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mirror of https://github.com/gbdev/awesome-gbdev.git synced 2025-08-29 18:40:25 +02:00

Move GBVP1 and introduce GBVP2

This commit is contained in:
Eldred Habert
2018-12-22 14:29:13 +01:00
committed by GitHub
parent bd8e92f9a2
commit 2ada696e04

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@@ -387,6 +387,8 @@ Complete and open source games.
- [`10 PRINT` Game Boy](https://github.com/svendahlstrand/10-print-game-boy) - [`10 PRINT` Game Boy](https://github.com/svendahlstrand/10-print-game-boy)
- [Roboto Demo](https://github.com/naavis/roboto-demo) - [Roboto Demo](https://github.com/naavis/roboto-demo)
- [matrix-rain-gb](https://github.com/wtjones/matrix-rain-gb) - A Matrix digital rain effect in assembler. - [matrix-rain-gb](https://github.com/wtjones/matrix-rain-gb) - A Matrix digital rain effect in assembler.
- [GBVideoPlayer](https://github.com/LIJI32/GBVideoPlayer) - A technical demo demonstrating how the Game Boy LCD controller can be hacked to make a Game Boy Color play a full motion video in color, together with music.
- [GBVideoPlayer2](https://github.com/LIJI32/GBVideoPlayer2) - The second iteration of the above demo, which increases the resolution, adds *stereo* PCM audio, and introduces video compression.
## Reverse Engineering ## Reverse Engineering
@@ -423,7 +425,6 @@ Complete and open source games.
- [Ostrich](https://github.com/PumpMagic/ostrich) - A Game Boy Sound System player written in Swift. - [Ostrich](https://github.com/PumpMagic/ostrich) - A Game Boy Sound System player written in Swift.
- [mGB](https://github.com/trash80/mGB) - A Game Boy cartridge program that enables the Game Boy to act as a full MIDI supported sound module. - [mGB](https://github.com/trash80/mGB) - A Game Boy cartridge program that enables the Game Boy to act as a full MIDI supported sound module.
- [GBVisualizer](https://github.com/LIJI32/GBVisualizer) - Demonstrating the use of two undocumented Game Boy Color registers, nicknamed PCM12 (FF76) and PCM34 (FF77), which can be used to read the current PCM amplitude of the 4 APU channels. - [GBVisualizer](https://github.com/LIJI32/GBVisualizer) - Demonstrating the use of two undocumented Game Boy Color registers, nicknamed PCM12 (FF76) and PCM34 (FF77), which can be used to read the current PCM amplitude of the 4 APU channels.
- [GBVideoPlayer](https://github.com/LIJI32/GBVideoPlayer) - A technical demo demonstrating how the Game Boy LCD controller can be hacked to make a Game Boy Color play a full motion video in color, together with music.
- [ArduinoGameBoy](https://github.com/drhelius/arduinogameboy) - Arduino based Game Boy cartridge reader and writer. - [ArduinoGameBoy](https://github.com/drhelius/arduinogameboy) - Arduino based Game Boy cartridge reader and writer.
- [gameboy-brainfuck](https://github.com/bitnenfer/gameboy-brainfuck) - Brainf*ck interpreter. - [gameboy-brainfuck](https://github.com/bitnenfer/gameboy-brainfuck) - Brainf*ck interpreter.
- [gbfk](https://github.com/elseyf/gbfk) - Brainf*ck interpreter, with input. - [gbfk](https://github.com/elseyf/gbfk) - Brainf*ck interpreter, with input.