Cleanup up console output

This commit is contained in:
mathusummut
2018-11-10 00:49:09 +01:00
parent e84c2c774d
commit 47bab8d0df
2 changed files with 1 additions and 7 deletions

View File

@@ -5902,7 +5902,7 @@ namespace Game {
if (haveSpecialOutputCommandLineOption == false ||
hasCommandArgument(argc, argv,
GAME_ARGS[GAME_ARG_VERSION]) == true) {
// printf("Compiled using: %s on: %s platform: %s endianness: %s",getCompilerNameString().c_str(),getCompileDateTime().c_str(),getPlatformNameString().c_str(),(::Shared::PlatformByteOrder::isBigEndian() == true ? "big" : "little"));
printf("%s\n", GameVersionString.c_str());
printf("Compiled using: %s platform: %s endianness: %s",
getCompilerNameString().c_str(),
getPlatformNameString().c_str(),
@@ -5985,8 +5985,6 @@ namespace Game {
SwitchSetupRequest().getDataSize());
}
printf("\nversion: [%s]", GameVersionString.c_str());
#ifdef USE_STREFLOP
# if defined(STREFLOP_SSE)

View File

@@ -1257,10 +1257,6 @@ namespace Game {
needUpdateFromServer = false;
if (announcementLoaded == false) {
consoleIRC.
addLine("---------------------------------------------");
consoleIRC.
addLine("---------------------------------------------");
// write hint to console:
Config & configKeys =
Config::getInstance(std::pair < ConfigType,