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Fix description for mmlgb

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Antonio Vivace 2018-05-21 12:56:45 +02:00
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@ -207,7 +207,7 @@ If you aim to develop your software for SGB or GBC, or you want to know how it r
- [Dot Matrix Game Editor](http://www.dotmatrixgame.com/) - An IDE for Game Boy programming in a C-like language called GBL, with many other features like tile and map extraction, WLA-DX assembly, and more.
- [brewtool](http://make.vg/brewtool/) - A collection of primitive editor/converter tools for making assets used with homebrew ROM development.
- [Game Boy Text Tools](https://github.com/raphaklaus/gameboy-text-tools) - Set of tools for text manipulation and translation of Game Boy ROMs written in NodeJS
- [mmlgb](https://github.com/SimonLarsen/mmlgb) - MML to Game Boy parser and driver.
- [mmlgb](https://github.com/SimonLarsen/mmlgb) - A MML parser and GBDK sound driver for the Nintendo Game Boy.
- [mgbdis](https://github.com/mattcurrie/mgbdis) - Game Boy ROM disassembler with RGBDS compatible output.
- [Retr0 GB](https://bitbucket.org/HellSuffering/retr0-gb/) - An engine for creating games (expands GBDK).
- [awake](https://github.com/devdri/awake) - Gameboy decompiler.