Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:

GLESTHOME
This commit is contained in:
Mark Vejvoda
2010-03-21 23:40:35 +00:00
parent 9756217445
commit 344c4778d1
14 changed files with 434 additions and 26 deletions

View File

@@ -233,13 +233,13 @@ bool isdir(const char *path)
bool EndsWith(const string &str, const string& key)
{
size_t keylen = key.length();
size_t strlen = str.length();
bool result = false;
if (str.length() > key.length()) {
result = (0 == str.compare (str.length() - key.length(), key.length(), key));
}
if(keylen <= strlen)
return string::npos != str.rfind(key.c_str(),strlen - keylen, keylen);
else
return false;
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] result [%d] str = [%s] key = [%s]\n",__FILE__,__FUNCTION__,result,str.c_str(),key.c_str());
return result;
}
//finds all filenames like path and gets their checksum of all files combined

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@@ -270,13 +270,13 @@ bool isdir(const char *path)
bool EndsWith(const string &str, const string& key)
{
size_t keylen = key.length();
size_t strlen = str.length();
if(keylen <= strlen)
return string::npos != str.rfind(key.c_str(),strlen - keylen, keylen);
else
return false;
bool result = false;
if (str.length() > key.length()) {
result = (0 == str.compare (str.length() - key.length(), key.length(), key));
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] result [%d] str = [%s] key = [%s]\n",__FILE__,__FUNCTION__,result,str.c_str(),key.c_str());
return result;
}
//finds all filenames like path and gets their checksum of all files combined
@@ -475,7 +475,7 @@ void getFullscreenVideoInfo(int &colorBits,int &screenWidth,int &screenHeight) {
//const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
//colorBits = vidInfo->vfmt->BitsPerPixel;
//screenWidth = vidInfo->current_w;
/*
//screenHeight = vidInfo->current_h;
int cx = GetSystemMetrics(SM_CXVIRTUALSCREEN);

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@@ -155,9 +155,6 @@ const char* WSAGetLastErrorMessage(const char* pcMessagePrefix,
namespace Shared{ namespace Platform{
bool Socket::enableDebugText = true;
bool Socket::enableNetworkDebugInfo = true;
// =====================================================
// class Ip
// =====================================================

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@@ -0,0 +1,129 @@
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti<74>o Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "leak_dumper.h"
#ifdef SL_LEAK_DUMP
AllocInfo::AllocInfo(){
ptr= NULL;
file= "";
line= -1;
bytes= -1;
array= false;
free= true;
}
AllocInfo::AllocInfo(void* ptr, const char* file, int line, size_t bytes, bool array){
this->ptr= ptr;
this->file= file;
this->line= line;
this->bytes= bytes;
this->array= array;
free= false;
}
// =====================================================
// class AllocRegistry
// =====================================================
// ===================== PRIVATE =======================
AllocRegistry::AllocRegistry(){
allocCount= 0;
allocBytes= 0;
nonMonitoredCount= 0;
nonMonitoredBytes= 0;
}
// ===================== PUBLIC ========================
AllocRegistry &AllocRegistry::getInstance(){
static AllocRegistry allocRegistry;
return allocRegistry;
}
AllocRegistry::~AllocRegistry(){
string leakLog = "leak_dump.log";
if(getGameReadWritePath() != "") {
leakLog = getGameReadWritePath() + leakLog;
}
dump(leakLog.c_str());
}
void AllocRegistry::allocate(AllocInfo info){
++allocCount;
allocBytes+= info.bytes;
unsigned hashCode= reinterpret_cast<unsigned>(info.ptr) % maxAllocs;
for(int i=hashCode; i<maxAllocs; ++i){
if(allocs[i].free){
allocs[i]= info;
return;
}
}
for(int i=0; i<hashCode; ++i){
if(allocs[i].free){
allocs[i]= info;
return;
}
}
++nonMonitoredCount;
nonMonitoredBytes+= info.bytes;
}
void AllocRegistry::deallocate(void* ptr, bool array){
unsigned hashCode= reinterpret_cast<unsigned>(ptr) % maxAllocs;
for(int i=hashCode; i<maxAllocs; ++i){
if(!allocs[i].free && allocs[i].ptr==ptr && allocs[i].array==array){
allocs[i].free= true;
return;
}
}
for(int i=0; i<hashCode; ++i){
if(!allocs[i].free && allocs[i].ptr==ptr && allocs[i].array==array){
allocs[i].free= true;
return;
}
}
}
void AllocRegistry::reset(){
for(int i=0; i<maxAllocs; ++i){
allocs[i]= AllocInfo();
}
}
void AllocRegistry::dump(const char *path){
FILE *f= fopen(path, "wt");
int leakCount=0;
size_t leakBytes=0;
fprintf(f, "Memory leak dump\n\n");
for(int i=0; i<maxAllocs; ++i){
if(!allocs[i].free){
leakBytes+= allocs[i].bytes;
fprintf(f, "%d.\tfile: %s, line: %d, bytes: %d, array: %d\n", ++leakCount, allocs[i].file, allocs[i].line, allocs[i].bytes, allocs[i].array);
}
}
fprintf(f, "\nTotal leaks: %d, %d bytes\n", leakCount, leakBytes);
fprintf(f, "Total allocations: %d, %d bytes\n", allocCount, allocBytes);
fprintf(f, "Not monitored allocations: %d, %d bytes\n", nonMonitoredCount, nonMonitoredBytes);
fclose(f);
}
#endif

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@@ -0,0 +1,117 @@
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti<74>o Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "profiler.h"
#ifdef SL_PROFILE
#include <stdexcept>
using namespace std;
namespace Shared{ namespace Util{
// =====================================================
// class Section
// =====================================================
Section::Section(const string &name){
this->name= name;
milisElapsed= 0;
parent= NULL;
}
Section *Section::getChild(const string &name){
SectionContainer::iterator it;
for(it= children.begin(); it!=children.end(); ++it){
if((*it)->getName()==name){
return *it;
}
}
return NULL;
}
void Section::print(FILE *outStream, int tabLevel){
float percent= (parent==NULL || parent->milisElapsed==0)? 100.0f: 100.0f*milisElapsed/parent->milisElapsed;
string pname= parent==NULL? "": parent->getName();
for(int i=0; i<tabLevel; ++i)
fprintf(outStream, "\t");
fprintf(outStream, "%s: ", name.c_str());
fprintf(outStream, "%d ms, ", milisElapsed);
fprintf(outStream, "%.1f%s\n", percent, "%");
SectionContainer::iterator it;
for(it= children.begin(); it!=children.end(); ++it){
(*it)->print(outStream, tabLevel+1);
}
}
// =====================================================
// class Profiler
// =====================================================
Profiler::Profiler(){
rootSection= new Section("Root");
currSection= rootSection;
rootSection->start();
}
Profiler::~Profiler(){
rootSection->stop();
string profileLog = "profiler.log";
if(getGameReadWritePath() != "") {
profileLog = getGameReadWritePath() + profileLog;
}
FILE *f= fopen(profileLog.c_str(), "w");
if(f==NULL)
throw runtime_error("Can not open file: " + profileLog);
fprintf(f, "Profiler Results\n\n");
rootSection->print(f);
fclose(f);
}
Profiler &Profiler::getInstance(){
static Profiler profiler;
return profiler;
}
void Profiler::sectionBegin(const string &name){
Section *childSection= currSection->getChild(name);
if(childSection==NULL){
childSection= new Section(name);
currSection->addChild(childSection);
childSection->setParent(currSection);
}
currSection= childSection;
childSection->start();
}
void Profiler::sectionEnd(const string &name){
if(name==currSection->getName()){
currSection->stop();
currSection= currSection->getParent();
}
else{
throw runtime_error("Profile: Leaving section is not current section: "+name);
}
}
}};//end namespace
#endif

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@@ -16,6 +16,7 @@
#include <cstring>
#include "conversion.h"
#include "util.h"
#include "leak_dumper.h"
using namespace std;
@@ -29,17 +30,22 @@ namespace Shared{ namespace Util{
void Properties::load(const string &path){
ifstream fileStream;
char lineBuffer[maxLine];
char lineBuffer[maxLine]="";
string line, key, value;
int pos;
int pos=0;
this->path= path;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path = [%s]\n",__FILE__,__FUNCTION__,__LINE__,path.c_str());
fileStream.open(path.c_str(), ios_base::in);
if(fileStream.fail()){
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path = [%s]\n",__FILE__,__FUNCTION__,__LINE__,path.c_str());
throw runtime_error("Can't open propertyMap file: " + path);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path = [%s]\n",__FILE__,__FUNCTION__,__LINE__,path.c_str());
propertyMap.clear();
while(!fileStream.eof()){
fileStream.getline(lineBuffer, maxLine);