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-bugfix for mutex in custom menu
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@@ -465,7 +465,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton){
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safeMutex.Lock();
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delete publishToMasterserverThread;
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publishToMasterserverThread = NULL;
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safeMutex.ReleaseLock(true);
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safeMutex.ReleaseLock();
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
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