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@ -3,7 +3,8 @@ ZetaGlest build system for Windows
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To build ZetaGlest for the first time:
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1. Download Git for Windows (or make sure it is installed)
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1. Download Git for Windows (or make sure it is installed), and make sure that `git` is in the `PATH` environment variable.
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To check, open `cmd` and write `git`. If you get a not recognized error, then continue with step 1, otherwise skip to step 2. Usually `git.exe` is located in `C:\Program Files\Git\bin` after installation. To add it to `PATH`, right-click on `This PC` -> `Properties` -> `Advanced system settings` -> `Advanced` tab -> `Environment Variables`, and under `System variables` double-click on `PATH`, and add the path to `git` as a listing and click `OK`.
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2. Go to the target directory and clone this repository by running the following command in the command prompt: `git clone https://github.com/ZetaGlest/zetaglest-source.git` (or if you have your own fork, replace the first "ZetaGlest" in the URL with your GitHub username).
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3. After cloning, run `setup.bat` in `/mk/windows`.
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4. The built binaries will be found in the corresponding Visual Studio version and platform selected in `/mk/windows`.
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@ -11,6 +12,9 @@ To build ZetaGlest for the first time:
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*Side-note for developers who want to debug:*
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If Visual Studio is installed in a different directory than the setup default, run the following command before running the script:
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`SET ProgramFiles(x86)=dir` where `dir` should be replaced with the directory containing the Visual Studio installation, usually `Program Files (x86)`. If Windows is 32-bit, omit the `(x86)` part.
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To be able to run ZetaGlest from within Visual Studio using the debugger, you need to:
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1. Set `glest_game` as the startup project.
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