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Fix world heights
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@@ -293,7 +293,7 @@ public class Util
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while (isBlockUnsafe(world, x, y, z))
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{
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y += 1;
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if (y >= 127)
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if (y >= world.getHighestBlockYAt(x, z))
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{
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x += 1;
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break;
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@@ -304,8 +304,8 @@ public class Util
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y -= 1;
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if (y <= 1)
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{
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y = 127;
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x += 1;
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y = world.getHighestBlockYAt(x, z);
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if (x - 32 > loc.getBlockX())
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{
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throw new Exception(_("holeInFloor"));
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@@ -51,7 +51,7 @@ public class Commandnuke extends EssentialsCommand
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{
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for (int z = -10; z <= 10; z += 5)
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{
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final Location tntloc = new Location(world, loc.getBlockX() + x, 127, loc.getBlockZ() + z);
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final Location tntloc = new Location(world, loc.getBlockX() + x, world.getMaxHeight(), loc.getBlockZ() + z);
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final TNTPrimed tnt = world.spawn(tntloc, TNTPrimed.class);
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}
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}
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