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https://github.com/glest/glest-source.git
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Cleanup up console output
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@@ -5902,7 +5902,7 @@ namespace Game {
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if (haveSpecialOutputCommandLineOption == false ||
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hasCommandArgument(argc, argv,
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GAME_ARGS[GAME_ARG_VERSION]) == true) {
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// printf("Compiled using: %s on: %s platform: %s endianness: %s",getCompilerNameString().c_str(),getCompileDateTime().c_str(),getPlatformNameString().c_str(),(::Shared::PlatformByteOrder::isBigEndian() == true ? "big" : "little"));
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printf("%s\n", GameVersionString.c_str());
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printf("Compiled using: %s platform: %s endianness: %s",
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getCompilerNameString().c_str(),
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getPlatformNameString().c_str(),
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@@ -5985,8 +5985,6 @@ namespace Game {
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SwitchSetupRequest().getDataSize());
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}
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printf("\nversion: [%s]", GameVersionString.c_str());
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#ifdef USE_STREFLOP
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# if defined(STREFLOP_SSE)
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@@ -1257,10 +1257,6 @@ namespace Game {
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needUpdateFromServer = false;
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if (announcementLoaded == false) {
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consoleIRC.
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addLine("---------------------------------------------");
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consoleIRC.
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addLine("---------------------------------------------");
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// write hint to console:
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Config & configKeys =
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Config::getInstance(std::pair < ConfigType,
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