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fixed bugfix
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@@ -1884,8 +1884,9 @@ CVehicle* CStoredCar::RestoreCar()
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pVehicle->m_nRadioStation = m_nRadioStation;
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pVehicle->bFreebies = false;
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#ifdef FIX_BUGS
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((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType;
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if (pVehicle->IsCar())
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#endif
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((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType;
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pVehicle->bHasBeenOwnedByPlayer = true;
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pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
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pVehicle->bBulletProof = m_bBulletproof;
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