mirror of
https://github.com/ssloy/tinyraytracer.git
synced 2025-01-16 21:58:13 +01:00
Readme update + license
This commit is contained in:
parent
5e0da1f09f
commit
d8cdc9cfdd
19
Readme.md
19
Readme.md
@ -1,3 +1,14 @@
|
||||
# Raytracing in 256 lines of bare C++
|
||||
|
||||
This repository is a support code for my computer graphics lectures. It is not meant to be the ultimate rendering code or even physically realistic. It is meant to be **simple**. This is a work in progress, I'll populate the project's wiki shortly.
|
||||
This project is distributed under the [DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE](https://en.wikipedia.org/wiki/WTFPL) lincense.
|
||||
|
||||
If you are looking for a software rasterizer, check my other part of the lectures:
|
||||
https://github.com/ssloy/tinyrenderer/wiki
|
||||
|
||||
In my lectures I tend to avoid third party libraries as long as it is reasonable, because it forces to understand what is happening under the hood. So, the raytracing 256 lines of plain C++ give us this result:
|
||||
![](https://raw.githubusercontent.com/ssloy/tinyraytracer/master/out.jpg)
|
||||
|
||||
# compilation
|
||||
git clone https://github.com/ssloy/tinyraytracer.git
|
||||
cd tinyraytracer
|
||||
@ -6,3 +17,11 @@ cd build
|
||||
cmake ..
|
||||
make
|
||||
|
||||
# Homework assignment
|
||||
[homework_assignment branch](https://github.com/ssloy/tinyraytracer/tree/homework_assignment) contains all necessary stuff to easily add environment maps:
|
||||
![](https://raw.githubusercontent.com/ssloy/tinyraytracer/homework_assignment/out-envmap.jpg)
|
||||
|
||||
... and triangulated meshes:
|
||||
![](https://raw.githubusercontent.com/ssloy/tinyraytracer/homework_assignment/out-envmap-duck.jpg)
|
||||
|
||||
All boring code (image/obj files serializer etc) is already added; to obtain the above image ot suffices to add 10-20 lines of code.
|
||||
|
Loading…
x
Reference in New Issue
Block a user