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Merge pull request #119 from Marcormio/master

Added binji's articles on porting his gb emulator to Web Assembly
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Antonio Vivace
2018-10-02 16:08:40 +02:00
committed by GitHub

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@@ -158,6 +158,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
- [Codeslinger](http://www.codeslinger.co.uk/pages/projects/gameboy.html) - Another series of posts documenting the building of an emulator.
- [Why did I spend 1.5 months creating a Gameboy emulator?](http://blog.rekawek.eu/2017/02/09/coffee-gb/) - Blog post.
- [binjgb rewind](https://binji.github.io/2017/12/31/binjgb-rewind.html) - Implementing a *rewind* feature.
- [binjgb on the web](https://binji.github.io/2017/02/26/binjgb-on-the-web-part-1.html) - Porting of the binjgb emulator to Web Assembly. [(Part 2)](https://binji.github.io/2017/02/27/binjgb-on-the-web-part-2.html)
- [Emulation Accuracy](https://github.com/Gekkio/mooneye-gb/blob/master/docs/accuracy.markdown)
- [Decoding Gameboy Z80 opcodes](https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html) - How to algorithmically decode Game Boy instructions as opposed to writing one huge switch-case statement for over 500 instructions.
- [Porting a GO Game Boy emulator to WebAssembly](https://djhworld.github.io/post/2018/09/21/i-ported-my-gameboy-color-emulator-to-webassembly/)