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Enchantments update

This commit is contained in:
ementalo
2012-06-18 12:53:53 +01:00
parent 16f9163c45
commit 6db7de9c4d

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@@ -24,72 +24,93 @@ public final class Enchantments
ENCHANTMENTS.put("alldamage", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("alldmg", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("sharpness", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("sharp", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("arthropodsdamage", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("ardmg", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("baneofarthropods", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("baneofarthropod", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("arthropod", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("undeaddamage", Enchantment.DAMAGE_UNDEAD);
ENCHANTMENTS.put("smite", Enchantment.DAMAGE_UNDEAD);
ENCHANTMENTS.put("digspeed", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("efficiency", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("minespeed", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("cutspeed", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("durability", Enchantment.DURABILITY);
ENCHANTMENTS.put("dura", Enchantment.DURABILITY);
ENCHANTMENTS.put("unbreaking", Enchantment.DURABILITY);
ENCHANTMENTS.put("fireaspect", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("fire", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("meleefire", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("meleeflame", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("knockback", Enchantment.KNOCKBACK);
ENCHANTMENTS.put("blockslootbonus", Enchantment.LOOT_BONUS_BLOCKS);
ENCHANTMENTS.put("fortune", Enchantment.LOOT_BONUS_BLOCKS);
ENCHANTMENTS.put("mobslootbonus", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("mobloot", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("looting", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("oxygen", Enchantment.OXYGEN);
ENCHANTMENTS.put("respiration", Enchantment.OXYGEN);
ENCHANTMENTS.put("breathing", Enchantment.OXYGEN);
ENCHANTMENTS.put("breath", Enchantment.OXYGEN);
ENCHANTMENTS.put("protection", Enchantment.PROTECTION_ENVIRONMENTAL);
ENCHANTMENTS.put("prot", Enchantment.PROTECTION_ENVIRONMENTAL);
ENCHANTMENTS.put("explosionsprotection", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("protect", Enchantment.PROTECTION_ENVIRONMENTAL);
ENCHANTMENTS.put("explosionsprotection", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("explosionprotection", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("expprot", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("blastprotection", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("blastprotect", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("fallprotection", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("fallprot", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("featherfall", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("featherfalling", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("fireprotection", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("fireprot", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("flameprotection", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("fireprotect", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("flameprotect", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("projectileprotection", Enchantment.PROTECTION_PROJECTILE);
ENCHANTMENTS.put("projprot", Enchantment.PROTECTION_PROJECTILE);
ENCHANTMENTS.put("silktouch", Enchantment.SILK_TOUCH);
ENCHANTMENTS.put("softtouch", Enchantment.SILK_TOUCH);
ENCHANTMENTS.put("waterworker", Enchantment.WATER_WORKER);
ENCHANTMENTS.put("aquaaffinity", Enchantment.WATER_WORKER);
ENCHANTMENTS.put("firearrow", Enchantment.ARROW_FIRE);
ENCHANTMENTS.put("flame", Enchantment.ARROW_FIRE);
ENCHANTMENTS.put("flamearrow", Enchantment.ARROW_FIRE);
ENCHANTMENTS.put("arrowdamage", Enchantment.ARROW_DAMAGE);
ENCHANTMENTS.put("power", Enchantment.ARROW_DAMAGE);
ENCHANTMENTS.put("arrowpower", Enchantment.ARROW_DAMAGE);
ENCHANTMENTS.put("arrowknockback", Enchantment.ARROW_KNOCKBACK);
ENCHANTMENTS.put("arrowkb", Enchantment.ARROW_KNOCKBACK);
ENCHANTMENTS.put("punch", Enchantment.ARROW_KNOCKBACK);
ENCHANTMENTS.put("arrowpunch", Enchantment.ARROW_KNOCKBACK);
ENCHANTMENTS.put("infinitearrows", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("infarrows", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("infinity", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("infinite", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("unlimited", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("unlimitedarrows", Enchantment.ARROW_INFINITE);
}
public static Enchantment getByName(final String name) {