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audio.h -> audio_enums.h
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@@ -1,6 +1,6 @@
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#pragma once
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#include "audio.h"
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#include "audio_enums.h"
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#include "Wanted.h"
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enum eSound : int16
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@@ -1,6 +1,6 @@
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#pragma once
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#include "audio.h"
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#include "audio_enums.h"
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class tMP3Sample
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{
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