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Fix broken links, add ASMotor documentation from original repo
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@@ -84,9 +84,9 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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- [Introduction to Game Boy Hacking](http://pepijndevos.nl/sha2017/workshop.pdf) - Workshop introducing basic assembly, debugging and reverse engineering.
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- [Everything You Always Wanted To Know About GAME BOY](http://www.emulatronia.com/doctec/consolas/gameboy/gameboy.txt) - but were afraid to ask
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- [GBSOUND.txt](https://github.com/bwhitman/pushpin/blob/master/src/gbsound.txt) - A document detailing the Game Boy sound engine.
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- [GB Instructions](http://www.chrisantonellis.com/files/gameboy/gb-instructions.txt) Game Boy Assembly commands.
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- [GB ASM Tips](http://www.chrisantonellis.com/files/gameboy/gb-asm-tips.txt) - Some tips for coding in Assembly by Jeff Frohwein.
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- [ASMotor Manual](http://www.chrisantonellis.com/files/gameboy/asmotor-v0.1.0-manual.pdf) - A reference for RGBDS.
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- [GB Instructions](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gb-instructions.txt) Game Boy Assembly commands.
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- [GB ASM Tips](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gb-asm-tips.txt) - Some tips for coding in Assembly by Jeff Frohwein.
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- [ASMotor documentation](https://github.com/csoren/asmotor/blob/develop/doc/documentation.pdf) - A portable and generic assembler engine and development system described as the 'spiritual successor to RGBDS'.
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- [ASMotor v1.10 documentation](http://otakunozoku.com/RGBDSdocs/)
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- [gbdev FAQs](http://www.devrs.com/gb/files/faqs.html) - Must read by Jeff Frohwein.
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- [Game Boy Bootrom](http://www.neviksti.com/DMG/DMG_ROM.asm) - Commented dump of the DMG bootrom.
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@@ -223,7 +223,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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- [ZGB](https://github.com/Zal0/ZGB) - A little engine for creating games for the original Game Boy (expands gbdk, more info [here](http://zalods.blogspot.com/2017/01/zgb-little-engine-for-game-boy.html)).
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- [DevSound](https://github.com/DevEd2/DevSound) - Sound driver embeddable in homebrews which supports pulse width manipulation, arpeggios, and multiple waveforms.
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- [Carillon Player](http://gbdev.gg8.se/files/musictools/Aleksi%20Eeben/Carillon%20Editor.zip) - Music Engine for Game Boy & Game Boy Color.
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- [Game Boy Tile Data Generator](http://www.chrisantonellis.com/gameboy/gbtdg/) - HTML5 / JS web application that will convert bitmap images to hexadecimal data appropriate for use in tile based graphical applications, specifically GB.
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- [Game Boy Tile Data Generator](https://github.com/chrisantonellis/gbtdg) - HTML5 / JS web application that will convert bitmap images to hexadecimal data appropriate for use in tile based graphical applications, specifically GB.
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- [Harry Mulder's GB Development](http://www.devrs.com/gb/hmgd/intro.html) - Some sources and home of Game Boy Tile Designer and Game Boy Map Builder tools.
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- [GBTiles](https://github.com/bashaus/gbtiles) - Converts .GBR files created with Harry Mulder's Tile Designer (GBTD) and .GBM files created with Harry Mulder's Map Builder (GBMB) to different formats for use with the Game Boy and GBDK.
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- [GBT PLAYER](https://github.com/AntonioND/gbt-player) - A music player library and converter kit for Game Boy that can be used with RGBDS.
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