- got built in memory leak working. Just edit leak_dumper.h and uncomment:

//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
This commit is contained in:
Mark Vejvoda
2012-04-14 21:21:09 +00:00
parent ed201fa5d3
commit 8c0bf75bf5
117 changed files with 1760 additions and 1071 deletions

View File

@@ -8,89 +8,78 @@
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "leak_dumper.h"
#ifdef SL_LEAK_DUMP
using Shared::Platform::MutexSafeWrapper;
AllocInfo::AllocInfo()
: ptr(0), file(""), line(-1), bytes(-1), array(false), free(false) {
}
AllocInfo::AllocInfo(void* ptr, const char* file, int line, size_t bytes, bool array)
: ptr(ptr), file(file), line(line), bytes(bytes), array(array), free(false) {
}
bool AllocInfo::application_binary_initialized = false;
static AllocRegistry memoryLeaks = AllocRegistry::getInstance();
// =====================================================
// class AllocRegistry
// =====================================================
// ===================== PRIVATE =======================
AllocRegistry::AllocRegistry(){
allocCount= 0;
allocBytes= 0;
nonMonitoredCount= 0;
nonMonitoredBytes= 0;
}
// ===================== PUBLIC ========================
AllocRegistry &AllocRegistry::getInstance(){
static AllocRegistry allocRegistry;
return allocRegistry;
}
AllocRegistry::~AllocRegistry(){
AllocRegistry::~AllocRegistry() {
dump("leak_dump.log");
}
void AllocRegistry::allocate(AllocInfo info){
++allocCount;
allocBytes+= info.bytes;
unsigned hashCode= reinterpret_cast<unsigned>(info.ptr) % maxAllocs;
void AllocRegistry::allocate(AllocInfo info) {
//if(info.line == 0) return;
for(int i=hashCode; i<maxAllocs; ++i){
if(allocs[i].free){
MutexSafeWrapper safeMutexMasterList(mutex);
//printf("ALLOCATE.\tfile: %s, line: %d, bytes: %lu, array: %d inuse: %d\n", info.file, info.line, info.bytes, info.array, info.inuse);
if(info.line > 0) {
++allocCount;
allocBytes += info.bytes;
}
//bool found = false;
for(int i = (nextFreeIndex >= 0 ? nextFreeIndex : 0); i < maxAllocs; ++i) {
if(allocs[i].freetouse == true && allocs[i].inuse == false) {
allocs[i]= info;
nextFreeIndex=-1;
//found = true;
return;
}
}
for(int i=0; i<hashCode; ++i){
if(allocs[i].free){
allocs[i]= info;
return;
}
}
++nonMonitoredCount;
nonMonitoredBytes+= info.bytes;
//if(found == false) {
//printf("ALLOCATE NOT MONITORED\n");
printf("ALLOCATE NOT MONITORED.\tfile: %s, line: %d, ptr [%p], bytes: %lu, array: %d inuse: %d, \n%s\n", info.file, info.line, info.ptr, info.bytes, info.array, info.inuse, info.stack.c_str());
++nonMonitoredCount;
nonMonitoredBytes+= info.bytes;
//}
}
void AllocRegistry::deallocate(void* ptr, bool array){
unsigned hashCode= reinterpret_cast<unsigned>(ptr) % maxAllocs;
void AllocRegistry::deallocate(void* ptr, bool array,const char* file, int line) {
//if(line == 0) return;
for(int i=hashCode; i<maxAllocs; ++i){
if(!allocs[i].free && allocs[i].ptr==ptr && allocs[i].array==array){
allocs[i].free= true;
return;
}
}
for(int i=0; i<hashCode; ++i){
if(!allocs[i].free && allocs[i].ptr==ptr && allocs[i].array==array){
allocs[i].free= true;
MutexSafeWrapper safeMutexMasterList(mutex);
//bool found = false;
for(int i=0; i < maxAllocs; ++i) {
if(allocs[i].freetouse == false && allocs[i].inuse == true &&
allocs[i].ptr == ptr && allocs[i].array == array) {
allocs[i].freetouse= true;
allocs[i].inuse = false;
nextFreeIndex=i;
//found = true;
//break;
return;
}
}
//if(found == false) {
if(line > 0) printf("WARNING, possible error on pointer delete for ptr [%p] array = %d, file [%s] line: %d\n%s\n",ptr,array,file, line,AllocInfo::getStackTrace().c_str());
//}
}
void AllocRegistry::reset(){
for(int i=0; i<maxAllocs; ++i){
allocs[i]= AllocInfo();
}
}
void AllocRegistry::dump(const char *path){
void AllocRegistry::dump(const char *path) {
#ifdef WIN32
FILE* f= = _wfopen(utf8_decode(path).c_str(), L"wt");
#else
@@ -102,15 +91,21 @@ void AllocRegistry::dump(const char *path){
fprintf(f, "Memory leak dump\n\n");
for(int i=0; i<maxAllocs; ++i){
if(!allocs[i].free){
leakBytes+= allocs[i].bytes;
fprintf(f, "%d.\tfile: %s, line: %d, bytes: %d, array: %d\n", ++leakCount, allocs[i].file, allocs[i].line, allocs[i].bytes, allocs[i].array);
AllocInfo &info = allocs[i];
if(info.freetouse == false && info.inuse == true) {
if(info.line > 0) {
leakBytes += info.bytes;
//allocs[i].stack = AllocInfo::getStackTrace();
fprintf(f, "Leak #%d.\tfile: %s, line: %d, ptr [%p], bytes: %lu, array: %d, inuse: %d\n%s", ++leakCount, info.file, info.line, info.ptr, info.bytes, info.array,info.inuse,info.stack.c_str());
}
}
}
fprintf(f, "\nTotal leaks: %d, %d bytes\n", leakCount, leakBytes);
fprintf(f, "Total allocations: %d, %d bytes\n", allocCount, allocBytes);
fprintf(f, "Not monitored allocations: %d, %d bytes\n", nonMonitoredCount, nonMonitoredBytes);
fprintf(f, "\nTotal leaks: %d, %lu bytes\n", leakCount, leakBytes);
fprintf(f, "Total allocations: %d, %lu bytes\n", allocCount, allocBytes);
fprintf(f, "Not monitored allocations: %d, %lu bytes\n", nonMonitoredCount, nonMonitoredBytes);
fclose(f);
}