Merge pull request #117 from ZetaGlest/issue_70

connected_game.cpp:comment line disabling controls
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MathuSum Mut 2018-05-13 15:40:28 +02:00 committed by GitHub
commit a2b53f70af
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@ -4068,7 +4068,7 @@ namespace Glest {
GameConstants::NETWORK_SLOT_UNCONNECTED_SLOTNAME
&& displayedGamesettings.getNetworkPlayerNameByPlayerIndex(i)
!= GameConstants::NETWORK_SLOT_CLOSED_SLOTNAME) {
listBoxControls[i].setEditable(false);
//listBoxControls[i].setEditable(false);
if (clientInterface->getPlayerIndex() != (int) i) {
hasOtherPlayer = true;
}