Added Windows script

This commit is contained in:
mathusummut
2018-10-01 19:26:39 +02:00
parent 70bc3b5873
commit 1a0cc7a912
3 changed files with 9 additions and 1 deletions

View File

@@ -0,0 +1,7 @@
@echo off
call ./group-binaries.bat
Echo Replacing glest.ini with glest_release.ini...
copy /y glest_release.ini bin\vs2015\glest.ini
copy /y glest_release.ini bin\vs2017\glest.ini
Echo.
ECHO ...and done

View File

@@ -2771,6 +2771,7 @@ namespace Glest {
languageList = languageList =
clientInterface-> clientInterface->
getGameSettings()->getUniqueNetworkPlayerLanguages(); getGameSettings()->getUniqueNetworkPlayerLanguages();
for (unsigned int i = 0; i < languageList.size(); ++i) { for (unsigned int i = 0; i < languageList.size(); ++i) {
char char
szMsg[8096] = ""; szMsg[8096] = "";

View File

@@ -1361,7 +1361,7 @@ namespace Glest {
waitForLaggingClient = true; waitForLaggingClient = true;
if (waitedForLaggingClient == false) { if (waitedForLaggingClient == false) {
waitedForLaggingClient = true; waitedForLaggingClient = true;
printf("*TESTING*: START Waiting for lagging client playerIndex = %d [%s] clientLagCount = %f [%f]\n", playerIndex, name.c_str(), clientLagCount, clientLagTime); printf("START Waiting for lagging client playerIndex = %d [%s] clientLagCount = %f [%f]\n", playerIndex, name.c_str(), clientLagCount, clientLagTime);
} }
} }
} }