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https://github.com/glest/glest-source.git
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- added many new things and fixed a number of bugs (too tried to mention them all)
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@@ -113,7 +113,7 @@ public:
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static bool hasDataToRead(std::map<PLATFORM_SOCKET,bool> &socketTriggeredList);
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static bool hasDataToRead(PLATFORM_SOCKET socket);
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bool hasDataToRead();
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void disconnectSocket();
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virtual void disconnectSocket();
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PLATFORM_SOCKET getSocketId() const { return sock; }
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@@ -194,8 +194,15 @@ public:
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Socket *accept();
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void stopBroadCastThread();
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void setBindPort(int port) { boundPort = port; }
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int getBindPort() const { return boundPort; }
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bool isPortBound() const { return portBound; }
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virtual void disconnectSocket();
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protected:
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bool portBound;
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int boundPort;
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BroadCastSocketThread *broadCastThread;
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void startBroadCastThread();
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