1
0
mirror of https://github.com/essentials/Essentials.git synced 2025-08-08 07:36:42 +02:00

Potential fix for teleporting issue.

This commit is contained in:
KHobbits
2012-09-08 14:30:11 +01:00
parent 6c3b13a7a4
commit acf4d0bcf5
2 changed files with 11 additions and 11 deletions

View File

@@ -6,7 +6,6 @@ import java.util.Calendar;
import java.util.GregorianCalendar;
import java.util.logging.Logger;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
@@ -17,28 +16,29 @@ public class Teleport implements Runnable, ITeleport
private static final double MOVE_CONSTANT = 0.3;
private static class Target
private class Target
{
private final Location location;
private final Entity entity;
private final String name;
public Target(Location location)
{
this.location = location;
this.entity = null;
this.name = null;
}
public Target(Entity entity)
public Target(Player entity)
{
this.entity = entity;
this.name = entity.getName();
this.location = null;
}
public Location getLocation()
{
if (this.entity != null)
if (this.name != null)
{
return this.entity.getLocation();
return ess.getServer().getPlayerExact(name).getLocation();
}
return location;
}
@@ -216,7 +216,7 @@ public class Teleport implements Runnable, ITeleport
teleport(new Target(loc), chargeFor, cause);
}
public void teleport(Entity entity, Trade chargeFor, TeleportCause cause) throws Exception
public void teleport(Player entity, Trade chargeFor, TeleportCause cause) throws Exception
{
teleport(new Target(entity), chargeFor, cause);
}
@@ -274,7 +274,7 @@ public class Teleport implements Runnable, ITeleport
now(new Target(loc), cause);
}
public void now(Entity entity, boolean cooldown, TeleportCause cause) throws Exception
public void now(Player entity, boolean cooldown, TeleportCause cause) throws Exception
{
if (cooldown)
{

View File

@@ -52,7 +52,7 @@ teleport-delay: 0
# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command
# This will also prevent the player attacking other players
teleport-invulnerability: 2
teleport-invulnerability: 4
# The delay, in seconds, required between /heal attempts
heal-cooldown: 60