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fix 16 bit uv on sq
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3
vendor/librw/src/dc/rwdc.cpp
vendored
3
vendor/librw/src/dc/rwdc.cpp
vendored
@@ -2462,8 +2462,7 @@ void* interpolateAndSubmit(void* dst, const void* src1, const void* src2, uint32
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float16 v_u = v1_u + t * (v2_u - v1_u);
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float16 v_v = v1_v + t * (v2_v - v1_v);
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v->u = v_u.raw;
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v->v = v_v.raw;
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v->uv = v_v.raw | (v_u.raw << 16);
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pvr_dr_commit(v);
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v ++;
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