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- added new commandline option to convert folders of g3d models to use specified texture format
- added new utility methods and changed code to use them (like adding trailing slash on paths)
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@@ -147,8 +147,11 @@ void restoreVideoMode(bool exitingApp=false);
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bool StartsWith(const std::string &str, const std::string &key);
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bool EndsWith(const string &str, const string& key);
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void endPathWithSlash(string &path);
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string replaceAll(string& context, const string& from, const string& to);
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bool removeFile(string file);
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bool renameFile(string oldFile, string newFile);
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void removeFolder(const string path);
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int getScreenW();
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