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Add swotGB notes page to the emulator development section (#155)
I found this page which gives some insight into the development process of swotGB, a javascript Game Boy emulator. I thought it might be a good addition to awesome gbdev, as it provides nice details about the development process, some of its intricacies as well as the fun that comes with it.
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Antonio Vivace
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@@ -186,6 +186,7 @@ You can find a (way cooler) web version of this list [here](https://gbdev.github
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- [Emulation Accuracy](https://github.com/Gekkio/mooneye-gb/blob/master/docs/accuracy.markdown)
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- [Decoding Gameboy Z80 opcodes](https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html) - How to algorithmically decode Game Boy instructions (as opposed to writing one huge switch-case statement).
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- [Porting a GO Game Boy emulator to WebAssembly](https://djhworld.github.io/post/2018/09/21/i-ported-my-gameboy-color-emulator-to-webassembly/)
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- [About swotGB](https://mitxela.com/projects/swotgb/about) - Notes about the development of a Game Boy emulator in Javascript.
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- [List of open source emulators](EMULATORS.md)
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### Testing
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