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Merge emulator sections (#108). Improvements
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README.md
15
README.md
@@ -18,7 +18,6 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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* [Cartridges](#cartridges)
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- [Emulator Development](#emulator-development)
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* [Testing](#testing)
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* [Open Source Emulators](EMULATORS.md)
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- [Software Development](#software-development)
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* [Assemblers](#assemblers)
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* [Compilers](#compilers)
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@@ -160,8 +159,9 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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- [Why did I spend 1.5 months creating a Gameboy emulator?](http://blog.rekawek.eu/2017/02/09/coffee-gb/) - Blog post.
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- [binjgb rewind](https://binji.github.io/2017/12/31/binjgb-rewind.html) - Implementing a *rewind* feature.
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- [Emulation Accuracy](https://github.com/Gekkio/mooneye-gb/blob/master/docs/accuracy.markdown)
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- [Decoding Gameboy Z80 opcodes](https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html) - How to algorithmically decode gameboy instructions as opposed to writing one huge switch-case statement for over 500 instructions.
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- [Decoding Gameboy Z80 opcodes](https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html) - How to algorithmically decode Game Boy instructions as opposed to writing one huge switch-case statement for over 500 instructions.
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- [Porting a GO Game Boy emulator to WebAssembly](https://djhworld.github.io/post/2018/09/21/i-ported-my-gameboy-color-emulator-to-webassembly/)
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- [List of open source emulators](EMULATORS.md)
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### Testing
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@@ -171,9 +171,6 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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- [GB Accuracy Tests](http://tasvideos.org/EmulatorResources/GBAccuracyTests.html)
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- [144p Test Suite](https://github.com/pinobatch/240p-test-mini/tree/master/gameboy) - Port of Artemio Urbina's 240p Test Suite to the Game Boy.
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### [Open Source Emulators](EMULATORS.md)
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## Software Development
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### Assemblers
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@@ -199,12 +196,14 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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### Emulators
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- [BGB](http://bgb.bircd.org/) - Powerful Game Boy emulator and debugger. Provides an accurate hardware emulation.
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- [BGB](http://bgb.bircd.org/) - Powerful emulator and debugger. Provides an accurate hardware emulation.
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- [SameBoy](https://github.com/LIJI32/SameBoy) - Accurate emulator with a wide range of powerful debugging features.
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- [Mooneye GB](https://github.com/Gekkio/mooneye-gb) - Research project and emulator in Rust.
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- [Gambatte](https://github.com/sinamas/gambatte) - Open-source, cross-platform and accurate emulator for Game Boy and Game Boy Color.
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- [mGBA](https://github.com/mgba-emu/mgba) - Modern cross platform GBA emulator which also runs GB/GBC games.
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- [Binjgb](https://github.com/binji/binjgb) - 5Kloc emulator that passes most of the tests. *Rewind* feature. Runs in the browser using WebAssembly.
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- [Gambatte](https://github.com/sinamas/gambatte) - Cross-platform and accurate emulator.
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A lot more of emulators, written in various languages/stacks, can be found in the [Open Source emulators](EMULATORS.md) list.
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[Complete list of open source emulators](EMULATORS.md)
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### Tools
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