- changed update and camera update fps to original values

This commit is contained in:
Mark Vejvoda
2010-08-25 19:21:11 +00:00
parent 5e20ab5808
commit 3ee7fc902c
2 changed files with 6 additions and 4 deletions

View File

@@ -28,8 +28,8 @@ const char *folderDelimiter = "\\";
const char *folderDelimiter = "/"; const char *folderDelimiter = "/";
#endif #endif
int GameConstants::updateFps= 20; int GameConstants::updateFps= 40;
int GameConstants::cameraFps= 50; int GameConstants::cameraFps= 100;
namespace Shared{ namespace G3dViewer{ namespace Shared{ namespace G3dViewer{

View File

@@ -47,8 +47,10 @@ Game::Game(Program *program, const GameSettings *gameSettings):
original_updateFps = GameConstants::updateFps; original_updateFps = GameConstants::updateFps;
original_cameraFps = GameConstants::cameraFps; original_cameraFps = GameConstants::cameraFps;
GameConstants::updateFps= 20; // GameConstants::updateFps= 20;
GameConstants::cameraFps= 50; // GameConstants::cameraFps= 50;
GameConstants::updateFps= 40;
GameConstants::cameraFps= 100;
quitTriggeredIndicator = false; quitTriggeredIndicator = false;
originalDisplayMsgCallback = NULL; originalDisplayMsgCallback = NULL;