mirror of
https://github.com/glest/glest-source.git
synced 2025-02-22 18:54:58 +01:00
implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings
This commit is contained in:
parent
c3e2305e41
commit
6ac255095a
@ -353,6 +353,32 @@ IF(CMAKE_COMPILER_IS_GNUCXX OR MINGW)
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ENDIF()
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ENDIF()
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IF(UNIX AND NOT "${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
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OPTION(WANT_DEPRECATION_WARNINGS "Want to see warnings related with deprecated code parts." OFF)
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# We don't wanna see bug reports with deprecation warnings from OSes where game isn't
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# actively developed, and where usually those warnings can make "make log" completely unreadable.
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# Main targets are: bsd and macos
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ELSE()
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OPTION(WANT_DEPRECATION_WARNINGS "Want to see warnings related with deprecated code parts." ON)
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ENDIF()
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IF(NOT WANT_DEPRECATION_WARNINGS)
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ADD_DEFINITIONS(-Wno-deprecated -Wno-deprecated-declarations)
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ENDIF()
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MARK_AS_ADVANCED(WANT_DEPRECATION_WARNINGS)
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OPTION(WANT_USE_SDL2 "Want to use SDL2 instead of SDL1.X. SDL2 is not officially supported yet." OFF)
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IF(NOT WANT_USE_SDL2)
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SET(SDL_WINDOWS_DIR_DINC "SDL-1.2.x")
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SET(SDL_VERSION_NAME "SDL")
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SET(SDL_VERSION_SNAME "sdl")
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ELSE()
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SET(SDL_WINDOWS_DIR_DINC "SDL-2.0.x")
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SET(SDL_VERSION_NAME "SDL2")
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SET(SDL_VERSION_SNAME "sdl")
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# ^ sdl > sdl2
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ENDIF()
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MARK_AS_ADVANCED(WANT_USE_SDL2)
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IF(WIN32)
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SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH}
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${PROJECT_SOURCE_DIR}/source/win32_deps/lib
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@ -370,7 +396,7 @@ IF(WIN32)
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${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141
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${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5
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${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include
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${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include
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${PROJECT_SOURCE_DIR}/source/win32_deps/${SDL_WINDOWS_DIR_DINC}/include
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${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include)
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link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
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@ -476,6 +502,6 @@ endforeach()
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#MESSAGE( STATUS "=====> DirDefs: " ${DirDefs} )
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#MESSAGE(STATUS "*** Compiler definitions are [${COMPILE_DEFINITIONS}]")
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MARK_AS_ADVANCED(SDLMAIN_LIBRARY)
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MARK_AS_ADVANCED(SDL_INCLUDE_DIR)
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MARK_AS_ADVANCED(SDL_LIBRARY)
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MARK_AS_ADVANCED(${SDL_VERSION_NAME}MAIN_LIBRARY)
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MARK_AS_ADVANCED(${SDL_VERSION_NAME}_INCLUDE_DIR)
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MARK_AS_ADVANCED(${SDL_VERSION_NAME}_LIBRARY)
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@ -1 +1 @@
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Subproject commit 3f8657d76fcda3a44411752c1cec1a575d119d7b
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Subproject commit 736113a2b4b883722279942e11e63bdb414fe39f
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180
mk/cmake/Modules/FindSDL2.cmake
Normal file
180
mk/cmake/Modules/FindSDL2.cmake
Normal file
@ -0,0 +1,180 @@
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# Locate SDL2 library
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# This module defines
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# SDL2_LIBRARY, the name of the library to link against
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# SDL2_FOUND, if false, do not try to link to SDL2
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# SDL2_INCLUDE_DIR, where to find SDL.h
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#
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# This module responds to the the flag:
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# SDL2_BUILDING_LIBRARY
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# If this is defined, then no SDL2_main will be linked in because
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# only applications need main().
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# Otherwise, it is assumed you are building an application and this
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# module will attempt to locate and set the the proper link flags
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# as part of the returned SDL2_LIBRARY variable.
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#
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# Don't forget to include SDL2main.h and SDL2main.m your project for the
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# OS X framework based version. (Other versions link to -lSDL2main which
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# this module will try to find on your behalf.) Also for OS X, this
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# module will automatically add the -framework Cocoa on your behalf.
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#
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#
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# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
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# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
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# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
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# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
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# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
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# as appropriate. These values are used to generate the final SDL2_LIBRARY
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# variable, but when these values are unset, SDL2_LIBRARY does not get created.
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#
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#
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# $SDL2DIR is an environment variable that would
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# correspond to the ./configure --prefix=$SDL2DIR
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# used in building SDL2.
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# l.e.galup 9-20-02
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#
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# Modified by Eric Wing.
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# Added code to assist with automated building by using environmental variables
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# and providing a more controlled/consistent search behavior.
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# Added new modifications to recognize OS X frameworks and
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# additional Unix paths (FreeBSD, etc).
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# Also corrected the header search path to follow "proper" SDL2 guidelines.
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# Added a search for SDL2main which is needed by some platforms.
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# Added a search for threads which is needed by some platforms.
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# Added needed compile switches for MinGW.
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#
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# On OSX, this will prefer the Framework version (if found) over others.
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# People will have to manually change the cache values of
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# SDL2_LIBRARY to override this selection or set the CMake environment
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# CMAKE_INCLUDE_PATH to modify the search paths.
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#
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# Note that the header path has changed from SDL2/SDL.h to just SDL.h
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# This needed to change because "proper" SDL2 convention
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# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
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# reasons because not all systems place things in SDL2/ (see FreeBSD).
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#
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# Ported by Johnny Patterson. This is a literal port for SDL2 of the FindSDL.cmake
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# module with the minor edit of changing "SDL" to "SDL2" where necessary. This
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# was not created for redistribution, and exists temporarily pending official
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# SDL2 CMake modules.
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#=============================================================================
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# Copyright 2003-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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FIND_PATH(SDL2_INCLUDE_DIR SDL.h
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES include/SDL2 include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/usr/local/include/SDL2
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/usr/include/SDL2
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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)
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#MESSAGE("SDL2_INCLUDE_DIR is ${SDL2_INCLUDE_DIR}")
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FIND_LIBRARY(SDL2_LIBRARY_TEMP
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NAMES SDL2
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES lib64 lib
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PATHS
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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#MESSAGE("SDL2_LIBRARY_TEMP is ${SDL2_LIBRARY_TEMP}")
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IF(NOT SDL2_BUILDING_LIBRARY)
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IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
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# Non-OS X framework versions expect you to also dynamically link to
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# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
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# seem to provide SDL2main for compatibility even though they don't
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# necessarily need it.
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FIND_LIBRARY(SDL2MAIN_LIBRARY
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NAMES SDL2main
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES lib64 lib
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PATHS
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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ENDIF()
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ENDIF()
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# SDL2 may require threads on your system.
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# The Apple build may not need an explicit flag because one of the
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# frameworks may already provide it.
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# But for non-OSX systems, I will use the CMake Threads package.
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IF(NOT APPLE)
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FIND_PACKAGE(Threads)
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ENDIF()
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# MinGW needs an additional library, mwindows
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# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
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# (Actually on second look, I think it only needs one of the m* libraries.)
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IF(MINGW)
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SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
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ENDIF()
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SET(SDL2_FOUND "NO")
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IF(SDL2_LIBRARY_TEMP)
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# For SDL2main
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IF(NOT SDL2_BUILDING_LIBRARY)
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IF(SDL2MAIN_LIBRARY)
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SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
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ENDIF()
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ENDIF()
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# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
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# CMake doesn't display the -framework Cocoa string in the UI even
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# though it actually is there if I modify a pre-used variable.
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# I think it has something to do with the CACHE STRING.
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# So I use a temporary variable until the end so I can set the
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# "real" variable in one-shot.
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IF(APPLE)
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SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
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ENDIF()
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# For threads, as mentioned Apple doesn't need this.
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# In fact, there seems to be a problem if I used the Threads package
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# and try using this line, so I'm just skipping it entirely for OS X.
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IF(NOT APPLE)
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SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
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ENDIF()
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# For MinGW library
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IF(MINGW)
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SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
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ENDIF()
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# Set the final string here so the GUI reflects the final state.
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SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
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# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
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SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
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#MESSAGE("SDL2_LIBRARY is ${SDL2_LIBRARY}")
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SET(SDL2_FOUND "YES")
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ENDIF()
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
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REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
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@ -13,10 +13,7 @@ IF(NOT CONFIG_HAS_BEEN_RUN_BEFORE)
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#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
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ENDIF()
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftree-vectorize" CACHE STRING "Flags used by the compiler during all build types." FORCE)
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ENDIF(NOT CONFIG_HAS_BEEN_RUN_BEFORE)
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# don't try to be too much "modern"
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ADD_DEFINITIONS(-Wno-deprecated -Wno-deprecated-declarations)
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ENDIF()
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# Include extra paths to search for includes; this is the default system wide macports and X11 path.
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INCLUDE_DIRECTORIES(/usr/X11/include /opt/local/include)
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@ -44,21 +41,3 @@ SET(CPACK_PACKAGE_FILE_NAME "MegaGlest-game-macos-${MEGAGLEST_VERSION}")
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SET(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/mk/macosx/bundle_resources/MegaGlest.icns")
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SET(CPACK_BUNDLE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/mk/macosx/bundle_resources/MegaGlest.icns")
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SET(CPACK_BUNDLE_STARTUP_COMMAND "${PROJECT_SOURCE_DIR}/mk/macosx/bundle_resources/MegaGlest.sh")
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# Install files in to the package
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#INSTALL(FILES
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# ${LUA_LIBRARIES}
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# DESTINATION ../Frameworks
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#)
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#the SDL_LIBRARY is seen as a framework thus we need to remove the suffix...
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#STRING(REGEX REPLACE ";.*" "" SDL_LIBRARY_DIR "${SDL_LIBRARY}")
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#INSTALL(DIRECTORY
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# ${OGG_LIBRARY}
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# ${XERCESC_LIBRARY}
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# ${VORBIS_LIBRARY}
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# ${SDL_LIBRARY_DIR}
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# ${PNG_LIBRARY}
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# DESTINATION ../Frameworks
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# )
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@ -7,13 +7,15 @@ SET(TARGET_NAME_MANPAGE "${TARGET_NAME}.6")
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IF(BUILD_MEGAGLEST_MODEL_VIEWER)
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MESSAGE(STATUS "Will try to build MegaGlest model viewer")
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IF(UNIX AND APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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IF(UNIX AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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ADD_DEFINITIONS("-std=c++11")
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# Required at least on bsd and macos, on linux most likely not but we probably want to see same output on
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# linux too, e.g. deprecation warnings especially when newer than c++11 "standard" is on the way.
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ENDIF()
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FIND_PACKAGE(SDL REQUIRED)
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INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
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FIND_PACKAGE(${SDL_VERSION_NAME} REQUIRED)
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INCLUDE_DIRECTORIES(${${SDL_VERSION_NAME}_INCLUDE_DIR})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${${SDL_VERSION_NAME}_LIBRARY})
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FIND_PACKAGE(OpenGL REQUIRED)
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
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@ -63,7 +65,7 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/${SDL_WINDOWS_DIR_DINC}/include)
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link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
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link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
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@ -81,7 +83,7 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER)
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SET(GLEST_LIB_INCLUDE_DIRS
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${GLEST_LIB_INCLUDE_ROOT}platform/common
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# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
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# ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME}
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${GLEST_LIB_INCLUDE_ROOT}platform/posix
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${GLEST_LIB_INCLUDE_ROOT}util
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${GLEST_LIB_INCLUDE_ROOT}graphics
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@ -106,9 +108,9 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER)
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IF(WIN32)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
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ELSE()
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
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ENDIF()
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SET(MG_SOURCE_FILES "../glest_game/graphics/particle_type.cpp" "../glest_game/graphics/unit_particle_type.cpp" "../glest_game/global/config.cpp")
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@ -23,16 +23,16 @@ IF(BUILD_MEGAGLEST)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/${SDL_WINDOWS_DIR_DINC}/include)
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link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
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link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
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ENDIF()
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FIND_PACKAGE(SDL REQUIRED)
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INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
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FIND_PACKAGE(${SDL_VERSION_NAME} REQUIRED)
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INCLUDE_DIRECTORIES(${${SDL_VERSION_NAME}_INCLUDE_DIR})
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IF(UNIX)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${${SDL_VERSION_NAME}_LIBRARY})
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ENDIF()
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FIND_PACKAGE(OpenGL REQUIRED)
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@ -176,16 +176,16 @@ IF(BUILD_MEGAGLEST)
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} )
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#INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
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#INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
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IF(WIN32)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix)
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INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
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ELSE()
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
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SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/sdl)
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INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
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SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME})
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SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/unix)
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ENDIF()
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@ -264,7 +264,7 @@ IF(BUILD_MEGAGLEST)
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endif()
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IF(WIN32)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 ${MG_STREFLOP} libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 ${SDL_VERSION_NAME} ${SDL_VERSION_NAME}main lua5.1 ${MG_STREFLOP} libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
|
||||
ENDIF()
|
||||
IF(NOT WIN32)
|
||||
IF(WANT_STREFLOP)
|
||||
|
@ -7,13 +7,15 @@ SET(TARGET_NAME_MANPAGE "${TARGET_NAME}.6")
|
||||
IF(BUILD_MEGAGLEST_MAP_EDITOR)
|
||||
MESSAGE(STATUS "Will try to build MegaGlest map editor")
|
||||
|
||||
IF(UNIX AND APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
IF(UNIX AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
ADD_DEFINITIONS("-std=c++11")
|
||||
# Required at least on bsd and macos, on linux most likely not but we probably want to see same output on
|
||||
# linux too, e.g. deprecation warnings especially when newer than c++11 "standard" is on the way.
|
||||
ENDIF()
|
||||
|
||||
FIND_PACKAGE(SDL REQUIRED)
|
||||
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
|
||||
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
|
||||
FIND_PACKAGE(${SDL_VERSION_NAME} REQUIRED)
|
||||
INCLUDE_DIRECTORIES(${${SDL_VERSION_NAME}_INCLUDE_DIR})
|
||||
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${${SDL_VERSION_NAME}_LIBRARY})
|
||||
|
||||
FIND_PACKAGE(OpenGL REQUIRED)
|
||||
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
|
||||
@ -51,7 +53,7 @@ IF(BUILD_MEGAGLEST_MAP_EDITOR)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/${SDL_WINDOWS_DIR_DINC}/include)
|
||||
|
||||
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
|
||||
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib)
|
||||
@ -68,7 +70,7 @@ IF(BUILD_MEGAGLEST_MAP_EDITOR)
|
||||
|
||||
SET(GLEST_LIB_INCLUDE_DIRS
|
||||
${GLEST_LIB_INCLUDE_ROOT}platform/common
|
||||
# ${GLEST_LIB_INCLUDE_ROOT}platform/sdl
|
||||
# ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME}
|
||||
${GLEST_LIB_INCLUDE_ROOT}platform/posix
|
||||
${GLEST_LIB_INCLUDE_ROOT}util
|
||||
${GLEST_LIB_INCLUDE_ROOT}graphics
|
||||
@ -89,9 +91,9 @@ IF(BUILD_MEGAGLEST_MAP_EDITOR)
|
||||
|
||||
IF(WIN32)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
|
||||
ELSE()
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
|
||||
ENDIF()
|
||||
|
||||
|
||||
@ -145,7 +147,7 @@ IF(BUILD_MEGAGLEST_MAP_EDITOR)
|
||||
ENDIF()
|
||||
|
||||
IF(WIN32)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 ${MG_STREFLOP} libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 ${SDL_VERSION_NAME} ${SDL_VERSION_NAME}main lua5.1 ${MG_STREFLOP} libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32)
|
||||
ENDIF()
|
||||
|
||||
IF(WANT_STREFLOP)
|
||||
|
@ -40,7 +40,7 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/${SDL_WINDOWS_DIR_DINC}/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include)
|
||||
|
||||
link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib)
|
||||
@ -97,10 +97,10 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
|
||||
message(FATAL_ERROR " CURL version = [${CURL_VERSION}] we require AT LEAST [7.16.4]")
|
||||
ENDIF()
|
||||
|
||||
FIND_PACKAGE(SDL REQUIRED)
|
||||
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
|
||||
FIND_PACKAGE(${SDL_VERSION_NAME} REQUIRED)
|
||||
INCLUDE_DIRECTORIES(${${SDL_VERSION_NAME}_INCLUDE_DIR})
|
||||
IF(UNIX)
|
||||
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
|
||||
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${${SDL_VERSION_NAME}_LIBRARY})
|
||||
ENDIF()
|
||||
|
||||
FIND_PACKAGE(OpenGL REQUIRED)
|
||||
@ -348,14 +348,14 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
|
||||
ENDIF()
|
||||
|
||||
IF(APPLE)
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/sdl)
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/${SDL_VERSION_SNAME})
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/posix)
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/macosx)
|
||||
ELSEIF(WIN32)
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/win32)
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} ${PROJECT_SOURCE_DIR}/source/win32_deps/src)
|
||||
ELSE()
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/sdl)
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/${SDL_VERSION_SNAME})
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/posix)
|
||||
SET(DIRS_WITH_SRC ${DIRS_WITH_SRC} platform/unix)
|
||||
ENDIF()
|
||||
@ -364,7 +364,7 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
|
||||
SET(MG_SOURCES_ROOT "sources/")
|
||||
SET(MG_INCLUDE_FILES "")
|
||||
SET(MG_SOURCE_FILES "")
|
||||
INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}platform/sdl )
|
||||
INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}platform/${SDL_VERSION_SNAME} )
|
||||
INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}xml/rapidxml )
|
||||
INCLUDE_DIRECTORIES("sources/")
|
||||
|
||||
@ -428,10 +428,10 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/ircclient.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/miniftpserver.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/posix/miniftpclient.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/gl_wrap.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/thread.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/window.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/sdl/window_gl.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/${SDL_VERSION_SNAME}/gl_wrap.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/${SDL_VERSION_SNAME}/thread.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/${SDL_VERSION_SNAME}/window.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/shared_lib/sources/platform/${SDL_VERSION_SNAME}/window_gl.cpp)
|
||||
SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${PROJECT_SOURCE_DIR}/source/win32_deps/src/glprocs.c)
|
||||
ENDIF()
|
||||
|
||||
@ -505,7 +505,7 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
|
||||
ENDIF()
|
||||
|
||||
IF(WIN32)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 stdc++ moldname mingwex msvcrt user32 kernel32)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 ${SDL_VERSION_NAME} ${SDL_VERSION_NAME}main lua5.1 stdc++ moldname mingwex msvcrt user32 kernel32)
|
||||
|
||||
IF(WANT_STREFLOP)
|
||||
TARGET_LINK_LIBRARIES(${TARGET_NAME} streflop)
|
||||
|
@ -32,7 +32,7 @@ namespace ImageRegisterer {
|
||||
bool registerImageReaders();
|
||||
|
||||
//Since you can't call void methods here, I have used a method doing nothing except initializing the image Readers
|
||||
static bool readersRegistered = registerImageReaders(); //should always return true, this should guarantee that the readers are registered <--> ImageReaders is included anywhere
|
||||
static bool readersRegistered __attribute__((unused)) = registerImageReaders(); //should always return true, this should guarantee that the readers are registered <--> ImageReaders is included anywhere
|
||||
}
|
||||
|
||||
}} //end namespace
|
||||
|
@ -15,10 +15,10 @@ IF(BUILD_MEGAGLEST_TESTS)
|
||||
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${CPPUNIT_LIBRARY})
|
||||
ENDIF()
|
||||
|
||||
FIND_PACKAGE(SDL REQUIRED)
|
||||
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
|
||||
FIND_PACKAGE(${SDL_VERSION_NAME} REQUIRED)
|
||||
INCLUDE_DIRECTORIES(${${SDL_VERSION_NAME}_INCLUDE_DIR})
|
||||
IF(UNIX)
|
||||
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY})
|
||||
SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${${SDL_VERSION_NAME}_LIBRARY})
|
||||
ENDIF()
|
||||
|
||||
find_package( FriBiDi )
|
||||
@ -83,10 +83,10 @@ IF(BUILD_MEGAGLEST_TESTS)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix)
|
||||
INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32)
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
|
||||
ELSE()
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl )
|
||||
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/sdl)
|
||||
INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME} )
|
||||
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/${SDL_VERSION_SNAME})
|
||||
SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/unix)
|
||||
ENDIF()
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user