mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 19:52:25 +01:00
- added logic to delete old texture after doing a model texture conversion
This commit is contained in:
parent
c67d7d48c2
commit
f35e920d47
@ -202,11 +202,8 @@ void MenuStateKeysetup::mouseClick(int x, int y, MouseButton mouseButton){
|
||||
|
||||
Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
|
||||
string userKeysFile = configKeys.getFileName(true);
|
||||
#ifdef WIN32
|
||||
int result = _unlink(userKeysFile.c_str());
|
||||
#else
|
||||
int result = unlink(userKeysFile.c_str());
|
||||
#endif
|
||||
|
||||
bool result = removeFile(userKeysFile.c_str());
|
||||
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] delete file [%s] returned %d\n",__FILE__,__FUNCTION__,__LINE__,userKeysFile.c_str(),result);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] delete file [%s] returned %d\n",__FILE__,__FUNCTION__,__LINE__,userKeysFile.c_str(),result);
|
||||
configKeys.reload();
|
||||
|
@ -139,7 +139,8 @@ public:
|
||||
void loadV2(const string &dir, FILE *f, TextureManager *textureManager,bool deletePixMapAfterLoad);
|
||||
void loadV3(const string &dir, FILE *f, TextureManager *textureManager,bool deletePixMapAfterLoad);
|
||||
void load(const string &dir, FILE *f, TextureManager *textureManager,bool deletePixMapAfterLoad);
|
||||
void save(const string &dir, FILE *f, TextureManager *textureManager, string convertTextureToFormat);
|
||||
void save(const string &dir, FILE *f, TextureManager *textureManager,
|
||||
string convertTextureToFormat, std::map<string,int> &textureDeleteList);
|
||||
|
||||
void deletePixels();
|
||||
|
||||
|
@ -148,6 +148,7 @@ bool StartsWith(const std::string &str, const std::string &key);
|
||||
bool EndsWith(const string &str, const string& key);
|
||||
|
||||
string replaceAll(string& context, const string& from, const string& to);
|
||||
bool removeFile(string file);
|
||||
void removeFolder(const string path);
|
||||
|
||||
int getScreenW();
|
||||
|
@ -411,7 +411,8 @@ void Mesh::load(const string &dir, FILE *f, TextureManager *textureManager,
|
||||
}
|
||||
}
|
||||
|
||||
void Mesh::save(const string &dir, FILE *f, TextureManager *textureManager, string convertTextureToFormat) {
|
||||
void Mesh::save(const string &dir, FILE *f, TextureManager *textureManager,
|
||||
string convertTextureToFormat, std::map<string,int> &textureDeleteList) {
|
||||
MeshHeader meshHeader;
|
||||
memset(&meshHeader, 0, sizeof(struct MeshHeader));
|
||||
|
||||
@ -465,15 +466,21 @@ void Mesh::save(const string &dir, FILE *f, TextureManager *textureManager, stri
|
||||
|
||||
if(convertTextureToFormat == "tga") {
|
||||
texture->getPixmap()->saveTga(file);
|
||||
|
||||
textureDeleteList[texture->getPath()] = textureDeleteList[texture->getPath()] + 1;
|
||||
}
|
||||
else if(convertTextureToFormat == "bmp") {
|
||||
texture->getPixmap()->saveBmp(file);
|
||||
|
||||
textureDeleteList[texture->getPath()] = textureDeleteList[texture->getPath()] + 1;
|
||||
}
|
||||
//else if(convertTextureToFormat == "jpg") {
|
||||
// texture->getPixmap()->saveJpg(file);
|
||||
//}
|
||||
else if(convertTextureToFormat == "png") {
|
||||
texture->getPixmap()->savePng(file);
|
||||
|
||||
textureDeleteList[texture->getPath()] = textureDeleteList[texture->getPath()] + 1;
|
||||
}
|
||||
else {
|
||||
throw runtime_error("Unsuppoted texture format: [" + convertTextureToFormat + "]");
|
||||
@ -645,44 +652,6 @@ void Model::save(const string &path, string convertTextureToFormat) {
|
||||
}
|
||||
}
|
||||
|
||||
/*void Model::loadG3dOld(const string &path){
|
||||
try{
|
||||
FILE *f=fopen(path.c_str(),"rb");
|
||||
if (f==NULL){
|
||||
throw runtime_error("Error opening 3d model file");
|
||||
}
|
||||
|
||||
string dir= cutLastFile(path);
|
||||
|
||||
//read header
|
||||
ModelHeaderOld modelHeader;
|
||||
fread(&modelHeader, sizeof(ModelHeader), 1, f);
|
||||
meshCount= modelHeader.meshCount;
|
||||
|
||||
if(modelHeader.id[0]!='G' || modelHeader.id[1]!='3' || modelHeader.id[2]!='D'){
|
||||
throw runtime_error("Model: "+path+": is not a valid G3D model");
|
||||
}
|
||||
|
||||
switch(modelHeader.version){
|
||||
case 3:{
|
||||
meshes= new Mesh[meshCount];
|
||||
for(uint32 i=0; i<meshCount; ++i){
|
||||
meshes[i].load(dir, f, textureManager);
|
||||
meshes[i].buildInterpolationData();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
throw runtime_error("Unknown model version");
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
catch(exception &e){
|
||||
throw runtime_error("Exception caught loading 3d file: " + path +"\n"+ e.what());
|
||||
}
|
||||
}*/
|
||||
|
||||
//load a model from a g3d file
|
||||
void Model::loadG3d(const string &path, bool deletePixMapAfterLoad) {
|
||||
|
||||
@ -769,23 +738,6 @@ void Model::saveG3d(const string &path, string convertTextureToFormat) {
|
||||
throw runtime_error("Cant open file for writting: "+path);
|
||||
}
|
||||
|
||||
/*
|
||||
ModelHeader modelHeader;
|
||||
modelHeader.id[0]= 'G';
|
||||
modelHeader.id[1]= '3';
|
||||
modelHeader.id[2]= 'D';
|
||||
modelHeader.version= 3;
|
||||
modelHeader.meshCount= meshCount;
|
||||
|
||||
string dir= cutLastFile(path);
|
||||
|
||||
fwrite(&modelHeader, sizeof(ModelHeader), 1, f);
|
||||
for(int i=0; i<meshCount; ++i){
|
||||
meshes[i].save(dir, f);
|
||||
}
|
||||
|
||||
fclose(f);*/
|
||||
|
||||
convertTextureToFormat = toLower(convertTextureToFormat);
|
||||
|
||||
//file header
|
||||
@ -797,7 +749,7 @@ void Model::saveG3d(const string &path, string convertTextureToFormat) {
|
||||
|
||||
fwrite(&fileHeader, sizeof(FileHeader), 1, f);
|
||||
|
||||
//version 4
|
||||
// file versions
|
||||
if(fileHeader.version == 4 || fileHeader.version == 3 || fileHeader.version == 2) {
|
||||
//model header
|
||||
ModelHeader modelHeader;
|
||||
@ -806,27 +758,17 @@ void Model::saveG3d(const string &path, string convertTextureToFormat) {
|
||||
|
||||
fwrite(&modelHeader, sizeof(ModelHeader), 1, f);
|
||||
|
||||
std::map<string,int> textureDeleteList;
|
||||
for(uint32 i = 0; i < meshCount; ++i) {
|
||||
meshes[i].save(path, f, textureManager,convertTextureToFormat);
|
||||
meshes[i].save(path, f, textureManager,convertTextureToFormat,textureDeleteList);
|
||||
}
|
||||
}
|
||||
/*
|
||||
//version 3
|
||||
else if(fileHeader.version == 3) {
|
||||
|
||||
fwrite(&meshCount, sizeof(meshCount), 1, f);
|
||||
for(uint32 i=0; i<meshCount; ++i){
|
||||
meshes[i].saveV3(dir, f, textureManager,convertTextureToFormat);
|
||||
// Now delete old textures since they were converted to a new format
|
||||
for(std::map<string,int>::iterator iterMap = textureDeleteList.begin();
|
||||
iterMap != textureDeleteList.end(); ++iterMap) {
|
||||
|
||||
}
|
||||
}
|
||||
//version 2
|
||||
else if(fileHeader.version == 2) {
|
||||
fwrite(&meshCount, sizeof(meshCount), 1, f);
|
||||
for(uint32 i=0; i<meshCount; ++i){
|
||||
meshes[i].saveV2(dir, f, textureManager,convertTextureToFormat);
|
||||
}
|
||||
}
|
||||
*/
|
||||
else {
|
||||
throw runtime_error("Invalid model version: "+ intToStr(fileHeader.version));
|
||||
}
|
||||
|
@ -356,11 +356,7 @@ void removeFolder(const string path) {
|
||||
if(isdir(item.c_str()) == false) {
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] file item [%s]\n",__FILE__,__FUNCTION__,__LINE__,item.c_str());
|
||||
|
||||
#ifdef WIN32
|
||||
int result = _unlink(item.c_str());
|
||||
#else
|
||||
int result = unlink(item.c_str());
|
||||
#endif
|
||||
bool result = removeFile(item);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileitem [%s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,item.c_str(),result);
|
||||
}
|
||||
}
|
||||
@ -485,11 +481,8 @@ void clearFolderTreeContentsCheckSum(vector<string> paths, string pathSearchStri
|
||||
|
||||
string crcCacheFile = getFormattedCRCCacheFileName(cacheKeys);
|
||||
if(fileExists(crcCacheFile) == true) {
|
||||
#ifdef WIN32
|
||||
int result = _unlink(crcCacheFile.c_str());
|
||||
#else
|
||||
int result = unlink(crcCacheFile.c_str());
|
||||
#endif
|
||||
|
||||
bool result = removeFile(crcCacheFile);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileitem [%s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,crcCacheFile.c_str(),result);
|
||||
}
|
||||
}
|
||||
@ -560,11 +553,7 @@ void clearFolderTreeContentsCheckSum(const string &path, const string filterFile
|
||||
}
|
||||
string crcCacheFile = getFormattedCRCCacheFileName(cacheKeys);
|
||||
if(fileExists(crcCacheFile) == true) {
|
||||
#ifdef WIN32
|
||||
int result = _unlink(crcCacheFile.c_str());
|
||||
#else
|
||||
int result = unlink(crcCacheFile.c_str());
|
||||
#endif
|
||||
bool result = removeFile(crcCacheFile.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileitem [%s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,crcCacheFile.c_str(),result);
|
||||
}
|
||||
}
|
||||
@ -722,11 +711,7 @@ void clearFolderTreeContentsCheckSumList(vector<string> paths, string pathSearch
|
||||
}
|
||||
string crcCacheFile = getFormattedCRCCacheFileName(cacheKeys);
|
||||
if(fileExists(crcCacheFile) == true) {
|
||||
#ifdef WIN32
|
||||
int result = _unlink(crcCacheFile.c_str());
|
||||
#else
|
||||
int result = unlink(crcCacheFile.c_str());
|
||||
#endif
|
||||
bool result = removeFile(crcCacheFile.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileitem [%s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,crcCacheFile.c_str(),result);
|
||||
}
|
||||
}
|
||||
@ -876,11 +861,7 @@ void clearFolderTreeContentsCheckSumList(const string &path, const string filter
|
||||
}
|
||||
string crcCacheFile = getFormattedCRCCacheFileName(cacheKeys);
|
||||
if(fileExists(crcCacheFile) == true) {
|
||||
#ifdef WIN32
|
||||
int result = _unlink(crcCacheFile.c_str());
|
||||
#else
|
||||
int result = unlink(crcCacheFile.c_str());
|
||||
#endif
|
||||
bool result = removeFile(crcCacheFile.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileitem [%s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,crcCacheFile.c_str(),result);
|
||||
}
|
||||
}
|
||||
@ -1365,6 +1346,16 @@ bool executeShellCommand(string cmd) {
|
||||
return result;
|
||||
}
|
||||
|
||||
bool removeFile(string file) {
|
||||
#ifdef WIN32
|
||||
int result = _unlink(file.c_str());
|
||||
#else
|
||||
int result = unlink(file.c_str());
|
||||
#endif
|
||||
|
||||
return (result == 0);
|
||||
}
|
||||
|
||||
// =====================================
|
||||
// ModeInfo
|
||||
// =====================================
|
||||
|
@ -72,11 +72,8 @@ static size_t my_fwrite(void *buffer, size_t size, size_t nmemb, void *stream) {
|
||||
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("===> FTP Client thread CANCELLED, deleting file for writing [%s]\n",fullFilePath.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"===> FTP Client thread CANCELLED, deleting file for writing [%s]\n",fullFilePath.c_str());
|
||||
|
||||
#ifdef WIN32
|
||||
_unlink(fullFilePath.c_str());
|
||||
#else
|
||||
unlink(fullFilePath.c_str());
|
||||
#endif
|
||||
|
||||
removeFile(fullFilePath);
|
||||
return -1;
|
||||
}
|
||||
|
||||
@ -311,11 +308,7 @@ FTP_Client_ResultType FTPClientThread::getMapFromServer(string mapFileName, stri
|
||||
ftpfile.stream = NULL;
|
||||
}
|
||||
if(result != ftp_crt_SUCCESS) {
|
||||
#ifdef WIN32
|
||||
_unlink(destFile.c_str());
|
||||
#else
|
||||
unlink(destFile.c_str());
|
||||
#endif
|
||||
removeFile(destFile);
|
||||
}
|
||||
|
||||
return result;
|
||||
|
Loading…
x
Reference in New Issue
Block a user