Clarified G3D documentation

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mathusummut 2018-09-30 10:35:23 +02:00
parent 6feb343eb3
commit 91b96764a0

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@ -75,8 +75,8 @@
#vertexCount: number of vertices in each frame #vertexCount: number of vertices in each frame
#indexCount: number of indices in this mesh (the number of triangles is indexCount/3) #indexCount: number of indices in this mesh (the number of triangles is indexCount/3)
#diffuseColor: RGB diffuse color #diffuseColor: RGB diffuse color
#specularColor: RGB specular color #specularColor: RGB specular color (not used in ZetaGlest)
#specularPower: specular power #specularPower: specular power (not used in ZetaGlest)
##properties: property flags ##properties: property flags
#Code: #Code:
#enum MeshPropertyFlag{ #enum MeshPropertyFlag{
@ -94,8 +94,8 @@
#Code: #Code:
#enum MeshTexture{ #enum MeshTexture{
# mtDiffuse = 1, # mtDiffuse = 1,
# mtSpecular = 2, # mtSpecular = 2, (not used in ZetaGlest)
# mtNormal = 4 # mtNormal = 4 (not used in ZetaGlest)
#}; #};
#================================ #================================
#4. TEXTURE NAMES #4. TEXTURE NAMES