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- remove console output for pbo's
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@@ -1761,7 +1761,7 @@ PixelBufferWrapper::PixelBufferWrapper(int pboCount,int bufferSize) {
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//
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for(int i = 0; i < pboCount; ++i) {
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printf("PBO Gen i = %d\n",i);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("PBO Gen i = %d\n",i);
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pboIds.push_back(0);
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glGenBuffersARB(1, (GLuint*)&pboIds[i]);
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@@ -1840,7 +1840,7 @@ void PixelBufferWrapper::end() {
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void PixelBufferWrapper::cleanup() {
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if(PixelBufferWrapper::isPBOEnabled == true) {
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if(pboIds.empty() == false) {
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printf("PBO Delete size = %d\n",(int)pboIds.size());
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("PBO Delete size = %d\n",(int)pboIds.size());
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glDeleteBuffersARB((int)pboIds.size(), &pboIds[0]);
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pboIds.clear();
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