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mirror of https://github.com/essentials/Essentials.git synced 2025-08-09 16:17:37 +02:00

[FIX] Update user activity when shooting a bow

This commit is contained in:
Iaccidentally
2013-04-16 15:58:13 -04:00
parent fe61451fdf
commit 2536bcd206

View File

@@ -10,8 +10,8 @@ import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.event.entity.*;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.inventory.ItemStack;
@@ -200,4 +200,12 @@ public class EssentialsEntityListener implements Listener
}
}
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityShootBow (EntityShootBowEvent event)
{
if (event.getEntity() instanceof Player && ess.getUser(event.getEntity()).isAfk())
{
ess.getUser(event.getEntity()).updateActivity(true);
}
}
}