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/home sends the player to bed again before it tries to respawn.

This commit is contained in:
snowleo
2011-12-07 15:18:50 +01:00
parent 794e92879f
commit 594448a488

View File

@@ -60,7 +60,14 @@ public class Commandhome extends EssentialsCommand
final List<String> homes = player.getHomes();
if (homes.isEmpty() && player.equals(user))
{
final Location bed = player.getBedSpawnLocation();
if (bed != null)
{
user.getTeleport().teleport(bed, charge, TeleportCause.COMMAND);
return;
}
user.getTeleport().respawn(charge, TeleportCause.COMMAND);
return;
}
else if (homes.isEmpty())
{
@@ -69,6 +76,7 @@ public class Commandhome extends EssentialsCommand
else if (homes.size() == 1 && player.equals(user))
{
user.getTeleport().home(player, homes.get(0), charge);
return;
}
else
{