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mirror of https://github.com/essentials/Essentials.git synced 2025-08-24 07:13:17 +02:00

Keep player orientation when teleporting

When no pitch/yaw was specified, take the current pitch/yaw of the player.
This commit is contained in:
gmfreaky
2013-03-15 17:31:54 +01:00
parent e5b26fc061
commit 7901f6e9b9

View File

@@ -21,7 +21,8 @@ public class Commandtppos extends EssentialsCommand
final int x = Integer.parseInt(args[0]);
final int y = Integer.parseInt(args[1]);
final int z = Integer.parseInt(args[2]);
final Location location = new Location(user.getPlayer().getWorld(), x, y, z);
final Location playerLocation = user.getPlayer().getLocation();
final Location location = new Location(user.getPlayer().getWorld(), x, y, z, playerLocation.getYaw(), playerLocation.getPitch());
if (args.length > 3)
{
location.setYaw((Float.parseFloat(args[3]) + 180 + 360) % 360);
@@ -53,7 +54,8 @@ public class Commandtppos extends EssentialsCommand
final int x = Integer.parseInt(args[1]);
final int y = Integer.parseInt(args[2]);
final int z = Integer.parseInt(args[3]);
final Location location = new Location(user.getPlayer().getWorld(), x, y, z);
final Location playerLocation = user.getPlayer().getLocation();
final Location location = new Location(user.getPlayer().getWorld(), x, y, z, playerLocation.getYaw(), playerLocation.getPitch());
if (args.length > 4)
{
location.setYaw((Float.parseFloat(args[4]) + 180 + 360) % 360);
@@ -70,4 +72,4 @@ public class Commandtppos extends EssentialsCommand
user.sendMessage(_("teleporting"));
user.getTeleport().teleport(location, null, TeleportCause.COMMAND);
}
}
}