mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 03:32:35 +01:00
- bugfix for g3d viewer and updated wxwidgets
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parent
126ed18589
commit
ad0b652727
@ -480,12 +480,15 @@ void MainWindow::setupTimer() {
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}
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void MainWindow::setupStartupSettings() {
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GLuint err = glewInit();
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if (GLEW_OK != err) {
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glCanvas->setCurrentGLContext();
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GLuint err = glewInit();
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if (GLEW_OK != err) {
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fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
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//return 1;
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throw std::runtime_error((char *)glewGetErrorString(err));
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}
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}
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renderer= Renderer::getInstance();
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@ -567,12 +570,12 @@ MainWindow::~MainWindow(){
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void MainWindow::init() {
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#if wxCHECK_VERSION(2, 9, 3)
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glCanvas->setCurrentGLContext();
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//glCanvas->setCurrentGLContext();
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//printf("setcurrent #1\n");
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#elif wxCHECK_VERSION(2, 9, 1)
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#else
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glCanvas->SetCurrent();
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//glCanvas->SetCurrent();
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//printf("setcurrent #2\n");
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#endif
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@ -585,10 +588,12 @@ void MainWindow::init() {
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void MainWindow::onPaint(wxPaintEvent &event) {
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if(!IsShown()) return;
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#if wxCHECK_VERSION(2, 9, 3)
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#if wxCHECK_VERSION(2, 9, 4)
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//glCanvas->setCurrentGLContext();
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#elif wxCHECK_VERSION(2, 9, 3)
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#elif wxCHECK_VERSION(2, 9, 1)
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glCanvas->setCurrentGLContext();
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//glCanvas->setCurrentGLContext();
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#endif
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if(startupSettingsInited == false) {
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@ -756,8 +761,8 @@ void MainWindow::onClose(wxCloseEvent &event){
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delete timer;
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timer = NULL;
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delete model;
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model = NULL;
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//delete model;
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//model = NULL;
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delete renderer;
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renderer = NULL;
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@ -2029,7 +2034,7 @@ GlCanvas::GlCanvas(MainWindow * mainWindow, int *args)
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}
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GlCanvas::~GlCanvas() {
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delete this->context;
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if(this->context) delete this->context;
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this->context = NULL;
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}
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@ -2039,11 +2044,13 @@ void GlCanvas::setCurrentGLContext() {
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#if wxCHECK_VERSION(2, 9, 1)
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if(this->context == NULL) {
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this->context = new wxGLContext(this);
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//printf("Set ctx [%p]\n",this->context);
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}
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#endif
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//printf("Set ctx [%p]\n",this->context);
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if(this->context) {
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wxGLCanvas::SetCurrent(*this->context);
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//printf("Set ctx2 [%p]\n",this->context);
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}
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#else
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this->SetCurrent();
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@ -201,6 +201,7 @@ public:
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void onKeyDown(wxKeyEvent &event);
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void setCurrentGLContext();
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wxGLContext * getCtx() { return context; }
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private:
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MainWindow *mainWindow;
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wxGLContext *context;
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@ -1099,7 +1099,7 @@ Model::Model() {
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}
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Model::~Model() {
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delete [] meshes;
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if(meshes) delete [] meshes;
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meshes = NULL;
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}
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