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Add bootstrap.gb

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Tobias V. Langhoff
2017-10-31 10:31:47 +01:00
parent 716a886682
commit cfc70c7a83

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@@ -193,6 +193,7 @@ An online converter, translates gameboy assembly into Pokémon R/B/Y items ([Sou
- [assemblydigest](https://github.com/assemblydigest/gameboy) - Exploring Game Boy programming techniques. - [assemblydigest](https://github.com/assemblydigest/gameboy) - Exploring Game Boy programming techniques.
- [Reverse Engineering for Beginners](https://beginners.re/) - Free ebook (1060 pages) by Dennis Yurichev. - [Reverse Engineering for Beginners](https://beginners.re/) - Free ebook (1060 pages) by Dennis Yurichev.
- [FlappyBoy: Making a simple Game Boy Game](http://voidptr.io/blog/2017/01/21/GameBoy.html) - [FlappyBoy: Making a simple Game Boy Game](http://voidptr.io/blog/2017/01/21/GameBoy.html)
- [bootstrap.gb](https://github.com/yenatch/bootstrap.gb) - An example Game Boy project.
#### Glitches and exploits #### Glitches and exploits
- [DMA hijacking](https://github.com/avivace/awesome-gbdev/blob/master/articles/dma_hijacking.md) - A simple technique that allows you to run custom code in most GB/SGB/CGB games, provided you have an ACE exploit. [Demo video](http://gbdev.gg8.se/forums/viewtopic.php?id=430). - [DMA hijacking](https://github.com/avivace/awesome-gbdev/blob/master/articles/dma_hijacking.md) - A simple technique that allows you to run custom code in most GB/SGB/CGB games, provided you have an ACE exploit. [Demo video](http://gbdev.gg8.se/forums/viewtopic.php?id=430).