsenal of Freedom Die Waffenhaendler
[The Weapon Dealers]
#21 Symbiosis Die Seuche
[The Plague]
#22 Skin of Evil Die schwarze Seele
[The Black Soul]
#23 We'll Always Have Paris Begegnung mit der Vergangenheit
[Meeting With the Past]
#24 Conspiracy Die Verschwoerung
#25 The Neutral Zone Die neutrale Zone
Second season:
#25 The Child Das Kind
#26 Where Silence Has Lease Wirklichkeit oder Illusion?
[Reality or Illusion?]
#27 Elementary, Dear Data Sherlock Data Holmes
#28 The Outrageous Okona Der unmoegliche Captain Okona
[The Impossible Captain Okona]
#29 Loud as a Whisper Der stumme Vermittler
[The Speechless Mediator]
#30 The Schizoid Man Das fremde Gedaechtnis
[The Alien Memory]
#31 Unnatural Selection Die jungen Greise
[The Young Old Ones]
#32 A Matter of Honor Der Austauschoffizier
[The Exchange Officer]
#33 The Measure of a Man Wem gehoert Data?
[Who Owns Data?]
#34 The Dauphin Die Tronfolgerin
[The Successor to the Throne]
#35 Contagion Die Iconia Sonden
[The Iconia Probes]
#36 The Royale Hotel Royal
#37 Time Squared Die Zukunft schweigt
[The Future is Silent]
#38 The Icarus Factor Rikers Vater
[Riker's Father]
#39 Pen Pals Brieffreunde
#40 Q Who Zeitsprung mit Q
[Timejump with Q]
#41 Samaritan Snare Das Herz eines Captains
[The Heart of a Captain]
#42 Up the Long Ladder Der Planet der Klone
[The Planet of Clones]
#43 Manhunt Andere Laender, andere Sitten
[Other Countries, Other Customs]
#44 The Emissary Klingonenbegegnung
[Meeting of Klingons]
#45 Peak Performance Galavorstellung
#46 Shades of Gray Kraft der Traeume
[Power of Dreams]
[From: fuhrhop@fokus.berlin.gmd.dbp.de (Christian Fuhrhop)]
3c. TNG-Finnish. The order of episode broadcast in Finland is given in
the last column. When the Finnish title is a non-literal translation
of the English title, an English back-translation is given in brackets.
First season:
# 1 Encounter at Farpoint Kohtaaminen avaruudessa # 1
[Encounter in Space]
# 2 The Naked Now Alaston hetki # 2
[Naked Moment]
# 3 Code of Honor Kunniakysymys # 3
[Matter of Honor]
# 4 The Last Outpost Viimeinen etuvartio # 6
# 5 Where No One Has Gone Miss{ kukaan ei ole k{ynyt ennen # 5
Before
# 6 Lonely Among Us Yksin{iset keskuudessamme # 7
# 7 Justice Oikeus # 8
# 8 The Battle Taistelu # 9
# 9 Hide and Q Piilosilla #10
[At Hide-and-Seek]
#10 Haven Onnen satama # 4
[Haven of Happiness]
#11 The Big Goodbye Suuret j{{hyv{iset #12
#12 Datalore Datalore #13
#13 Angel One Enkeli Ykk|nen #14
#14 11001001 11001001 #15
#15 Too Short a Season Liian lyhyt aika #11
#16 When the Bough Breaks Avaruuden lapset #17
[Children of Space]
#17 Home Soil El{m{nmuoto #16
[Life Form]
#18 Coming of Age Kypsyyskoe #18
[Maturity Test]
#19 Heart of Glory Kunnian syd{n #19
#20 The Arsenal of Freedom Vapauden asevarasto #20
#21 Symbiosis Symbioosi #22
#22 Skin of Evil Pahan pinta #21
#23 We'll Always Have Paris Pariisi muistoissamme #23
[Paris in Our Memories]
#24 Conspiracy Salaliitto #24
#25 The Neutral Zone Puolueeton vy|hyke #25
Second Season:
#26 The Child Lapsi #26
#27 Where Silence Has Lease Paikka vailla ominaisuuksia #27
[Place Without Properties]
#28 Elementary, Dear Data Yksinkertaista, rakas Data #28
#29 The Outrageous Okona Naistenmies #29
[Ladies' Man]
#30 Loud as a Whisper Mykk{ sovittelija #31
[Speechless Conciliator]
#31 The Schizoid Man Jakautunut mieli #30
[Schizoid Mind]
#32 Unnatural Selection Luonnoton valinta #32
#33 A Matter of Honour Kunniakysymys #33
#34 The Measure of a Man Ihmisoikeus #34
[Human Right]
#35 The Dauphin Perint|prinsessa #35
[Crown Princess]
#36 Contagion Tartunta #36
#37 The Royale Hotel Royale #37
#38 Time Squared Kaksi kapteenia #38
[Two Captains]
#39 The Icarus Factor Ikaros-tekij{ #39
#40 Pen Pals Kirjeyst{v{t #40
#41 Q Who Borgien armoilla #41
[At the Mercy of the Borg]
#42 Samaritan Snare Panttivanki #42
[Hostage]
#43 Up the Long Ladder Kloonien heimo #43
[Tribe of Clones]
#44 Manhunt Miesjahti #44
#45 The Emissary Neuvottelija #45
[Negotiator]
#46 Peak Performance Huippusuoritus #46
#47 Shades of Gray Harmaas{vyj{ #47
Third Season:
#48 Evolution Evoluutio #49
#49 The Ensigns of Command Ihmisten planeetta #48
[Planet of Humans]
#50 The Survivors Eloonj{{neet #50
#51 Who Watches the Watchers? Kuka vartioi vartijoita? #51
#52 The Bonding Kiintymys #52
[Devotion]
#53 Booby Trap Ansa #53
[Trap]
#54 The Enemy Vihollinen #54
#55 The Price Rakkauden hinta #55
[Price of Love]
#56 The Vengeance Factor Koston kierre #56
[Circle of Vengeance]
#57 The Defector Luopio #57
#58 The Hunted Takaa-ajettu #58
#59 The High Ground Avaruuden kapinalliset #59
[Rebels of Space]
#60 Deja Q Vanha veijari #60
[Old Rascal]
#61 A Matter of Perspective Henkil|kohtainen n{k|kulma #61
[Personal Point of View]
#62 Yesterday's Enterprise Eilisp{iv{n Enterprise #62
#63 The Offspring J{lkel{inen #63
#64 Sins of the Father Is{n synnit #64
#65 Allegiance Kaksoisolento #65
[Double]
#66 Captain's Holiday Kapteeni lomailee #66
[Captain's Having a Holiday]
#67 Tin Man Peltimies #67
#68 Hollow Pursuits Insin||rin painajainen #70
[Engineer's Nightmare]
#69 The Most Toys Ker{ilij{ #68
[The Collector]
#70 Sarek Suurl{hettil{s #69
[The Ambassador]
#71 Menage A Troi [idin vierailu #71
[Mother's visit]
#72 Transfigurations <not shown in Finland> ---
#73 The Best of Both Maailmoista paras #72
#74 Worlds I & II [The Best of Worlds] #73
[From: jyrtsi@vipunen.hut.fi (Jyri-Pekka J{rvinen)]
3d. TOS-Japanese. English translations from the Japanese titles are given.
If somebody has the actual Japanese, I'll be glad to include it.
# 4 Mudd's Women Frightful Venus
# 5 The Enemy Within Two Kirks
# 6 The Man Trap The Bloodsucking Beast on the
Planet M-113
#10 What Are Little Girls The Computer Man
Made Of?
#12 Miri 400 Years Old Girl
#17 Shore Leave Very Funny Amusement Planet
#19 Arena Duel With the Monster Gorn
#21 Tomorrow is Yesterday First Year of Stardate 7.21
#31 Metamorphosis Splendid Metamorphosis
#32 Friday's Child Enemy Klingon Comes In
#42 The Trouble With Tribbles The New Species (Quadrotriticale)
[Kuwadotoritikeeru]
#46 The Gamesters of Triskelion Order From Space! Strangle With
Neckband!
#52 Patterns of Force Fear of Ekos Nazis
#57 Elaan of Troyius Elaan, Princess of Troyius
#60 And the Children Shall Lead Apprentices of Devil
#61 Spock's Brain The Stolen Brain of Spock
#63 The Empath Medical Experimentation on
Living Persons at Minara
#64 The Tholian Web Crisis of Captain Kirk Who Was
Thrown Into Different Dimensional
Space
#66 The Day of the Dove Mystery in Space! Eat Out the Anger!
#76 Requiem for Methuselah Love at the Age of 6200
#77 The Savage Curtain The Rock Man on the Unidentified
Planet
[From: Stephanie Boag, "Engage", Oct. 1992 (final issue of fanzine)
via aa396@cleveland.Freenet.Edu (Bill Henley)]
# 2 Where No Man Has Gone The Glittering Eyes
Before
# 7 The Naked Time The Evil Space Disease
#16 The Menagerie Phantomatic Mystery Beings on Talos
#26 The Devil in the Dark Horta: The Underground Monster
[Horuta]
#27 Errand of Mercy The Invasion of the Klingon Empire
#28 The City on the Edge of
Forever The Dangerous Trip to the Past
#35 The Doomsday Machine The Gigantic Monster in Space
#36 Wolf in the Fold The Bloodthirsty Felon of Planet
Argelius [Arugirisu]
#45 Journey to Babel The Invasion of the Planet Orion
[From: David Gerrold (1984). "The World of Star Trek". Revised
edition. New York: Bluejay Books. 209 pp. ISBN 0-312-94463-2.
page 125]
======================================================================
4. Interesting words and phrases.
4a. Finnish.
Open hailing frequencies Avatkaa kutsutaajuudet
Hailing frequencies open Kutsutaajuudet auki
closed katkaistu
Sickbay, medical emergency Sairastupa, kiireellinen tapaus
h{t{tila
Energize K{yntiin
Shut up, Wesley Suu kiinni, Wesley
On screen/viewer; viewer on N{ytt||n
Set phasers on stun Vaiheiset lamautukselle
Lock phasers on (the vessel) Lukitkaa vaiheiset (alusta) kohti
Make it so Tehk{{ niin
Toimikaa siten
Engage K{yntiin
K{ynnist{
Come Tulkaa
Sis{{n
Captain's log Kapteenin p{iv{kirja
Captain's log, supplemental Lis{ys kapteenin p{iv{kirjaan
Number one F|rsti
I am a Klingon Olen klingoni
Klingons do not... Klingonit eiv{t...
Earth females are quite fragile Maan naiset ovat niin hentoisia
Fascinating H{mm{stytt{v{{
Accessing Haen
Haku
Inquiry Kysymys
Intriguing Kiinnostavaa
Kiintoisaa
I am an android Min{ olen androidi
With pleasure, sir Ilomielin, kapteeni
Standard orbit Vakiokiertorata
Stardate T{htivuorokausi
I'm sensing a powerful mind Aistin voimakkaan mielen
Stand by Valmiina
Saucer section Lautasosa
We are being scanned Meit{ keilataan juuri nyt
Sensor scan Anturikeilaus
Three to beam up Kolme siirtyy laivaan
On the viewer N{yt|ss{
Let's see what's out there Katsotaan, mit{ tuolla on
Warp speed Poimunopeus
Away team Loittoryhm{
Shuttlecraft bay Sukkulahangaari
Red alert Punainen h{lytystila
So be it K{yk||n niin
Intruder alert Tunkeilijah{lytys
Terraforming Maankaltaistaminen
Life support system Yll{pitoj{rjestelm{
Engineering K{ytt|j{rjestelm{
Cloaking device Verholaite
What the hell is going on here? Mit{ hittoa t{{ll{ tapahtuu?
Ten Forward Keulakymppi
Proceed Tehk{{ se
Magnify Suurentakaa
Belay that order Peruutetaan
K{sky kumotaan
Confirmed Vahvistan
[From: jyrtsi@vipunen.hut.fi (Jyri-Pekka J{rvinen)]
End of FAQL.
======================================================================
--
Richard F. Drushel ****** Ph.D. in Developmental Biology as of 4:45 PM 9211.20
rfd@po.cwru.edu ** Cleveland FreeNet ** Co-Sysop, Coleco ADAM Forum ** Go Z80!
"The bright and blinding sunlight shines so hotly on the trash-heaps that mere
undigested food and snotty Kleenex flow as rivers of milk and honey." - c.5253

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Path: ucbcad!ames!hao!boulder!cu-den!udenva!jtrim
>From: jtrim@udenva.cair.du.edu (Jeff Trim)
Newsgroups: rec.arts.startrek
Subject: Trek Classic meets New Trek - the story!
Date: 9 Nov 87 22:58:21 GMT
Piccard: "Star Date Unknown - The Enterpise has just come out of Warp speed
from an appearent "accident" with our Warp Engines. I sent CMD
Ryker down to Engineering to find out what happened"
Ryker: [ On Communicator ] "Captain, Ensign Wesley was playing with the warp
drive controls again - shall we toss him in the brig?"
Piccard: "Oh no Number One - You know that ever since that Alian in the Last
Outpost told me to encourage his learning I have let him play with
every control system on the ship! Hehehe, poor kid was simply having
fun. I think that even though he placed 3,100 human lives in danger
we can let this pass as usual, right Ryker?
Ryker: "Of course Sir - well just do the usual "naughty little child" speach
and send him down to Transporter Control so he can dinker with that.
Ryker out."
Piccard: "Hehehe - Kids today, always getting in to trouble don't they?
Reminds me when I was...."
Troi: "CAPTAIN! Shouldn't you be thinking up a way to get us out of here?
Piccard: "oh yes your quite right...okay so where are we Data?"
Data: "Appoximately 25 years before our show went on Television Sir. In the
days of the Free Speech Movement, Vietnam, Food for peace, The Cuban
Missile Crisis, Civil Rights, Protesting, Drug Expirmenting, The
Beetles, Woodstock..."
Piccard: "JUST THE FACTS DATA."
Data: "well to put it simply we have travled back in time Sir. Back to the
days when GOD...er I mean..Gene Roddenbury first started writing these
scripts...you know back in the dark times."
Piccard: "Yes Data I know of it - Worf, Yar what do the scanners show?"
Worf: "Captain unidentified craft is approaching us. It is registered as -
CAPTAIN! The U.S.S. Enterprise!"
Piccard: "NO! You mean the original ship with all of it's flaws and mistakes
that we were created to improve upon? You mean the mold for which
90% of our series has copied line for line, story for story?"
Worf: "Yes Sir, and it is pulling into orbit around us captain."
Piccard: "Well then i guess it's time to do the all famous, completely over
used, everyone give a suggestion to the captain scene."
Yar: "We should take 5 hostages from their ship and torture them until..."
Piccard: "Thanx, Yar - anyone else?"
Worf: "I say we fight to the last man and self destruct the ship"
Ryker: Of course - Never says anything
Yar: "Captain - communication from the other Enterprise"
Piccard: "Put it on Visual Yar"
[ The screne clears and Kirk is on viewer - Sulu, Checkov, Uhura, Spock are in
the background ]
Kirk "This is the USS Enterprise calling unidentified ship, can you read me"
Piccard: "Enterprise, this is the USS Enterprise of your future. My name is
Captain Piccard. I want you to know that I surr..."
Troi: "NO! Captain you DON'T HAVE TO DO THAT."
Piccard: "..Ah, yes...er I invite you over here to see what your future looks
like. We are from the year 1987 - Where Gene is given a new job
after 25 years and gets to recreate a New Generation of Star Trek.
Enterprise, we are the Next Generation!"
Spock: "Captain he refered to Gene Roddenbury. I believe he was the one that
got all of us into this mess. I believe that he might be telling the
truth.
Kirk: "Commander Enterprise - Prepare to recieve us"
[ In the Transporter Room ]
[ Kirk Materializes with Spock, McCoy and Scotty ]
Piccard: "Welcome to the Enterprise Captain Kirk, my name is Piccard.
Kirk "Hello Mr. Piccard, this is my first officer Mr. Spock, Chief Medical
officer McCoy and Engineer Mr. Scott"
Scott: [ See's Worf ] "A Klingon! [ Pulls his phaser ] "I canna believe it
how'd this nastly little beastie get on 'er ship? Captain I knew this
was a Klingon trap.
Kirk: "Easy Scotty, lets let Piccard explain to us about this - Captain?"
Piccard: "Well..um..ah - you see, Gene Decided that there would be this new
alian in 1987 and it would be named the Ferengi..and uh...we would
pretend like all the agressions of the past didn't happen and we
are all friends now and there is no real explaination..uh"
Kirk: "I see. You mean to tell me that we have to be friends!!! After all
I've gone through - and now Gene makes us friends!! Were's the script
writer..LET ME AT 'EM, LET ME AT 'EM!!!!
Spock: "Hypo him doctor!"
McCoy: " [ Hypo's Him ] - Easy Jim. Here's a sedative."
Scotty: "Alright Klingon - at ease. I guess Gene has his reasons, but someday
I'll get even."
Kirk: "Whew - I am okay now - shall we tour the ship gentlemen?"
[ Piccard leads them to the bridge ]
Piccard: "This is the bridge gentlemen -"
Spock: " [ See's Wesley ] Facinating Captain they use teenagers on the bridge!
Kirk: "Piccard - why do you let allow teenagers on the bridge?"
Piccard: "Well..uh captain, you see Gene has determinded that todays viewing
audience is below the age of 13 years old. Therefore all of us
that have spend years and years working for Star Fleet and attending
the academy have been outclassed by - you guessed it - someone that
is 1/5 of our age. Let me show you - Wesley?"
Wesley: "Yes Captain?"
Piccard: "I want you to turn my communicator into a combination phaser rifle
and grenade launcher, okay?"
Wesley: "But of course Captain, right away!"
McDougal: "Captain, I have been an Engineer for 27 years and I am absolutely
positive that that cannot possably be done!"
Wesley: "What? You must be the dumbest, stupidest person I know!! All you have
to do is push these three buttons, turn this dial, pull down this
lever, turn this gidget [ okay - this goes on for another 30 seconds ]
and presto - what is absolutely, positively impossible is done!
Piccard: "Isn't that amazing! I mean my Engineer now looks like the biggest
dolt on the ship - but boy - doesn't Wesley look intelligent!"
Spock: "Facinating Captain - the kid actually does "steal the show" as the
20th century producers used to call it."
Scotty: "Ay - but if he was in my Engineer'in section and double talked my like
that I'd have 'em placed into the matter/anti-matter condenser to
be sure."
Kirk: "Uh-huh - well I tell you what I think we'd better be getting back now"
Piccard: "So soon, I was going to let Ryker show you the rest of the ship"
Spock: "This unit..er..person seems to serve no perpose - what does he do?"
Piccard: "..er..uh well he takes over for people when they should be doing it
themselves. He's like a Wesley in reverse - he takes over someone
elses job and screws it up worse than they would have done otherwise.
But he always looks like a hero in the end.
Kirk: [putting on a faked smile] Well isn't that helpful!"
[ Pulling his Communicator ]
Kirk: "Sulu 4 to transport back"
Wesley: "Wait - Remember I made modifications to our transporter! Can I
transport you back, can I, can I?"
Kirk: "Well..uh..okay - Sulu belay that order - we'll let use the New Enterprise
transporters instead.
Wesley: "Weeeeeeeeee! Okay here we go! Locking on to your coordinates - okay
beaming!"
COMPUTER: MALFUNCTION, MALFUNCTION, MALFUNCTION -
Kirk: "Hay uh - AAARRRRGGGGGGG!!!!!!!!!"
[ And the Rest is - uh hummm - history! ]
Please E-MAIL ALL Flames - Don't post to the NET!
From ucbcad!ames!nrl-cmf!ukma!psuvm.bitnet!miq Fri Jan 15 14:30:20 PST 1988
Article 6956 of rec.arts.startrek:
>From: MIQ@PSUVMA.BITNET (Jim Maloy)
Newsgroups: rec.arts.startrek
Subject: Picard's last stand, and the new Captain
The scene: A full-brass competency hearing, called after Captain
Picard surrenders to a crippled Ferengi shuttle that
has two mortally wounded crew members on board.
Picard has been stripped of his rank and transferred
to an ore-freighter. The top brass are now discussing
the issue of who should take command of NCC-1701D.
Attending the meeting are:
Fleet ADM Montague, Commander of Starfleet
ADM Abdallah, Chairman of Picard's competency board
ADM Wu, CIC of the First Exploration Fleet
VADM Phillips, Surgeon General of Starfleet
RADM Solok, Starfleet Personnel Records Officer
---------------------------
Montague: So then, Mr. Solok, it is your opinion that we should not
give command of the Enterprise to Commander Riker?
Solok: It is my logical conclusion that the Commander would not
be able to perform the duties of a starship captain.
Phillips: I'm forced to agree with Admiral Solok, sir. Riker's
psychological profile shows that he would be forced into
a nervous breakdown within two weeks. He would be torn
apart by the contradictory needs to lead the away teams
and to protect his own life. In one simulator run, he
put himself on report for trying to beam down to a
hostile planet.
Montague: So we must choose another officer. Any recommendations?
Abdallah: During the hearings, Picard spoke very highly of Lieutenant
Commander Data's knowledge of starship operations. I would
consider him first.
Solok: Mr. Data also has a highly logical mind, aside from his
peculiar desire to be human.
Phillips: I'm afraid I have to dissent with you on this one. Despite
Data's qualifications, he just doesn't have the intuitive
inspiration it takes to command a starship.
Solok: I fail to see the logic in...
Phillips: Besides which, his judgement circuits need a major overhaul.
He rattles off an entire thesaurus entry at the slightest
provocation.
Wu: I'd have to go with Phillips too, sir. We just can't have
him stop in the middle of a critical situation with a
monologue of similar events in history.
Montague: Very well then, Data is out. Is there anyone left worth
considering?
Solok: For obvious reasons, Lieutenant Commander Troi cannot
be considered.
Wu: Absolutely not. We can't have a starship commander freeze
every time an unexpected emotion appears.
Phillips: Lieutanants Worf and Yar are out, too. Much too aggressive.
Wu: Yes, that would get us into more trouble than someone who
surrenders all the time.
Ensign Crusher has proven his ability there, too. In a
simulator run, he faced five Ferengi vessels in what was
intended to be a "Kobayashi Maru" test.
Montague: ...and?
Wu: The first thing he did was request visual communication,
and demand an immediate surrender. The Ferengi, after
getting over their initial shock at seeing a 15-year-old
Terran commanding, collapsed laughing and babbling about
the moronic practices of us Terrans.
Ensign Crusher took advantage of the 30-second delay and,
rigging the ship's phasers for a simultaneous five-way
burst, disabled all of the Ferengi opponents.
(Montague is silent for a long while, then slumps his shoulders in
defeat)
Montague: Very well, then. Let the record show a unanimous decision
to promote Ensign Crusher to Captain, and assign him to
command the U.S.S. Enterprise.
(The other panel members file out, leaving Montague alone in the
conference room. He mutters something incoherent about wanting to
beam the young captain into an antimatter pod.)
-------
James D. Maloy The Pennsylvania State University
Bitnet: MIQ@PSUECL, MIQ@PSUVM Aerospace Engineering, '87
UUCP : {akgua,allegra,cbosgd,ihnp4}!psuvax1!psuvm.bitnet!miq
Disclaimer:-) The preceding opinions were fictitious. Any resemblance
to any actual opinions, living or brain-dead, is purely
coincidental.


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EXTREME CAUTION: This article contains heavy-duty, industrial-strength
spoiler material about "Unification I". Unless you want to know
everything that happens (or already do), I strongly recommend avoiding this
post at the present time.
Not bad for a 45-minute prologue.
Unfortunately, 45-minute prologues are hellish to rate in any rational
fashion. Of course, that's never stopped me before. :-) Anyway, here's a
synopsis to warm you up for the review.
Their terraforming mission cancelled, the Enterprise is at a starbase where
Picard meets with Fleet Admiral Brackett, who insisted on speaking to him in
person. She informs him that one of the Federation's top ambassadors vanished
several days ago, and was located by intelligence reports on *Romulus* two
days ago. If he's actually defected, she says, the threat to Federation
security would be almost incalculable. She calls up a record of the
intelligence report, and enhances the image of the ambassador. Picard is
stunned to see the face of none other than Ambassador Spock...
Shortly thereafter, the Enterprise is en route to Vulcan; Picard wishes to
meet with Sarek to discuss this, but is very pensive about doing so, given
Sarek's ill health and the bond the two share (a past mind-meld). He tells
Riker that most of what he knows of Spock came from Sarek's meld, but that
this is surprisingly little, as Spock and Sarek have been estranged for
decades. As Sarek's wife Perrin makes preparations to come aboard, Riker and
Geordi start examining reports of mysterious metal fragments of Vulcan origin
found with the wreckage of (of all things) a Ferengi ship.
Perrin comes aboard and meets with Picard. She is, to say the least, bitter,
and begins by railing about the fact that Spock didn't even bother to say
goodbye when he left. She assures Picard, however, that Spock was definitely
not abducted--he put his affairs in order well in advance of his departure.
She further elaborates that she became embittered toward Spock when he
publicly challenged Sarek's arguments during the debate over the Cardassian
war, and tells Picard that she doubts Sarek knows why Spock left. She does,
however, consent to let Picard see him, solely because of the bond they share.
(Meanwhile, Riker and Geordi find that the metal was definitely of Vulcan
origin, and designed for use in space, but that Vulcan has no record of any
stolen parts.)
Picard beams down to Vulcan and finds Sarek, wracked by emotional pain and
wasting away in his bed. Sarek raves, but comes back to himself a bit when
Picard mentions Spock's name. Sarek doesn't know why Spock left, but when
pressed, says that he might have gone to see Pardek, a Romulan senator Spock
has known since the Khitomer conference who is an extremely moderate element
within the Romulan Empire. Sarek's mind deteriorates, however, and when the
subject of Pardek comes up again a few moments later, his reaction is "Pardek?
The Romulan senator? How do you know Pardek?" Sarek rambles on a bit about
Spock's difficult childhood, and tries to bid Picard a traditional farewell,
but is denied even that honor by his failing health (Picard must both force
Sarek's hand into the traditional Vulcan symbol and finish the "live long
and..." left unfinished by Sarek).
Picard now needs a cloaked ship to be able to infiltrate the Romulan Empire,
so the Enterprise heads to the Klingon homeworld to obtain one from Gowron.
(Data also obtains a visual record of Pardek in the meantime and discovers
that Pardek is standing next to Spock in the intelligence photo. Pardek, he
tells Picard, has always been a radical by Romulan standards, because he's
been an advocate of peace for his entire nine-decade career.) Unfortunately,
Gowron is in the process of rewriting Klingon history such that the Federation
had nothing to do with the resolution of the recent Klingon civil war, and
neither he nor anyone on the High Council will speak to Picard. Picard ends
up giving a message to Diplomatic Junior Adjutant B'Ijik, and tells him that
the benefit to the Klingon Empire of granting this favor would be the
Federation's gratitude--and that if he doesn't help, someone else in the
Klingon Empire no doubt will, and that then _they_ would have that gratitude.
A somewhat perturbed B'Ijik relays the message, while Beverly starts going
over Picard and Data to prepare the prosthetics to disguise them as Romulans.
Geordi reports to Riker that the metal they found came from a navigational
deflector array--and what's more, he can even tell what ship it came from:
the Vulcan ship T'Pau, which was decommissioned four years earlier and is
currently sitting in a supply depot (i.e. it's on the scrap-heap). Picard and
Data board the Klingon ship currently sitting off the bow (courtesy of
Gowron) and are very closemouthed to Captain K'Vada about his mission, despite
his insinuations about "the defector" they must be going to get. The Klingon
ship heads for Romulus, and Riker takes the Enterprise to the shipyard where
the T'Pau is located.
After Picard and K'Vada have a minor clash of wills regarding quarters, food,
and so forth, the ship reaches the border and cloaks. Meanwhile, the
Enterprise reaches Qualor Two and hails Dokachin, the Zakdorn quartermaster.
Dokachin, reluctant to surrender what little authority he has, is more than a
little huffy--but ends up relenting when Troi uses a softer approach. They
head to where the T'Pau is supposed to be, and find that it's *gone*.
Dokachin is appalled--in the entire history of the Zakdorn administration of
the yard, nothing has ever been lost. He finds that the navigational
deflector array was routed to the Tripoli, a supply ship at the edge of the
yard. They head for its coordinates, and find that it's gone as well. Riker
orders the Enterprise to masquerade as part of the wreckage, figuring that
whoever *did* pick up the deflector array will probably come back for another
shipment (due in later that day), and the ship powers down to only life
support and sensors.
Meanwhile, Picard tries to sleep on the metal shelf pretending to be a bed,
but is very edgy and preoccupied, and ends up getting nowhere. He and Data
continue conferring on Romulan society, but are called to the bridge, where
Picard receives a subspace message that Sarek is dead.
Back in the junkyard, Geordi detects a ship coming in: unknown origin, no
call letters, and well beyond armed to the teeth. The Enterprise powers up
and asks what it's doing, but ends up getting static in response. The
Enterprise ends up taking a couple of hits, but returns fire and knocks out
one weapons system. Unfortunately, the density of weapons on the other ship
is so high that that one shot sets off a chain reaction of explosions that
destroys the entire ship, leaving Riker with no answers.
Picard and Data, now altered to resemble Romulans, discuss Sarek's death.
Picard is somewhat taken aback by it--now, he not only has to confront Spock
about his disappearance, but also must inform him that his father has died
(and thus that the chance for the two of them to resolve their differences is
gone forever). After they're brusquely told by K'Vada that his orders "do not
include *rescue missions*" in case there's trouble, they beam down to Romulus.
Pardek meets with Jaron, who shows him an image of Picard, whom Pardek denies
any knowledge of. Jaron informs him that Picard is en route (or possibly
already on Romulus), and tells Pardek to circulate Picard's image to Security,
reminding them that Picard is no doubt altered to resemble one of them.
Picard and Data quickly find the location of the intelligence photo, and wait
for Pardek to appear (a study of his movements shows that he frequents the
area quite often). While eating in a local cafe, they find him, but before
they reach him, they're seized by Security officers and taken away.
They're taken to some deep caverns, where Pardek greets Picard by name. He
regrets the deception, but says that he had to get Picard and Data off the
streets as soon as he could, since the *real* Romulan Security knows of their
presence. Picard, relieved to be among friends, tells them of his mission.
"I'm looking for Ambassador Spock."
"Indeed!" A shadowy figure strides into the light, revealed as Spock himself.
"You have found him, Captain Picard."
TO BE CONTINUED...
Oh, boy. Now I guess I have to write some opinions, huh? Well, here goes
nothing...
As I said at the outset, this is in many ways going to be an absolute bitch to
classify. The whole show, unlike BOBW1 and "Redemption I", is in many ways
simply a prelude to the main story of part 2. That's damn good strategy to
keep people watching, but it's hell for a reviewer. I think I'll have to work
it by being generous about plot points and changing it if they turn out to be
mistakes rather than seeds. Given that, onwards...
TNG has gotten really manipulative with this; not simply in a financial sense,
which is expected, but in an emotional one. I mean, the return of Spock is in
and of itself a big event, but including that scene with Sarek in act 1
*really* tugged at the heartstrings. I'm not complaining, mind you--it was
expertly done, and I don't regret its existence. But if you're reading this
and *haven't* seen the show yet, get ready to be tugged at at times.
The plots themselves: well, they're certainly interesting. I have a few
minor (mostly) objections, but they're quibbles only. Let's get them out of
the way:
--Riker should probably have put the shields up a little earlier, no?
--If they were down to just life support and sensors, *why were the bloody
full bridge lights on?* :-)
--Data was screwing up a little bit too much in their first walk on Romulus.
He shouldn't be quite *that* careless, IMHO.
But for the most part, those are all nitpicks, and don't take away from the
plots themselves.
I have to say that at the moment, I'm intrigued more by the
T'Pau/Tripoli/Mystery Ship from Hell plotline than the one on Romulus. This
is not to belittle the one on Romulus--I'm extremely interested to find out
what Spock's intentions were and are, and to see what comes of all this (I
have my suspicions, but I'd rather not speculate on them). But the ship
plotline really has me saying "whoa...just what the hell is going on here?" to
an extent I haven't had since at least "Clues", and possibly since "Remember
Me." (It's also got me saying "what the hell does this have to do with the
main plot," but that's where the generosity I mentioned earlier comes
in--I'm assuming that this will be revealed in part 2. If not, I'll have to
retroactively take back points.)
More than the plots, what really hit me here was both the directing and the
characterization. Les Landau did one of his better jobs here (and having done
"Night Terrors", "Clues", "Family", and "Sarek", he's had some real winners
before), particularly in leaping back and forth between the two plots.
Everything felt well in order here--if Cliff Bole gets to do something like
"Redemption II" again, he should take some lessons from Landau on how NOT to
make a story look disjointed.
Some of Landau's shots were good as well, of course--the one that stands out
the most for me was the first shot of Sarek, although that entire scene was
superbly done. Sarek really *looked* wasted and dying there, which is not
necessarily easy to do. (As long as I'm on convincing appearances, by the
way, both Picard's and Data's disguises were stunning; I seriously had to look
a couple of times before I could really convince myself it was them.) Another
one, of course, is the whole execution of the teaser: the image enhancement
bit was purely for dramatic purposes (especially for those three viewers who
*hadn't* heard in advance that Spock was appearing here :-) ), but man oh man,
did it work. Once the face is revealed, no words were spoken, and none were
necessary. Just a swell of music and a "oh, shiiiiiiiit" look from Picard,
and that's it, folks.
Characterization was at a plus as well. Most of the regulars didn't really
have that much to do (Geordi, Worf, Bev and Troi come to mind), but those that
did shined in a big way. Data has regained nearly all the ground that's been
taken away from him over the course of things like "In Theory", and is back to
a somewhat more human attitude [shown best in his conversation with Picard
about Sarek's death, which called up more than a few memories of Tasha's
memorial service]. Riker is back to being a sound tactician and a good
delegator/motivator (i.e. he had the sense to realize that his tactics with
Dokachin weren't going to work), rather than the bullheaded individual he was
for "Darmok" and "Ensign Ro". And Picard--my word, but he's fun to watch.
His diplomatic toe-to-toe with B'Ijik was absolutely fantastic (about as much
fun as his dealings with the Sheliak in "The Ensigns of Command", really,
which was great), and his contest of wills with K'Vada was equally strong.
His best scene was that with Sarek, but I'm saving that for last. His
edginess just before hearing of Sarek's death, though, was well played (not
brilliantly, but certainly nothing to gripe at), and did a good enough job of
foreshadowing Sarek's death that I guessed it before the news came in. I hope
that Picard's edginess was supposed to somehow be an indication of Sarek's
death, but if it wasn't it sure worked out well. :-)
There were one or two weak bits in characterization, alas, but not many. The
weak link this time was probably Joanna Miles (Perrin). She seems to have
somehow lost something since "Sarek", because while she did beautifully then,
she didn't seem quite convincing here. I think she tried just a little bit
too hard. Ah, well. (Pardek was very nice--and I can't be the only one to
notice that he was played by Malachi Throne, none other than Commodore Mendez
in "The Menagerie", can I? Naah. :-) )
Spock's appearance, while hardly a guest-shot this week (more like a cameo),
was well presented (much better than that of Sela at the end of "Redemption",
I think). I can't *wait* to see how Nimoy manages to interact with whatever
fraction of the TNG cast he works with. At least it's only a week.
Finally, there's the Picard/Sarek scene. Ever since "Sarek" first aired, I've
been waiting for another Stewart/Lenard scene to come up, and was worried
there never would be. Fortunately, I was wrong. Each of them is an extremely
solid actor alone (Stewart more so than Lenard, IMHO, but that's just 'cos
Stewart's a deity--and it has *nothing* to do with dueling car commercials
;-) ), but together they somehow amplify each other's talent, I think. I'm
quite honestly not sure why or how they manage it, but they do--and extremely
well. Lenard has played Sarek in a great many walks of life now, from TOS-era
straight through to the character's death, and all of it came to a head here.
For the first time, he spoke as a parent first and foremost (for some of the
conversation, particularly the last bit of it), and I actually found myself
wishing Spock could somehow hear it. (And yes, I *know* these are fictional
characters. That's not an issue.)
In part, though, there may be something of a personal hook to this scene for
me. My two living grandparents are both in their mid-to-late 80s, and while
both are in reasonably good health (physically and mentally), neither is the
same person they were ten or even five years ago. To a point, I could easily
see my grandfather in Sarek's state in a not-very-long period of time--and
making that connection was more than a bit wrenching. I hope that it doesn't
come to that, but I had a taste of what it might end up being like tonight.
Ooch.
(Sorry...digressed for a bit there. I'll try to get back on track.)
In less serious matters, "Unification I" continued the trend that both
"Disaster" and "The Game" have set (despite some other flaws they had): the
dialogue between the main characters is definitely taking an upturn, both in
forming emotional ties and sometimes in just some damn good lines. :-) Some
examples:
[discussing Spock and Sarek's estrangement]
Picard: "Well...sometimes...fathers and sons..."
Riker: (quietly) "Understood."
Those are definitely THE two characters to be speaking those lines--we know
that Picard and his father had a somewhat mild falling out ("Family"), and
Riker's problems with his father are definitely a matter of record (and this
was about the only time I considered "The Icarus Factor" good for something).
Nice.
Dokachin, to Troi: "He probably figures that we don't get to see a lot of
handsome women out this way, and someone like you might get a little more
cooperation from me. [...] He's probably right."
(Okay, so it's not a regular character--but it was so doggone deadpan that it
was hilarious. :-) )
"Don't you two look SWEET?" --K'Vada, at the altered Picard and Data. That's
about the right reaction for him, wouldn't you say?
And so it goes.
I think that's about all I have to say for now. I may have to go back and
change some of these opinions once part 2 airs (though most of it will stay
firm), but in general this was *definitely* worth seeing. Best thing they've
done since "Darmok".
The numbers, then:
Plot: 9. A point off for all the minor nitpicks, but no real problems.
Plot Handling: 10. No complaints at all.
Characterization: 9. Again, a little bit off for Perrin--but the power of
the Picard/Sarek scene almost made up for it.
TOTAL: 9.5, rounding up a bit for some nice FX [loved that shot of the two
ships heading off!]. Very nice indeed.
NEXT WEEK:
Part 2. Spock's intentions, someone's sacrifice, and the return of Sela.
Hmm.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"Live long and...and...Live long and...Spock, my son!"
"And prosper..."
--
Copyright 1991, Timothy W. Lynch. All rights reserved, but feel free to ask...

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EXTREME CAUTION: This article contains major-league spoilers for "Unification
II", this week's TNG episode and the conclusion of last week's story. Those
not wishing to be privy to details in advance should remain well clear.
*Finally*, a good second-part. Exceedingly satisfying.
Yummers! I'll get into comments later, but right now I suppose you expect a
synopsis, huh? :-) [Be warned...it's going to be long this time.]
The newly appeared Spock asks Picard what he's doing on Romulus. "That was to
have been my question to you, sir." Picard, as a representative of the
Federation, demands an explanation for Spock's actions, and dismisses Spock's
claim that it's a personal mission of peace as inadequate, saying that this
type of "cowboy diplomacy" is no longer acceptable. When Spock continues to
stonewall, Picard says that he's also come as the bearer of unhappy news.
"Sarek? ... Sarek is dead?" Spock pauses. "Walk with me, Picard." They head
into a different cave.
Picard tells Spock that his father expressed pride and love towards him when
he and Picard met. Spock dismisses this as part of the "emotional disarray"
caused by Sarek's illness, but Picard disputes that--it was from the heart.
Spock then gets to the heart of the matter: he is aware of a movement among
the Romulan people towards Vulcan philosophy, and he has come to foster it, to
provide the first step to the *reunification* of the Vulcans and the Romulans!
He kept it secret because of the memories of the Klingon peace overture and
the responsibility he bears for its effects on Captain Kirk and Kirk's crew;
he has no wish to risk anyone else a second time. When Picard says that Spock
sounds like he's being influenced by emotions, Spock accuses Picard of
speaking as Sarek would. "I was involved in 'cowboy diplomacy', as you call
it, long before you were born." Picard, regardless, insists that he cannot
leave Romulus until Spock's mission is complete. "In your own way, you are as
stubborn as another captain of the Enterprise I once knew." "Then I'm in good
company, sir."
Captain K'Vada is more than a bit annoyed to hear Data (now on board the ship)
tell him that he must remain a bit longer, but Data insists. Data further
requires access to the Klingon computer to attempt to break into the Romulan
information-net. He obtains this access by promising (with Picard's
authority) to fully share any information he gets from this task. Further,
Data makes arrangements to "piggyback" a message to the Enterprise on a
Romulan signal, so as to avoid detection and still communicate.
Spock and Picard, meanwhile, are in the tavern, and Picard is being filled in
on the underground. The movement is very widespread--wide enough to cause
concern to the Romulan government. In response to Picard's skepticism that
it's strong enough to turn the tide of the Romulan society, Spock says that he
chooses to attempt to end the hostility rather than continue it. After they
meet briefly with D'Tan, a Romulan child who is avidly interested in Vulcan
and Vulcan culture, they meet with Pardek, who tells Spock that the Romulan
proconsul [a very young man, possibly open to change] will meet with him.
The Enterprise, meanwhile, is still in orbit around Qualor Two, searching for
the missing Vulcan ship T'Pau. Their investigations have led Riker to a
rather seedy bar, where the piano player is the ex-wife of the now-deceased
captain of the ship the Enterprise recently destroyed. Amarie is cautious,
but eventually opens up, and tells Riker that within a few days, a fat Ferengi
arms trader named Omag will come to the bar--and he should have the
information Riker needs.
Pardek ushers Spock in to meet with Proconsul Neral (and Pardek then leaves).
Neral stuns Spock when he says that he's prepared to _support_ reunification.
Neral claims to believe it's inevitable, and says that the people have grown
tired of the endless hostility, and that as a result he can probably muster
the support of the Senate. He tells Spock that he is prepared to publicly
endorse the peace initiative, and questions Spock about likely Vulcan
reactions (which, of course, would be rather cautious). He urges Spock to
help, and arranges another meeting for the next day. Spock leaves--and
moments later, Commander Sela enters through another door...
The underground's reaction to Spock's report is ecstatic, but Spock and Picard
are both very skeptical about Neral's veracity. Picard thinks Neral might be
out to expose the movement, but finds himself defending the Federation against
claims that *it* is the one opposed to reunification. Spock declares that he
will continue his efforts regardless. Picard naturally objects, and asks
Spock where the logic is in ignoring Spock's own good sense. Again, Spock
says that Picard's attitudes towards reunification (and perhaps towards Spock)
have been colored by Sarek's perceptions. "This is the second time you have
accused me of speaking with another man's voice," says Picard, steadfastly
insisting he is speaking his own mind and not another's. After Spock
apologizes (and comments that, in the end, the stimulating arguments between
himself and Sarek were all they had), he goes on to say that he will follow
this course even into a trap; if the Romulans *do* have ulterior motives, then
it behooves them to find them out. "So...I will play the role they would have
me play."
Some time later, Data is on board K'Vada's ship [back to his normal
appearance, having removed the prosthetics], and Picard and Spock enter.
While Picard leaves to remove his own disguise, Spock and Data work on
decoding the Romulan cipher. While they do this, they discuss the Vulcan way
versus the human way: Some Vulcans, after all, aspire for their entire lives
to become what Data already *is* by design; but Spock, in choosing his Vulcan
heritage over his human one, has abandoned the very thing that Data has sought
after. Data implies that Spock is perhaps more human than he lets on, just as
they break the code.
Meanwhile, back at Qualor Two, Omag finally arrives. Worf reports this to
Riker, and Riker immediately beams down. Omag is a thoroughly disreputable
fellow, and shows no sign of changing simply because of the two rather
imposing-looking Starfleet officers standing in front of him after
information. After a few minutes of putting up with Omag, Riker decides that
enough is enough, and grabs him by the neck, explaining that if Omag doesn't
tell everything he knows about the Vulcan ship, his right to travel in the
sector will be cancelled, and that Riker...will be very unhappy. Omag says
that he traded the ship to a Barolian freighter at Galorndon Core, a planet
along the Neutral Zone border.
Riker confers with Picard briefly over subspace (the piggybacked signal is
low-quality, however), and Picard orders them to Galorndon Core to check into
this further, despite the fact that none of them can figure out how a stolen
Vulcan ship fits into any of this. Data then finds records of a transmission
from Romulan intelligence to Galorndon Core twelve hours earlier, containing
only the message "1400".
Down on Romulus, meanwhile, Spock again meets with D'Tan and discovers that
D'Tan and his family have been educating themselves as best they can about
Vulcan ways for generations, to prepare for the reunification they know must
come. Spock then meets with Picard and Data. When he hears of this message,
he realizes that Neral's been deceiving him. He doesn't know precisely what's
going on, but 1400 hours is when Neral had arranged for Spock's announcement
of the peace initiative tomorrow over subspace. "Why would they need a Vulcan
ship?" asks Pardek.
"That will become clear _very_ shortly!" says Sela, who enters with several
security guards. Pardek shouts that someone must have betrayed the camp's
location, but Spock immediately points out that the only logical person to
have done so is Pardek, who invited Spock to Romulus in the first place,
arranged all the meetings, and knew of the information. Sela tells Spock and
the others that their dream of reunification is not dead; "it will simply take
a different form." Picard, Spock, and Data are then hauled off.
The Enterprise reaches Galorndon Core and finds no life signs, but then
receives a signal from Romulus. The message, a coded signal, is from Picard,
and tells them to hold position until they hear further; the diplomatic
mission appears to be succeeding. Riker is skeptical.
Sela, confident of success, gives Spock a speech to read. The speech will
announce that the *three* Vulcan ships (all stolen) heading to Vulcan are a
peace envoy. (The Enterprise, she claims, will stay where it is thanks to
"Picard"'s message; if not, they'll quickly find their hands full with
something else.) Spock will tell Vulcan to welcome the envoy, and the
Romulans will quickly overpower Vulcan and conquer it. The Federation will
naturally respond, but the Romulans will be dug in, and very difficult to
stop.
Spock naturally refuses to read the speech, even under threat of death (since,
after all, the logical expectation is that he and the others will be killed
anyway). Sela falls to her backup plan; a holographic simulation of Spock
built up from holo-images taken over the past several days. It may not
convince the Vulcans, but it doesn't need to; it only needs to confuse them.
Sela leaves to prepare for the ships' entry into Federation space, leaving
Picard, Data, and Spock alone. Since she still doesn't seem to know about
their ability to access Romulan computers, they get to work arranging a
diversion.
The Enterprise picks up the three Vulcan ships in the Neutral Zone and hails
them. When Riker hears that the ships claim to be peace envoys, he's somewhat
surprised--but he gets Geordi to work checking whether any of those are the
ship they've been seeking, and moves to intercept.
Sela returns--to find an empty room. She reacts with surprise--but is even
more surprised to see Commander Riker and two security guards with weapons
pointed at her and her guards! She and her guards take cover and fire at
them--and quickly figure out that "Riker" and the others are holograms.
*Then*, however, Spock steps out of the "wall" [really a simulation of the
real wall Data moved slightly further into the room] and nerve-pinches one
guard. Picard steps out and punches the other one out. Sela moves to escape,
but finds Spock pointing a disruptor at her. "I'm afraid I don't know much
about disruptor *settings*." Sela drops her weapon, but maintains her
defiance, saying that none of this will stop the Vulcan ships.
The Enterprise, moving closer to the Vulcan ships, suddenly receives an urgent
distress call from a colony requiring prompt evacuation. With no proof of the
Vulcan ships being anything but what they claim to be, they set a course for
that colony, but wait to hear Spock's message, just coming on subspace:
"This is Ambassador Spock of Vulcan. By now, Federation sensors are tracking
three Vulcan ships crossing the Neutral Zone. These ships carry a Romulan
invasion force and must be stopped. I repeat, these ships--" And the signal
is cut off. Riker immediately guesses that the distress call is a fake and
moves to intercept.
Sela now tells Picard, Spock, and Data that they will never leave her
headquarters. Data, however, has studied the layout of the building, and
believes he can lead them all to safety. However, Sela cannot be allowed to
warn her guards: and *Data* nerve-pinches her into unconsciousness. They
leave.
The Enterprise reaches the Vulcan ships, only to see a Romulan Warbird uncloak
between them and the Enterprise. They warn it off, but it fires--at the three
ships, destroying all of them. It then heads back to Romulan space, leaving
Riker to prepare for Picard's return.
In some other caves (ones Pardek knew nothing of), D'Tan and the others tell
Picard that they will keep striving for reunification, awaiting the day when
it *will* work. Picard and Data prepare to leave--but Spock tells Picard that
he's staying behind. His reasons are clearer than ever: these people, this
small movement, is the beginning of an inexorable move toward a Vulcan way of
life. It may take them a long time to reach it, but they will--and he must
help. After Picard mentions Sarek one last time, Spock observes that Picard
probably knows Sarek better than he does, for Spock and Sarek never chose to
meld. "I offer you the choice to touch what he shared with me," says Picard.
Spock and Picard meld, and Spock and Sarek are, however slightly, however
briefly, unified.
WHEW. Good Elath, but that took a long time. Anyway, now that I've managed
to give you a nearly-200-line synopsis of something you've already seen :-),
on to some comments:
With only one exception, this show fulfilled the grand setup part I gave it.
(I'll cover the exception in a moment.) The two plots from part I, which
seemed so isolated from each other there, weaved together *very* well here.
Spock's appearance was every bit as good as I expected, and blissfully, Sela's
appearance did nothing to detract from things. Very nice indeed.
Let me cover the exception; a plot hole. At the end of part I, the Enterprise
had destroyed this mystery ship, with NO clue what it was or where it came
from. As of the beginning of part II, they know who was captaining the damn
thing. Now, it's obvious that some time has passed, so it's reasonable to
assume that Dokachin, Troi, Riker, Worf, and others managed to track things as
far as this unnamed smuggler in that time; but a few lines to that effect
would have been nice. It's glossable, to be sure; but it's slightly annoying.
The other negative, I think, would have to be the "Klingon opera" sequence in
the bar. I'm sorry--appropriate or no, tavernesque or no, it was jarring.
Very jarring. Too jarring for the context of the episode. No thanks.
On the other hand (he said, following the stream-of-consciousness path this
review seems to be taking :-) ), the *other* scene with Amarie the
Freewheeling Four-Armed Piano Player was great fun. In keeping with the
merging of TOS and TNG that took place here, Riker was at his most
Kirkesque--but given the situation, it *worked*. I particularly liked the "A
new face." "Same one I've always had." bit myself, but maybe that's just me.
:-) Amarie certainly fit the concept of a smuggler's wife, and everything
seemed sensible enough.
[For that matter, despite being completely revolting, Omag was handled well.
If you're going to bill Ferengi as the scum of the quadrant, this is the kind
of guy you need to show off to prove it. It worked.]
Let's talk villains for a few minutes. I imagine some people are going to end
up slamming Sela for being so downright *stoopid* as to leave Our Heroes [TM]
where they were. Well, she was, 'tis true. But that seems to fit her
character as we've seen it. Sela is clearly given to hugely broad-ranging
plans, so large in scope as to be somewhat absurd to a more sensible Romulan.
(I mean, Tomalak never went after more than a single base or a ship; Sela's
out to get everything in one go in both this and the Klingon situation.)
She also was portrayed as ultra-smug when she has the upper hand, and
crumbling when things go wrong. A classic bully. And if you consider her
putative origins (which, blissfully, were not alluded to AT ALL in this
episode; any such mention would have brought the show down) and that nepotism
is really the only vaguely plausible reason for her advanced rank at such a
young age, it makes *sense* that she should be so ambitious on the one hand,
and so godawfully clueless on the other. [Note: anyone who wants to see this
kind of plan done *right*, on the other hand, should read the latter half of
book 11 of Alan Moore's "Watchmen". Sela needs some Ozymandias lessons.
:-) ]
Neral: Similar arguments apply, though to a lesser extent. Okay, so *nobody*
bought his talk with Spock as being legit [I was, to be honest, reminded more
of Richard Arnold than anyone else ;-) ]. Let's remember that Neral is
someone who clearly threw his full support behind Sela even *after* her
blunders in the Klingon wars. This is not the brightest or most subtle of
Romulans. Add in his evident (and stated) youth and you get someone who
really does get rather melodramatically deceptive. Again, this works.
And then there's Pardek. Now *he* had me fooled. But he's the one who was
*supposed* to fool us; he's someone who's been playing politics for eighty
years. His motivations weren't very clear to me (and I wish they had been),
but it works fairly well.
Plot concerns. All right, everyone who *complained* because part I was just a
45-minute buildup: satisfied now? The buildup *worked*, dammit. We got to
see Spock come to terms with Sarek [which was very satisfying, although no
single scene packed the power that the Picard/Sarek scene did last week]. We
slowly figured out what was going on with the missing ships, *and* found out
what it had to do with Spock's storyline. [And the mystery actually worked
well for me; I think I guessed that the stolen ship was going to be a Vulcan
Horse about, oh, maybe ninety seconds before Sela said so. That's fine.] The
resolution to the plot was *not* forced, it was *not* telegraphed, it was
*not* rushed, it did *not* drop interesting threads from part I: in short, it
did *not* make the same mistakes that both BOBW2 and "Redemption II" did. It
has my undying gratitude for that.
There were, as naturally expected for a show dealing with Spock's return, lots
of little touches of and references to TOS here and there. Blissfully, they
were done sparingly and tastefully--and while they clearly played up the
differences between the two series, they essentially emphasized what lots of
participants in the eternal TOS-vs-TNG conflict have been saying for a long
time: Each series has its own time, and its own methods appropriate to that
time. And each works very well *for that particular time*; Picard's
Enterprise would never fit into a TOS universe, nor would Kirk's Enterprise
have much of a place in TNG's time. But each has its proper place.
Anyway, I was mentioning references. Speaking of which, let's talk about the
"Star Trek VI: the Undiscovered Country" hints here. [I'm not even going to
go into the advertisement for it right after the opening credits, interesting
though it was.] I know very little about ST6 beyond the statements Nick
Meyer's made and the blurbs we saw in the 25th-Anniversary special, and I'd
like to keep it that way--but this is damned tantalizing...*especially* the
line about the "consequences" of the Klingon peace overture to Kirk and the
crew. Is Paramount going to take the risk of ending the film series on a
not-so-happy note? Wouldn't *that* be interesting...
[I have no basis for thinking this, and don't want to know if I'm right or
wrong until December 6, but my hunch after hearing a little of that is that
Kirk might end up being like poor Ben Maxwell; unable to find a place in
Klingon peace after having one in Klingon war for so long. It hearkens right
back to "Errand of Mercy", and seems to really fit with the "I'm a soldier,
not a diplomat" philosophy he's had ever since said show. Just a thought.
Again, *don't* tell me if I'm wrong, unless you're prepared to do so by
bringing me to an advance screening. ;-) ]
The direction was good, but nothing really stood out the way some of the shots
in part I did. Ditto for the music; it all seemed to work fairly well
(especially the slow swell of music right after Spock realizes Sarek is dead),
but nothing really jumped out at me and said "Yo! Over here!"
Onwards to Spock. Nice work, Mr. Nimoy. My primary regret is that we didn't
get to see Spock interact with any of the TNG crew apart from Picard and Data.
Now, granted, if I had to pick just two, those are the two I would pick, since
they're the juiciest ones for Spock/X dialogue. But I wanted more. I wanted
to see Spock meet Worf, given Worf's grandfather's appearance in ST6. I
wanted a pithy comment on Riker's Kirk genes :-). Ah, well.
The scenes we *did* have between Spock and either Data or Picard (or anyone
else, but those are the ones I'm focusing on now), however, were all
excellent. While I'm sure Peter David will be crushed not to see a Spock/Data
3-D chess game played without a board, I had no complaints to see the primary
Spock/Data scene played as straight and as serious as it was. It played up
*exactly* the duality common to the two of them (not to mention Picard's
near-Vulcan attitude at times, which I've been claiming is so for *years*),
and did so in just the way I'd expect. Is good, ja.
The Spock/Picard scenes were exactly what I'd expect--masterful. Of course,
given that it's matching up the best actor for each series, I'd have expected
nothing less; but it was still beautiful to see. Spock's quiet realization of
Sarek's death was touching, his transferral of arguments from Sarek to Picard
[and his realization of same] was most...logical, and his final meld with
Picard was beautiful. I can't really say much more about it, 'cos there's not
much the words can do.
Now, a few smaller comments/questions/etc.:
--What the HELL does "Jolan tru" mean? I've been trying to figure it out for
hours, and I haven't a clue.
--Records of the Romulan migration from Vulcan? Shades of Diane
Duane...that's so satisfying. Now if we could just convince these guys that
Romulus is better called ch'Rihan, we'd really be moving here. :-)
--I regret that there was no reference in a Spock/Data scene to McCoy's visit
to the Enterprise in "Encounter at Farpoint". I don't know precisely how or
where I'd have put it in, but it would have been nice.
--Sela's little tirade against Vulcans was great fun. "I tried to make it
sound Vulcan; a lot of unnecessarily long words," was terrific, as was her
almost frenzied reaction to Spock's calm "I'm not helping you whether you kill
me or not" bit. They can be so *frustrating*. :-)
--I was informed in advance that the bar set was actually a redress of the
observation lounge. I'd *never* have guessed that if I didn't know in
advance; my word, what a spectacular redress.
--To everyone who said Spock would get killed off here: Nyah! ;-) ;-)
--Galorndon Core? Let's see, that means the only major Romulan episode not
referred to here was "The Neutral Zone". So just what *were* the Romulans
doing that kept them away, hmm, Paramount? :-)
That should about do it. I think this more than adequately tied off the loose
ends that part I left hanging, and was worth every penny of its rather
expensive budget. *Very* nice work.
So, the numbers:
Plot: 9.5. A little bit off for how they figured out who ran the mystery
ship.
Plot Handling: 10. The double-plot dovetailed into a single plot so well
that I don't think I can do anything else. It more than makes up for
the Klingon opera.
Characterization: 10. Period.
TOTAL: 10. 'Nuff said.
NEXT WEEK:
Given Matt Frewer's guest appearance, the only thing to say here is
"Four centuries into the future..." :-)
Jolan tru.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"I *hate* Vulcans! I hate the logic, I hate the arrogance--"
--Sela
--
Copyright 1991, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING: The following post contains spoiler information regarding this
week's TNG episode, "The Vengeance Factor". Be warned.
Really.
Greetings, all.
Well, this is another case of "nothing spectacularly wrong, but nothing
spectacularly RIGHT either". It was sort of nondescript. Here comes a
reasonably short synopsis:
The Enterprise finds a Federation science outpost torn to shreds, and it
appears that the Gatherers are responsible. The Gatherers are a group
originally from Acamar III, who split off from the Acamarians roughly a
century ago. The raids have been getting worse, and something has to be done.
They travel to Acamar III to talk to the Marouk, Sovereign of Acamer 3. She
wants nothing more than Federation help to hunt the Gatherers down, but
Picard has other ideas. He claims they'll be a divided people until they take
the Gatherers back into the fold, and weaker as a result. Eventually, he
manages to talk her into it. Then, of course, the problem is finding and
convincing the Gatherers.
They find one Gatherer outpost, led by a man called Brul. He is initially
skeptical, but after hearing the Sovereign out, decides this is an offer
worthy of consideration. He says he'll take the message to Chorgan, the
Gatherer leader, but whatshername says she'd rather do it herself. Okay . . .
so they all end up on the Enterprise.
One minor complication arises, however. The original reason for the
Gatherers' departure, the Clan Wars, apparently are not quite as over as
originally thought. The Lornac clan, a century or two ago, managed to kill
off nearly all members of a rival clan, the Triesta. A few survived, however,
and one of them has been genetically altered to carry a virus lethal only to
Lornacs. She happens to be Uta, the Sovereign's servant, and is discreetly
killing off the last few Lornacs wherever she goes. The final catch: Chordan,
himself, is the final Lornac left alive.
From here, things are pretty much as you'd predict. After analyzing the death
of an elderly Gatherer on the outpost (whom we saw Uta kill), Dr. Crusher
ends up realizing it's lethal only to Lornacs. Data eventually figures out
who'd have motive, etc., and Riker ends up beaming over to the negotiations
and stopping Uta. Unfortunately, he has to kill her to do it, and it's all
the more painful because he was falling in love with her.
Well, that's about all there is to that. Now, usual babble:
As I said, there really wasn't much wrong with the episode. There just wasn't
much right about it either. It was certainly watchable, but just . . . there.
I was fairly impressed with the acting of whoever played Uta. She carried off
the attitude of one who's been so obsessed with vengeance that it's all she's
got left quite well. She also projected a good image of one used to service
for so long that she can't remember any other way to behave.
I liked the idea of the virus tailor-made to kill one clan only very much
indeed, but had one major problem with the scene where this was discovered.
When they discover the record of the other Gatherer dying, and see he's a
Lornac, then notice that the old man was also Lornac, they immediately say,
"Oh, so that's it!" Now, I realize that the Clan Wars were a big deal on
Acamar III, and that this in all probability wouldn't have led them astray,
but would it have been that big a deal to ask the computer to specify all
factors common to the two people who died? For all they know, the virus
specifically attacked only those who were males with no left testicle.
The coarseness of the Gatherers seemed a little overdone to me, and slightly
inconsistent as well. There's a scene between Brul and Wesley in 10-Forward,
which smacked of a subplot waiting to happen (but never did), where Brul
seems a little less brutal than usual, with no real reason given. While the
brutality of the Gatherers did convey the idea that these people have had to
live by their wits for 100 years, it still seemed a little too barbaric to
me.
One really minor "what-if": I sort of hoped that Uta's meal for Riker had
been less delicious and more spicy. I half expected him to have real trouble
with it. Well, I suppose this lends credence to the theory that Riker had his
taste buds surgically removed before signing on to the Pagh last season. :-)
I didn't like the acting of the woman playing the Sovereign very much. She
was too whiney and dictatorial to be a proper leader.
Other than that, there's not much to say. The regulars did a pretty good job
(particularly Crusher), but there just wasn't much to this. I suppose, then,
that it's rating time.
Plot: 6 - Competent, but not particularly exciting.
Plot Handling: 5 - Nothing wrong, but points off for the immediate jump to
the clan being the common factor.
Characterization: 7.5 - Not bad, and a little extra for Uta. Some off for the
Sovereign and the Gatherers.
Technical: 8 - I liked the virus, and the method the away team used to get
out from under the ambush.
TOTAL: 26.5/4 => 6.6. Watchable, certainly, but not really worth a second
viewing.
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"Brill? What was he doing here?"
"Last time I saw, trying to fly."
"I didn't know he could do that."
"He wasn't doing very well."
"Well, maybe he'll get the hang of it."
<<THUD>>
"Does bouncing count?"
---Silk and Belgarath, from David Eddings' THE BELGARIAD
--
Copyright 1989, Timothy W. Lynch. All rights reserved, but feel free to ask...

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WARNING: The following article contains spoiler information for this week's
TNG episode, "Violations". Those not wishing to violate the sanctity of an
unspoiled mind would be advised to not read this just yet.
Um...what in the world was that?
I don't know *what* the hell it was, but I don't think it's what I expected.
Maybe I'll figure it out by the end of the synopsis. Read on, MacDuff:
The Enterprise is ferrying three Ullians to an "archaeological" mission of
sorts. They're telepathic, and retrieve other people's memories. The
eldest, Tarmin, is frequently huffy, overbearing, slightly pushy about his
talents [attempting to convince both Beverly and Worf to have themselves
probed, for instance], and extremely talented. At a dinner, he humiliates
his son Jev's lack of experience. Jev leaves, with Troi following to make
sure he's all right. They discuss the strategies for dealing with
overbearing parents [Troi does, after all, have some experience in these
matters...], and then part on friendly terms.
As Troi gets ready for bed, however, she has a memory flashback: poker chips
falling, Will asking her "have you stopped thinking about us?", and her
attempts to fend off some advances. Suddenly, the scene turns violent--and
Riker changes into Jev. Vision-Troi screams--and the real Troi slumps to the
floor in a coma.
The next morning, Bev's still unable to bring her out of it, and has no clue
what might have caused it. Thinking that perhaps the Ullians might have
unintentionally carried something harmful on board, Riker goes to discuss the
matter with Jev. He's rather blunt about his suspicions, however, and
brusquely leaves once Jev fully agrees that all three of them will cooperate.
That night, Riker talks to Deanna and tells her to wake up soon; Beverly
orders him to bed.
Then, as Riker's in his quarters, he has a flashback: An emergency of some
sort in Engineering, involving an isolation door coming down and trapping an
ensign on the other side. Suddenly, the ensign accusing Riker of "you killed
her!" turns into Jev, and starts appearing in various locations.
Vision-Riker looks around, frantic; and the real Riker slumps to his bureau
in another coma.
The next day, Beverly's ruled out any known medical cause [the only illness
that leaves traces similar to what she's found also has other side effects
which have not appeared]. She puts Geordi to work searching for other
possible causes of the electropathic activity she's found--and since the
activity was located in the thalmus [the memory center], she suggests Picard
once again question the Ullians.
Tarmin is indignant, but all three again offer their full cooperation in the
matter. Beverly scans Keiko, who had a memory retrieved by Tarmin days
earlier, and finds no trace of any abnormal activity. As Geordi's search
also turns up empty, Bev searches for other causes--and then she has a
flashback. It's nearly twenty years earlier; she and Jean-Luc are on their
way to see Jack Crusher's body. Jev slips in and out of Picard's position
as they approach the body--and as the coverlet is removed, Beverly sees
Jev/Jack open his eyes and stare back at her. Vision-Beverly screams: and
by the time Geordi and Data report to her, she's slumped at her desk in yet
another coma.
Picard orders Geordi and Data to search the records of the previous planets
visited by the Ullians during this mission, and then asks the Ullians to
voluntarily confine themselves to quarters temporarily. Jev suggests probing
the now-revived Deanna [she remembers being scared and upset, but not what
frightened her] to prove their innocence. Tarmin refuses to have anything to
do with it, and Picard demurs, but Inad convinces him that they deserve that
much of a chance. As Geordi and Data find correlations between comas on some
of the planets and the Ullians' visits to them, Jev probes Troi, who relives
the events of three nights previous--except that this time, the invader of
her memories is not Jev, but *Tarmin*.
Tarmin is monitored by both Jev and Inad, and Jev apologizes to Picard for
his conduct, saying that what he has done is a grave crime in their society.
(Tarmin is claiming innocence.) Data and Geordi, meanwhile, find from the
last two planets' information that Tarmin was not on one of those worlds when
several unexplained comas broke out. Jev goes to say goodbye to Deanna, but
her kindness towards him causes him to lose control. He again invades her
mind, this time coupling it with a physical assault--but Data and Worf show
up in time to stop him. Tarmin, deeply grieved by his son's actions, tells
the three victims [all now awake] that Ullia's best physicians will help them
back on the road to full recovery.
There. I hope that's everything. Now, let's see what I can figure out.
I think I had my hopes set too high. I'm not sure what I was expecting, but
I don't think this was really it. That doesn't mean it was bad, just
jarringly unexpected. I'd be very curious to find out how much of the
original script survived to here, and how much of "Violations" came in from
rewrites.
One definite problem with the presentation: by making sure we knew from the
teaser onward that Jev was the bad guy, a lot of momentum was lost. There
are many hints here and there along the way to set up Tarmin: beyond his
arrogance and pushiness, there's his prodding of everyone to get their minds
probed, and *especially* his "sometimes, with a beautiful woman, I cannot
help myself [from being so forthright]". Had we just been given that, then
the whole show would have been more of a puzzle, rather than an exercise in
frustration at how they haven't figured it out yet. (No, I don't think this
makes the crew idiots; it was obvious to us because it was set up that way.
Their actions seemed reasonable enough.)
However, two *good* things about the presentation come to mind. First, the
visions themselves were well put together: dark, surreal, sharply cutting
from one thing to another...simply maddening, all told. There's definitely a
place for creative use of wide-angle lenses, and this was one of them. [BTW,
the setting for Bev's flashback was particularly good--both she and Picard
*looked* a good 18 years younger!] Second, there was a real...structure...to
the plot, in that each of acts 1-4 ended in a vision [Troi, Riker, Bev,
Troi-redux]. Something about that definitely worked.
Something else about the flashbacks bothered me, however--it was *too*
ambiguous. It's not made particularly clear how much of the memory-fragments
were affected by Jev's interference. Is everything exactly as it was
presented up until he takes someone's place, or were changes made earlier?
And just *when* do Troi's and Riker's flashbacks take place? [Bev's is easy,
naturally.] Troi's seems from the conversation to be very early in their
mission on board, but Riker already has a beard--so it's at least a year.
And what sort of emergency was happening in Engineering that we never heard
about? I think there was definitely room for some ambiguity, but this was
too much.
[I was concerned, incidentally, about the treatment of Riker in Troi's
flashback. The first time through, I thought he was being presented as
almost assaulting her w/o Jev's interference, and that's a very worrisome
thing. If we go by "everything was fine until Jev literally enters the
picture", however, the real memory ends with Troi pushing Riker away after
the one kiss--and presumably, Riker then agreed [grudgingly :-) ] that it was
a bad idea. I think it could have been presented slightly more clearly than
that--while I'm all for giving these guys more character flaws, having Riker
be a rapist is *NOT* at all on the list.]
But, again, there was a good ambiguity of sorts to counter this. While it's
pretty clear that Jev's actions are conscious, willing acts, it's left very
much in the air just how premeditated they were, and just how much he was
consciously aware of them afterward. Certainly, his conduct during the
investigation seemed one of genuine concern, not of "let's be a good boy and
throw them off the track". He might well have been suppressing his *own*
memories of the thing--ironic, that. His motives are a little bit unclear as
well, but one can make good guesses.
Characterization was, for the most part, pretty good. Not much was done with
Picard, which is a pity; I agree with Bev in that he probably WOULD have some
pretty intriguing memories to play with. One thing I also wanted to see was
Picard's initial reaction while Troi is "replaying" her memory-flashback
for Jev: since her words indicate at first that *Will* is the one doing the
assault and not one of the Ullians, I think a suitable reaction is in order.
Worf's memories might also have been interesting, particularly of Khitomer
(although it might be a bit difficult for Jev to stick himself in there
plausibly). But what we did see worked well enough. (Actually, I'd amend
that--one thing bugged me. For Deanna only having been in a coma for a day,
Riker's reaction in sickbay seemed considerably overboard. Maybe after
several days, but they've had situations like this before. Whatever.)
On to some other things--shorter ones.
Scientifically...well, this *is* TNG. The Data/Geordi discussion about
memory, while wonderful for the two characters, was basically false
technobabble. [RNA? For *memory*? Not the way I remember learning it.
Little things like synapses tend to be important...] The thalmus, though,
does have a significant function in memory, so that part was all right. [My
wife thinks that it might be crucial in processing short-term memory into
long-term, but she wasn't sure. Me? I'm no biologist. :-) ]
Meaningless treknology department: well, we had film evidence a ways back
that 1000 stardates was a year ["Galaxy's Child" taking place "a little over
a year" after "Booby Trap" fits the picture there], but here we have evidence
that 1 stardate equals a day. [Troi's been out three days.] I think this
leads us to the theory that it's a day *during* the course of a show, and
that 1000 SD is a year overall. Man, those between-show stardates have to be
mighty fast. :-)
Random thoughts:
--I liked Geordi's quote about "For some reason, I have NO recollection of
how I spent my last birthday."
--Deanna's story about how she copes with her mother, and how it doesn't work
a bit, was nicely done as well.
--My word, there *is* another doctor on the Enterprise! I actually thought
rather highly of Dr. Martin in the little we saw of him--wonder if we'll be
lucky enough to have him recur.
--Music was mostly unremarkable, although I thought the music during the
flashbacks was nicely eerie.
--FX: nothing new to report here.
And finally, the ending. I liked the final scene up to Tarmin's line about
helping the victims recover from "this particular form of rape". The minute
after that was pure proselytizing: violence is within us all, it can consume
us if we don't keep watch on it, Earth used to be very violent but grew out
of it, etc. I care very much about the issue of rape (as anyone remembering
the Spock-Valeris discussion early last month can readily remember), but this
was simply talking at us. I couldn't help being reminded of the ending of
last night's "Dinosaurs": "Say no to drugs--and stop preachy sitcom endings
like this one." :-)
Well, I think I'm about done here. It was...interesting, and it was well put
together in several ways. But somehow, it missed me. I'm mostly left saying
"um...well, yeah, but...er...well?" [Any comments about how that's an
improvement over my usual state will promptly be ignored. :-) ] So, I guess
it's numbers time:
Plot: 7. Straightforward, but solid.
Plot Handling/Direction: 6. The handling of the main plot was considerably
less, but the very snappy and eerie direction of the flashbacks
themselves brought it back up.
Characterization: 8. Not bad at all.
TOTAL: 7--but I'm actually rounding *down* half a point for general
ambience. Maybe I'm just grumpy. Either way, it's a 6.5.
NEXT WEEK:
The Enterprise sacrifices itself for a genetically perfect society?
O-kayyyyyy....
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
BITNET: tlynch@citjuliet
INTERNET: tlynch@juliet.caltech.edu
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
"Felicitous Natal Terran Rotational Cycle."
--Data, hypothetically...
--
Copyright 1992, Timothy W. Lynch. All rights reserved, but feel free to ask...

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